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Thread Statistics | Show CCP posts - 5 post(s) |

Kassasis Dakkstromri
Deep Core Mining Inc. Caldari State
118
|
Posted - 2013.09.26 22:13:00 -
[91] - Quote
Vald Tegor wrote:Kitty Bear wrote: anyone will be able to attack those highsec poco's .. without concord intervention
if you think the tax rates are too high .. LAUNCH YOUR **** DIRECTLY INTO SPACE and pay no tax, your not forced to use the orbiting POCO .... it's not rocket science
Please enlighten us on your magical ways of making P4's without the use of a POCO Also citation needed on Concord and POCO's, I understood that to be related to depots not POCOs.
I can confirm that statement from CCP Fozzie today on EVE TV @ 2000 UTC announcement for Rubicon.
He said very clearly and unambiguously that POCO's will NOT be protected by Concord (paraphrasing) |

Kassasis Dakkstromri
Deep Core Mining Inc. Caldari State
119
|
Posted - 2013.09.26 22:16:00 -
[92] - Quote
Mhax Arthie wrote:Kassasis Dakkstromri wrote:...
At present High sec planets have virtually no value in comparison to Low/Null/W-Space counter parts. So to hear CCP Fozzie speak today on EVE TV about fights over valuable High Sec planets seems 'odd' - the only value for those that are heavily invested in Planetary Interface has been as a safe haven for High-Tech Commodities production since the implementation of POCO's in Low Sec on Temperate and Barren planets with a static taxation rate.
This seems insufficient to constitute presuming any High Sec planets to be 'valuable'.
Hence the promotion of the idea that there will be greater immersive game play based on competition for 'valuable planets' in High sec is disingenuous at the most, and a 'gaffe' in the least; unless there is a parallel and slight re-balancing of the resource concentrations to create high value planets in High Sec without dissolving the current hierarchy of PI Resource Concentrations being commensurate with greater risk - which absolutely should be maintained.
Moving the sliding scale of PI further to the right 'across the board' will help bring a reality to the statement of 'valuable' High Sec planets - of which currently there are none. Dude, PI is not only about extraction! You buy the raw material in Jita, then 1 jump later you build P2-3 stuff. And the raw material is cheap just because noobs extract them in hi sec and sell it for nothing in the trade hubs. If you know what are you doing, PI can be much more profitable in hi sec than in low or null. I bet that the next day after the new expansion release, all pocos around the major trade hubs will be taken over by the main null sec alliances and this could seriously impact the whole market, including ship productions.
Point taken - again though my statements are just the 'reasoning' behind the question. in my opinion the marginal value of purchasing P1/P2 and refining is not where the real profit is, but I'm more than happy to apologize for not taking that into account in my reasoning behind the question :)
None the less CCP Fozzie's statement was indicative of extraction, and it's highly dubious that his statements about POCO's can be taken any other way for those that watched it on twitch today. |

Karak Terrel
As Far As The eYe can see Chained Reactions
304
|
Posted - 2013.09.26 22:17:00 -
[93] - Quote
Deviana Sevidon wrote:I regret having re-subscribed and this is my last account to go. Goodbye May I ask for your stuff if you leave and no longer use it? I will put it to good use <3 |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
710
|
Posted - 2013.09.26 22:20:00 -
[94] - Quote
My main concerns about this POCO business is whether or not a wardec is needed to take them down. The cost of taking them would be to high should they indeed be claimed by a large bloc. I'm not that concerned about 0.0 powers moving in to claim these POCO's as they can't bring their caps obviously, and there are lots of small lowsec alliances owning POCO's in the space they live in, already. If that model can be extended to hisec: all power to that. The balancing factor is that it 0.0 usually has something better to do then save a couple of lowsec POCO's from local bandits, I'd think hisec would start to work the same way. |

