Pages: 1 2 3 4 5 6 7 8 9 10 [11] [11]:: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Mr Epeen
It's All About Me
4899
|
Posted - 2014.04.01 22:44:00 -
[301] - Quote
I believe that EVE would not exist without Mr Epeen (at least the cool guy behind him).
In fact the entire world was only created at the moment of my birth and will cease to exist when I expire. It is here for my entertainment and mine alone.
And you know what else? When I close my eyes, no one can see me.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Shrewd Tsero
Aventine Legion
36
|
Posted - 2014.04.01 23:02:00 -
[302] - Quote
Can I just interject the irony of forum PvPing to prove that Eve is a PvE game? It is good to have substance to one's existence.-á But in the absence of substance, one can do much yet with style. |

Jonah Gravenstein
Machiavellian Space Bastards
17621
|
Posted - 2014.04.01 23:18:00 -
[303] - Quote
Congrats Percival Rose on beating the necro-lock 
Well played.
|

Barbara Nichole
Cryogenic Consultancy
548
|
Posted - 2014.04.01 23:20:00 -
[304] - Quote
This is an op who does not know what he is talking about. You could take combat out of eve online completely and it would still be PVP -centric (though perhaps not as popular). -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Doc Fury
Furious Enterprises
4224
|
Posted - 2014.04.01 23:22:00 -
[305] - Quote
Jonah Gravenstein wrote:Congrats Percival Rose on beating the necro-lock  Well played.
Indeed.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Kaarous Aldurald
ROC Deep Space The ROC
4315
|
Posted - 2014.04.01 23:30:00 -
[306] - Quote
This topic was bad when it was first started.
Necromancy doesn't make things come back from the dead smelling any better. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2588
|
Posted - 2014.04.01 23:33:00 -
[307] - Quote
Meyr wrote: NO ONE can pay for their PVP by only doing PVP. Your SRP is paid for by corp or alliance taxes, which, ultimately, are generated by PVE. Your Faction Warfare ships are paid for by the PVE portion of FW, not just by 'pew-pew.'
Sorry, but I've been living off of some creative asset re-allocation and faction/deadspace mods blown off of dumb people for a good while now.
And I generally forget to file for SRP. |

Jonah Gravenstein
Machiavellian Space Bastards
17622
|
Posted - 2014.04.01 23:34:00 -
[308] - Quote
Kaarous Aldurald wrote:This topic was bad when it was first started.
Necromancy doesn't make things come back from the dead smelling any better. Things that come back from the dead are usually bloodthirsty, and downright evil.
Bit like Eve.
|

General Nusense
Not Posting With My Main
126
|
Posted - 2014.04.02 00:22:00 -
[309] - Quote
Everyone vs. Everyone.
EVE.
PVP.
/Thread. |

Katran Luftschreck
Royal Ammatar Engineering Corps
2450
|
Posted - 2014.04.02 00:33:00 -
[310] - Quote
Oh dear, OP threatened to reveal the truth about the size (or lack thereof) of everyone's all-important e-peens. Out come the torches and pitchforks! Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Yarda Black
Epidemic. Nulli Secunda
93
|
Posted - 2014.04.02 00:47:00 -
[311] - Quote
EVE is whatever you want it to be. Stop worrying about OTHER people's definitions. Go make yours happen |

MutnantRebel
Dead Men Rising Ushra'Khan
104
|
Posted - 2014.04.02 01:42:00 -
[312] - Quote
You just went Full Wetard.... NEVER. GO. FULL. WETARD. Trailer Trash and proud of it! |

Nariya Kentaya
Phoenix funds
1168
|
Posted - 2014.04.02 02:07:00 -
[313] - Quote
Meyr wrote:Sorry - I don't count ganking as PVP - it's a PK activity, pure and simple.
That stated, what else do you term as 'PVP paying for itself?' ganking is pvp in the same way two combat ships in lowsec is. except in ganking, the defender is GUARANTEED to kill his aggressor, it is up to the aggressor to bring the proper ships to overwhelm the defenders tank before he gets to fire his CONCORD.
So thats ship vs ship, both have offensive capabilities, and to "even out" the fact that the pvp is by "surprise", the victim you so valiantly defend is given near-perfect advantages, again, CONCORD, the ULTIMATE weapon against any ship ever and forever. |

