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Thread Statistics | Show CCP posts - 12 post(s) |

Andski
GoonWaffe Goonswarm Federation
9191
|
Posted - 2013.10.01 18:38:00 -
[151] - Quote
if you don't like the guys running the poco on a planet, you can kill the poco or set up on another planet Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Elana Maggal
Perkone Caldari State
12
|
Posted - 2013.10.01 18:41:00 -
[152] - Quote
Andski wrote:if you don't like the guys running the poco on a planet, you can kill the poco or set up on another planet
BS Not so easy.
But then again PI is crap anyway. And these new proposed rules just make it even more dense crap. |

None ofthe Above
682
|
Posted - 2013.10.01 18:42:00 -
[153] - Quote
Also while you at this, it might be smart to work on PI itself.
Just a simple things even like an "Apply" button on that "You have unapplied changes. Discard/Cancel" dialog.
Otherwise, set up simplification and in game help come to mind.
Traditional thing CCP has done to attract attention to something they want people doing and being a conflict driver is to throw mad ISK at it. One wonders if that will happen here at the eleventh hour. (Cf. Incursions, FW, Anomalies at various times) The only end-game content in EVE Online is the crap that makes you rage quit. |

Meizu Kho
Kho Incorporated
71
|
Posted - 2013.10.01 18:43:00 -
[154] - Quote
Elana Maggal wrote:Andski wrote:Gizznitt Malikite wrote:And for others worried about GSF: Generally speaking, entire coallitions will not be able to partake in a "Highsec Poco" operations, since all member alliances won't declare war. This could create interesting "suspect timer" situations.
Also, competing for highsec resources is an Excellent addition to the game!!! somebody gets why we literally have no ability to monopolize hisec pocos Except there is no competition - there is only ONE customs office at each planet. THAT IS A MONOPOLY on resource access (an absolute monopoly on imports.) If there were several custom offices at each planet - or one structure with several offices that players could select from, there then might be some healthy economic competition.
there are other planets out there and in eve destroying the POCO and setting up your own is the economic competition. Your problem is not a problem and your solution is not a solution cause when a corp would set up both POCO's on a planet you'd ask for a third and then a fourth etc all in the name of competition while it's just laziness. |

Mangala Solaris
Red Federation RvB - RED Federation
633
|
Posted - 2013.10.01 18:46:00 -
[155] - Quote
Elana Maggal wrote:Andski wrote:if you don't like the guys running the poco on a planet, you can kill the poco or set up on another planet BS Not so easy.
You want a POCO gone, RvB would do it, assuming it wasnt one of ours. We'll happily undertake the content you do not want too, it'll just cost is all. Mangala Undocked |

Maynard GKrebs
Old School Hipsters
0
|
Posted - 2013.10.01 18:47:00 -
[156] - Quote
If CCP needs the ISK sink from PI to keep inflation in check, they should leave things as they are. All of hi-sec is a level playing field with the risks/rewards between hi-, low- and null-sec determining who mines where. Allowing player entities to add a layer of taxation over the NPC tax will only discourage hi-sec PI.
If CCP doesn't need the ISK sink, they should allow the POCO owners all the tax at whatever rate they want. A lower-than-NPC tax rate would incentivise PI at a planet.
IMO adding yet another skill to lower NPC taxes is a Bad Idea - the original idea behind PI was to give new players a low-effort source of recurring income. As it stands now, getting the most from PI already requires a full month's skill training. Adding to that training burden only takes us farther from PI's original purpose. |