Chendow Decent
Multiplex Gaming Li3 Federation
20
|
Posted - 2013.09.26 22:20:00 -
[95] - Quote
Sorry, I'm pretty disappointed. There is, once again, no new content. Nothing like wormholes or incursions, nothing awe inspiring. Just some ship re-balancing to bring tech 2 ships in line with the tech 1 changes. They added a few useless modules to shine up this turd they call an expansion. It should just be a point release like Odyssey 1.5 or something.
I hope they are fixing and updating a ton of the old code because this expansion came up short in my book. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
7
|
Posted - 2013.09.26 22:20:00 -
[96] - Quote
Schmata Bastanold wrote:Vald Tegor wrote: More likely to be used in docking games just off the undock. Refitting mid-fight to get an edge or stash away the bling mods inside before they go down.
Nobody said anything about docking in them, just stash and refit so maybe you will be very vulnerable during refitting like everything disabled even under fire. Which would be funny for probing those structures and just wait under cloak for owner to warp in and spring this trap on himself :)
You missed my point.
Anchor it off the Jita 4-4 undock.
Undock in a deadspace fit battleship. Do your station game thing. Can't break the guy's tank? Refit to neuts, kill his cap, put the guns back on. He's shooting a specific damage type? Swap a hardener. About to die anyway and can't dock? Store the deadspace mods in the depot to deny the drop. (you can already do this with an Orca alt mind you)
Of course, you can still get bumped out of range. |

Kassasis Dakkstromri
Deep Core Mining Inc. Caldari State
119
|
Posted - 2013.09.26 22:20:00 -
[97] - Quote
Karak Terrel wrote:Deviana Sevidon wrote:I regret having re-subscribed and this is my last account to go. Goodbye May I ask for your stuff if you leave and no longer use it? I will put it to good use <3
He'll tell you no, because it's a hollow threat that's been used since 2003; and because of the fact he'll resubscribe once a few expancsions come through and he can actually then see what CCP is doing (that he could not perceive in advance)
I want to see other things too: like WiS - which is LONG over due... but if you can't be patient then you shouldn't be playing EVE in the first place imo. |

Kassasis Dakkstromri
Deep Core Mining Inc. Caldari State
119
|
Posted - 2013.09.26 22:22:00 -
[98] - Quote
Inxentas Ultramar wrote:My main concerns about this POCO business is whether or not a wardec is needed to take them down. The cost of taking them would be to high should they indeed be claimed by a large bloc. I'm not that concerned about 0.0 powers moving in to claim these POCO's as they can't bring their caps obviously, and there are lots of small lowsec alliances owning POCO's in the space they live in. If that model can be extended to hisec: all power to that. The balancing factor is that it 0.0 usually has something better to do then save a couple of lowsec POCO's from local bandits, so why should hisec be any different?
Unless CCP adds 'charters' (like High Sec POS's) then no War Dec will be necessary - we'll have to see. What I heard was CCP will make it just like low sec - no CONCORD and only a suspect timer. |

J3ssica Alba
Federal Navy Academy Gallente Federation
942
|
Posted - 2013.09.26 22:23:00 -
[99] - Quote
SKINE DMZ wrote:Now you're just trolling.
1. He's Rhes 2. He's a goon
He trolls with every breath he takes, I ignore his posts anyways This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Kassasis Dakkstromri
Deep Core Mining Inc. Caldari State
119
|
Posted - 2013.09.26 22:23:00 -
[100] - Quote
Vald Tegor wrote:Schmata Bastanold wrote:Vald Tegor wrote: More likely to be used in docking games just off the undock. Refitting mid-fight to get an edge or stash away the bling mods inside before they go down.
Nobody said anything about docking in them, just stash and refit so maybe you will be very vulnerable during refitting like everything disabled even under fire. Which would be funny for probing those structures and just wait under cloak for owner to warp in and spring this trap on himself :) You missed my point. Anchor it off the Jita 4-4 undock. Undock in a deadspace fit battleship. Do your station game thing. Can't break the guy's tank? Refit to neuts, kill his cap, put the guns back on. He's shooting a specific damage type? Swap a hardener. About to die anyway and can't dock? Store the deadspace mods in the depot to deny the drop. (you can already do this with an Orca alt mind you) Of course, you can still get bumped out of range.
Refitting during combat?? |
|

