Pages: 1 2 3 4 5 6 7 [8] 9 10 11 12 13 14 15 16 17 18 19 20 .. 20 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Lipbite
Express Hauler
857
|
Posted - 2013.10.01 22:10:00 -
[211] - Quote
Attempt to popularize / reanimate Dust by bringing it to more crowded hi-sec? |
Andski
GoonWaffe Goonswarm Federation
9200
|
Posted - 2013.10.01 22:11:00 -
[212] - Quote
Chamile Eonic wrote:Can anyone explain why we need to be at war with the owner of the POCO?
From a game mechanics point of view it makes it much harder for small corps to get involved in the whole POCO bashing thing. While big groups can fight over them until Goons own the majority, wouldn't it be more interesting to have everyone fighting over them?
I assume there is something I am missing to explain why the wardec is needed.
The wardec is necessary because it allows the owners to defend the POCO when it comes out of reinforced. Allowing them to be reinforced and killed without a wardec is silly. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
None ofthe Above
693
|
Posted - 2013.10.01 22:27:00 -
[213] - Quote
Oh here's another wild idea:
Instead of converting all COs to Interbus and allowing them to be taken over:
Convert by Sec status:
Start with 0.5s and see how that goes. If that works out go to 0.6s. Etc...
Probably recommend never doing 0.9s and 1.0s leaving those in CONCORD hands for newbs to continue using without dealing with "POCO Cartels" The only end-game content in EVE Online is the crap that makes you rage quit. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
227
|
Posted - 2013.10.01 22:30:00 -
[214] - Quote
None ofthe Above wrote:Oh here's another wild idea:
Instead of converting all COs to Interbus and allowing them to be taken over:
Convert by Sec status:
Start with 0.5s and see how that goes. If that works out go to 0.6s. Etc...
Probably recommend never doing 0.9s and 1.0s leaving those in CONCORD hands for newbs to continue using without dealing with "POCO Cartels" naw |
None ofthe Above
693
|
Posted - 2013.10.01 22:31:00 -
[215] - Quote
Andski wrote:Chamile Eonic wrote:Can anyone explain why we need to be at war with the owner of the POCO?
From a game mechanics point of view it makes it much harder for small corps to get involved in the whole POCO bashing thing. While big groups can fight over them until Goons own the majority, wouldn't it be more interesting to have everyone fighting over them?
I assume there is something I am missing to explain why the wardec is needed.
The wardec is necessary because it allows the owners to defend the POCO when it comes out of reinforced. Allowing them to be reinforced and killed without a wardec is silly.
Have to say I agree with you here.
And actually I am interested to see various null powers get more involved in High Sec. I think this will be fascinating. I just want to make sure its in a well designed system that isn't going to go sideways more or less immediately.
Looking forward to an influence map that shows # POCOs for High Sec equivalent of SOV. The only end-game content in EVE Online is the crap that makes you rage quit. |
None ofthe Above
693
|
Posted - 2013.10.01 22:32:00 -
[216] - Quote
Promiscuous Female wrote:None ofthe Above wrote:Oh here's another wild idea:
Instead of converting all COs to Interbus and allowing them to be taken over:
Convert by Sec status:
Start with 0.5s and see how that goes. If that works out go to 0.6s. Etc...
Probably recommend never doing 0.9s and 1.0s leaving those in CONCORD hands for newbs to continue using without dealing with "POCO Cartels" naw
Well articulated response. Thank you so much. The only end-game content in EVE Online is the crap that makes you rage quit. |
None ofthe Above
693
|
Posted - 2013.10.01 22:33:00 -
[217] - Quote
Lipbite wrote:Attempt to popularize / reanimate Dust by bringing it to more crowded hi-sec?
Zero-g battles inside POCOs? Sound like a blast. The only end-game content in EVE Online is the crap that makes you rage quit. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
227
|
Posted - 2013.10.01 22:34:00 -
[218] - Quote
None ofthe Above wrote:Promiscuous Female wrote:None ofthe Above wrote:Oh here's another wild idea:
Instead of converting all COs to Interbus and allowing them to be taken over:
Convert by Sec status:
Start with 0.5s and see how that goes. If that works out go to 0.6s. Etc...
