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Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 00:14:00 -
[1] - Quote
So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point? |

Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
325
|
Posted - 2014.01.02 00:17:00 -
[2] - Quote
Gulliver Kilmister wrote:there is not a single viable T2 B2 to advance to
Black ops . . . /thread Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Nevyn Auscent
Broke Sauce
842
|
Posted - 2014.01.02 00:17:00 -
[3] - Quote
Marauders are actually a viable upgrade. One can argue the cost is questionable & that they could be better designed, but the ship itself is a decent step from their T1 cousins now. They also don't have poor resists, the T1 BS have identical resists to all T1 ships. Only the T2 ships have lower resists. Sig & Speed tanking can be countered by TP's & Webs. So when you need 'in your face' brute force tanking, the BS does it. They also have huge range when you consider snipers, large DPS compared in most cases to other subcaps.
So.... that's why people use them. |

ElQuirko
Black Dragon Fighting Society The Devil's Tattoo
3157
|
Posted - 2014.01.02 00:18:00 -
[4] - Quote
Alduin666 Shikkoken wrote:Gulliver Kilmister wrote:there is not a single viable T2 B2 to advance to Black ops . . . /thread Marauders . . . //thread// Dodixie > Hek |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 00:19:00 -
[5] - Quote
Alduin666 Shikkoken wrote:
Black ops . . . /thread
They were buffed? When?
|

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 00:22:00 -
[6] - Quote
ElQuirko wrote:Alduin666 Shikkoken wrote:Gulliver Kilmister wrote:there is not a single viable T2 B2 to advance to Black ops . . . /thread Marauders . . . //thread//
Read about the changes and wondered what they're good for now (?) |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 00:32:00 -
[7] - Quote
Nevyn Auscent wrote:Marauders are actually a viable upgrade. One can argue the cost is questionable & that they could be better designed, but the ship itself is a decent step from their T1 cousins now. They also don't have poor resists, the T1 BS have identical resists to all T1 ships. Only the T2 ships have lower resists. Sig & Speed tanking can be countered by TP's & Webs. So when you need 'in your face' brute force tanking, the BS does it. They also have huge range when you consider snipers, large DPS compared in most cases to other subcaps.
So.... that's why people use them.
It's a step from their T1 counterparts - agreed - but the T1 counterparts are atrocious.
T2 have lower resists? Thats new to me.
Sig & speed tanking can be countered with webs and TPs - yes - but BS come perma webbed and TPd right out of the box, at any range.
I agree on the range, but whilst EFT DPS look kind of 'meh' the actual applied DPS is poor due to their guns sig resolution and poor tracking. |

Nevyn Auscent
Broke Sauce
842
|
Posted - 2014.01.02 00:35:00 -
[8] - Quote
T2 BS have lower Resists than T2 Cruisers (Like HAC's). Not lower than T1. |

Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
325
|
Posted - 2014.01.02 00:36:00 -
[9] - Quote
Gulliver Kilmister wrote:Alduin666 Shikkoken wrote:
Black ops . . . /thread
They were buffed? When?
They weren't. You've never done black ops stuff have you? Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Jenn aSide
STK Scientific Initiative Mercenaries
4097
|
Posted - 2014.01.02 00:42:00 -
[10] - Quote
Machariel
/Thread
|

Ginger Barbarella
Caldari Provisions Caldari State
1822
|
Posted - 2014.01.02 00:43:00 -
[11] - Quote
Why do people eat oranges, when apples are just SOOOO much better?!??? I don't get it... "Blow it all on Quafe and strippers." --- Sorlac |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 00:46:00 -
[12] - Quote
Alduin666 Shikkoken wrote:
They weren't. You've never done black ops stuff have you?[/quote]
No - how would I? I'm a noob.
On paper, they look like the T1 BS - just with worse DPS and EHP and the ability to fit a very short range portal limited to few ships.
What's that great black ops stuff you do? |

Tollen Gallen
Xionworld
4836
|
Posted - 2014.01.02 00:47:00 -
[13] - Quote
I like Battleships. Zimmy Zeta - I f*cking love martinis. the original ones, with gin, not that vodka martini crap. Carmen Electra - You are also on my block list. |

Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
325
|
Posted - 2014.01.02 00:49:00 -
[14] - Quote
Gulliver Kilmister wrote:Alduin666 Shikkoken wrote:
They weren't. You've never done black ops stuff have you?
No - how would I? I'm a noob. On paper, they look like the T1 BS - just with worse DPS and EHP and the ability to fit a very short range portal limited to few ships. What's that great black ops stuff you do?
You're a noob, never experienced battleship stuff (mauraders, null anomaly ratting, black ops, incursions, etc) yet you say they are bad?
Here's the wiki, start reading it and come back when you're a tad bit more educated. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Garandras
Black Aces Against ALL Authorities
121
|
Posted - 2014.01.02 00:51:00 -
[15] - Quote
Battleships are good fun.. love the Mach gotta train into blops still myself but looking forward to it.
Also nuet Geddon useful/annoying |

Nevyn Auscent
Broke Sauce
843
|
Posted - 2014.01.02 00:52:00 -
[16] - Quote
The level 4 mission effect also puts a lot of people into BS, who then want to use that training elsewhere. Basically lvl 4 missions are tricky to do in non BS ships, due to the DPS output needed sometimes to break the NPC BS tanks. T3 cruisers can do it and if you are good, you can do it with some of the smaller T2's. Or simply as a fleet in smaller T1's (A few Cruisers working together for example).
As do Null fleet doctrines when you are engaging structures as part of your objectives. |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 00:55:00 -
[17] - Quote
Alduin666 Shikkoken wrote:You're a noob, never experienced battleship stuff (mauraders, null anomaly ratting, black ops, incursions, etc) yet you say they are bad? Here's the wiki, start reading it and come back when you're a tad bit more educated.
You're wrong. I never said they were bad, I asked why people fly them.
So much for uneducated posts... |

James Amril-Kesh
4S Corporation Goonswarm Federation
8031
|
Posted - 2014.01.02 00:59:00 -
[18] - Quote
Some battleships are quite good for null pvp. Dominix and Megathron are excellent. Apoc Navy Issue is popular. Armageddons ate great neuting ships. Latest video - Pandemic Legion titan and supers killed |

Eram Fidard
Republic Military School Minmatar Republic
614
|
Posted - 2014.01.02 01:03:00 -
[19] - Quote
Gulliver Kilmister wrote:So what's the point?
That's supposed to be your job. Figure it out. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
327
|
Posted - 2014.01.02 01:04:00 -
[20] - Quote
Gulliver Kilmister wrote:You're wrong. I never said they were bad, I asked why people fly them.
Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 BS to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point?
Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Infinity Ziona
Cloakers
1274
|
Posted - 2014.01.02 01:05:00 -
[21] - Quote
They're only useful for two things. Shooting red squares and as disposable fleet ships due to insurance and range projection.
They have been nerfed so hard its very difficult to justify using them over something else in game.
Subcap killing: BC, T3 and even carriers > BS due to weapon size, tracking, lock time and speed. Tanking: T3's have more EHP amplified by small sig radius and speed. Small gangs: Warp speeds, agility, speed make them undesirable. Gate camping: Mobility, locktime, damage application make them undesirable. Combat anoms - you can use 2 or 3 RR BS to run a 10/10 or 1 Hac to run the same combat anom due to to BS's aweful sig radius and citidel torp application (20k damage vs Ishtar / Tengu 1k or less) as well as damage application (BS Torps or Cruise (bad) vs Tengu HAM (good) or Ishtar Sentry (excellent), mobility, cloakability (lock time nerfage)).
BS have all the negatives of a capital but not the EHP / mobility (jump drive) of one. |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 01:11:00 -
[22] - Quote
Alduin666 Shikkoken wrote:Gulliver Kilmister wrote:You're wrong. I never said they were bad, I asked why people fly them. Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 BS to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point?
Those are facts that I came up with due to reading about BS before investing time and money made me wonder why people fly them before I invegst time and money into flying them.
Here's the Wiki, it might help. |

Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
327
|
Posted - 2014.01.02 01:17:00 -
[23] - Quote
Gulliver Kilmister wrote:Alduin666 Shikkoken wrote:Gulliver Kilmister wrote:You're wrong. I never said they were bad, I asked why people fly them. Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 BS to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point? Those are facts that I came up with due to reading about BS which made me wonder why people fly them before I invest time and money into flying them. Here's the Wiki, it might help. ...but thanks for letting me take part in your rich experience - it has proven to be very constructive for this thread :).
I don't know how you define constructive . . . but ok I guess. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Leigh Akiga
Perkone Caldari State
485
|
Posted - 2014.01.02 01:20:00 -
[24] - Quote
Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point?
EHP
Although, in the age of the assigned sentry drone blap, that doesnt really help much. You are correct sir, there is no longer any reason to fly battleships. Everyone train archons! |

Ginger Barbarella
Caldari Provisions Caldari State
1822
|
Posted - 2014.01.02 01:31:00 -
[25] - Quote
Gulliver Kilmister wrote: Those are facts that I came up with due to reading about BS which made me wonder why people fly them before I invest time and money into flying them.
Once you learn that most ships in Eve have a purpose and a role, you'll probably see the roles Battleships can serve. Until that time, focus on your support skills (if you can't fly anything, let alone a battleship, without proper support skills, then you'll never "get it"), weapons, and cruisers and battlecruisers. Learn FIRST.
Oh, and nice troll. 2/10 "Blow it all on Quafe and strippers." --- Sorlac |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 01:33:00 -
[26] - Quote
Alduin666 Shikkoken wrote: I don't know how you define constructive . . . but ok I guess.
It was constructive because your argument in your original post to this thread appeared to claim that the power of black ops itself were enough to justify all the weaknesses to the BS class as a whole as indicated by your 'end thread' comment.
You claimed I said they were bad, which I never did - I stated some facts about BS I've researched which discouraged me from training for them.
I'd call your posts very constructive due to the impressive display of how people contributing nothing useful to a question and venting nothing but hot air make fools of themselves.
|

Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
328
|
Posted - 2014.01.02 01:34:00 -
[27] - Quote
Gulliver Kilmister wrote:Alduin666 Shikkoken wrote: I don't know how you define constructive . . . but ok I guess.
It was constructive because your argument in your original post to this thread appeared to claim that the power of black ops itself were enough to justify all the weaknesses to the BS class as a whole as indicated by your 'end thread' comment. You claimed I said they were bad, which I never did - I stated some facts about BS I've researched which discouraged me from training for them. I'd call your posts very constructive due to the impressive display of how people contributing nothing useful to a question and venting nothing but hot air make fools of themselves.
What you mean trolling? Yea that's what we do here in General Discussion. If you want a serious answer go ask in the new player forums. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Hasikan Miallok
Republic University Minmatar Republic
95
|
Posted - 2014.01.02 01:35:00 -
[28] - Quote
In the case of Incursion they are the best thing for the job.
In the case of PvP ... who told you about BS ??? There are no BS, please step away from the keyboard and keep your hands in plain sight.
In the case of ratting ... HACs like the Ishtar and T3s like the Legion and Tengu can get access to places BS are banned from so you see few BS.
In the case of Level IV mission running, well level IVs are a doddle once your skills are up and you can do level IVs in an assault frigate if you want ... but battleships make for stress free mission grinding. |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 01:38:00 -
[29] - Quote
Alduin666 Shikkoken wrote: What you mean trolling? Yea that's what we do here in General Discussion. If you want a serious answer go ask in the new player forums.
Point me to the post where I even mentioned the word trolling, please.
Oh - and on a side note, trolling is prohibited on these forums... |

Batelle
Komm susser Tod
1074
|
Posted - 2014.01.02 01:41:00 -
[30] - Quote
Infinity Ziona wrote:They're only useful for two things. Shooting red squares and as disposable fleet ships due to insurance and range projection.
This is a good two sentence explanation. Luckily, lots of people like shooting red squares. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
328
|
Posted - 2014.01.02 01:43:00 -
[31] - Quote
Gulliver Kilmister wrote:Point me to the post where I even mentioned the word trolling, please.
Gulliver Kilmister wrote:I'd call your posts very constructive due to the impressive display of how people contributing nothing useful to a question and venting nothing but hot air make fools of themselves.
Gulliver Kilmister wrote:Oh - and on a side note, trolling is prohibited on these forums...
Yep you are new here. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 01:46:00 -
[32] - Quote
Alduin666 Shikkoken wrote:
Yep you are new here.
Indeed |

thetwilitehour
GoonWaffe
206
|
Posted - 2014.01.02 01:49:00 -
[33] - Quote
Gulliver Kilmister wrote:Alduin666 Shikkoken wrote:
Yep you are new here.
Indeed
It's a tool box. BS is a certain kind of tool, with a certain kind of application. Sometimes you want a 20 lb sledge, other times you wan't a ball peen hammer. There is no be all end all ship that you use for every situation. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
4629
|
Posted - 2014.01.02 02:00:00 -
[34] - Quote
Battleships, like any ship, have pros and cons... strengths and weaknesses... compared to other ships in different tactics.
From a solo and small gang perspective they lack mobility, the ability to dictate range, and are vulnerable to numerous smaller ships. Ergo... they are inferior in this regard.
But with liberal amounts of support and/or smashing structures are the order of the day then few other sub-capitals have the staying power (tank) or the firepower (DPS) that a battleship has combined into one hull.
Basically... battleships are "one trick ponies." And it's a good trick. People will continue using them because when you need to stay on the field for a long time and hit hard while doing it, nothing comes close to the usefulness of a battleship. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
|

ISD Ezwal
ISD Community Communications Liaisons
752

|
Posted - 2014.01.02 02:07:00 -
[35] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The rules: 5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
That said, I wish you all a good and happy 2014! ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.01.02 02:15:00 -
[36] - Quote
ISD Ezwal wrote:
That said, I wish you all a good and happy 2014!
Thanks for cleaning out the rubbish and all the best wishes for the new year :).
I must indeed be new here.
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
609
|
Posted - 2014.01.02 02:20:00 -
[37] - Quote
Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point?
Afaik the Ishtar and tengu are the best PVE cruisers. The dominix (battleship) has the same tracking as the Ishtar and more gun dps, and can run 4 damage mods as well as an armor tank, leaving it more midslots free for applied dps mods.
ie I wound up using the Ishtar for null ratting against kin/therm shooting rats, but prefer dominix for highsec missioning.
The kronos is an oddball, it does a few missions faster than a dominix (particularly those that blasters will apply properly in), and some it just cannot beat a dominix, whether or not it has rails or blasters - about all you can do with it is salvage on the fly to boost isk/hr.
All marauders can now bastion tank ridiculous amounts of dps, so can solo a lot of L5s and one imagines that both neuting/webbing L5s and neuting/webbing high level sleepers can probably be cheesed by dropping a can of cap charges from an alignment hauler (one that you don't care if it explodes anyway) - so yes there is a lot of stuff a solo marauder can do that neither a battleship nor cruiser can with a little prep in the encounter. |

Katran Luftschreck
Stillwater Corporation
2107
|
Posted - 2014.01.02 02:35:00 -
[38] - Quote
I've often wondered why a battleship has slower lock-on times than smaller ships, especially considering that their signal strength is higher.
So ... bigger ship = more sensors = more sensor strength but bigger ship = more sensors = slower lock on-time?
I know that reality tends to take a back seat to game balance, but that little "feature" is really breaking my suspension of disbelief.
Yes, I can see how targeting a bigger ship would take less time than a smaller ship, after all it has a larger signature radius. But then adding more penalties to this by giving bigger ships crap lock on times is too much. Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Unsuccessful At Everything
The Troll Bridge
8752
|
Posted - 2014.01.02 02:40:00 -
[39] - Quote
Why fly BS?
4 words:
New Sexy Megathron hull. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

ShahFluffers
Ice Fire Warriors Late Night Alliance
4629
|
Posted - 2014.01.02 03:07:00 -
[40] - Quote
Katran Luftschreck wrote:I've often wondered why a battleship has slower lock-on times than smaller ships, especially considering that their signal strength is higher.
So ... bigger ship = more sensors = more sensor strength but bigger ship = more sensors = slower lock on-time?
I know that reality tends to take a back seat to game balance, but that little "feature" is really breaking my suspension of disbelief.
Yes, I can see how targeting a bigger ship would take less time than a smaller ship, after all it has a larger signature radius. But then adding more penalties to this by giving bigger ships crap lock on times is too much. Because insta-locking battleships camping stargates should totally be a thing.
It's all about game balance. Slow locking times for larger ships forces people to vary their fleets and provides a way for smaller, faster ships (that can't match a larger ship in raw power) the ability to disengage. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Hasikan Miallok
Republic University Minmatar Republic
96
|
Posted - 2014.01.02 03:09:00 -
[41] - Quote
Katran Luftschreck wrote:I've often wondered why a battleship has slower lock-on times than smaller ships, especially considering that their signal strength is higher.
So ... bigger ship = more sensors = more sensor strength but bigger ship = more sensors = slower lock on-time?
I know that reality tends to take a back seat to game balance, but that little "feature" is really breaking my suspension of disbelief.
Yes, I can see how targeting a bigger ship would take less time than a smaller ship, after all it has a larger signature radius. But then adding more penalties to this by giving bigger ships crap lock on times is too much.
Suspension of disbelief in a game where the physics are based on rubber duckies floating in a bath-tub ? |

Ptraci
3 R Corporation Boarderline Cartel
1638
|
Posted - 2014.01.02 03:13:00 -
[42] - Quote
Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point?
Because they will rip apart a fleet of cruisers in 10 seconds flat. BS on its own is shockingly vulnerable. A few BS with logi support are an impressive force - the alpha alone will instapop most targets if the fleet is being flown properly by disciplined pilots. Frigates are not usually a threat, the BS can just warp off/gate jump away/microjump out of the way. Against bigger stuff like fast hacs, etc, well that's what the logi is for, and the BS has a huge, huge buffer tank. Every ship has a function in Eve. Every single one has a niche. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
689
|
Posted - 2014.01.02 03:23:00 -
[43] - Quote
Rattlesnake, all day, every day |

Hasikan Miallok
Republic University Minmatar Republic
97
|
Posted - 2014.01.02 03:53:00 -
[44] - Quote
TBH if the OP just wants a much tougher ship that otherwise behaves like a frigate they should look at training for Assault Frigates. |

baltec1
Bat Country Goonswarm Federation
9709
|
Posted - 2014.01.02 05:12:00 -
[45] - Quote
Battleships are fine, they simply need more thought. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Daimon Kaiera
GoonWaffe Goonswarm Federation
496
|
Posted - 2014.01.02 05:33:00 -
[46] - Quote
Nerf afk cloaking .... . .-.. .--. / .. / .... .- ...- . / ..-. .- .-.. .-.. . -. / .- -. -.. / .. / -.-. .- -. -. --- - / --. . - / ..- .--. / ... - --- .--. - .... .. ... / ... .. --. -. .- - ..- .-. . / .. -.. . .- / .. ... / -. --- - / ... - --- .-.. . -. / ... - --- .--. |

Tetsuo Tsukaya
Itinerant Empire
230
|
Posted - 2014.01.02 05:38:00 -
[47] - Quote
Gulliver Kilmister wrote:Nevyn Auscent wrote:Marauders are actually a viable upgrade. One can argue the cost is questionable & that they could be better designed, but the ship itself is a decent step from their T1 cousins now. They also don't have poor resists, the T1 BS have identical resists to all T1 ships. Only the T2 ships have lower resists. Sig & Speed tanking can be countered by TP's & Webs. So when you need 'in your face' brute force tanking, the BS does it. They also have huge range when you consider snipers, large DPS compared in most cases to other subcaps.
So.... that's why people use them. It's a step from their T1 counterparts - agreed - but the T1 counterparts are atrocious. T2 have lower resists? Thats new to me. Sig & speed tanking can be countered with webs and TPs - yes - but BS come perma webbed and TPd right out of the box, at any range and navy BCs have higher EHP. I agree on the range, but whilst EFT DPS look kind of 'meh' the actual applied DPS is poor due to their guns sig resolution and poor tracking.
Battleships meant to be flown in supported fleets and not very strong solo. Wonders never cease... |

baltec1
Bat Country Goonswarm Federation
9710
|
Posted - 2014.01.02 05:55:00 -
[48] - Quote
Tetsuo Tsukaya wrote:Gulliver Kilmister wrote:Nevyn Auscent wrote:Marauders are actually a viable upgrade. One can argue the cost is questionable & that they could be better designed, but the ship itself is a decent step from their T1 cousins now. They also don't have poor resists, the T1 BS have identical resists to all T1 ships. Only the T2 ships have lower resists. Sig & Speed tanking can be countered by TP's & Webs. So when you need 'in your face' brute force tanking, the BS does it. They also have huge range when you consider snipers, large DPS compared in most cases to other subcaps.
So.... that's why people use them. It's a step from their T1 counterparts - agreed - but the T1 counterparts are atrocious. T2 have lower resists? Thats new to me. Sig & speed tanking can be countered with webs and TPs - yes - but BS come perma webbed and TPd right out of the box, at any range and navy BCs have higher EHP. I agree on the range, but whilst EFT DPS look kind of 'meh' the actual applied DPS is poor due to their guns sig resolution and poor tracking. Battleships meant to be flown in supported fleets and not very strong solo. Wonders never cease...
The raven hulls are rather good at solo work. Join Bat Country today and defend the Glorious Socialist Dictatorship |

James Amril-Kesh
4S Corporation Goonswarm Federation
8037
|
Posted - 2014.01.02 06:15:00 -
[49] - Quote
The Typhoon isn't bad either. Latest video - Pandemic Legion titan and supers killed |

Job Valador
Sovereign Colonies Armed Forces
524
|
Posted - 2014.01.02 06:20:00 -
[50] - Quote
My wonderful geddon. Oh how useful you are friend. "The stone exhibited a profound lack of movement." |

Cheng Musana
Purple Space Ponys AAA Citizens
42
|
Posted - 2014.01.02 06:26:00 -
[51] - Quote
PVE and fleet fights where you just need more DPS then a cruiser could offer. Plus domis are pretty versatile with their drones and highslots beeing used for utility like neuts. |

Infinity Ziona
Cloakers
1275
|
Posted - 2014.01.02 07:14:00 -
[52] - Quote
Ptraci wrote:Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point? Because they will rip apart a fleet of cruisers in 10 seconds flat. BS on its own is shockingly vulnerable. A few BS with logi support are an impressive force - the alpha alone will instapop most targets if the fleet is being flown properly by disciplined pilots. Frigates are not usually a threat, the BS can just warp off/gate jump away/microjump out of the way. Against bigger stuff like fast hacs, etc, well that's what the logi is for, and the BS has a huge, huge buffer tank. Every ship has a function in Eve. Every single one has a niche. No. This is so wrong lol. A cruiser fleet will rip a battleship fleet apart. If its T3 cruisers the T3's will have bigger buffer tanks than the battleships + will have vastly increases speeds, vastly reduced sigs, much more cap and will apply 100% of their damage.
The battleship has no function other than cheap fleet fodder or ranged combat fleet. There are much better options like T3 and HAC fleets they simply cost more. Take away the insurance away from the battleship and it would only ever be used for sniping. |

baltec1
Bat Country Goonswarm Federation
9710
|
Posted - 2014.01.02 07:18:00 -
[53] - Quote
Infinity Ziona wrote:Ptraci wrote:Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point? Because they will rip apart a fleet of cruisers in 10 seconds flat. BS on its own is shockingly vulnerable. A few BS with logi support are an impressive force - the alpha alone will instapop most targets if the fleet is being flown properly by disciplined pilots. Frigates are not usually a threat, the BS can just warp off/gate jump away/microjump out of the way. Against bigger stuff like fast hacs, etc, well that's what the logi is for, and the BS has a huge, huge buffer tank. Every ship has a function in Eve. Every single one has a niche. No. This is so wrong lol. A cruiser fleet will rip a battleship fleet apart. If its T3 cruisers the T3's will have bigger buffer tanks than the battleships + will have vastly increases speeds, vastly reduced sigs, much more cap and will apply 100% of their damage. The battleship has no function other than cheap fleet fodder or ranged combat fleet. There are much better options like T3 and HAC fleets they simply cost more. Take away the insurance away from the battleship and it would only ever be used for sniping.
And yet the legion fleets got torn apart in the Fountain war Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kawaiian Breeze
State War Academy Caldari State
0
|
Posted - 2014.01.02 07:19:00 -
[54] - Quote
Infinity Ziona wrote:No. This is so wrong lol. A cruiser fleet will rip a battleship fleet apart. If its T3 cruisers the T3's will have bigger buffer tanks than the battleships + will have vastly increases speeds, vastly reduced sigs, much more cap and will apply 100% of their damage
Let me tell you about Bouncer IIs
|

TharOkha
0asis Group
715
|
Posted - 2014.01.02 07:40:00 -
[55] - Quote
Faction and T2 variants are good. But T1 are horrible at everything (except sentry domis). And now with warp changes they suck a little bit more.
While sub-BS t1 ships are very good , T1 BS are simply bad. GÇŁIf reality can destroy the dream, why shouldnt the dream destroy reality?GÇĄ |

Infinity Ziona
Cloakers
1275
|
Posted - 2014.01.02 07:43:00 -
[56] - Quote
Kawaiian Breeze wrote:Infinity Ziona wrote:No. This is so wrong lol. A cruiser fleet will rip a battleship fleet apart. If its T3 cruisers the T3's will have bigger buffer tanks than the battleships + will have vastly increases speeds, vastly reduced sigs, much more cap and will apply 100% of their damage Let me tell you about Bouncer IIs A carrier will rip apart subcaps with bouncer II's. Does that mean since the carrier is a capital that capitals are great for killing subcaps. No. Just like the super carrier, the carrier, the Dominix, Gila, Ishtar....the Slowcat scourge of Goonspace they're all good at sub cap warfare because they all share a specific element. One that is not specific to the majority of Battleships.
Its disingenuous, somewhat like saying all battleships are fine because the Mach is fine... |

Alavaria Fera
GoonWaffe
6038
|
Posted - 2014.01.02 08:01:00 -
[57] - Quote
baltec1 wrote:Infinity Ziona wrote:Ptraci wrote:Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point? Because they will rip apart a fleet of cruisers in 10 seconds flat. BS on its own is shockingly vulnerable. A few BS with logi support are an impressive force - the alpha alone will instapop most targets if the fleet is being flown properly by disciplined pilots. Frigates are not usually a threat, the BS can just warp off/gate jump away/microjump out of the way. Against bigger stuff like fast hacs, etc, well that's what the logi is for, and the BS has a huge, huge buffer tank. Every ship has a function in Eve. Every single one has a niche. No. This is so wrong lol. A cruiser fleet will rip a battleship fleet apart. If its T3 cruisers the T3's will have bigger buffer tanks than the battleships + will have vastly increases speeds, vastly reduced sigs, much more cap and will apply 100% of their damage. The battleship has no function other than cheap fleet fodder or ranged combat fleet. There are much better options like T3 and HAC fleets they simply cost more. Take away the insurance away from the battleship and it would only ever be used for sniping. And yet the legion fleets got torn apart in the Fountain war by mega fleet. grrr, blobbers ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Nevyn Auscent
Broke Sauce
846
|
Posted - 2014.01.02 08:09:00 -
[58] - Quote
Ignoring T3 Cruisers, that aren't really cruisers but are BS on Overpowered steroids with cruiser sig & speed..... A BS fleet built well can take on a cruiser fleet. It depends on fleet composition and what the two have been built to fight. |

I Love Boobies
All Hail Boobies
960
|
Posted - 2014.01.02 08:10:00 -
[59] - Quote
Kawaiian Breeze wrote:Infinity Ziona wrote:No. This is so wrong lol. A cruiser fleet will rip a battleship fleet apart. If its T3 cruisers the T3's will have bigger buffer tanks than the battleships + will have vastly increases speeds, vastly reduced sigs, much more cap and will apply 100% of their damage Let me tell you about Bouncer IIs
Doesn't really say much because the T3 fleet was out numbered 3 to 1, plus the Domi's had a pretty good sized logistics fleet along with them. Of course they are gonna eat up the T3 fleet with that much help and support. |

Infinity Ziona
Cloakers
1275
|
Posted - 2014.01.02 08:15:00 -
[60] - Quote
I Love Boobies wrote:Kawaiian Breeze wrote:Infinity Ziona wrote:No. This is so wrong lol. A cruiser fleet will rip a battleship fleet apart. If its T3 cruisers the T3's will have bigger buffer tanks than the battleships + will have vastly increases speeds, vastly reduced sigs, much more cap and will apply 100% of their damage Let me tell you about Bouncer IIs Doesn't really say much because the T3 fleet was out numbered 3 to 1, plus the Domi's had a pretty good sized logistics fleet along with them. Of course they are gonna eat up the T3 fleet with that much help and support. + it ignores one of the primary issues with battleships (BS weapons vs small ships) + ignores the OP'ness of assigning drones to a fast locking drone bunny. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2248
|
Posted - 2014.01.02 08:21:00 -
[61] - Quote
Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol).
Oh god. |

baltec1
Bat Country Goonswarm Federation
9710
|
Posted - 2014.01.02 08:23:00 -
[62] - Quote
Blastermega has no issues tracking orbiting fighters and the new rage raven rip cruisers apart. Join Bat Country today and defend the Glorious Socialist Dictatorship |

James Amril-Kesh
4S Corporation Goonswarm Federation
8039
|
Posted - 2014.01.02 08:46:00 -
[63] - Quote
Riot Girl wrote:Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol). Let's not pretend we know anything about what the T3 rebalance is going to look like. HAC fleets easily compare, so there's no reason to suggest automatically that T3 won't. Latest video - Pandemic Legion titan and supers killed |

Infinity Ziona
Cloakers
1276
|
Posted - 2014.01.02 08:46:00 -
[64] - Quote
Riot Girl wrote:Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol). hmmmmmm
So we should ignore an entire class of ship currently in game that directly competes with battleships based on a possible future nerf the details of which we know absolutely nothing.
I guess we can ignore the whines from Goons regarding slowcats since they're irrelevent because one day there may be a nerf of drones and drone assist.
Thanks for clearing that all up.
Edit: damn beaten by a goon ^^ |

James Amril-Kesh
4S Corporation Goonswarm Federation
8039
|
Posted - 2014.01.02 08:51:00 -
[65] - Quote
I just know CCP is going to think "jack of all trades" when looking at T3, and that's probably what the first balance pass is going to look like. They don't seem to get the point that this is a ******** way to balance a ship (see: Gnosis, and the Nestor proposal) because people don't use ships that can do everything okay, they use ships that can do things really well. Nobody uses T3s because they can do a lot of things, they use them because they do specific tasks really well. If any given task a T3 can do is done better by another ship, people will simply fly that ship instead. T3s are ubiquitous because they can be configured to do a lot of things really well (but not at the same time). This needs to be preserved, while ensuring that they don't trample on roles taken up by other ships. Latest video - Pandemic Legion titan and supers killed |

Alavaria Fera
GoonWaffe
6038
|
Posted - 2014.01.02 08:56:00 -
[66] - Quote
James Amril-Kesh wrote:I just know CCP is going to think "jack of all trades" when looking at T3, and that's probably what the first balance pass is going to look like. They don't seem to get the point that this is a ******** way to balance a ship (see: Gnosis, and the Nestor proposal) because people don't use ships that can do everything okay, they use ships that can do things really well. Nobody uses T3s because they can do a lot of things, they use them because they do specific tasks really well. If any given task a T3 can do is done better by another ship, people will simply fly that ship instead. T3s are ubiquitous because they can be configured to do a lot of things really well (but not at the same time). This needs to be preserved, while ensuring that they don't trample on roles taken up by other ships. So... no more proteus fleets jumping into a mass of totally balanced drone assisting dominixes? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2250
|
Posted - 2014.01.02 08:57:00 -
[67] - Quote
James Amril-Kesh wrote:Let's not pretend we know anything about what the T3 rebalance is going to look like. I've seen pictures which give quite a clear indication of what the rebalance will look like. It had T3 Cruisers and Navy Cruisers right next to eachother. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8042
|
Posted - 2014.01.02 08:57:00 -
[68] - Quote
Yeah, that too. Would you really deprive us the pleasure of killing fleets of these things, CCP?
Riot Girl wrote:James Amril-Kesh wrote:Let's not pretend we know anything about what the T3 rebalance is going to look like. I've seen pictures which give quite a clear indication of what the rebalance will look like. It had T3 Cruisers and Navy Cruisers right next to eachother. Indeed, let's base predictions on balance by a picture dev made in photoshop in 2 minutes. Latest video - Pandemic Legion titan and supers killed |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2250
|
Posted - 2014.01.02 08:58:00 -
[69] - Quote
Infinity Ziona wrote:So we should ignore an entire class of ship currently in game I didn't say the class should be ignored. I said it's irrelevant to balance discussions because it's a freak of nature. Purge it with fire. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8042
|
Posted - 2014.01.02 09:00:00 -
[70] - Quote
Also putting T3s on par with navy cruisers is idiotic. Latest video - Pandemic Legion titan and supers killed |

Lugia3
Emerald Inc.
774
|
Posted - 2014.01.02 09:06:00 -
[71] - Quote
You apparently have never had your cruiser blapped by a Megathron that is scram+webbing you down to 50m/s. "CCP Dolan is full of ****." - CCP Bettik |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2250
|
Posted - 2014.01.02 09:09:00 -
[72] - Quote
James Amril-Kesh wrote:Also putting T3s on par with navy cruisers is idiotic. How come? The way I see it, T3s are probably going to become a cheap alternative to T2 cruisers while offering better performance than T1s. People might complain about the T3 skill training thing, but it's still easier to train a T3 than it is to train all specialised T2 ships. I can't say exactly what is going to happen, but I feel they're probably going to end up as a stepping stone between T1 ships and specialised T2 ships while retaining their versatility for fittings (plus I think there was something about refitting in space and replaceable rigs idk). Oh god. |

baltec1
Bat Country Goonswarm Federation
9711
|
Posted - 2014.01.02 09:09:00 -
[73] - Quote
Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol). hmmmmmm So we should ignore an entire class of ship currently in game that directly competes with battleships based on a possible future nerf the details of which we know absolutely nothing. I guess we can ignore the whines from Goons regarding slowcats since they're irrelevent because one day there may be a nerf of drones and drone assist. Thanks for clearing that all up. Edit: damn beaten by a goon ^^
We do know that they will land between t1 And t2. Perhaps slightly better than faction and they will not be better in any specialised role. This means a rather big nerf is on the way. Join Bat Country today and defend the Glorious Socialist Dictatorship |

James Amril-Kesh
4S Corporation Goonswarm Federation
8042
|
Posted - 2014.01.02 09:12:00 -
[74] - Quote
Riot Girl wrote:James Amril-Kesh wrote:Also putting T3s on par with navy cruisers is idiotic. How come? The way I see it, T3s are probably going to become a cheap alternative to T2 cruisers while offering better performance than T1s. People might complain about the T3 skill training thing, but it's still easier to train a T3 than it is to train all specialised T2 ships. I can't say exactly what is going to happen, but I feel they're probably going to end up as a stepping stone between T1 ships and specialised T2 ships while retaining their versatility for fittings (plus I think there was something about refitting in space and replaceable rigs idk). Which again means that nobody who can fly T2 has any use for a T3.
Latest video - Pandemic Legion titan and supers killed |

James Amril-Kesh
4S Corporation Goonswarm Federation
8042
|
Posted - 2014.01.02 09:14:00 -
[75] - Quote
I'm not asking for T3 to be better than T2 in specific roles, note. I'm asking for them to have different roles, as opposed to the proposed "every role T2 has but worse." Latest video - Pandemic Legion titan and supers killed |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2251
|
Posted - 2014.01.02 09:19:00 -
[76] - Quote
Well that just goes back to what you were saying about speculations. With the versatility for roles and fittings, maybe even T2 trained pilots will find unique roles for T3s. Not only that, but I imagine T3s will come down in price to be closer to faction cruisers, so that would make them desirable to T2 trained pilots if it should turn out that way. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8044
|
Posted - 2014.01.02 09:21:00 -
[77] - Quote
Riot Girl wrote:Well that just goes back to what you were saying about speculations. With the versatility for roles and fittings, maybe even T2 trained pilots will find unique roles for T3s. Not only that, but I imagine T3s will come down in price to be closer to faction cruisers, so that would make them desirable to T2 trained pilots if it should turn out that way. Possibly. I don't have much faith in CCP being able to rebalance them this carefully. Latest video - Pandemic Legion titan and supers killed |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 09:23:00 -
[78] - Quote
Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point?
Maybe because they are the most powerful cost efficiency wise?
What is your subcapital counter to a fleet of sentry dominixes supported by remote repair?
GRanted CCP made Battleships too weak with the pass of years, but a few of them still are useful.
CCP has a very very strong resistance towards increasing DPS even more, but other thigns can be made. THe MJD was a great move by CCP, creating a power on battleships that is unrivaled by other ships.
A few other options as the MJD would go great for battleships. That and a few large modules could receive some buffs, "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

James Amril-Kesh
4S Corporation Goonswarm Federation
8044
|
Posted - 2014.01.02 09:28:00 -
[79] - Quote
Kagura Nikon wrote:What is your subcapital counter to a fleet of sentry dominixes supported by remote repair? You're supporting your point about battleships with the most overpowered subcapital fleet composition there is. Latest video - Pandemic Legion titan and supers killed |

Arduemont
The State of War.
2874
|
Posted - 2014.01.02 10:35:00 -
[80] - Quote
Why? Because active reps, that's why. Can you get a 3k DPS active local rep on any of the sub BSs without officer? Didn't think so.
Also, RR Domis. Just saying. "In the age of information, ignorance is a choice." |

Omega Sunset
Caldari Roughnecks
108
|
Posted - 2014.01.02 10:41:00 -
[81] - Quote
T1 BS? disposable ships of the line. I'd rather trash my scorp rather than needlessly loose my T3 and a skill burn. T2 and navy/pirate faction bad? 0/10 bad troll. l2p GÇö+¬GÇö |

Victoria Sin
Center for Advanced Studies Gallente Federation
524
|
Posted - 2014.01.02 10:45:00 -
[82] - Quote
Infinity Ziona wrote:(20k damage vs Ishtar / Tengu 1k or less) as well as damage application (BS Torps or Cruise (bad) vs Tengu HAM (good) or Ishtar Sentry (excellent), mobility, cloakability (lock time nerfage)).
I've been having terrible trouble with my Ishtar in sites recently. Did CCP tweak the NPC drone targeting code? My drones get blatted regularly, so much so that I no longer use this ship as the constant recall/launch of drones is a massive pita.
|

March rabbit
Federal Defense Union
1169
|
Posted - 2014.01.02 10:49:00 -
[83] - Quote
Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point? well....
big ship with big guns. i always love the idea. The Mittani: "the inappropriate drunked joke"
|

Hasikan Miallok
Republic University Minmatar Republic
100
|
Posted - 2014.01.02 10:50:00 -
[84] - Quote
I do agree on the comments above about the current proposal for the Nestor.
It looks like being a dogs breakfast abortion of a ship that does lots of stuff semi OK but not all at the same time and nothing well.
For around 3 billion you will get a ship with range bonused lasers without the grid/cpu to actually use them and without the target lock range to use beams or the tank potential to use pulse ... all combined with remote repping bonuses that compete with the sentry drone link mods and the large lasers for the high slots. |

Grunanca
Doughboys Shadow Cartel
116
|
Posted - 2014.01.02 10:54:00 -
[85] - Quote
Gulliver Kilmister wrote:Nevyn Auscent wrote:Marauders are actually a viable upgrade. One can argue the cost is questionable & that they could be better designed, but the ship itself is a decent step from their T1 cousins now. They also don't have poor resists, the T1 BS have identical resists to all T1 ships. Only the T2 ships have lower resists. Sig & Speed tanking can be countered by TP's & Webs. So when you need 'in your face' brute force tanking, the BS does it. They also have huge range when you consider snipers, large DPS compared in most cases to other subcaps.
So.... that's why people use them. It's a step from their T1 counterparts - agreed - but the T1 counterparts are atrocious. T2 have lower resists? Thats new to me. Sig & speed tanking can be countered with webs and TPs - yes - but BS come perma webbed and TPd right out of the box, at any range and navy BCs have higher EHP. I agree on the range, but whilst EFT DPS look kind of 'meh' the actual applied DPS is poor due to their guns sig resolution and poor tracking.
I dont know what navy BCs you have acces to that the rest of us dont, but I would definately take a BS over a a navy BC any day. They can fit heavy neuts, and with teamwork (this is a multiplayer game after all).
Nothing T1 beats a good BS fleet with triage carrier support. You can have better range, more damage and more tank than anything else. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 10:56:00 -
[86] - Quote
James Amril-Kesh wrote:Kagura Nikon wrote:What is your subcapital counter to a fleet of sentry dominixes supported by remote repair? You're supporting your point about battleships with the most overpowered subcapital fleet composition there is.
Just answerign the starting question of the OP.
Battleships can be powerful with all their inherent disadvantages. CCP just need to make the Battleships that are far wore than the dominix to be a bit closer to domi level.
Funny is that durign the Battleship releance msot peopel whined that dominix was beign nerfed .. was too weak etc and I was OMFG this thing wil be so overpowered. Well, almost no one listened to me. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

baltec1
Bat Country Goonswarm Federation
9712
|
Posted - 2014.01.02 11:06:00 -
[87] - Quote
Battleships are powerful enough, people simply are not using them well Join Bat Country today and defend the Glorious Socialist Dictatorship |

Arduemont
The State of War.
2874
|
Posted - 2014.01.02 11:12:00 -
[88] - Quote
Hasikan Miallok wrote:I do agree on the comments above about the current proposal for the Nestor.
It looks like being a dogs breakfast abortion of a ship that does lots of stuff semi OK but not all at the same time and nothing well.
Your kidding right? It looks incredible. Just think about how incredible RR domis are for a moment. Now do that with a Nestor. Invincible small gangs. You could tank a 20 man gang with two Nestors. Just saying. Plus, if they're anything like the other SoE ships they will have a giant cargobay so your not going to run out of cap boosters any time soon. "In the age of information, ignorance is a choice." |

Victoria Sin
Center for Advanced Studies Gallente Federation
524
|
Posted - 2014.01.02 11:46:00 -
[89] - Quote
Arduemont wrote:Hasikan Miallok wrote:I do agree on the comments above about the current proposal for the Nestor.
It looks like being a dogs breakfast abortion of a ship that does lots of stuff semi OK but not all at the same time and nothing well. Your kidding right? It looks incredible. Just think about how incredible RR domis are for a moment. Now do that with a Nestor. Invincible small gangs. You could tank a 20 man gang with two Nestors. Just saying. Plus, if they're anything like the other SoE ships they will have a giant cargobay so your not going to run out of cap boosters any time soon.
Can you explain to me just how invincible small gangs are a good thing? I would have thought quite the contrary. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 12:04:00 -
[90] - Quote
baltec1 wrote:Battleships are powerful enough, people simply are not using them well
Some of them are.. some are POS. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Logan Revelore
Minimal Solutions Aurora Irae
18
|
Posted - 2014.01.02 12:08:00 -
[91] - Quote
I wonder the same.. Once upon a time I wanted to fit the Rokh that sits in my hangar to do level 4s. I've found that to be near impossible, it ends up doing less DPS than my BC Ferox, even though it has an extra gun hardpoint and more lows and mids as well.
My Ferox actually does more dps than my Rokh. I'm sure I'm doing something wrong, but I can't get a proper dps from my Rokh while fitting rails. |

Infinity Ziona
Cloakers
1280
|
Posted - 2014.01.02 12:14:00 -
[92] - Quote
baltec1 wrote:Battleships are powerful enough, people simply are not using them well No. Theyre junk. As Idetailed in that other thread with actual real data vs your personal opinion.
You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well.
The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense. |

Nevyn Auscent
Broke Sauce
849
|
Posted - 2014.01.02 12:25:00 -
[93] - Quote
1 vs 1 ships are not designed to fight outside their class for the most part. And battleships are specifically vulnerable to smaller ships. So by going '1v1 a cruiser can beat a BS' you are deliberately setting them up in the worst possible position. Battleships are a fleet vessel and are meant to be used as such. And in that role they have a number of useful positions. |