Sabriz Adoudel
Oppan Ganknam Style
857
|
Posted - 2013.09.26 22:25:00 -
[101] - Quote
This looks interesting.
I wonder if the POCOs will be worth fighting over in highsec or if (as I expect) they'll just be a small passive income stream to anyone that can be bothered setting them up, like R&D agents are. Miner euthanization expert. An enemy is just a friend that you stab in the front. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. |

Jenn aSide
STK Scientific Initiative Mercenaries
2872
|
Posted - 2013.09.26 22:27:00 -
[102] - Quote
Henriette Malia Alette wrote:A few lines from the Rubicon page:
Imagine capsuleer corporations, rising in power and capabilities, flying their own colors and using their might to build up whole areas of space.
Imagine what could happen if capsuleers truly mastered the science of space travel itself, and were no longer bound to the known universe.
Yet the capsuleers, the immortal pilots of EVE's most powerful spaceships, are becoming a stronger and stronger force of their own. They will not settle with what has been served to them thus far. EVE Online: Rubicon is the first step beyond a point of no return, on a dangerous path to ascension with consequences that neither capsuleers nor players can predict.
Can u spell "Null Sec". That is what rubicon is the first step towards... u are turning High Sec - into Low and Null Sec - simply put.
Lets take it bit for bit: Capsuleer Corporations "Rising in power ? - u mean, when the Null sec alliances - with theyre iskies and ships, etc starts taking over High sec.. Bcause - u dont seriously gonna try sell that the little corporation of 20-50 ppl, whom tries to actually build theyre own little space, will be allowed to do that without consulting/asking the larger alliances first do u ? " Imagine disrupting what someone else built up, through cunning or force. " - yeah.. 10 Capitals will fix any of those issues.
"space travel itself, " - You mean Black Ops's and Bridges ? - why not just write that.. its in NS already.. or are you really gonna try tell us that its gonna be something completly new, and the huge alliances in NS arent gonna control them ? - right.. bcause that is soo gonna happen..
"are becoming a stronger and stronger force of their own. They will not settle with what has been served to them thus far." And we are back to the NS part... alliances already claimed NS.. they want more land, ure giving them it... as for newbie friendly.. can you say "goodbye new players" ? - bcause that is what will happen, once this is done...
Let me tell u what i think will happen... NS items, like sov, bridges etc will start appear in HS instead of Gates: Through live events, we will see one empire after another either fall, or becoming increasingly limited in size - severly turning space from NPC controlled HS to player controlled NS: (which will NOT benifit anyone besides the NS Alliances)... eventually, HS will be small islands, very small, camped, and surrounded by pirates... we will see that concord, the protector of the newbie "in live events" or whatever other means u can think off, suddenly "vanishes", most places.. they might even be killed off in a live event "sorry ppl, Concord is bad.. they need to go..." - effectivly turning all that we know and love as HS into a NS haven for the Alliances that already control and owns so much - and we the casual - the HS players, will be left at the mercy of whatever mittens, and his "fellow" alliance bosses feels space should be run like.. we already seen how that works in NS - now its coming to HS aswell...
Seriously.. if u really are tired of us players, that seeks the PVE, a more relaxing or different approach then PVP of any sort - why not simply make that statement in a nice CCP blog, and be done with it... and we can take our hats and go..
Some of the stuff coming in Rubicon - is nice.. but once u start reading between the lines - if u cant see that this is a path leading to turning all of EVE into NS.. well..
I tried to read this, But I don't speak Tinfoil, someone translate for me. |