Miriya Zakalwe
Rifterlings Point Blank Alliance
122
|
Posted - 2014.04.02 06:55:00 -
[314] - Quote
This necro might be the best April Fools troll yet. I wonder how many pages it will get. |

Ella Echerie
Federal Defense Union Gallente Federation
9
|
Posted - 2014.04.02 11:12:00 -
[315] - Quote
Pointless troll thread is... um... pointless (and full of trolls).
PvE = ISK faucet. PvP = ISK sink.
The balance between these rules keeps the power creep in check, and enables the persistent world sandbox.
The conflict driver for PvP should be to gain access to more valuable PvE. Some legitimately argue this is lacking at the moment, but methinks CCP know this and are working towards solutions.
EVE is both PvE and PvP by necessity, anyone who suggests otherwise has tunnel vision. |

cpt Mark
The Great Harmon Institute Of Technology Heiian Conglomerate
9
|
Posted - 2014.04.02 11:26:00 -
[316] - Quote
Meyr wrote:Yes, I know some of you are going to threaten revenge for (insert whatever you want here).
Too bad.
EVE Online is PVE. PVP is what DRIVES EVE Online. The desire for fights, space, vengeance, and much more, but it's all based upon PVE.
You can disagree all you want to, but, at its core, PVE is what enables all of the PVP.
Wether it's mining (yes, all of you nullsec hardcases, MOON MINING IS STILL MINING - it's just the ultimate in AFK PVE), manufacturing, ratting, Faction Warfare, trading (yes, at the highest levels, trading is PVP, but not to 99% of the PEOPLE doing it), or mission-running, PVE is what EVE is based upon.
NO ONE can pay for their PVP by only doing PVP. Your SRP is paid for by corp or alliance taxes, which, ultimately, are generated by PVE. Your Faction Warfare ships are paid for by the PVE portion of FW, not just by 'pew-pew.'
Just because someone doesn't want to PVP doesn't mean they're "doing it wrong." Quite the contrary - they're doing it how they want to. They're paying their subscription fee to CCP, and getting something they enjoy in return.
THAT, ladies and gentlemen, is the ultimate sandbox. Stop your moronic, short-sighted, and stupidly egotistical sneering at those evil, lazy, cowardly, and dirty mission-runners - who do you think just bought that X-Type X-Large Shield Booster from you? Some idiot looking to pad your killboard in the next fleet fight? Of course not.
Some people want to 'pew-pew!' Nothing wrong with that. Others just want to build things. Great - someone has to make new stuff to replace the losses, or supply new doctrines.
Others just want to have the shiniest, most ISK-per-module 'blinged-out' "ain't no rat gonna kill this" mission-running ship. It's a goal - just like that top-end Bougatti you'll never even come close to pushing to its limits.
So, stating that EVE is only a 'harsh, cold, dangerous place' is, at best, myopic - it merely goes to show how self-centered you are. I've made great friends of people I'll probably never meet in person. I've spent time enjoying solo play, and I've been one more name in local during huge fleet fights.
EVE is what you make of it - but it's all paid for by PVE. No PVE, no PVP.
Yes, it really is that simple.
Umm.. I can pay for my PVP just from doing PVP...
|

Solecist Project
Center for Advanced Studies Gallente Federation
43
|
Posted - 2014.04.02 11:27:00 -
[317] - Quote
Ella Echerie wrote:Pointless troll thread is... um... pointless (and full of trolls).
PvE = ISK faucet. PvP = ISK sink.
The balance between these rules keeps the power creep in check, and enables the persistent world sandbox.
The conflict driver for PvP should be to gain access to more valuable PvE. Some legitimately argue this is lacking at the moment, but methinks CCP know this and are working towards solutions.
EVE is both PvE and PvP by necessity, anyone who suggests otherwise has tunnel vision. How is PvP an isk sink?
Ships get bought from people. Insurance creates ISK out of nothing. Modules get bought from people.
What did I miss? |

