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KilROCK
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Posted - 2006.03.18 12:09:00 -
[31]
Originally by: dabster Split bonuses is RETARDED on a ship like Phoon.
Give it rof+dmg bonus to large projectiles, and 5 turrets, ya know, like a PROPER SHIP.
No bonus to damage, as it would make it a Mini tempest that can armor tank better, fields more drones, is faster and etc.
ROF + Another bonus designed for guns that isn't DAMAGE
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Pesadel0
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Posted - 2006.03.18 12:13:00 -
[32]
Originally by: operated HMM sure typhoon is a underdog ,and any other bs might be better , but once you get loads of skills typhoon becomes a beast . The missile bonus gonna be so worth it . I keep reading these threads about how much phoon sucks , but there loads of setups that can suprise your target, and if phoon sucks so much you sure showed them when they go pop .Get those skills up and go wreck havoc .
The question here is that phoon is not special ,and that every ship can do what the phoon does even better.And the minmatar ships are the more skill intensive in eve ,i can live with that, but dont make us train all weapons to be efective against a player that trained 3 times less and still kicks our a** to oblivion.
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dabster
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Posted - 2006.03.18 12:13:00 -
[33]
Originally by: KilROCK
Originally by: dabster Split bonuses is RETARDED on a ship like Phoon.
Give it rof+dmg bonus to large projectiles, and 5 turrets, ya know, like a PROPER SHIP.
No bonus to damage, as it would make it a Mini tempest that can armor tank better, fields more drones, is faster and etc.
ROF + Another bonus designed for guns that isn't DAMAGE
I doubt it could tank better than a Tempest with its less pg/cpu/shields/armor/less med. ___________________________ Brutors Rule! My Eve-vids; Click. |
KilROCK
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Posted - 2006.03.18 12:18:00 -
[34]
Originally by: dabster
Originally by: KilROCK
Originally by: dabster Split bonuses is RETARDED on a ship like Phoon.
Give it rof+dmg bonus to large projectiles, and 5 turrets, ya know, like a PROPER SHIP.
No bonus to damage, as it would make it a Mini tempest that can armor tank better, fields more drones, is faster and etc.
ROF + Another bonus designed for guns that isn't DAMAGE
I doubt it could tank better than a Tempest with its less pg/cpu/shields/armor/less med.
I said 'mini tempest' and by 'tank better', a lowslot is alot better for tanking than a midslot.
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Sky Hunter
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Posted - 2006.03.18 12:20:00 -
[35]
Originally by: operated HMM sure typhoon is a underdog ,and any other bs might be better , but once you get loads of skills typhoon becomes a beast . The missile bonus gonna be so worth it . I keep reading these threads about how much phoon sucks , but there loads of setups that can suprise your target, and if phoon sucks so much you sure showed them when they go pop .Get those skills up and go wreck havoc .
no offence but id rather train few more Gunnery to V then go get missle skills up.
and by the way, point is, to give Typhoon a role! I mean who would care about how much damage output getting boosted on it when it doesnt have a role.
Damage dealer role? Nope. Even with 4x Siege IIs + 4x Autos\Artys
Tank role? Nope. Barely got grid for it and not enough armor hp.
So id really vote for a close-range supporting BS role with 4/5 weapon slots with turret only bonuses.
Would finally make a role for it in gangs. -=-
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KilROCK
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Posted - 2006.03.18 12:23:00 -
[36]
Role - industrial ship popper
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Deros
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Posted - 2006.03.18 12:34:00 -
[37]
this is the post i made in the other topic about the phoon.
i was hoping for a change such as this to the phoon:
Description change:
Using shared technology from their Gallente allies, the Republic Fleet created the Typhoon to work within its fleets complimenting the Tempest.
With the Tempest's long range ability, the Typhoon gets in the middle of the fight and does the dirty work.
Bonuses along the lines of the dom, say 5% to drone hitpoints and damage.
then as a second bonus:
5% velocity to ship and launchers/projectiles
Then maybe a few changes to the ship itself, such as a small drone increase to 225m3 or 250m3.
The typhoon as a ship is versatile, and that is the reason that i have gone for coupled 5% bonuses, and not any larger than that.
Give the phoon some real love.
// quick edit
oh and pls give AC some love, and make a reason to have 800mm over 650's.
Deros
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Sky Hunter
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Posted - 2006.03.18 12:43:00 -
[38]
800s just need more volley dmg, but shouldnt have way higher DPS, imo.
As for bonuses, id suggest following then:
5% to drone velocity and damage.
5% to large projectile turret damage.
Here we go! 4 Tuuret slots with damage bonus and ability to use 5 heavy drones in space with 5% velocity and dmg bonus.
Velocity bonus should be used rather using hitpoints bonus since it will: a) Make a difference from Domi, b) Velocity is one of Minmatar favours -=-
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Aloysius Knight
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Posted - 2006.03.18 12:46:00 -
[39]
or how about we wait for sisi to come back ans try out the change before you lot start crying Haha can't touch this! |
KilROCK
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Posted - 2006.03.18 12:46:00 -
[40]
drones bonus would make me wet somewhere.