Infinity Ziona
Cloakers
1280
|
Posted - 2014.01.02 12:39:00 -
[94] - Quote
Nevyn Auscent wrote:1 vs 1 ships are not designed to fight outside their class for the most part. And battleships are specifically vulnerable to smaller ships. So by going '1v1 a cruiser can beat a BS' you are deliberately setting them up in the worst possible position. Battleships are a fleet vessel and are meant to be used as such. And in that role they have a number of useful positions. This is incorrect and untrue. Please post me a link where any dev ever stated that battleshiips are fleet vessels only?
The reality is that apart from capital ships and certain dedicated fleet ships such as logis, recons, EAS and the like (some of which can stll solo like pros (curse for example)) all ship which were released at launch were designed as solo ad small gang ships.
From memory maximum gang size was 6 people at release. Not sure where the Battleships were designed as fleet ships came from but its pure horseshite lol. |

Deunan Tenephais
59
|
Posted - 2014.01.02 12:41:00 -
[95] - Quote
Infinity Ziona wrote:No. Theyre junk. As I detailed in that other thread with actual real data vs your personal opinion.
You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well.
The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense.
Also some battleships are fine, but only because they a) use a non large weapon system and can assign that system to a non battleship controller b) have bonuses which are non battleship type attributes (sig reduction, speed, agilty, tracking). BSs are not junk or crap, they are big, slow, heavy and absolutely clumsy, but for that they get the best dps and the best tanking of all subcaps. At least they are supposed to, if they do not then it's a problem. |

Malcanis
Vanishing Point. The Initiative.
13431
|
Posted - 2014.01.02 12:41:00 -
[96] - Quote
Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point?
Lots of EHP, lots of damage, lots of range.
BS aren't ownmobiles, and they shouldn't be, but there are some jobs that nothing else will do.
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
13431
|
Posted - 2014.01.02 12:43:00 -
[97] - Quote
Infinity Ziona wrote:baltec1 wrote:Battleships are powerful enough, people simply are not using them well No. Theyre junk. As I detailed in that other thread with actual real data vs your personal opinion. You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well. The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense. Also some battleships are fine, but only because they a) use a non large weapon system and can assign that system to a non battleship controller b) have bonuses which are non battleship type attributes (sig reduction, speed, agilty, tracking).
Your meticulous commitment to exposing your ignorance is, in it's way, quite inspirational.
1 Kings 12:11
|

Infinity Ziona
Cloakers
1281
|
Posted - 2014.01.02 12:50:00 -
[98] - Quote
Malcanis wrote:Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point? Lots of EHP, lots of damage, lots of range. BS aren't ownmobiles, and they shouldn't be, but there are some jobs that nothing else will do. Hmm no. EHP over BC is not significant. EHP over T3 is non-existant, T3 have more, huge amounts more when considering mitigation. DPS over BC no. Paper DPS perhaps but actual applied DPS is what matters. A battlecruisers dps will all be applied to a cruiser. Hardly any of the BS dps will be applied to a cruiser.
Range is all they have however a attack battlecruiser has that too. So do sentries. |

Infinity Ziona
Cloakers
1281
|
Posted - 2014.01.02 12:52:00 -
[99] - Quote
Malcanis wrote:Infinity Ziona wrote:baltec1 wrote:Battleships are powerful enough, people simply are not using them well No. Theyre junk. As I detailed in that other thread with actual real data vs your personal opinion. You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well. The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense. Also some battleships are fine, but only because they a) use a non large weapon system and can assign that system to a non battleship controller b) have bonuses which are non battleship type attributes (sig reduction, speed, agilty, tracking). Your meticulous commitment to exposing your ignorance is, in it's way, quite inspirational. My ignorance has nothig on your arrogance. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 13:04:00 -
[100] - Quote
Infinity Ziona wrote:baltec1 wrote:Battleships are powerful enough, people simply are not using them well No. Theyre junk. As I detailed in that other thread with actual real data vs your personal opinion. You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well. The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense. Also some battleships are fine, but only because they a) use a non large weapon system and can assign that system to a non battleship controller b) have bonuses which are non battleship type attributes (sig reduction, speed, agilty, tracking).
1v1 is now how you compare ships. Otherwise a tempest can defeat almost any ship smaller than him by sheer power of neuts combined with no cap usage guns. That altoguh doe snto make the temepst less horrible in real applications. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Infinity Ziona
Cloakers
1282
|
Posted - 2014.01.02 13:06:00 -
[101] - Quote
Deunan Tenephais wrote:Infinity Ziona wrote:No. Theyre junk. As I detailed in that other thread with actual real data vs your personal opinion.
You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well.
The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense.
Also some battleships are fine, but only because they a) use a non large weapon system and can assign that system to a non battleship controller b) have bonuses which are non battleship type attributes (sig reduction, speed, agilty, tracking). BSs are not junk or crap, they are big, slow, heavy and absolutely clumsy, but for that they get the best dps and the best tanking of all subcaps. At least they are supposed to, if they do not then it's a problem. Its a problem then because they dont. You would think they'd have the best tank but no they dont. You would think they'd have the best damage but no, they dont. They dont do anything best except. . . Yeah nothing. Even a Domi is beaten at overpwered subcap killing with sentries by carriers lol. |

Arduemont
The State of War.
2875
|
Posted - 2014.01.02 13:07:00 -
[102] - Quote
Battleships are fine as is. They are a niche for PvP though. People very often use Battleships terribly. I know this because I regularly kill Battleships in something smaller. That said, I have regularly taken small Battleship gangs and trashed groups of three or four times the size.
It's about knowing how to use them. Mal pretty much has it right, it's about using big guns, high natural EHP, and lots of slots to their maximum effectiveness. Because they're not very mobile, your best using them defensively in situations where you are not the one doing the attacking or dictating the range of engagement for example attacking structures or fighting on station. Naturally high EHP, lots of slots, big capacitors and large cargo bays make BSs naturally good active tankers. And because they move slowly they rely quite heavily on their fleet members. Because they can use MJDs, you can also force people to fight within scram range (again, so long as your are fighting defensively).
They are much more 'module' intensive to fly, which can make it especially difficult for people who don't operate under stress well, or just people who don't have a great deal of PvP experience.
"In the age of information, ignorance is a choice." |

Omega Sunset
Caldari Roughnecks
109
|
Posted - 2014.01.02 13:13:00 -
[103] - Quote
Nevyn Auscent wrote: Battleships are a fleet vessel and are meant to be used as such. And in that role they have a number of useful positions.
Yes exactly, as I mentioned they are ships of the line. You need a line to hold such as in navy combat. They will do fine in solo missioning, but really they are best with escort ships, and some BS's really are only useful in pvp fleet engagements. Though I do take my scorp on lvl4's some times, fun challenge. People complain how boring lvl4's are, but maybe they cant get themselves to train for more than one ship? ...and whichever is considered optimal under theory craft.
GÇö+¬GÇö |

Infinity Ziona
Cloakers
1282
|
Posted - 2014.01.02 13:16:00 -
[104] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:baltec1 wrote:Battleships are powerful enough, people simply are not using them well No. Theyre junk. As I detailed in that other thread with actual real data vs your personal opinion. You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well. The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense. Also some battleships are fine, but only because they a) use a non large weapon system and can assign that system to a non battleship controller b) have bonuses which are non battleship type attributes (sig reduction, speed, agilty, tracking). 1v1 is now how you compare ships. Otherwise a tempest can defeat almost any ship smaller than him by sheer power of neuts combined with no cap usage guns. That altoguh doe snto make the temepst less horrible in real applications. No you dont compare by fightng them you compare by ability.
Lock times
Mega 118 : with sebo 180 : with 2 sebo 270 Brutix 250 : with sebo 400 Thorax 350 : with sebo 550
EHP Mega 118K Proteus 135K
DPS Mega 1000 : applied to cruiser 450 Proteus 900 : applied to cruiser 900
Real comparisons 1 v 1
|

Arduemont
The State of War.
2875
|
Posted - 2014.01.02 13:19:00 -
[105] - Quote
Infinity Ziona wrote: EHP Mega 118K Proteus 135K
Why are you passive tanking a ship that has an innate advantage when active tanking? "In the age of information, ignorance is a choice." |

Infinity Ziona
Cloakers
1282
|
Posted - 2014.01.02 13:24:00 -
[106] - Quote
Arduemont wrote:Infinity Ziona wrote: EHP Mega 118K Proteus 135K
Why are you passive tanking a ship that has an innate advantage when active tanking? Theyre both buffer tanked. You realise the Proteus has a sub for buffer tanking and its tank is bigger than a battleships when fitted correctly. Foolish to active tank a Proteus imo. |

Arduemont
The State of War.
2875
|
Posted - 2014.01.02 13:28:00 -
[107] - Quote
Infinity Ziona wrote:Arduemont wrote:Infinity Ziona wrote: EHP Mega 118K Proteus 135K
Why are you passive tanking a ship that has an innate advantage when active tanking? Theyre both buffer tanked. You realise the Proteus has a sub for buffer tanking and its tank is bigger than a battleships when fitted correctly. Foolish to active tank a Proteus imo.
The mega, in it's nature as a Battleship, has a massive advantage being active tanked. There is no way, you can fit a Proteus to solo a propperly fit mega. Passive tanked Battleships are old hat, and only work now with on-grid logistics. Fit a web and scram to that mega, a MJD, and an active tank and there is nothing a proteus can do on it's own to win. It can escape, sure, and the Mega won't be able to catch it, but the opposite is also true. If your going to sit within web and scram range of a Mega, your going to die. Stray out of scram range, and you can't pin a mega with a MJD.
The natural advantage of a Battleship in active tanking, is that it has a large cargo bay for cap boosters, a natural buffer (that you don't need to add to) for some leeway in your active tank, and lots of slots. Plus, it doesn't rely on moving to keep it's tank up. Change the Mega for a Hyperion and the effect is massively exaggerated. "In the age of information, ignorance is a choice." |

baltec1
Bat Country Goonswarm Federation
9712
|
Posted - 2014.01.02 13:33:00 -
[108] - Quote
Infinity Ziona wrote:baltec1 wrote:Battleships are powerful enough, people simply are not using them well No. Theyre junk. As I detailed in that other thread with actual real data vs your personal opinion. You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well. The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense. Also some battleships are fine, but only because they a) use a non large weapon system and can assign that system to a non battleship controller b) have bonuses which are non battleship type attributes (sig reduction, speed, agilty, tracking).
Your data was a single badly fitted megathron being used for the wrong job vs my three years of flying nothing but megathrons. You have very little experience in BS which shows in your lack of knolage with large weapons, what the hulls can do and which ships are best for what tasks. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Seven Koskanaiken
Sons Of Saints Circle-Of-Two
702
|
Posted - 2014.01.02 13:48:00 -
[109] - Quote
Ratting until t3 is trained. The doctrine is battleships. |

Infinity Ziona
Cloakers
1283
|
Posted - 2014.01.02 13:55:00 -
[110] - Quote
Arduemont wrote:Infinity Ziona wrote:Arduemont wrote:Infinity Ziona wrote: EHP Mega 118K Proteus 135K
Why are you passive tanking a ship that has an innate advantage when active tanking? Theyre both buffer tanked. You realise the Proteus has a sub for buffer tanking and its tank is bigger than a battleships when fitted correctly. Foolish to active tank a Proteus imo. The mega, in it's nature as a Battleship, has a massive advantage being active tanked. There is no way, you can fit a Proteus to solo a propperly fit mega. Passive tanked Battleships are old hat, and only work now with on-grid logistics. Fit a web and scram to that mega, a MJD, and an active tank and there is nothing a proteus can do on it's own to win. It can escape, sure, and the Mega won't be able to catch it, but the opposite is also true. If your going to sit within web and scram range of a Mega, your going to die. Stray out of scram range, and you can't pin a mega with a MJD. The natural advantage of a Battleship in active tanking, is that it has a large cargo bay for cap boosters, a natural buffer (that you don't need to add to) for some leeway in your active tank, and lots of slots. Plus, it doesn't rely on moving to keep it's tank up, unlike anything smaller that will explode almost instantly the moment it stops moving. Change the Mega for a Hyperion and the effect is massively exaggerated. Hmmm I don't know what you're thinking but if you're not using a buffer and max dps (can't do that with reppers) then you're doing it wrong imo. Mega is a in your face, blow it up till it dies or you die ship. Bleed tank maybe is okay but not relying on active reps imo.
Each to is own. In any case the point is that for a proper comparison of ability one has to measure the same things. You don't measure a Proteus buffer tank vs a Mega active tanking or you get nonsense data.
|

Arduemont
The State of War.
2875
|
Posted - 2014.01.02 14:05:00 -
[111] - Quote
Infinity Ziona wrote: Each to is own. In any case the point is that for a proper comparison of ability one has to measure the same things. You don't measure a Proteus buffer tank vs a Mega active tanking or you get nonsense data.
Yes, true. You do need to measure the same things to be objective. But your simply selecting a small group of things that are baised towards the Proteus. That small group is probably one of the most commonly quoted set of stats, but that is besides the point. The fact it there are an almost infinite list of things you could compare. Many of which the Mega would win on.
Examples; Can it be immune to warp disruptors (read, can it fit a MJD): Boolean Mega: True Proteus: False Total EHP when fitting for maximum active tank: Megathron wins Active tank whilst moving at mav velocity taking into account signiture radius: Proteus wins Active tank whilst stationary taking into account signiture radius: Mega wins Range: Mega wins Speed: Proteus wins.
Also, you can measure a Proteus passive tank against a mega active tank. It gets a lot more complicated but it's entirely possible. I don't have access to EFT for exact figure right now, but you can measure exactly the outcome in maths given the opportune positional situation of each ship. That is, after all, what the game does. A great many stats become irrelevant when you come down to brass taxes. The Proteus's speed for example, because it can't operate at it's max speed without allowing the Mega to leave whenever it wants. "In the age of information, ignorance is a choice." |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 14:05:00 -
[112] - Quote
Infinity Ziona wrote:Kagura Nikon wrote:Infinity Ziona wrote:baltec1 wrote:Battleships are powerful enough, people simply are not using them well No. Theyre junk. As I detailed in that other thread with actual real data vs your personal opinion. You may think your Mega or Raven performs well but thats just your fleetmates picking up your slack. And fleets are useless for any useful comparison. As I have stated before, I could take any ship into a fleet fight if I had overwhelming numbers on my side and do well. The only useful comparison is a one vs one comparison. The numbers clearly show BS as crap when compared to other subcaps. Your anecdotal "I blew up some newbs in my blob in a a raven with rockets therefore battleships with rockets are fine" is nonsense. Also some battleships are fine, but only because they a) use a non large weapon system and can assign that system to a non battleship controller b) have bonuses which are non battleship type attributes (sig reduction, speed, agilty, tracking). 1v1 is now how you compare ships. Otherwise a tempest can defeat almost any ship smaller than him by sheer power of neuts combined with no cap usage guns. That altoguh doe snto make the temepst less horrible in real applications. No you dont compare by fightng them you compare by ability. Lock times Mega 118 : with sebo 180 : with 2 sebo 270 Brutix 250 : with sebo 400 Thorax 350 : with sebo 550 EHP Mega 118K Proteus 135K DPS Mega 1000 : applied to cruiser 450 Proteus 900 : applied to cruiser 900 Real comparisons 1 v 1
You mean you eft warrior instead of checking the REAL result of using them?
You clearly do not do PVP.
Try that same proteus agaisnt a Vindicator that is just a tiny bit more ISK. See how well it melts...
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Deunan Tenephais
59
|
Posted - 2014.01.02 14:09:00 -
[113] - Quote
Infinity Ziona wrote:Its a problem then because they dont. You would think they'd have the best tank but no they dont. You would think they'd have the best damage but no, they dont. They dont do anything best except. . . Yeah nothing. Even a Domi is beaten at overpwered subcap killing with sentries by carriers lol. They do have the best tank, period, a standard T1 BS has more shield/armor/hull than a navy BC and usually has more slots for tank modules if needed, and remember that their repair modules rep a good deal more than medium sized ones. And if they cannot speed tank then they can outrange, knowing that outmaneuvering a foe rests solely in the player's hands, form fitting to piloting.
For the dps part I play mainly with railguns and large rails seem not so good compared to medium; knowing that I don't have full gunnery skills I'm not sure how well they scale with a very high level of skill, I guess the difference between medium and large become more significant even if I can't say from experience. And I don't use the other offensive systems enough to be well knowledgeable about them, so I won't say anything about them. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 14:09:00 -
[114] - Quote
Infinity Ziona wrote: You thought it was badly fitted because you're inexperienced with the Mega. Sitting in blobs with a mega doesn't give you experience.
Your amazing 60 kills in your career , from wich 16 are pods , 4 barges , 2 rookie ships, 4 industrials, 2 shuttles and 5 frigates do not igve you as well much room to talk about your "EXPERIENCE".
You clearly are very very bad at PVP. Therefore your capability to annalyse what ship is good or not is incredibly limited. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

baltec1
Bat Country Goonswarm Federation
9714
|
Posted - 2014.01.02 14:15:00 -
[115] - Quote
Infinity Ziona wrote: You thought it was badly fitted because you're inexperienced with the Mega. Sitting in blobs with a mega doesn't give you experience.
The mega is a gang based ship. It shines with five man gangs to two thousand man fleets and is highly adaptable. You used none of its strengths and threw it into a gang that would have killed any subcap quickly. You chose the wrong ship for the wrong job, fitted it badly and chose the wrong target. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Angelica Dreamstar
Aliastra Gallente Federation
32
|
Posted - 2014.01.02 14:17:00 -
[116] - Quote
Oh you silly, isn't it obvious? :)
Men like to fly biiiiig, strooooong ships ...... it helps with the ladies......... ;) |

Arduemont
The State of War.
2875
|
Posted - 2014.01.02 14:19:00 -
[117] - Quote
baltec1 wrote: The mega is a gang based ship. It shines with five man gangs to two thousand man fleets and is highly adaptable. You used none of its strengths and threw it into a gang that would have killed any subcap quickly. You chose the wrong ship for the wrong job, fitted it badly and chose the wrong target.
The mega really is a pretty terrible small gang BS. Your much better of with a Domi, or (optimally) a Hyperion if your going to 1 vs 1. So Inf really has pitched one of the best solo (I prefer the Legion, but I wouldn't say one were that much better than the other) T3s against (hands down) the worst solo Gallente BS. "In the age of information, ignorance is a choice." |

Tetsuo Tsukaya
Itinerant Empire
230
|
Posted - 2014.01.02 14:22:00 -
[118] - Quote
Infinity Ziona wrote:Arduemont wrote:Infinity Ziona wrote: EHP Mega 118K Proteus 135K
Why are you passive tanking a ship that has an innate advantage when active tanking? Theyre both buffer tanked. You realise the Proteus has a sub for buffer tanking and its tank is bigger than a battleships when fitted correctly. Foolish to active tank a Proteus imo.
Of course, it's worth pointing out that the mega isn't going to be hit with the nerfbat in the near future while the proteus' subs that bring them up to battleship stats almost definitely are. |

Pinky Hops
Spartan's DNA Apex.
183
|
Posted - 2014.01.02 14:24:00 -
[119] - Quote
I think a lot of this debate is around other ships....
I don't really think BS's are too weak.
I think T3's and certain other specific smaller ships (Ishtar comes to mind) are too strong and need to be nerfed. |

baltec1
Bat Country Goonswarm Federation
9716
|
Posted - 2014.01.02 14:27:00 -
[120] - Quote
Arduemont wrote:baltec1 wrote: The mega is a gang based ship. It shines with five man gangs to two thousand man fleets and is highly adaptable. You used none of its strengths and threw it into a gang that would have killed any subcap quickly. You chose the wrong ship for the wrong job, fitted it badly and chose the wrong target.
The mega really is a pretty terrible small gang BS. Your much better of with a Domi, or (optimally) a Hyperion if your going to 1 vs 1. So Inf really has pitched one of the best solo (I prefer the Legion, but I wouldn't say one were that much better than the other) T3s against one of the worst solo Gallente BSs.
Hyperion is a good solo ship but the mega does well in small gangs as it can be very agile and fast for a battleship and packs a massive punch with great tracking. Even before the BS and blaster changes I was roaming around in small gangs of 5 to 15 people. Join Bat Country today and defend the Glorious Socialist Dictatorship |

TinkerHell
Nocturnal Romance Cynosural Field Theory.
123
|
Posted - 2014.01.02 14:32:00 -
[121] - Quote
BS are the best ships for pipebombs... |

Arduemont
The State of War.
2875
|
Posted - 2014.01.02 14:35:00 -
[122] - Quote
baltec1 wrote:Arduemont wrote: The mega really is a pretty terrible small gang BS. Your much better of with a Domi, or (optimally) a Hyperion if your going to 1 vs 1. So Inf really has pitched one of the best solo (I prefer the Legion, but I wouldn't say one were that much better than the other) T3s against one of the worst solo Gallente BSs.
Hyperion is a good solo ship but the mega does well in small gangs as it can be very agile and fast for a battleship and packs a massive punch with great tracking. Even before the BS and blaster changes I was roaming around in small gangs of 5 to 15 people.
I've seen wonderful things done with fast agile Battleships, but I just can't get on board with it myself. Never suited me. I think I prefer to be flying something smaller if I want to kite. Also, when I say small gang I usually mean about 5, or less. Since the Talos was added, I can't think of a good enough reason to use a Mega over it's cheaper faster (if significantly squishier) cousin.
It definitely can work, but when I weigh up the options I inevitably end up flying something faster and cheaper that does the same job. But then I am stingy with my fits. "In the age of information, ignorance is a choice." |

Infinity Ziona
Cloakers
1283
|
Posted - 2014.01.02 14:37:00 -
[123] - Quote
Kagura Nikon wrote:Infinity Ziona wrote: You thought it was badly fitted because you're inexperienced with the Mega. Sitting in blobs with a mega doesn't give you experience.
Your amazing 60 kills in your career , from wich 16 are pods , 4 barges , 2 rookie ships, 4 industrials, 2 shuttles and 5 frigates do not igve you as well much room to talk about your "EXPERIENCE". You clearly are very very bad at PVP. Therefore your capability to annalyse what ship is good or not is incredibly limited. :) Not everything you read on the internet is true. Perhaps check BC instead. Might also be interested to know that data was not always pulled from the API. For 4 or 5 years it wasn't posted unless it was manual posted. You'd have to be stupid to do that. Mega used to be my number one ship for PvP actually. |

baltec1
Bat Country Goonswarm Federation
9717
|
Posted - 2014.01.02 14:43:00 -
[124] - Quote
Arduemont wrote:baltec1 wrote:Arduemont wrote: The mega really is a pretty terrible small gang BS. Your much better of with a Domi, or (optimally) a Hyperion if your going to 1 vs 1. So Inf really has pitched one of the best solo (I prefer the Legion, but I wouldn't say one were that much better than the other) T3s against one of the worst solo Gallente BSs.
Hyperion is a good solo ship but the mega does well in small gangs as it can be very agile and fast for a battleship and packs a massive punch with great tracking. Even before the BS and blaster changes I was roaming around in small gangs of 5 to 15 people. I've seen wonderful things done with fast agile Battleships, but I just can't get on board with it myself. Never suited me. I think I prefer to be flying something smaller if I want to kite. Also, when I say small gang I usually mean about 5, or less. Since the Talos was added, I can't think of a good enough reason to use a Mega over it's cheaper faster (if significantly squishier) cousin. It definitely can work, but when I weigh up the options I inevitably end up flying something faster and cheaper that does the same job. But then I am stingy with my fits.
More tank, much bigger dronebay, better adaptability and the mass is very handy to have. Talos is a very fine ship cor small gangs but the mega does hold advantages over it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Bel Tika
Dirty Rotten Scoundrel's
199
|
Posted - 2014.01.02 14:49:00 -
[125] - Quote
I bought n fitted a Standard Raven, i undocked flew to next system picked a skill book up, did a coupla missions, and have not used it since, dont know if i was just used to sitting in missions with 2x Drake back to back ripping things apart, but well my first experience in BS has put me of them, i refuse to buy the navy or pirate versions just now, maybe when i know the game better or have hell lot more ISK
In meantime i decided to divert 1 character to go full drones an gila/ishtar an other to tengu, hopefully i'll have as much fun in them as i did in the drakes |

Infinity Ziona
Cloakers
1283
|
Posted - 2014.01.02 14:49:00 -
[126] - Quote
Pinky Hops wrote:I think a lot of this debate is around other ships....
I don't really think BS's are too weak.
I think T3's and certain other specific smaller ships (Ishtar comes to mind) are too strong and need to be nerfed. Nah its not that they are too weak. Its that they have been crippled by successive buffs to smaller ships over a 10 year period. If you do a proper comparison instead of the Baltec "they're fine because I kill people with them when I'm blobbing a gate" its clear they're not fine. |

baltec1
Bat Country Goonswarm Federation
9718
|
Posted - 2014.01.02 15:00:00 -
[127] - Quote
Infinity Ziona wrote:Pinky Hops wrote:I think a lot of this debate is around other ships....
I don't really think BS's are too weak.
I think T3's and certain other specific smaller ships (Ishtar comes to mind) are too strong and need to be nerfed. Nah its not that they are too weak. Its that they have been crippled by successive buffs to smaller ships over a 10 year period. If you do a proper comparison instead of the Baltec "they're fine because I kill people with them when I'm blobbing a gate" its clear they're not fine.
5 to 15 man gangs is now blobbing. Solo ravens are also now blobbing. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Bagrat Skalski
Poseidaon
979
|
Posted - 2014.01.02 15:00:00 -
[128] - Quote
Cause RP. a++ püń Gůň_Gůň a++püń [TALOCAN STUFF] |

Jenn aSide
STK Scientific Initiative Mercenaries
4101
|
Posted - 2014.01.02 15:02:00 -
[129] - Quote
Infinity Ziona wrote:Pinky Hops wrote:I think a lot of this debate is around other ships....
I don't really think BS's are too weak.
I think T3's and certain other specific smaller ships (Ishtar comes to mind) are too strong and need to be nerfed. Nah its not that they are too weak. Its that they have been crippled by successive buffs to smaller ships over a 10 year period. If you do a proper comparison instead of the Baltec "they're fine because I kill people with them when I'm blobbing a gate" its clear they're not fine.
As with most of the opinions I've seen you have here, this one is very short sighted. Battleships (like local, cloaks, timers and all the other things you complain about) exist the way they do for very good reasons, reasons you always fail to take into account.
Battleships are the way they are now because if they were stronger as individual ships, no one would fly anything else. I sure as hell wouldn't. As it is now, if you want cruiser speed you use a cruiser, if you want BC lock times you use a BC, if you want to truly "solo" you use a smaller faster ship, BS are better in gangs/fleets with support etc etc.
Your opinions tend towards "Infinity wants so it's good" (and then you try to rationalize things to get them to fit).
Quite frankly,if the question is "who should we listen to", if the choice is the goon guy who is FAMOUS for flying megathrons (to the point of having an official fleet composition named after him) or the guy who shield tanks a proteus...well, Baltec wins.
|

Arduemont
The State of War.
2875
|
Posted - 2014.01.02 15:07:00 -
[130] - Quote
Jenn aSide wrote: As with most of the opinions I've seen you have here, this one is very short sighted. Battleships (like local, cloaks, timers and all the other things you complain about) exist the way they do for very good reasons, reasons you always fail to take into account.
Battleships are the way they are now because if they were stronger as individual ships, no one would fly anything else. I sure as hell wouldn't. As it is now, if you want cruiser speed you use a cruiser, if you want BC lock times you use a BC, if you want to truly "solo" you use a smaller faster ship, BS are better in gangs/fleets with support etc etc.
Your opinions tend towards "Infinity wants so it's good" (and then you try to rationalize things to get them to fit).
Quite frankly,if the question is "who should we listen to", if the choice is the goon guy who is FAMOUS for flying megathrons (to the point of having an official fleet composition named after him) or the guy who shield tanks a proteus...well, Baltec wins.
Ughh.... I hate agreeing with Jenn. "In the age of information, ignorance is a choice." |

Giuseppe R Raimondo
Lowsey Pirates Inc. Easily Excited
15
|
Posted - 2014.01.02 15:07:00 -
[131] - Quote
Well main reason i use tbe becuase they keep there full tank even when webbed. And webs are to be expected to be in pvp |

Jenn aSide
STK Scientific Initiative Mercenaries
4102
|
Posted - 2014.01.02 15:34:00 -
[132] - Quote
Arduemont wrote:Jenn aSide wrote: As with most of the opinions I've seen you have here, this one is very short sighted. Battleships (like local, cloaks, timers and all the other things you complain about) exist the way they do for very good reasons, reasons you always fail to take into account.
Battleships are the way they are now because if they were stronger as individual ships, no one would fly anything else. I sure as hell wouldn't. As it is now, if you want cruiser speed you use a cruiser, if you want BC lock times you use a BC, if you want to truly "solo" you use a smaller faster ship, BS are better in gangs/fleets with support etc etc.
Your opinions tend towards "Infinity wants so it's good" (and then you try to rationalize things to get them to fit).
Quite frankly,if the question is "who should we listen to", if the choice is the goon guy who is FAMOUS for flying megathrons (to the point of having an official fleet composition named after him) or the guy who shield tanks a proteus...well, Baltec wins.
Ughh.... I hate agreeing with Jenn.
ugg, i change my mind, Infinity is right...lol J/K.
Maybe we can get CCP to don't some WiBM (Walking in Baltec's Megathron) 
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 15:44:00 -
[133] - Quote
Infinity Ziona wrote:Kagura Nikon wrote:Infinity Ziona wrote: You thought it was badly fitted because you're inexperienced with the Mega. Sitting in blobs with a mega doesn't give you experience.
Your amazing 60 kills in your career , from wich 16 are pods , 4 barges , 2 rookie ships, 4 industrials, 2 shuttles and 5 frigates do not igve you as well much room to talk about your "EXPERIENCE". You clearly are very very bad at PVP. Therefore your capability to annalyse what ship is good or not is incredibly limited. :) Not everything you read on the internet is true. Perhaps check BC instead. Might also be interested to know that data was not always pulled from the API. For 4 or 5 years it wasn't posted unless it was manual posted. You'd have to be stupid to do that. Mega used to be my number one ship for PvP actually.
You think I do not know that? I myself have another 300 kills that could be added from before the API, but they are from a time when eve was different and that past experience means little now.
Yet, your realization do not support you as an active PVPer on these ships on the current metagame. If you a battleship agaisnt the wrong target, you will have bad results.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Deunan Tenephais
59
|
Posted - 2014.01.02 15:46:00 -
[134] - Quote
Jenn aSide wrote:the goon guy who is FAMOUS for flying megathrons (to the point of having an official fleet composition named after him) And does he have some tips to share about mega fitting/piloting ? Because last time I used mine It felt a little underwhelming, so probably I do something wrong but I don't know what. For example, does the mega need a specific Weapons Upgrade level to start showing its usefulness and if yes then why ? |

baltec1
Bat Country Goonswarm Federation
9720
|
Posted - 2014.01.02 16:11:00 -
[135] - Quote
Deunan Tenephais wrote:Jenn aSide wrote:the goon guy who is FAMOUS for flying megathrons (to the point of having an official fleet composition named after him) And does he have some tips to share about mega fitting/piloting ? Because last time I used mine It felt a little underwhelming, so probably I do something wrong but I don't know what. For example, does the mega need a specific Weapons Upgrade level to start showing its usefulness and if yes then why ?
The most important thing is practice. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Praxis Ginimic
Vessels of the Line Bask of Fail
735
|
Posted - 2014.01.02 16:12:00 -
[136] - Quote
If you trained [insert ship name here] before AWU V then go back and train AWU V now. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 16:36:00 -
[137] - Quote
Praxis Ginimic wrote:If you trained [insert ship name here] before AWU V then go back and train AWU V now.
with obvious exception of haulers :P "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Mr Pragmatic
871
|
Posted - 2014.01.02 16:45:00 -
[138] - Quote
DPS, range, tank.
Battleships are slow? Meet the MWD. Super cali hella yolo swaga dopeness. -á-Yoloswaggins, in the fellowship of the bling. |

Deunan Tenephais
59
|
Posted - 2014.01.02 16:50:00 -
[139] - Quote
baltec1 wrote:The most important thing is practice. Sooo, I will wait to have a little more income before really flying it, just in case I have to replace it after things happen during "practice".
Praxis Ginimic wrote:If you trained [insert ship name here] before AWU V then go back and train AWU V now. What, everyone must absolutely aim for a maraudeur, it's the new hype ? You're a hobo if you don't have one ? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
996
|
Posted - 2014.01.02 16:52:00 -
[140] - Quote
Deunan Tenephais wrote:baltec1 wrote:The most important thing is practice. Sooo, I will wait to have a little more income before really flying it, just in case I have to replace it after things happen during "practice". Praxis Ginimic wrote:If you trained [insert ship name here] before AWU V then go back and train AWU V now. What, everyone must absolutely aim for a maraudeur, it's the new hype ? You're a hobo if you don't have one ?
Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Alavaria Fera
GoonWaffe
6041
|
Posted - 2014.01.02 18:19:00 -
[141] - Quote
Now let's consider why people fly SB ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Jenn aSide
STK Scientific Initiative Mercenaries
4103
|
Posted - 2014.01.02 18:40:00 -
[142] - Quote
Alavaria Fera wrote:Now let's consider why people fly SB
Dyslexia
|

Deunan Tenephais
59
|
Posted - 2014.01.02 18:42:00 -
[143] - Quote
Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo.
And actually I don't do PvP, I first need a proper income to pay for when I will get podded. |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
1101
|
Posted - 2014.01.02 23:58:00 -
[144] - Quote
Hm, I actually love BS in the right situations, it's just that I find myself in these situations rarely. Couldn't imagine the game without the BS class though. |

Ptraci
3 R Corporation Boarderline Cartel
1640
|
Posted - 2014.01.03 00:04:00 -
[145] - Quote
Infinity Ziona wrote: No. This is so wrong lol. A cruiser fleet will rip a battleship fleet apart. If its T3 cruisers
I said cruisers. T3 strategic cruisers are in their own category, as are hacs. I would consider T3's to be closer to a hac than a regular cruiser. Anyway I beg to differ. I've seen some tengu fleets ripped apart by apocs and rokhs. While I agree with some of your points, especially that T3 have much better resists, smaller sig radius, etc, when was the last time you hit for 14k with a legion? |

Aiwha
Infinite Point Nulli Secunda
674
|
Posted - 2014.01.03 01:10:00 -
[146] - Quote
Marauders are distilled win in a spaceship hull. We're winning the war if it says so on CAOD! -á
|

Akirei Scytale
Okami Syndicate
3399
|
Posted - 2014.01.03 01:12:00 -
[147] - Quote
Battleships have a clearly defined role, and it isn't solo. They're used when what you need is a lot of firepower and a lot of EHP massed in one location. They're most effective in medium sized gangs to fleets, and very good at what they do. |

Mariner6
Agony Unleashed Agony Empire
190
|
Posted - 2014.01.03 01:13:00 -
[148] - Quote
I really used to enjoy flying BS's due to the high tank and ability to really manage a lot of different aspects of the ship such as cap, reps, ewar, neuts, flights of drones, shooting etc all at once. You also have to think ahead a lot more with a BS due to the time it takes to align and how the battle space is progressing. (I'm talking more small gang stuff here not big F1 fleet stuff.) Probably why the Domi has always been a favorite of mine. While some of these options exist in the smaller ships I find with the BS you tend to live long enough to really fight the entirety of the ship.
But honestly, since the warp speed changes...my enjoyment of these ships have plummeted. If the fight is 1-2 hops away I'll still jump in one but otherwise staring at the screen for minutes watching the ship warp bores me to death. So I just don't enjoy it much anymore. My time is limited, I'm not going a long ways looking for a fight in null anymore in something so slow.
Sad really.
|

Logan Revelore
Minimal Solutions Aurora Irae
19
|
Posted - 2014.01.03 02:02:00 -
[149] - Quote
Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded.
Have to agree with this. This is my exact experience as well. I've been trying to fit my Rokh to do level 4s, but so far I haven't been able to get it to any decent dps using hybrid rails. My BC Ferox does almost the same dps as a full fitted Rokh in EFT. So for now I'm sticking to doing level 3s since I'm clearly doing something wrong, or trying to get the wrong ship (Rokh) ready to do level 4s, it might not be possible at all, and I might have to accept that all my hybrid turret training has been a waste and I should start over in missiles and get a Navy Raven. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8058
|
Posted - 2014.01.03 03:26:00 -
[150] - Quote
Kagura Nikon wrote:Deunan Tenephais wrote:baltec1 wrote:The most important thing is practice. Sooo, I will wait to have a little more income before really flying it, just in case I have to replace it after things happen during "practice". Praxis Ginimic wrote:If you trained [insert ship name here] before AWU V then go back and train AWU V now. What, everyone must absolutely aim for a maraudeur, it's the new hype ? You're a hobo if you don't have one ? Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship. Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I'll second this about AWU V being required, not only for battleships but pretty much any ship. Latest video - Pandemic Legion titan and supers killed |

NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
774
|
Posted - 2014.01.03 03:41:00 -
[151] - Quote
So it can be summed as Battleship have very good and defined roles. Other ships are in those roles for now. Later those roles will be better fulfilled by BS due to the nerf bat of such sweet holy crushing that only a French Icelandic team with bound demons will be able to wield it comes into play. At which point we will continue to be dominated by fleets of lolnope to your ship for a longer period of time. And through all this the gnosis will still be superior to everything. |

baltec1
Bat Country Goonswarm Federation
9722
|
Posted - 2014.01.03 05:00:00 -
[152] - Quote
Mariner6 wrote:I really used to enjoy flying BS's due to the high tank and ability to really manage a lot of different aspects of the ship such as cap, reps, ewar, neuts, flights of drones, shooting etc all at once. You also have to think ahead a lot more with a BS due to the time it takes to align and how the battle space is progressing. (I'm talking more small gang stuff here not big F1 fleet stuff.) Probably why the Domi has always been a favorite of mine. While some of these options exist in the smaller ships I find with the BS you tend to live long enough to really fight the entirety of the ship.
But honestly, since the warp speed changes...my enjoyment of these ships have plummeted. If the fight is 1-2 hops away I'll still jump in one but otherwise staring at the screen for minutes watching the ship warp bores me to death. So I just don't enjoy it much anymore. My time is limited, I'm not going a long ways looking for a fight in null anymore in something so slow.
Sad really.
Battleships will warp as fast as an assault frigate or slightly faster. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
50
|
Posted - 2014.01.03 05:10:00 -
[153] - Quote
What if I told you Marauders can solo certain C5 sites, which are very profitable? |

Katran Luftschreck
Stillwater Corporation
2120
|
Posted - 2014.01.03 06:17:00 -
[154] - Quote
NEONOVUS wrote:So it can be summed as Battleship have very good and defined roles. Other ships are in those roles for now. Later those roles will be better fulfilled by BS due to the nerf bat of such sweet holy crushing that only a French Icelandic team with bound demons will be able to wield it comes into play. At which point we will continue to be dominated by fleets of lolnope to your ship for a longer period of time. And through all this the gnosis will still be superior to everything.
/me hands over sarcasm crown

Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Infinity Ziona
Cloakers
1301
|
Posted - 2014.01.03 07:11:00 -
[155] - Quote
Erufen Rito wrote:What if I told you Marauders can solo certain C5 sites, which are very profitable? Red crosses don't count. They're simply a means to fund PvP not a way of measuring a ships ability. |

Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 07:57:00 -
[156] - Quote
Logan Revelore wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded. Have to agree with this. This is my exact experience as well. I've been trying to fit my Rokh to do level 4s, but so far I haven't been able to get it to any decent dps using hybrid rails. My BC Ferox does almost the same dps as a full fitted Rokh in EFT. So for now I'm sticking to doing level 3s since I'm clearly doing something wrong, or trying to get the wrong ship (Rokh) ready to do level 4s, it might not be possible at all, and I might have to accept that all my hybrid turret training has been a waste and I should start over in missiles and get a Navy Raven.
Blaster Rokh is quite a beast especially with null Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Infinity Ziona
Cloakers
1301
|
Posted - 2014.01.03 08:01:00 -
[157] - Quote
Let me ask the following question:
Choose your favorite battleship.
Now tell me what it does better over your favorite BC, HAC and Cruiser of the same race?
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
959
|
Posted - 2014.01.03 08:15:00 -
[158] - Quote
Infinity Ziona wrote:Erufen Rito wrote:What if I told you Marauders can solo certain C5 sites, which are very profitable? Red crosses don't count. They're simply a means to fund PvP not a way of measuring a ships ability. Not everyone's PvP type of choice consumes isk and even with that aside earning capacity is actually a pretty good measure for anyone that actually does combat PvP and funds it through PvE. |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 08:22:00 -
[159] - Quote
A rather elaborate troll against people who grind isk i see ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Arduemont
The State of War.
2877
|
Posted - 2014.01.03 08:27:00 -
[160] - Quote
Infinity Ziona wrote:Let me ask the following question:
Choose your favorite battleship.
Now tell me what it does better over your favorite BC, HAC and Cruiser of the same race?
(All tanks below are when the ship is completely stationary.)
Hyperion. It does 1k DPS, whilst running a 3k DPS Active tank. Dominix. It can handle 3 remote reps, 2 transfers, a 1k DPS local tank, and 80k EHP and still pump out 500 DPS. Armageddon. 2k DPS tank with 65k EHP, plus Neuts. Lots and lots and lots of neuts. Scorpion. ECM + Tank. You wont find that anywhere else. Machariel. Does everything better. Vindicator. Kills everything better.
The list goes on. They're not my favourites, they're just examples. "In the age of information, ignorance is a choice." |