Elana Maggal
Perkone Caldari State
12
|
Posted - 2013.10.01 18:49:00 -
[157] - Quote
Meizu Kho wrote:[quote=Elana Maggal][quote=Andski][quote=Gizznitt Malikite] there are other planets out there and in eve destroying the POCO and setting up your own is the economic competition. Your problem is not a problem and your solution is not a solution cause when a corp would set up both POCO's on a planet you'd ask for a third and then a fourth etc all in the name of competition while it's just laziness.
Economic competition. Not military competition.
There is no competition militarily between hi-sec players and a big alliance. If you think there is you're deluding yourself.
Healthy economic competition means resources that can't be monopolized. Here clearly you have resources that will be monopolized by those who have more military power aka the Big Alliance players.
If will really **** up the PI economy good.
It's hard to believe CCP supports this crap. And wants to call it a sand box for everyone. Sand box my ass CCP. |

Adunh Slavy
1265
|
Posted - 2013.10.01 18:56:00 -
[158] - Quote
Disappointed that the NPC taxes are still in place. Hopefully someday this "half way" step will be eliminated. We want the sticky fingers of NPC government and regulations out of our sandbox. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Gizznitt Malikite
Agony Unleashed Agony Empire
2656
|
Posted - 2013.10.01 18:58:00 -
[159] - Quote
Elana Maggal wrote:Andski wrote:Gizznitt Malikite wrote:And for others worried about GSF: Generally speaking, entire coallitions will not be able to partake in a "Highsec Poco" operations, since all member alliances won't declare war. This could create interesting "suspect timer" situations.
Also, competing for highsec resources is an Excellent addition to the game!!! somebody gets why we literally have no ability to monopolize hisec pocos Except there is no competition - there is only ONE customs office at each planet. THAT IS A MONOPOLY on resource access (an absolute monopoly on imports.) If there were several custom offices at each planet - or one structure with several offices that players could select from, there then might be some healthy economic competition. ... Might be.
I suppose you could say there is no competition for moongoo either, since you can only put one POS at a moon? On a very, very local scale you are correct, but not in the larger scheme of things.
There are 1090 High sec systems and 817 Low sec represented in the "Empire Regions" chart on dotlan: Regional Planet Distribution Charts
If we assume 50% of the empire planets are in highsec, then in any empire region you will have 100's of planets you can use in any region. FYI, from the chart, there are 16285 planets in empire space, and we can safely estimate 8000 of those are in highsec. At 100m per poco, it would take 800 billion isk to claim them all, and it would be a logistical nightmare protect them.
The main question is, who will pay 500 million ISK to attack the GSF POCOs? Truth be told, many groups will gladly pay that for the large number of targets they get presented with. Add to that the desire to get in "fleet fights" with GSF in a "you can't hotdrop here" situation, and it is quite possible GSF will simply make themselves big targets by zealously claiming highsec POCOs.
|

None ofthe Above
683
|
Posted - 2013.10.01 18:58:00 -
[160] - Quote
Wild idea here
It would be interesting to see some other mechanism for taking over POCOs than just blowing them up.
While it's very EVE, it doesn't make much sense in high sec. Interbus takes control from CONCORD and then both entities just let people blow them up with impunity? Messes with my immersion and suspension of disbelief.
Hacking? That's been proposed many times before for abandoned installations. Would make sense if you could steal the POCO that way, but not leave it there as stolen property obviously functioning in High Sec.
In this case a free market solution could also be interesting, the other tenet of EVE beside destruction:
AUCTIONS
Add the ability to go to an Interbus CO and start an auction. Offer ISK, and the highest bidder's corp (no NPCs corps allowed I suppose) within the next say...week gets the unit. Could even advertize in space like the reinforced installations do.
Might be interesting to also allow POCOs to put themselves up for auction. That would make for a truly enriching mechanic in the long run. I wouldn't mind doing that for PI Installations either.
High Sec POCOs of course could still be destroyed under wardec.
The only end-game content in EVE Online is the crap that makes you rage quit. |
|