Originally by: Ithildin Q: Will the Gallente ship have lots of missiles? I think it's time. A: Die. You are not worthy of life.
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KilROCK
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Posted - 2006.03.18 12:53:00 -
[41]
Originally by: Aloysius Knight or how about we wait for sisi to come back ans try out the change before you lot start crying
You mean people actually TEST **** on that uh. I thought it was attacking my vagabond with nano nossing armageddons fitted with Quad Beam lasers. Sniping the living **** out of everything, seeing who sets up the most deadly pos or killing concord till you blow up and brag about it in local.
Seriously, no need to test it to see if it's good or bad. It's just 'meh'.
Originally by: Ithildin Q: Will the Gallente ship have lots of missiles? I think it's time. A: Die. You are not worthy of life.
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Pesadel0
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Posted - 2006.03.18 13:05:00 -
[42]
Originally by: Aloysius Knight or how about we wait for sisi to come back ans try out the change before you lot start crying
Well the change is mhe ...At least in my opinion ;)
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Koth Krakenworth
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Posted - 2006.03.18 13:06:00 -
[43]
Sky Hunters suggestion would be excellent as well as any nos-bonus too, though I can imagine other practical bonuses as well. Such as 5% large projectile damage/5% reduction to signature radius (since it's a rather fast BS, it could use this bonus well while orbiting its targets) or maybe a 10% to webbing range (seeing as the huginn got a huge one kinda seems it's a racial thingy except for target painters), or why not a cap injector bonus to encourage other setups then 4 weapon of preferral/4 nos? Or a smartbomb bonus maybe, or a bonus to ladar strenght, making it an ECCM specialist.
Point I want to make is that this is the possibility to finally make the phoon an unique, gang-friendly and useful ship for everyone, not just people who either got godlike skillpoints (or those who are forced to get it because of a certain change of bonuses) in all kinds of weaponry or those who like to strap as much firepower on the ship as possible, regarding skills to use it.
"It is a mistake to think you can solve any major problems just with potatoes."
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Naughty Boy
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Posted - 2006.03.18 13:08:00 -
[44]
I so want a drone bonus...
Sincerly Yours, The Naughty Boy.
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KilROCK
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Posted - 2006.03.18 13:15:00 -
[45]
Originally by: Naughty Boy I so want a drone bonus...
Sincerly Yours, The Naughty Boy.
when they see your sad face, they'll give you one.. Minmatar with a drone ship, that's like asking for more gallente missile based ships
Originally by: Ithildin Q: Will the Gallente ship have lots of missiles? I think it's time. A: Die. You are not worthy of life.
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Pesadel0
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Posted - 2006.03.18 13:23:00 -
[46]
Originally by: KilROCK
Originally by: Naughty Boy I so want a drone bonus...
Sincerly Yours, The Naughty Boy.
when they see your sad face, they'll give you one.. Minmatar with a drone ship, that's like asking for more gallente missile based ships
Arent the matari allied with the galente?Couldnt we steal their tecknologie?I mean we stole the caldari one rigth?
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KilROCK
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Posted - 2006.03.18 13:30:00 -
[47]
Yes. Amarr / Caldari Minmatar / Gallente
I guess for a change, we could have a RP change. Seems Tux humps caldari a bit too much with every ships in the game with missiles anyways.
Originally by: Ithildin Q: Will the Gallente ship have lots of missiles? I think it's time. A: Die. You are not worthy of life.
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Dragon Slave
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Posted - 2006.03.18 13:35:00 -
[48]
Originally by: KilROCK
Minmatar with a drone ship, that's like asking for more gallente missile based ships
Minmatar with a bonus to missiles, that's like asking for more caldari projectile based ships ... Oh, wait
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elorran
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Posted - 2006.03.18 13:44:00 -
[49]
Edited by: elorran on 18/03/2006 13:44:21 A curious thought but while this being played about with and tested, perhaps try turning the typhoon into a fast attack battleship. Modify its mass and/or agility if needed and give it a speed bonus instead of optimal range bonus.
Obviously you don't want to make it to "mobile" but it would be interesting to play around with the concept and see what comes out from it.
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Soyemia
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Posted - 2006.03.18 13:46:00 -
[50]
Then we still have 1 useless ship. I go train I win omgwtfpwnmobile caldaris.
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Bottled Brain
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Posted - 2006.03.18 14:52:00 -
[51]
The difference between the ac typhoon and the ac tempest should be that the typhoon (as a dedicated close range ship) can orbit outside web range doing next to full damage with acs (without much falloff usage) while using her orbit speed as defense.
I never understood why a fast and agile short range ship has to enter web range to become a sitting duck while the backstory gabbels something about fast attack and hit and run style...
But to stay out of web range the typhoon hast to use 40% of the falloff of the acs and that¦s unacceptable damage-wise.
Keep the range bonus and double it or give a modifier to the ammo range penalty or something like that....dunno do something to actually give her an advantage over the tempest in short range combat...
A missile bonus is ummm not very innovative...
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Severa Crest
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Posted - 2006.03.18 14:53:00 -
[52]
I like the missile bonus tbh.