Tippia
Sunshine and Lollipops
18695
|
Posted - 2014.01.03 08:31:00 -
[161] - Quote
Arduemont wrote:Infinity Ziona wrote:Let me ask the following question:
Choose your favorite battleship.
Now tell me what it does better over your favorite BC, HAC and Cruiser of the same race?
(All tanks below are when the ship is completely stationary.) Hyperion. It does 1k DPS, whilst running a 3k DPS Active tank. Dominix. It can handle 3 remote reps, 2 transfers, a 1k DPS local tank, and 80k EHP and still pump out 500 DPS. Armageddon. 2k DPS tank with 65k EHP, plus Neuts. Lots and lots and lots of neuts. Scorpion. ECM + Tank. You wont find that anywhere else. Machariel. Does everything better. Vindicator. Kills everything better. The list goes on. They're not my favourites, they're just examples. GÇŞin fact, just skip the GÇŁfavourite battleshipGÇĄ part since it doesn't matter GÇö the answer to the second part is much the same regardless: better stopping power over better range with better tank backing it up. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 08:34:00 -
[162] - Quote
Tippia wrote:Arduemont wrote:Infinity Ziona wrote:Let me ask the following question:
Choose your favorite battleship.
Now tell me what it does better over your favorite BC, HAC and Cruiser of the same race?
(All tanks below are when the ship is completely stationary.) Hyperion. It does 1k DPS, whilst running a 3k DPS Active tank. Dominix. It can handle 3 remote reps, 2 transfers, a 1k DPS local tank, and 80k EHP and still pump out 500 DPS. Armageddon. 2k DPS tank with 65k EHP, plus Neuts. Lots and lots and lots of neuts. Scorpion. ECM + Tank. You wont find that anywhere else. Machariel. Does everything better. Vindicator. Kills everything better. The list goes on. They're not my favourites, they're just examples. GÇŞin fact, just skip the GÇŁfavourite battleshipGÇĄ part since it doesn't matter GÇö the answer to the second part is much the same regardless: better stopping power over better range with better tank backing it up. Well, T2 cruisers are fair game, for battleships, clearly the ones that make covert jump bridges are my favorite ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 08:35:00 -
[163] - Quote
Infinity Ziona wrote:Let me ask the following question:
Choose your favorite battleship.
Now tell me what it does better over your favorite BC, HAC and Cruiser of the same race?
Seeing as how HACs are T2 and you seem to ignore non T3 cruisers when people bring those up im going to tell you that you are putting off the air of a tremendous Jackass ... now let me rewrite your question in a less biased against battleships method
Choose your favorite T1 battleship.
Now tell me what it does better over your favorite T1 BC and T1 Cruiser of the same race?
My favorite is probably a toss up between Rokh and Hyperion but for now ill just do Rokh
Rokh versus Naga Versus Moa
Rokh has an amazing tank that allows for it to sit there and peg whatever it needs to and the range bonus allows it to (without going into falloff) hit with Blasters in everything but super long point range (ie faction boosted max range Proteus/Lachesis) granted most Blaster ships need the target webbed but thats the benefit of the Rokh if the enemy isnt in web range you can still hit them with acceptable tracking and not much dps loss. Granted the Naga does the range thing better (its that damn dps bonus) but if you so much as sneeze at the Naga its going to fold in on itself. Now lets compare it to the Moa... Moa has acceptable Dps with passable range okay tank when taking into consideration it will end up webbed (nothing like Rokhs tank if it gets webbed) it only gets three drones... which granted ****** drone bays is a Caldari problem but still atleast rokh can keep two flights of small drones(warriors and ecm) Moa and Naga are faster but like I said they WILL get webbed in battle no denying it so that bonus only counts for getting in range and staying in range of the target which isnt as much an issue for the rokh because if it can get a point then it can hit ... Now sensor strength... ugh i gotta admit this is the downside of Battleships... but then again its a point of balance and one of the reasons why Battleships have moved into the spot of needing a support fleet of atleast a tackler... Which dont give me "Every ship that came out with the game originally was meant for solo work" thats a crock of **** its an mmo working together is encouraged. Now im not trying to promote blobbing but you cant really call a Rokh and a couple tacklers a Blob, and if I need a support ship to do my job then so be it this is a MMO make a flipping friend or two.
TLDR; Battleships need a support system even if its just a couple of buddies in fast tackle frigs or cruisers. You want a Solo PWNmobile then look for a smaller ship Also comparing T1 to T2/T3 so that you can make your point just shows how ignorant and arrogant you really are. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Infinity Ziona
Cloakers
1301
|
Posted - 2014.01.03 08:36:00 -
[164] - Quote
Tasiv Deka wrote:Logan Revelore wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded. Have to agree with this. This is my exact experience as well. I've been trying to fit my Rokh to do level 4s, but so far I haven't been able to get it to any decent dps using hybrid rails. My BC Ferox does almost the same dps as a full fitted Rokh in EFT. So for now I'm sticking to doing level 3s since I'm clearly doing something wrong, or trying to get the wrong ship (Rokh) ready to do level 4s, it might not be possible at all, and I might have to accept that all my hybrid turret training has been a waste and I should start over in missiles and get a Navy Raven. Blaster Rokh is quite a beast especially with null Its also completely screwed by a T1 Cruiser (Thorax). Rokh vs Thorax
The cut off bit is the dps applied to the Thorax by the Rokh with 3 tracking computer II with tracking speed scripts and the Thorax webbed. Ironically with both ships scrammed but only the Thorax webbed the Rax is still faster than the Rokh by 40 mps.
You can clearly see how the the nerf to tracking and sig of weapons contributes to bring the Rokhs dps down from 1100 to about 50 to 100 dps while the Rax's damage is fully applied. |

Diamond Zerg
Taking Solo Away.
27
|
Posted - 2014.01.03 08:48:00 -
[165] - Quote
I actually do think battleships need a buffGÇö the warp speed changes did shaft them quite a lot. They're darn fun, and look awesome. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 08:55:00 -
[166] - Quote
Diamond Zerg wrote:I actually do think battleships need a buffGÇö the warp speed changes did shaft them quite a lot. They're darn fun, and look awesome.
They indeed became strategically weaker. But ccp could use that as a chance to help the ones htat they cannot find a way to make them useful (aka tempest). Buffign the warp speed of those to near 2 AU would give them a distinct role among battleships) "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 08:57:00 -
[167] - Quote
Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded.
If you fit medium guns on a battleship that has damage bonus, then you should never ever undock that ship. You realize how wrong you are? Why attack BC needed to have 1/3rd of the EHP of combat BC while at same time not sporting drone defenses...? TO compensate a single thing.. LARGE WEAPONS.
They are FAR FAR more powerful than medium ones. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 08:58:00 -
[168] - Quote
Infinity Ziona wrote:Tasiv Deka wrote:Logan Revelore wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded. Have to agree with this. This is my exact experience as well. I've been trying to fit my Rokh to do level 4s, but so far I haven't been able to get it to any decent dps using hybrid rails. My BC Ferox does almost the same dps as a full fitted Rokh in EFT. So for now I'm sticking to doing level 3s since I'm clearly doing something wrong, or trying to get the wrong ship (Rokh) ready to do level 4s, it might not be possible at all, and I might have to accept that all my hybrid turret training has been a waste and I should start over in missiles and get a Navy Raven. Blaster Rokh is quite a beast especially with null Its also completely screwed by a T1 Cruiser (Thorax). Rokh vs ThoraxThe cut off bit is the dps applied to the Thorax by the Rokh with 3 tracking computer II with tracking speed scripts and the Thorax webbed. Ironically with both ships scrammed but only the Thorax webbed the Rax is still faster than the Rokh by 40 mps. You can clearly see how the the nerf to tracking and sig of weapons contributes to bring the Rokhs dps down from 1100 to about 50 to 100 dps while the Rax's damage is fully applied.
the one you quoted was actually me replying to the guy trying to use a rokh for PvE And Null loaded the Rokh does more dps at simillar ranges with better tracking...and thats without tracking computers or enhancers (just one enhancer gives it better range and even better tracking) Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Infinity Ziona
Cloakers
1301
|
Posted - 2014.01.03 09:02:00 -
[169] - Quote
Compare the following, considering a lot of people believe nerfs to scan resolution is to prevent insta blapping smaller ships:
Tempest Scan Res with 2 Sebo's = 300mm Alpha = 11k
Tornado Scan Res with 2 Sebo's = 700mm Alpha = 11.5k
Both fit the same weapons, both do roughly the same damage per volley, both fit the same scan res mods however both don't get the same scan res boost. In fact even 4 sebo's don't get the scan res on the Tempest as the Tornado gets with 2...
This diminishing returns on mods is one of the reason BS suck so much. Fitting a high end mod on a battleship often equates to in actuality, fitting a civilian mod, in comparison to fitting that same mod on a smaller ship. |

Tippia
Sunshine and Lollipops
18695
|
Posted - 2014.01.03 09:02:00 -
[170] - Quote
GÇŞif you royally screw up the fittings. What the hell are you doing to those poor ships?!  GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 09:05:00 -
[171] - Quote
Tippia wrote:GÇŞif you royally screw up the fittings. What the hell are you doing to those poor ships?!  Seriously looking at the graphs showing each one shooting the same ship (i basically put them both shooting the thorax) and the Rokh beats the Thorax all the way plus the Thorax has a *LOT* more to chew through then the Rokh would Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 09:06:00 -
[172] - Quote
Logan Revelore wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded. Have to agree with this. This is my exact experience as well. I've been trying to fit my Rokh to do level 4s, but so far I haven't been able to get it to any decent dps using hybrid rails. My BC Ferox does almost the same dps as a full fitted Rokh in EFT. So for now I'm sticking to doing level 3s since I'm clearly doing something wrong, or trying to get the wrong ship (Rokh) ready to do level 4s, it might not be possible at all, and I might have to accept that all my hybrid turret training has been a waste and I should start over in missiles and get a Navy Raven.
Ferox 660 dps at 30 km..... Rokh 800 dps at 70 km (and A MJD that make it infinitely more versatile). Yeahh realy same class 
If you do not care much for the extra range ..
or your could simply fit a navy mega and reach over 1 K damage over 45 km....
So, no, you have no idea how to fit a battleship if your have same DPS as a BC. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 09:08:00 -
[173] - Quote
Infinity Ziona wrote:Compare the following, considering a lot of people believe nerfs to scan resolution is to prevent insta blapping smaller ships:
Tempest Scan Res with 2 Sebo's = 300mm Alpha = 11k
Tornado Scan Res with 2 Sebo's = 700mm Alpha = 11.5k
Both fit the same weapons, both do roughly the same damage per volley, both fit the same scan res mods however both don't get the same scan res boost. In fact even 4 sebo's don't get the scan res on the Tempest as the Tornado gets with 2...
This diminishing returns on mods is one of the reason BS suck so much. Fitting a high end mod on a battleship often equates to in actuality, fitting a civilian mod, in comparison to fitting that same mod on a smaller ship.
You bring up basically the specific case of a ship that was made to steal the thunder of the tempest. On that role of insta popping small things you will want the tornado. plain and simple. That is its role.
But if you want to kill the other guy tornado you wil brign a tempest , not another tornado. Because your tornado can pop in one shot to his tornado. While his tornado cannot even DENT a tempest before the tempest return the favor... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:10:00 -
[174] - Quote
Tasiv Deka wrote:Tippia wrote:GÇŞif you royally screw up the fittings. What the hell are you doing to those poor ships?!  Seriously looking at the graphs showing each one shooting the same ship (i basically put them both shooting the thorax) and the Rokh beats the Thorax all the way plus the Thorax has a *LOT* more to chew through then the Rokh would Good thing we don't have a rokh doctrine, but have a ferox one ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8062
|
Posted - 2014.01.03 09:12:00 -
[175] - Quote
Infinity Ziona's combat and fitting philosophies derive from unrecorded years of experience, Tippia. You can't hope to compete with such brilliance and creativity. Latest video - Pandemic Legion titan and supers killed |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 09:12:00 -
[176] - Quote
Infinity Ziona wrote:Tasiv Deka wrote:Logan Revelore wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded. Have to agree with this. This is my exact experience as well. I've been trying to fit my Rokh to do level 4s, but so far I haven't been able to get it to any decent dps using hybrid rails. My BC Ferox does almost the same dps as a full fitted Rokh in EFT. So for now I'm sticking to doing level 3s since I'm clearly doing something wrong, or trying to get the wrong ship (Rokh) ready to do level 4s, it might not be possible at all, and I might have to accept that all my hybrid turret training has been a waste and I should start over in missiles and get a Navy Raven. Blaster Rokh is quite a beast especially with null Its also completely screwed by a T1 Cruiser (Thorax). Rokh vs ThoraxThe cut off bit is the dps applied to the Thorax by the Rokh with 3 tracking computer II with tracking speed scripts and the Thorax webbed. Ironically with both ships scrammed but only the Thorax webbed the Rax is still faster than the Rokh by 40 mps. You can clearly see how the the nerf to tracking and sig of weapons contributes to bring the Rokhs dps down from 1100 to about 50 to 100 dps while the Rax's damage is fully applied.
You clearly have no clue how to fight don't you? geez... you must be even worse than in the forums.
A cruiser MUST get within 10 km to fight a battleship, or the Battleship will MJD away and leverage on its range advantage. And if you get under 10 km.. your graphs do not look so cute anymore.
Of course 3-4 thoraxes will kill a rokh, but that is how eve is designed, numbers means a lot.
Now take your same cute throax agaisnt a tempest.. it wil be OBLITERATED , no matter what you try. The same rokh altough has a fair chance of killing the tempest. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:12:00 -
[177] - Quote
This is actually now a thread about trollfits for battleships ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1301
|
Posted - 2014.01.03 09:14:00 -
[178] - Quote
Tippia wrote:GÇŞif you royally screw up the fittings. What the hell are you doing to those poor ships?!  Quote:Both fit the same weapons, both do roughly the same damage per volley, both fit the same scan res mods however both don't get the same scan res boost. In fact even 4 sebo's don't get the scan res on the Tempest as the Tornado gets with 2...
This diminishing returns on mods is one of the reason BS suck so much. Fitting a high end mod on a battleship often equates to in actuality, fitting a civilian mod, in comparison to fitting that same mod on a smaller ship. Yes, larger ships lock slower than smaller ships, and module bonuses are relative to the base stats. This is to make so that locking times are (roughly) the same for same-class targets. How does this make battleships suck? The fittings are not important. The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable.
As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp. |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:17:00 -
[179] - Quote
Has everyone here read the amazing highsec vs nullsec income ~the reality~ thread
same MO ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 09:20:00 -
[180] - Quote
Infinity Ziona wrote:Tippia wrote:GÇŞif you royally screw up the fittings. What the hell are you doing to those poor ships?!  Quote:Both fit the same weapons, both do roughly the same damage per volley, both fit the same scan res mods however both don't get the same scan res boost. In fact even 4 sebo's don't get the scan res on the Tempest as the Tornado gets with 2...
This diminishing returns on mods is one of the reason BS suck so much. Fitting a high end mod on a battleship often equates to in actuality, fitting a civilian mod, in comparison to fitting that same mod on a smaller ship. Yes, larger ships lock slower than smaller ships, and module bonuses are relative to the base stats. This is to make so that locking times are (roughly) the same for same-class targets. How does this make battleships suck? The fittings are not important. The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp.
And how you GET there on a realistic scenario? And by realistic scenario I mean.... 3 v 3 for example. You really show your lack of understanding of combat whan you fix your mind into hypotetical 1 v1 scenarios where a cruiser jump into a battleship flying alone.. battleships flying alone outside pve are among the rarest things you will see. On a real fight, the battleships will stay roughly 10 km from each other.. so wherever you go you will receive 2 k dps on your head at near perfect range.
The only cruisers capable of matching battleship power are t3, and they are going to be nerfed for a reason. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 09:21:00 -
[181] - Quote
The saddest thing is the OP basically only fly destroyers, so we do not even have the chance to in game go prove it to be wrong. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Infinity Ziona
Cloakers
1301
|
Posted - 2014.01.03 09:23:00 -
[182] - Quote
Kagura Nikon wrote: You clearly have no clue how to fight don't you? geez... you must be even worse than in the forums.
A cruiser MUST get within 10 km to fight a battleship, or the Battleship will MJD away and leverage on its range advantage. And if you get under 10 km.. your graphs do not look so cute anymore.
Of course 3-4 thoraxes will kill a rokh, but that is how eve is designed, numbers means a lot. Yeah thats why I have a 6/1 KD completely solo record and why I went to war solo in null vs Tribe and beat them 22/1. Because I don't know to fight.
Now take your same cute throax agaisnt a tempest.. it wil be OBLITERATED , no matter what you try. The same rokh altough has a fair chance of killing the tempest.
Well granted I'm not the best PvP'r. However every kill I have ever had in EvE was entirely solo. I've fought wars against thousands of players and beaten them multiple 10's to 0 k/d.
My last war was against Tribal Band in null, in their main hub system, I beat them 22/1. I have an overall 6/1 solo k/d. So while I'm not the best I do know enough to know how to get under someones guns.
Clearly the graphs I showed show the Rax is invulnerable under 2k. Its very easy to get a Rax under a battleships guns before it can lock you and with a bit of manual piloting its easy to not get hit while you're ingressing.
|

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:23:00 -
[183] - Quote
Kagura Nikon wrote:The saddest thing is the OP basically only fly destroyers, so we do not even have the chance to in game go prove it to be wrong. ppppft but their elite pvp alt which they don't post on the forums with .... ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 09:26:00 -
[184] - Quote
Infinity Ziona wrote:Tippia wrote:GÇŞif you royally screw up the fittings. What the hell are you doing to those poor ships?!  Quote:Both fit the same weapons, both do roughly the same damage per volley, both fit the same scan res mods however both don't get the same scan res boost. In fact even 4 sebo's don't get the scan res on the Tempest as the Tornado gets with 2...
This diminishing returns on mods is one of the reason BS suck so much. Fitting a high end mod on a battleship often equates to in actuality, fitting a civilian mod, in comparison to fitting that same mod on a smaller ship. Yes, larger ships lock slower than smaller ships, and module bonuses are relative to the base stats. This is to make so that locking times are (roughly) the same for same-class targets. How does this make battleships suck? The fittings are not important. The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp.
Something seems off about your graphs because when i add them up yes the thorax does more dps but not enough to make up for the severe lack in tank compared to the rokh Edit: Switched the Rokh over to Close range ammo and it does more than the thorax at super close range Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Infinity Ziona
Cloakers
1312
|
Posted - 2014.01.03 09:26:00 -
[185] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:Tippia wrote:GÇŞif you royally screw up the fittings. What the hell are you doing to those poor ships?!  Quote:Both fit the same weapons, both do roughly the same damage per volley, both fit the same scan res mods however both don't get the same scan res boost. In fact even 4 sebo's don't get the scan res on the Tempest as the Tornado gets with 2...
This diminishing returns on mods is one of the reason BS suck so much. Fitting a high end mod on a battleship often equates to in actuality, fitting a civilian mod, in comparison to fitting that same mod on a smaller ship. Yes, larger ships lock slower than smaller ships, and module bonuses are relative to the base stats. This is to make so that locking times are (roughly) the same for same-class targets. How does this make battleships suck? The fittings are not important. The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp. And how you GET there on a realistic scenario? And by realistic scenario I mean.... 3 v 3 for example. You really show your lack of understanding of combat whan you fix your mind into hypotetical 1 v1 scenarios where a cruiser jump into a battleship flying alone.. battleships flying alone outside pve are among the rarest things you will see. On a real fight, the battleships will stay roughly 10 km from each other.. so wherever you go you will receive 2 k dps on your head at near perfect range. The only cruisers capable of matching battleship power are t3, and they are going to be nerfed for a reason. You cannot make comparisons on a 2 v 1 or 3 vs 1 basis. Of course 3 battleships will beat 1 cruiser. The issue is the inequalities between single ships. The rest is taken care of naturally. |

Tippia
Sunshine and Lollipops
18695
|
Posted - 2014.01.03 09:28:00 -
[186] - Quote
Infinity Ziona wrote:The fittings are not important. Yes they are because if you want to make a sane comparison, equipping one of the ships to deliberately cripple its abilities means you've disqualified every conclusion made from that comparison. Since your graphs are displaying some very odd maximum and minimum damages, your conclusions areGÇŞ questionable.
Quote:The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. GÇŞif you shitfit the Rokh, which is why the fittings matter. If not, then the thorax will die in short order.
Quote:As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp. Good. Then you can easily provide them without delay.
Quote:The issue is the inequalities between single ships. That's only an issue if all ships are intended to be equal in all cases. What makes it a non-issue is that they're not. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:29:00 -
[187] - Quote
Tippia wrote:Infinity Ziona wrote:The fittings are not important. Yes they are because if you want to make a sane comparison, equipping one of the ships to deliberately cripple its abilities means you've disqualified every conclusion made from that comparison. Since your graphs are displaying some very odd maximum and minimum damages, your conclusions areGÇŞ questionable. Quote:The only thing that is important is in all cases a Rax inside 2k of a Rokh, even if the Rax is webbed, and the Rokh has 3 T2 Tracking Comps with Tracking Speed Scripts is invulnerable. GÇŞif you shitfit the Rokh, which is why the fittings matter. If not, then the thorax will die in short order. Quote:As for fittings they're both fittings from a certain player turned current developer who is quite renowned for his pvp. Good. Then you can provide them. Oh great, now the "citation needed" "i don't need citations because im da best" arguments start ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1003
|
Posted - 2014.01.03 09:30:00 -
[188] - Quote
Infinity Ziona wrote:
You cannot make comparisons on a 2 v 1 or 3 vs 1 basis. Of course 3 battleships will beat 1 cruiser. The issue is the inequalities between single ships. The rest is taken care of naturally.
Re you that unable to read?
3 BS vs 3 cruisers. In fact even 3 battleships vs 6 cruisers!!!! What you think would happen to 6 thoraxes attacking 3 armageddons? or attackign 3 tempests?
Hint.. they would not fire for more than 12 seconds...
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:32:00 -
[189] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:
You cannot make comparisons on a 2 v 1 or 3 vs 1 basis. Of course 3 battleships will beat 1 cruiser. The issue is the inequalities between single ships. The rest is taken care of naturally.
Re you that unable to read? 3 BS vs 3 cruisers. In fact even 3 battleships vs 6 cruisers!!!! What you think would happen to 6 thoraxes attacking 3 armageddons? or attackign 3 tempests? Hint.. they would not fire for more than 12 seconds... Blobbersssssssss ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 09:37:00 -
[190] - Quote
after actually going through and fixing up the graphs its clear to see that a blaster Rokh vs a Rail Thorax (which is what infinity is using) the Rokh is going to do more Dps from 3 kms to 20kms then the thorax. now that 2 kms area the thorax does win out with about 200-250 dps more but even looking at that increase in dps its not enough to change things because of the massive difference in tank Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Infinity Ziona
Cloakers
1312
|
Posted - 2014.01.03 09:40:00 -
[191] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:
You cannot make comparisons on a 2 v 1 or 3 vs 1 basis. Of course 3 battleships will beat 1 cruiser. The issue is the inequalities between single ships. The rest is taken care of naturally.
Re you that unable to read? 3 BS vs 3 cruisers. In fact even 3 battleships vs 6 cruisers!!!! What you think would happen to 6 thoraxes attacking 3 armageddons? or attackign 3 tempests? Hint.. they would not fire for more than 12 seconds... It does not matter. Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Setting up scenarios to obfuscate the glaring issues is pointless.
How about I get 1 thorax, and 2 pilgrims. Now your 2 extra Rokhs have no cap and can't hit anything. My Rax pawns them all. That';s why setting up scenarios with multiple and various ship types fails. There's always a counter unless its 1 v 1 in comparison. |

Infinity Ziona
Cloakers
1312
|
Posted - 2014.01.03 09:42:00 -
[192] - Quote
Tasiv Deka wrote:after actually going through and fixing up the graphs its clear to see that a blaster Rokh vs a Rail Thorax (which is what infinity is using) the Rokh is going to do more Dps from 3 kms to 20kms then the thorax. now that 2 kms area the thorax does win out with about 200-250 dps more but even looking at that increase in dps its not enough to change things because of the massive difference in tank Nah I took off Kil2's rails and disruptor and put on ions and a scram.
|

Tasiv Deka
End-of-Line
184
|
Posted - 2014.01.03 09:45:00 -
[193] - Quote
Infinity Ziona wrote:Tasiv Deka wrote:after actually going through and fixing up the graphs its clear to see that a blaster Rokh vs a Rail Thorax (which is what infinity is using) the Rokh is going to do more Dps from 3 kms to 20kms then the thorax. now that 2 kms area the thorax does win out with about 200-250 dps more but even looking at that increase in dps its not enough to change things because of the massive difference in tank Nah I took off Kil2's rails and disruptor and put on ions and a scram. Rax is doing 550 dps.
Ah read the name on the graph and saw rails... well yes with blasters that would be more dps... still not entirely sure it would matter in the end though still alot more to chew through. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:45:00 -
[194] - Quote
Tasiv Deka wrote:after actually going through and fixing up the graphs its clear to see that a blaster Rokh vs a Rail Thorax (which is what infinity is using) the Rokh is going to do more Dps from 3 kms to 20kms then the thorax. now that 2 kms area the thorax does win out with about 200-250 dps more but even looking at that increase in dps its not enough to change things because of the massive difference in tank Clearly one needs to compare them 10v10 to long range throax that can break the rokh local tank (no logistics ofc)
or even better 50 rokh vs 40 stealth bombers (and 1 bomb truck) ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Alavaria Fera
GoonWaffe
6051
|
Posted - 2014.01.03 09:52:00 -
[195] - Quote
Tasiv Deka wrote:Alavaria Fera wrote:Tippia wrote:Infinity Ziona wrote:Setting up scenarios to obfuscate the glaring issues is pointless. So is setting up obscure scenarios to obfuscate the obvious point that all ships are not intended to be equal in all things. Quote:Nah I took off Kil2's rails and disruptor and put on ions and a scram. Rax is doing 550 dps. The fact that theres even a question that a T1 Rax can beat or even nearly beat a Rokh is appalling. GÇŞso you can provide those fits then? And how does chewing through 140k+ EHP with 550 DPS GÇŁbeat or even nearly beatGÇĄ chewing through 20:ish k EHP with 400 DPS? Also the rokh can probably have a better local rep. No probably if you want anything but anemic dps from the thorax then you have to go asb shield fit and even then the thorax cant rep **** Oh and the Rokh's resist bonus also helps the repping (local and from logistics). Pretty nice ship I guess. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2263
|
Posted - 2014.01.03 09:52:00 -
[196] - Quote
Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km.
Oh god. |

Tasiv Deka
End-of-Line
185
|
Posted - 2014.01.03 10:01:00 -
[197] - Quote
Riot Girl wrote:Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km.
Because then Infinity wouldnt be able to manipulate facts to further their false logic
Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Diamond Zerg
Taking Solo Away.
28
|
Posted - 2014.01.03 10:03:00 -
[198] - Quote
T2 and T3 cruisers are often used in stationary, straight up fleet situations in place of battleships. AND the cruisers are more manoeuvrable. This, imo, is imbalanced.
Battleships can't be used that effectively for small gang warfare anymore in many situations (but cruisers can), so I'd say either the mobility of battleships needs a heavy buff, or their straight up resilience/firepower should be buffed to make them better in head on engagements. |

Infinity Ziona
Cloakers
1313
|
Posted - 2014.01.03 10:03:00 -
[199] - Quote
Riot Girl wrote:Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km. Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser.
I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance. The issue is that modules do not give equal bonuses but diminishing bonuses base on hull size which makes modules for larger hulls with lower ratios almost pointless.
I haven't looked at the ratios but I imagine if you fit a tracking mod on a cruiser you get 2 times what you get if you fit the same mod on a battleship. And if its like sensor boosters and scan res, even fitting 3 tracking mods on a battleship likely gives less tracking boost than one of the same mod on a cruiser.
How is that logical? And for what reason is it even justifiable. |

Tippia
Sunshine and Lollipops
18695
|
Posted - 2014.01.03 10:06:00 -
[200] - Quote
Infinity Ziona wrote:Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser. GÇŞexcept, of course, that the battleship in this scenario is not neutered, and that the T1 cruiser will die horribly.
Quote:I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance. Good news: it does. WellGÇŞ at any distance up to 2+ůfalloff. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2263
|
Posted - 2014.01.03 10:10:00 -
[201] - Quote
Infinity Ziona wrote:I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance. I think any reasonable person would see where their fit is failing and choose a different strategy to capitalise on the strengths of the ship they are using. If they wanted tracking speed, they'd use a Megathron, not a Rokh.
Oh god. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1004
|
Posted - 2014.01.03 10:10:00 -
[202] - Quote
Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km. Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser. I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance (given optimal and falloff are ok). The issue is that modules do not give equal bonuses but diminishing bonuses base on hull size which makes modules for larger hulls with lower ratios almost pointless. I haven't looked at the ratios but I imagine if you fit a tracking mod on a cruiser you get 2 times what you get if you fit the same mod on a battleship. And if its like sensor boosters and scan res, even fitting 3 tracking mods on a battleship likely gives less tracking boost than one of the same mod on a cruiser. How is that logical? And for what reason is it even justifiable.
NO! Its NOT possible! Or almost impossible 1 thorax jumping into a solo battleship is infinitely less realistic scenario than 3v3.
Yes this is not about 1v1 or 3v3, thius is about your complete and utter lack of PVP experience or understanding of the game and how people behave in this game!
You are the one theorycrafting! You are the one bringing examples taken from obscure holes!
If your scenario is remotely realistic why you do not have a single kill with a thorax against a solo battleship. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Infinity Ziona
Cloakers
1314
|
Posted - 2014.01.03 10:13:00 -
[203] - Quote
Tippia wrote:Infinity Ziona wrote:Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser. GÇŞexcept, of course, that the battleship in this scenario is not neutered, and that the T1 cruiser will die horribly. Quote:I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance. Good news: it does. WellGÇŞ at any distance up to 2+ůfalloff. Try to keep up Tippia. The graph I posted clearly shows it does not. And with a lock time of around 8 seconds on a MWD Rax, the Rax doing 2.5k p/s the Rax will be within invulnerability range of terrible tracking before the Rokh finishes locking. |

Diamond Zerg
Taking Solo Away.
28
|
Posted - 2014.01.03 10:15:00 -
[204] - Quote
Plus, remember the lack of tackle the BS has.
A blaster battleship can be easily pointed and kited by a long range cruiser/BC, and even as BS with good range projection it can be very difficult to get into/maintain scram/point range. |

Lugia3
Emerald Inc.
774
|
Posted - 2014.01.03 10:17:00 -
[205] - Quote
Woot. An Infinity Ziona thread. Where did I put my beer?
I'm just going to sit and watch this one, rather than join in as usual. "CCP Dolan is full of ****." - CCP Bettik |

Tasiv Deka
End-of-Line
186
|
Posted - 2014.01.03 10:19:00 -
[206] - Quote
Diamond Zerg wrote:Plus, remember the lack of tackle the BS has.
A blaster battleship can be easily pointed and kited by a long range cruiser/BC, and even as BS with good damage projection it can be very difficult to get into/maintain scram/point range.
Which with the rokh is the thing it can still hit with blasters in disrupt range so it either kills you or you have to disengage Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Tippia
Sunshine and Lollipops
18696
|
Posted - 2014.01.03 10:20:00 -
[207] - Quote
Infinity Ziona wrote:Try to keep up Tippia. The graph I posted GÇŞcan't be verified without you providing the fits. So I did the next best thing and built something that approached the capabilities shown.
As it happens, such a fit would deal 400GÇô450 DPS to the Thorax at 2k, killing it in, oh, about a minute or so. Compare this to the supposed 550 DPS from The Thorax, which will need 4GÇô5 minutes to chew through the RokhGÇŞ assuming it hasn't done the sensible thing for a solo Rokh and gone active-tank, in which case the Thorax won't dent it at all.
Taking 400 DPS is not the same as GÇŁinvulnerableGÇĄ, so you Thorax is moving in the wrong direction if that's what he's aiming forGÇŞ GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
1314
|
Posted - 2014.01.03 10:20:00 -
[208] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote: Its not about 3 cruisers vs 3 battleships. Its about 1 battleships ability vs 1 cruisers ability. Why are you using a Rokh to compare to a Thorax anyway? Why not something with similar role bonuses like a Megathron, which with dual webs, applies very healthy DPS to a Thorax from 0km-11km. Because its a random and possible encounter. But mostly because its shows how nerfs (tracking and sig of guns) contribute to completely neuter battleships vs even average opponents like a T1 cruiser. I think any reasonable person would think that fitting 3 tracking computers and a web in exchange for its tank should allow a battleship to hit a cruiser at any distance (given optimal and falloff are ok). The issue is that modules do not give equal bonuses but diminishing bonuses base on hull size which makes modules for larger hulls with lower ratios almost pointless. I haven't looked at the ratios but I imagine if you fit a tracking mod on a cruiser you get 2 times what you get if you fit the same mod on a battleship. And if its like sensor boosters and scan res, even fitting 3 tracking mods on a battleship likely gives less tracking boost than one of the same mod on a cruiser. How is that logical? And for what reason is it even justifiable. NO! Its NOT possible! Or almost impossible 1 thorax jumping into a solo battleship is infinitely less realistic scenario than 3v3. Yes this is not about 1v1 or 3v3, thius is about your complete and utter lack of PVP experience or understanding of the game and how people behave in this game! You are the one theorycrafting! You are the one bringing examples taken from obscure holes! If your scenario is remotely realistic why you do not have a single kill with a thorax against a solo battleship. Lol. Chillax, you'll burst a haemorrhoid.
It is possible. You can yell and scream all you like but the data clearly shows if you had balls you could do it. Why do I have no recent Thorax vs battleship kills. Because there is a distinct lack of BS flying around null and the prevalence of T3, Hac and fast kiting small ships like the pirate cruisers make solo blaster Rax unfun.
Additionally the difficulty in finding any single battleship other than a ratter, although primarily they're using attack BC, without friends make solo blaster ratting unfun.
|

Infinity Ziona
Cloakers
1314
|
Posted - 2014.01.03 10:23:00 -
[209] - Quote
Tippia wrote:Infinity Ziona wrote:Try to keep up Tippia. The graph I posted GÇŞcan't be verified without you providing the fits. So I did the next best thing and built something that approached the capabilities shown. As it happens, such a fit would deal 400GÇô450 DPS to the Thorax at 2k, killing it in, oh, about a minute or so. Compare this to the supposed 550 DPS from The Thorax, which will need 4GÇô5 minutes to chew through the RokhGÇŞ assuming it hasn't done the sensible thing for a solo Rokh and gone active-tank, in which case the Thorax won't dent it at all. Taking 400 DPS is not the same as GÇŁinvulnerableGÇĄ, so you Thorax is moving in the wrong direction if that's what he's aiming forGÇŞ You don't orbit a Rokh at 2k Tippia. You orbit it at 500m. How much dps is it doing at 500 Tippia? 0. You know how I know, because when I was killing Tribals pulse oracles and the nightmare guess what they were hitting me for? 0 :) |

Lugia3
Emerald Inc.
774
|
Posted - 2014.01.03 10:23:00 -
[210] - Quote
Tasiv Deka wrote:Diamond Zerg wrote:Plus, remember the lack of tackle the BS has.
A blaster battleship can be easily pointed and kited by a long range cruiser/BC, and even as BS with good damage projection it can be very difficult to get into/maintain scram/point range. Which with the rokh is the thing it can still hit with blasters in disrupt range so it either kills you or you have to disengage
If it can track you, that is. Rohk doesn't have tracking bonuses. One TD and you're free to kite him. "CCP Dolan is full of ****." - CCP Bettik |

Tasiv Deka
End-of-Line
186
|
Posted - 2014.01.03 10:24:00 -
[211] - Quote
Tippia wrote:Infinity Ziona wrote:Try to keep up Tippia. The graph I posted GÇŞcan't be verified without you providing the fits. So I did the next best thing and built something that approached the capabilities shown. As it happens, such a fit would deal 400GÇô450 DPS to the Thorax at 2k, killing it in, oh, about a minute or so. Compare this to the supposed 550 DPS from The Thorax, which will need 4GÇô5 minutes to chew through the RokhGÇŞ assuming it hasn't done the sensible thing for a solo Rokh and gone active-tank, in which case the Thorax won't dent it at all. Taking 400 DPS is not the same as GÇŁinvulnerableGÇĄ, so you Thorax is moving in the wrong direction if that's what he's aiming forGÇŞ
Tippia I always mean to tell you this when i read your posts but i think im in love with you just a little bit...
So much just straight up fact laced with a healthy dose of to the point sarcasm and finished up with a "here is my proof where is yours" Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Infinity Ziona
Cloakers
1314
|
Posted - 2014.01.03 10:32:00 -
[212] - Quote
Tasiv Deka wrote:Tippia wrote:Infinity Ziona wrote:Try to keep up Tippia. The graph I posted GÇŞcan't be verified without you providing the fits. So I did the next best thing and built something that approached the capabilities shown. As it happens, such a fit would deal 400GÇô450 DPS to the Thorax at 2k, killing it in, oh, about a minute or so. Compare this to the supposed 550 DPS from The Thorax, which will need 4GÇô5 minutes to chew through the RokhGÇŞ assuming it hasn't done the sensible thing for a solo Rokh and gone active-tank, in which case the Thorax won't dent it at all. Taking 400 DPS is not the same as GÇŁinvulnerableGÇĄ, so you Thorax is moving in the wrong direction if that's what he's aiming forGÇŞ Tippia I always mean to tell you this when i read your posts but i think im in love with you just a little bit... So much just straight up fact laced with a healthy dose of to the point sarcasm and finished up with a "here is my proof where is yours" Proof? I saw no proof, just the usual Tippia trolling which equates to pulling 'facts' out of its bum and ignoring real solid data. |

Diamond Zerg
Taking Solo Away.
28
|
Posted - 2014.01.03 10:32:00 -
[213] - Quote
I think you may be wrong there, Tasiv. I've tried soloing in a Megathron (which has a tracking bonus) and tracking disruptors really messed me up.
You say earlier that the aggressor may be forced to engage. Being able to disengage instead of dying is a huge advantage, you can even come back shortly (possibly with fleet mates).
I think Battleships need more advantages to offset these disadvantages. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2265
|
Posted - 2014.01.03 10:35:00 -
[214] - Quote
Infinity Ziona wrote:real solid data. We're still waiting for your fits. Why are you being so secretive about your work if you are so confident that you are right? Oh god. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1006
|
Posted - 2014.01.03 10:36:00 -
[215] - Quote
Infinity Ziona wrote:Tasiv Deka wrote:Tippia wrote:Infinity Ziona wrote:Try to keep up Tippia. The graph I posted GÇŞcan't be verified without you providing the fits. So I did the next best thing and built something that approached the capabilities shown. As it happens, such a fit would deal 400GÇô450 DPS to the Thorax at 2k, killing it in, oh, about a minute or so. Compare this to the supposed 550 DPS from The Thorax, which will need 4GÇô5 minutes to chew through the RokhGÇŞ assuming it hasn't done the sensible thing for a solo Rokh and gone active-tank, in which case the Thorax won't dent it at all. Taking 400 DPS is not the same as GÇŁinvulnerableGÇĄ, so you Thorax is moving in the wrong direction if that's what he's aiming forGÇŞ Tippia I always mean to tell you this when i read your posts but i think im in love with you just a little bit... So much just straight up fact laced with a healthy dose of to the point sarcasm and finished up with a "here is my proof where is yours" Proof? I saw no proof, just the usual Tippia trolling which equates to pulling 'facts' out of its bum and ignoring real solid data.
SOlid? HAHAHAHHA HUHUAHAUHAH omg omg.. You do not eve have DATA, you have theoreycrafting.. that is as solid as a JIta scammer integrity. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Tippia
Sunshine and Lollipops
18696
|
Posted - 2014.01.03 10:37:00 -
[216] - Quote
Infinity Ziona wrote:Proof? I saw no proof Maybe you should provide some, thenGÇŞ
After all, if you're going to dismiss the numbers I yield from the tracking formula because you don't like them, then I'm going to dismiss the numbers you yield from your little information-free imageGÇŞ fair's fair.
Quote:ignoring real solid data. There would have to exist some GÇŁreal solid dataGÇĄ from the beginning for me to ignore it. Maybe if you provide some, I'll be able to satisfy you on this point. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Tasiv Deka
End-of-Line
187
|
Posted - 2014.01.03 10:39:00 -
[217] - Quote
Diamond Zerg wrote:I think you may be wrong there, Tasiv. I've tried soloing in a Megathron (which has a tracking bonus) and tracking disruptors really messed me up.
You say earlier that the aggressor may be forced to engage. Being able to disengage instead of dying is a huge advantage, you can even come back shortly (possibly with fleet mates).
I think Battleships need more advantages to offset these disadvantages.
I was refering to what a single Tracking Disrupt could do (it doesnt really knock stats down that low) and yea bringing back fleet mates is a good thing but youll also see that i said a battleship shouldnt be solo so if we arent going completely 1v1 then you cant use it against one side for the sake of arguing Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Lugia3
Emerald Inc.
775
|
Posted - 2014.01.03 10:43:00 -
[218] - Quote
Meme time!
http://cdn.memegenerator.net/instances/250x250/44526755.jpg
http://i.imgur.com/QcqIlsi.jpg
http://i.imgur.com/RAKr4WD.jpg
http://i.imgur.com/ZPue8qB.jpg
http://i.imgur.com/0rERhLC.jpg
http://i.imgur.com/xgIRLoz.jpg
http://cdn.memegenerator.net/instances/250x250/44526900.jpg "CCP Dolan is full of ****." - CCP Bettik |

Infinity Ziona
Cloakers
1315
|
Posted - 2014.01.03 10:44:00 -
[219] - Quote
Tippia wrote:Infinity Ziona wrote:You don't orbit a Rokh at 2k Tippia. You orbit it at 500m. So, moving the goalposts now, huh? Ok. At 500, it does 182 DPS, which kills the poor thing in just over two minutes. Meanwhile, the Thorax still does ~550, and still requires 4GÇô5 minutes (or GęP minutes). No the goalposts for small ships orbiting big ships has always been 500 metres Tippia. Why would you orbit at 2k where they can hit you slightly. At 500 metres the Rokh does virtually no damage. In 50 seconds my 2 flights of light drones kills the Rokhs meds. After that its game over. |

Tasiv Deka
End-of-Line
187
|
Posted - 2014.01.03 10:44:00 -
[220] - Quote
Oh Lugia... I miss you man... Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Diamond Zerg
Taking Solo Away.
29
|
Posted - 2014.01.03 10:46:00 -
[221] - Quote
Tasiv Deka wrote:Diamond Zerg wrote:I think you may be wrong there, Tasiv. I've tried soloing in a Megathron (which has a tracking bonus) and tracking disruptors really messed me up.
You say earlier that the aggressor may be forced to engage. Being able to disengage instead of dying is a huge advantage, you can even come back shortly (possibly with fleet mates).
I think Battleships need more advantages to offset these disadvantages. I was refering to what a single Tracking Disrupt could do (it doesnt really knock stats down that low) and yea bringing back fleet mates is a good thing but youll also see that i said a battleship shouldnt be solo so if we arent going completely 1v1 then you cant use it against one side for the sake of arguing
Lol, a lot of ships can fit at least two tracking disruptors without making great sacrifices.
If battleships shouldn't have the ability to fight in small numbers, then they should be more effective at fighting in larg-ish numbers, in "straight up" situations where hit and run tactics aren't that important.
Them being worse in both small AND large scale battles is imbalanced. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8063
|
Posted - 2014.01.03 10:46:00 -
[222] - Quote
IZ knows providing the fit is just going to prove you right, so instead he'll just obfuscate and pretend it doesn't matter. Latest video - Pandemic Legion titan and supers killed |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1007
|
Posted - 2014.01.03 10:47:00 -
[223] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:You don't orbit a Rokh at 2k Tippia. You orbit it at 500m. So, moving the goalposts now, huh? Ok. At 500, it does 182 DPS, which kills the poor thing in just over two minutes. Meanwhile, the Thorax still does ~550, and still requires 4GÇô5 minutes (or GęP minutes). No the goalposts for small ships orbiting big ships has always been 500 metres Tippia. Why would you orbit at 2k where they can hit you slightly. At 500 metres the Rokh does virtually no damage. In 50 seconds my 2 flights of light drones kills the Rokhs meds. After that its game over.
That is why battleships NEVER fly alone in PVP (outside station games) .. because a second battleship a few KM away cancels COMPLETELY this tactic.
You show on every single post how much lack of pvp experience you have. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Lugia3
Emerald Inc.
776
|
Posted - 2014.01.03 10:47:00 -
[224] - Quote
Tasiv Deka wrote:
Oh Lugia... I miss you man...
Ehh, wormholes aren't my thing. I'ma pirate! "CCP Dolan is full of ****." - CCP Bettik |

Tasiv Deka
End-of-Line
187
|
Posted - 2014.01.03 10:50:00 -
[225] - Quote
Diamond Zerg wrote:Tasiv Deka wrote:Diamond Zerg wrote:I think you may be wrong there, Tasiv. I've tried soloing in a Megathron (which has a tracking bonus) and tracking disruptors really messed me up.
You say earlier that the aggressor may be forced to engage. Being able to disengage instead of dying is a huge advantage, you can even come back shortly (possibly with fleet mates).
I think Battleships need more advantages to offset these disadvantages. I was refering to what a single Tracking Disrupt could do (it doesnt really knock stats down that low) and yea bringing back fleet mates is a good thing but youll also see that i said a battleship shouldnt be solo so if we arent going completely 1v1 then you cant use it against one side for the sake of arguing Lol, a lot of ships can fit at least two tracking disruptors without making great sacrifices. If battleships shouldn't have the ability to fight in small numbers, then they should be more effective at fighting in larg-ish numbers, in "straight up" situations where hit and run tactics aren't that important. Them being worse in both small AND large scale battles is imbalanced.
im not saying they cant fight in small numbers im saying they cant fight solo which is a big difference from small gangs and as for large ish numbers its more of a how large is large... ive seen 2-3 tornados alpha a tengu but not even break the shield of a Raven at a certain point though anyone ship is going to be erased when enough is focusing fire on it its just a matter of what it can do before its sweeped aside Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Tasiv Deka
End-of-Line
187
|
Posted - 2014.01.03 10:51:00 -
[226] - Quote
Lugia3 wrote:Tasiv Deka wrote:
Oh Lugia... I miss you man...
Ehh, wormholes aren't my thing. I'ma pirate!
Yea i know... one of these days youll have to join one of our roams though Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Tippia
Sunshine and Lollipops
18696
|
Posted - 2014.01.03 10:51:00 -
[227] - Quote
Infinity Ziona wrote:No the goalposts for small ships orbiting big ships has always been 500 metres
Infinity Ziona wrote:The only thing that is important is in all cases a Rax inside 2k of a Rokh So, moving the goalposts now, huh?
Quote:At 500 metres the Rokh does GÇŞabout 181 DPS, which is enough to kill a Thorax in 2 minutes GÇö less than half of what the Thorax needs to kill the Rokh.
Quote: In 50 seconds my 2 flights of light drones kills the Rokhs meds. After that its game over. GÇŞand this is why you need to provide the fits, because now you've altered what you initially submitted as GÇŁevidenceGÇĄ. So how long does it take for your two flights to kill his two flights? GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Lugia3
Emerald Inc.
776
|
Posted - 2014.01.03 10:52:00 -
[228] - Quote
Tasiv Deka wrote:Lugia3 wrote:Tasiv Deka wrote:
Oh Lugia... I miss you man...
Ehh, wormholes aren't my thing. I'ma pirate! Yea i know... one of these days youll have to join one of our roams though
Any time. "CCP Dolan is full of ****." - CCP Bettik |