Sexy Cakes
Have A Seat
738
|
Posted - 2014.04.02 11:30:00 -
[318] - Quote
There are no rewards for PvP whatsoever so yes I agree. Not today spaghetti. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
2970
|
Posted - 2014.04.02 11:47:00 -
[319] - Quote
Meyr wrote:Yes, I know some of you are going to threaten revenge for the disappearance of your brother Damien.
Too bad.
I don't know who you are. I don't know what you want.
If you are looking for ransom, I can tell you I don't have money. But what I do have are a very particular set of skills; skills I have acquired over a very long career.
Skills that make me a nightmare for people like you. If you let my brother go now, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will kill you. *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Bad Messenger
Nasranite Watch
730
|
Posted - 2014.04.02 11:57:00 -
[320] - Quote
actually pvp is good business |

Ella Echerie
Federal Defense Union Gallente Federation
9
|
Posted - 2014.04.02 12:11:00 -
[321] - Quote
Solecist Project wrote:Ella Echerie wrote:Pointless troll thread is... um... pointless (and full of trolls).
PvE = ISK faucet. PvP = ISK sink.
The balance between these rules keeps the power creep in check, and enables the persistent world sandbox.
The conflict driver for PvP should be to gain access to more valuable PvE. Some legitimately argue this is lacking at the moment, but methinks CCP know this and are working towards solutions.
EVE is both PvE and PvP by necessity, anyone who suggests otherwise has tunnel vision. How is PvP an isk sink? Ships get bought from people. Insurance creates ISK out of nothing. Modules get bought from people. What did I miss?
The bit where the ships and modules are destroyed. |

baltec1
Bat Country Goonswarm Federation
11007
|
Posted - 2014.04.02 12:16:00 -
[322] - Quote
Ella Echerie wrote:
The bit where the ships and modules are destroyed.
The isk isnt removed, just the ship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
Center for Advanced Studies Gallente Federation
43
|
Posted - 2014.04.02 12:19:00 -
[323] - Quote
Ella Echerie wrote:Solecist Project wrote:Ella Echerie wrote:Pointless troll thread is... um... pointless (and full of trolls).
PvE = ISK faucet. PvP = ISK sink.
The balance between these rules keeps the power creep in check, and enables the persistent world sandbox.
The conflict driver for PvP should be to gain access to more valuable PvE. Some legitimately argue this is lacking at the moment, but methinks CCP know this and are working towards solutions.
EVE is both PvE and PvP by necessity, anyone who suggests otherwise has tunnel vision. How is PvP an isk sink? Ships get bought from people. Insurance creates ISK out of nothing. Modules get bought from people. What did I miss? The bit where the ships and modules are destroyed. Ships are bought from players, meaning isk gets transfered and not destroyed, plus insurance actually adds isk to the game.
Modules are bought from players, so isk gets transfered and not destroyed.
How exactly is PvP an isk sink? |

Ella Echerie
Federal Defense Union Gallente Federation
9
|
Posted - 2014.04.02 12:40:00 -
[324] - Quote
Solecist Project wrote:Ella Echerie wrote:Solecist Project wrote:Ella Echerie wrote:Pointless troll thread is... um... pointless (and full of trolls).
PvE = ISK faucet. PvP = ISK sink.
The balance between these rules keeps the power creep in check, and enables the persistent world sandbox.
The conflict driver for PvP should be to gain access to more valuable PvE. Some legitimately argue this is lacking at the moment, but methinks CCP know this and are working towards solutions.
EVE is both PvE and PvP by necessity, anyone who suggests otherwise has tunnel vision. How is PvP an isk sink? Ships get bought from people. Insurance creates ISK out of nothing. Modules get bought from people. What did I miss? The bit where the ships and modules are destroyed. Ships are bought from players, meaning isk gets transfered and not destroyed, plus insurance actually adds isk to the game. Modules are bought from players, so isk gets transfered and not destroyed. How exactly is PvP an isk sink?
Player A mines 50m worth of minerals and builds a battlecruiser worth 50m. Player A is worth 50m.
Player B mines 50m worth of minerals and sells them. He then buys said battlecruiser off Player A. Player A and Player B are both worth 50m. Player B loses battlecruiser in PvP. He gets 25m net insurance. Player A is now worth 50m and Player B is worth 25m. 25m has been destroyed through PvP.
Apologies for not being concise in my other post, I suppose I should have called it a wealth/value/worth sink to be more clear, but doesn't the concept remain the same? PvP is not positive sum or zero sum, it is negative sum by design. Certain ingame entities have in the past abused mechanics to achieve positive sum from destroying ships, but this has always been fixed quickly because it is not the design of the game. |

