| Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17  .. 17 :: one page | 
      
      
      
        | Author | 
        Thread Statistics | Show CCP posts - 5 post(s) | 
      
      
      
          
          Musca Sklir 
          Pator Tech School Minmatar Republic
  1
  
          
                 | 
        Posted - 2013.09.26 21:30:00 -
          [31] - Quote 
          
           
          why would you introduce new faction ships dedicated to exploration using drones? this seems like a waste of resources. we already have t3 which are not limited to one weapon system but seriously need to be looked at. makes le wonder if there really is a generell concept how ship classes/tech lvls (t1, t2, t3) are supposed to perform. a change for changes sake and introduction for introductaries sake... | 
      
      
      
          
          Anslo 
          The Scope Gallente Federation
  2766
  
          
                 | 
        Posted - 2013.09.26 21:30:00 -
          [32] - Quote 
          
           
          Sweet Jesus DAT SOE CRUISER I CAN'T EVEN
  | 
      
      
      
          
          SKINE DMZ 
          Stay Frosty.
  178
  
          
                 | 
        Posted - 2013.09.26 21:31:00 -
          [33] - Quote 
          
           
          Henriette Malia Alette wrote:
  "space travel itself, " - You mean Black Ops's and Bridges ? - why not just write that.. its in NS already.. or are you really gonna try tell us that its gonna be something completly new, and the huge alliances in NS arent gonna control them ? - right.. bcause that is soo gonna happen.. 
 
   I am more thinking of new region, build jump gates and other structures and maybe even set rules in those systems. I disagree | 
      
      
      
          
          Celeste Taylor 
          Ruby Dynasty
  184
  
          
                 | 
        Posted - 2013.09.26 21:31:00 -
          [34] - Quote 
          
           
          With a 9.24 faction standing with SOE, I find this excellent news. I was saving my SOE LP points for an implant set, but now I think I will wait for more expansion announcements. Someone mentioned on another thread that SOE ships will be like pirate faction ships with Gallente and Amarr as the racial skills needed. This seems a bit off though since SOE is more in tune with Minmitar than Amarr. | 
      
      
      
          
          Rhes 
          GoonWaffe Goonswarm Federation
  244
  
          
                 | 
        Posted - 2013.09.26 21:31:00 -
          [35] - Quote 
          
           
          Henriette Malia Alette wrote:Can u spell "Null Sec". That is what rubicon is the first step towards... u are turning High Sec - into Low and Null Sec - simply put.   
  Thank goodness. Have you been to highsec recently? It's horrible there.
  | 
      
      
      
          
          Zappity 
          Kurved Space
  468
  
          
                 | 
        Posted - 2013.09.26 21:33:00 -
          [36] - Quote 
          
           
          Deployable short range cyno jammer should help against AFK cloakers? Hopefully the nullbear whiners will shut up about it. Zappity's Adventures for a taste of lowsec. | 
      
      
      
          
          Vald Tegor 
          Empyrean Guard Tactical Narcotics Team
  7
  
          
                 | 
        Posted - 2013.09.26 21:34:00 -
          [37] - Quote 
          
           
          Kitty Bear wrote: why do I see dust bunnies in local if they have nothing to do with eve .. your statement makes no sense
   Because your member list settings are wrong? | 
      
      
      
          
          Rhes 
          GoonWaffe Goonswarm Federation
  248
  
          
                 | 
        Posted - 2013.09.26 21:36:00 -
          [38] - Quote 
          
           
          Crasniya wrote:Rhes wrote:blue dehazon wrote:Second expansion whid more nerf to hi sec,whis i newer trained all may acconts and som alts for PI.nowe custom office will be the new pirat tool,pirat probe to steal your stuff in pos more pirat stuff.CCP neglect a larg part of the player base in hisec.Cool whit som neew ships but thats it.  Highsec POCOs are for Goons.  Being the obvious concern/problem.  
  Obvious? I don't see the problem.
  | 
      