Daenna Chrysi
Omega Foundry Unit Shadows Of Betrayal
69
|
Posted - 2013.10.01 19:08:00 -
[161] - Quote
Elana Maggal wrote:Meizu Kho wrote:[quote=Elana Maggal][quote=Andski][quote=Gizznitt Malikite] there are other planets out there and in eve destroying the POCO and setting up your own is the economic competition. Your problem is not a problem and your solution is not a solution cause when a corp would set up both POCO's on a planet you'd ask for a third and then a fourth etc all in the name of competition while it's just laziness. Economic competition. Not military competition. There is no competition militarily between hi-sec players and a big alliance. If you think there is you're deluding yourself. Healthy economic competition means resources that can't be monopolized. Here clearly you have resources that will be monopolized by those who have more military power aka the Big Alliance players. If will really **** up the PI economy good. It's hard to believe CCP supports this crap. And wants to call it a sand box for everyone. Sand box my ass CCP.
Having a standings demand for this would even things out to some degree, as it would reduce the number of people to who it would be worth while to kill pocos. Sure still big alliances could screw over the small guy, this being a sandbox always would leave loophole for that, but having a standings demand would reward hard work, with the chance of gaining profits from pocos.
I like to think that the sandbox should not be about being able to do everything in one go, it can make the game more interesting if you have to earn the right to do some things. Just like you have to be able to hold sov to build a super capital, similarly you should earn the right to hold pocos in highsec through earning the trust of the faction you have been working for.
Just like we have to decide the skills we want from the 28years worth of training, similarly some things should open further progress in game, through earning with hard work. I dont mean wow like grind for higher and higher lvls, just that there would be some things that are extra hard to get into. |

Vincent Athena
V.I.C.E. Aegis Solaris
2199
|
Posted - 2013.10.01 19:08:00 -
[162] - Quote
Mike Whiite wrote:I don't think denying acces in HI Sec should be an option.
Hi sec should be a place where new players can try out stuff like PI, having acces denied isn't realy good PR.
I'm not sure about the other changes:
one part says yeah go for it an other part is abit weary about the big alliances taking over and destroying part of the gameplay.
I'm not sure which of these to sides have won in my head.
Which brings a question to mind.
CCP: Players cannot mess with rookies in the rookie systems. Does that mean owners of POCOs in rookie systems cannot set the access to the POCO to something that denies access to rookies? Or set the tax so high they basically make no ISK while trying PI? http://vincentoneve.wordpress.com/ |

Gizznitt Malikite
Agony Unleashed Agony Empire
2656
|
Posted - 2013.10.01 19:09:00 -
[163] - Quote
CCP Paradox wrote:Panhead4411 wrote:So does this mean that in order to take down any current HS POCO's, we'll be tanking our standing with Interbus? No standing/security or suspect flag hit will happen.
For Player Owned Customs Offices:
If you rep a POCO you aren't associated with (i.e. aren't part of the owning corp/alliance, nor an allie, nor at war), do you get a suspect flag?
If the answer isn't YES, we have a problem! Because I can then bring in a fleet of scythes from a friendly alliance and rep a poco under complete safety.
|

Aryth
GoonWaffe Goonswarm Federation
1229
|
Posted - 2013.10.01 19:18:00 -
[164] - Quote
Around 10,400 planets but yes, a huge undertaking to just POCO them once. People can believe me or not. We do not intend to try to monopolize all the highsec pocos. Large effects on the system do not require that. No one should be worried about monopolies outside of certain specific criteria. Griefing, oh yes. Monopolies not so much. Leader of the Goonswarm Economic Warfare Cabal - Want to follow the latest scandals? @EVEAryth |

None ofthe Above
688
|
Posted - 2013.10.01 19:20:00 -
[165] - Quote
CCP Paradox wrote:Panhead4411 wrote:So does this mean that in order to take down any current HS POCO's, we'll be tanking our standing with Interbus? No standing/security or suspect flag hit will happen.
Not even a suspect flag? Oh come on! The only end-game content in EVE Online is the crap that makes you rage quit. |