Femina Debic
Caldari Provisions Caldari State
0
|
Posted - 2013.09.26 22:27:00 -
[103] - Quote
I too get the feeling that this seems like the start of a move to take the relative pve area of Hi Sec and start turning it into a much more pvp area ala NS LS. As the players begin to own more and more of the game and particularly the big alliances.
If that is so I am afraid of Eve's base of new players shrinking, due to the fact that Pve may become a thing of the past. Many of those initial carebear new comers go on to investigate null, lo and wh pvp playing and enjoy the game in that way. But if they find themselves totally stifled from day one in the game,, to a method of play they may at first reject, perhaps they will never get to the point where they even try the Pvp game and leave because of the losses.
If Eve does continue to take this line, and doesn't take account of upcoming games that are at present in the development stage, they may be giving away new players to these upcoming games. One in particular sticks in my mind, and it is one that Eve has a lot of history with, is Elite: Dangerous which starts beta next spring.
I have for a long time had a love hate relationship with Eve but if it goes the way that I see it indicating from this expansion on, I may just feel that my internet space ship adventure may be served in a different game.
If my fears are realised with the direction Eve looks like it is heading to I shall be sorry to have lost this game that at this time has something for all. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
7
|
Posted - 2013.09.26 22:28:00 -
[104] - Quote
Kassasis Dakkstromri wrote:Vald Tegor wrote:Kitty Bear wrote: anyone will be able to attack those highsec poco's .. without concord intervention
if you think the tax rates are too high .. LAUNCH YOUR **** DIRECTLY INTO SPACE and pay no tax, your not forced to use the orbiting POCO .... it's not rocket science
Please enlighten us on your magical ways of making P4's without the use of a POCO Also citation needed on Concord and POCO's, I understood that to be related to depots not POCOs. I can confirm that statement from CCP Fozzie today on EVE TV @ 2000 UTC announcement for Rubicon. He said very clearly and unambiguously that POCO's will NOT be protected by Concord (paraphrasing) I'm also paraphrasing and understood "no concord involvement, at most you will get a suspect flag" to be specifically referring to the four new personal anchorable modules.
Therefore, citation needed.
Required wardec fees for POCO's would do interesting things as a gold sink and the fluctuating cost of that would have interesting impact on the balance of control. But without a required wardec it would be a constant state of "welp, can't do my PI today the POCO got randomly reinforced again". |

Karak Terrel
As Far As The eYe can see Chained Reactions
306
|
Posted - 2013.09.26 22:29:00 -
[105] - Quote
Kassasis Dakkstromri wrote: He'll tell you no, because it's a hollow threat that's been used since 2003; and because of the fact he'll resubscribe once a few expancsions come through and he can actually then see what CCP is doing (that he could not perceive in advance)
I'm sure his thread is sincerer and he will gladly donate his wallet and assets to me to reinforce his statement. |

Rengerel en Distel
1947
|
Posted - 2013.09.26 22:34:00 -
[106] - Quote
Vald Tegor wrote:Kassasis Dakkstromri wrote:Vald Tegor wrote:Kitty Bear wrote: anyone will be able to attack those highsec poco's .. without concord intervention
if you think the tax rates are too high .. LAUNCH YOUR **** DIRECTLY INTO SPACE and pay no tax, your not forced to use the orbiting POCO .... it's not rocket science
Please enlighten us on your magical ways of making P4's without the use of a POCO Also citation needed on Concord and POCO's, I understood that to be related to depots not POCOs. I can confirm that statement from CCP Fozzie today on EVE TV @ 2000 UTC announcement for Rubicon. He said very clearly and unambiguously that POCO's will NOT be protected by Concord (paraphrasing) I'm also paraphrasing and understood "no concord involvement, at most you will get a suspect flag" to be specifically referring to the four new personal anchorable modules. Therefore, citation needed. Required wardec fees for POCO's would do interesting things as a gold sink and the fluctuating cost of that would have interesting impact on the balance of control. But without a required wardec it would be a constant state of "welp, can't do my PI today the POCO got randomly reinforced again".
I'd guess he meant no concord taking out the npc custom offices, but normal wardecs would be necessary to take out POCOs.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Vald Tegor
Empyrean Guard Tactical Narcotics Team
7
|
Posted - 2013.09.26 22:34:00 -
[107] - Quote
Kassasis Dakkstromri wrote: Refitting during combat??
I expect it will work just like the fleet hangar and ship maintenance bay on a Carrier/Orca, so yes. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
7
|
Posted - 2013.09.26 22:36:00 -
[108] - Quote
Rengerel en Distel wrote: I'd guess he meant no concord taking out the npc custom offices, but normal wardecs would be necessary to take out POCOs.
That sounds far more plausible |