Probably recommend never doing 0.9s and 1.0s leaving those in CONCORD hands for newbs to continue using without dealing with "POCO Cartels" naw Well articulated response. Thank you so much. GBS LOGISTICS AND FIVES SUPPORT [MY 5S] prides itself on well-articulated correspondence
and well-reticulated splines |
Sturmwolke
449
|
Posted - 2013.10.01 22:35:00 -
[219] - Quote
Gizznitt Malikite wrote: How many wardecs do you think goons get a week? And when you wardec them, how are they going to realize your doing it to shoot a POCO.
Furthermore, do you know how easy it is to make their life miserable... Blow up a POCO (it won't be hard if you have even 10 players at your side), and then setup your own... in an ALT corp. Take a dozen, and use a dozen different corps to do so. Now goons have to wardec a dozen corps to capture each POCO. Do you have any idea what type of nightmare this will be for a long-distance landlord to deal with?
My god people, use your head, think outside of the box. Or welcome your overlords.
Yep, and that those wardecs, regardless of how many, still costs a tidy sum to those joining. It'll be a numbers game, how many POCOs will it be worth? (assuming they get to keep it till it breaks-even or turn a profit). Give it some thought.
The second paragraph pretty much describes the typical metagame one can adopt to counter-grief, however, that comes at a cost. Obvious ones are dealing with your legion of alts, plus having no substance when it comes to defending or holding it against anyone if they decide to contest. Even if you try put substance (read manpower), do you really want to spend all your time corp hopping multiple alts? No, the majority players out there won't stoop to this sort of nonsense over an extended period of time. Limited effectiveness, it's just pointless gameplay .... now, throw in bottomless isk into the equation, the whole effort is treated like a mosquito bite. Finally, sooner or later, if it gets abused too much, dear CCP will step in.
Meanwhile, we still have a pink elephant in the room i.e. the massive advantage conferred, borderline unfair. It's still a problem. It's still a concern. Standard wardecs is just pew pew, no real long term profits. POCO related wardecs have real long term profit potential ..... and yet, uses the same wardec mechanics. The current POCOs in lowsec/null costs zero isk to bump off, all you need is manpower - which can be repeated with any frequency until one side just gives up. You cannot do the same with highsec POCOs. |
Del DelVechio
Red Federation RvB - RED Federation
105
|
Posted - 2013.10.01 22:40:00 -
[220] - Quote
All your base are belong to us.....And your tears too.....
|
|
Falin Whalen
GoonWaffe Goonswarm Federation
440
|
Posted - 2013.10.01 23:13:00 -
[221] - Quote
Elana Maggal wrote: There should be enough sand in the box for everyone, not just bullies who can monopolize more and more resources.
CCP didn't promise to dump a bucket of sand in your lap to start. Either get/take some sand to play in, or stop whining about people who have sand. You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |
Varius Xeral
Galactic Trade Syndicate
1275
|
Posted - 2013.10.01 23:22:00 -
[222] - Quote
Wahhh, me and my 5 alts can't take a poco from goonswarm. We should each have our own poco so it's fair. Official Representative of The Nullsec Zealot Cabal |
John B'dlam
Turing Machines Turing Tested
7
|
Posted - 2013.10.01 23:33:00 -
[223] - Quote
Wow, 11 pages discussing how the evil GOON is coming for our virtuous women and highsec planets.
This despite the fact that taking and holding ten thousand planets over a span of 1155 systems is utterly infeasible, especially considering you can't just bridge a fleet in. People all over the map would be nipping at their heels and it's impossible to defend everywhere. In highsec, local groups have a strong advantage over distant landlords.
High wardec price? Pool resources with your neighbours. In EVE, organizing has always brought perks, this is no different.
Melissophobia is a terrible thing. |
Varius Xeral
Galactic Trade Syndicate
1275
|
Posted - 2013.10.01 23:40:00 -
[224] - Quote
What this does is incentivize the creation of large hisec pocolord alliances based on wresting control from absentee nullsec pocolords. Then medium sized generalist hisec alliances to nip out their heels and eat around their edges, and then even small guys can grab a slice from the medium holders or in neglected corners of the map. I wouldn't be surprised if in a year's time, there isn't a nullsec poco presence worth mentioning.