Elana Maggal
Perkone Caldari State
18
|
Posted - 2013.10.01 19:24:00 -
[166] - Quote
Gizznitt Malikite wrote:Elana Maggal wrote:Andski wrote:Gizznitt Malikite wrote:And for others worried about GSF: Generally speaking, entire coallitions will not be able to partake in a "Highsec Poco" operations, since all member alliances won't declare war. This could create interesting "suspect timer" situations.
Also, competing for highsec resources is an Excellent addition to the game!!! somebody gets why we literally have no ability to monopolize hisec pocos Except there is no competition - there is only ONE customs office at each planet. THAT IS A MONOPOLY on resource access (an absolute monopoly on imports.) If there were several custom offices at each planet - or one structure with several offices that players could select from, there then might be some healthy economic competition. ... Might be. I suppose you could say there is no competition for moongoo either, since you can only put one POS at a moon? On a very, very local scale you are correct, but not in the larger scheme of things. There are 1090 High sec systems and 817 Low sec represented in the "Empire Regions" chart on dotlan: Regional Planet Distribution ChartsIf we assume 50% of the empire planets are in highsec, then in any empire region you will have 100's of planets you can use in any region. FYI, from the chart, there are 16285 planets in empire space, and we can safely estimate 8000 of those are in highsec. At 100m per poco, it would take 800 billion isk to claim them all, and it would be a logistical nightmare protect them. The main question is, who will pay 500 million ISK to attack the GSF POCOs? Truth be told, many groups will gladly pay that for the large number of targets they get presented with. Add to that the desire to get in "fleet fights" with GSF in a "you can't hotdrop here" situation, and it is quite possible GSF will simply make themselves big targets by zealously claiming highsec POCOs.
You pretend there is like a Plasma planet in every sector, or that a hi-sec corp will simply get-up and go somewhere else just to find non monopolied Big Alliance custom office in some other system.
That's crazy talk. Let me tell you something: PI is barely worth the effort gameplay wise as it is. And CCP hasn't touched it in years. |

Falin Whalen
GoonWaffe Goonswarm Federation
437
|
Posted - 2013.10.01 19:28:00 -
[167] - Quote
Elana Maggal wrote:Andski wrote:maybe you can compete with the big alliances by starting a big alliance of your own Maybe I want to play in a sand box that I can do my own thing without goons dictating what I can and can't do and monopolizing key game play elements. It is a sandbox, you can do your own thing, and Goons can't dictate what you can and can't do, BUT CCP has repeatedly stated that your success in any endeavor isn't guaranteed. Welcome to the sandbox. You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |

Dramaticus
Goonswarm Federation
401
|
Posted - 2013.10.01 19:30:00 -
[168] - Quote
The sandbox isn't getting smaller, we're just getting bigger shovels The 'do-nothing' member of the GoonSwarm Economic Warfare Cabal bring back images |

Elana Maggal
Perkone Caldari State
25
|
Posted - 2013.10.01 19:32:00 -
[169] - Quote
>> You've got to remember that these are just simple miners. These are people of the land. >> The common clay of New Eden. You know... morons.
Yeah - common clay morons. That's the way we are viewed by the goon turds. Who seem to think a free market is getting CPP to creating sandbox rules that benefit them and **** everyone else over.
How like the RL economy in the US.
|

Aryth
GoonWaffe Goonswarm Federation
1231
|
Posted - 2013.10.01 19:35:00 -
[170] - Quote
Elana Maggal wrote:>> You've got to remember that these are just simple miners. These are people of the land. >> The common clay of New Eden. You know... morons.
Yeah - common clay morons. That's the way we are viewed by the goon turds. Who seem to think a free market is getting CPP to creating sandbox rules that benefit them and **** everyone else over.
How like the RL economy in the US.
Well those plebs aren't going to oppress themselves. Leader of the Goonswarm Economic Warfare Cabal - Want to follow the latest scandals? @EVEAryth |
|

