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JimmySquirts
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.03 01:32:00 -
[1] - Quote
No, it's not more wormholes or different ways to get to wormholes...
Nor is it more space connecting what we have now to "unreachable" jovian space.
Nope nothing like that....
We need new space with qualitatively different rules for exploration and development and potential for rewards.
What new rules you might ask?
1) No outposts can be constructed.
2) No NPC stations
3) No jump bridges
4) No sovereignty
5) No readily available ice products.
6 ) No anchorable bubbles
Just space....rich and full of the most bountiful set of resources in New Eden. Nowhere near the jump freighter-able, outpost infested, jump bridge traversed space we now have to deal with in balancing null sec. The best ores, rats, moon goo, and anomalies naturally occurring.....ready to be exploited by true adventurers with a willingness to work and meet the logistical challenge that truly existing in the deepest, darkness of space.
These regions would be called "Deepspace" regions, hidden from human eyes for the ages but available now for exploration by the few, the chosen, the courageous! |

babymuncho
babymuncho Corp
0
|
Posted - 2011.11.03 01:33:00 -
[2] - Quote
first
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SilentSkills
Estrale Frontiers
14
|
Posted - 2011.11.03 01:37:00 -
[3] - Quote
I read your whole post.
my answer still doesn't change.
get into wormholes, its the new endgame.
I like your concept though. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
269
|
Posted - 2011.11.03 01:42:00 -
[4] - Quote
So its just like WH but not? idgi
|

JimmySquirts
Republic Military School Minmatar Republic
1
|
Posted - 2011.11.03 01:45:00 -
[5] - Quote
SilentSkills wrote:I read your whole post.
my answer still doesn't change.
get into wormholes, its the new endgame.
I like your concept though.
I've actually done two 6 month tours of duty in wormholes. It's devolved into strange little tactical games of collapse my wormhole before the calvary can get there. Don't get me wrong, wormholes can be fun, but it's not become the true bastion for exploration and adventure. Logistics are only marginally more difficult than in regular null sec.
I'm an old school player. I basked in the sense of accomplishment hauling gneiss from one point in quierious ten jumps to a refinery before dreadnoughts and jump drives were a twinkle in anyone's eyes.
Eve Deepspace Regions is just a game concept that is the natural extension of that idea.
|

Amro One
One.
24
|
Posted - 2011.11.03 01:46:00 -
[6] - Quote
I did not know bots can make post.
Seems like a mining bot. |

JimmySquirts
Republic Military School Minmatar Republic
3
|
Posted - 2011.11.03 01:58:00 -
[7] - Quote
I don't really like bots. Miners, bot or not, would have a difficult task in front of them in my conceptualization of Eve Deepspace Regions. |

ASadOldGit
School of Applied Knowledge Caldari State
5
|
Posted - 2011.11.03 02:00:00 -
[8] - Quote
I do like the idea of "wilder" untamed systems, perhaps binary or trinary systems, or even right smack in the middle of a stellar nursary, with proto-stars forming around you. Perhaps even something with no warp-to points, no planets or moons, just a big 200-300 AU sphere of anoms you have to scan down - something you can truly get lost in.
My container is NOT imploding! It's just a bit upset that it only sees T1 modules and cheap rocks. |

Herzog Wolfhammer
Sigma Special Tactics Group
89
|
Posted - 2011.11.03 02:01:00 -
[9] - Quote
I read that post and something moved.
|

Klask Atriund
Kindred Rising
4
|
Posted - 2011.11.03 02:04:00 -
[10] - Quote
ASadOldGit wrote:I do like the idea of "wilder" untamed systems, perhaps binary or trinary systems, or even right smack in the middle of a stellar nursary, with proto-stars forming around you. Perhaps even something with no warp-to points, no planets or moons, just a big 200-300 AU sphere of anoms you have to scan down - something you can truly get lost in. 
I think this really is the next step for 'space' in EVE. Where all of the 'space' is actually used. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
270
|
Posted - 2011.11.03 02:06:00 -
[11] - Quote
ASadOldGit wrote:I do like the idea of "wilder" untamed systems, perhaps binary or trinary systems, or even right smack in the middle of a stellar nursary, with proto-stars forming around you. Perhaps even something with no warp-to points, no planets or moons, just a big 200-300 AU sphere of anoms you have to scan down - something you can truly get lost in. 
This is actually something that I've been thinking of as well. Having in a sense just a massive plot of space where there are no celestials to warp to. You have to rely on scanning to find objects, anomalies, sigs, etc in order to move. Like stepping stones. |