Infinity Ziona
Cloakers
1316
|
Posted - 2014.01.03 10:52:00 -
[229] - Quote
Riot Girl wrote:Infinity Ziona wrote:real solid data. We're still waiting for your fits. Why are you being so secretive about your work if you are so confident that you are right?
Rokh
Highs Neutron Blaster Cannon II's
Meds Prop X (scram = no applicable) Warp Scram II Webbifier II Tank (Add the best tank you can)
Lows 3 x Mag Stab II 1 x TE II DCU II
Drones Whatever you like
Rax
[Thorax, I Kill BS] Tracking Enhancer II Tracking Enhancer II Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Warp Scrambler II Small Capacitor Booster II, Cap Booster 25 Experimental 10MN Microwarpdrive I Large F-S9 Regolith Shield Induction
Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M
Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Hobgoblin II x5 Hobgoblin II x5
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1007
|
Posted - 2014.01.03 10:53:00 -
[230] - Quote
Diamond Zerg wrote:Tasiv Deka wrote:Diamond Zerg wrote:I think you may be wrong there, Tasiv. I've tried soloing in a Megathron (which has a tracking bonus) and tracking disruptors really messed me up.
You say earlier that the aggressor may be forced to engage. Being able to disengage instead of dying is a huge advantage, you can even come back shortly (possibly with fleet mates).
I think Battleships need more advantages to offset these disadvantages. I was refering to what a single Tracking Disrupt could do (it doesnt really knock stats down that low) and yea bringing back fleet mates is a good thing but youll also see that i said a battleship shouldnt be solo so if we arent going completely 1v1 then you cant use it against one side for the sake of arguing Lol, a lot of ships can fit at least two tracking disruptors without making great sacrifices. If battleships shouldn't have the ability to fight in small numbers, then they should be more effective at fighting in larg-ish numbers, in "straight up" situations where hit and run tactics aren't that important. Them being worse in both small AND large scale battles is imbalanced.
Solo and small numbers are completely different things.
take a group of 4 of these , and then try to check how many t1 cruisers you need at same time to deal with that small group of battleships?
[Dominix, New Setup 1] Drone Damage Amplifier II Drone Damage Amplifier II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II 1600mm Reinforced Rolled Tungsten Plates I
Large Micro Jump Drive Warp Disruptor II Stasis Webifier II Omnidirectional Tracking Link II Heavy Electrochemical Capacitor Booster I, Navy Cap Booster 800
Heavy Unstable Power Fluctuator I Large 'Solace' Remote Armor Repairer Large 'Solace' Remote Armor Repairer Large Remote Capacitor Transmitter II Large Remote Capacitor Transmitter II Heavy Unstable Power Fluctuator I
Large Egress Port Maximizer I Large Egress Port Maximizer I Large Remote Repair Augmentor I
Garde II x5
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Diamond Zerg
Taking Solo Away.
29
|
Posted - 2014.01.03 10:54:00 -
[231] - Quote
Tasiv Deka wrote:Diamond Zerg wrote:Tasiv Deka wrote:Diamond Zerg wrote:I think you may be wrong there, Tasiv. I've tried soloing in a Megathron (which has a tracking bonus) and tracking disruptors really messed me up.
You say earlier that the aggressor may be forced to engage. Being able to disengage instead of dying is a huge advantage, you can even come back shortly (possibly with fleet mates).
I think Battleships need more advantages to offset these disadvantages. I was refering to what a single Tracking Disrupt could do (it doesnt really knock stats down that low) and yea bringing back fleet mates is a good thing but youll also see that i said a battleship shouldnt be solo so if we arent going completely 1v1 then you cant use it against one side for the sake of arguing Lol, a lot of ships can fit at least two tracking disruptors without making great sacrifices. If battleships shouldn't have the ability to fight in small numbers, then they should be more effective at fighting in larg-ish numbers, in "straight up" situations where hit and run tactics aren't that important. Them being worse in both small AND large scale battles is imbalanced. im not saying they cant fight in small numbers im saying they cant fight solo which is a big difference from small gangs and as for large ish numbers its more of a how large is large... ive seen 2-3 tornados alpha a tengu but not even break the shield of a Raven at a certain point though anyone ship is going to be erased when enough is focusing fire on it its just a matter of what it can do before its sweeped aside
I'm referring to the ongoing theme of using fast, nimble ships for heavy slugfests/straight up engagements.
Imo, Battleships should either be really strong, but not very mobile, or quite strong and reasonably mobile.
At the moment some battleship doctrines are just underpowered in general. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2265
|
Posted - 2014.01.03 10:57:00 -
[232] - Quote
So your Rokh actually only has one tracking mod (not 3), no rigs and is using the largest guns available. What ammo are you using in those guns? Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8063
|
Posted - 2014.01.03 10:59:00 -
[233] - Quote
Void obviously. Latest video - Pandemic Legion titan and supers killed |

Infinity Ziona
Cloakers
1316
|
Posted - 2014.01.03 11:00:00 -
[234] - Quote
Riot Girl wrote:So your Rokh actually only has one tracking mod (not 3), no rigs and is using the largest guns available. Which ammo are you using in those guns? No as I said, in the pic the top pic is the Rokh shooting the Rax with this fit, the half graph is the Rokh shooting the Rax with Tank replaced by 3 Tracking Computer II's with Tracking scripts + the enhancer and the Rax webbed :)
Rigs are resists and extenders. But that's not relevent. Only the inability to track to the Rax is. |

Tasiv Deka
End-of-Line
187
|
Posted - 2014.01.03 11:02:00 -
[235] - Quote
Diamond Zerg wrote:Tasiv Deka wrote:Diamond Zerg wrote:Tasiv Deka wrote:Diamond Zerg wrote:I think you may be wrong there, Tasiv. I've tried soloing in a Megathron (which has a tracking bonus) and tracking disruptors really messed me up.
You say earlier that the aggressor may be forced to engage. Being able to disengage instead of dying is a huge advantage, you can even come back shortly (possibly with fleet mates).
I think Battleships need more advantages to offset these disadvantages. I was refering to what a single Tracking Disrupt could do (it doesnt really knock stats down that low) and yea bringing back fleet mates is a good thing but youll also see that i said a battleship shouldnt be solo so if we arent going completely 1v1 then you cant use it against one side for the sake of arguing Lol, a lot of ships can fit at least two tracking disruptors without making great sacrifices. If battleships shouldn't have the ability to fight in small numbers, then they should be more effective at fighting in larg-ish numbers, in "straight up" situations where hit and run tactics aren't that important. Them being worse in both small AND large scale battles is imbalanced. im not saying they cant fight in small numbers im saying they cant fight solo which is a big difference from small gangs and as for large ish numbers its more of a how large is large... ive seen 2-3 tornados alpha a tengu but not even break the shield of a Raven at a certain point though anyone ship is going to be erased when enough is focusing fire on it its just a matter of what it can do before its sweeped aside I'm referring to the ongoing theme of using fast, nimble ships for heavy slugfests/straight up engagements. Imo, Battleships should either be really strong, but not very mobile, or quite strong and reasonably mobile. At the moment some battleship doctrines are just underpowered in general. And @ Kagura. Sure, an equal number of small ships, you're right, the Battleships might win. But how long until the smaller ships use their superior mobility to dogpile onto the Battleships? With the warp changes it's even easier.
Most BS doctrines are fine its just T3s are op so they get used more often right now (atleast in wormholes where mass is a big issue) the real issue is usually not enough support for battleships or not the correct support in some cases.
And as for the dogpiling well thats an entirely different story thats just throwing more people at the problem you throw enough rookie ships at a titan and they can kill it. For the sake of arguing you have to decide where to cut off reinforcements. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1007
|
Posted - 2014.01.03 11:03:00 -
[236] - Quote
Diamond Zerg wrote:
I'm referring to the ongoing theme of using fast, nimble ships for heavy slugfests/straight up engagements.
Imo, Battleships should either be really strong, but not very mobile, or quite strong and reasonably mobile.
At the moment some battleship doctrines are just underpowered in general.
And @ Kagura.
Sure, an equal number of small ships, you're right, the Battleships might win.
But how long until the smaller ships use their superior mobility to dogpile onto the Battleships?
With the warp changes it's even easier.
How long? Almost until DT. You would need 12 thoraxes to tresspass the REPAIR capability of that gang. And then several minutes to kil the first one. By then you would have lost half of your thoraxes .
No where i am talking about equal numbers. Even TWICE the number of cruisers have NO chance to dislodge a gang of battleships well fit.
Warp speed only matters on hunting, and that is not battleship role. Battleships will NOT pursue anything. THey are there to control a position. You could use this gang for example (since I am proposing a small 4 people gang) to take a POCO in low sec. Now lets suppose your corp wants to use only t1 cruisers to save that POCO of yours? You think you would have remotely ANY chance with 8 thoraxes? No. .. not at all.
You will start to have a chance a bit over 12 thoraxes.... and even then I would not bet on the throaxes until you reached 16 of them
BTW: one moment you are complainign that BS cannot be used in small numbers then you talk about doctrines. Doctrines are NOT about small numbers. Small gangs do not follow doctrines. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Diamond Zerg
Taking Solo Away.
29
|
Posted - 2014.01.03 11:13:00 -
[237] - Quote
Small gangs can and do follow doctrines. And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.
4 BS are sitting ducks to be attacked by a huge number of compositions.
For example, lets say you added two falcons to those 12 thoraxes.
Now do you understand my point? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1009
|
Posted - 2014.01.03 11:18:00 -
[238] - Quote
Diamond Zerg wrote:Small gangs can and do follow doctrines. And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.
4 BS are sitting ducks to be attacked by a huge number of compositions.
For example, lets say you added two falcons to those 12 thoraxes.
Now do you understand my point?
I am not dumb. If you can add 2 extra specialized ship so can I. So I add a damnation with info and armor links, and 1 navy apoc with tachyons to obliterate your falcons.
MJD gives all the mobility the BS need. In fact they can be more mobile than cruisers because they ignore bubbles.
ANYTHING you try to do with t1 cruisers only, can be easily undone by Battleships . You would need to bring like 5 or more ewar boats to ensure your victory. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Infinity Ziona
Cloakers
1316
|
Posted - 2014.01.03 11:19:00 -
[239] - Quote
Diamond Zerg wrote:Small gangs can and do follow doctrines. And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.
4 BS are sitting ducks to be attacked by a huge number of compositions.
For example, lets say you added two falcons to those 12 thoraxes.
Now do you understand my point? This is a very important point. Part of winning EVE fights is being able to force an engagement and dictate range. A battleship or group of battleships cannot force an engagement, nor dictate range. This means the only time those battleships will be engaged is when they're able to be destroyed. They're usually also not able to leave a fight at will.
This completely ignoring the difficulties of the fight vs smaller faster ships. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1009
|
Posted - 2014.01.03 11:22:00 -
[240] - Quote
Infinity Ziona wrote:Diamond Zerg wrote:Small gangs can and do follow doctrines. And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.
4 BS are sitting ducks to be attacked by a huge number of compositions.
For example, lets say you added two falcons to those 12 thoraxes.
Now do you understand my point? This is a very important point. Part of winning EVE fights is being able to force an engagement and dictate range. A battleship or group of battleships cannot force an engagement, nor dictate range. This means the only time those battleships will be engaged is when they're able to be destroyed. They're usually also not able to leave a fight at will. This completely ignoring the difficulties of the fight vs smaller faster ships.
They can. And that is when you use them. As in my example. when the fight location is set by geogrpahy ( a POS or POCO) and the battleships are defending. The cruisers are FORCES to engage.
Again.. how you think you are the ONE that understand eve when EVERYOEN tha really do PVP disagree with you, and know that Battleships have thier roles and uses and on those roles they are superior to cruisers? "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

James Amril-Kesh
4S Corporation Goonswarm Federation
8063
|
Posted - 2014.01.03 11:33:00 -
[241] - Quote
Infinity Ziona wrote:Riot Girl wrote:So your Rokh actually only has one tracking mod (not 3), no rigs and is using the largest guns available. Which ammo are you using in those guns? No as I said, in the pic the top pic is the Rokh shooting the Rax with this fit, the half graph is the Rokh shooting the Rax with Tank replaced by 3 Tracking Computer II's with Tracking scripts + the enhancer and the Rax webbed :) Rigs are resists and extenders. But that's not relevent. Only the inability to track to the Rax is. And you were using Void. Latest video - Pandemic Legion titan and supers killed |

Infinity Ziona
Cloakers
1316
|
Posted - 2014.01.03 11:40:00 -
[242] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:Diamond Zerg wrote:Small gangs can and do follow doctrines. And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.
4 BS are sitting ducks to be attacked by a huge number of compositions.
For example, lets say you added two falcons to those 12 thoraxes.
Now do you understand my point? This is a very important point. Part of winning EVE fights is being able to force an engagement and dictate range. A battleship or group of battleships cannot force an engagement, nor dictate range. This means the only time those battleships will be engaged is when they're able to be destroyed. They're usually also not able to leave a fight at will. This completely ignoring the difficulties of the fight vs smaller faster ships. They can. And that is when you use them. As in my example. when the fight location is set by geogrpahy ( a POS or POCO) and the battleships are defending. The cruisers are FORCES to engage. Again.. how you think you are the ONE that understand eve when EVERYOEN tha really do PVP disagree with you, and know that Battleships have thier roles and uses and on those roles they are superior to cruisers? Comprehension disconnect. I'm comparing single battleships abilities as opposed to other single ships. Not multiple ship encounters. Not POS fights or anything like that.
Imagine you were given the task of creating 3 robots, one small and fast with light weapons, one medium and average speed with medium weapons and one large and slow with heavy weapons.
Would you create them but give the big slow one weapons that could barely hit the medium one and almost never hit the small one?
You'd get fired. Your excuse of "being able to hit the medium one with multiple big ones!" wouldn't fly. Getting two of the medium one would be 10 times cheaper and 10 times smarter. BS are pointless atm. |

Infinity Ziona
Cloakers
1316
|
Posted - 2014.01.03 11:43:00 -
[243] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:Riot Girl wrote:So your Rokh actually only has one tracking mod (not 3), no rigs and is using the largest guns available. Which ammo are you using in those guns? No as I said, in the pic the top pic is the Rokh shooting the Rax with this fit, the half graph is the Rokh shooting the Rax with Tank replaced by 3 Tracking Computer II's with Tracking scripts + the enhancer and the Rax webbed :) Rigs are resists and extenders. But that's not relevent. Only the inability to track to the Rax is. And you were using Void. Given I was also using 3 times tracking computer II + tracking script + an enhancer and a web I don't think that really matters. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8063
|
Posted - 2014.01.03 11:43:00 -
[244] - Quote
But nobody uses them that way. Restricting yourself in such a manner is what's pointless.
If your point was that battleships aren't good 1v1, then yeah you might have something there. But instead you made an unjustifiable extrapolation that battleships are terrible in general. They aren't.
1v1 is only one metric of a ship's abilities. Latest video - Pandemic Legion titan and supers killed |

Tippia
Sunshine and Lollipops
18697
|
Posted - 2014.01.03 11:44:00 -
[245] - Quote
Infinity Ziona wrote:Comprehension disconnect. I'm comparing single battleships abilities as opposed to other single ships. Not multiple ship encounters. Not POS fights or anything like that. GÇŞand he's pointing out that your comparison is meaningless since all ships are not meant to be equal in all things.
Quote:BS are pointless atm. GÇŞexcept for in the roles where they excel and others don't. Your entire problem is that you make faulty generalisations from your very narrow subjective needs and uses. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8063
|
Posted - 2014.01.03 11:44:00 -
[246] - Quote
Infinity Ziona wrote:Given I was also using 3 times tracking computer II + tracking script + an enhancer and a web I don't think that really matters. Of course it matters. Nobody who's trying to shoot such a target would use a tracking-penalized ammo type. Latest video - Pandemic Legion titan and supers killed |

Malcanis
Vanishing Point. The Initiative.
13461
|
Posted - 2014.01.03 11:46:00 -
[247] - Quote
The Rokh isn't a good example of a ship that is well suited to taking on smaller ships 1v1. It's a ship which is specifically specialised as a fleet battleship.
Now let's say that Thorax encountered an Armageddon. I would venture to say that the Thorax would do well to get the hell out of the grid as fast as it could.
1 Kings 12:11
|

James Amril-Kesh
4S Corporation Goonswarm Federation
8063
|
Posted - 2014.01.03 11:49:00 -
[248] - Quote
Next IZ will give us the tale of woe for the lone Abaddon versus a Stabber. Or something. Latest video - Pandemic Legion titan and supers killed |

Infinity Ziona
Cloakers
1316
|
Posted - 2014.01.03 11:58:00 -
[249] - Quote
Tippia wrote:Infinity Ziona wrote:Comprehension disconnect. I'm comparing single battleships abilities as opposed to other single ships. Not multiple ship encounters. Not POS fights or anything like that. GÇŞand he's pointing out that your comparison is meaningless since all ships are not meant to be equal in all things. Its not about homogenizing its about comparisons of capabilities and vulnerabilities.
In a comparison of battleships vs small ships the small ships capabilities often cross over and into the battleships specialities (damage / tank / drone bay) and the BS vulnerabilities (speed, gun sig, tracking, agility, scan res) are exacerbated by the smaller ships whose strengths mirror the BS vulnerabilities.
When you get to the point where the strengths are not worth the vulnerabilities you have a situation where the ship will no longer be used very much and it needs a buff.
We were at that point 5 or more years ago and its getting worse year by year. |

Tippia
Sunshine and Lollipops
18697
|
Posted - 2014.01.03 12:04:00 -
[250] - Quote
Infinity Ziona wrote:Its not about homogenizing its about comparisons of capabilities and vulnerabilities. So why are you ignoring the capabilities of the BS and the vulnerabilities of the small ships?
Quote:In a comparison of battleships vs small ships the small ships capabilities often cross over and into the battleships specialities (damage / tank / drone bay) GÇŞexcept that no small ships offer that package other than a ship class that is about to lose it.
Quote:When you get to the point where the strengths are not worth the vulnerabilities you have a situation where the ship will no longer be used very much and it needs a buff. So in other words, battleships are still worth it seeing as how they're very much used. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
1316
|
Posted - 2014.01.03 12:10:00 -
[251] - Quote
Tippia wrote:Infinity Ziona wrote:Its not about homogenizing its about comparisons of capabilities and vulnerabilities. So why are you ignoring the capabilities of the BS and the vulnerabilities of the small ships? If it's not about homogenization, why are you making irrelevant 1v1 comparisons? Quote:In a comparison of battleships vs small ships the small ships capabilities often cross over and into the battleships specialities (damage / tank / drone bay) GÇŞexcept that no small ships offer that package other than a ship class that is about to lose it (and even there, it's far from universal). Quote:When you get to the point where the strengths are not worth the vulnerabilities you have a situation where the ship will no longer be used very much and it needs a buff. So in other words, battleships are still worth it seeing as how they're very much used. I'm sorry but if you're not getting it by now I don't think you ever will Tippia... |

Tippia
Sunshine and Lollipops
18698
|
Posted - 2014.01.03 12:16:00 -
[252] - Quote
Infinity Ziona wrote:I'm sorry but if you're not getting it by now I don't think you ever will Tippia... Oh, I got it from the very start: you are making faulty generalisation from your very narrow set of use-cases and you refuse to accept that your examples are not actually generalisable.
Anyone who attempts to expand the set and show the numerous uses battleships have gets labelled as bringing up irrelevant (read: inconvenient) facts because it's not something you, personally, do. Anyone who succeeds in use-cases where you fail get labelled as incompetentGÇŞ somehow.
The facts remain: your generalisations are false; your claims are factually incorrect and/or ridiculously cherry-picked and you petulantly refuse to answer simple questions or support those claims; you keep moving the goal posts when you're (consistently and inevitably) proven wrong. It's fallacy city pretty much every time you post. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Arkady Romanov
GoonWaffe Goonswarm Federation
0
|
Posted - 2014.01.03 12:19:00 -
[253] - Quote
~Did you ever know that you're my hero? ~You're everything I wish I could be. ~I could fly higher than an eagle, ~'cause you are the wind beneath my wings. |

Infinity Ziona
Cloakers
1317
|
Posted - 2014.01.03 12:26:00 -
[254] - Quote
Tippia wrote:Infinity Ziona wrote:I'm sorry but if you're not getting it by now I don't think you ever will Tippia... Oh, I got it from the very start: you are making faulty generalisation from your very narrow set of use-cases and you refuse to accept that your examples are not actually generalisable. Anyone who attempts to expand the set and show the numerous uses battleships have gets labelled as bringing up irrelevant (read: inconvenient) facts because it's not something you, personally, do. Anyone who succeeds in use-cases where you fail get labelled as incompetentGÇŞ somehow. The facts remain: your generalisations are false; your claims are factually incorrect and/or ridiculously cherry-picked and you petulantly refuse to answer simple questions or support those claims; you keep moving the goal posts when you're (consistently and inevitably) proven wrong. It's fallacy city pretty much every time you post. No, try again. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8063
|
Posted - 2014.01.03 12:27:00 -
[255] - Quote
James Amril-Kesh wrote:But nobody uses them that way. Restricting yourself in such a manner is what's pointless.
If your point was that battleships aren't good 1v1, then yeah you might have something there. But instead you made an unjustifiable extrapolation that battleships are terrible in general. They aren't.
1v1 is only one metric of a ship's abilities. Gee, I wonder why he's ignoring this post. Latest video - Pandemic Legion titan and supers killed |

Tippia
Sunshine and Lollipops
18699
|
Posted - 2014.01.03 12:27:00 -
[256] - Quote
Infinity Ziona wrote:No, try again. Since I got it right the first time, it would just yield the same result.
GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Tasiv Deka
End-of-Line
188
|
Posted - 2014.01.03 14:34:00 -
[257] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:I'm sorry but if you're not getting it by now I don't think you ever will Tippia... Oh, I got it from the very start: you are making faulty generalisation from your very narrow set of use-cases and you refuse to accept that your examples are not actually generalisable. Anyone who attempts to expand the set and show the numerous uses battleships have gets labelled as bringing up irrelevant (read: inconvenient) facts because it's not something you, personally, do. Anyone who succeeds in use-cases where you fail get labelled as incompetentGÇŞ somehow. The facts remain: your generalisations are false; your claims are factually incorrect and/or ridiculously cherry-picked and you petulantly refuse to answer simple questions or support those claims; you keep moving the goal posts when you're (consistently and inevitably) proven wrong. It's fallacy city pretty much every time you post. No, try again.
Wow lost so bad you arent even going to try and argue... well to be honest that may be best however if you are going down that route go all the way and shut up completely. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Ralph King-Griffin
Var Foundation inc.
189
|
Posted - 2014.01.03 15:00:00 -
[258] - Quote
Well this was fun. If in doubt...do...excessively. |

Ptraci
3 R Corporation Boarderline Cartel
1640
|
Posted - 2014.01.03 15:06:00 -
[259] - Quote
Malcanis wrote: Now let's say that Thorax encountered an Armageddon. I would venture to say that the Thorax would do well to get the hell out of the grid as fast as it could.
Having been in a battleship fleet (Apocs) that took on a much, much larger (about 4 to 1) Thorax fleet last month and won, and after collecting 6 killmails from that engagement alone, all thoraxes, I think I can concur . They pop pretty darned fast :) |

Infinity Ziona
Cloakers
1329
|
Posted - 2014.01.03 15:30:00 -
[260] - Quote
Tasiv Deka wrote:Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:I'm sorry but if you're not getting it by now I don't think you ever will Tippia... Oh, I got it from the very start: you are making faulty generalisation from your very narrow set of use-cases and you refuse to accept that your examples are not actually generalisable. Anyone who attempts to expand the set and show the numerous uses battleships have gets labelled as bringing up irrelevant (read: inconvenient) facts because it's not something you, personally, do. Anyone who succeeds in use-cases where you fail get labelled as incompetentGÇŞ somehow. The facts remain: your generalisations are false; your claims are factually incorrect and/or ridiculously cherry-picked and you petulantly refuse to answer simple questions or support those claims; you keep moving the goal posts when you're (consistently and inevitably) proven wrong. It's fallacy city pretty much every time you post. No, try again. Wow lost so bad you arent even going to try and argue... well to be honest that may be best however if you are going down that route go all the way and shut up completely. Actually I got stuck with babysitting my niece, had to watch Oz the Great and Powerful.
What's to argue? Tippia made a post full of opinion and snarky comment. Its not the first time nor will it be the last.
If they ever have something real to say, like what I provided, data, examples, fits, actual experience pvp'ing in and against battleships outside of a blob they can post that.
Until then its just opinion, snarky comments and a lot of stupid... not much for me to reply to. |

Infinity Ziona
Cloakers
1329
|
Posted - 2014.01.03 15:39:00 -
[261] - Quote
James Amril-Kesh wrote:James Amril-Kesh wrote:But nobody uses them that way. Restricting yourself in such a manner is what's pointless.
If your point was that battleships aren't good 1v1, then yeah you might have something there. But instead you made an unjustifiable extrapolation that battleships are terrible in general. They aren't.
1v1 is only one metric of a ship's abilities. Gee, I wonder why he's ignoring this post. No they are terrible.
I gave a pretty good explanation why they are terrible too. Diminishing returns on fitted modules. In short fit a sebo to a frig it'll give you 600mm boost. Fit one to a cruiser it'll give you 400mm. Fit one to a battleship it'll give you 50mm. Same module.
You can fly around null fine in an Ishtar with a cloak, still get a decent lock time, try it in a battleship, you'll get 50 second lock times on frigs.
BS hulls are already stupidly nerfed for no real reason anyone here can seem to explain and they're further nerfed when fitting mods.
For all you little girly small ship people, how would you like it if you fit an officer mod to your little girly ship and because it was the ship you like to fly it somehow turned itself into a civilian module. Thats what happens whenever you fit a mod to a battleship that gives a ratio boost on a super nerfed attribute.
|

Arduemont
The State of War.
2877
|
Posted - 2014.01.03 16:02:00 -
[262] - Quote
Infinity Ziona wrote: No they are terrible.
I think perhaps you should stop posting. You have literally an entire thread of people facepalming over each of your posts. Saying that you can't solo roam around nullsec and catch frigates in a battleship is like saying you can't screw lightbulbs in with a Pneumatic drill.
No you can't. But you can't drill holes in the pavement with your hand either. It's a false economy. "In the age of information, ignorance is a choice." |

Eram Fidard
Republic Military School Minmatar Republic
618
|
Posted - 2014.01.03 16:08:00 -
[263] - Quote
Tippia wrote: The facts remain: your generalisations are false; your claims are factually incorrect and/or ridiculously cherry-picked and you petulantly refuse to answer simple questions or support those claims; you keep moving the goal posts when you're (consistently and inevitably) proven wrong. It's fallacy city pretty much every time you post.
You're essentially describing nearly every Infinity Ziona post ever made.
Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Eram Fidard
Republic Military School Minmatar Republic
618
|
Posted - 2014.01.03 16:10:00 -
[264] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:James Amril-Kesh wrote:But nobody uses them that way. Restricting yourself in such a manner is what's pointless.
If your point was that battleships aren't good 1v1, then yeah you might have something there. But instead you made an unjustifiable extrapolation that battleships are terrible in general. They aren't.
1v1 is only one metric of a ship's abilities. Gee, I wonder why he's ignoring this post. No they are terrible. I gave a pretty good explanation why they are terrible too. Diminishing returns on fitted modules. In short fit a sebo to a frig it'll give you 600mm boost. Fit one to a cruiser it'll give you 400mm. Fit one to a battleship it'll give you 50mm. Same module. You can fly around null fine in an Ishtar with a cloak, still get a decent lock time, try it in a battleship, you'll get 50 second lock times on frigs. BS hulls are already stupidly nerfed for no real reason anyone here can seem to explain and they're further nerfed when fitting mods. For all you little girly small ship people, how would you like it if you fit an officer mod to your little girly ship and because it was the ship you like to fly it somehow turned itself into a civilian module. Thats what happens whenever you fit a mod to a battleship that gives a ratio boost on a super nerfed attribute.
Hey look! It's the logical fallacy monster again, right on time for another Ziona post!
"I can't find a way to use a battleship so therefore there are no ways to use battleships" Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Eram Fidard
Republic Military School Minmatar Republic
618
|
Posted - 2014.01.03 16:11:00 -
[265] - Quote
Infinity Ziona wrote: No, try again.
I'm right, because.....because.....because....... IM RIHGTDAnmtiejnhdhsHDJHDSGJLKHJSAJLKHSJL Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Jenn aSide
STK Scientific Initiative Mercenaries
4138
|
Posted - 2014.01.03 16:17:00 -
[266] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:James Amril-Kesh wrote:But nobody uses them that way. Restricting yourself in such a manner is what's pointless.
If your point was that battleships aren't good 1v1, then yeah you might have something there. But instead you made an unjustifiable extrapolation that battleships are terrible in general. They aren't.
1v1 is only one metric of a ship's abilities. Gee, I wonder why he's ignoring this post. No they are terrible. I gave a pretty good explanation why they are terrible too. Diminishing returns on fitted modules. In short fit a sebo to a frig it'll give you 600mm boost. Fit one to a cruiser it'll give you 400mm. Fit one to a battleship it'll give you 50mm. Same module.
Same module, different ships. or do you think a 1mn afterburner is supposed to give the exact same boost to a titan as it does a rifter lol?
Battleships have worse resolution as a balance feature. if a BS could lock as fast as easily as a frig, everyone would be flying 1400 mm sensor booster target painter Maelstroms and machariels 100 km off gates an popping everyone.
Quote: You can fly around null fine in an Ishtar with a cloak, still get a decent lock time, try it in a battleship, you'll get 50 second lock times on frigs.
In EVE, small ships have an easier time moving around and locking things, the bigger the ship, the more support it needs.
Quote: BS hulls are already stupidly nerfed for no real reason anyone here can seem to explain and they're further nerfed when fitting mods.
For all you little girly small ship people, how would you like it if you fit an officer mod to your little girly ship and because it was the ship you like to fly it somehow turned itself into a civilian module. Thats what happens whenever you fit a mod to a battleship that gives a ratio boost on a super nerfed attribute.
I bolded the part that proves my earlier assertion about you Infinity. You like to fly battleships, and because you like to fly BS' you want them to be able to do everything you want them to do. This want of yours makes you short sighted to the reasons why you can't have what you want, because while it would be great for you, it would be bad for the game.
You do this all the time:
-You did it with timers. Timers exist for a reason but after you were unable to kill a poco or something, you went on a rant about timers.
-In the F&! forum you went on a rant against local because people were able to escape you because they saw you coming.
-When you raided Tribe space but neglected to bring an alt you demanded CCP make it possible for you to dock in hostile sov space (and , incredible, took credit for the mobile depot when it came out, despite the fact that it had nothing to do with you lol).
I could go on and on, but you have a serious personality issue that seems to prevent you from seeing beyond your own narrow perspective. it has the effect of turning an otherwise smart and active player (you at least have the balls to go and try things) into someone how ends up with indefensible and silly arguments on the forums.
|

Eram Fidard
Republic Military School Minmatar Republic
619
|
Posted - 2014.01.03 16:18:00 -
[267] - Quote
According to Ziona:
-Large (BS-sized) modules do not exist -Micro jump drive isn't even a thing -Battleships should have interceptor lock times to be viable -Dominix? Megathron? Maelstrom? Typhoon? Vindicator? Machariel? Rattlesnake? Nightmare? Armageddon? Abaddon? Bhaalgorn? Nah, those don't exist, and if they did, people wouldn't use them because they are terrible
It's the exact same thread as your "hay guise I getz 1b/hr ninja running ur 0.0"
1. Ziona makes patently, and proven false statements to mislead 2. Ziona gets called out on it 3. Ziona repeats patently, and proven false statements thinking we won't notice. 4. Argument complete. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Eram Fidard
Republic Military School Minmatar Republic
619
|
Posted - 2014.01.03 16:23:00 -
[268] - Quote
There is one redeeming factor about Ziona's posting.
If he/she is just a troll, it's a pretty damned good one. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Tippia
Sunshine and Lollipops
18709
|
Posted - 2014.01.03 16:50:00 -
[269] - Quote
Infinity Ziona wrote:I gave a pretty good explanation why they are terrible too. Diminishing returns on fitted modules. By that standard, all ships are terrible, since all ships yield the same diminishing returns.
GÇŞsince, you know, it's not actually a characteristic of the ships but of the modules. So claiming that battleships are terrible because of a universal mechanic that has absolutely nothing to do with battleships is disingenuous at best; outright idiotic and ignorant at worst.
Quote:In short fit a sebo to a frig it'll give you 600mm boost. Fit one to a cruiser it'll give you 400mm. Fit one to a battleship it'll give you 50mm. Same module. The same module will give you the same lock-speed increase against same-size targets. That is, after all, the only measure that makes sense GÇö absolute increases tell us nothing due to the inverse nature of the sigres formula and the inverse hypotenuse sine nature of signature radii.
Quote:BS hulls are already stupidly nerfed Really? In what way? And how? GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

baltec1
Bat Country Goonswarm Federation
9725
|
Posted - 2014.01.03 17:32:00 -
[270] - Quote
Well the last few pages have been just awful.
The only thing we all got out of them is that infinity is godawful at battleships and has no idea how to use or fit them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ralph King-Griffin
Var Foundation inc.
189
|
Posted - 2014.01.03 17:48:00 -
[271] - Quote
baltec1 wrote:Well the last few pages have been just awful.
The only thing we all got out of them is that infinity is godawful at battleships and has no idea how to use or fit them. I got a giggle or two. If in doubt...do...excessively. |

Alavaria Fera
GoonWaffe
6058
|
Posted - 2014.01.03 17:51:00 -
[272] - Quote
Eram Fidard wrote:baltec1 wrote:The only thing we all got out of them is that infinity is godawful at battleships and has no idea how to use or fit them. You forgot the mandatory logical fallacy "so therefore BS are terrible" You all got trolled. puppetmasta ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Eram Fidard
Republic Military School Minmatar Republic
624
|
Posted - 2014.01.03 19:29:00 -
[273] - Quote
Alavaria Fera wrote:Eram Fidard wrote:baltec1 wrote:The only thing we all got out of them is that infinity is godawful at battleships and has no idea how to use or fit them. You forgot the mandatory logical fallacy "so therefore BS are terrible" You all got trolled. puppetmasta
I certainly hope so....
Eram Fidard wrote:There is one redeeming factor about Ziona's posting.
If he/she is just a troll, it's a pretty damned good one.
Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8073
|
Posted - 2014.01.03 23:11:00 -
[274] - Quote
Infinity Ziona wrote:I gave a pretty good explanation Nowhere in this entire thread have you given anything that amounts to a good explanation of anything except for why you really shouldn't be flying battleships because you suck at them. Latest video - Pandemic Legion titan and supers killed |

Alavaria Fera
GoonWaffe
6066
|
Posted - 2014.01.03 23:32:00 -
[275] - Quote
Eram Fidard wrote:Alavaria Fera wrote:Eram Fidard wrote:baltec1 wrote:The only thing we all got out of them is that infinity is godawful at battleships and has no idea how to use or fit them. You forgot the mandatory logical fallacy "so therefore BS are terrible" You all got trolled. puppetmasta I certainly hope so.... Eram Fidard wrote:There is one redeeming factor about Ziona's posting.
If he/she is just a troll, it's a pretty damned good one. A pretty well responded-to troll, even if the feigning being terrible at the game and being a liar is pretty obvious
I bet some people really think nullsec is 30bil/hr ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1341
|
Posted - 2014.01.04 00:45:00 -
[276] - Quote
Arduemont wrote:Infinity Ziona wrote: No they are terrible.
I think perhaps you should stop posting. You have literally an entire thread of people facepalming over each of your posts. Saying that you can't solo roam around nullsec and catch frigates in a battleship is like saying you can't screw lightbulbs in with a Pneumatic drill. No you can't. But you can't drill holes in the pavement with your hand either. It's a false economy. To paraphrase Einstein 'If you judge a Battleship by its ability to lock frigates, it will live its whole life believing that it is terrible.' A thread full of blobbers who never used a battleship for pvp in small / solo scenario. As I have stated before, battleships are fine in blobs because other people pick up your slack.
|

James Amril-Kesh
4S Corporation Goonswarm Federation
8074
|
Posted - 2014.01.04 00:47:00 -
[277] - Quote
Infinity Ziona wrote:A thread full of blobbers who never used a battleship for pvp in small / solo scenario. As I have stated before, battleships are fine in blobs because other people pick up your slack.
Battleships are INTENDED for fleets. Just because you're using them wrong doesn't mean they're awful. Not all ships are intended to be good solo. That doesn't make them bad ships. Latest video - Pandemic Legion titan and supers killed |

Mallak Azaria
GoonWaffe Goonswarm Federation
4348
|
Posted - 2014.01.04 00:49:00 -
[278] - Quote
Infinity Ziona wrote:Arduemont wrote:Infinity Ziona wrote: No they are terrible.
I think perhaps you should stop posting. You have literally an entire thread of people facepalming over each of your posts. Saying that you can't solo roam around nullsec and catch frigates in a battleship is like saying you can't screw lightbulbs in with a Pneumatic drill. No you can't. But you can't drill holes in the pavement with your hand either. It's a false economy. To paraphrase Einstein 'If you judge a Battleship by its ability to lock frigates, it will live its whole life believing that it is terrible.' A thread full of blobbers who never used a battleship for pvp in small / solo scenario. As I have stated before, battleships are fine in blobs because other people pick up your slack.
"Battleships can't solo PvP" he says. Meanwhile, people are out there doing solo PvP in battleships. This user won the forums on 18/09/2013, then lost on 18/12/2013. |

Infinity Ziona
Cloakers
1342
|
Posted - 2014.01.04 01:34:00 -
[279] - Quote
Mallak Azaria wrote:Infinity Ziona wrote:Arduemont wrote:Infinity Ziona wrote: No they are terrible.
I think perhaps you should stop posting. You have literally an entire thread of people facepalming over each of your posts. Saying that you can't solo roam around nullsec and catch frigates in a battleship is like saying you can't screw lightbulbs in with a Pneumatic drill. No you can't. But you can't drill holes in the pavement with your hand either. It's a false economy. To paraphrase Einstein 'If you judge a Battleship by its ability to lock frigates, it will live its whole life believing that it is terrible.' A thread full of blobbers who never used a battleship for pvp in small / solo scenario. As I have stated before, battleships are fine in blobs because other people pick up your slack. "Battleships can't solo PvP" he says. Meanwhile, people are out there doing solo PvP in battleships. I never said they cannot solo PvP. They can. Just not for long (mobility, cloakability), and not against a skilled pilot in a small ship (tracking holes, speed / sig tanking, kiting).
I challenge anyone to take up my offer. I will provide you with a T1 battleship and your desired fit (other than a dominix as it uses non BS specific main weaponry), take it to an area of null that I will select, if you manage 5 pvp kills without popping I'll concede I am wrong. Given I did the same thing in a Proteus and got 22 kills and I apparantly suck you should have no issues. Additionally I'll provide 1 billion isk per kill as a reward (trusted 3rd party).
My prediction: This is how it will end for you |

Alavaria Fera
GoonWaffe
6069
|
Posted - 2014.01.04 02:23:00 -
[280] - Quote
Mallak Azaria wrote:Infinity Ziona wrote:Arduemont wrote:Infinity Ziona wrote: No they are terrible.
I think perhaps you should stop posting. You have literally an entire thread of people facepalming over each of your posts. Saying that you can't solo roam around nullsec and catch frigates in a battleship is like saying you can't screw lightbulbs in with a Pneumatic drill. No you can't. But you can't drill holes in the pavement with your hand either. It's a false economy. To paraphrase Einstein 'If you judge a Battleship by its ability to lock frigates, it will live its whole life believing that it is terrible.' A thread full of blobbers who never used a battleship for pvp in small / solo scenario. As I have stated before, battleships are fine in blobs because other people pick up your slack. "Battleships can't solo PvP" he says. Meanwhile, people are out there doing solo PvP in battleships. Why do tons of people use battleships
oh because they're blobbers it doesn't count ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Deunan Tenephais
60
|
Posted - 2014.01.04 02:30:00 -
[281] - Quote
Kagura Nikon wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded. If you fit medium guns on a battleship that has damage bonus, then you should never ever undock that ship. You realize how wrong you are? Why attack BC needed to have 1/3rd of the EHP of combat BC while at same time not sporting drone defenses...? TO compensate a single thing.. LARGE WEAPONS. They are FAR FAR more powerful than medium ones. Wait, what, where did I wrote that I fitted medium turrets on battleships ???
I was comparing the dps of medium meta 4 railguns on a battlecruiser (brutix) with (more numerous) large meta 4 railguns fitted to a battleship (megathron) with the same ammo type (antimatter), the same level of relevant skills, near exactly the same fit with adapted size of modules, all of that, and said what I experienced: for a seventh railgun and a third magstab added the increase of dps from medium to large is subpar. The only good thing out of it is the increased shooting/targeting range, frankly I do not find it very worthwile considering the amount of hitpoints one can find in L4. So for now I'm back in my brutix doing L3 and looking more and more at the Brutix Navy Issue. |

Infinity Ziona
Cloakers
1342
|
Posted - 2014.01.04 02:46:00 -
[282] - Quote
Alavaria Fera wrote:Mallak Azaria wrote:Infinity Ziona wrote:Arduemont wrote:Infinity Ziona wrote: No they are terrible.
I think perhaps you should stop posting. You have literally an entire thread of people facepalming over each of your posts. Saying that you can't solo roam around nullsec and catch frigates in a battleship is like saying you can't screw lightbulbs in with a Pneumatic drill. No you can't. But you can't drill holes in the pavement with your hand either. It's a false economy. To paraphrase Einstein 'If you judge a Battleship by its ability to lock frigates, it will live its whole life believing that it is terrible.' A thread full of blobbers who never used a battleship for pvp in small / solo scenario. As I have stated before, battleships are fine in blobs because other people pick up your slack. "Battleships can't solo PvP" he says. Meanwhile, people are out there doing solo PvP in battleships. Why do tons of people use battleships oh because they're blobbers it doesn't count Yeah because logically a blob combines the best elements of all its component ships, the vulnerabilities are reduced or eliminated by the addition of ships with those strengths.
Can a Megathron tackle a cruiser at gate reliably? No Can a Megathron and an interceptor tackle a cruiser at a gate reliably? Yes?
If you said yes you're wrong. The interceptor can tackle the cruiser at a gate reliably. The Mega's deficiencies are just masked. The more ships you add the more deficiencies are masked.
If the Mega is at the gate by itself, it cannot engage reliably. Only the cruiser can force the engagement. If the cruiser wishes it can even kill the Mega depending on fits. In short the most powerful subcap in the game (not in actuality) is the weakest.
|