Even people who have no intention of owning pocos will benefit from the tax rates that will be at least slightly lower than they are under NPC control. It's wins all around. Official Representative of The Nullsec Zealot Cabal |
Varius Xeral
Galactic Trade Syndicate
1275
|
Posted - 2013.10.01 23:48:00 -
[225] - Quote
Holy crap. I'm actually getting flashes of inspiration for the economic model of a large hisec alliance based on wresting control of key pocos from absentee or occupied nullsec first-movers. I'm considering how we could apply the organizational lessons developed in nullsec warfare to hisec denizens who are generally newer and more casual gamers.
It's almost as if new forms of GAMEPLAY are organically EMERGING from the existence of a new structure of cooperation and competition! WEIRD! Official Representative of The Nullsec Zealot Cabal |
Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.01 23:53:00 -
[226] - Quote
John B'dlam wrote:Wow, 11 pages discussing how the evil GOON is coming for our virtuous women and highsec planets.
This despite the fact that taking and holding ten thousand planets over a span of 1155 systems is utterly infeasible, especially considering you can't just bridge a fleet in. People all over the map would be nipping at their heels and it's impossible to defend everywhere. In highsec, local groups have a strong advantage over distant landlords.
High wardec price? Pool resources with your neighbours. In EVE, organizing has always brought perks, this is no different.
Melissophobia is a terrible thing.
Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds.
I guess virtuous John wants me to believe the ice cream he's feeding me isn't dog turd.
Pool your resources. Yeah all solo players are anti-social. We should all be or create our own giant GOON alliance - I mean that's what an open - well balanced sand box is all about right? As long as we act just like the GOONS and play by the rules that John B'dlam and his turd GOON crew devise - then we should all be alright. It all works out - no problem here!
To heck with any kind of single player game players. I mean, who does that anyway in an MMO? Solo players? INCONCEIVABLE.
Thank you Einstein. |
Dusk velve
Half-sun Dusk Co.
1
|
Posted - 2013.10.02 00:16:00 -
[227] - Quote
If i understand this new feature well, the new POCOs will allow the owning corporation to lock out anyone not with them. So if a very powerfull alliance gets alot of planet, they could lock out eveyone not them and crash the planetary market.
Moreover, the players part of a small friendly non-allianced corp like me (2 players) who will never be abble to hold a planet in high sec will be locked out of the planetary interaction by the more powerfull corp/alliance.
Basically, can i get a refund for my planetary settup if i get locked out of my planet?
And,
Usually i'm not the kind of person who hammers a nail on someone, but why do you devs always favor the big alliances and crush the small corps and new players.
So in short, Rubicon is all about giving control of another dimension of the game to some overly powerfull corps and alliance and, once again nerf power away from the smaller corps?
If so, i would not wonder why so many new players leave and the number of players on EvE is dwindling. From my point of view (and i've been around since before empirean age), this is the worst addon to be had so far. |
Varius Xeral
Galactic Trade Syndicate
1275
|
Posted - 2013.10.02 00:23:00 -
[228] - Quote
Except that won't happen, so you're chickenlittleing over nothing. Official Representative of The Nullsec Zealot Cabal |
Weaselior
GoonWaffe Goonswarm Federation
5111
|
Posted - 2013.10.02 00:24:00 -
[229] - Quote
Elana Maggal wrote: Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds or other Nul-sec alliances..
why wouldn't they be, why should they remain in the hands of the weak and worthless
the weak and worthless get the scraps not the choice cuts of meat |
Talonica Draenae
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.10.02 00:34:00 -
[230] - Quote
Honestly if a corp/alliance is going to set this up in empire, either they should have to maintain 8+ faction rep with the given empore (checked every 24 hours, else the poco's go free for all and returned to interbus) and also require charters to be active in empire, like PoS's, or be required to join that faction militia, so then they can be openly shot at by the empire's enemies. |
|
Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.02 01:09:00 -
[231] - Quote
,, |
Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.02 01:15:00 -
[232] - Quote
Weaselior wrote:Elana Maggal wrote: Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds or other Nul-sec alliances..
why wouldn't they be, why should they remain in the hands of the weak and worthless the weak and worthless get the scraps not the choice cuts of meat
Yeah - why balance anything in the game right? Why should ships be balanced? Anyone who has a trillion bucks should be able to push an I win button and that will make if fun for all new subscribers and all the rest of the players in the sand box.
