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Thread Statistics | Show CCP posts - 3 post(s) |

Kirex
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Posted - 2006.05.01 17:37:00 -
[331]
But who in their right mind will use 5 7.5km scramblers on anything bigger than a frigate? Who in their right mind will fill their mids with scrams?
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Jaos Nekri
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Posted - 2006.05.01 17:44:00 -
[332]
Originally by: Kirex But who in their right mind will use 5 7.5km scramblers on anything bigger than a frigate? Who in their right mind will fill their mids with scrams?
Someone who wanted to pop an apoc with 8 stabs?

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Odet
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Posted - 2006.05.01 18:06:00 -
[333]
Originally by: Jaos Nekri
Originally by: Kirex But who in their right mind will use 5 7.5km scramblers on anything bigger than a frigate? Who in their right mind will fill their mids with scrams?
Someone who wanted to pop an apoc with 8 stabs?

those no viable "catching" ship possible that will fit 5 scrams and stop 8 wcs....
_______I podded a Dev and all I got was this lousy Implant_______ =This podding has been brought to you by Odet, the only way to fry.= |

Kirex
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Posted - 2006.05.01 18:21:00 -
[334]
IIRC, the only possible BS that can use 5 (7.5km) scrams and a mwd is the scorpion. But again, who will fly a ship with 3+ scrams in pvp? Med slots are the slots that will make or break a ship.
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DemoIition
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Posted - 2006.05.01 18:26:00 -
[335]
12 pages of bleating on about wanting an easier kill coz every once in a while the poor sod gets away, wcs arent a problem because, i would imagine that those that fit them are running like hell in a non combat ship or has no intention of pvp, ing, next you ll want em to put the hardeners offline when you warp into attack.,, oh yeah i forget their supposed to reduce their speed to a crawl for you too. Lazy.
Pirates complaining about not getting easy enough kills And carebears complaining about not being able to mine bistot with no risk. your all as bad as each other.
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Kirex
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Posted - 2006.05.01 18:36:00 -
[336]
Edited by: Kirex on 01/05/2006 18:36:15
Originally by: DemoIition 12 pages of bleating on about wanting an easier kill coz every once in a while the poor sod gets away, wcs arent a problem because, i would imagine that those that fit them are running like hell in a non combat ship or has no intention of pvp, ing, next you ll want em to put the hardeners offline when you warp into attack.,, oh yeah i forget their supposed to reduce their speed to a crawl for you too. Lazy.
Pirates complaining about not getting easy enough kills And carebears complaining about not being able to mine bistot with no risk. your all as bad as each other.
Dont be stupid, the whole point of this thread is beacause theyre fitting wcs with combat setup.
edit:spelling
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Dynast
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Posted - 2006.05.01 18:45:00 -
[337]
People fit warp scramblers with a combat setup so they can lock down targets, and this is perfectly normal. People fit WCS with a combat setup so they can hit and run, and it's unfair.
Funny how that works.
If somebody chooses to fit for hit & run, you can either accept that they're gonna get away from you the vast majority of the time, or you can fit to lock them down. 8 WCS is not a common scenario when it comes to stabbed out ships, more like 3-5, most often on Ravens. For Gallente, the obvious choice would be a MWD, 3x 7.5k scrams, and a cap injector, if you feel a really strong need to be able to lock down stabbed out ships. At which point they have their shield tank and maybe ECM, and you have your armor tank and maybe damage mods.
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Blind Man
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Posted - 2006.05.01 18:51:00 -
[338]
Originally by: Keta Min it's amazing how lorth keeps calmly repeating the eternal facts of wcs usage with hordes of morons trying to crush him with pseudo-arguments. nerves of steel tbh 
Lorth ftw. I dont even need to reply anymore 
Passari will never be safe again |

DemoIition
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Posted - 2006.05.01 18:58:00 -
[339]
Realy? who in their right mind would fit them on a combat ship and go get some action, no point in even going in that case then,as you gimp your loadout i would think on most ships. and whats the point anyway if your gonna run away, when the plating gets a little warm. having said that other aspect of roleplay, traders and the ilk need them to survive i would think so nerfng them is penalising people that prefer trade.the simple answer then is make em same as damage controls can only use one,, but if so you should be prepared to only be able to fit 1 scam. Some people would prefer to run i suppose at the last minute, but lets face it its not haulers and miners fittings wcs to there barges in 0.0,, seems like is it, its prolly other combat types and prolly other pirate's. Kinda ironic realy.
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Dynast
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Posted - 2006.05.01 19:31:00 -
[340]
Originally by: Blind Man
Originally by: Keta Min it's amazing how lorth keeps calmly repeating the eternal facts of wcs usage with hordes of morons trying to crush him with pseudo-arguments. nerves of steel tbh 
Lorth ftw. I dont even need to reply anymore 
What's really amazing is that he'd expect the same invalid arguments that CCP has ignored for years now to convince anybody of anything.
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Odet
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Posted - 2006.05.01 19:35:00 -
[341]
Originally by: Dynast People fit warp scramblers with a combat setup so they can lock down targets, and this is perfectly normal. People fit WCS with a combat setup so they can hit and run, and it's unfair.
Funny how that works.
If somebody chooses to fit for hit & run, you can either accept that they're gonna get away from you the vast majority of the time, or you can fit to lock them down. 8 WCS is not a common scenario when it comes to stabbed out ships, more like 3-5, most often on Ravens. For Gallente, the obvious choice would be a MWD, 3x 7.5k scrams, and a cap injector, if you feel a really strong need to be able to lock down stabbed out ships. At which point they have their shield tank and maybe ECM, and you have your armor tank and maybe damage mods.
Tell about this mystery gallente tackling ship with 5 mid slots? for some reason only you have heard of it.....
_______I podded a Dev and all I got was this lousy Implant_______ =This podding has been brought to you by Odet, the only way to fry.= |