Alavaria Fera
GoonWaffe
6069
|
Posted - 2014.01.04 03:21:00 -
[283] - Quote
Deunan Tenephais wrote:Kagura Nikon wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded. If you fit medium guns on a battleship that has damage bonus, then you should never ever undock that ship. You realize how wrong you are? Why attack BC needed to have 1/3rd of the EHP of combat BC while at same time not sporting drone defenses...? TO compensate a single thing.. LARGE WEAPONS. They are FAR FAR more powerful than medium ones. Wait, what, where did I wrote that I fitted medium turrets on battleships ??? I was comparing the dps of medium meta 4 railguns on a battlecruiser (brutix) with (more numerous) large meta 4 railguns fitted to a battleship (megathron) with the same ammo type (antimatter), the same level of relevant skills, near exactly the same fit with adapted size of modules, all of that, and said what I experienced: for a seventh railgun and a third magstab added the increase of dps from medium to large is subpar. The only good thing out of it is the increased shooting/targeting range, frankly I do not find it very worthwile considering the amount of hitpoints one can find in L4. So for now I'm back in my brutix doing L3 and looking more and more at the Brutix Navy Issue. EDIT: I just calculated the difference in dps between 250mm meta 4 rail and 425mm meta 4. 250mm Prototype Gauss Gun 24 (14/10) Base Charge Damage (Antimatter) X 4.17 Damage Modifier 5.42s Rate of Fire Dps: 18.465 425mm Prototype Gauss Gun 48 (28/20) Base Charge Damage (Antimatter) X 3.63 Damage Modifier 9.56s Rate of Fire Dps: 18.226 Basically, at equal bonuses the medium version does more dps than the large one. Of course the large have far more range but it has also far less tracking speed. If the increased range is the only thing that is bettered then it is disapointing. are we just shooting structures that don't shoot back
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1342
|
Posted - 2014.01.04 03:29:00 -
[284] - Quote
Alavaria Fera wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Deunan Tenephais wrote:Kagura Nikon wrote:Ships are balanced around having ADV weapons upgrades V. IF you dont have it and is forced to limit your fittings, then you cannot complain of the power of your ship.
Anyway, to use a battleship in PVP you should have at LEAST 15 M sp. Before that you shoudluse smaller ships for PVP I don't have a problem with the fitting, I find that large railguns are really not an improvement compared to medium ones. You exchange more range for less tracking speed and the dps is near the same, it looks more like a sidegrade than a direct upgrade power-wise imo. And actually I don't do PvP, I first need a proper income to pay for when I will get podded. If you fit medium guns on a battleship that has damage bonus, then you should never ever undock that ship. You realize how wrong you are? Why attack BC needed to have 1/3rd of the EHP of combat BC while at same time not sporting drone defenses...? TO compensate a single thing.. LARGE WEAPONS. They are FAR FAR more powerful than medium ones. Wait, what, where did I wrote that I fitted medium turrets on battleships ??? I was comparing the dps of medium meta 4 railguns on a battlecruiser (brutix) with (more numerous) large meta 4 railguns fitted to a battleship (megathron) with the same ammo type (antimatter), the same level of relevant skills, near exactly the same fit with adapted size of modules, all of that, and said what I experienced: for a seventh railgun and a third magstab added the increase of dps from medium to large is subpar. The only good thing out of it is the increased shooting/targeting range, frankly I do not find it very worthwile considering the amount of hitpoints one can find in L4. So for now I'm back in my brutix doing L3 and looking more and more at the Brutix Navy Issue. EDIT: I just calculated the difference in dps between 250mm meta 4 rail and 425mm meta 4. 250mm Prototype Gauss Gun 24 (14/10) Base Charge Damage (Antimatter) X 4.17 Damage Modifier 5.42s Rate of Fire Dps: 18.465 425mm Prototype Gauss Gun 48 (28/20) Base Charge Damage (Antimatter) X 3.63 Damage Modifier 9.56s Rate of Fire Dps: 18.226 Basically, at equal bonuses the medium version does more dps than the large one. Of course the large have far more range but it has also far less tracking speed. If the increased range is the only thing that is bettered then it is disapointing. are we just shooting structures that don't shoot back Oh one more thing about your "heaps of people using them" Goons use them for cheap fleets vs what? Primarily caps and other BS. Likely also at range too and cyno'd around. This eliminates the majority of tracking / sig / mobility issues that kill them for solo / small gang. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8078
|
Posted - 2014.01.04 03:34:00 -
[285] - Quote
Infinity Ziona wrote:Yeah because logically a blob combines the best elements of all its component ships, the vulnerabilities are reduced or eliminated by the addition of ships with those strengths.
Can a Megathron tackle a cruiser at gate reliably? No Can a Megathron and an interceptor tackle a cruiser at a gate reliably? Yes?
If you said yes you're wrong. The interceptor can tackle the cruiser at a gate reliably. The Mega's deficiencies are just masked. The more ships you add the more deficiencies are masked.
If the Mega is at the gate by itself, it cannot engage reliably. Only the cruiser can force the engagement. If the cruiser wishes it can even kill the Mega depending on fits. In short the most powerful subcap in the game (not in actuality) is the weakest.
Yeah, who knew fleets mixed compositions... Latest video - Pandemic Legion titan and supers killed |

Alavaria Fera
GoonWaffe
6071
|
Posted - 2014.01.04 03:35:00 -
[286] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:Yeah because logically a blob combines the best elements of all its component ships, the vulnerabilities are reduced or eliminated by the addition of ships with those strengths.
Can a Megathron tackle a cruiser at gate reliably? No Can a Megathron and an interceptor tackle a cruiser at a gate reliably? Yes?
If you said yes you're wrong. The interceptor can tackle the cruiser at a gate reliably. The Mega's deficiencies are just masked. The more ships you add the more deficiencies are masked.
If the Mega is at the gate by itself, it cannot engage reliably. Only the cruiser can force the engagement. If the cruiser wishes it can even kill the Mega depending on fits. In short the most powerful subcap in the game (not in actuality) is the weakest. Yeah, who knew fleets mixed compositions... Well if you just had a massive blob of archons
no wait, must add some supercaps ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2270
|
Posted - 2014.01.04 03:43:00 -
[287] - Quote
Infinity Ziona wrote:The interceptor can tackle the cruiser at a gate reliably. The Mega's deficiencies are just masked. The more ships you add the more deficiencies are masked.
If the Mega is at the gate by itself, it cannot engage reliably. Only the cruiser can force the engagement. If the cruiser wishes it can even kill the Mega depending on fits. In short the most powerful subcap in the game (not in actuality) is the weakest. Smartbombs.
Oh god. |

Deunan Tenephais
60
|
Posted - 2014.01.04 03:43:00 -
[288] - Quote
Alavaria Fera wrote:are we just shooting structures that don't shoot back
No we are not, that's why the decreased track speed is in itself a big enough problem, no need to have a decrease or stagnation in damage to top it off. Frankly, people take BS to L4 for the increased tank, but if all large turrets are like that I start to understand why dominel fits are so popular.
And, Zonia ? I'm not on the BS topic here, I'm on the fact large railguns dps suck big time, large weaps are not the ships themselves. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8081
|
Posted - 2014.01.04 03:52:00 -
[289] - Quote
Infinity Ziona wrote:My point is if you want an accurate overall comparison of a ship you don't throw it into a fleet. You look at its individual attributes versus other ships. No, that's not an accurate overall comparison. That's a one-to-one comparison.
Infinity Ziona wrote:Battleships were not designed as fleet ships. Nor intended to only be used in fleets. How do I know this? Because they were in before fleets were even considered as a game mechanic. Which is irrelevant, because they've since been rebalanced several times. Latest video - Pandemic Legion titan and supers killed |

Alavaria Fera
GoonWaffe
6071
|
Posted - 2014.01.04 03:58:00 -
[290] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:My point is if you want an accurate overall comparison of a ship you don't throw it into a fleet. You look at its individual attributes versus other ships. No, that's not an accurate overall comparison. That's a one-to-one comparison. Infinity Ziona wrote:Battleships were not designed as fleet ships. Nor intended to only be used in fleets. How do I know this? Because they were in before fleets were even considered as a game mechanic. Which is irrelevant, because they've since been rebalanced several times. honor duels 1v1 at the sun is the only use for ships that is relevant ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1342
|
Posted - 2014.01.04 04:08:00 -
[291] - Quote
Deunan Tenephais wrote:Alavaria Fera wrote:are we just shooting structures that don't shoot back
No we are not, that's why the decreased track speed is in itself a big enough problem, no need to have a decrease or stagnation in damage to top it off. Frankly, people take BS to L4 for the increased tank, but if all large turrets are like that I start to understand why dominel fits are so popular. And, Zonia ? I'm not on the BS topic here, I'm on the fact large railguns dps suck big time, large weaps are not the ships themselves. Large guns fit on battleships (and attack battlecruisers). Tracking and sig radius are a huge part of why battleships suck so your posts are relevent. Also consider that you're posting in a thread about BS not Large Rails or perhaps rename the thread? |

Eram Fidard
Republic Military School Minmatar Republic
626
|
Posted - 2014.01.04 04:11:00 -
[292] - Quote
Always nice to see the fire burning bright when you get home.
Infinity, I really think it's time...
for an intervention.
It's these pants. The ones you've been wearing on your head the past several months. They are starting to reek, and it's really not very stylish. At all.
Please, for us, for yourself, remove the pants from your head. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Infinity Ziona
Cloakers
1342
|
Posted - 2014.01.04 04:13:00 -
[293] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:My point is if you want an accurate overall comparison of a ship you don't throw it into a fleet. You look at its individual attributes versus other ships. No, that's not an accurate overall comparison. That's a one-to-one comparison. Infinity Ziona wrote:Battleships were not designed as fleet ships. Nor intended to only be used in fleets. How do I know this? Because they were in before fleets were even considered as a game mechanic. Which is irrelevant, because they've since been rebalanced several times. No its an overall comparison. You can't just make things up to make them true James. You need to try to follow at least the basic principles.
As for the rebalancing, it was terrible, they could stop hiring PL and Goons and get some actual real developers on the team, not a bunch of nerd gamers biased towards sov and blob. Rebalancing in EVE usually means changing things so they're different, not necessarily better (missiles and the LRML are good examples). |

IDGAD
Get in the van I have candy.
75
|
Posted - 2014.01.04 04:16:00 -
[294] - Quote
Quite honestly I have to agree. It's been a long long time since I've used a T1 BS seriously. I use a typhoon for smartbombing pods and shuttles on low-> highsec gates but that's a REALLY fringe use. Pirate BS have a good use in Incursions due to their extra buffer, but otherwise they aren't that great especially in PvP. The Tier 3 battlecruisers really replaced almost everything that the BS were ever needed for, and although they are a little glass cannon, they still get the job done cheap enough and agile enough to be mostly preferred instead of T1 BS. When it comes down to it, it's a problem of large guns not being able to hit small targets as well. Small can hit small, medium and large; Medium can hit some small, medium, and large, but large guns are mostly large, and medium-large targets. The viability of BS fleets is mainly just against other BS fleets, but there are MUCH better counters to a BS fleet than other BS so...... they are relatively null and void (no hybrid pun intended). |

James Amril-Kesh
4S Corporation Goonswarm Federation
8083
|
Posted - 2014.01.04 04:17:00 -
[295] - Quote
No, one niche case is not "overall". It's really that simple. Go look at a dictionary sometime. Also, none of the developers responsible for balance were ever Goons or even affiliated with them. Latest video - Pandemic Legion titan and supers killed |

Alavaria Fera
GoonWaffe
6072
|
Posted - 2014.01.04 04:19:00 -
[296] - Quote
James Amril-Kesh wrote:No, one niche case is not "overall". It's really that simple. Go look at a dictionary sometime. Also, none of the developers responsible for balance were ever Goons or even affiliated with them. yeah, sure...
general discussion told me ~the shocking truth~ ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8083
|
Posted - 2014.01.04 04:22:00 -
[297] - Quote
Unless CCP Ytterbium was, but he wasn't responsible for battleship rebalancing as far as I recall and I can't find any information about his character(s) prior to joining CCP. Latest video - Pandemic Legion titan and supers killed |

Deunan Tenephais
60
|
Posted - 2014.01.04 04:23:00 -
[298] - Quote
Infinity Ziona wrote:Deunan Tenephais wrote:Alavaria Fera wrote:are we just shooting structures that don't shoot back
No we are not, that's why the decreased track speed is in itself a big enough problem, no need to have a decrease or stagnation in damage to top it off. Frankly, people take BS to L4 for the increased tank, but if all large turrets are like that I start to understand why dominel fits are so popular. And, Zonia ? I'm not on the BS topic here, I'm on the fact large railguns dps suck big time, large weaps are not the ships themselves. Large guns fit on battleships (and attack battlecruisers). Tracking and sig radius are a huge part of why battleships suck so your posts are relevent. Also consider that you're posting in a thread about BS not Large Rails or perhaps rename the thread? If the problem lies with the guns then the ships themselves are not to blame. Perhaps you should rename the thread, indeed. |

Alavaria Fera
GoonWaffe
6073
|
Posted - 2014.01.04 04:27:00 -
[299] - Quote
James Amril-Kesh wrote:Unless CCP Ytterbium was, but he wasn't responsible for battleship rebalancing as far as I recall and I can't find any information about his character(s) prior to joining CCP. such ~goon spin~
very pretend ignorance
so general discussion
wow ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

baltec1
Bat Country Goonswarm Federation
9729
|
Posted - 2014.01.04 06:22:00 -
[300] - Quote
Infinity Ziona wrote: My point is if you want an accurate overall comparison of a ship you don't throw it into a fleet. You look at its individual attributes versus other ships.
Battleships were not designed as fleet ships. Nor intended to only be used in fleets. How do I know this? Because they were in before fleets were even considered as a game mechanic.
Yes battleships are fleet ships. But there are some that are solo boats and some that are small gang boats. Battleships from back then also didn't have tracking to worry about or stacking penalties. Nobody wants those ships back.
We have a range of BS that have different jobs, not all of them are made with 1v1s in mind and haven't been for getting on for a decade, same with many other ships in every class. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
9729
|
Posted - 2014.01.04 06:24:00 -
[301] - Quote
Deunan Tenephais wrote: If the problem lies with the guns then the ships themselves are not to blame. Perhaps you should rename the thread, indeed.
Chances are the people complaining about them are trying to use these long range guns at short range and getting upset that they are not as effective. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Alavaria Fera
GoonWaffe
6077
|
Posted - 2014.01.04 06:52:00 -
[302] - Quote
baltec1 wrote:Deunan Tenephais wrote: If the problem lies with the guns then the ships themselves are not to blame. Perhaps you should rename the thread, indeed.
Chances are the people complaining about them are trying to use these long range guns at short range and getting upset that they are not as effective. Oh my, that is pretty bad, then.
They could do with learning how to play eve online a bit ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Tippia
Sunshine and Lollipops
18717
|
Posted - 2014.01.04 07:21:00 -
[303] - Quote
Infinity Ziona wrote:No its an overall comparison. No, it's a niche comparison. It's as invalid as you claim that fleet comparisons are.
Quote:My point is if you want an accurate overall comparison of a ship you don't throw it into a fleet. You look at its individual attributes versus other ships. No, you look at its individual roles in the multitude of situations it can encounter GÇö including fleets GÇö and see how it fares across all of those situations. Individual attributes are meaningless because only come to life in a larger (and very varied) context. Hell, even if that was the way you made an overall comparison, you still fail at making one since you've not once looked at those individual attributes.
Quote:You can't just make things up to make them true So stop doing that. Stop making up irrelevant comparisons that only look at a minute set of characteristics that are, essentially, meaningless on their own. Try to follow at least some semblance of basic principles, such as either admitting that you're comparing a niche case (making the results impossible to generalise) or do full-spectrum comparisons: a full range of fleet sizes; a full range of fleet compositions; a full range of engagement ranges.
I've said it before and I'll say it again: your generalisations are inherently false because you generalise from a very specific and hugely biased single-case sample; your claims are factually incorrect and/or ridiculously cherry-picked and you petulantly refuse to answer simple questions or support those claims; you keep moving the goal posts when you're (consistently and inevitably) proven wrong. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Alavaria Fera
GoonWaffe
6077
|
Posted - 2014.01.04 09:17:00 -
[304] - Quote
Tippia wrote:Infinity Ziona wrote:No its an overall comparison. No, it's a niche comparison. It's as invalid as you claim that fleet comparisons are. Quote:My point is if you want an accurate overall comparison of a ship you don't throw it into a fleet. You look at its individual attributes versus other ships. No, you look at its individual roles in the multitude of situations it can encounter GÇö including fleets GÇö and see how it fares across all of those situations. Individual attributes are meaningless because only come to life in a larger (and very varied) context. Hell, even if that was the way you made an overall comparison, you still fail at making one since you've not once looked at those individual attributes. Quote:You can't just make things up to make them true So stop doing that. Stop making up irrelevant comparisons that only look at a minute set of characteristics that are, essentially, meaningless on their own. Try to follow at least some semblance of basic principles, such as either admitting that you're comparing a niche case (making the results impossible to generalise) or do full-spectrum comparisons: a full range of fleet sizes; a full range of fleet compositions; a full range of engagement ranges. I've said it before and I'll say it again: your generalisations are inherently false because you generalise from a very specific and hugely biased single-case sample; your claims are factually incorrect and/or ridiculously cherry-picked and you petulantly refuse to answer simple questions or support those claims; you keep moving the goal posts when you're (consistently and inevitably) proven wrong. Now you've crossed over into dev abuse when your attempt at history revisionism fell flat on its face when it came in contact with reality. History revisionism on general discussion ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1343
|
Posted - 2014.01.04 09:29:00 -
[305] - Quote
Tippia wrote:Infinity Ziona wrote:No its an overall comparison. No, it's a niche comparison. It's as invalid as you claim that fleet comparisons are. Quote:My point is if you want an accurate overall comparison of a ship you don't throw it into a fleet. You look at its individual attributes versus other ships. No, you look at its individual roles in the multitude of situations it can encounter GÇö including fleets GÇö and see how it fares across all of those situations. Individual attributes are meaningless because only come to life in a larger (and very varied) context. Hell, even if that was the way you made an overall comparison, you still fail at making one since you've not once looked at those individual attributes. Quote:You can't just make things up to make them true So stop doing that. Stop making up irrelevant comparisons that only look at a minute set of characteristics that are, essentially, meaningless on their own. Try to follow at least some semblance of basic principles, such as either admitting that you're comparing a niche case (making the results impossible to generalise) or do full-spectrum comparisons: a full range of fleet sizes; a full range of fleet compositions; a full range of engagement ranges. I've said it before and I'll say it again: your generalisations are inherently false because you generalise from a very specific and hugely biased single-case sample; your claims are factually incorrect and/or ridiculously cherry-picked and you petulantly refuse to answer simple questions or support those claims; you keep moving the goal posts when you're (consistently and inevitably) proven wrong. Now you've crossed over into dev abuse when your attempt at history revisionism fell flat on its face when it came in contact with reality. Different tactic needed Tippia, this ones becoming predictable and boring.
You're post is so full of nonsense its really impossible to address it without an essay sized reply.
|

James Amril-Kesh
4S Corporation Goonswarm Federation
8087
|
Posted - 2014.01.04 09:33:00 -
[306] - Quote
You need to be podded back to 900k sp. Latest video - Pandemic Legion titan and supers killed |

James Amril-Kesh
4S Corporation Goonswarm Federation
8087
|
Posted - 2014.01.04 09:34:00 -
[307] - Quote
On all your characters. And kept there permanently. Latest video - Pandemic Legion titan and supers killed |

Tippia
Sunshine and Lollipops
18717
|
Posted - 2014.01.04 09:44:00 -
[308] - Quote
Infinity Ziona wrote:Different tactic needed Tippia, this ones becoming predictable and boring. So how about you change it? How about, instead of unfounded and provably false nonsense, you actually rely onGÇŞ you knowGÇŞ data? Structured comparisons? Non-biased samples? Reality? Some fundamental rules of generalisability? Something other than special pleading?
I can understand that you get frustrated when your boring and predictable baseless claims get called out for what they are, and when at every point, you fail to produce anything to support your biases. Well, there's a solution to that: stop making biased, baseless claims.
Quote:You're post is so full of nonsense its really impossible to address it without an essay sized reply. More accurately: you have no way of responding to these simple truths so you have to dismiss them outright and hope that people are foolish enough to think that your lack of argument proves anything in your favour. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
1343
|
Posted - 2014.01.04 10:05:00 -
[309] - Quote
Tippia wrote:Infinity Ziona wrote:Different tactic needed Tippia, this ones becoming predictable and boring. So how about you change it? How about, instead of unfounded and provably false nonsense, you actually rely onGÇŞ you knowGÇŞ data? Structured comparisons? Non-biased samples? Reality? Some fundamental rules of generalisability? Something other than special pleading? I can understand that you get frustrated when your boring and predictable baseless claims get called out for what they are, and when at every point, you fail to produce anything to support your biases. Well, there's a solution to that: stop making biased, baseless claims. Quote:You're post is so full of nonsense its really impossible to address it without an essay sized reply. More accurately: you have no way of responding to these simple truths so you have to dismiss them outright and hope that people are foolish enough to think that your lack of argument proves anything in your favour. Lol I just wanted to say thank you so much for the "dev abuse" comment in the previous post... gave us a laugh.
I will respond to one of your nonsensical points.
In your previous post you stated something along the lines of 'my use of niche scenarios' and that the comparisons I made were not relevant because they were cherry picked etc etc.
They made me grin since I prefer to stay away from scenario's when it comes to discussing this topic. The Rokh thing while a scenario is certainly not niche. In fact jumping into a system and finding a ship at a gate is pretty common place in the EVE I play. However the focus of that example can squarely be placed at the large turret trying to track a small sig target at close range. That's certainly not a niche scenario and apart from missiles is a factor in every fight involving battleships at close range.
As for the cherry picking its a pretty standard method of balancing. Its easy to see patterns if you follow specific attributes from the smallest ship through the range of ships in game up to the largest. Whether its EHP, sig radius, scan resolution, capacitor amount. It therefore makes sense to compare these attributes against these patterns when looking at battleships vs other ships.
Its also useful to look at the attribute patterns at release and attribute patterns now. Review the changes to the ships (BS) in this case and see how those changes affected the different attributes and subsequently the capabilities of the ships.
I look forward to a completely nonsensical reply from you. I'm sure it will be amusing. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8087
|
Posted - 2014.01.04 10:10:00 -
[310] - Quote
Infinity Ziona wrote:They made me grin since I prefer to stay away from scenario's when it comes to discussing this topic. You don't balance ships based on what they look like on paper. Latest video - Pandemic Legion titan and supers killed |

Tippia
Sunshine and Lollipops
18717
|
Posted - 2014.01.04 10:37:00 -
[311] - Quote
Infinity Ziona wrote:Lol I just wanted to say thank you so much for the "dev abuse" comment in the previous post... gave us a laugh. You really shouldn't, since they can be pretty prickly on that point.
Quote:In your previous post you stated something along the lines of 'my use of niche scenarios' and that the comparisons I made were not relevant because they were cherry picked etc etc.
They made me grin since I prefer to stay away from scenario's when it comes to discussing this topic. So why are you using one as your only real (and provably false) argument? It's a niche argument because you've set up a long-range fleet ship against a close-range brawler in a 1v1 with specific rules about how each is allowed to GÇö indeed must GÇö dictate the engagement. This is about as niche as it gets. It tells us nothing about battleships or cruisers or engagements. It only tells us something about this very specific instanceGÇŞ which you got wrong anyway.
Oh, and I understand that you want to stay away from scenarios since those are actually able to provide some kind of general pattern, if you include enough of them. After all, a scenario takes all the attributes into account and put them into context GÇö something you are loath to do since it kind of hurts your point. As mentioned, you can't compare attribute to attribute because they are meaningless in isolation. They need to be applied to a real (or at least realistic) set of scenarios, with all the environmental and situational and compound effects those scenarios entail.
Quote:As for the cherry picking its a pretty standard method of balancing. GÇŞbut we're not talking about balancing GÇö we're talking about your arguments and GÇŁdataGÇĄ, and the immensely broad conclusions you draw from that minute data set. You've cherry picked your data to (incorrectly) come to a conclusion you want, and then you make some grand declamation based on this biased sample.
Quote:Its also useful to look at the attribute patterns at release and attribute patterns now. You mean, accepting the fact that battleships in general have been turned into fleet ships? Yes, that would be useful if it weren't for how it would blow your claims out of the waterGÇŞ which is why you don't want anyone to do this. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
1343
|
Posted - 2014.01.04 10:50:00 -
[312] - Quote
Tippia wrote:Infinity Ziona wrote:Lol I just wanted to say thank you so much for the "dev abuse" comment in the previous post... gave us a laugh. You really shouldn't, since they can be pretty prickly on that point. Quote:In your previous post you stated something along the lines of 'my use of niche scenarios' and that the comparisons I made were not relevant because they were cherry picked etc etc.
They made me grin since I prefer to stay away from scenario's when it comes to discussing this topic. So why are you using one as your only real (and provably false) argument? It's a niche argument because you've set up a long-range fleet ship against a close-range brawler in a 1v1 with specific rules about how each is allowed to GÇö indeed must GÇö dictate the engagement. This is about as niche as it gets. It tells us nothing about battleships or cruisers or engagements. It only tells us something about this very specific instanceGÇŞ which you got wrong anyway. Oh, and I understand that you want to stay away from scenarios since those are actually able to provide some kind of general pattern, if you include enough of them. After all, a scenario takes all the attributes into account and put them into context GÇö something you are loath to do since it kind of hurts your point. As mentioned, you can't compare attribute to attribute because they are meaningless in isolation. They need to be applied to a real (or at least realistic) set of scenarios, with all the environmental and situational and compound effects those scenarios entail. Quote:As for the cherry picking its a pretty standard method of balancing. GÇŞbut we're not talking about balancing GÇö we're talking about your arguments and GÇŁdataGÇĄ, and the immensely broad conclusions you draw from that minute data set. You've cherry picked your data to (incorrectly) come to a conclusion you want, and then you make some grand declamation based on this biased sample. Quote:Its also useful to look at the attribute patterns at release and attribute patterns now. You mean, accepting the fact that battleships in general have been turned into fleet ships? Yes, that would be useful if it weren't for how it would blow your claims out of the waterGÇŞ which is why you don't want anyone to do this. *yawn* |

Tippia
Sunshine and Lollipops
18717
|
Posted - 2014.01.04 10:51:00 -
[313] - Quote
Infinity Ziona wrote:*yawn* Compelling argument and really convincing proof.
GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
1343
|
Posted - 2014.01.04 11:01:00 -
[314] - Quote
Tippia wrote:Infinity Ziona wrote:*yawn* Compelling argument and really convincing proof. One could say "likewise".
Please show me any "proof" that the developers of EvE have had the intention or do have the intention to turn BS into fleet only ships as you claim.
Please take care to remember that the developers have recently stated their intention to make ship classes more mutlirole (combat, attack etc) rather than tiered.
One could correctly point out that given the recent changes to Marauders, the active tanking, inability to RR and immobility that they went in the complete opposite direction in respect of fleet role and that Maruader changes were more aimed at small to medium gangs in respect of pvp.
. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8089
|
Posted - 2014.01.04 11:02:00 -
[315] - Quote
I used to ask myself if someone could actually be this ********, and then my suspicions were confirmed when I learned that a significant number of people believe the Earth is 6,000 years old. Latest video - Pandemic Legion titan and supers killed |

James Amril-Kesh
4S Corporation Goonswarm Federation
8089
|
Posted - 2014.01.04 11:06:00 -
[316] - Quote
Infinity Ziona wrote:One could say "likewise". No, they can't. You're just stupid.
Infinity Ziona wrote:Please show me any "proof" that the developers of EvE have had the intention or do have the intention to turn BS into fleet only ships as you claim. He never said that. You're just stupid.
Infinity Ziona wrote:One could correctly point out that given the recent changes to Marauders, the active tanking, inability to RR and immobility that they went in the complete opposite direction in respect of fleet role and that Maruader changes were more aimed at small to medium gangs in respect of pvp. So what? Latest video - Pandemic Legion titan and supers killed |

Infinity Ziona
Cloakers
1344
|
Posted - 2014.01.04 11:08:00 -
[317] - Quote
James Amril-Kesh wrote:I used to ask myself if someone could actually be this ********, and then my suspicions were confirmed when I learned that a significant number of people believe the Earth is 6,000 years old. Grrr Tippia... amirite? |

James Amril-Kesh
4S Corporation Goonswarm Federation
8089
|
Posted - 2014.01.04 11:09:00 -
[318] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:I used to ask myself if someone could actually be this ********, and then my suspicions were confirmed when I learned that a significant number of people believe the Earth is 6,000 years old. Grrr Tippia... amirite? No. Latest video - Pandemic Legion titan and supers killed |

Infinity Ziona
Cloakers
1344
|
Posted - 2014.01.04 11:10:00 -
[319] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:One could say "likewise". No, they can't. You're just stupid. Infinity Ziona wrote:Please show me any "proof" that the developers of EvE have had the intention or do have the intention to turn BS into fleet only ships as you claim. He never said that. You're just stupid. Infinity Ziona wrote:One could correctly point out that given the recent changes to Marauders, the active tanking, inability to RR and immobility that they went in the complete opposite direction in respect of fleet role and that Maruader changes were more aimed at small to medium gangs in respect of pvp. So what? No One could. No I'm clearly not.
Yeah he did say that. No I'm clearly not.
So what? They're battleships meaning his claim that BS are supposed to be fleet ships is clearly wrong :) |

James Amril-Kesh
4S Corporation Goonswarm Federation
8089
|
Posted - 2014.01.04 11:14:00 -
[320] - Quote
Infinity Ziona wrote:No One could. No I'm clearly not.
Yeah he did say that. No I'm clearly not. I don't know where you get your delusions, laser brain.
Infinity Ziona wrote:So what? They're battleships meaning his claim that BS are supposed to be fleet ships is clearly wrong :) Clearly all three being cruisers a Phobos has the same role as a Thorax or a Deimos. Latest video - Pandemic Legion titan and supers killed |

Tippia
Sunshine and Lollipops
18719
|
Posted - 2014.01.04 11:21:00 -
[321] - Quote
Infinity Ziona wrote:Please show me any "proof" that the developers of EvE have had the intention or do have the intention to turn BS into fleet only ships as you claim. Why would I prove something I didn't claim?
Quote:They're battleships meaning his claim that BS are supposed to be fleet ships is clearly wrong :) No, they're T2 battleships, meaning they have a specific role in mind which is likely to have little to nothing to do with the role of the T1 hull they're based on. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
1344
|
Posted - 2014.01.04 11:23:00 -
[322] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:No One could. No I'm clearly not.
Yeah he did say that. No I'm clearly not. I don't know where you get your delusions, laser brain. Infinity Ziona wrote:So what? They're battleships meaning his claim that BS are supposed to be fleet ships is clearly wrong :) Clearly all three being cruisers a Phobos has the same role as a Thorax or a Deimos. All three could comfortably be used in a fleet... could be RR'd, mobile...
The Marauder, no. |

Tippia
Sunshine and Lollipops
18719
|
Posted - 2014.01.04 11:29:00 -
[323] - Quote
Infinity Ziona wrote:All three could comfortably be used in a fleet... could be RR'd, mobile...
The Marauder, no. Sure it can, at least as much GÇö if not more GÇö than the Phobos.
GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8089
|
Posted - 2014.01.04 11:35:00 -
[324] - Quote
Infinity Ziona wrote:All three could comfortably be used in a fleet... could be RR'd, mobile...
The Marauder, no. You can use a Marauder in a fleet. I might also point out that when projecting a bubble, HICs move much more slowly and they can't be remotely repaired. (They also can't be RR while using scripted point, but they move at their regular speed then.) But don't let facts get in the way. Latest video - Pandemic Legion titan and supers killed |

baltec1
Bat Country Goonswarm Federation
9730
|
Posted - 2014.01.04 12:03:00 -
[325] - Quote
It would be interesting to hear what infinity thinks the burst was intended for if not for fleet work. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Arduemont
The State of War.
2879
|
Posted - 2014.01.04 12:15:00 -
[326] - Quote
Infinity Ziona wrote: A thread full of blobbers who never used a battleship for pvp in small / solo scenario. As I have stated before, battleships are fine in blobs because other people pick up your slack.
Compare my killboard to yours. Compare the number of solo Battleship kills I have gotten to yours. Compare the number of Battleships I have killed solo, to yours.
Also, compare the number of Battleships I have lost, to yours.
If your argument is that you use them in small gangs (and are good at it), and therefore your opinion is more valid, then you might want to rethink that one. I don't see any 2 vs 10 battles you won on your killboard. "In the age of information, ignorance is a choice." |

Deunan Tenephais
62
|
Posted - 2014.01.04 12:37:00 -
[327] - Quote
baltec1 wrote:Deunan Tenephais wrote: If the problem lies with the guns then the ships themselves are not to blame. Perhaps you should rename the thread, indeed.
Chances are the people complaining about them are trying to use these long range guns at short range and getting upset that they are not as effective. If you are talking about me M. Megafleet, then I don't think 40/70 km is short range, even for large long distance turrets. So, the only advantage in going from medium rail to large rail is the shooting distance, really ? It's a little underwhelming... |

baltec1
Bat Country Goonswarm Federation
9731
|
Posted - 2014.01.04 12:58:00 -
[328] - Quote
Deunan Tenephais wrote:baltec1 wrote:Deunan Tenephais wrote: If the problem lies with the guns then the ships themselves are not to blame. Perhaps you should rename the thread, indeed.
Chances are the people complaining about them are trying to use these long range guns at short range and getting upset that they are not as effective. If you are talking about me M. Megafleet, then I don't think 40/70 km is short range, even for large long distance turrets. So, the only advantage in going from medium rail to large rail is the shooting distance, really ? It's a little underwhelming...
Its strength is in applying good damage at very long range. You are using the wrong weapons for the job at hand. Join Bat Country today and defend the Glorious Socialist Dictatorship |

logic principle3
Knights-of-Cydonia
1
|
Posted - 2014.01.04 13:11:00 -
[329] - Quote
Lets put a cruiser or BC against a mach, vindy, geddon, neut fit tempest, or domi. I am also forgetting an apocalypse, and a rail fit megathron or rokh. The first group of ships all have advantages, such as neuts, incredible speed, range projection, drone warfare, and int he case of the tempest, a small sig radius too. The latter group have incredible range projection and in a good fleet can be webbed/neuted to hell, and these ships can apply damage anywhere from 50km-100km.
...And then there are sniper fits. But granted, tier 3 BC's are a good role for that, although with the advent of MJD's that may change.
T3's naturally will dominate BS's, they are meant to. Saying that, when you are questioning missions, the only T3 that really does well against a L4 is the tengu. This is from experience. The legion struggles with sider drones and can end up dead in the water. The loki is ok but you need to mwd fit it, and its sig tank is gone. |

Deunan Tenephais
62
|
Posted - 2014.01.04 13:20:00 -
[330] - Quote
baltec1 wrote:Deunan Tenephais wrote:baltec1 wrote:Deunan Tenephais wrote: If the problem lies with the guns then the ships themselves are not to blame. Perhaps you should rename the thread, indeed.
Chances are the people complaining about them are trying to use these long range guns at short range and getting upset that they are not as effective. If you are talking about me M. Megafleet, then I don't think 40/70 km is short range, even for large long distance turrets. So, the only advantage in going from medium rail to large rail is the shooting distance, really ? It's a little underwhelming... Its strength is in applying good damage at very long range. You are using the wrong weapons for the job at hand. And just to know, could you tell me what is the maximum usable range of large blasters ? Knowing that I prepare my heart to sink inside my chest... |

Tippia
Sunshine and Lollipops
18721
|
Posted - 2014.01.04 13:26:00 -
[331] - Quote
Deunan Tenephais wrote:And just to know, could you tell me what is the maximum usable range of large blasters ? Knowing that I prepare my heart to sink inside my chest... Depends on the ship (and what you define as GÇŁusableGÇĄ). They can do nasty things at ~50km if you fit (and load) for it. Rails will happily brutalise things at 100k+ (even with shorter-range ammo), going to the full 250km if you need to, which admittedly you rarely do. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Arkady Romanov
GoonWaffe Goonswarm Federation
0
|
Posted - 2014.01.04 13:31:00 -
[332] - Quote
Tippia wrote:Deunan Tenephais wrote:And just to know, could you tell me what is the maximum usable range of large blasters ? Knowing that I prepare my heart to sink inside my chest... Depends on the ship (and what you define as GÇŁusableGÇĄ). They can do nasty things at ~50km if you fit (and load) for it. Rails will happily brutalise things at 100k+ (even with shorter-range ammo), going to the full 250km if you need to, which admittedly you rarely do.
Unless you need to murder many thousands of slowcat drones while you keep them bubbled till downtime. Then you get a Tornado, or a Naga and wait for the other side's morale to die. |

Deunan Tenephais
62
|
Posted - 2014.01.04 13:54:00 -
[333] - Quote
Tippia wrote:Deunan Tenephais wrote:And just to know, could you tell me what is the maximum usable range of large blasters ? Knowing that I prepare my heart to sink inside my chest... Depends on the ship (and what you define as GÇŁusableGÇĄ). They can do nasty things at ~50km if you fit (and load) for it. Rails will happily brutalise things at 100k+ (even with shorter-range ammo), going to the full 250km if you need to, which admittedly you rarely do. 50 kilometers with the longest range ammos I guess, hey...
Ok, thanks for the infos all, I will see if a guns/drones hyperion is doable and worth it. |

baltec1
Bat Country Goonswarm Federation
9732
|
Posted - 2014.01.04 13:58:00 -
[334] - Quote
Deunan Tenephais wrote: And just to know, could you tell me what is the maximum usable range of large blasters ? Knowing that I prepare my heart to sink inside my chest...
100km on a kronos is the max
70km on a kronos is downright deadly to frigates, cruiser and BCs and will hurt most BS badly
40km is max effective range on most megathron hulls but the rokh will hit 50+
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ioci
Bad Girl Posse Somethin Awfull Forums
489
|
Posted - 2014.01.04 14:23:00 -
[335] - Quote
I see a lot of but, if's and maybe's in this thread.
tldr: The Battleship hull is a fail whale.
Longer version, back when the Battleship was added, it had a purpose. Back when 20K login was a CCP wet dream and being insta-blapped by 600 ships wasn't happening as standard practice. That was a very long time ago and now, the BS has become outmoded. It's no longer a dps hitpoint wall. Now it's a dps kite wall. R.I.P. Vile Rat |

baltec1
Bat Country Goonswarm Federation
9732
|
Posted - 2014.01.04 15:06:00 -
[336] - Quote
Ioci wrote:I see a lot of but, if's and maybe's in this thread.
tldr: The Battleship hull is a fail whale.
Longer version, back when the Battleship was added, it had a purpose. Back when 20K login was a CCP wet dream and being insta-blapped by 600 ships wasn't happening as standard practice. That was a very long time ago and now, the BS has become outmoded. It's no longer a dps hitpoint wall. Now it's a dps kite wall.
And as Goons have proven with great success, the way to win EVE is to spam junk. From the lowly Drake to any ship you can mass produce. Make lots. spam it on to the field.
When the battleship was added you could fit multiple MWD, had no stacking penalties to damage mods (full rack heatsink geddons) and there was no tracking. It was a time of volley the enemy before they volley you and attacking a battleship in anything other than another battleship was suicide.
In the largest fight in EVE history than happened last year my Navy Mega (dutch courage) was primaried so many times I lost count yet its armour held. I spent the entire time orbiting the station without my MWD on.
Please don't tell lies. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Pandora Barzane
Royal Amarr Institute Amarr Empire
72
|
Posted - 2014.01.04 16:05:00 -
[337] - Quote
Infinity Ziona wrote:Mallak Azaria wrote:Infinity Ziona wrote:Arduemont wrote:Infinity Ziona wrote: No they are terrible.
I think perhaps you should stop posting. You have literally an entire thread of people facepalming over each of your posts. Saying that you can't solo roam around nullsec and catch frigates in a battleship is like saying you can't screw lightbulbs in with a Pneumatic drill. No you can't. But you can't drill holes in the pavement with your hand either. It's a false economy. To paraphrase Einstein 'If you judge a Battleship by its ability to lock frigates, it will live its whole life believing that it is terrible.' A thread full of blobbers who never used a battleship for pvp in small / solo scenario. As I have stated before, battleships are fine in blobs because other people pick up your slack. "Battleships can't solo PvP" he says. Meanwhile, people are out there doing solo PvP in battleships. I never said they cannot solo PvP. They can. Just not for long (mobility, cloakability), and not against a skilled pilot in a small ship (tracking holes, speed / sig tanking, kiting). I challenge anyone to take up my offer. I will provide you with a T1 battleship and your desired fit (other than a dominix as it uses non BS specific main weaponry), take it to an area of null that I will select, if you manage 5 pvp kills without popping I'll concede I am wrong. Given I did the same thing in a Proteus and got 22 kills and I apparantly suck you should have no issues. Additionally I'll provide 1 billion isk per kill as a reward (trusted 3rd party). My prediction: This is how it will end for you
just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
|

baltec1
Bat Country Goonswarm Federation
9732
|
Posted - 2014.01.04 16:10:00 -
[338] - Quote
Pandora Barzane wrote:
just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
Last time infinity offered a battleship to go solo and kill stuff I accepted.
Infinity didn't deliver. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
18722
|
Posted - 2014.01.04 16:12:00 -
[339] - Quote
Pandora Barzane wrote:just find it very telling that no nullseccer taken your up on this offer. It is indeed telling: he can't seem to make a point without deliberately biasing the conditions and ignoring the larger context of his supposed evidence. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Alavaria Fera
GoonWaffe
6080
|
Posted - 2014.01.04 16:59:00 -
[340] - Quote
baltec1 wrote:Pandora Barzane wrote: just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
Last time infinity offered a battleship to go solo and kill stuff I accepted. Infinity didn't deliver. You're just a blobber.
Also dominxes are completely balanced. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Anya Klibor
Insanely Twisted D3vil's Childr3n
629
|
Posted - 2014.01.04 17:18:00 -
[341] - Quote
Why do people use battleships?
From a PvE standpoint, the battleship is pretty much king of level 4 missions. Sure, the Ishtar and Tengu can also do them, but in terms of maximum buffer along with DPS, a battleship is where it's at. If you mess up and shoot a trigger early, you aren't worrying as much about the possibility of losing your ship because that huge reservoir of HP is there while you rep it up (if you're active tanked). On top of that, battleship-sized weapons provide the most damage output available, and there are only four ships in the game that can use those sized weapons while not being battleships themselves. None of them make very good level 4 missioning ships.
The Ishtar, Myrmidon, Eos and Prophecy can all field a full flight of heavy drones or sentries, allowing them to compete in that aspect with battleships in level 4s. Each can also field a decent tanks, especially with T2 resists.
In PvP it becomes a different story. In high sec the prevalence of bumping alts allows players to reliably use battleships, because it affords them increased range dictation capabilities. A Machariel bumping you is likely to prevent you from ever seeing the safety of the docking ring again. At the same time, should it prove to be a gank that same Machariel can keep the main against the station, allowing them to hide. Dodixie is a great place to watch this in action.
Battleships are big, lumbering battering rams, and that's about it. They provide big numbers when they work, but they need such stringent requirements to do so that they are most of the time not worth it. A solo PvPer or small gangs are not going to take battleships, they're going to be in a battlecruiser or below. It provides improved mobility while not sacrificing much in the way of tank or DPS. Plus, it's generally easier to maximize the capabilities of the battlecruiser long before you can do so with a battleship. When it comes right down to it, though, the battleship can and will lose to smaller ships, simply because of limiting factors (weapon tracking, smaller sig, etc.). While it might be nice to field the Megathron or Abaddon, an Ishtar can do the job as well, if not better. |

Caleb Seremshur
Gladiators of Rage Fidelas Constans
185
|
Posted - 2014.01.04 19:19:00 -
[342] - Quote
Pretty much any battleship is competitive when paired with a rapier/huginn and/or curse. If you're flying something that experiences difficulty applying damage or making it stick then those two bad boys are your best frienda. LP store weapon cost rebalance |

James Amril-Kesh
4S Corporation Goonswarm Federation
8094
|
Posted - 2014.01.04 21:00:00 -
[343] - Quote
Pandora Barzane wrote:just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are. Ignoring for a moment that you're probably a sock puppet, the reason we haven't taken him up on it is because it fails to address the larger issue of balance. As we've made abundantly clear, you don't judge ships based on 1v1 and call it a comprehensive comparison. That's just ********. It's like judging an Olympic gymnast on their landings alone. Latest video - Pandemic Legion titan and supers killed |