Thank you Einstein - let me ring you up when I'm thinking of building a new MMO.
|
Fix Lag
Federal Navy Academy Gallente Federation
557
|
Posted - 2013.10.02 01:51:00 -
[233] - Quote
Elana have you ever shot at another player? |
Andski
GoonWaffe Goonswarm Federation
9203
|
Posted - 2013.10.02 01:52:00 -
[234] - Quote
people would still be able to do PI, why would we want to lock anyone out of using our pocos in highsec? more people to collect taxes from
do keep raging in this thread with all caps though, it's hilarious Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.02 01:55:00 -
[235] - Quote
Gizznitt Malikite wrote:[quote=Elana Maggal]
And I understand why you are complaining. You obviously have some profitable PI scheme setup in a trade hub and you don't want your cash cow inconvenienced by this new mechanic. Plan to adapt already! Hell, use red frog to move the goods to an isolated area and run your PI there. Your being pretty insane tbh, but now you know how all those tech-moon holders felt when moongoo was changed!
It's the one thing you got right among all your other dribble. I have gone to some considerable trouble in both training and time investment wise to set up a PI scheme setup, trade up.
And now it will be plundered and given away to either the GOON turds or some other hi-sec alliance becuz - suddenly Player Ownership is SO bloody important in hi-sec - that any previous play by so-called lazy "carebears" should be deemed valueless.
But you know what the funny part about all this is Gizz? PI has got to be the one of the suckiest game play mechanics in all of Eve. CCP hasn't done diddley squat with it (for the most part) since it's release. The UI sucks, the gameplay is inane and painful - the weekly milk runs to collect your PI is painful. The whole PI mechanic - I feel like I'd have a funner time if I bought a drill and drilled a hole in each of my teeth one at a time.
So yeah - I'm like perhaps making what? 20mil - 25mil a week off of PI and it is the only reason I'm doing it. I'm not doing it because it's fun. So yeah - I loose maybe 100mil income a month as a hi-sec "carebear" that wants to play in a sandbox that doesn't involved kissing the ass of some nul-sec sociopathic leader.
So - the end result? I stop doing PI (along with probably quite a few other hi-sec players.) The goon turds and other hi-sec alliances obviously will takeover the most profitable planets and will make a nice passive income for themselves.
Perhaps not having to do weekly PI is a blessing in disguise. Can I afford a 100 mil loss in income a month. Probably exactly the kind of sink CCP is looking for with Industrialists - since they've been hammering us now for the last year or two while serving up cake to the nul-sec alliances like nobody's business. Maybe the new deployable hangar might even things out. We'll see. I only got so much time for GOON turd shenanigans and a game that wants the sand in the sand box to be only one color.
|
Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.02 01:56:00 -
[236] - Quote
Andski wrote:people would still be able to do PI, why would we want to lock anyone out of using our pocos in highsec? more people to collect taxes from
do keep raging in this thread with all caps though, it's hilarious
Yeah - nobody griefs in Eve. And there has never been any attempts by power players to corner markets.
I believe in Peter Pan ... I do, I do! |
Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.02 01:57:00 -
[237] - Quote
Fix Lag wrote:Elana have you ever shot at another player?
I've lost 2 billion worth of ships in over 3 years. Fix Lag, have you ever done PI? |
Fix Lag
Federal Navy Academy Gallente Federation
557
|
Posted - 2013.10.02 01:58:00 -
[238] - Quote
Elana Maggal wrote:I've lost 2 billion worth of ships in over 3 years. Fix Lag, have you ever done PI?
whoosh |
GetSirrus
Imperial Academy Amarr Empire
52
|
Posted - 2013.10.02 02:37:00 -
[239] - Quote
CCP:
1. If I mount a logi defence of an Interbus CO, will Concord have my back? Maybe I want to paid NOT to rep them. To coin the phrase - I will sell my "service" as a permit. (works for some)
2. Will Launching from the planet be influenced by the rate set by a player owned POCO?
3. What happens to the POCO if the owning corp is closed?
4. Is there global setting for all poco or does the tax get manually per unit?
5. If a Interbus CO is destroyed, but not player replaced - what happens next? |
Mr Beardsley
Royal Amarr Institute Amarr Empire
18
|
Posted - 2013.10.02 02:57:00 -
[240] - Quote
Really loving this latest assault on high-sec industrialists - makes quitting that much easier. I'm really looking forward to a huge player base in Star Citizen, and clearly so is CCP! |
|
|
|
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 11 12 13 14 15 16 17 18 19 20 .. 20 :: one page |
First page | Previous page | Next page | Last page |