Dinsdale Pirannha
Pirannha Corp
1251
|
Posted - 2013.09.26 22:40:00 -
[109] - Quote
Well, I am somewhat surprised in the manner that the cartels attacked high sec, but the thrust of Rubicon remains the same: Kill high sec. Allowing the null sec cartels to obliterate all high sec POCO's gives them far more territory to control. Next step, allow the cartels to take over control of high sec stations with the summer release.
And of course, there is still lots of time for CCP to drop the bomb on high sec industry before Nov 19th.
Oh, and the cartels must be adoring the new cyno jammer. First supercap fleet in wins. Counter drops is a thing of the past. BL and PL must be hating Fozzie.
And nice to see that after the first set of changes the masses screamed about re: the Marauder class, CCP has finalized the changes, ignoring the massive amount of ongoing conversation. Incursion runners that used Marauders are utterly screwed. Of course, the cartels are giggling over that.
Now, I have to say, the EAF changes will be awesome. Happy I trained EAF V and my Sentinel will be a blast.
The 4 new deployable modules, don't have a clue how that will fall out.
Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Schmata Bastanold
The brothers inc WHYS0 Expendable
976
|
Posted - 2013.09.26 22:41:00 -
[110] - Quote
Vald Tegor wrote:Kassasis Dakkstromri wrote: Refitting during combat??
I expect it will work just like the fleet hangar and ship maintenance bay on a Carrier/Orca, so yes.
But maybe it won't be harder to kill it than Carrier/Orca? :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
|

Schmata Bastanold
The brothers inc WHYS0 Expendable
976
|
Posted - 2013.09.26 22:44:00 -
[111] - Quote
Dinsdale Pirannha wrote:Oh, and the cartels must be adoring the new cyno jammer. First supercap fleet in wins. Counter drops is a thing of the past. BL and PL must be hating Fozzie.
Covert cyno. Just saying. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

blue dehazon
Industrial Mining Exploration
18
|
Posted - 2013.09.26 22:51:00 -
[112] - Quote
Femina Debic wrote:I too get the feeling that this seems like the start of a move to take the relative pve area of Hi Sec and start turning it into a much more pvp area ala NS LS. As the players begin to own more and more of the game and particularly the big alliances.
If that is so I am afraid of Eve's base of new players shrinking, due to the fact that Pve may become a thing of the past. Many of those initial carebear new comers go on to investigate null, lo and wh pvp playing and enjoy the game in that way. But if they find themselves totally stifled from day one in the game,, to a method of play they may at first reject, perhaps they will never get to the point where they even try the Pvp game and leave because of the losses.
If Eve does continue to take this line, and doesn't take account of upcoming games that are at present in the development stage, they may be giving away new players to these upcoming games. One in particular sticks in my mind, and it is one that Eve has a lot of history with, is Elite: Dangerous which starts beta next spring.
I have for a long time had a love hate relationship with Eve but if it goes the way that I see it indicating from this expansion on, I may just feel that my internet space ship adventure may be served in a different game.
If my fears are realised with the direction Eve looks like it is heading to I shall be sorry to have lost this game that at this time has something for all. i agre,this game turning more and more in to a playground for the large alliances and les and les a game for smal corp or singel player,if the next expancion gose the same way then am don whid this game.
|