Eram Fidard
Republic Military School Minmatar Republic
632
|
Posted - 2014.01.04 21:34:00 -
[344] - Quote
James Amril-Kesh wrote:Pandora Barzane wrote:just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are. Ignoring for a moment that you're probably a sock puppet, the reason we haven't taken him up on it is because it fails to address the larger issue of balance. As we've made abundantly clear, you don't judge ships based on 1v1 and call it a comprehensive comparison. That's just ********. It's like judging an Olympic gymnast on their landings alone.
Mommy, how come his apple crushed my orange?
Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Eram Fidard
Republic Military School Minmatar Republic
632
|
Posted - 2014.01.04 21:42:00 -
[345] - Quote
Eram Fidard wrote:James Amril-Kesh wrote:Pandora Barzane wrote:just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are. Ignoring for a moment that you're probably a sock puppet, the reason we haven't taken him up on it is because it fails to address the larger issue of balance. As we've made abundantly clear, you don't judge ships based on 1v1 and call it a comprehensive comparison. That's just ********. It's like judging an Olympic gymnast on their landings alone. Mommy, how come his apple crushed my orange?
I don't always quote myself but when I do, I really like to go off...
So I figure, your standard red delicious should have no problem making it through a mandarin ("christmas") orange, but might actually receive some damage upon impact with say, a small, unripened "sunkist" navel orange. The ripeness and variety of the apple would certainly come into question though, and I imagine the damage sustained by the apple would vary greatly dependent upon several factors.
Testing shall be required, but until then, the hypothesis is as follows:
That an apple* will, with a greater than 50% success rate, cause irreparable damage to an orange**, when colliding at speeds relative to an average human's arm-swinging motion, without the apple receiving irreparable damage.
*any 'standard' variety and size of apple **any 'standard' variety and size of orange
TO THE PRODUCE DEPARTMENT!! Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8096
|
Posted - 2014.01.04 22:08:00 -
[346] - Quote
I like the way you think. Latest video - Pandemic Legion titan and supers killed |

Alavaria Fera
GoonWaffe
6083
|
Posted - 2014.01.04 22:10:00 -
[347] - Quote
No, just claim that one is superior to the others, and anyone who says contrary is dumb ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Tasiv Deka
End-of-Line
190
|
Posted - 2014.01.04 23:14:00 -
[348] - Quote
Pandora Barzane wrote:
just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
No its because to be honest im not convinced Ziona wouldnt have a cyno in system to drop an entire fleet on my one ship... although that would imply Ziona has friends... Maybe it is a good idea...eh at the same time though I dont like null... Tell you what you reimburse it and ill go wormhole diving with only the battleship and my alt in a scan only ship. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Alavaria Fera
GoonWaffe
6083
|
Posted - 2014.01.05 00:14:00 -
[349] - Quote
Tasiv Deka wrote:Pandora Barzane wrote:
just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
No its because to be honest im not convinced Ziona wouldnt have a cyno in system to drop an entire fleet on my one ship... although that would imply Ziona has friends... Maybe it is a good idea...eh at the same time though I dont like null... Tell you what you reimburse it and ill go wormhole diving with only the battleship and my alt in a scan only ship. no you must gimp your fit by having the probe launcher on your battleship
SOLO ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Tasiv Deka
End-of-Line
190
|
Posted - 2014.01.05 00:18:00 -
[350] - Quote
Alavaria Fera wrote:Tasiv Deka wrote:Pandora Barzane wrote:
just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
No its because to be honest im not convinced Ziona wouldnt have a cyno in system to drop an entire fleet on my one ship... although that would imply Ziona has friends... Maybe it is a good idea...eh at the same time though I dont like null... Tell you what you reimburse it and ill go wormhole diving with only the battleship and my alt in a scan only ship. no you must gimp your fit by having the probe launcher on your battleship SOLO
Only if Ziona springs for a faction expanded then... Or buys me a Nestor when they come out Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

dilly nay
State War Academy Caldari State
1
|
Posted - 2014.01.05 00:25:00 -
[351] - Quote
i fly a battleship because its cheap and can solo l4's. all your reasons seem void to this truth. |

Alavaria Fera
GoonWaffe
6084
|
Posted - 2014.01.05 00:28:00 -
[352] - Quote
dilly nay wrote:i fly a battleship because its cheap and can solo l4's. all your reasons seem void to this truth. ah but you see they already said pve is irrelevant ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1353
|
Posted - 2014.01.05 01:06:00 -
[353] - Quote
baltec1 wrote:Pandora Barzane wrote:
just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
Last time infinity offered a battleship to go solo and kill stuff I accepted. Infinity didn't deliver. I offered you a Mega, you demanded a vindicator. Very different story.
Why don't you take me up on my offer, you're the mega pvp king.... should be nice and easy .... |

Kasife Vynneve
Nourwolf Corporation Fortis Et Certus
10
|
Posted - 2014.01.05 02:10:00 -
[354] - Quote
Unsuccessful At Everything wrote:Why fly BS?
4 words:
New Sexy Megathron hull.
New Sexy Apocalypse hull |

Gulliver Kilmister
Royal Amarr Institute Amarr Empire
3
|
Posted - 2014.01.05 02:55:00 -
[355] - Quote
Hmm - this thread is going places...
My question has been answered though.
To sum it up: Unless I plan to solo run L4s or am in an alliance providing me with free prefitted BS for F1-pushing or drone assist blobs (really - what's the difference? - launching and assigning drones takes more effort than hitting F1), I shouldn't fly them.
Thanks for the input. |

Alavaria Fera
GoonWaffe
6085
|
Posted - 2014.01.05 03:00:00 -
[356] - Quote
Gulliver Kilmister wrote:To sum it up: Unless I plan to solo run L4s or am in an alliance providing me with free prefitted BS for F1-pushing or drone assist blobs (really - what's the difference? - launching and assigning drones takes more effort than hitting F1), I shouldn't fly them.
Thanks for the input. Wait wait, you need to listen more to what Infinity Ziona has to say... ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Herzog Wolfhammer
Sigma Special Tactics Group
4091
|
Posted - 2014.01.05 03:18:00 -
[357] - Quote
Gulliver Kilmister wrote:So BS align, move and warp the slowest of all subcaps, they have have poor resists, a huge sig radius, are outtanked by pretty much everything when factoring in sigtanking, speedtanking etc, their guns have have terrible signature resolutions, track shockingly bad, there is not a single viable T2 B2 to advance to, there's no single cov ops variant available despite all the other drawbacks and they're the most skill intense and most expensive T1 subcaps there are.
So what's the point?
One point that I have witnessed is that the BS is attractive to new players who want to get into level 4 missions ASAP to get ISK for other goals mainly due to DPS needs.
A new player at a few weeks can successfully tank a battle cruiser but skills for DPS are still lacking and the BS-sized ships present some difficulty so far as breaking their tanks. An experienced player with their weapons specialization and up in support skills can break BS-sized tanks in missions with a battle cruiser.
Thus this race to BS. I think it's a mistake though. A lot of new players think "bigger is better" until they try PVP and come up against an assault frigate and no way to deal with small targets. Over the years I've seen a few posts from new players asking about "this super frigate that killed me".
After 7 years I find I don't like the battle ship as much as the battle cruiser. Frigates were great at the start and I wanted to get into interceptors, but when I was in situations back in 2006 that required more firepower I gravitated to cruisers and still in need of firepower went to battle cruisers for more high slots. I didn't fly a battle ship until 2010 and still find them to be too big and slow for my playstyle, but other players will sit like ducks and tank them well enough. I've flown typhoons and scorpions only in a few situations that required it.
|

Hasikan Miallok
Republic University Minmatar Republic
110
|
Posted - 2014.01.05 04:04:00 -
[358] - Quote
dilly nay wrote:i fly a battleship because its cheap and can solo l4's. all your reasons seem void to this truth.
Well assault frigates can also solo L4s ... though instead of changing hardeners you have to change the whole d@mn ship when facing different rats.
All in all though a T1/T2 fit basic T1 battleship like a Domi or Raven is probably the most cost efficient stress free way of grinding L4s for ISK and if you do lose one its only half a dozen missions and the replacement has paid for itself.
|

Infinity Ziona
Cloakers
1356
|
Posted - 2014.01.05 04:21:00 -
[359] - Quote
Alavaria Fera wrote:Gulliver Kilmister wrote:To sum it up: Unless I plan to solo run L4s or am in an alliance providing me with free prefitted BS for F1-pushing or drone assist blobs (really - what's the difference? - launching and assigning drones takes more effort than hitting F1), I shouldn't fly them.
Thanks for the input. Wait wait, you need to listen more to what Infinity Ziona has to say... I think having offered a free fitted battleship + 5 billion isk to try to get 5 solo kills without dying, and finding all the big opinionated mouths in this thread, including the self proclaimed king of mega's, refusing to take it up shows that those mouths are just that, mouths with nothing to back it up.
So I guess the only thing left to say here is, if you can't put up, you should probably shut up when it comes to something you know nothing about and have no experience in... |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2271
|
Posted - 2014.01.05 04:29:00 -
[360] - Quote
Infinity Ziona wrote:I think having offered a free fitted battleship + 5 billion isk to try to get 5 solo kills without dying, and finding all the big opinionated mouths in this thread, including the self proclaimed king of mega's, refusing to take it up shows that those mouths are just that, mouths with nothing to back it up. So because no one is interested in humouring you for a free BS, that must mean you're right. Oh god. |

Infinity Ziona
Cloakers
1356
|
Posted - 2014.01.05 04:37:00 -
[361] - Quote
Riot Girl wrote:Infinity Ziona wrote:I think having offered a free fitted battleship + 5 billion isk to try to get 5 solo kills without dying, and finding all the big opinionated mouths in this thread, including the self proclaimed king of mega's, refusing to take it up shows that those mouths are just that, mouths with nothing to back it up. So because no one is interested in humouring you for a free BS, that must mean you're right. A free battleship and 5 billion isk. Yes I think that means I'm right. They won't take it up because they know they'll die horribly to a frig or cruiser sized hull or 50. Just like any solo battleship shortly does.
Check the kill I linked of me in rancer flying Mega vs 17 PL. Notice they're all in HAC, BC and not a single BS in their gang? Why do you suppose when BS are supposedly so awesome?
Short answer: Because BS suck. |

Jenn aSide
STK Scientific Initiative Mercenaries
4195
|
Posted - 2014.01.05 04:42:00 -
[362] - Quote
Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote:I think having offered a free fitted battleship + 5 billion isk to try to get 5 solo kills without dying, and finding all the big opinionated mouths in this thread, including the self proclaimed king of mega's, refusing to take it up shows that those mouths are just that, mouths with nothing to back it up. So because no one is interested in humouring you for a free BS, that must mean you're right. A free battleship and 5 billion isk. Yes I think that means I'm right. They won't take it up because they know they'll die horribly to a frig or cruiser sized hull or 50. Just like any solo battleship shortly does. Check the kill I linked of me in rancer flying Mega vs 17 PL. Notice they're all in HAC, BC and not a single BS in their gang? Why do you suppose when BS are supposedly so awesome? Short answer: Because BS suck.
They suck....when you don't use them right. That's what you refuse to understand (in standard selfish fashion). BATTLESHIP, not BC, not cruiser, dessie or frig. Just because you want to solo in a BS doesn't mean it's a good idea for the game. Ship classes should have definite roles, things they are good at and things they aren't.
Tell me, if BS' could do what you want them to, why would anyone fly something else? |

Alavaria Fera
GoonWaffe
6086
|
Posted - 2014.01.05 04:47:00 -
[363] - Quote
Just blob archons, pfft ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8100
|
Posted - 2014.01.05 04:48:00 -
[364] - Quote
Infinity Ziona wrote:Short answer: Because BS suck. No, it's because you're ******** and you're missing the point entirely despite having multiple people explain it multiple ways, multiple times. My EVE Videos |

Alavaria Fera
GoonWaffe
6086
|
Posted - 2014.01.05 05:26:00 -
[365] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:Short answer: Because BS suck. No, it's because you're ******** and you're missing the point entirely despite having multiple people explain it multiple ways, multiple times. you got trolled
hahaha, goonie feel for obvious troll ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1356
|
Posted - 2014.01.05 05:53:00 -
[366] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote:I think having offered a free fitted battleship + 5 billion isk to try to get 5 solo kills without dying, and finding all the big opinionated mouths in this thread, including the self proclaimed king of mega's, refusing to take it up shows that those mouths are just that, mouths with nothing to back it up. So because no one is interested in humouring you for a free BS, that must mean you're right. A free battleship and 5 billion isk. Yes I think that means I'm right. They won't take it up because they know they'll die horribly to a frig or cruiser sized hull or 50. Just like any solo battleship shortly does. Check the kill I linked of me in rancer flying Mega vs 17 PL. Notice they're all in HAC, BC and not a single BS in their gang? Why do you suppose when BS are supposedly so awesome? Short answer: Because BS suck. They suck....when you don't use them right. That's what you refuse to understand (in standard selfish fashion). BATTLESHIP, not BC, not cruiser, dessie or frig. Just because you want to solo in a BS doesn't mean it's a good idea for the game. Ship classes should have definite roles, things they are good at and things they aren't. Tell me, if BS' could do what you want them to, why would anyone fly something else? Firstly you tell me what you think I want battleships to do? I don't believe I ever specified that :)
And no, they suck in comparison to all other subcaps because the role they were designed for (killing other subcaps in PvP) they are no longer even marginally useful for.
This is primarily because of large weapon nerfs, tracking nerfs, mobility nerds, sig radius, speed tanking, inability to use cloaks effectively, inability to get even a comparative boost from ratio based mods, absurdly slow warp nerf, cruiser sized drone bay nerf, nerfed drone bandwidth.
This of course all because we can't have BS blapping small ships with 12k alphas yet we have BC without all these nerfs blapping ships with 12k alpha.
Yes we have a multitude of ships blapping small and big ships all the time. Its a very poor excuse when 60 million worth of cats can pop a 6 billion isk freighter in less then 15 seconds. Yet a single battleship cannot be allowed to be viable in PvP because it'd be too 'dangerous'.
Whats the alpha difference between a 50k Tornado and a 1 billion isk Mach? 2k lol. Nado warps, locka, aligns, cloaks better than a Mach.
Whats the difference between the cost of a T2 Trimark Medium and a T2 Trimark Large? 70 million. In fact to fit 3 T2 Trimarks on your T1 BS will cost you close the full cost of a T3 unfitted.
|

baltec1
Bat Country Goonswarm Federation
9735
|
Posted - 2014.01.05 06:05:00 -
[367] - Quote
Infinity Ziona wrote:baltec1 wrote:Pandora Barzane wrote:
just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
Last time infinity offered a battleship to go solo and kill stuff I accepted. Infinity didn't deliver. I offered you a Mega, you demanded a vindicator. Very different story. Why don't you take me up on my offer, you're the mega pvp king.... should be nice and easy ....
No I asked for a kronos, which is a mega hull and the best adapted for solo work. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Raven O'Russ
Liza idi na...
4
|
Posted - 2014.01.05 06:59:00 -
[368] - Quote
If we will have to think about efficiency every single time, then all we need to have in hangar is some t3 cruiser.
As for BS, got apocalypse navy last month, that's a very satisfying thing in cases of exterminating lvl4 blood / sansha / drones.
BS are big, can shoot very far, look cute (mostly), cost not very much, tough enough, have an mjd, sometimes give away numbers like 10k+ alpha damage. Thats why I use them. Does TS need anything more for easy and pleasant lvl4 rides? |

Infinity Ziona
Cloakers
1358
|
Posted - 2014.01.05 08:19:00 -
[369] - Quote
baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Pandora Barzane wrote:
just find it very telling that no nullseccer taken your up on this offer. Just shows how right you are.
Last time infinity offered a battleship to go solo and kill stuff I accepted. Infinity didn't deliver. I offered you a Mega, you demanded a vindicator. Very different story. Why don't you take me up on my offer, you're the mega pvp king.... should be nice and easy .... No I asked for a kronos, which is a mega hull and the best adapted for solo work. But you've been going on about the Mega being fine, surely a Mega will do. |

Alavaria Fera
GoonWaffe
6087
|
Posted - 2014.01.05 08:21:00 -
[370] - Quote
Contract a mega to me in Jita. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

baltec1
Bat Country Goonswarm Federation
9736
|
Posted - 2014.01.05 08:23:00 -
[371] - Quote
Infinity Ziona wrote: But you've been going on about the Mega being fine, surely a Mega will do.
Its not a solo focused ship, the mega is a great fleet/small gang ship. The kronos is a much better adapted ship for solo/small gang work. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1358
|
Posted - 2014.01.05 08:29:00 -
[372] - Quote
baltec1 wrote:Infinity Ziona wrote: But you've been going on about the Mega being fine, surely a Mega will do.
Its not a solo focused ship, the mega is a great fleet/small gang ship. The kronos is a much better adapted ship for solo/small gang work. Nah its not a bad solo ship as battleships go. However that's similiar to saying a Veyron is not a bad formula 1 car as GT cars go. Veyron (Mega) against F1 GP cars (HAC, T3, Pirate Cruisers and BC) will get slaughtered. Even against T1 cruisers its likely by by time. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2272
|
Posted - 2014.01.05 08:31:00 -
[373] - Quote
A Veyron isn't a Formula 1 car. Why won't you buy the Kronos? Oh god. |

Alavaria Fera
GoonWaffe
6087
|
Posted - 2014.01.05 08:38:00 -
[374] - Quote
Riot Girl wrote:A Veyron isn't a Formula 1 car. Why won't you buy the Kronos? Hahaaaa
Should've run more L4s in a battleship? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1359
|
Posted - 2014.01.05 08:40:00 -
[375] - Quote
Riot Girl wrote:A Veyron isn't a Formula 1 car. Why won't you buy the Kronos? Yes I know a Veyron is not a Formula 1 car which was the whole point of the comparison. A Megathron is not a pure solo ship either, the Mega was designed to be a small gang and solo pvp ship. Recons on the other hand were designed purely for fleet / gang work however the Curse is an exceptional soloer while the Mega has gone from being good to poor at solo.
As for the Kronos, its a Marauder not a T1 battleship.
|

Riot Girl
You'll Cowards Don't Even Smoke Crack
2272
|
Posted - 2014.01.05 08:42:00 -
[376] - Quote
Right, so you're only going to pay for a T1 BS. I thought you were going to give away 5bn, a Kronos is only 1bn. Oh god. |

Alavaria Fera
GoonWaffe
6087
|
Posted - 2014.01.05 08:44:00 -
[377] - Quote
Riot Girl wrote:Right, so you're only going to pay for a T1 BS. I thought you were going to give away 5bn, a Kronos is only 1bn. that's because iz is betting that marmite will gank him on the jita undock due to being an incorp character ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

baltec1
Bat Country Goonswarm Federation
9736
|
Posted - 2014.01.05 08:59:00 -
[378] - Quote
Infinity Ziona wrote: As for the Kronos, its a Marauder not a T1 battleship.
Its a battleship and the better option for solo work in the megathron lineup. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Alavaria Fera
GoonWaffe
6088
|
Posted - 2014.01.05 09:02:00 -
[379] - Quote
Are there any vertical battleships? The Nighthawk is a battleship, right? I don't like the spikiness, though I might be thinking of another model. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2272
|
Posted - 2014.01.05 09:40:00 -
[380] - Quote
Yeah, you're thinking of Nightmare. That's the only one I can think of. Oh god. |

Lugia3
Emerald Inc.
779
|
Posted - 2014.01.05 11:23:00 -
[381] - Quote
Nightmare definitely... And the Tempest, to an extent. "CCP Dolan is full of ****." - CCP Bettik |

Hasikan Miallok
Republic University Minmatar Republic
110
|
Posted - 2014.01.05 11:33:00 -
[382] - Quote
Lugia3 wrote:Nightmare definitely... And the Tempest, to an extent.
yeah and TFI naturally.
A lot more smaller ships are vertical though the Naglfar is clearly an exception to that trend :D
|

Pandora Barzane
Royal Amarr Institute Amarr Empire
73
|
Posted - 2014.01.05 12:57:00 -
[383] - Quote
baltec1 wrote:Infinity Ziona wrote: As for the Kronos, its a Marauder not a T1 battleship.
Its a battleship and the better option for solo work in the megathron lineup.
in other words you need a billion isk bs to solo pvp?
|

Tasiv Deka
End-of-Line
190
|
Posted - 2014.01.05 13:47:00 -
[384] - Quote
Hey Infinity I offered to take your challenge granted you made the exception of allowing me to take it in a wormhole instead... which would actually suit your claims more as it would generate me more solo/small gangs to fight instead of getting hotdropped. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8115
|
Posted - 2014.01.05 13:52:00 -
[385] - Quote
Pandora Barzane wrote:in other words you need a billion isk bs to solo pvp? No, he needs a billion isk ship for the best chance at succeeding against the widest variety of targets. My EVE Videos |

Ramona McCandless
The McCandless Clan Turing Tested
1955
|
Posted - 2014.01.05 13:52:00 -
[386] - Quote
Nothing closes up a wormhole after the "owner" has left better than a plated T1 BS running a MWD. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

baltec1
Bat Country Goonswarm Federation
9737
|
Posted - 2014.01.05 15:25:00 -
[387] - Quote
Pandora Barzane wrote:
in other words you need a billion isk bs to solo pvp?
No, there are other cheaper options in the BS range, the Kronos is simply the best Megathron hull for solo work. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Eram Fidard
Republic Military School Minmatar Republic
645
|
Posted - 2014.01.05 15:39:00 -
[388] - Quote
Infinity Ziona wrote:Riot Girl wrote:A Veyron isn't a Formula 1 car. Why won't you buy the Kronos? Yes I know a Veyron is not a Formula 1 car which was the whole point of the comparison. A Megathron is not a pure solo ship either, the Mega was designed to be a small gang and solo pvp ship. Recons on the other hand were designed purely for fleet / gang work however the Curse is an exceptional soloer while the Mega has gone from being good to poor at solo. As for the Kronos, its a Marauder not a T1 battleship.
>>------woooosh---->>>> The Point
)(Your Head)(
...yet you are using the same argument somehow? Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Alavaria Fera
GoonWaffe
6097
|
Posted - 2014.01.05 18:58:00 -
[389] - Quote
Eram Fidard wrote:Infinity Ziona wrote:Riot Girl wrote:A Veyron isn't a Formula 1 car. Why won't you buy the Kronos? Yes I know a Veyron is not a Formula 1 car which was the whole point of the comparison. A Megathron is not a pure solo ship either, the Mega was designed to be a small gang and solo pvp ship. Recons on the other hand were designed purely for fleet / gang work however the Curse is an exceptional soloer while the Mega has gone from being good to poor at solo. As for the Kronos, its a Marauder not a T1 battleship. >>------woooosh---->>>> The Point)(Your Head)( ...yet you are using the same argument somehow? Of course, from the start, it's been like this for the whole thread.
You only notice now? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Infinity Ziona
Cloakers
1385
|
Posted - 2014.01.06 07:22:00 -
[390] - Quote
Eram Fidard wrote:Infinity Ziona wrote:Riot Girl wrote:A Veyron isn't a Formula 1 car. Why won't you buy the Kronos? Yes I know a Veyron is not a Formula 1 car which was the whole point of the comparison. A Megathron is not a pure solo ship either, the Mega was designed to be a small gang and solo pvp ship. Recons on the other hand were designed purely for fleet / gang work however the Curse is an exceptional soloer while the Mega has gone from being good to poor at solo. As for the Kronos, its a Marauder not a T1 battleship. >>------woooosh---->>>> The Point)(Your Head)( ...yet you are using the same argument somehow? The irony... is so strong. |

Eram Fidard
Republic Military School Minmatar Republic
649
|
Posted - 2014.01.06 15:25:00 -
[391] - Quote
Infinity Ziona wrote:The irony... is so strong.
Yes, it is. Let me paraphrase your argument:
A Megathron is not a solo pvp ship.
Let's judge the strength of Megathrons with a 1v1, or by flying solo.
Logic. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Ralph King-Griffin
Var Foundation inc.
192
|
Posted - 2014.01.06 15:33:00 -
[392] - Quote
to be fair , the main example was a Rohk, even less of a solo ship and a much worse example of the class. If in doubt...do...excessively. |

Sal Landry
School of Applied Knowledge Caldari State
181
|
Posted - 2014.01.06 15:49:00 -
[393] - Quote
Ralph King-Griffin wrote:to be fair , the main example was a Rohk, even less of a solo ship and a much worse example of the class.
I'm still not sure, how do we know the developers didn't intend the Rokh to be a solo pvp ship?
In-Game Rokh Description wrote:A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far. Oh right.  |

Infinity Ziona
Cloakers
1390
|
Posted - 2014.01.07 01:36:00 -
[394] - Quote
Eram Fidard wrote:Infinity Ziona wrote:The irony... is so strong. Yes, it is. Let me paraphrase your argument: A Megathron is not a solo pvp ship. Let's judge the strength of Megathrons with a 1v1, or by flying solo. Logic. Strawman. I didn't say the mega was not a solo pvp ship. I said it was both a solo pvp ship and a small gang pvp ship which in late years has gone from good at solo pvp to poor at solo pvp.
As for my Rokh example, that was in a response to someone who introduced the Rokh into the thread saying it was sufficient, my response was to that. I never introduced the Rokh into the thread.
As for the solo battleship challenge. Firstly I only fly solo and that and small gang pvp is what I consider valid PvP, the rest (blobs, ganks, capitals) is just rubbish and requires no skill or effort other than to turn up and follow simon says style.
Addtional to the solo issue is that many people in this thread continue to spread falsehoods about the capability of battleships, some stating that its my "using them wrong" which gives me the impression that they're broken. In response my challenge was laid down so that they can show me how to 'use them right'.
The fact they refuse to take up the offer is pretty telling - IE they're full of shite.
Sal Landry wrote:Ralph King-Griffin wrote:to be fair , the main example was a Rohk, even less of a solo ship and a much worse example of the class. I'm still not sure, how do we know the developers didn't intend the Rokh to be a solo pvp ship? In-Game Rokh Description wrote:A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far. Oh right.  You must be new? Functionally the Rokh is less of a fleet ship then many other battleships (Geddon, Apoc, Dominix, Megathron). Also the developers have put some pretty ridiculous things in their In Game Ship Descriptions.
But most importantly, the Rokh was an expansion ship introduced long after the original battleships. |

Ralph King-Griffin
Var Foundation inc.
192
|
Posted - 2014.01.07 01:46:00 -
[395] - Quote
you did not exactly give it any allowances ether. I'm reminded of Castro's last election .
If in doubt...do...excessively. |

Infinity Ziona
Cloakers
1390
|
Posted - 2014.01.07 02:00:00 -
[396] - Quote
Ralph King-Griffin wrote:you did not exactly give it any allowances ether. I'm reminded of Castro's last election .
Well apparently according to the people in this thread, I'm an awful pvp'r, I'm not great tbh but never said I was.
So since I'm awful and these guys are self proclaimed great pvp'rs I figured I'll look at one of my best awful wars where I went solo 50 jumps into null to an alliances hub system and threatened to kill them unless they let me dock in one of their outposts. In that war I got 22 kills before getting hot dropped. That was in a 'according to the forum warriors here' a '**** fit XLASB Proteus'. I then returned in a standard armor Proteus and got a further 11 kills before getting ganked.
Given the aforementioned warriors think that battleships are fantastic as they are, I imagine they could show me how to use these battleships and so, being a fair person, I decided they should easily be able to do similar to what I did and get at least 1/4 the kills I got. So 5 instead of 22 I think is quite fair.. Dont you?
|

Tasiv Deka
End-of-Line
192
|
Posted - 2014.01.07 02:12:00 -
[397] - Quote
Infinity Ziona wrote:Ralph King-Griffin wrote:you did not exactly give it any allowances ether. I'm reminded of Castro's last election .
Well apparently according to the people in this thread, I'm an awful pvp'r, I'm not great tbh but never said I was. So since I'm awful and these guys are self proclaimed great pvp'rs I figured I'll look at one of my best awful wars where I went solo 50 jumps into null to an alliances hub system and threatened to kill them unless they let me dock in one of their outposts. In that war I got 22 kills before getting hot dropped. That was in a 'according to the forum warriors here' a '**** fit XLASB Proteus'. I then returned in a standard armor Proteus and got a further 11 kills before getting ganked. Given the aforementioned warriors think that battleships are fantastic as they are, I imagine they could show me how to use these battleships and so, being a fair person, I decided they should easily be able to do similar to what I did and get at least 1/4 the kills I got. So 5 instead of 22 I think is quite fair.. Dont you?
I offered to run your gauntlet with the modification of going through wormholes instead (which would get you more of that "Solo" pvp that you declare to be the only viable pvp{okay you did also say small group as well}) still no reply from you you just ignore the fact that someone is willing to take the challenge.
I think you just dont even read posts other than to give them a base scan and pick up on buzzwords, and then find what to say to further your arguments. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Infinity Ziona
Cloakers
1390
|
Posted - 2014.01.07 03:07:00 -
[398] - Quote
Tasiv Deka wrote:Infinity Ziona wrote:Ralph King-Griffin wrote:you did not exactly give it any allowances ether. I'm reminded of Castro's last election .
Well apparently according to the people in this thread, I'm an awful pvp'r, I'm not great tbh but never said I was. So since I'm awful and these guys are self proclaimed great pvp'rs I figured I'll look at one of my best awful wars where I went solo 50 jumps into null to an alliances hub system and threatened to kill them unless they let me dock in one of their outposts. In that war I got 22 kills before getting hot dropped. That was in a 'according to the forum warriors here' a '**** fit XLASB Proteus'. I then returned in a standard armor Proteus and got a further 11 kills before getting ganked. Given the aforementioned warriors think that battleships are fantastic as they are, I imagine they could show me how to use these battleships and so, being a fair person, I decided they should easily be able to do similar to what I did and get at least 1/4 the kills I got. So 5 instead of 22 I think is quite fair.. Dont you? I offered to run your gauntlet with the modification of going through wormholes instead (which would get you more of that "Solo" pvp that you declare to be the only viable pvp{okay you did also say small group as well}) still no reply from you you just ignore the fact that someone is willing to take the challenge. I think you just dont even read posts other than to give them a base scan and pick up on buzzwords, and then find what to say to further your arguments. No I read it. Counter offers don't interest me. There's only one offer on the table. |

Ralph King-Griffin
Var Foundation inc.
192
|
Posted - 2014.01.07 03:08:00 -
[399] - Quote
Castro much?
If in doubt...do...excessively. |

baltec1
Bat Country Goonswarm Federation
9744
|
Posted - 2014.01.07 05:19:00 -
[400] - Quote
Infinity also backed out of the first challenge when I accepted in another thread. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1391
|
Posted - 2014.01.07 05:48:00 -
[401] - Quote
baltec1 wrote:Infinity also backed out of the first challenge when I accepted in another thread. You never accepted my offer.
An offer is only an offer until its counter-offered. Once an offer is counter-offered the original offer if no longer a valid offer. I rejected your counter offer because it was unreasonable and would not prove or disprove anything given you were demanding a Marauder which is not a T1 Battleship.
Additionally given you are Goonslime and this is EVE; providing you with a billion isk ship would likely be shortly followed by a "Lol I scammed Ziona out of a 1 billion isk ship thread".
Have a nice day. |

baltec1
Bat Country Goonswarm Federation
9744
|
Posted - 2014.01.07 06:11:00 -
[402] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity also backed out of the first challenge when I accepted in another thread. You never accepted my offer. An offer is only an offer until its counter-offered. Once an offer is counter-offered the original offer if no longer a valid offer. I rejected your counter offer because it was unreasonable and would not prove or disprove anything given you were demanding a Marauder which is not a T1 Battleship. Additionally given you are Goonslime and this is EVE; providing you with a billion isk ship would likely be shortly followed by a "Lol I scammed Ziona out of a 1 billion isk ship thread". Have a nice day.
There is no such thing as a t1 BS anymore, thats the whole point of teircide. They are all BS and in you original demad you said to me to go solo in a mega. So I asked you to provide the best mega hull for the job. Join Bat Country today and defend the Glorious Socialist Dictatorship |

James Amril-Kesh
4S Corporation Goonswarm Federation
8164
|
Posted - 2014.01.07 06:28:00 -
[403] - Quote
Tiercide didn't remove tech levels though, just tiers. My EVE Videos |

baltec1
Bat Country Goonswarm Federation
9744
|
Posted - 2014.01.07 06:34:00 -
[404] - Quote
James Amril-Kesh wrote:Tiercide didn't remove tech levels though, just tiers.
The point is to make everything viable, In my eyes they are all just BS. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Pandora Barzane
Royal Amarr Institute Amarr Empire
74
|
Posted - 2014.01.07 10:07:00 -
[405] - Quote
baltec1 wrote:James Amril-Kesh wrote:Tiercide didn't remove tech levels though, just tiers. The point is to make everything viable, In my eyes they are all just BS.
then prove that by flying a bs infinity supplied, oh wait, you didnt.
|

baltec1
Bat Country Goonswarm Federation
9745
|
Posted - 2014.01.07 12:35:00 -
[406] - Quote
Pandora Barzane wrote:baltec1 wrote:James Amril-Kesh wrote:Tiercide didn't remove tech levels though, just tiers. The point is to make everything viable, In my eyes they are all just BS. then prove that by flying a bs infinity supplied, oh wait, you didnt.
Why would I fly a fleet focused ship over one that is much better suited for solo work?
If I am going to do a job then I will pick the correct tool for the job. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1081
|
Posted - 2014.01.07 20:19:00 -
[407] - Quote
If you cant find viable uses for battleships in both PvP and PvE then you are very far below the curve in this game and on your way out.
If you choose not to use any battleships in this game then you are doing just fine. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |

Radius Prime
Tax Evading Ass.
177
|
Posted - 2014.01.07 21:02:00 -
[408] - Quote
Riot Girl wrote:Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol).
They will never be nerfed simply because the penalties that come along with flying T3's. Loss of SP must be reflected in something. They also represent future tech. For now only tech 3 cruisers been released. Some day CCP will get around to expanding the T3 ship tree. Price, required skills and penalty at death will save other ships from becoming obsolete as they do now. T3 battleship would kick strategic cruisers ass, that's for sure... Reopen the EVE gate so we can invade Serenity. Goons can go first. |

Tasiv Deka
End-of-Line
192
|
Posted - 2014.01.07 21:09:00 -
[409] - Quote
Radius Prime wrote:Riot Girl wrote:Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol). They will never be nerfed simply because the penalties that come along with flying T3's. Loss of SP must be reflected in something. They also represent future tech. For now only tech 3 cruisers been released. Some day CCP will get around to expanding the T3 ship tree. Price, required skills and penalty at death will save other ships from becoming obsolete as they do now. T3 battleship would kick strategic cruisers ass, that's for sure...
Actually no... CCP has even said theyre getting reworked i forget who it was that said they were rabid dogs that need put down
I for one just want all the subs to be viable (as does most everyone) and skillwise they are easier to get into than most tech two ships... Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
1350
|
Posted - 2014.01.07 21:14:00 -
[410] - Quote
i dont like mine since the warp speed adjustment.
and i havnt been fond of them since TDs and ew got improved also the new EAFs are stupid strong. Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg
I got 99 likes, and this post aint one.
|

Radius Prime
Tax Evading Ass.
177
|
Posted - 2014.01.07 21:32:00 -
[411] - Quote
Tasiv Deka wrote:Radius Prime wrote:Riot Girl wrote:Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol). They will never be nerfed simply because the penalties that come along with flying T3's. Loss of SP must be reflected in something. They also represent future tech. For now only tech 3 cruisers been released. Some day CCP will get around to expanding the T3 ship tree. Price, required skills and penalty at death will save other ships from becoming obsolete as they do now. T3 battleship would kick strategic cruisers ass, that's for sure... Actually no... CCP has even said theyre getting reworked i forget who it was that said they were rabid dogs that need put down I for one just want all the subs to be viable (as does most everyone) and skillwise they are easier to get into than most tech two ships...
Bummer
No1 will use them anymore and I already feel like the trend of making all ships the same and boring, is out of control. Diversity is what keeps a game interesting and fun imo. Nothing wrong with a ship being OP if the cost or time to build puts it back on a level playing field. Caldari can have weak cruisers but above average battlecruisers and Minmater can have strong cruisers but weak battlecruisers. You could then balance a bit buy providing more versatility to weaker ships or advantage in slots or something so players can fool around. Would reflect real life military a lot more and would keep things interesting.
As it is after the rebalance all races will end up with basically the same ships with different looks in their arsenal. What is the point in having different races then? I feel like CCP is throwing all the ice cream flavours together to create a single flavour no-one would chase the ice cream truck for.
Reopen the EVE gate so we can invade Serenity. Goons can go first. |

Hasikan Miallok
Republic University Minmatar Republic
122
|
Posted - 2014.01.07 22:15:00 -
[412] - Quote
Radius Prime wrote: No1 will use them anymore and I already feel like the trend of making all ships the same and boring, is out of control.
+1
However you cannot entirely blame CCP. As soon as any ship gets something interesting happening, the forums are immediately deluged with whiners demanding it be nerfed.
|

Tasiv Deka
End-of-Line
192
|
Posted - 2014.01.07 22:55:00 -
[413] - Quote
Radius Prime wrote:Tasiv Deka wrote:Radius Prime wrote:Riot Girl wrote:Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol). They will never be nerfed simply because the penalties that come along with flying T3's. Loss of SP must be reflected in something. They also represent future tech. For now only tech 3 cruisers been released. Some day CCP will get around to expanding the T3 ship tree. Price, required skills and penalty at death will save other ships from becoming obsolete as they do now. T3 battleship would kick strategic cruisers ass, that's for sure... Actually no... CCP has even said theyre getting reworked i forget who it was that said they were rabid dogs that need put down I for one just want all the subs to be viable (as does most everyone) and skillwise they are easier to get into than most tech two ships... Bummer No1 will use them anymore and I already feel like the trend of making all ships the same and boring, is out of control. Diversity is what keeps a game interesting and fun imo. Nothing wrong with a ship being OP if the cost or time to build puts it back on a level playing field. Caldari can have weak cruisers but above average battle cruisers and Minmater can have strong cruisers but weak battle cruisers. You could then balance a bit by providing more versatility to weaker ships or advantage in slots or something so players can fool around. Would reflect real life military a lot more and would keep things interesting. As it is after the rebalance all races will end up with basically the same ships with different looks in their arsenal. What is the point in having different races then? I feel like CCP is throwing all the ice cream flavours together to create a single flavour no-one would chase the ice cream truck for.
Nerfing t3s isnt homoginizing the game... as a matter of fact ships are seriously different now that they are rebalancing them... Before it was you want to win fly whatever was currently the most op ship now everything has a purpose you want insanely long range you go with Caldari, You want bum rush the enemy and slug them in the face you go Gallente, You want to sit there and outlast the enemy go Amarr, and for Minmatar... you well i guess run away? i dont know i dont fly much of thier line.
To be honest nerfing T3s will be good for the game, might be bad for me as nanoribbon proces will go down but it will be good for the game. As it stands now the only way T3s create versatility is in what Race T3 do you fly... and even thats limited for fleet warfare. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Qweasdy
Absolute Massive Destruction Cult of War
54
|
Posted - 2014.01.07 22:59:00 -
[414] - Quote
Radius Prime wrote: ~snipped Quotes~
Bummer
No1 will use them anymore and I already feel like the trend of making all ships the same and boring, is out of control. Diversity is what keeps a game interesting and fun imo. Nothing wrong with a ship being OP if the cost or time to build puts it back on a level playing field. Caldari can have weak cruisers but above average battle cruisers and Minmater can have strong cruisers but weak battle cruisers. You could then balance a bit by providing more versatility to weaker ships or advantage in slots or something so players can fool around. Would reflect real life military a lot more and would keep things interesting.
As it is after the rebalance all races will end up with basically the same ships with different looks in their arsenal. What is the point in having different races then? I feel like CCP is throwing all the ice cream flavours together to create a single flavour no-one would chase the ice cream truck for.
Then where's my brawling amarrian battleship?... and the apoc doesn't count cuz lazorz v0v
Battleships to me are the strongest 'all around' ship types, with the large number of slots, ehp and dps you can do a lot with them, comparing them in specific circumstances to a different ship type is just totally misunderstanding their role. Sure you can say an AF has a better sig tank and better applied dps but if that AF gets webbed and scrammed down by a small gang of T1 cruisers it's toast, a megathron for example gives not a single **** that it just got webbed and scrammed by 5 T1 cruisers, it doesn't NEED to be in an optimal situation to do well, it has the base stats to handle a wide variety of situations even with the major drawbacks that comes with a big unwieldy hull. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8191
|
Posted - 2014.01.07 23:04:00 -
[415] - Quote
Qweasdy wrote:Radius Prime wrote: ~snipped Quotes~
Bummer
No1 will use them anymore and I already feel like the trend of making all ships the same and boring, is out of control. Diversity is what keeps a game interesting and fun imo. Nothing wrong with a ship being OP if the cost or time to build puts it back on a level playing field. Caldari can have weak cruisers but above average battle cruisers and Minmater can have strong cruisers but weak battle cruisers. You could then balance a bit by providing more versatility to weaker ships or advantage in slots or something so players can fool around. Would reflect real life military a lot more and would keep things interesting.
As it is after the rebalance all races will end up with basically the same ships with different looks in their arsenal. What is the point in having different races then? I feel like CCP is throwing all the ice cream flavours together to create a single flavour no-one would chase the ice cream truck for.
Then where's my brawling amarrian battleship?... and the apoc doesn't count cuz lazorz v0v Did you check out the Armageddon? Also the Apoc isn't too bad, given the tracking bonus. My EVE Videos |

Qweasdy
Absolute Massive Destruction Cult of War
54
|
Posted - 2014.01.07 23:07:00 -
[416] - Quote
James Amril-Kesh wrote:Qweasdy wrote:Radius Prime wrote: ~snipped Quotes~
Bummer
No1 will use them anymore and I already feel like the trend of making all ships the same and boring, is out of control. Diversity is what keeps a game interesting and fun imo. Nothing wrong with a ship being OP if the cost or time to build puts it back on a level playing field. Caldari can have weak cruisers but above average battle cruisers and Minmater can have strong cruisers but weak battle cruisers. You could then balance a bit by providing more versatility to weaker ships or advantage in slots or something so players can fool around. Would reflect real life military a lot more and would keep things interesting.
As it is after the rebalance all races will end up with basically the same ships with different looks in their arsenal. What is the point in having different races then? I feel like CCP is throwing all the ice cream flavours together to create a single flavour no-one would chase the ice cream truck for.
Then where's my brawling amarrian battleship?... and the apoc doesn't count cuz lazorz v0v Did you check out the Armageddon? Also the Apoc isn't too bad, given the tracking bonus.
Yeah I know, that's why I mentioned it, it's nice... but I'd still rather use gallente or caldari with torps for a pure brawling ship. |

Hasikan Miallok
Republic University Minmatar Republic
122
|
Posted - 2014.01.07 23:07:00 -
[417] - Quote
James Amril-Kesh wrote:Qweasdy wrote:Radius Prime wrote: ~snipped Quotes~
Bummer
No1 will use them anymore and I already feel like the trend of making all ships the same and boring, is out of control. Diversity is what keeps a game interesting and fun imo. Nothing wrong with a ship being OP if the cost or time to build puts it back on a level playing field. Caldari can have weak cruisers but above average battle cruisers and Minmater can have strong cruisers but weak battle cruisers. You could then balance a bit by providing more versatility to weaker ships or advantage in slots or something so players can fool around. Would reflect real life military a lot more and would keep things interesting.
As it is after the rebalance all races will end up with basically the same ships with different looks in their arsenal. What is the point in having different races then? I feel like CCP is throwing all the ice cream flavours together to create a single flavour no-one would chase the ice cream truck for.
Then where's my brawling amarrian battleship?... and the apoc doesn't count cuz lazorz v0v Did you check out the Armageddon? Also the Apoc isn't too bad, given the tracking bonus.
Navy Geddon
the T1 Geddon kinda sux these days
|