      
      
          
          Fix Sovmechanics 
          School of Applied Knowledge Caldari State
  1
  
          
                 | 
        Posted - 2013.09.26 21:36:00 -
          [39] - Quote 
          
           
          Zappity wrote:Deployable short range cyno jammer should help against AFK cloakers? Hopefully the nullbear whiners will shut up about it.   
  "Doesn't stop covert cynos" 
  Listening is hard. | 
      
      
      
          
          scorchlikeshiswhiskey 
          The Wise Man's Fear You Failed the Mumble Test
  0
  
          
                 | 
        Posted - 2013.09.26 21:38:00 -
          [40] - Quote 
          
           
          All I want is a Pirate Faction Caldari/Minmatar Battleship that is missile oriented.  And before anyone says anything, the Rattlesnake is a drone boat, not a missile boat. 4 launchers is a joke when a Navy Raven has 8, and a regular, standard issue Raven has 7.  I would like to see torps a little more like the old ones, but I can wait on that. And so since you want to create ships can you give us a new Pirate BS? Or maybe a more useful missile module? Something other than another module I'll never buy? | 
      
      
      
          
          Vald Tegor 
          Empyrean Guard Tactical Narcotics Team
  7
  
          
                 | 
        Posted - 2013.09.26 21:39:00 -
          [41] - Quote 
          
           
          Fix Sovmechanics wrote:Zappity wrote:Deployable short range cyno jammer should help against AFK cloakers? Hopefully the nullbear whiners will shut up about it.   "Doesn't stop covert cynos"  Listening is hard.   Also single use and 70-100km jam range. As in, you would need to procure and drop a new one for every anomaly you run. | 
      
      
      
          
          Mhax Arthie 
           120
  
          
                 | 
        Posted - 2013.09.26 21:40:00 -
          [42] - Quote 
          
           
          Balancing forever, that should be a much more proper expansion name than Rubicon. Even Odisey 1.1 had more features than this so called expansion. No new content, no new features, is all about rebalancing .. again and again. I was seriously hoping for player built gates, opening of Jove space or at least the damn door in the CQ,.. this is hilarious. I feel that CCP somehow abandoned EVE and now is focusing only on Dust or that valkirye stuff
  And giving away the pocos in hi sec.. really?! So any null sec alliance can take them over for **** and giggles and halt any PI production in hi sec for noobs and eventualy crash the PI market. Came excited, left extremely disapointed :/ 0/10 | 
      
      
      
          
          Kassasis Dakkstromri 
          Deep Core Mining Inc. Caldari State
  117
  
          
                 | 
        Posted - 2013.09.26 21:41:00 -
          [43] - Quote 
          
           
          Re: High Sec Customs Offices
 
  The announcement today that they will be replaced in Rubicon, with POCO's (Player Owned Custom's Offices) begs a question:
 
 
  QUESTION: Will resource concentrations between High/Low/Null/W-Space be re-balanced as well?
 
 
  REASONING: 
  At present High sec planets have virtually no value in comparison to Low/Null/W-Space counter parts. So to hear CCP Fozzie speak today on EVE TV about fights over valuable High Sec planets seems 'odd' - the only value for those that are heavily invested in Planetary Interface has been as a safe haven for High-Tech Commodities production since the implementation of POCO's in Low Sec on Temperate and Barren planets with a static taxation rate.
  This seems insufficient to constitute presuming any High Sec planets to be 'valuable'.
  Hence the promotion of the idea that there will be greater immersive game play based on competition for 'valuable planets' in High sec is disingenuous at the most, and a 'gaffe' in the least; unless there is a parallel and slight re-balancing of the resource concentrations to create high value planets in High Sec without dissolving the current hierarchy of PI Resource Concentrations being commensurate with greater risk - which absolutely should be maintained.
  Moving the sliding scale of PI further to the right 'across the board' will help bring a reality to the statement of 'valuable' High Sec planets - of which currently there are none. | 
      
