| Pages: 1 2 3 [4] 5 6 :: one page |
| Author |
Thread Statistics | Show CCP posts - 9 post(s) |

Madboy
|
Posted - 2006.03.04 08:47:00 -
[91]
Edited by: Madboy on 04/03/2006 08:50:40 Edited by: Madboy on 04/03/2006 08:49:29 Edited by: Madboy on 04/03/2006 08:48:40 Ok, Valar mate..
It sounds like you guys have a good idea but the truth is that in empire if you do not have a war dec or are going thru a low sec system. A travel advisory might not be that bad..
But, here the MAJOR BUT..
Us people in 0.0 space are experiencing the same travel advisory and in the first day of the patch being deployed I know atleast one person who has lost a ship because of the travel advisory and I bet he hasn't been the only one.
Memory leak or not the travel advisory is busting a lot of balls and you guys should do something about it asap because I know the first time this happens in a fleet engagement you'll have a lot more ****ed off people on here screaming for someones head.
Couldn't you switch to the old system until the system memory leak is fixed?
If nothing else it will save the GM's the hassle of answering a lot of.. "I just got taken out because of your message" petitions.
- Mad
EDIT: Sorry, about the edits. Buggered from spending the day marching around the place.
|

Jenny Spitfire
|
Posted - 2006.03.04 08:52:00 -
[92]
Originally by: 1st of5 can u pls explain how is it possible to have travel advisory in a dead end 0.0 system lik ug-uwz with only me in it ??
AND no before you ask i was not just jumping in and out
I guess in EvE, 5000+ solar systems, 70 physical servers in one clusters. That'll be 80+ systems in each server. If there is a leak in the code, that'll be 80+ *.exe that have leaks in one server. When server pops, everything in it (from 1.0 to 0.0 systems) pops along too.
HTH.
 ----------------
RecruitMe@NOINT! |

Rellik B00n
|
Posted - 2006.03.04 09:01:00 -
[93]
dont like traffic control at all please remove this feature.
|

Balazs Simon
|
Posted - 2006.03.04 10:59:00 -
[94]
Edited by: Balazs Simon on 04/03/2006 11:01:38
Originally by: Valar I
So 200 people in Jita that have waited 2 seconds each have priority over a system where there is one character trying to enter it, even if he has waited for 300 seconds, since Jita has priority with 200x2 seconds waited and the single character has 1x300 seconds waited. Thus maximizing level of service.
Just think about the 0.0 systems plz, this thing can realy mess up fleet movement. And the poor cov op trying to jump into a system 1 jump before the fleet experience all the lag, slowing down the the whole fleet :)
Just imagine the scennario, if a fleet is jumping into a notehr fleet camping the gate, and the trafic advisor prevent half the gang to go in. CCP will have some realy realy pised ppl, and a few hunder petitions for reinbuhment... - POST WITH YOUR MAIN!
This post is my personal opinion. It does not represent the standpoint of the HUN Corporation in any way. - |

Jim McGregor
|
Posted - 2006.03.04 11:16:00 -
[95]
Right now, the server memory leaks are causing all sort of problems, but when thats been fixed, maybe the cluster will be able to handle more people than before. Maybe traffic advisory will be very rare.
I hope so.
--- "Automatic override. Manual control overridden by autopilot. Please wait for operation to complete. You can override the automatic autopilot override in 28 seconds. Then you can make it wait" |
|

Valar

|
Posted - 2006.03.04 11:24:00 -
[96]
Originally by: 1st of5 can u pls explain how is it possible to have travel advisory in a dead end 0.0 system lik ug-uwz with only me in it ??
AND no before you ask i was not just jumping in and out
Yes, as I explained in my post, traffic advisories are popping up all over the place now, due to the memory leak issues in the server. That causes server performance to degrade to a level where its giving false positives on systems that are located on nodes that are suffering the most from the memory leak.
------ Valar Database admin - Server operations team CCP Games How to write a good bugreport |
|
|