JimmySquirts
Republic Military School Minmatar Republic
3
|
Posted - 2011.11.03 02:06:00 -
[12] - Quote
ASadOldGit wrote:I do like the idea of "wilder" untamed systems, perhaps binary or trinary systems, or even right smack in the middle of a stellar nursary, with proto-stars forming around you. Perhaps even something with no warp-to points, no planets or moons, just a big 200-300 AU sphere of anoms you have to scan down - something you can truly get lost in. 
That is inline with the "vision" I have. Eve that is varied, wild, and untamed. And definitely "no jump drives allowed." |

Average Joseph
School of Applied Knowledge Caldari State
3
|
Posted - 2011.11.03 02:07:00 -
[13] - Quote
How about "Virtual Space" based on captured Sleeper technology? It offers the possibility of reliable arena-style matches, and could allow for rulesets that are "gameplay-friendly" rather than "sandbox-friendly" or dictated by the game fiction. Then all the people playing EVE for "the wrong reasons" can have their own place and leave the rest of New Eden to the wolves. |

JimmySquirts
Republic Military School Minmatar Republic
3
|
Posted - 2011.11.03 02:13:00 -
[14] - Quote
Also, think of no "big ships" for players beyond the battleship, but that is not to say that Eve Deepspace regions would be devoid of those. The npcs out to kill players would have the biggest and baddest ships. Imagine if the game engine would allow them to simulate the act of sensing when a player encampment (read pos) goes up and then the npc mobilizes al la incursions to interdict the player presence. I want Deepspace to exist in an "organic" sense that is hostile to players!! It senses where you are at and complicates your life. |

Paragon Renegade
The Multinational Company.
68
|
Posted - 2011.11.03 02:15:00 -
[15] - Quote
ASadOldGit wrote:I do like the idea of "wilder" untamed systems, perhaps binary or trinary systems, or even right smack in the middle of a stellar nursary, with proto-stars forming around you. Perhaps even something with no warp-to points, no planets or moons, just a big 200-300 AU sphere of anoms you have to scan down - something you can truly get lost in. 
I like this idea "Man, you aren't actually trying to do this, right? Nobody is that stupid right?"
"How wrong you are" |

LacLongQuan
Deep Space Expedition.
3
|
Posted - 2011.11.03 02:33:00 -
[16] - Quote
JimmySquirts wrote: 6 ) No anchorable bubbles
carebears??? |

Caldari Acolyte
Perkone Caldari State
3
|
Posted - 2011.11.03 03:03:00 -
[17] - Quote
JimmySquirts wrote:No, it's not more wormholes or different ways to get to wormholes...
Nor is it more space connecting what we have now to "unreachable" jovian space.
Nope nothing like that....
We need new space with qualitatively different rules for exploration and development and potential for rewards.
What new rules you might ask?
1) No outposts can be constructed.
2) No NPC stations
3) No jump bridges
4) No sovereignty
5) No readily available ice products.
6 ) No anchorable bubbles
Just space....rich and full of the most bountiful set of resources in New Eden. Nowhere near the jump freighter-able, outpost infested, jump bridge traversed space we now have to deal with in balancing null sec. The best ores, rats, moon goo, and anomalies naturally occurring.....ready to be exploited by true adventurers with a willingness to work and meet the logistical challenge that truly existing in the deepest, darkness of space.
These regions would be called "Deepspace" regions, hidden from human eyes for the ages but available now for exploration by the few, the chosen, the courageous!
What your proposing sounds like Extra-Galactic Space since Eve is a Galaxy in its own right, which is an interesting concept. Maybe Globular Clusters which can only be accessed by special portals. These portals could only be scanned down by max skilled probers. The easter eggs in these Globular Clusters would have to be something special like Jovian Technologies or something close to it. |

Disfocate
Deep Core Mining Inc. Caldari State
18
|
Posted - 2011.11.03 03:19:00 -
[18] - Quote
I really like this idea. As to no bubbles, i think the purpose behind that is the space isn't meant to be held by anyone.
Only thing i would add, No bounties on those super rats. They are outside of concord's area of influence, so why should they care enough to PAY you to pop those guys? Make the rewards in the drops/salvage..like sleepers. you don't get back with the loot, you don't get paid. simple as that. |

ASadOldGit
School of Applied Knowledge Caldari State
8
|
Posted - 2011.11.03 03:28:00 -
[19] - Quote
Caldari Acolyte wrote: What your proposing sounds like Extra-Galactic Space since Eve is a Galaxy in its own right, which is an interesting concept. Maybe Globular Clusters which can only be accessed by special portals. These portals could only be scanned down by max skilled probers. The easter eggs in these Globular Clusters would have to be something special like Jovian Technologies or something close to it.
Although I'm out of touch with the lore of New Eden, I get the impression EVE could only be a tiny fraction of a galaxy. New Eden is only a few dozen light years across, yet even a small galaxy is a good 50,000 LY's across.
Also, a globular cluster would be a bit too big to just jump in to, considering they could have a good 100,000 stars in them (http://en.wikipedia.org/wiki/Globular_cluster) - that's more stars than the whole of k-space. Admittedly, the view would be stunning, if the artists could render them properly.  My container is NOT imploding! It's just a bit upset that it only sees T1 modules and cheap rocks. |