JinSanJong
Brethren Holdings Brethren.
47
|
Posted - 2013.10.01 19:38:00 -
[171] - Quote
So whats stopping goonswarm or any other large null sec alliance taking over EVERY poco in high sec in no time? Because you know damn well that this is going to happen. Yet again another implementation for the nullsec alliances to make massive passive income! Arrgghhh
Not only does it cost billions to even war dec them, they can bring 100s of subcaps to defend them. Well done CCP well done.
Who thought of this absolute stupid idea? |

Elana Maggal
Perkone Caldari State
31
|
Posted - 2013.10.01 19:45:00 -
[172] - Quote
JinSanJong wrote:So whats stopping goonswarm or any other large null sec alliance taking over EVERY poco in high sec in no time? Because you know damn well that this is going to happen. Yet again another implementation for the nullsec alliances to make massive passive income! Arrgghhh
Not only does it cost billions to even war dec them, they can bring 100s of subcaps to defend them. Well done CCP well done.
Who thought of this absolute stupid idea?
A CCP goon wearing a Monocle? |

Andski
GoonWaffe Goonswarm Federation
9195
|
Posted - 2013.10.01 19:45:00 -
[173] - Quote
JinSanJong wrote:So whats stopping goonswarm or any other large null sec alliance taking over EVERY poco in high sec in no time?
the fact that we'd have to grind thousands of interbus COs or POCOs belonging to players who beat us to them, the fact that we'd have to drop close to a trillion ISK in POCOs, and place pocos on every planet
this is a ridiculous idea that we haven't even entertained because it's a waste of time Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Falin Whalen
GoonWaffe Goonswarm Federation
437
|
Posted - 2013.10.01 19:50:00 -
[174] - Quote
JinSanJong wrote:So whats stopping goonswarm or any other large null sec alliance taking over EVERY poco in high sec in no time? Because you know damn well that this is going to happen. Yet again another implementation for the nullsec alliances to make massive passive income! Arrgghhh
Not only does it cost billions to even war dec them, they can bring 100s of subcaps to defend them. Well done CCP well done.
Who thought of this absolute stupid idea? Can I have your stuff?
You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |

Elana Maggal
Perkone Caldari State
35
|
Posted - 2013.10.01 19:53:00 -
[175] - Quote
It all just boils down to giving more power and ownership to the Big Alliances in hi-sec. Making hi-sec play out like nul-sec, and making the false assumption that this is how your gaming base will want to play.
It's a shallow vision of Eve - and creates a sand box that a few big bullies end up controlling.
|

Falin Whalen
GoonWaffe Goonswarm Federation
438
|
Posted - 2013.10.01 19:55:00 -
[176] - Quote
Elana Maggal wrote:>> You've got to remember that these are just simple miners. These are people of the land. >> The common clay of New Eden. You know... morons.
Yeah - common clay morons. That's the way we are viewed by the goon turds. Who seem to think a free market is getting CPP to creating sandbox rules that benefit them and **** everyone else over.
How like the RL economy in the US.
Those same rules apply to you as well. Just because you can't be arsed to take advantage of them, doesn't mean you get to whine and complain about how it's unfair to you.
You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |

Coras Aldeland
K32 Industries
1
|
Posted - 2013.10.01 19:59:00 -
[177] - Quote
"We are introducing a new trainable skill, Customs Code Expertise, which will reduce the NPC portion of the tax rate, but 10% per level (so at level 5 the NPC export tax rate will be 5% rather than 10%)."
I believe you intended to say that it would reduce the tax rate BY 10% per level?
As for the whole idea itself....I suspect it will quickly find a happy medium quickly or be a complete disaster. I hope for the first option. |