How i'd like the Phoon - 5% missile rof, 7.5% proj rof, 5 missile points, 5 turret points, and lop off 5mill or so Kg from the mass (Min BS are way too heavy compared to the other races).
Im not fond of drones in their current form and a drone bonus would turn it into a pwning Domi clone that we don't really need.
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Pesadel0
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Posted - 2006.03.18 15:22:00 -
[53]
Originally by: elorran Edited by: elorran on 18/03/2006 13:44:21 A curious thought but while this being played about with and tested, perhaps try turning the typhoon into a fast attack battleship. Modify its mass and/or agility if needed and give it a speed bonus instead of optimal range bonus.
Obviously you don't want to make it to "mobile" but it would be interesting to play around with the concept and see what comes out from it.
That was my hope when i saw phoon getting fixed,I dunno make it a fast ac machine ,But phoon only has four turret hardpoints,and i like it that way gives you room to play. Thux and tomb must have the hardest job ;).
Has it stands now the new phoon wil be 100% better than the old but it could be more matari .
Or "The Typhoon class battleship has an unusually strong structural integrity for a Minmatar ship." Give it a bonus to structure tanking .
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Sky Hunter
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Posted - 2006.03.18 15:29:00 -
[54]
Originally by: Severa Crest
I like the missile bonus tbh.
How i'd like the Phoon - 5% missile rof, 7.5% proj rof, 5 missile points, 5 turret points, and lop off 5mill or so Kg from the mass (Min BS are way too heavy compared to the other races).
Im not fond of drones in their current form and a drone bonus would turn it into a pwning Domi clone that we don't really need.
The phoon setup you mentioned above wont stand a chance against other close-range BS out there.
Not enough hp to tank and surely not enough dmg to shoot down its target before you get shot down. -=-
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j0sephine
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Posted - 2006.03.18 15:30:00 -
[55]
"Split bonuses is RETARDED on a ship like Phoon.
Give it rof+dmg bonus to large projectiles, and 5 turrets, ya know, like a PROPER SHIP."
Then you will wind up with a wanna-be Tempest with one gun less. I.e. something that can neither match damage per-volley nor the DoT of any other ship.
Kinda like Dominix is a wanna-be Megathron with one gun less. See the relevant "omg domi sux boost it" thread...
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Dragon Slave
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Posted - 2006.03.18 15:38:00 -
[56]
The typhoon has always appeared to me as a highly versatile ship, I think a bonus along those lines would be cool. Anything to further emphasize its mobility to turn it into a weapon. Would be better then a silly missile bonus TBH.
Whatever the bonus will become, Tux should make sure that it is one most can agree with, people are clearly not all content with a boost to missiles. To avoid further "We want to boost the phoon!" threads and general whining, give it a bonus everyone will have use of, few can argue against and that wont make it imbalanced. True, I would hate to have Tux's and TomB's job
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Leandro Salazar
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Posted - 2006.03.18 16:18:00 -
[57]
Quote: The difference between the ac typhoon and the ac tempest should be that the typhoon (as a dedicated close range ship) can orbit outside web range doing next to full damage with acs (without much falloff usage) while using her orbit speed as defense.
Meh, it is still a battleship with a high sig radius and at best sluggish manoeverability. It wont ever be able to use speed as defense. And a Tempest would still outdamage it even outside web range with its damage bonus. Even at 50% Falloff it still hits plenty. At least mine does.
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Evacuate? In our moment of triumph? |
Pesadel0
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Posted - 2006.03.18 16:24:00 -
[58]
Originally by: Dragon Slave The typhoon has always appeared to me as a highly versatile ship, I think a bonus along those lines would be cool. Anything to further emphasize its mobility to turn it into a weapon. Would be better then a silly missile bonus TBH.
Whatever the bonus will become, Tux should make sure that it is one most can agree with, people are clearly not all content with a boost to missiles. To avoid further "We want to boost the phoon!" threads and general whining, give it a bonus everyone will have use of, few can argue against and that wont make it imbalanced. True, I would hate to have Tux's and TomB's job
I agree with ya in the speed bonus on phoon :).
Has for the balancing issues i dunno usally people like me and you ,put our own agenda first (our ships) to give us the edge ,by the way i dont mean this in a bad way, it is just human .
Maybe the devs tested the phoon with a maxed character on their server and it kicked ass i dunno i was just hoping a more matari centered "fix" ,the phoon with the missile bonus ,just seems odd to me
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Imhotep Khem
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Posted - 2006.03.18 16:26:00 -
[59]
Specialization tops versality. Give typhoon-tempest same relationship between stabber-rupture.
Make it 5/3 Give it 5% velocity bonus and take away the optimal bonus.
Or if going missiles go all the way Make it 3/5 10% Explosive missile damage, 5% EM/KIN/TH missile damage 5% Missile launch ROF
4/4 Must Die! ____ If your not dyin' your not tryin'. |
Xanta
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Posted - 2006.03.18 16:28:00 -
[60]
Originally by: Imhotep Khem
Or if going missiles go all the way Make it 3/5 10% Explosive missile damage, 5% EM/KIN/TH missile damage 5% Missile launch ROF
more damage than raven?
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