Caldari Acolyte
Perkone Caldari State
3
|
Posted - 2011.11.03 03:46:00 -
[20] - Quote
ASadOldGit wrote:Caldari Acolyte wrote: What your proposing sounds like Extra-Galactic Space since Eve is a Galaxy in its own right, which is an interesting concept. Maybe Globular Clusters which can only be accessed by special portals. These portals could only be scanned down by max skilled probers. The easter eggs in these Globular Clusters would have to be something special like Jovian Technologies or something close to it.
Although I'm out of touch with the lore of New Eden, I get the impression EVE could only be a tiny fraction of a galaxy. New Eden is only a few dozen light years across, yet even a small galaxy is a good 50,000 LY's across. Also, a globular cluster would be a bit too big to just jump in to, considering they could have a good 100,000 stars in them ( http://en.wikipedia.org/wiki/Globular_cluster) - that's more stars than the whole of k-space. Admittedly, the view would be stunning, if the artists could render them properly. 
Yes, well, the Eve Galaxy is a vastly scaled down version of the real thing. In regards to navigating in truely uncharted space, a prober could drop beacons as a reference as he maps out the uncharted space, New profession maybe ,Stellar Cartographer? |

ASadOldGit
School of Applied Knowledge Caldari State
8
|
Posted - 2011.11.03 04:05:00 -
[21] - Quote
Caldari Acolyte wrote:[... a prober could drop beacons as a reference as he maps out the uncharted space, New profession maybe ,Stellar Cartographer?
I quite like that as a way of expanding eve, actually. CCP adds 20,000 systems but doesn't tell anyone where they are It's then up to the stellar cartographers to find them, "claim them", then reinforce that claim with the sov mechanics (or just keep them unclaimable). Perhaps the more nomadic corps don't claim them, so they don't show on the map - just wandering from uncharted to uncharted...
My container is NOT imploding! It's just a bit upset that it only sees T1 modules and cheap rocks. |

Reislier
29
|
Posted - 2011.11.03 04:10:00 -
[22] - Quote
I would like to see this new space and introduce distance.. real distance that is not traversed in a minute. |

Brannsy
The Horizon Initiative Joined Brotherhood
0
|
Posted - 2011.11.03 04:21:00 -
[23] - Quote
ASadOldGit wrote:Caldari Acolyte wrote:[... a prober could drop beacons as a reference as he maps out the uncharted space, New profession maybe ,Stellar Cartographer? I quite like that as a way of expanding eve, actually. CCP adds 20,000 systems but doesn't tell anyone where they are It's then up to the stellar cartographers to find them, "claim them", then reinforce that claim with the sov mechanics (or just keep them unclaimable). Perhaps the more nomadic corps don't claim them, so they don't show on the map - just wandering from uncharted to uncharted...
As a professional Explorer a fully support this thread and the above ideas. This would be a fantastic idea to expand the EVE Universe and to make Exploration very VERY interesting. |

PotatoOverdose
Royal Black Watch Highlanders
7
|
Posted - 2011.11.03 04:29:00 -
[24] - Quote
Seems to me you're suggesting a vast area of space only filled with some celestials, exploration (radar/mag/grav) sites, and anoms. TBH that sounds a lot like WH's.
The only way I could see something like this being fundamentally different from WH would be a vast (million AU * million AU * million AU) area of space with no celestials appearing on overview, and the only way to move around would be scanning. Could maybe have rogue moons and such. The problem is that were such area(s) to exist (be they stellar nurseries, binary systems, deadspace, etc.) they could cause severe server load due to having potentially thousands of pilots on a single shard.
BTW I'm all for it as I like/used to do exploration. |

Commander TGK
The Deep Space Armada
1
|
Posted - 2011.11.03 04:42:00 -
[25] - Quote
As this thread gathers ideas and momentum, it actually sounds like a fantastic idea. Eve deep space regions could be the new highly dangerous endgame, and a great way for smaller alliances to make it out into the outer reaches of eve without being surrounded by Sov holding empires. A free for all resource rich space would make gameplay very very interesting. Imagine all the Orca's, rorqs, and capitals just floating around with their alliances in safe spots, looking for riches. |