Gizznitt Malikite
Agony Unleashed Agony Empire
2657
|
Posted - 2013.10.01 20:05:00 -
[178] - Quote
Elana Maggal wrote:Gizznitt Malikite wrote:Elana Maggal wrote:Andski wrote:Gizznitt Malikite wrote:And for others worried about GSF: Generally speaking, entire coallitions will not be able to partake in a "Highsec Poco" operations, since all member alliances won't declare war. This could create interesting "suspect timer" situations.
Also, competing for highsec resources is an Excellent addition to the game!!! somebody gets why we literally have no ability to monopolize hisec pocos Except there is no competition - there is only ONE customs office at each planet. THAT IS A MONOPOLY on resource access (an absolute monopoly on imports.) If there were several custom offices at each planet - or one structure with several offices that players could select from, there then might be some healthy economic competition. ... Might be. I suppose you could say there is no competition for moongoo either, since you can only put one POS at a moon? On a very, very local scale you are correct, but not in the larger scheme of things. There are 1090 High sec systems and 817 Low sec represented in the "Empire Regions" chart on dotlan: Regional Planet Distribution ChartsIf we assume 50% of the empire planets are in highsec, then in any empire region you will have 100's of planets you can use in any region. FYI, from the chart, there are 16285 planets in empire space, and we can safely estimate 8000 of those are in highsec. At 100m per poco, it would take 800 billion isk to claim them all, and it would be a logistical nightmare protect them. The main question is, who will pay 500 million ISK to attack the GSF POCOs? Truth be told, many groups will gladly pay that for the large number of targets they get presented with. Add to that the desire to get in "fleet fights" with GSF in a "you can't hotdrop here" situation, and it is quite possible GSF will simply make themselves big targets by zealously claiming highsec POCOs. You pretend there is like a Plasma planet in every sector, or that a hi-sec corp will simply get-up and go somewhere else just to find non monopolied Big Alliance custom office in some other system. That's crazy talk. Let me tell you something: PI is barely worth the gameplay effort as it is. This just pretty much hands over the big profits from PI to the big alliances - as if these guys don't get enough profit from their moon goo from nul-sec. It closes down options for hi-sec players, it makes the sand box SMALLER. It monopolizes resources and acts as if it's some kind of free market ****. It ain't. It's a MONOPOLY.
First off, POCO's in nullsec won't have the 10% NPC tax rate (5% with skills). This is a HUGE deal, as Big Alliances have logistics chains setup to really minimize the efforts required to move PI goods back and forth.
Highsec POCO's will also see a general reduction in cost of usage. Sure, some entities may block Plasma planets to "block usage", but even if goons setup every POCO at 5% tax rates, and your an unskilled new player, 15% (5 to goons, 10 to NPC) is still cheaper than 17%.
This change makes highsec PI more viable. This change adds highsec targets to spark wars over. This adds a new income stream for entrepreneurial groups. This adds a new method to conduct economic manipulation of markets (instead of Ice interdiction, we get Enriched Uranium Interdictions).
How can you possibly think this is bad for the game? |

Falin Whalen
GoonWaffe Goonswarm Federation
438
|
Posted - 2013.10.01 20:10:00 -
[179] - Quote
Gizznitt Malikite wrote: First off, POCO's in nullsec won't have the 10% NPC tax rate (5% with skills). This is a HUGE deal, as Big Alliances have logistics chains setup to really minimize the efforts required to move PI goods back and forth.
Highsec POCO's will also see a general reduction in cost of usage. Sure, some entities may block Plasma planets to "block usage", but even if goons setup every POCO at 5% tax rates, and your an unskilled new player, 15% (5 to goons, 10 to NPC) is still cheaper than 17%.
This change makes highsec PI more viable. This change adds highsec targets to spark wars over. This adds a new income stream for entrepreneurial groups. This adds a new method to conduct economic manipulation of markets (instead of Ice interdiction, we get Enriched Uranium Interdictions).
How can you possibly think this is bad for the game?
This guy gets it.
You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |

Swidgen
Republic University Minmatar Republic
111
|
Posted - 2013.10.01 20:13:00 -
[180] - Quote
Callic Veratar wrote:Guess I might as well delete my PI now... Come on, admit it... it wasn't really much fun anyway. |
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