Solecist Project
Center for Advanced Studies Gallente Federation
43
|
Posted - 2014.04.02 13:23:00 -
[325] - Quote
Ah so you understand that PvP is not an isk sink, as no isk is being removed from the game.
It seems you are applying it locally (wealth of player), but that's not the context in which it is being used. Even in your example you can see that no isk is being destroyed, but actually added.
I don't see how your example makes sense actually. There aren't 25mill being destroyed.
PvP is, like PvE, an ISK faucet... although on a much smaller scale. |

Ella Echerie
Federal Defense Union Gallente Federation
10
|
Posted - 2014.04.02 13:42:00 -
[326] - Quote
Solecist Project wrote:Ah so you understand that PvP is not an isk sink, as no isk is being removed from the game.
It seems you are applying it locally (wealth of player), but that's not the context in which it is being used. Even in your example you can see that no isk is being destroyed, but actually added.
I don't see how your example makes sense actually. There aren't 25mill being destroyed. The isk is being moved from one player to another.
B has 50mill. B buys from A. A now has 50mill and B has a ship *potentially* worth 50mill. B loses ship. B receives insurance. No ISK being destroyed, as the ship only had *potential* value of 50mill.
PvP is, like PvE, an ISK faucet... although on a much smaller scale.
Yeh you are right. I miscommunicated, the concept I was getting at is to do with resources being generated in PvE and removed in PvP, therefore the 2 activities balance each other out. PvP is negative sum and requires PvE to sustain. Again sorry for the error. |

March rabbit
Federal Defense Union
1409
|
Posted - 2014.04.02 14:58:00 -
[327] - Quote
Solecist Project wrote: I don't see how your example makes sense actually. There aren't 25mill being destroyed. The isk is being moved from one player to another.
B has 50mill. B buys from A. A now has 50mill and B has a ship *potentially* worth 50mill. B loses ship. B receives insurance. No ISK being destroyed, as the ship only had *potential* value of 50mill.
and now B buys another ship for his 50mil ISK.
Or he doesn't. Because he has no 50mil ISK, but only 'insurance' amount of it.
So it is clear 'ISK sink' for B to lose his ship. And that was original point which was completely missed by all military experts.
The Mittani: "the inappropriate drunked joke"
|

Tor Norman
Brave Newbies Inc. Brave Collective
124
|
Posted - 2014.04.02 17:03:00 -
[328] - Quote
March rabbit wrote:Solecist Project wrote: I don't see how your example makes sense actually. There aren't 25mill being destroyed. The isk is being moved from one player to another.
B has 50mill. B buys from A. A now has 50mill and B has a ship *potentially* worth 50mill. B loses ship. B receives insurance. No ISK being destroyed, as the ship only had *potential* value of 50mill.
and now B buys another ship for his 50mil ISK. Or he doesn't. Because he has no 50mil ISK, but only 'insurance' amount of it. So it is clear 'ISK sink' for B to lose his ship. And that was original point which was completely missed by all military experts. Actually, thanks to insurance, ISK isn't being sunk out of the economy but being seeded into it. WTF did I just read? |

Ranger 1
Ranger Corp
5566
|
Posted - 2014.04.02 17:32:00 -
[329] - Quote
Aside from the fact that PVP includes many of the activities he listed as PVE, has anyone pointed out that the act of evading hostiles is actually also participating in PVP?
His goal is to find and kill you, your goal is to evade or outrun him so you can go do something else. That interaction is player vs player competition and very combat related... and something you engage in every time you undock.
Furthermore, without this element of danger, your interest in this game would fade rapidly and you would quit within a relatively short period of time. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 [11] [11]:: one page |
First page | Previous page | Next page | Last page |