      
      
          
          PotatoOverdose 
          SONS of LEGION RISE of LEGION
  236
  
          
                 | 
        Posted - 2013.09.26 21:42:00 -
          [44] - Quote 
          
           
          Mhax Arthie wrote:Balancing forever, that should be a much more proper expansion name than Rubicon. Even Odisey 1.1 had more features than this so called expansion. No new content, no new features, is all about rebalancing .. again and again. I was seriously hoping for player built gates, opening of Jove space or at least the damn door in the CQ,.. this is hilarious. I feel that CCP somehow abandoned EVE and now is focusing only on Dust or that valkirye stuff
  And giving away the pocos in hi sec.. really?! So any null sec alliance can take them over for **** and giggles and halt any PI production in hi sec for noobs and eventualy crash the PI market. Came excited, left extremely disapointed :/ 0/10   The two new ships look cool. The siphon units are new and interesting, stealing moon goo may be quite....lucrative . Could quite possibly promote some interesting emergent gameplay. 100km Cynojammers are nothing to sneeze at, though that depends largely on their cost. Depots could be useful. Intereceptors get built in nullifiers.
  Honestly, it's more than what we got in odyssey, and maybe even retribution. Although honestly, given that it's :CCP: odds are BPO's for all of these items will only be available through Somer Blink or Ebank. | 
      
      
      
          
          Anslo 
          The Scope Gallente Federation
  2766
  
          
                 | 
        Posted - 2013.09.26 21:42:00 -
          [45] - Quote 
          
           
          Question: So can ANYONE use these Depots, or do you have to be in a player corp like with a POS?
  | 
      
      
      
          
          handige harrie 
          Hedion University Amarr Empire
  110
  
          
                 | 
        Posted - 2013.09.26 21:43:00 -
          [46] - Quote 
          
           
          The siphon unit is most interesting; 
  but do POS guns shoot the Siphon unit? Baddest poster ever | 
      
      
      
          
          Solstice Project's Alt 
          Pator Tech School Minmatar Republic
  64
  
          
                 | 
        Posted - 2013.09.26 21:43:00 -
          [47] - Quote 
          
           
          I'm an awesome interceptor pilot ...
 
  i love the idea.
 
  Bring it ! :D | 
      
      
      
          
          PotatoOverdose 
          SONS of LEGION RISE of LEGION
  236
  
          
                 | 
        Posted - 2013.09.26 21:44:00 -
          [48] - Quote 
          
           
          Anslo wrote:Question: So can ANYONE use these Depots, or do you have to be in a player corp like with a POS?   It does say personal deployable structure, not corporate deployable structure so....probably. | 
      
      
      
          
          arcca jeth 
          Dark Alliance Dark Empire Alliance
  233
  
          
                 | 
        Posted - 2013.09.26 21:44:00 -
          [49] - Quote 
          
           
          Rhes wrote:Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing.  Neither one of those things have anything to do with Eve.  
 
  Um no, that's where you are wrong and your attitude is typical Goon sentiment. Go bury your head in the sand, you obviously don't have a clue | 
      
      
      
          
          Anslo 
          The Scope Gallente Federation
  2766
  
          
                 | 
        Posted - 2013.09.26 21:46:00 -
          [50] - Quote 
          
           
          PotatoOverdose wrote:Anslo wrote:Question: So can ANYONE use these Depots, or do you have to be in a player corp like with a POS?  It does say  personal deployable structure, not corporate deployable structure so....probably.   Eh, just didn't want to assume and get my hopes crushed....now the next question...can you give others access to these structures. If so....man Scope PvP just got a whole lot more interesting.
  | 
      
      
      
          
          Henriette Malia Alette 
          Pator Tech School Minmatar Republic
  28
  
          
                 | 
        Posted - 2013.09.26 21:47:00 -
          [51] - Quote 
          
           
          SKINE DMZ wrote:Henriette Malia Alette wrote:
  "space travel itself, " - You mean Black Ops's and Bridges ? - why not just write that.. its in NS already.. or are you really gonna try tell us that its gonna be something completly new, and the huge alliances in NS arent gonna control them ? - right.. bcause that is soo gonna happen.. 
 