Valar

|
Posted - 2006.03.04 11:25:00 -
[97]
Originally by: Jim McGregor
Right now, the server memory leaks are causing all sort of problems, but when thats been fixed, maybe the cluster will be able to handle more people than before. Maybe traffic advisory will be very rare.
I hope so.
Yes, traffic advisories will be rare when we hotfix the issues with the cluster, but its still normal to run into a few notifications about systems not being loaded shortly after startup. That however sorts itself after a few minutes.
------ Valar Database admin - Server operations team CCP Games How to write a good bugreport |
|

Tachy
|
Posted - 2006.03.04 11:39:00 -
[98]
I hear your words but my belief in ccp's work dropped over the past year considerably.
What's your QA department doing? Do they get their payment for destroying your good work in each and every single attempt at fixing stuff?
Good intentions are the opposite of well done. And since ColdWar you've mostly shown good intentions. EVE is rapidly coming close to being just another online game while it used to be outstanding. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |

Sonya Sagd
|
Posted - 2006.03.04 11:39:00 -
[99]
if it let you out of the system then it would be okay, but i got trappe in a sytem for 30 mins
|

Xtro 2
|
Posted - 2006.03.04 12:02:00 -
[100]
Originally by: Sarmea Moon No, I dont... We dont yet have a way to trip plan a route AROUND these systems. My starter agent has sent me through Jita twice now to get to the other side, to deliver goods. Until that game mechanic is in place ( exclude busy systems) etc, then NO.
Is EveMap still in existance these days, used to save my bacon loads when before i went -10 when traveling to some systems, plotted a course and you coudl exclude specific areas, it was a pretty damned good tool.
UPC - PVP'ers Good and Bad, How Do You Want Peace? Through Talk Or In A Casket? We Decide!
Peace My Brothers... |

Sulten
|
Posted - 2006.03.04 12:04:00 -
[101]
BRING BACK THE HIGHWAYS!!!!!! the reason so many people are in a few systems is it takes to damn long to get around so people stay close to home. bring back the highways and it will sort itself out. ------------
My mission is not to display maturity
(V)IMP |

Veriane
|
Posted - 2006.03.04 12:09:00 -
[102]
Originally by: Sulten BRING BACK THE HIGHWAYS!!!!!! the reason so many people are in a few systems is it takes to damn long to get around so people stay close to home. bring back the highways and it will sort itself out.
severe congestion in a few systems for the win ?
it wont help anything, it will only make it worse to be honest.
|

Bass
|
Posted - 2006.03.04 12:10:00 -
[103]
Its kinda lame but i like the irony of it. It was brought it to stop people getting stuck on gates and stuff. But since its been brought in, more people than ever are getting stuck or kicked :x Yesterday almost every region had a problem, was never like that before, lol.
- Bass
|

Sable Schroedinger
|
Posted - 2006.03.04 12:35:00 -
[104]
Originally by: Gothikia
Originally by: Valar
Originally by: Adjodlo Sounds a little too much like WoW login queues to me. Realism? No. In a real solar system (lets assume we all live in new eden for a moment) there would be thousands or millions of people.. possibly billions if you count the planets.
Isn't the userlimit throttling at startup much more like WoW load queues? Anyways, this will not be as apparent when a) the server memory leak is fixed and b) we get the new SQL server.
Are you guys STILL using SQL Server 2000? Surely to frak you've moved up to 2005 already, and if your not familiar with the differences between the two then i have a shotgun here if you wanna borrow it? 
so let me get this straight, you'd shoot someone for not moving its major production server over to a new version of an MS product only 3-4 months after it came out?
As for flaming the system. Come up with something better. Any idiot can pick apart whats there, it takes more to come up with an alternative. --------------------------------------------
Nothing is as cruel as the righteousness of innocents |

SinBin
|
Posted - 2006.03.04 13:30:00 -
[105]
Originally by: Valar
Yes, traffic advisories will be rare when we hotfix the issues with the cluster, but its still normal to run into a few notifications about systems not being loaded shortly after startup. That however sorts itself after a few minutes.
Valar what about people in wars, a lone guy rnning say for 5/10 enermy ships & your system closes his next jump ?. _______________________________________
Ill Shutup when CCP remove bookmarks |