Ann133566
Federal Navy Academy Gallente Federation
10
|
Posted - 2011.11.03 04:44:00 -
[26] - Quote
I think something like deep space would be a great idea for those who have played for a few years and are looking for a fresh challenge. I donGÇÖt necessarily agree with everything the OP proposed, but agree with the overall gist of it. The main problem will be the AI. Unfortunately we still live in an age where the computer AI is very limited. No matter how well designed or challenging the NPCGÇÖs are made, you can bet your bottom dollar that within hours it will be beaten, within days there will be guides online telling everyone how to beat them and within the end of the month people will be farming deep-space for ISK. This AI problem isnGÇÖt exclusive to EVE or even MMOGÇÖs. It one of the main problems with computer games in general whether itGÇÖs FIFA on the x-box or shogun total war on the PC, once you find the flaws or weaknesses in the AI youGÇÖve pretty much beaten the game. Nowadays we get around this problem by playing other people, who for the most part learn from their mistakes and devise new strategies.
The only real solution to the problem of the dumb NPC is to have some sort of human control over them. IGÇÖm not talking hundreds of people controlling every single ship, but one or two people controlling the fleet size, composition and overall strategy of the NPCs and control the overall difficulty of the proposed deep-space end game in some way. IGÇÖm not sure that this is a viable idea or technically possible, but IGÇÖm unable to think of an alternative to the GÇ£dumb AIGÇ¥ problem. |

ShadowFire15
BOAE INC BricK sQuAD.
30
|
Posted - 2011.11.03 04:49:00 -
[27] - Quote
i think i like the sound of this. potential deep space systems with no stations and maybe even no pos's. not sure as well about the no bubbles but i do think i like this idea Stan Smith had a snow storm over weekend guy was shoveling snow outside, so i shot him and mined the snow myself. concord never showed up. on an unrelated note, i have a court date next tuesday |

Ashley SchmidtVonGoldberg
The Lazarus Initiative
16
|
Posted - 2011.11.03 04:53:00 -
[28] - Quote
+1
You mean make parts of EVE like it used to be in the beginning. If you could make this a reality i would never go to SOVsec ever again.
No claims no bubbles all about exporation.
Question would there be PI or would everything have to be ferried in from highsec |

Sir Substance
Tactical Knightmare
119
|
Posted - 2011.11.03 05:01:00 -
[29] - Quote
Caldari Acolyte wrote: Yes, well, the Eve Galaxy is a vastly scaled down version of the real thing. In regards to navigating in truely uncharted space, a prober could drop beacons as a reference as he maps out the uncharted space, New profession maybe ,Stellar Cartographer?
It has never been stated that new eden is a galaxy in its own right. It is implied in the original opening cutscene that new eden *could* be in a different galaxy to earth, by the fact that the corporations couldn't expand further from earth without the eve wormhole.
But equally, it could be that there were no more binary systems within stargate range in that portion of the galaxy, and that Eve lead to a different part of the same galaxy, with more binary systems, and there exists a deadzone of non-binary systems between the two.
Either way, new eden clearly has more systems to be expanded to. Expansion happens slowly in new eden because of the lack of super-luminal interstellar drive. To expand to a new system, you must first slowboat it there and build a stargate or pop a cyno. You can choose to do that either by sending a remote cyno drone, and just jumping a stargate build crew in, or sending a crew with the materials in hibernation, but either way it takes years to access a new star system once you know its there.
The odds are very good that new eden is only a mere fraction of the number of systems we could really reach. |

Commander TGK
The Deep Space Armada
1
|
Posted - 2011.11.03 05:07:00 -
[30] - Quote
Sir Substance wrote:Caldari Acolyte wrote: Yes, well, the Eve Galaxy is a vastly scaled down version of the real thing. In regards to navigating in truely uncharted space, a prober could drop beacons as a reference as he maps out the uncharted space, New profession maybe ,Stellar Cartographer?
It has never been stated that new eden is a galaxy in its own right. It is implied in the original opening cutscene that new eden *could* be in a different galaxy to earth, by the fact that the corporations couldn't expand further from earth without the eve wormhole. But equally, it could be that there were no more binary systems within stargate range in that portion of the galaxy, and that Eve lead to a different part of the same galaxy, with more binary systems, and there exists a deadzone of non-binary systems between the two. Either way, new eden clearly has more systems to be expanded to. Expansion happens slowly in new eden because of the lack of super-luminal interstellar drive. To expand to a new system, you must first slowboat it there and build a stargate or pop a cyno. You can choose to do that either by sending a remote cyno drone, and just jumping a stargate build crew in, or sending a crew with the materials in hibernation, but either way it takes years to access a new star system once you know its there. The odds are very good that new eden is only a mere fraction of the number of systems we could really reach.
That brings me too my next point, GëíVGëí needs more space. We are quite cluttered and nearly every wormhole is occupied.
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