  I am more thinking of new region, build jump gates and other structures and maybe even set rules in those systems.  
 
  Which will very quickly come under control of the NS alliances... i dont see any LS/HS corp or alliance in any short or long run getting a chanse here to "build"... we adding more space to NS, and we give them more stuff they can do.. including gates etc.. all nice, IF the "small guys" also would/could be involved - but they wont be... 10 sec after the space comes online, u gonna see the race of the NS alliances with theyre capitals ready to jump in.. the entire system are flawed, if we really seriously talking bout "every corporation should have a chanse, with hard work and dedication to claim a part of space for themself".. it wont happen - the game as it works, will let anyone "by force" take what they want.. and by force usually is when someone jumps in theyre little 1000 man fleet and claims the area.. you dont like it.. to bad.. 
  A more correct describtion would be "we are adding more space for the NS alliances, and now they can build theyre own gates".. eve future changes will contiounsly move control over to players - which would be alright - until u realise that theyre moving HS space into beeing nullsec.. adding more space, wont let more players do fun stuff.. it will let those "few" in the NS Alliances control more of the game, and control more space, getting more moons, etc etc.. there nothngin the long run that will benifit the HS playerbase what so ever.. on the contrary.. its not a coincidence that main focus are on fixing exploration, adding exploration ships, adding player controlled this or that.. and at same time ignoring anything and everything that has anything to do with HS. 
 
  | 
      
      
      
          
          raven666wings 
          Cyber Chaos Crew
  134
  
          
                 | 
        Posted - 2013.09.26 21:47:00 -
          [52] - Quote 
          
           
          Fear not my brothers not everything is lost. After helping the pilgrims cross the RubimehGäó by holding the tides Jesus will finally guide them to the holy HallelujahGäó heavens. Please donate your charity to help us in this crusade. In the name of the father and the holy spirit, ashes to ashes Dust to dust. Amen. | 
      
      
      
          
          Karak Terrel 
          As Far As The eYe can see Chained Reactions
  300
  
          
                 | 
        Posted - 2013.09.26 21:47:00 -
          [53] - Quote 
          
           
          Now those depots are a nice idea. But what is preventing high sec miners from anchoring them directly in the belt and get a save can (yes you can shoot it, but there will be a reinforced mechanic)? Or is that intended? Doesn't that make the ships with the large ore hold obsolete? am i missing something? | 
      
      
      
          
          EI Digin 
          Sniggerdly Pandemic Legion
  1255
  
          
                 | 
        Posted - 2013.09.26 21:48:00 -
          [54] - Quote 
          
           
          There are quite a few good little flashy quality of life changes and small additions in this expansion.
  But it feels like it is missing a key element and a defining purpose. | 
      
      
      
          
          Himnos Altar 
          An Errant Venture
  212
  
          
                 | 
        Posted - 2013.09.26 21:49:00 -
          [55] - Quote 
          
           
          Rhes wrote:Henriette Malia Alette wrote:Can u spell "Null Sec". That is what rubicon is the first step towards... u are turning High Sec - into Low and Null Sec - simply put.   Thank goodness. Have you been to k-space recently? It's horrible there.  
 
 
  fixed that for you 0.- | 
      
      
      
          
          Solstice Project's Alt 
          Pator Tech School Minmatar Republic
  64
  
          
                 | 
        Posted - 2013.09.26 21:49:00 -
          [56] - Quote 
          
           
          Karak Terrel wrote:Now those depots are a nice idea. But what is preventing high sec miners from anchoring them directly in the belt and get a save can (yes you can shoot it, but there will be a reinforced mechanic)? Or is that intended? Doesn't that make the ships with the large ore hold obsolete? am i missing something?  Didn't they say *anybody* can take from them ? | 
      