Jane Vladmir
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Posted - 2006.05.01 20:09:00 -
[342]
I for one hope they get fixed propper.
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Malena Panic
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Posted - 2006.05.01 20:16:00 -
[343]
Originally by: Odet Tell about this mystery gallente tackling ship with 5 mid slots? for some reason only you have heard of it.....
I'm a newb and *I've* heard of it...
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Hunters Presence
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Posted - 2006.05.01 20:18:00 -
[344]
Quote: Tell about this mystery gallente tackling ship with 5 mid slots? for some reason only you have heard of it.....
Um, the Celestis?  -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Talen Kross
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Posted - 2006.05.01 20:20:00 -
[345]
Originally by: Odet
Tell about this mystery gallente tackling ship with 5 mid slots? for some reason only you have heard of it.....
Don't know what ship he was talking about but Helios comes straight to mind. . Tuxford: "Besides I've got the nerfbat now, tremble in fear"
Eviltwin I: "...or keep em scrambled in a belt while you goto dinner for 15min"
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Odet
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Posted - 2006.05.01 20:33:00 -
[346]
note I said tackling ship. aka no not the celestis or the helios.
_______I podded a Dev and all I got was this lousy Implant_______ =This podding has been brought to you by Odet, the only way to fry.= |

Hunters Presence
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Posted - 2006.05.01 20:38:00 -
[347]
Originally by: Odet note I said tackling ship. aka no not the celestis or the helios.
Um... why not?  -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Odet
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Posted - 2006.05.01 20:45:00 -
[348]
Because they're not viable tacklers as they are slow.
And you'll never get close enough to your target to scramble it.
thought that was obvious, but I guess you needed that explained to you.
If you still dont understand simple game mechanics evemail me ingame I'll draw you a picture.
_______I podded a Dev and all I got was this lousy Implant_______ =This podding has been brought to you by Odet, the only way to fry.= |

Hunters Presence
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Posted - 2006.05.01 20:50:00 -
[349]
Edited by: Hunters Presence on 01/05/2006 20:52:15
Originally by: Odet Because they're not viable tacklers as they are slow.
And you'll never get close enough to your target to scramble it.
thought that was obvious, but I guess you needed that explained to you.
If you still dont understand simple game mechanics evemail me ingame I'll draw you a picture.
Are you kidding? In that case it's impossible for Amarrians for tackle. Oh no wait I manage it fine in my tracking APOC. 
If you look back a page or two and you'll see this all nicely outlined (and that example uses strength 2 stabs ffs).
There's more than one way of tackling.
Edit: Removed some of the patronisation. -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Kirex
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Posted - 2006.05.01 21:20:00 -
[350]
Originally by: Hunters Presence Edited by: Hunters Presence on 01/05/2006 20:52:15
Originally by: Odet Because they're not viable tacklers as they are slow.
And you'll never get close enough to your target to scramble it.
thought that was obvious, but I guess you needed that explained to you.
If you still dont understand simple game mechanics evemail me ingame I'll draw you a picture.
Are you kidding? In that case it's impossible for Amarrians for tackle. Oh no wait I manage it fine in my tracking APOC. 
If you look back a page or two and you'll see this all nicely outlined (and that example uses strength 2 stabs ffs).
There's more than one way of tackling.
Edit: Removed some of the patronisation.
Do you know what tackling is?
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Hunters Presence
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Posted - 2006.05.01 21:23:00 -
[351]
Edited by: Hunters Presence on 01/05/2006 21:25:27
Originally by: Kirex Do you know what tackling is?
Where's that damn EvE online glossary when you it?
Yes I damn well know what tackling is! -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Garage
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Posted - 2006.05.01 21:32:00 -
[352]
Next week, on no, they logged, please CCP make it so their ship stays there for a min so I can blow it up if they log!
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Odet
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Posted - 2006.05.01 22:24:00 -
[353]
Originally by: Hunters Presence Edited by: Hunters Presence on 01/05/2006 21:33:13
Originally by: Kirex Do you know what tackling is?
Yes I damn well know what tackling is!
Well obviously you dont.
_______I podded a Dev and all I got was this lousy Implant_______ =This podding has been brought to you by Odet, the only way to fry.= |