Qweasdy
Absolute Massive Destruction Cult of War
54
|
Posted - 2014.01.07 23:11:00 -
[418] - Quote
Hasikan Miallok wrote: Navy Geddon
the T1 Geddon kinda sux these days
Lies horrible lies! Just because you don't have a use for it doesn't mean it sucks. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8191
|
Posted - 2014.01.07 23:18:00 -
[419] - Quote
Hasikan Miallok wrote:Navy Geddon
the T1 Geddon kinda sux these days
You've got to be kidding me. My EVE Videos |

Malcanis
Vanishing Point. The Initiative.
13509
|
Posted - 2014.01.07 23:21:00 -
[420] - Quote
James Amril-Kesh wrote:Hasikan Miallok wrote:Navy Geddon
the T1 Geddon kinda sux these days
You've got to be kidding me.
Well you say that but there's a very obvious alternative explaination.
1 Kings 12:11
|

James Amril-Kesh
4S Corporation Goonswarm Federation
8191
|
Posted - 2014.01.07 23:25:00 -
[421] - Quote
Malcanis wrote:James Amril-Kesh wrote:Hasikan Miallok wrote:Navy Geddon
the T1 Geddon kinda sux these days
You've got to be kidding me. Well you say that but there's a very obvious alternative explaination. Well I suppose there's more than one. My EVE Videos |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.08 06:20:00 -
[422] - Quote
Radius Prime wrote:Riot Girl wrote:Infinity Ziona wrote:If its T3 cruisers the T3's will have bigger buffer tanks than the battleships. T3s are irrelevant when discussing ship balance. Wait until they are nerfed and then we can see how they compare to BSes (they won't lol). They will never be nerfed simply because the penalties that come along with flying T3's. Loss of SP must be reflected in something. They also represent future tech. For now only tech 3 cruisers been released. Some day CCP will get around to expanding the T3 ship tree. Price, required skills and penalty at death will save other ships from becoming obsolete as they do now. T3 battleship would kick strategic cruisers ass, that's for sure... CCP is very consistant when it comes to nerfing useful ships into useless crap. The devs are also consistant at showing their inability to understand EvE as its played by the players and tend to understand it only through paper based stats that dont translate well into the actual gameplay.
I have both Minnie and Gallante T3s trained with my Gallante subs to 5 yet havent used a T3 for about 4 months.
Its very likely they will take T3 and balance them based on that paper data making them useless in game. One of the methods of determining if something is ima is over representation in game. I dont think T3 are overrepresented. In comparison sentry based ship, suicide cats and Archons are.
That wont stop devs turning T3 into scrap though. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2316
|
Posted - 2014.01.08 06:28:00 -
[423] - Quote
Radius Prime wrote:Nothing wrong with a ship being OP if the cost or time to build puts it back on a level playing field. It doesn't. Ever.
Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2316
|
Posted - 2014.01.08 06:35:00 -
[424] - Quote
Infinity Ziona wrote:The devs are also consistant at showing their inability to understand EvE Good job they have you to tell them how to fix Eve.
Oh god. |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.08 06:38:00 -
[425] - Quote
Qweasdy wrote:Radius Prime wrote: ~snipped Quotes~
Bummer
No1 will use them anymore and I already feel like the trend of making all ships the same and boring, is out of control. Diversity is what keeps a game interesting and fun imo. Nothing wrong with a ship being OP if the cost or time to build puts it back on a level playing field. Caldari can have weak cruisers but above average battle cruisers and Minmater can have strong cruisers but weak battle cruisers. You could then balance a bit by providing more versatility to weaker ships or advantage in slots or something so players can fool around. Would reflect real life military a lot more and would keep things interesting.
As it is after the rebalance all races will end up with basically the same ships with different looks in their arsenal. What is the point in having different races then? I feel like CCP is throwing all the ice cream flavours together to create a single flavour no-one would chase the ice cream truck for.
Then where's my brawling amarrian battleship?... and the apoc doesn't count cuz lazorz v0v Battleships to me are the strongest 'all around' ship types, with the large number of slots, ehp and dps you can do a lot with them, comparing them in specific circumstances to a different ship type is just totally misunderstanding their role. Sure you can say an AF has a better sig tank and better applied dps but if that AF gets webbed and scrammed down by a small gang of T1 cruisers it's toast, a megathron for example gives not a single **** that it just got webbed and scrammed by 5 T1 cruisers, it doesn't NEED to be in an optimal situation to do well, it has the base stats to handle a wide variety of situations even with the major drawbacks that comes with a big unwieldy hull. You dont compare their performance in specific scenarios but rather their specific stats outside of specific scenatios.
If a frig scan res is 600mm, a cruisers is 400, a battlecruisers is 250 and a battleships is 120 is are the differences justified in consideration of the ships abilities.
Given 1 sebo on a 600mm will take scan res to inty lock time, 400 to frig lock time, 250 to cruiser lock time but 120 to only half of battlecruiser lock time is this justified based on ship performance.
Given BC and below 1 sebo will take lock times down to the next small class is BS requiring 3 sebos for the same result balanced.
Its about asking questions based on known data not opinion or fanboism.
|

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.08 06:41:00 -
[426] - Quote
Riot Girl wrote:Infinity Ziona wrote:The devs are also consistant at showing their inability to understand EvE Good job they have you to tell them how to fix Eve. would beif they listened to their players. . . |

rmb berserker
Ministry of War Amarr Empire
0
|
Posted - 2014.01.08 08:22:00 -
[427] - Quote
i fly BS whenever i runed mission  |

baltec1
Bat Country Goonswarm Federation
9748
|
Posted - 2014.01.08 08:32:00 -
[428] - Quote
Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote:The devs are also consistant at showing their inability to understand EvE Good job they have you to tell them how to fix Eve. would beif they listened to their players. . .
Every single balance pass with teircide has been modified after players were given the ships to test which has resulted in very few bad or overpowered ships.
T3s are going to be getting a savage nerf to turn them into the cruisers they are meant to be. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.08 09:26:00 -
[429] - Quote
baltec1 wrote:Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote:The devs are also consistant at showing their inability to understand EvE Good job they have you to tell them how to fix Eve. would beif they listened to their players. . . Every single balance pass with teircide has been modified after players were given the ships to test which has resulted in very few bad or overpowered ships. T3s are going to be getting a savage nerf to turn them into the cruisers they are meant to be. Lol. Self serving biased nonsense. T3 are exactly what the devs intended them to be thus the cost, skill loss and training time as opposed to T1 cruisers.
T3 are to T1 cruisers as supercarriers are to regular carriers. It makes as much sense to turn a T3 into a T 1-+5 as it does to turn a super into slightly buffed regular carrier without a complete overhaul of skill, subs and roles.
That is something given T3 usage which indicates theyre not overly capable, that they do not need and what other ships are more in need of. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1033
|
Posted - 2014.01.08 09:38:00 -
[430] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote:Riot Girl wrote:Infinity Ziona wrote:The devs are also consistant at showing their inability to understand EvE Good job they have you to tell them how to fix Eve. would beif they listened to their players. . . Every single balance pass with teircide has been modified after players were given the ships to test which has resulted in very few bad or overpowered ships. T3s are going to be getting a savage nerf to turn them into the cruisers they are meant to be. Lol. Self serving biased nonsense. T3 are exactly what the devs intended them to be thus the cost, skill loss and training time as opposed to T1 cruisers. T3 are to T1 cruisers as supercarriers are to regular carriers. It makes as much sense to turn a T3 into a T 1-+5 as it does to turn a super into slightly buffed regular carrier without a complete overhaul of skill, subs and roles. That is something given T3 usage which indicates theyre not overly capable, that they do not need and what other ships are more in need of.
Let me explain something. What you THINK does nto care. CCP devs disagree with you, most of the inteligent community disagree with you. And no matter how much wishful thinking you have. T3 will be nerfed.... All tiercide has been opposite direction of what you believe.
You will fall... and we will be here.. to laugh at you... even more "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1033
|
Posted - 2014.01.08 09:40:00 -
[431] - Quote
Qweasdy wrote:Hasikan Miallok wrote: Navy Geddon
the T1 Geddon kinda sux these days
Lies horrible lies! Just because you don't have a use for it doesn't mean it sucks. EDIT: Kind of off topic but that reasoning is more or less behind every bit of rebalancing tears you will come across, "But now I can't use RLMLs on my cerberus to OMGWTFBBQPWN everything! therefore you broke my game! CCP sux!" that's about the gist of it anyway...
It is a cap drain ship.. by definition its made to SUCK "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.08 09:58:00 -
[432] - Quote
Kagura Nikon wrote:Infinity Ziona wrote:[quote=baltec1][quote=Infinity Ziona] Lol. Self serving biased nonsense. T3 are exactly what the devs intended them to be thus the cost, skill loss and training time as opposed to T1 cruisers.
T3 are to T1 cruisers as supercarriers are to regular carriers. It makes as much sense to turn a T3 into a T 1-+5 as it does to turn a super into slightly buffed regular carrier without a complete overhaul of skill, subs and roles.
That is something given T3 usage which indicates theyre not overly capable, that they do not need and what other ships are more in need of. Let me explain something. What you THINK does nto care. CCP devs disagree with you, most of the inteligent community disagree with you. And no matter how much wishful thinking you have. T3 will be nerfed.... All tiercide has been opposite direction of what you believe. You will fall... and we will be here.. to laugh at you... even more Let me explain something to you :)
Not much if anything is yet known about T3 rebalancing. What individual players think definitely does matter. While the devs typically ignore player feedback; enough of a backlash to unpopular changes will prevent or unnerf planned nerfs.
I havent seen any developer consensus one way or the other regarding T3. You exxagerate.
Regarding most of "the intelligent" community disagreeing with me, so the vast majority agree then?
Im all for diversity of hulls and multiple hull roles (ie fleet, gang, solo roles for T1 BS)
If T3 are nerfed the way it appears dweebs want (T3 between T1and T2 cruisers) it will be the opposite of tiericide. Simply another generic strngth ship midway between cruiser HAC. Very tier like. |

Icarius
The Wings of Maak Defiant Legacy
16
|
Posted - 2014.01.08 10:05:00 -
[433] - Quote
I fly bs to kill people who does not expect to see a hostile bs in their overview |

baltec1
Bat Country Goonswarm Federation
9748
|
Posted - 2014.01.08 10:07:00 -
[434] - Quote
Infinity Ziona wrote:Kagura Nikon wrote:Infinity Ziona wrote:[quote=baltec1][quote=Infinity Ziona] Lol. Self serving biased nonsense. T3 are exactly what the devs intended them to be thus the cost, skill loss and training time as opposed to T1 cruisers.
T3 are to T1 cruisers as supercarriers are to regular carriers. It makes as much sense to turn a T3 into a T 1-+5 as it does to turn a super into slightly buffed regular carrier without a complete overhaul of skill, subs and roles.
That is something given T3 usage which indicates theyre not overly capable, that they do not need and what other ships are more in need of. Let me explain something. What you THINK does nto care. CCP devs disagree with you, most of the inteligent community disagree with you. And no matter how much wishful thinking you have. T3 will be nerfed.... All tiercide has been opposite direction of what you believe. You will fall... and we will be here.. to laugh at you... even more Let me explain something to you :) Not much if anything is yet known about T3 rebalancing. What individual players think definitely does matter. While the devs typically ignore player feedback; enough of a backlash to unpopular changes will prevent or unnerf planned nerfs. I havent seen any developer consensus one way or the other regarding T3. You exxagerate. Regarding most of "the intelligent" community disagreeing with me, so the vast majority agree then? Im all for diversity of hulls and multiple hull roles (ie fleet, gang, solo roles for T1 BS) If T3 are nerfed the way it appears dweebs want (T3 between T1and T2 cruisers) it will be the opposite of tiericide. Simply another generic strngth ship midway between cruiser HAC. Very tier like.
We know that they will be between t1 and t2 cruisers, either on par with faction or slightly better. This means a hefty nerf and no chance of them keeping the battleship tanks. CCP have stated that they will be getting hit by a sledge hammer in most areas with improvements to the underpowered sub systems. They are going to be highly adaptable cruisers and not highly manoeuvrable pocket battleships the size of a cruiser. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kajaastas
Death By Design
8
|
Posted - 2014.01.08 10:19:00 -
[435] - Quote
I don't know maybe it could just be that unlike OP individuals do exist that enjoy playing more than 10% of the games content . Sure in carebear land many superior options exist but I would like to you to point out a ship that does as much dps, with as large a buffer/resists for as cheap when using logistics during pvp.
PS. Mach, Vindi, Navy variants, black ops bs's. Nuff said.  |

Qweasdy
Absolute Massive Destruction Cult of War
54
|
Posted - 2014.01.08 10:50:00 -
[436] - Quote
Infinity Ziona wrote: Let me explain something to you :)
Not much if anything is yet known about T3 rebalancing. What individual players think definitely does matter. While the devs typically ignore player feedback; enough of a backlash to unpopular changes will prevent or unnerf planned nerfs.
I havent seen any developer consensus one way or the other regarding T3. You exxagerate.
Regarding most of "the intelligent" community disagreeing with me, so the vast majority agree then?
Im all for diversity of hulls and multiple hull roles (ie fleet, gang, solo roles for T1 BS)
If T3 are nerfed the way it appears dweebs want (T3 between T1and T2 cruisers) it will be the opposite of tiericide. Simply another generic strngth ship midway between cruiser HAC. Very tier like.
How is that the opposite of tiericide? As it stands right now T3s are very clearly in a different 'tier' to all the other cruisers, with ehp, dps, and damage application being in some cases several times greater than T1, T2 and faction cruisers performing a similar role.
And inb4 the bullshit about the on paper figures not being representative of the real ingame effectiveness I'll give the real ingame example of a proteus facetanking my 1500 dps vindicator for 10 minutes... buffer fit... and only getting to 1/3rd armour... |

Jenn aSide
STK Scientific Initiative Mercenaries
4248
|
Posted - 2014.01.08 11:36:00 -
[437] - Quote
Carriers are crap because they can't solo and have worse stats than cruisers. You can't even grease them up good enough with K-Y jelly to get them to jump through gates. WTF is up with that? I like to fly carriers and I pay my sub but they are inferior for soloing so this must be fixed. Carriers should have built in projectable cyno so I odn't need a cyno alt to solo. CCP should fix that because I demand it, therefore it would be good for the game....
Hey guys, did i Infinity Ziona Carriers well enough here, or should I Infinity their Ziona's a little bit more? |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.08 12:03:00 -
[438] - Quote
Qweasdy wrote:Infinity Ziona wrote: Let me explain something to you :)
Not much if anything is yet known about T3 rebalancing. What individual players think definitely does matter. While the devs typically ignore player feedback; enough of a backlash to unpopular changes will prevent or unnerf planned nerfs.
I havent seen any developer consensus one way or the other regarding T3. You exxagerate.
Regarding most of "the intelligent" community disagreeing with me, so the vast majority agree then?
Im all for diversity of hulls and multiple hull roles (ie fleet, gang, solo roles for T1 BS)
If T3 are nerfed the way it appears dweebs want (T3 between T1and T2 cruisers) it will be the opposite of tiericide. Simply another generic strngth ship midway between cruiser HAC. Very tier like.
How is that the opposite of tiericide? As it stands right now T3s are very clearly in a different 'tier' to all the other cruisers, with ehp, dps, and damage application being in some cases several times greater than T1, T2 and faction cruisers performing a similar role. And inb4 the bullshit about the on paper figures not being representative of the real ingame effectiveness I'll give the real ingame example of a proteus facetanking my 1500 dps vindicator for 10 minutes... buffer fit... and only getting to 1/3rd armour... Of course theyre in a different tier theyre Tech Three ffs.
As for facetanking a 1500 dps Vindi for 5 minute the issue is likely not a T3 problem its a large gun / sig / speed / tracking problem, depending on the situation, gang links / boosters / tracking disruptors its possible for large turret based shipstobe rendered useless against smaller targets. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2326
|
Posted - 2014.01.08 12:15:00 -
[439] - Quote
Infinity Ziona wrote:Of course theyre in a different tier theyre Tech Three ffs. Which belongs between T1 and T2. Oh god. |

Rastafarian God
University of Caille Gallente Federation
1
|
Posted - 2014.01.08 12:29:00 -
[440] - Quote
We had a slow day at work and quess what I spent a good hour reading ;)
I get a kick out of how people forget that damn near everything in EVE has a counter. If you know what you are going up against you can almost always fit a ship to counter it regardless of what is fighting what. Considering that, these fits can still happen by chance.
Also.. 1V1 a BS will kill a Cruiser more then half the time.
To answer the OP's bulllcrap question. I dont have favorite fits or ships since it all depends on the use but overall my favorite BS is an Abaddon and my favorite BC is a Harby. At least within the same race like asked. If I was somehow able to magically fight myself in those two ships.. the battleship would win every time.
The OP asked why people fly BS's, and she (although probably he) got there answer 10 fold. There are a LOT of reasons to fly s battleship and the OP was told those reasons. Although apparently the OP has a hard on against BS's and just is not willing to accept an honest answer.
Also as far as battleship PVP goes. Close range guns,a point, and a web are basically default. Considering this, your speed tank means ****. Assuming the person you are fighting is not a noob. You will more often then not have to put yourself into a position that will allow the BS to warp away in order to kill a T1 BS in a T3,. granted all kinds of things can happen and that is why I love this game, but we are talking majorities, and what i refer to is most common.
Not to mention that a T1 BS cost a bit less then a T3 and if you are doing PVP you already have plans on replacing said ship. At least you should. If you do not, you are doing it wrong. Ive actually gotton to the point that I refuse to fly T3's because there is almost always something cheaper that does what a T3 can do.
If you want to ask a REAL question.. why the hell would you fly a strategic cruiser over something else?
|

Ice Eagle
6
|
Posted - 2014.01.08 12:41:00 -
[441] - Quote
surly someone remembers the BS glory days when they where the kings!
http://www.youtube.com/watch?v=OOb1aj6XFfg
bring it back i say  |

Tajic Kaundur
Brave Newbies Inc. Brave Collective
2
|
Posted - 2014.01.09 19:38:00 -
[442] - Quote
Riot Girl wrote:Infinity Ziona wrote:Of course theyre in a different tier theyre Tech Three ffs. Which belongs between T1 and T2. Why?
Like, I get that T3s are blatantly overpowered at the moment. They absolutely need a nerf, they're probably some of, if not the, best subcaps at the moment.
But why between T1 and T2? T3s take more training than T2s (generally), cost more (though this isn't usually a factor for CCP), and are inherently riskier to fly due to the SP loss. Why should that put them between T1 and T2?
I can see a need for something between normal cruisers and HACs, for example, but I thought that's what faction cruisers were for.
I'm honestly confused why "between T1 and T2" is the sweet spot, rather than "slightly above T2" rather than the current "if you can fly this, do it" they are right now. |

Deunan Tenephais
70
|
Posted - 2014.01.09 21:20:00 -
[443] - Quote
Tajic Kaundur wrote:I'm honestly confused why "between T1 and T2" is the sweet spot, rather than "slightly above T2" rather than the current "if you can fly this, do it" they are right now. T1 are supposed to be an all around backbone, not optimized but flexible enough to be reliable. T2 are specialized in their own roles, T3 cannot be better at niche roles than T2 or they simply invalidate the ships' purpose. It looks like some people want to make T3 kind of a middleground between T1 and T2, but I fear there is not enough space in there to cram them in. |

Tippia
Sunshine and Lollipops
18812
|
Posted - 2014.01.09 21:29:00 -
[444] - Quote
Tajic Kaundur wrote:Riot Girl wrote:Infinity Ziona wrote:Of course theyre in a different tier theyre Tech Three ffs. Which belongs between T1 and T2. Why? Because that was kind of the intent all along: their strength was adaptability, not raw power. And because the point of T2 is specialisation in one area, with very little adaptability.
So T3s will be worse than T2 in any given task for which there is a specialised T2 ship, but they will still offer an upgrade over the baseline of T1. Like now, they'll have about the same training requirement as T2, but what you'll be buying with that time is a jack-of-all-trades rather than master at one. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Hasikan Miallok
Republic University Minmatar Republic
129
|
Posted - 2014.01.09 23:28:00 -
[445] - Quote
Deunan Tenephais wrote:Tajic Kaundur wrote:I'm honestly confused why "between T1 and T2" is the sweet spot, rather than "slightly above T2" rather than the current "if you can fly this, do it" they are right now. T1 are supposed to be an all around backbone, not optimized but flexible enough to be reliable. T2 are specialized in their own roles, T3 cannot be better at niche roles than T2 or they simply invalidate the ships' purpose. It looks like some people want to make T3 kind of a middleground between T1 and T2, but I fear there is not enough space in there to cram them in.
Nor would anyone spend all that SP training for T3s and fly a ship that actually kills SP when you die if it was just a wishy washy T2.
A nerf on T3s would necessarily have to include a rework of the skill tree and probably a skill refund for people with existing skills.
That would also fit with the CCP new policy that all ships should be flyable by noobs with minimal training. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
962
|
Posted - 2014.01.09 23:47:00 -
[446] - Quote
Hasikan Miallok wrote:Deunan Tenephais wrote:Tajic Kaundur wrote:I'm honestly confused why "between T1 and T2" is the sweet spot, rather than "slightly above T2" rather than the current "if you can fly this, do it" they are right now. T1 are supposed to be an all around backbone, not optimized but flexible enough to be reliable. T2 are specialized in their own roles, T3 cannot be better at niche roles than T2 or they simply invalidate the ships' purpose. It looks like some people want to make T3 kind of a middleground between T1 and T2, but I fear there is not enough space in there to cram them in. Nor would anyone spend all that SP training for T3s and fly a ship that actually kills SP when you die if it was just a wishy washy T2. Ideally the would bridge the gap between different specialties combining into ships that have their own appeal without directly competing. A hard trick to pull off, but probably a worthwhile goal.
Hasikan Miallok wrote:A nerf on T3s would necessarily have to include a rework of the skill tree and probably a skill refund for people with existing skills. That would also fit with the CCP new policy that all ships should be flyable by noobs with minimal training. Where was that stated? |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 02:03:00 -
[447] - Quote
baltec1 wrote:Infinity Ziona wrote:Kagura Nikon wrote:[quote=Infinity Ziona][quote=baltec1] Let me explain something. What you THINK does nto care. CCP devs disagree with you, most of the inteligent community disagree with you. And no matter how much wishful thinking you have. T3 will be nerfed.... All tiercide has been opposite direction of what you believe.
You will fall... and we will be here.. to laugh at you... even more Let me explain something to you :) Not much if anything is yet known about T3 rebalancing. What individual players think definitely does matter. While the devs typically ignore player feedback; enough of a backlash to unpopular changes will prevent or unnerf planned nerfs. I havent seen any developer consensus one way or the other regarding T3. You exxagerate. Regarding most of "the intelligent" community disagreeing with me, so the vast majority agree then? Im all for diversity of hulls and multiple hull roles (ie fleet, gang, solo roles for T1 BS) If T3 are nerfed the way it appears dweebs want (T3 between T1and T2 cruisers) it will be the opposite of tiericide. Simply another generic strngth ship midway between cruiser HAC. Very tier like. We know that they will be between t1 and t2 cruisers, either on par with faction or slightly better. This means a hefty nerf and no chance of them keeping the battleship tanks. CCP have stated that they will be getting hit by a sledge hammer in most areas with improvements to the underpowered sub systems. They are going to be highly adaptable cruisers and not highly manoeuvrable pocket battleships the size of a cruiser. You know nothing. It's all speculation. The difference between T2 and T3 is close minimal. Who would spend 500 mill on a cruiser that tanks somewhere between a Thorax and a Deimos. Especially given the skill loss of T3. Hopefully devs are not that ********.
But yeah unless it's on Sisi being tested, in a dev blog or in patch notes you know as much as I do. Which is nothing. One dev may have expressed an idea but afaik the development of EvE is a team thing subject to a specific development process. |

Tajic Kaundur
Brave Newbies Inc. Brave Collective
2
|
Posted - 2014.01.10 02:13:00 -
[448] - Quote
Tippia wrote: Because that was kind of the intent all along: their strength was adaptability, not raw power. And because the point of T2 is specialisation in one area, with very little adaptability.
Makes sense. Would separate T3 roles work? Or is there just not enough design space left in the cruiser size to pull that off?
Like, T3s are the only cloaky/nulli cruisers, if built right, for instance. Rather than trying to squeeze them into "Faction cruisers, but different!", is there any other real options?
Personally I'd rather see T3 cruisers have their own special roles rather than "this is just every faction cruiser at once", but maybe that's just me. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8250
|
Posted - 2014.01.10 02:38:00 -
[449] - Quote
Tajic Kaundur wrote:Personally I'd rather see T3 cruisers have their own special roles rather than "this is just every faction cruiser at once", but maybe that's just me. No, it isn't. My EVE Videos |

Malcanis
Vanishing Point. The Initiative.
13521
|
Posted - 2014.01.10 04:36:00 -
[450] - Quote
Tippia wrote:Tajic Kaundur wrote:Riot Girl wrote:Infinity Ziona wrote:Of course theyre in a different tier theyre Tech Three ffs. Which belongs between T1 and T2. Why? Because that was kind of the intent all along: their strength was adaptability, not raw power. And because the point of T2 is specialisation in one area, with very little adaptability. So T3s will be worse than T2 in any given task for which there is a specialised T2 ship, but they will still offer an upgrade over the baseline of T1. Like now, they'll have about the same training requirement as T2, but what you'll be buying with that time is a jack-of-all-trades rather than master at one.
The problem with this post is that almost everything in it is completely wrong.
Let's start with the "intent" argument. To hell with "intent". There are multiple instances of ships having their "intended" role reworked - starting with the mining frigates an moving on. Who remembers the Sacrilege as a laser boat now? "Intent" is a meaningless reason to alter game balance. It was originally intended that Amarr ships were to be technically superior to the other races, this being balanced by them costing somewhat more.
Then there's the implicit assumption that T2 ships aren't better than T3s in their specialities right now. Orly? Name 3 T2 cruisers who don't exceed T3s in their specific specialisation. Cerb? Long range missile chucker with longer range than the Tengu. Huginn? Long range webber with longer range than the Loki. Ishtar? Specialised drone boat with more drones than the Proteus. On so on. I'll give you the Zealot, and maybe the Sacri. And ofc the Eagle but the Eagle is terrible anyway. But in general, T3s don't exceed T2 specialisations.
Compared to HACs and Recons, what T3s bring is a superior platform: they're tougher, have better resists, more EHP and a 3rd rig slot. But when I challenge people to provide examples of T3s making T2 cruisers that would be used if the T3s didn't exist* obsolete, actual examples are hard to come by.
And finally the worst of all, the "jack of all trades" thing. Versatility. Let me tell you about versatility. It's bullshit. It's a perfectly worthless reason to spend good ISK on a T3. Let me tell you who's going to spend ISK on T3s that can't do anything better than some other ship: idiots and no-one, that's who. Because "versatility" flies out of the window the second you undock, at which point you're as rigidly locked into your ship config as any HAC pilot. The only advantage you might - briefly - enjoy is your opponents wondering briefly whether your Legion is a crappy laser boat or a crappy HAM boat while they own your "jack of all trades, master of blowing up" T3.
And let's not forget the other stumbling block in the path of "versatility" - rigs. So you want to modify your "versatile" Tengu from a missile boat to a rail boat, do you? Pity about those T2 missile rigs you just fitted eh? I guess you'll just need to have 2 Tengu hulls after all. At which point, why bother?
Versatility would only be a worthwhile selling point if there were restrictions on supplying new ships, or if there was a limit to how many ships we could own or store. There aren't.
The only possible mechanism that would make versatility remotely worthwhile would be if T3s could reconfigure themselves (and I mean change subs, rigs and mods) while in space. I do not advise holding your breath for this one.
*Comedy fleets don't count
1 Kings 12:11
|

James Amril-Kesh
4S Corporation Goonswarm Federation
8251
|
Posted - 2014.01.10 04:43:00 -
[451] - Quote
I don't even have the words for how excellent that post was. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8251
|
Posted - 2014.01.10 04:45:00 -
[452] - Quote
Also funny how you point out the Zealot is inferior to the Legion (which is true) yet you see Zealot fleets far more often than Legion fleets.
Why? Quite frankly it's because the Legion's increased strengths still don't really justify the increased cost and SP loss upon destruction. My EVE Videos |

Malcanis
Vanishing Point. The Initiative.
13521
|
Posted - 2014.01.10 04:45:00 -
[453] - Quote
James Amril-Kesh wrote:I don't even have the words for how excellent that post was.
That's why CCP allowed you to send ISK!
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
13521
|
Posted - 2014.01.10 04:47:00 -
[454] - Quote
James Amril-Kesh wrote:Also funny how you point out the Zealot is inferior to the Legion (which is true) yet you see Zealot fleets far more often than Legion fleets.
Why? Quite frankly it's because the Legion's increased strengths still don't really justify the increased cost and SP loss upon destruction.
In fairness, I have seen drone Proteus fleets. But I dare anyone to tell me with a staight face that the Ishtar has been obseleted
1 Kings 12:11
|

Riot Girl
You'll Cowards Don't Even Smoke Crack
2374
|
Posted - 2014.01.10 04:47:00 -
[455] - Quote
Malcanis wrote:when I challenge people to provide examples of T3s making T2 cruisers that would be used if the T3s didn't exist* obsolete, actual examples are hard to come by. I think that's because people don't use T3s as alternatives to T2 cruisers. They use them as alternatives to battleships, which is where the problem lies.
Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2374
|
Posted - 2014.01.10 04:49:00 -
[456] - Quote
You know, thinking about it, maybe T3s should just be balanced against battleships instead of cruisers. That could be a niche role. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8251
|
Posted - 2014.01.10 04:50:00 -
[457] - Quote
They also use T2 cruisers as alternatives to battleships. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8251
|
Posted - 2014.01.10 04:52:00 -
[458] - Quote
And yet battleships can kill both effectively, it just happens to be a game of fitting your ship for the specific role.
You have to fit a T2 or T3 cruiser accordingly in order to kill battleships. Likewise, you have to use specific battleships and fit them accordingly in order to kill T2 and T3 cruisers My EVE Videos |

Malcanis
Vanishing Point. The Initiative.
13521
|
Posted - 2014.01.10 04:52:00 -
[459] - Quote
Riot Girl wrote:Malcanis wrote:when I challenge people to provide examples of T3s making T2 cruisers that would be used if the T3s didn't exist* obsolete, actual examples are hard to come by. I think that's because people don't use T3s as alternatives to T2 cruisers. They use them as alternatives to battleships, which is where the problem lies.
I'm still sceptical. Can you give examples?
The reson for my scepticism is that I see a hell of a lot of battleships on the killboards. T3s are good for some jobs, but in my limited experience, not for the jobs I see BS doing.
1 Kings 12:11
|

baltec1
Bat Country Goonswarm Federation
9761
|
Posted - 2014.01.10 04:58:00 -
[460] - Quote
Infinity Ziona wrote: You know nothing. It's all speculation. The difference between T2 and T3 is close minimal. Who would spend 500 mill on a cruiser that tanks somewhere between a Thorax and a Deimos. Especially given the skill loss of T3. Hopefully devs are not that ********.
But yeah unless it's on Sisi being tested, in a dev blog or in patch notes you know as much as I do. Which is nothing. One dev may have expressed an idea but afaik the development of EvE is a team thing subject to a specific development process.
All of that info came from dev blogs, dev posts, fanfest announcements and several AMAs.
T3 will be nerfed go fit them into the cruiser lineup where they belong. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 05:08:00 -
[461] - Quote
James Amril-Kesh wrote:They also use T2 cruisers as alternatives to battleships. What is the main draw of BSes? Tank and damage application, T2 cruisers don't compare with BSes in either of those areas.
Malcanis wrote:I'm still sceptical. Can you give examples?
The reson for my scepticism is that I see a hell of a lot of battleships on the killboards. T3s are good for some jobs, but in my limited experience, not for the jobs I see BS doing. Tengu fleets, which I know you've encountered frequently. Do you think the Russians would have fielded T2s against us if T3s were inferior? I don't think they would, they'd use Rokhs instead.
Oh god. |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 05:19:00 -
[462] - Quote
Riot Girl wrote:James Amril-Kesh wrote:They also use T2 cruisers as alternatives to battleships. What is the main draw of BSes? Tank and damage application, T2 cruisers don't compare with BSes in either of those areas. Malcanis wrote:I'm still sceptical. Can you give examples?
The reson for my scepticism is that I see a hell of a lot of battleships on the killboards. T3s are good for some jobs, but in my limited experience, not for the jobs I see BS doing. Tengu fleets, which I know you've encountered frequently. Do you think the Russians would have fielded T2s against us if T3s were inferior? I don't think they would, they'd use Rokhs instead. T2 do compare to battleships in terms of tank and damage application (actual dps / tank including RR) in many instances. The only reason battleships are going to be used is cost and range (with associated dps drops to sub hac bc damage).
|

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 05:24:00 -
[463] - Quote
Infinity Ziona wrote:T2 do compare to battleships in terms of tank and damage application (actual dps / tank including RR) in many instances. The only reason battleships are going to be used is cost and range (with associated dps drops to sub hac bc damage). I was referring to range when I said damage application, although I think the DPS is still a little better in BSes too. Cruisers tank the same with reps, or more with T2 resists but they lack buffer, which makes them easier to alpha. Oh god. |

Malcanis
Vanishing Point. The Initiative.
13521
|
Posted - 2014.01.10 05:43:00 -
[464] - Quote
Riot Girl wrote:James Amril-Kesh wrote:They also use T2 cruisers as alternatives to battleships. What is the main draw of BSes? Tank and damage application, T2 cruisers don't compare with BSes in either of those areas. Malcanis wrote:I'm still sceptical. Can you give examples?
The reson for my scepticism is that I see a hell of a lot of battleships on the killboards. T3s are good for some jobs, but in my limited experience, not for the jobs I see BS doing. Tengu fleets, which I know you've encountered frequently. Do you think the Russians would have fielded T2s against us if T3s were inferior? I don't think they would, they'd use Rokhs instead.
Which BS have been made obsolete by tengu fleets?
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
13521
|
Posted - 2014.01.10 05:44:00 -
[465] - Quote
baltec1 wrote:Infinity Ziona wrote: You know nothing. It's all speculation. The difference between T2 and T3 is close minimal. Who would spend 500 mill on a cruiser that tanks somewhere between a Thorax and a Deimos. Especially given the skill loss of T3. Hopefully devs are not that ********.
But yeah unless it's on Sisi being tested, in a dev blog or in patch notes you know as much as I do. Which is nothing. One dev may have expressed an idea but afaik the development of EvE is a team thing subject to a specific development process.
All of that info came from dev blogs, dev posts, fanfest announcements and several AMAs. T3 will be nerfed to fit them into the cruiser lineup where they belong.
Maaaaaaaaybe
1 Kings 12:11
|

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 05:47:00 -
[466] - Quote
Riot Girl wrote:Infinity Ziona wrote:T2 do compare to battleships in terms of tank and damage application (actual dps / tank including RR) in many instances. The only reason battleships are going to be used is cost and range (with associated dps drops to sub hac bc damage). I was referring to range when I said damage application, although I think the DPS is still a little better in BSes too. Cruisers tank the same with reps, or more with T2 resists but they lack buffer, which makes them easier to alpha. Well that depends. The only time range is really going to be important is fleet fights and sniper gangs. So in the majority of EVE pvp which is not the two instances above, dps is going to be higher from HAC. I can get 900 dps from Garde II out of an Ishtar to all ships from intie to supercap at 30 - 15km, about 600 from a drone Proteus with signficantly less tracking, or 150 to 1100 from a Mega depending on target size.
Regarding tank, its not simply a matter of comparing raw EHP. I have had a bastioned marauder two shotted by citidal torps while I can sit stopped in a 150 sig Ishtar and barely have my shields scratched.
While a battleship may have more EHP on paper it also takes signficantly more dps from all incoming damage than smaller faster ships like HAC. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 05:50:00 -
[467] - Quote
Malcanis wrote:Which BS have been made obsolete by tengu fleets? I'm not arguing that BSes have been made obsolete by T3s so I'm not sure if your question is relevant. I'm saying they're more comparable to BSes than other cruisers are (due to tank) and that they are more comparable to BSes than they are to other cruisers. They outclass all cruisers greatly in combat roles. Oh god. |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 05:54:00 -
[468] - Quote
Riot Girl wrote:Malcanis wrote:Which BS have been made obsolete by tengu fleets? I'm not arguing that BSes have been made obsolete by T3s so I'm not sure if your question is relevant. I'm saying they're more comparable to BSes than other cruisers are (due to tank) and that they are more comparable to BSes than they are to other cruisers. They outclass all cruisers greatly in combat roles. Except HAC and HIC's and umm Logistics :) So No they don't. Oh and Pirate cruisers (well some of them)
Edit:
However you are imo, correct that they cross the threshhold into the battleship's territory in regards to ehp. But EHP on battleships should be more in the realm of 300k to 500k given the cap like penalties they incur for their crappy extra HP. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 05:59:00 -
[469] - Quote
Infinity Ziona wrote:The only time range is really going to be important is fleet fights Which is what I was talking about.
Quote:So in the majority of EVE pvp which is not the two instances above I'm not sure about that, I don't have any figures. HACs would be preferable for small gang stuff in general though, yes. Then again, T3s would be even more preferable.
Quote:While a battleship may have more EHP on paper it also takes signficantly more dps from all incoming damage than smaller faster ships like HAC. It does, yes. Long range webs can help with that though.
Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 06:01:00 -
[470] - Quote
Infinity Ziona wrote:Except HAC and HIC's and umm Logistics :) So No they don't. Oh and Pirate cruisers (well some of them). I don't really consider HICs and Logi to be combat roles, as such. I mean, a logi boat isn't winning any fights and I don't think a HIC is either.
Oh god. |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 06:22:00 -
[471] - Quote
James Amril-Kesh wrote:And yet battleships can kill both effectively, it just happens to be a game of fitting your ship for the specific role.
You have to fit a T2 or T3 cruiser accordingly in order to kill battleships. Likewise, you have to use specific battleships and fit them accordingly in order to kill T2 and T3 cruisers How so? If I want to kill a battleship in a Prot all I need is blasters, prop mod (usually I use 10mn AB), scram and cap injector with 400's. 1600 plate, hardners, mag stab and dcu...
If I want to kill a cruiser / bc I'll use the same thing....
No need to fit differently in a T3, HAC, or any other ship.
The only time that changes is against an ECM / Neut or specialist battleship like a Mach or Dominix... the rest of the general tank and spank BS need no special refitting... they die very easily
Riot Girl wrote:Infinity Ziona wrote:Except HAC and HIC's and umm Logistics :) So No they don't. Oh and Pirate cruisers (well some of them). I don't really consider HICs and Logi to be combat roles, as such. I mean, a logi boat isn't winning any fights and I don't think a HIC is either. I don't do fleet fights but I know logi's and HIC's in small gang are deadly. The main thing though is they have a role that is not able to be matched by a T3 in any way. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8252
|
Posted - 2014.01.10 06:26:00 -
[472] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:And yet battleships can kill both effectively, it just happens to be a game of fitting your ship for the specific role.
You have to fit a T2 or T3 cruiser accordingly in order to kill battleships. Likewise, you have to use specific battleships and fit them accordingly in order to kill T2 and T3 cruisers How so? If I want to kill a battleship in a Prot all I need is blasters, prop mod (usually I use 10mn AB), scram and cap injector with 400's. 1600 plate, hardners, mag stab and dcu... If I want to kill a cruiser / bc I'll use the same thing.... No need to fit differently in a T3, HAC, or any other ship. The only time that changes is against an ECM / Neut or specialist battleship like a Mach or Dominix... the rest of the general tank and spank BS need no special refitting... they die very easily Nobody asked for your input. Nobody wanted a solo analysis.
Riot Girl wrote:Infinity Ziona wrote:Except HAC and HIC's and umm Logistics :) So No they don't. Oh and Pirate cruisers (well some of them). I don't really consider HICs and Logi to be combat roles, as such. I mean, a logi boat isn't winning any fights and I don't think a HIC is either. I don't do fleet fights but I know logi's and HIC's in small gang are deadly. The main thing though is they have a role that is not able to be matched by a T3 in any way.[/quote]
My EVE Videos |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 06:32:00 -
[473] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:James Amril-Kesh wrote:And yet battleships can kill both effectively, it just happens to be a game of fitting your ship for the specific role.
You have to fit a T2 or T3 cruiser accordingly in order to kill battleships. Likewise, you have to use specific battleships and fit them accordingly in order to kill T2 and T3 cruisers How so? If I want to kill a battleship in a Prot all I need is blasters, prop mod (usually I use 10mn AB), scram and cap injector with 400's. 1600 plate, hardners, mag stab and dcu... If I want to kill a cruiser / bc I'll use the same thing.... No need to fit differently in a T3, HAC, or any other ship. The only time that changes is against an ECM / Neut or specialist battleship like a Mach or Dominix... the rest of the general tank and spank BS need no special refitting... they die very easily Nobody asked for your input. Nobody wanted a solo analysis. LMAO. Sorry but you don't decide who posts in this thread. Perhaps start your own thread on your own personal forum :)
Your post was inaccurate nonsense, needed to point that out.
|

Tippia
Sunshine and Lollipops
18832
|
Posted - 2014.01.10 06:33:00 -
[474] - Quote
Malcanis wrote:The problem with this post is that almost everything in it is completely wrong. That's nice and all; I'm just repeating what CCP has told us. If you have any insight into what they're actually going to do with the ships and the reasons why, then by all means, go aheadGÇŞ
On the other hand, if you simply disagree with the reasons they've provided, we have a different issue. GÇŁIf you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇĄ
Get a good start: newbie skill plan 2.0. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 06:47:00 -
[475] - Quote
Malcanis, your argument doesn't make much sense. Just because T3s don't obsolete other ships, that doesn't mean they're balanced. The fact we're arguing about T3s in a BS thread should be indicative of that. To be honest, I'm not even sure what your stance on the matter is. I'm just assuming you think they're okay because you seem to be arguing against nerfing them, which I find absurd (in your case, specifically). Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8252
|
Posted - 2014.01.10 06:50:00 -
[476] - Quote
Riot Girl wrote:Malcanis, your argument doesn't make much sense. Just because T3s don't obsolete other ships, that doesn't mean they're balanced. The fact we're arguing about T3s in a BS thread should be indicative of that. We could be arguing about HACs too. Does that mean HACs are too powerful since they can be used in place of BS? My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 07:02:00 -
[477] - Quote
James Amril-Kesh wrote:We could be arguing about HACs too. Does that mean HACs are too powerful since they can be used in place of BS? Is a fleet of HACs reasonably matched against an appropriate fleet of BSes? I'm not sure, I haven't been involved in null sov stuff since before the HAC rebalance. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8252
|
Posted - 2014.01.10 07:07:00 -
[478] - Quote
Riot Girl wrote:James Amril-Kesh wrote:We could be arguing about HACs too. Does that mean HACs are too powerful since they can be used in place of BS? Is a fleet of HACs reasonably matched against an appropriate fleet of BSes? I'm not sure, I haven't been involved in null sov stuff since before the HAC rebalance. Most battleship doctrines don't do very well against HACs. The few that do are usually designed with HACs in mind. My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 07:17:00 -
[479] - Quote
Quote:The few that do are usually designed with HACs in mind. So that would be the appropriate fleet I mentioned.
Quote:Most battleship doctrines don't do very well against HACs. Then I guess they'll do even worse against T3s. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8252
|
Posted - 2014.01.10 07:19:00 -
[480] - Quote
Riot Girl wrote:Then I guess they'll do even worse against T3s. Not with the appropriate fleet you mentioned. My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 07:23:00 -
[481] - Quote
James Amril-Kesh wrote:Riot Girl wrote:Then I guess they'll do even worse against T3s. Not with the appropriate fleet you mentioned. Indeed. My point is that we can argue about HACs being OP if you want, but every point you make in that argument will only strengthen my argument that T3s are OP because T3s, in general, outclass HACs. Oh god. |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 08:17:00 -
[482] - Quote
Riot Girl wrote:James Amril-Kesh wrote:Riot Girl wrote:Then I guess they'll do even worse against T3s. Not with the appropriate fleet you mentioned. Indeed. My point is that we can argue about HACs being OP if you want, but every point you make in that argument will only strengthen my argument that T3s are OP because T3s, in general, outclass HACs. Well not really...
Take the following random fits I pulled from Zkill -
[Proteus, ] 1600mm Reinforced Steel Plates II Damage Control II Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Imperial Navy Energized Adaptive Nano Membrane Shadow Serpentis Armor Explosive Hardener
Domination Warp Scrambler Federation Navy Stasis Webifier Gistum C-Type 10MN Microwarpdrive
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Medium Trimark Armor Pump II Medium Trimark Armor Pump II Medium Trimark Armor Pump II
Proteus Defensive - Augmented Plating Proteus Electronics - Friction Extension Processor Proteus Engineering - Power Core Multiplier Proteus Offensive - Hybrid Propulsion Armature Proteus Propulsion - Localized Injectors
Hammerhead II x5 Warrior II x5
vs
[Ishtar] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Warp Core Stabilizer I
Drone Navigation Computer I Experimental 100MN Afterburner I Large Shield Extender II Large Shield Extender II Omnidirectional Tracking Link I
Drone Link Augmentor I [empty high slot] [empty high slot] [empty high slot]
Medium Core Defense Field Purger I Medium Core Defense Field Purger I
Warrior II x2 Wasp II x5
Like you said the Proteus has some absurd EHP, which imo should get a nerf. However comparatively the status otherwise are pretty similiar.
MOST IMPORTANTLY,
where did these fits come from, I got them from Zkill, Goonwaffe losses, last 10 pages, 50 kills per page, so out of 500 kills only 4 or 5 T3 vs tens of HAC's, the majority Ishtars.
If one assumes that Goonwaffe is an average alliance, and number of losses gives a general idea of ship popularity, and that ship popularity is based on ship ability, cost and performance, then its very clear that T3 are not the wtfpwnmobile that people think they are.
I did the same with gentlemans agreement and few other corps / alliances and the pattern is repeatable, both for battleships as well as T3. It only changes when you find fleet battles occurring with fleets of Tengu, Typhoon, Domis etc but they're more aberrations.
I'm tempted to write a plugin to EVEHQ that'll pull kills from zkill and seperate the data properly in pvp / pve / ship types / null / low etc but not sure if its worth it, people will still blindly argue in the face of provable fact their biased stupid points... |