Vald Tegor
Empyrean Guard Tactical Narcotics Team
7
|
Posted - 2013.09.26 22:51:00 -
[113] - Quote
Schmata Bastanold wrote:Vald Tegor wrote:Kassasis Dakkstromri wrote: Refitting during combat??
I expect it will work just like the fleet hangar and ship maintenance bay on a Carrier/Orca, so yes. But maybe it won't be harder to kill it than Carrier/Orca? :) Carriers and Orcas don't have reinforce timers. Though the amount of damage to reinforce it might be very low to prevent in combat use. But shooting it also gives the attacker a suspect timer, turning it into a bait for getting your friends in on the kill. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
7
|
Posted - 2013.09.26 22:53:00 -
[114] - Quote
Dinsdale Pirannha wrote: Oh, and the cartels must be adoring the new cyno jammer. First supercap fleet in wins. Counter drops is a thing of the past. BL and PL must be hating Fozzie.
Because we already know it anchors and onlines instantly and has the EHP of a station, right? |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
7
|
Posted - 2013.09.26 22:56:00 -
[115] - Quote
blue dehazon wrote:i agre,this game turning more and more in to a playground for the large alliances and les and les a game for smal corp or singel player,if the next expancion gose the same way then am don whid this game.
Actually, this looks like something for smaller high-sec bound corps to get into as they grow, before they can handle defending such assets in low sec vs capital/supercap fleets.
Or were you expecting to hold a POCO as a corp with three players and half a dozen alts? |

Rhes
GoonWaffe Goonswarm Federation
258
|
Posted - 2013.09.26 22:58:00 -
[116] - Quote
Dinsdale Pirannha wrote:but the thrust of Rubicon remains the same: Kill high sec.
It sort of gives you a tingle doesn't it? I know I'm excited.
Dinsdale Pirannha wrote:Oh, and the cartels must be adoring the new cyno jammer. First supercap fleet in wins. Counter drops is a thing of the past. BL and PL must be hating Fozzie.
Personally I can't decide if I'm more excited about highsec POCOs or the portable cyno jammer. Either way it's going to be good times. |

Alexander the Great
Imperial Academy Amarr Empire
138
|
Posted - 2013.09.26 23:02:00 -
[117] - Quote
So when are you going to address really important issues like: - PvE - production - sov warfare - force projection - POSes |

Kyle Maltese
University of Caille Gallente Federation
6
|
Posted - 2013.09.26 23:03:00 -
[118] - Quote
A lot of you are missing quite a few things about the new mechanics:
POCOs are going to be fought over all the time, and they don't need a war dec. In HIGH sec. Also, no supers to tip the scales to one side or the other too much.
This is going to make highsec a lot more exiting while giving new players a chance to watch the battles in relative safety; they don't need to journey to lowsec to get a good show. And if they like what they see, they can even join in on the fight. It's going to grow a lot more mercenary corps; ones to attack the POCOs and ones to defend them on behalf of the owning corps.
The syphon structures give people a reason to watch their bases. Imagine hiring out your corp to do fly-bys of a slew of POSes in an area to make sure that nobody is stealing resources from your employer. Guard duty, essentially. It makes money for the merc corp, and makes sure the hiring corp doesn't loose the resources they're trying to extract.
Depots will allow a small team of people to operate behind enemy lines much easier; especially if the bases are able to be packed up and moved quickly. They mentioned the big four, but they also mentioned stuff that falls under those; "sub-modules" if I remember right. Perhaps defensive structures? Turrets and EWAR maybe?
it also opens up a big possibility for wormhole explorers; the ability to carry your base with you from wormhole to wormhole. It makes my plan of traveling through wormhole space in a BS, Voyager style, much easier when I don't need to stop in K-space and refit constantly.
The new missiles are going to be a great addition. Imagine a small fleet of BSes taking on a larger frigate fleet. No more are Battleships only really viable in a fleet; FW is going to be seeing them a lot more now that they can defend themselves with more than just drones.
You guys are thinking too linear about this. With every expansion, we've proven that we can take tools they've given us and use them in novel and unexpected ways. This expansion will be no different. |

Schmata Bastanold
The brothers inc WHYS0 Expendable
976
|
Posted - 2013.09.26 23:04:00 -
[119] - Quote
Alexander the Great wrote:So when are you going to address really important issues like: - PvE - production - sov warfare - force projection - POSes
In Eve Online: Himalayas I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Berluth Luthian
Meltdown.
113
|
Posted - 2013.09.26 23:06:00 -
[120] - Quote
Two thoughts:
Supply Depots in dungeons? I wonder how that might work? Could you store ships in them?
Also, the siphons, did they say they only work on starbases, or maybe could they be used on POCOs? |
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