Tas Devil
|
Posted - 2006.03.04 14:12:00 -
[106]
Originally by: SinBin
Originally by: Valar
Yes, traffic advisories will be rare when we hotfix the issues with the cluster, but its still normal to run into a few notifications about systems not being loaded shortly after startup. That however sorts itself after a few minutes.
Valar what about people in wars, a lone guy rnning say for 5/10 enermy ships & your system closes his next jump ?.
Travel advisory cannot have been thought through ...how the hell can the Devs not see the huge risk it creates if for no reason other then lag or a busy system you are never 100% sure that a gate you approach to escape someone is not simply going to lock down and turn on the red light ...
I'm with you on this 100% from a PVP point of view the concequences of this new 'service' (I'd rather call it a poor way of dealing with a RL issue of server congestion) could be quite severe... and totally unfair...
For what its worth I ask you remove this untested and faulty service ...  The best Laugh ever ... Credit goes to TheKiller8 for this :) |

Gibmundur
|
Posted - 2006.03.04 14:34:00 -
[107]
i like it
|

Matthew
|
Posted - 2006.03.04 15:22:00 -
[108]
Originally by: Tas Devil Travel advisory cannot have been thought through ...how the hell can the Devs not see the huge risk it creates if for no reason other then lag or a busy system you are never 100% sure that a gate you approach to escape someone is not simply going to lock down and turn on the red light ...
If you'd actually been bothered to read what Valar has been posting, you would know that this is not the case. Dismissing his argument as "techie" is not valid - you can't have a debate about a system without the reasoning why that system was introduced. And in the world of computer systems, that explanation will, by definition, require a level of technical detail. Like it nor not, RL computing realities will have an effect on the game. If you argue a point like this without taking that into account, you might as well just sit there demanding the moon on a stick.
The travel advisories should only kick in when a system is still being loaded right after a server restart (so if it's that much of a risk for you, just wait 15mins after restart before trying, as you were forced to do before by the "cluster starting up" delay), or if the system is properly stuck. Once the memory leak is sorted, lag or busy system shouldn't be able to trigger it, unless the lag is so bad that it effectively makes the system stuck anyway (If nothing responds for 15 minutes, I'd say you're stuck!).
Originally by: Tas Devil I'm with you on this 100% from a PVP point of view the concequences of this new 'service' (I'd rather call it a poor way of dealing with a RL issue of server congestion) could be quite severe... and totally unfair...
You say it's unfair that people could run up against a locked gate and be ganked. Well how fair is it to the people chasing you if you can jump into a stuck system and thus essentially fall off the face of the universe? Heck, I'd call that the ultimate way round the PvP logoff timer.
Personally I've never liked the way gates act as an instant, certain "get out of jail free" escape card, especially for those camps that sit everyone on top of it, and simply jump through without firing if anything bigger comes to get them. Once the current memory issue is sorted, gates will still be the bankable escape route they are now 99% of the time, you'll be more likely to lose a ship to a CTD or lag spike than you are because of hitting up aginst a locked gate. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

R3dSh1ft
|
Posted - 2006.03.04 15:44:00 -
[109]
yes!
oui!
ya! ___________________________________________ R3dSh1ft, I want the same thing as every other player in EVE; fame and fortune |

Zhou Enlai
|
Posted - 2006.03.04 15:48:00 -
[110]
Edited by: Zhou Enlai on 04/03/2006 15:48:10
Originally by: Tas Devil
Hello this is a CUSTOMER speaking to you Mr Techie... I don't understand what you are saying ... and all I can see is something that worked last week... that you patched to improve (or at least I still hope you patch to improve things) and the result is a total c.ck up... don't give me long wided excuses as to why it fails and please don't say things like 'our detection method is foolproof 99% of the time' when experience of the last 2 days has shown that its foolproof 1% of the time and c.cks up 99% of the time since your patch...
Oh yeah baby, talk condescending to the developer. Sexy, sexy. 
|

Corp Mule
|
Posted - 2006.03.04 15:50:00 -
[111]
still getting client crashes and not letting me back in the game :(
|