Arkady Romanov
GoonWaffe Goonswarm Federation
8
|
Posted - 2014.01.10 08:22:00 -
[483] - Quote
Did you seriously just compare our AFK Ishtar fit against that Proteus fit? |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2376
|
Posted - 2014.01.10 08:23:00 -
[484] - Quote
That's why I said 'in general'. There are exceptions, such as the Ishtar (which is more to do with drones than the hull) and Cerberus for its range (which is a situational thing). Oh god. |

baltec1
Bat Country Goonswarm Federation
9764
|
Posted - 2014.01.10 08:25:00 -
[485] - Quote
Its not exactly shocking that ishtars show up a lot as most powerblocks fly fleets of them simply for the drone assist. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 08:40:00 -
[486] - Quote
Arkady Romanov wrote:Did you seriously just compare our AFK Ishtar fit against that Proteus fit? A faction fit Proteus no less? It'd be different if I compared a faction fit Ishtar against a T2 Proteus and said, "see the Ishtar is almost as good" however I did the reverse. The T2 fit Ishtar (HAC) is close to as good as the faction fit T3 apart from the EHP which would still be well in excess of the Ishtar even with T2. So it doesn't matter.
Edit: Also since there were a distinct lack of T3's on the killboard, I had to choose something, no T2 fit ones on there :) |

Arkady Romanov
GoonWaffe Goonswarm Federation
9
|
Posted - 2014.01.10 08:48:00 -
[487] - Quote
Infinity Ziona wrote:Arkady Romanov wrote:Did you seriously just compare our AFK Ishtar fit against that Proteus fit? A faction fit Proteus no less? It'd be different if I compared a faction fit Ishtar against a T2 Proteus and said, "see the Ishtar is almost as good" however I did the reverse. The T2 fit Ishtar (HAC) is close to as good as the faction fit T3 apart from the EHP which would still be well in excess of the Ishtar even with T2. So it doesn't matter. Edit: Also since there were a distinct lack of T3's on the killboard, I had to choose something, no T2 fit ones on there :)
Did you consider WHY that might be? Ok, lets pretend we're comparing apples with apples here. I can squint hard enough for that.
Here's a thought; perhaps the KB looks the way it does is because a faction fit T3 cruiser is less likely to die in combat than a PVE fit Ishtar. Gee, it's almost as if one of these apples is actually a hand grenade painted red, and the other is just an apple.
Guess which one is just an apple. |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 08:49:00 -
[488] - Quote
baltec1 wrote:Its not exactly shocking that ishtars show up a lot as most powerblocks fly fleets of them simply for the drone assist. Plus they're way better than T3's. Like I said earlier, I have all 5's on Proteus and Loki but I use Ishtar. Being able to apply 900dps out to 50km, with tracking that'll instapop interceptors at 30k or less, 700 dps out to 100km, 600 to 130... 150m sig...
No T3 can get even close to that. |

baltec1
Bat Country Goonswarm Federation
9764
|
Posted - 2014.01.10 08:52:00 -
[489] - Quote
Infinity Ziona wrote:baltec1 wrote:Its not exactly shocking that ishtars show up a lot as most powerblocks fly fleets of them simply for the drone assist. Plus they're way better than T3's. Like I said earlier, I have all 5's on Proteus and Loki but I use Ishtar. Being able to apply 900dps out to 50km, with tracking that'll instapop interceptors at 30k or less, 700 dps out to 100km, 600 to 130... 150m sig... No T3 can get even close to that.
T3 wipe the floor with them if not for the instant and perfect hitting alpha. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 08:52:00 -
[490] - Quote
Arkady Romanov wrote:Infinity Ziona wrote:Arkady Romanov wrote:Did you seriously just compare our AFK Ishtar fit against that Proteus fit? A faction fit Proteus no less? It'd be different if I compared a faction fit Ishtar against a T2 Proteus and said, "see the Ishtar is almost as good" however I did the reverse. The T2 fit Ishtar (HAC) is close to as good as the faction fit T3 apart from the EHP which would still be well in excess of the Ishtar even with T2. So it doesn't matter. Edit: Also since there were a distinct lack of T3's on the killboard, I had to choose something, no T2 fit ones on there :) Did you consider WHY that might be? Ok, lets pretend we're comparing apples with apples here. I can squint hard enough for that. Here's a thought; perhaps the KB looks the way it does is because a faction fit T3 cruiser is less likely to die in combat than a PVE fit Ishtar. Gee, it's almost as if one of these apples is actually a hand grenade painted red, and the other is just an apple. Guess which one is just an apple. No its not the case IMO. I looked at your kills as well and the same pattern is shown there. Distinct lack of T3's vs HACS. Unless of course your saying they're so unkillable that when your alliances in their T3's and other ships meet others in T3's only the non-T3 die while the T3's just giveup unable to kill each other.. I don't think that's a reasonable assumption. |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 09:20:00 -
[491] - Quote
baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Its not exactly shocking that ishtars show up a lot as most powerblocks fly fleets of them simply for the drone assist. Plus they're way better than T3's. Like I said earlier, I have all 5's on Proteus and Loki but I use Ishtar. Being able to apply 900dps out to 50km, with tracking that'll instapop interceptors at 30k or less, 700 dps out to 100km, 600 to 130... 150m sig... No T3 can get even close to that. T3 wipe the floor with them if not for the instant and perfect hitting alpha and the need to retrain for the subsystem if you do die. Incidently, how much ehp does this max dps ishtar have? 30k or thereabouts.
T3 might wipe the floor with them but likely purely based on the inordinate amount of EHP and only if they manage to get in range. Which is quite a feat with some HACS. |

Arkady Romanov
GoonWaffe Goonswarm Federation
10
|
Posted - 2014.01.10 09:25:00 -
[492] - Quote
Infinity Ziona wrote:Also its more common in my opinion that a T3 pvp ship, pretty much any pvp ship, will die more often then a PvE fit Ishtar. The latter should very rarely die at all.
Which is, naturally, why you found a stack of dead T3s on our killboards, rather than PVE Ishtars...
Oh wait.  |

baltec1
Bat Country Goonswarm Federation
9765
|
Posted - 2014.01.10 09:44:00 -
[493] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Its not exactly shocking that ishtars show up a lot as most powerblocks fly fleets of them simply for the drone assist. Plus they're way better than T3's. Like I said earlier, I have all 5's on Proteus and Loki but I use Ishtar. Being able to apply 900dps out to 50km, with tracking that'll instapop interceptors at 30k or less, 700 dps out to 100km, 600 to 130... 150m sig... No T3 can get even close to that. T3 wipe the floor with them if not for the instant and perfect hitting alpha and the need to retrain for the subsystem if you do die. Incidently, how much ehp does this max dps ishtar have? 30k or thereabouts. T3 might wipe the floor with them but likely purely based on the inordinate amount of EHP and only if they manage to get in range. Which is quite a feat with some HACS.
T3 will rip them apart. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 10:33:00 -
[494] - Quote
baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Its not exactly shocking that ishtars show up a lot as most powerblocks fly fleets of them simply for the drone assist. Plus they're way better than T3's. Like I said earlier, I have all 5's on Proteus and Loki but I use Ishtar. Being able to apply 900dps out to 50km, with tracking that'll instapop interceptors at 30k or less, 700 dps out to 100km, 600 to 130... 150m sig... No T3 can get even close to that. T3 wipe the floor with them if not for the instant and perfect hitting alpha and the need to retrain for the subsystem if you do die. Incidently, how much ehp does this max dps ishtar have? 30k or thereabouts. T3 might wipe the floor with them but likely purely based on the inordinate amount of EHP and only if they manage to get in range. Which is quite a feat with some HACS. T3 will rip them apart. Only the magic ones, the normal ones have limitations which could cause them to die vs HAC. |

Malcanis
Vanishing Point. The Initiative.
13523
|
Posted - 2014.01.10 10:34:00 -
[495] - Quote
Riot Girl wrote:Malcanis wrote:Which BS have been made obsolete by tengu fleets? I'm not arguing that BSes have been made obsolete by T3s so I'm not sure if your question is relevant. I'm saying they're more comparable to BSes than other cruisers are (due to tank) and that they are more comparable to BSes than they are to other cruisers. They outclass all cruisers greatly in combat roles.
So you assert. Which cruisers in which roles?
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
13524
|
Posted - 2014.01.10 10:40:00 -
[496] - Quote
baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Its not exactly shocking that ishtars show up a lot as most powerblocks fly fleets of them simply for the drone assist. Plus they're way better than T3's. Like I said earlier, I have all 5's on Proteus and Loki but I use Ishtar. Being able to apply 900dps out to 50km, with tracking that'll instapop interceptors at 30k or less, 700 dps out to 100km, 600 to 130... 150m sig... No T3 can get even close to that. T3 wipe the floor with them if not for the instant and perfect hitting alpha and the need to retrain for the subsystem if you do die. Incidently, how much ehp does this max dps ishtar have? 30k or thereabouts. T3 might wipe the floor with them but likely purely based on the inordinate amount of EHP and only if they manage to get in range. Which is quite a feat with some HACS. T3 will rip them apart.
MWD cerbs vs Legions. Legions won't achieve much.
HACs are faster, and have an mwd Sig bonus.
1 Kings 12:11
|

Infinity Ziona
Cloakers
1396
|
Posted - 2014.01.10 10:50:00 -
[497] - Quote
Arkady Romanov wrote:Infinity Ziona wrote:Also its more common in my opinion that a T3 pvp ship, pretty much any pvp ship, will die more often then a PvE fit Ishtar. The latter should very rarely die at all. Which is, naturally, why you found a stack of dead T3s on our killboards, rather than PVE Ishtars... Oh wait.  The reason there were no significant number of T3 is likely they're not being used as much as people think. The likely reason they're not being used as much is there are probably better ships to use over T3 (whether due to cost, SP loss, a preference for pure role specificity or otherwise).
If that's true and Goonwaffe PvP losses reflect average usage in PvP then any nerf will see T3 use pretty much disappear which would be foolish.
|

baltec1
Bat Country Goonswarm Federation
9765
|
Posted - 2014.01.10 11:47:00 -
[498] - Quote
Infinity Ziona wrote: Only the magic ones, the normal ones have limitations which could cause them to die vs HAC.
Nothing magic about it. With only 50k ehp that ishtar is squishy and will splat when a tengu fleet whcks it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Arduemont
The State of War.
2897
|
Posted - 2014.01.10 13:15:00 -
[499] - Quote
Is this argument really still going? Has no one fitted up a Hyperion and asked Infinity to duel it with a T3 yet? Also, why are people still using T3s as an example of why Battleships aren't good enough when we know CCP are going to nerf them. They've categorically stated that they don't like the fact they can even compete with Battleships for their niche.
Edit: I just had a lol at reading a few posts from the last few pages. Seems like no one can agree on anything (and I don't agree a lot of what you lot are saying either). "In the age of information, ignorance is a choice." www.stateofwar.co.nf |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2380
|
Posted - 2014.01.10 13:35:00 -
[500] - Quote
Malcanis wrote:Riot Girl wrote:Malcanis wrote:Which BS have been made obsolete by tengu fleets? I'm not arguing that BSes have been made obsolete by T3s so I'm not sure if your question is relevant. I'm saying they're more comparable to BSes than other cruisers are (due to tank) and that they are more comparable to BSes than they are to other cruisers. They outclass all cruisers greatly in combat roles. So you assert. Which cruisers in which roles? HAC, T1, faction. Oh god. |

Malcanis
Vanishing Point. The Initiative.
13531
|
Posted - 2014.01.10 23:37:00 -
[501] - Quote
baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Its not exactly shocking that ishtars show up a lot as most powerblocks fly fleets of them simply for the drone assist. Plus they're way better than T3's. Like I said earlier, I have all 5's on Proteus and Loki but I use Ishtar. Being able to apply 900dps out to 50km, with tracking that'll instapop interceptors at 30k or less, 700 dps out to 100km, 600 to 130... 150m sig... No T3 can get even close to that. T3 wipe the floor with them if not for the instant and perfect hitting alpha and the need to retrain for the subsystem if you do die. Incidently, how much ehp does this max dps ishtar have?
It's almost as if there can be situational reasons to use both ships.
Really most of the GrrrrT3s threads where because HACs were terrible or because certain demographics really hated off grid boosting. What's left now? GrrrrT3s are flown as fleetships! But so are battleships still! This is a problem because GrrrT3!
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
13531
|
Posted - 2014.01.10 23:38:00 -
[502] - Quote
Riot Girl wrote:Malcanis wrote:Riot Girl wrote:Malcanis wrote:Which BS have been made obsolete by tengu fleets? I'm not arguing that BSes have been made obsolete by T3s so I'm not sure if your question is relevant. I'm saying they're more comparable to BSes than other cruisers are (due to tank) and that they are more comparable to BSes than they are to other cruisers. They outclass all cruisers greatly in combat roles. So you assert. Which cruisers in which roles? HAC, T1, faction.
Which T3 obsoletes the Falcon?
1 Kings 12:11
|

Riot Girl
You'll Cowards Don't Even Smoke Crack
2384
|
Posted - 2014.01.10 23:43:00 -
[503] - Quote
Malcanis wrote:Really most of the GrrrrT3s threads where because HACs were terrible or because certain demographics really hated off grid boosting. What's left now? GrrrrT3s are flown as fleetships! But so are battleships still! This is a problem because GrrrT3!
So should T3s be balanced against cruisers or battleships? They can't have the best of both worlds. Oh god. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2251
|
Posted - 2014.01.10 23:45:00 -
[504] - Quote
Malcanis wrote: Which T3 obsoletes the Falcon?
Bingo. For that matter most of the recons do their jobs better than a T3 fit to do a similar job as well. See the web ranges of a max rank loki vs huggin/rapier.
We don't talk about the Pilgrim. Poor thing.
The sooner people realize that different ships have different roles and capabilities the sooner this entire dumb ******* thread can wrap up and die. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2384
|
Posted - 2014.01.10 23:47:00 -
[505] - Quote
Malcanis wrote:Which T3 obsoletes the Falcon? I don't know.
Oh god. |

Malcanis
Vanishing Point. The Initiative.
13531
|
Posted - 2014.01.11 00:09:00 -
[506] - Quote
Riot Girl wrote:Malcanis wrote:Really most of the GrrrrT3s threads where because HACs were terrible or because certain demographics really hated off grid boosting. What's left now? GrrrrT3s are flown as fleetships! But so are battleships still! This is a problem because GrrrT3! So should T3s be balanced against cruisers or battleships? They can't have the best of both worlds.
Why should they be balanced against either?
1 Kings 12:11
|

Cpt Tirel
95
|
Posted - 2014.01.11 00:24:00 -
[507] - Quote
T3 cruisers are based on sleeper tech so of course they should be equal to ordianary battleships, or even better. The sleeper tech is thousands or at least hundreds of years more advanced. **** game balance, lore driven gameplay ftw. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2384
|
Posted - 2014.01.11 00:31:00 -
[508] - Quote
Malcanis wrote:Why should they be balanced against either? They don't have to be balanced against either. Perhaps entirely new roles could be found for them but why are you being so slippery about it? Oh god. |

Malcanis
Vanishing Point. The Initiative.
13531
|
Posted - 2014.01.11 00:41:00 -
[509] - Quote
Riot Girl wrote:Malcanis wrote:Why should they be balanced against either? They don't have to be balanced against either. Perhaps entirely new roles could be found for them but why are you being so slippery about it?
Because you're being pretty slippery yourself.
Bold assertions are made like "T3s obsolete all T2 cruisers", but then no one can say which. Then it's "T3s replace battleships" but no one can explain why battleships are still more widely used. Then comparitive arguments are made like "T3s should be balanced against battleships" - presumably this doesn't mean that T3s should have 5x as much cap or be able to fit 8 large turrets, but again, no actual explaination or comparitive metrics are forthcoming. The whole argument seems to be based on treacherous and unreliable foundations like "everyone knows..." and "it's obvious that..." and bold unsupported assertions that are phrased like accusations. OMG fleets of tengus!!! that must be a problem because I said 'OMG' and used exclaimation points.
In terms of what you actually seem to think is wrong with T3s, so far as I have been actually able to read in words posted, there are 2 things
1) T3s can be fitted to have quite a lot of EHP if you pimp them out 2) People are flying them
If you want to "balance" T3s against battleships, sure, OK, let's take a look at what that means. T3s have BS class EHP, do they? Well, if they're fitted and configured the right way, yeah. But then they sure don't have battleship class damage projection as well, or BS class fittings allowing eg: heavy neuts? Or BS class drone bays. And so on.
So I guess what I'm asking you to explain clearly and precisely, ideally using actual facts and even numbers, is what your problem with T3s is other than the 2 points I've already inferred.
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
13531
|
Posted - 2014.01.11 00:44:00 -
[510] - Quote
And entirely new roles have been found for them btw.
BL's "slippery pete" doctrine, for example (look at the EHP on those things!). Heavy armor fleet tackle Lokis and Proteus operating in roles for which. Hugs and Lachs would simply be impractival
1 Kings 12:11
|

Riot Girl
You'll Cowards Don't Even Smoke Crack
2384
|
Posted - 2014.01.11 01:24:00 -
[511] - Quote
Malcanis wrote:"T3s obsolete all T2 cruisers" Never heard this one.
Quote:"T3s replace battleships" Haven't heard that one either.
Quote:"T3s should be balanced against battleships" Yeah, this is one I just made up myself. Basically, it's just, why should T3s be allowed to breach the thresholds of three separate classes? Why should they be allowed to diminish the usefulness of three separate classes simply by existing?
I suppose at this juncture, the question I have to ask myself is, would the game be better if T3s never existed? Unfortunately, my imagination lacks the scope to comprehend how the meta would look if T3s didn't exist. I'd be interested to hear some thoughts about that. Oh god. |

Alice Saki
Mind Games. Suddenly Spaceships.
102123
|
Posted - 2014.01.11 01:25:00 -
[512] - Quote
I think this fits
|

Deunan Tenephais
78
|
Posted - 2014.01.11 01:40:00 -
[513] - Quote
I do not know if people fly more battleships or T3 but I want to say that: -T1 BS do not require some support skills at V to be piloted, so people tend to hop into them sooner than T3 with skills at IV; -T1 BS do not have added racial systems skills beyond the ship-class racial skill, so they are perceived as requiring less skill time to be effective. In both cases, T3 are much like T2 toward T1 but in a more and also less adaptable way. |

Arthur Aihaken
The.VOID
2754
|
Posted - 2014.01.11 02:54:00 -
[514] - Quote
T3 Battleships for the win! I am currently away, traveling through time and will be returning last week. |

baltec1
Bat Country Goonswarm Federation
9773
|
Posted - 2014.01.11 06:12:00 -
[515] - Quote
Malcanis wrote:
It's almost as if there can be situational reasons to use both ships.
Really most of the GrrrrT3s threads where because HACs were terrible or because certain demographics really hated off grid boosting. What's left now? GrrrrT3s are flown as fleetships! But so are battleships still! This is a problem because GrrrT3!
Mostly its an issue with the massive EHP numbers these ships get that pushes them into mid BS range coupled with HAC level damage, small sig and fast speeds. The big reason why not a lot of T3 fleets are kicking abou is due to the fact that just about everyone has moved onto drone fleets, which T3 do poorly.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Wrayeth
Inexorable Retribution
143
|
Posted - 2014.01.11 06:35:00 -
[516] - Quote
TBH, I like the fact that T3's can get battleship-level tanks. That's really the primary draw for me: the ability to have that type of tank on a more mobile (read: viable) platform, albeit with a lot less (though still decent) DPS. It's the factor that make them viable for use in PvP instead of an over-expensive toy that only spins in the hangar. Personally, I'm fine with the EHP you can get out of a T3. |

Malcanis
Vanishing Point. The Initiative.
13532
|
Posted - 2014.01.11 08:40:00 -
[517] - Quote
baltec1 wrote:Malcanis wrote:
It's almost as if there can be situational reasons to use both ships.
Really most of the GrrrrT3s threads where because HACs were terrible or because certain demographics really hated off grid boosting. What's left now? GrrrrT3s are flown as fleetships! But so are battleships still! This is a problem because GrrrT3!
Mostly its an issue with the massive EHP numbers these ships get that pushes them into mid BS range coupled with HAC level damage, small sig and fast speeds. The big reason why not a lot of T3 fleets are kicking abou is due to the fact that just about everyone has moved onto drone fleets, which T3 do poorly.
T3s are fast by battleship standards, but slow compared to HACs and t1 cruisers.
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
13532
|
Posted - 2014.01.11 08:42:00 -
[518] - Quote
Riot Girl wrote:Malcanis wrote:"T3s obsolete all T2 cruisers" Never heard this one. Quote:"T3s replace battleships" Haven't heard that one either. Quote:"T3s should be balanced against battleships" Yeah, this is one I just made up myself. Basically, it's just, why should T3s be allowed to breach the thresholds of three separate classes? Why should they be allowed to diminish the usefulness of three separate classes simply by existing? I suppose at this juncture, the question I have to ask myself is, would the game be better if T3s never existed? Unfortunately, my imagination lacks the scope to comprehend how the meta would look if T3s didn't exist. I'd be interested to hear some thoughts about that.
There are a lot of ship classes in eve. Encroachment, as you call it, is inevitable and its also a good thing.
Consider battlecruisers.
1 Kings 12:11
|

baltec1
Bat Country Goonswarm Federation
9773
|
Posted - 2014.01.11 08:43:00 -
[519] - Quote
Malcanis wrote:
T3s are fast by battleship standards, but slow compared to HACs and t1 cruisers.
Not much slower. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 10:14:00 -
[520] - Quote
Malcanis wrote:Encroachment, as you call it, is inevitable and its also a good thing. Why?
Malcanis wrote:Consider battlecruisers. What's the point? They suck.
Well okay, maybe only 2/3 of them suck. A couple of the ABCs are decent and the drone boats are good, but again, that's just drones being drones. Oh god. |

Hasikan Miallok
Republic University Minmatar Republic
134
|
Posted - 2014.01.11 11:28:00 -
[521] - Quote
Riot Girl wrote:Malcanis wrote:Encroachment, as you call it, is inevitable and its also a good thing. Why? Malcanis wrote:Consider battlecruisers. What's the point? They suck. Well okay, maybe only 2/3 of them suck. A couple of the ABCs are decent and the drone boats are good, but again, that's just drones being drones.
Actually my observation has been that in general it is the Battlecruisers with resist bonuses per BC level like the Drake and Prophecy that are good.
Then there is the 'nado .... |

James Amril-Kesh
4S Corporation Goonswarm Federation
8277
|
Posted - 2014.01.11 12:53:00 -
[522] - Quote
Riot Girl wrote:What's the point? They suck.
Well okay, maybe only 2/3 of them suck. A couple of the ABCs are decent and the drone boats are good, but again, that's just drones being drones. So you admit rebalancing has made most battlecruisers suck but you won't admit that CCP's supposed vision for T3 rebalancing doesn't fall into the "anyone that uses these after tiericide has to be ******* ********" category. My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 12:58:00 -
[523] - Quote
James Amril-Kesh wrote:So you admit rebalancing has made most battlecruisers suck but you won't admit that CCP's supposed vision for T3 rebalancing doesn't fall into the "anyone that uses these after tiericide has to be ******* ********" category. No, I actually think most of them are better since rebalancing. They still suck though. I'm not sure how much of that is due to T3s being the way they are. I'd like to think that after T3s are rebalanced, BCs could find a role where they can be useful again. I'm not sure if they will though. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8278
|
Posted - 2014.01.11 13:08:00 -
[524] - Quote
So now you're saying T3s marginalize BCs? Is there any ship you think isn't made useless by T3s? My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 13:51:00 -
[525] - Quote
I've never stated that T3s make other ships useless and I'm not sure why you and Malcanis keep trying to trick me into saying it. I do feel many ships are greatly overshadowed by T3s in their current form and I feel that is detrimental to tiericide efforts. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8280
|
Posted - 2014.01.11 13:57:00 -
[526] - Quote
Then please clarify what you mean when you say that T3s overshadow other ships.
Because the way I see it, T2 cruisers have their roles, battleships have their roles, and T3s have their roles. There's not as much overlap as you seem to be claiming. My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 15:24:00 -
[527] - Quote
T3s overshadow other ships in basic combat. Tank, gank and mobility, simply. They are more powerful than HACs. They are more powerful than navy and pirate cruisers. They are more powerful than BCs. They overshadow all these ships because they have BS tank, BC damage, and cruiser mobility and scan res. What do they sacrifice for all these benefits? Nothing, except the risk of falling victim to a meaningless SP loss mechanic which makes no sense.
Do you feel that because they don't obsolete recon and logi, that they don't need to be touched? Somehow recon and logi being in a decent place means T3s are also in a decent place? I don't understand this argument and I'm not sure how you can justifiably defend the preservation of T3 cruisers in their current state, simply because they don't rep as good as dedicated logi boats. Oh god. |

Malcanis
Vanishing Point. The Initiative.
13541
|
Posted - 2014.01.11 15:28:00 -
[528] - Quote
Riot Girl wrote:Malcanis wrote:Encroachment, as you call it, is inevitable and its also a good thing. Why? Malcanis wrote:Consider battlecruisers. What's the point? They suck.Well okay, maybe only 2/3 of them suck. A couple of the ABCs are decent and the drone boats are good, but again, that's just drones being drones.
Yeah see this is the problem with your arguments, if they can be called that. Sweeping statements so poorly supported by the facts that you've started retracting them even before anyone calls you on them.
Look, there are literally hundreds of different ships. Any ship that is only used by even 1% of pilots is doing pretty well. You use vague terms like "overshadowing" but what does that even mean? What do you imagine would be better if T3s were nerfed to be just like T1 cruisers or whatever? They'd be useless for the roles they're used for now, reducing diversity, but the other ships wouldn't be any better. People wouldn't start using armour huginns in big fleets, for instance.
Even after being asked directly what the actual problem is with T3s, all you can come up with is the fact that people are using them therefore they must be OP.
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
13541
|
Posted - 2014.01.11 15:31:00 -
[529] - Quote
Riot Girl wrote:T3s overshadow other ships in basic combat. Tank, gank and mobility, simply. They are more powerful than HACs. They are more powerful than navy and pirate cruisers. They are more powerful than BCs. They overshadow all these ships because they have BS tank, BC damage, and cruiser mobility and scan res.
T3s are pretty slow and have poor agility compared to HACs and T1 cruisers.
Seriously, try and make a Loki that does a Vagabond's job. Yeah it'll have more ehp, but it'll be useless for hit and run kiting.
1 Kings 12:11
|

Ramona McCandless
Epic Boo Bees
2205
|
Posted - 2014.01.11 15:42:00 -
[530] - Quote
Malcanis wrote:Riot Girl wrote:T3s overshadow other ships in basic combat. Tank, gank and mobility, simply. They are more powerful than HACs. They are more powerful than navy and pirate cruisers. They are more powerful than BCs. They overshadow all these ships because they have BS tank, BC damage, and cruiser mobility and scan res. T3s are pretty slow and have poor agility compared to HACs and T1 cruisers. Seriously, try and make a Loki that does a Vagabond's job. Yeah it'll have more ehp, but it'll be useless for hit and run kiting.
I used to like the Legion a lot.
Then I went back to the Maller.
All in all, between those and the Sacrilege, I know which I like best and it isnt the Legion. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

James Amril-Kesh
4S Corporation Goonswarm Federation
8282
|
Posted - 2014.01.11 15:43:00 -
[531] - Quote
Riot Girl wrote:Do you feel that because they don't obsolete recon and logi, that they don't need to be touched? I don't think they obsolete HACs either. My EVE Videos |

baltec1
Bat Country Goonswarm Federation
9774
|
Posted - 2014.01.11 15:45:00 -
[532] - Quote
Malcanis wrote:Riot Girl wrote:T3s overshadow other ships in basic combat. Tank, gank and mobility, simply. They are more powerful than HACs. They are more powerful than navy and pirate cruisers. They are more powerful than BCs. They overshadow all these ships because they have BS tank, BC damage, and cruiser mobility and scan res. T3s are pretty slow and have poor agility compared to HACs and T1 cruisers. Seriously, try and make a Loki that does a Vagabond's job. Yeah it'll have more ehp, but it'll be useless for hit and run kiting.
Better than most.
T3 are getting nerfed, CCP have said as much and just about everyone has expected one for years now. The very fact that they are getting compared with BS and BC is enough to show how out of whack they are. Join Bat Country today and defend the Glorious Socialist Dictatorship |

James Amril-Kesh
4S Corporation Goonswarm Federation
8282
|
Posted - 2014.01.11 15:46:00 -
[533] - Quote
Also you can't seriously tell me T3s have better mobility than HACs, especially considering HACs now have the 50% MWD sig bloom reduction. Only two T3s have a bonus to that, and it's half the strength. My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 15:57:00 -
[534] - Quote
Malcanis wrote:Yeah see this is the problem with your arguments, if they can be called that. I've yet to see a single argument from you on this subject. All you've done so far is try to put words into my mouth while remaining conveniently uncommitted to any stance.
Quote:Look, there are literally hundreds of different ships. Any ship that is only used by even 1% of pilots is doing pretty well. You use vague terms like "overshadowing" but what does that even mean? 1. To cast a shadow over; darken or obscure. 2. To make insignificant by comparison; dominate.
Quote:The other ships wouldn't be any better. That's because they're already reasonably well balanced. They shouldn't be any better.
Quote:Even after being asked directly what the actual problem is with T3s, all you can come up with is the fact that people are using them therefore they must be OP. It would be easier to identify specific problems if I could tell what they are actually supposed to be. Seeing as they are classed as cruisers, I will assume they are supposed to be cruisers, which means they are breaking the dynamic of the tiericide because they have too much tank and probably too much DPS when compared with other cruisers. Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 15:59:00 -
[535] - Quote
James Amril-Kesh wrote:Also you can't seriously tell me T3s have better mobility than HACs, especially considering HACs now have the 50% MWD sig bloom reduction. Only two T3s have a bonus to that, and it's half the strength. I didn't claim they had better mobility than HACs, though I'm glad you acknowledged the MWD bonuses available to two of the T3 cruisers.
Oh god. |

Malcanis
Vanishing Point. The Initiative.
13541
|
Posted - 2014.01.11 16:00:00 -
[536] - Quote
baltec1 wrote:Malcanis wrote:Riot Girl wrote:T3s overshadow other ships in basic combat. Tank, gank and mobility, simply. They are more powerful than HACs. They are more powerful than navy and pirate cruisers. They are more powerful than BCs. They overshadow all these ships because they have BS tank, BC damage, and cruiser mobility and scan res. T3s are pretty slow and have poor agility compared to HACs and T1 cruisers. Seriously, try and make a Loki that does a Vagabond's job. Yeah it'll have more ehp, but it'll be useless for hit and run kiting. Better than most. T3 are getting nerfed, CCP have said as much and just about everyone has expected one for years now. The very fact that they are getting compared with BS and BC is enough to show how out of whack they are.
I see you know all about it. What happens might not be what you expect though.
1 Kings 12:11
|

James Amril-Kesh
4S Corporation Goonswarm Federation
8282
|
Posted - 2014.01.11 16:00:00 -
[537] - Quote
Riot Girl wrote:Quote:Even after being asked directly what the actual problem is with T3s, all you can come up with is the fact that people are using them therefore they must be OP. It would be easier to identify specific problems if I could tell what they are actually supposed to be. Seeing as they are classed as cruisers, I will assume they are supposed to be cruisers, which means they are breaking the dynamic of the tiericide because they have too much tank and probably too much DPS when compared with other cruisers. Do HICs have too much tank? Do HACs have too much DPS? My EVE Videos |

Malcanis
Vanishing Point. The Initiative.
13541
|
Posted - 2014.01.11 16:01:00 -
[538] - Quote
Riot Girl wrote:Malcanis wrote:Yeah see this is the problem with your arguments, if they can be called that. I've yet to see a single argument from you on this subject.
See page 23 for my argument.
1 Kings 12:11
|

James Amril-Kesh
4S Corporation Goonswarm Federation
8282
|
Posted - 2014.01.11 16:03:00 -
[539] - Quote
Riot Girl wrote:James Amril-Kesh wrote:Also you can't seriously tell me T3s have better mobility than HACs, especially considering HACs now have the 50% MWD sig bloom reduction. Only two T3s have a bonus to that, and it's half the strength. I didn't claim they had better mobility than HACs, though I'm glad you acknowledged the MWD bonuses available to two of the T3 cruisers. The point being that MWDs are, in general, not worth fitting on combat T3s. As a result they have to suffer the reduced speed of 10MN ABs, or the significantly reduced agility, fitting, and capacitor of 100MN ABs. My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 16:12:00 -
[540] - Quote
James Amril-Kesh wrote:Do HICs have too much tank? Maybe.
Quote:Do HACs have too much DPS? Nah. Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 16:14:00 -
[541] - Quote
Malcanis wrote:Riot Girl wrote:Malcanis wrote:Yeah see this is the problem with your arguments, if they can be called that. I've yet to see a single argument from you on this subject. See page 23 for my argument. I read it already but you didn't offer any suggestions for what should be done with T3s. I can only assume you feel they are fine as they are. Oh god. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8282
|
Posted - 2014.01.11 16:15:00 -
[542] - Quote
baltec1 wrote:T3 are getting nerfed, CCP have said as much and just about everyone has expected one for years now. See, I know you don't take CCP's word as gospel, so the fact that you're using that as support for your argument baffles me somewhat. My EVE Videos |

baltec1
Bat Country Goonswarm Federation
9774
|
Posted - 2014.01.11 16:16:00 -
[543] - Quote
Malcanis wrote:
I see you know all about it. What happens might not be what you expect though.
What I expect is for them to land betwen t1 and t2 cruisers and be more adaptable. At the very least it means no more battleship EHP. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
9774
|
Posted - 2014.01.11 16:18:00 -
[544] - Quote
James Amril-Kesh wrote:baltec1 wrote:T3 are getting nerfed, CCP have said as much and just about everyone has expected one for years now. See, I know you don't take CCP's word as gospel, so the fact that you're using that as support for your argument baffles me somewhat.
Well I haven't been shocked so far. Plans seem to be going to plan which is slightly odd I must admit. Join Bat Country today and defend the Glorious Socialist Dictatorship |

James Amril-Kesh
4S Corporation Goonswarm Federation
8282
|
Posted - 2014.01.11 16:19:00 -
[545] - Quote
Riot Girl wrote:Malcanis wrote:Riot Girl wrote:Malcanis wrote:Yeah see this is the problem with your arguments, if they can be called that. I've yet to see a single argument from you on this subject. See page 23 for my argument. I read it already but you didn't offer any suggestions for what should be done with T3s. I can only assume you feel they are fine as they are. No, I would wager he wants a few subsystems buffed, e.g. the logi subsystems. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8282
|
Posted - 2014.01.11 16:20:00 -
[546] - Quote
baltec1 wrote:Malcanis wrote:
I see you know all about it. What happens might not be what you expect though.
What I expect is for them to land betwen t1 and t2 cruisers and be more adaptable. At the very least it means no more battleship EHP. You're basing this on a graphic in a devblog that was put out over a year ago. It was CCP Ytterbium who wrote that devblog, mind you. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8282
|
Posted - 2014.01.11 16:27:00 -
[547] - Quote
Seriously though, if all these ships are overshadowed by T3s, why do so many people still fly them?
Could it be that they aren't overshadowed at all, and have distinctive roles, which is as it should be? My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2385
|
Posted - 2014.01.11 16:50:00 -
[548] - Quote
James Amril-Kesh wrote:Seriously though, if all these ships are overshadowed by T3s, why do so many people still fly them?
Could it be that they aren't overshadowed at all, and have distinctive roles, which is as it should be?
Of course. People will fit ships to fulfil requirements and many of those overshadowed ships fulfil requirements the T3 cannot. This is because there is no 'one-size-fits-all' ship that can do every job better than anything else can. T3 cruisers, however, do come closer to meeting that criteria than anything else does, in my opinion.
Could you tell me why you are so opposed to the idea of T3s being nerfed? Is it simply because you feel they are already where they should be, or do you foresee some kind of catastrophic development as a result of T3s being nerfed?
Oh god. |

baltec1
Bat Country Goonswarm Federation
9775
|
Posted - 2014.01.11 17:02:00 -
[549] - Quote
James Amril-Kesh wrote: You're basing this on a graphic in a devblog that was put out over a year ago. It was CCP Ytterbium who wrote that devblog, mind you.
As I said, plans are going to plan. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ramona McCandless
Epic Boo Bees
2212
|
Posted - 2014.01.11 17:02:00 -
[550] - Quote
Riot Girl wrote:
Could you tell me why you are so opposed to the idea of T3s being nerfed?
Well for me its because if you nerf the Legion, you are left with a slow fat shuttle *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

James Amril-Kesh
4S Corporation Goonswarm Federation
8283
|
Posted - 2014.01.11 17:38:00 -
[551] - Quote
Riot Girl wrote:James Amril-Kesh wrote:Seriously though, if all these ships are overshadowed by T3s, why do so many people still fly them?
Could it be that they aren't overshadowed at all, and have distinctive roles, which is as it should be? Of course. People will fit ships to fulfil requirements and many of those overshadowed ships fulfil requirements the T3 cannot. This is because there is no 'one-size-fits-all' ship that can do every job better than anything else can. T3 cruisers, however, do come closer to meeting that criteria than anything else does, in my opinion. Which has everything to do with the fact that T3s use subsystems. They aren't "one size fits all" so much as "one size fits one but can be reconfigured". Getting rid of this aspect would require T3s to be nerfed into oblivion.
Riot Girl wrote:Could you tell me why you are so opposed to the idea of T3s being nerfed? Is it simply because you feel they are already where they should be, or do you foresee some kind of catastrophic development as a result of T3s being nerfed? Both. That catastrophic development you refer to would be when nobody bothers flying T3s because other ships can do everything T3s can do, but better. Which is exactly what you're suggesting for them. Right now they can do some things pretty well and it's that which you're using as proof that they should be nerfed. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8283
|
Posted - 2014.01.11 17:41:00 -
[552] - Quote
James Amril-Kesh wrote:Both. That catastrophic development you refer to would be when nobody bothers flying T3s because other ships can do everything T3s can do, but better. I should also mention that this is why almost nobody really bothers flying the Gnosis, despite the fact that everyone got one for free. My EVE Videos |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2386
|
Posted - 2014.01.11 18:03:00 -
[553] - Quote
James Amril-Kesh wrote:Which has everything to do with the fact that T3s use subsystems. They aren't "one size fits all" so much as "one size fits one but can be reconfigured". Getting rid of this aspect would require T3s to be nerfed into oblivion. I was talking about the one configuration which gives it cruiser sig/mobility, BC DPS and BS tank. I wasn't including subsystem versatility in my assessment.
Quote:Both. That catastrophic development you refer to would be when nobody bothers flying T3s because other ships can do everything T3s can do, but better. Which is exactly what you're suggesting for them. It's not. I haven't suggested anything for them other than rebalancing them.
Quote:Right now they can do some things pretty well and it's that which you're using as proof that they should be nerfed. Yeah, kinda. Oh god. |

Ramona McCandless
Epic Boo Bees
2212
|
Posted - 2014.01.11 18:10:00 -
[554] - Quote
Buff Legion
Do whatever to other T3s. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

James Amril-Kesh
4S Corporation Goonswarm Federation
8284
|
Posted - 2014.01.11 18:29:00 -
[555] - Quote
Riot Girl wrote:James Amril-Kesh wrote:Which has everything to do with the fact that T3s use subsystems. They aren't "one size fits all" so much as "one size fits one but can be reconfigured". Getting rid of this aspect would require T3s to be nerfed into oblivion. I was talking about the one configuration which gives it cruiser sig/mobility, BC DPS and BS tank. I wasn't including subsystem versatility in my assessment. What about ABCs? They have cruiser mobility, cruiser/BC tank, and BS DPS. They also cost way less, require less training, and don't have the skillpoint loss drawback.
Also last I checked T3 tank was on par only for some of the lower BS, e.g. Armageddon, Dominix, Typhoon, Scorpion and only if you sacrifice the entire rack (except for prop mod in case of shield).
Riot Girl wrote:James Amril-Kesh wrote:Both. That catastrophic development you refer to would be when nobody bothers flying T3s because other ships can do everything T3s can do, but better. Which is exactly what you're suggesting for them. It's not. I haven't suggested anything for them other than rebalancing them. Rebalancing them how?
My EVE Videos |

Selaskhan
Native Freshfood Minmatar Republic
0
|
Posted - 2014.01.11 18:40:00 -
[556] - Quote
Oh...Comeone. Just wipe out everything not T3 next expansion.   |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2386
|
Posted - 2014.01.11 19:37:00 -
[557] - Quote
James Amril-Kesh wrote:What about ABCs? They have cruiser mobility, cruiser/BC tank, and BS DPS. They also cost way less, require less training, and don't have the skillpoint loss drawback. T1 cruiser tank, not BC tank. If they had BC tank, they would certainly be OP.
Quote:Also last I checked T3 tank was on par only for some of the lower BS, e.g. Armageddon, Dominix, Typhoon, Scorpion and only if you sacrifice the entire rack (except for prop mod in case of shield). My Legion gets 120k EHP with 2 damage mods.
Quote:Rebalancing them how? I haven't put too much thought into it, but probably, remove SP loss, buff material costs, nerf defensive subsystems. Rebalance subsystems, perhaps limit subsystems to one role bonus each, possibly with focused subsystems for each category. i.e If you want pure gank, use 4 damage subsystems for 4 damage bonuses. If you want a balance of damage and tank, use 2 of each etc. I'm not really too sure. Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2388
|
Posted - 2014.01.12 08:17:00 -
[558] - Quote
Bumping this because I edited my previous post with some better ideas. Oh god. |

Serene Repose
Saanen Freight Service
876
|
Posted - 2014.01.12 09:37:00 -
[559] - Quote
I fly one 'cause I'm extremely stupid and don't mind saying so. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Ralph King-Griffin
Var Foundation inc.
223
|
Posted - 2014.01.12 09:55:00 -
[560] - Quote
Serene Repose wrote:I fly one 'cause I'm extremely stupid and don't mind saying so. Clever Sig though, the irony is strong with this one. If in doubt...do...excessively. |
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