Hunters Presence
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Posted - 2006.05.01 22:27:00 -
[354]
Originally by: Odet
Originally by: Hunters Presence Edited by: Hunters Presence on 01/05/2006 21:33:13
Originally by: Kirex Do you know what tackling is?
Yes I damn well know what tackling is!
Well obviously you dont.
Because clearly it's impossible to fit an Apoc with scramblers and use them effectively?
Ok, you carry on believing that  -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

cRaNbErRy MuFfInMaN
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Posted - 2006.05.01 23:02:00 -
[355]
i dont blame carebears for fitting stabs i mean with all the ECM *****s around people cant get a 1vs 1 fight anymore so they fit stabs to bail. And as for fitting 5 7.5km scrams thats radiculous. Only way ud catch someone with that would be if u where in a cruiser or frig and if your in low sec sentrys = pop. But there are plentys of ways to catch 8 stab geddon guys just takes a 3 person gang and scouts
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milinkoee
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Posted - 2006.05.01 23:07:00 -
[356]
To the OP, whaaaaaaaaaa!
Stabs are fine, never fit them myself (hate to waste the slot), but I hardly blame those that do. I pirate so I cuss everytime someone gets away with stabs, then I go fit more scrams or get a mate with a few and hunt him down again.
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Kirex
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Posted - 2006.05.01 23:10:00 -
[357]
Originally by: Hunters Presence
Originally by: Odet
Originally by: Hunters Presence Edited by: Hunters Presence on 01/05/2006 21:33:13
Originally by: Kirex Do you know what tackling is?
Yes I damn well know what tackling is!
Well obviously you dont.
Because clearly it's impossible to fit an Apoc with scramblers and use them effectively?
Ok, you carry on believing that 
Tacklers are cheap, fast, low lock time, small, have enough meds for at least a 7.5 scram and mwd, agile, ect.. An apoc is none of those except the fact it has enough meds for a scram and mwd.
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Hunters Presence
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Posted - 2006.05.01 23:18:00 -
[358]
Originally by: Kirex
Originally by: Hunters Presence
Originally by: Odet
Originally by: Hunters Presence Edited by: Hunters Presence on 01/05/2006 21:33:13
Originally by: Kirex Do you know what tackling is?
Yes I damn well know what tackling is!
Well obviously you dont.
Because clearly it's impossible to fit an Apoc with scramblers and use them effectively?
Ok, you carry on believing that 
Tacklers are cheap, fast, low lock time, small, have enough meds for at least a 7.5 scram and mwd, agile, ect.. An apoc is none of those except the fact it has enough meds for a scram and mwd.
A tackler is anything that can jump on an opponent and hold them in place successfully. Hence the name. Cost, agility and all those others characteristics are void if you can just jump right on top of them...
As I keep saying, there's more than one way to tackle. Lots more. -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Odet
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Posted - 2006.05.01 23:36:00 -
[359]
Originally by: Hunters Presence
Originally by: Kirex
Originally by: Hunters Presence
Originally by: Odet
Originally by: Hunters Presence Edited by: Hunters Presence on 01/05/2006 21:33:13
Originally by: Kirex Do you know what tackling is?
Yes I damn well know what tackling is!
Well obviously you dont.
Because clearly it's impossible to fit an Apoc with scramblers and use them effectively?
Ok, you carry on believing that 
Tacklers are cheap, fast, low lock time, small, have enough meds for at least a 7.5 scram and mwd, agile, ect.. An apoc is none of those except the fact it has enough meds for a scram and mwd.
A tackler is anything that can jump on an opponent and hold them in place successfully. Hence the name. Cost, agility and all those others characteristics are void if you can just jump right on top of them...
As I keep saying, there's more than one way to tackle. Lots more.
Since you're clearly new to eve I'd like to say Hello and welcome.
You said it yourself a tackler needs to be able to keep its target locked down succesfully.
Which is not viable in anything but a fast and agile ship.
You keep saying theres more then one way to tackle, why dont you enlighten us with your wisdom.
_______I podded a Dev and all I got was this lousy Implant_______ =This podding has been brought to you by Odet, the only way to fry.= |

Hunters Presence
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Posted - 2006.05.01 23:46:00 -
[360]
Quote: You said it yourself a tackler needs to be able to keep its target locked down succesfully.
Which is not viable in anything but a fast and agile ship.
You keep saying theres more then one way to tackle, why dont you enlighten us with your wisdom.
Well I quoted one on the previous page (I wonder how many times I'll end up pointing that out) but I'm not giving away ALL my trade secrets. In three weeks I've made enough from low sec pirating to buy a Navy Apoc and set up my own POS long-term. It's my techniques that seperate me from the average belt pirate... -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |
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