Emdra
|
Posted - 2006.03.04 15:57:00 -
[112]
Originally by: Corp Mule still getting client crashes and not letting me back in the game :(
Same for me and a lot of our Corp. Stuck in Traffic Control Maurasi.
Nothing going. No undocking, no container access, no skill starting.....
I started the game right before RMR-Patch and I must say, never seen a game with that much down-times and times not able to play at all or just very laggy ... and I don't care if the "older players" say, in Eve it is a lot better than in other games, my experience is another.
|

Jaddor
|
Posted - 2006.03.04 16:10:00 -
[113]
End result is I can't even change a learning skill in kisogo and if you are docked there go find something else to do unless you can escape after the next reboot.
|

Manira
|
Posted - 2006.03.04 16:12:00 -
[114]
Your character is located within (New Caldari), which is currently loading. Please try again in a moment.
...me...not...likes 
EVE-Base.net |

Lawman
|
Posted - 2006.03.04 16:29:00 -
[115]
Edited by: Lawman on 04/03/2006 16:32:02
screenie
yeah wonderfull ...... NOT!
|

Emdra
|
Posted - 2006.03.04 16:33:00 -
[116]
Originally by: Lawman Edited by: Lawman on 04/03/2006 16:30:31 Edited by: Lawman on 04/03/2006 16:30:03
screenie
yeah wonderfull ...... NOT!
Hehe thanks !! That helped me to find out how to disable those "XDG53-45 gates service disabled..." messages. Will i miss them ?
|

babyblue
|
Posted - 2006.03.04 17:12:00 -
[117]
Edited by: babyblue on 04/03/2006 17:13:18
Originally by: Sable Schroedinger
Originally by: Gothikia
Originally by: Valar
Originally by: Adjodlo Sounds a little too much like WoW login queues to me. Realism? No. In a real solar system (lets assume we all live in new eden for a moment) there would be thousands or millions of people.. possibly billions if you count the planets.
Isn't the userlimit throttling at startup much more like WoW load queues? Anyways, this will not be as apparent when a) the server memory leak is fixed and b) we get the new SQL server.
Are you guys STILL using SQL Server 2000? Surely to frak you've moved up to 2005 already, and if your not familiar with the differences between the two then i have a shotgun here if you wanna borrow it? 
so let me get this straight, you'd shoot someone for not moving its major production server over to a new version of an MS product only 3-4 months after it came out?
As for flaming the system. Come up with something better. Any idiot can pick apart whats there, it takes more to come up with an alternative.
Yes. We have some customers still using SQL server 7. Maybe thats a bit too conservative, but it would be a bit risky to go with 2005 at least before the first service pack.
Anyway, as the dev said, this is a memory leak and probably not such a bad feature when it's working properly.
|

Ron Lygera
|
Posted - 2006.03.04 17:15:00 -
[118]
In short:
With or without server troubles, this "travel advisory" is a mistake. People should not be kept out of systems in force. This is nothing else, but a mini attempt at sharding.
Fear the shards.
|

More Ahn
|
Posted - 2006.03.04 17:51:00 -
[119]
Originally by: Ron Lygera In short:
With or without server troubles, this "travel advisory" is a mistake. People should not be kept out of systems in force. This is nothing else, but a mini attempt at sharding.
Fear the shards.
Those systems that you want to jump into, that have travel advisories, are so badly loaded that even if you could jump in, or undock, you wouldn't be enjoying it.
|

More Ahn
|
Posted - 2006.03.04 17:56:00 -
[120]
Originally by: Ron Lygera In short:
With or without server troubles, this "travel advisory" is a mistake. People should not be kept out of systems in force. This is nothing else, but a mini attempt at sharding.
Fear the shards.
Those systems that you want to jump into, that have travel advisories, are so badly loaded that even if you could jump in, or undock, you wouldn't be enjoying it. (Well, except when the server restarts, but those advisories clear pretty quick)
|
| |
|
| Pages: 1 2 3 [4] 5 6 :: one page |
| First page | Previous page | Next page | Last page |