      
      
          
          SKINE DMZ 
          Stay Frosty.
  180
  
          
                 | 
        Posted - 2013.09.26 21:50:00 -
          [57] - Quote 
          
           
          Anslo wrote:Question: So can ANYONE use these Depots, or do you have to be in a player corp like with a POS?   Anyone from what I gathered, no need for a POS. I disagree | 
      
      
      
          
          Lateris 
           40
  
          
                 | 
        Posted - 2013.09.26 21:51:00 -
          [58] - Quote 
          
           
          Question: Will there be any updates for PI? .:=[ObscuriLateris.com--áMining Corp]=:. .:=[ObscuriSoft.com- Soft Development]=:. | 
      
      
      
          
          Rengerel en Distel 
           1946
  
          
                 | 
        Posted - 2013.09.26 21:51:00 -
          [59] - Quote 
          
           
          Kassasis Dakkstromri wrote:Re: High Sec Customs Offices
 
  The announcement today that they will be replaced in Rubicon, with POCO's (Player Owned Custom's Offices) begs a question:
 
 
  QUESTION: Will resource concentrations between High/Low/Null/W-Space be re-balanced as well?
 
 
  REASONING: 
  At present High sec planets have virtually no value in comparison to Low/Null/W-Space counter parts. So to hear CCP Fozzie speak today on EVE TV about fights over valuable High Sec planets seems 'odd' - the only value for those that are heavily invested in Planetary Interface has been as a safe haven for High-Tech Commodities production since the implementation of POCO's in Low Sec on Temperate and Barren planets with a static taxation rate.
  This seems insufficient to constitute presuming any High Sec planets to be 'valuable'.
  Hence the promotion of the idea that there will be greater immersive game play based on competition for 'valuable planets' in High sec is disingenuous at the most, and a 'gaffe' in the least; unless there is a parallel and slight re-balancing of the resource concentrations to create high value planets in High Sec without dissolving the current hierarchy of PI Resource Concentrations being commensurate with greater risk - which absolutely should be maintained.
  Moving the sliding scale of PI further to the right 'across the board' will help bring a reality to the statement of 'valuable' High Sec planets - of which currently there are none.  
  You don't think there will be a value in securing factory planets in High Sec with 0 tax? It's not always the resources on the planet that make it valuable, but what you can build on the planet that makes it valuable.
  With the increase in shiptoasting, the Report timer needs to be shortened.
  | 
      
      
      
          
          Vald Tegor 
          Empyrean Guard Tactical Narcotics Team
  7
  
          
                 | 
        Posted - 2013.09.26 21:51:00 -
          [60] - Quote 
          
           
          Kassasis Dakkstromri wrote: This seems insufficient to constitute presuming any High Sec planets to be 'valuable'.
 
   Off the top of my head, the temperate planets around high sec (or rather, their POCO's) are the most valuable. You buy resources at the hub, drop them down(tax), process into higher tier products, bring them up (tax) and resell at the trade hub. Bonus is you don't have hundreds of people extracting on top of you with no control, killing yield. You're not actually extracting at all and as such the planet can support as large a number of players as the supply in the trade hub can keep up with. Making the POCO that much more desirable.
  Next would be the few planets that have a decent supply of things rare in high sec. The yield is bad because there's a pile of people mining with you without repercussions. Take the POCO, gouge them with taxes and they stop mining, moving their operation elsewhere. Suddenly your yield goes up on top of not paying the standard high sec POCO taxes. Win win. | 
      
      
        |   | 
          | 
      
      
      
        | Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17  .. 17 :: one page | 
      
      
      
        | First page | Previous page | Next page | Last page |