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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Padrone
Rennfeuer Curatores Veritatis Alliance
0
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Posted - 2014.02.06 20:03:00 -
[421] - Quote
Problem fixed .
Great work, thx CCP ! |

Keirin Hanzo
Brutor Tribe Minmatar Republic
0
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Posted - 2014.02.06 20:52:00 -
[422] - Quote
CCP Snorlax wrote:Glad to hear this worked - sorry for the interruption!
Taking the opportunity to add yet another (enormously) huge "Thank you" to this thread.
CCP Snorlax (and the rest of the powers that be) yet again to the rescue.
Also Big Up's to all the *nix folks (and the odd Mac and Windows ones aswell) that weighted in on this and kept holding their horses until this got resolved. |

Ero Adalwulf
MUSE Apprenticeship Metaphysical Utopian Society Enterprises
1
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Posted - 2014.02.06 21:37:00 -
[423] - Quote
Yes... my screens no longer look like part of a '90s scifi wrecked ship or station.
Didn't even see the patch load, just logged in, came back w/coffee...... wth, my screens back!
Checked... all boxes working perfect. Thanks CCP Snorlax (and cohorts).
|

Aps Drakefin
Souls of Steel Insidious Empire
1
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Posted - 2014.02.06 21:59:00 -
[424] - Quote
yipyipyipyip!!
Big Thanks from me too ... never thought you would fix it that fast, wee :D |

Zaraa
Blooded Mercs
1
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Posted - 2014.02.06 22:59:00 -
[425] - Quote
CCP Snorlax wrote:Glad to hear this worked - sorry for the interruption! Thanks CCP (and every person within involved) last patch solved the flickering even on FreeBSD.
FreeBSD 10.0-RELEASE amd64 i386-wine-devel-1.7.11,1 nvidia-driver-331.20 xorg-7.7 |

Daneel Trevize
Hot Drip O'clock
483
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Posted - 2014.02.06 23:12:00 -
[426] - Quote
Zaraa wrote:even on FreeBSD 
Burn the Heretic!!! |

Cap'n Schmitty
Critical Mass Inc. Nexus Fleet
3
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Posted - 2014.02.07 01:39:00 -
[427] - Quote
CCP SNORLAX used PATCH! It's super effective!
<3 you long time CCP o7 |

Derek Toter
Center for Advanced Studies Gallente Federation
0
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Posted - 2014.02.07 05:59:00 -
[428] - Quote
It works! Back to the big screen! =D
Danke sch+¦n! !Muchas Gracias! -ü-+-¦-ü-+-¦-+! püépéèpüîpü¿püå! Thank you! |

Leonty Alkaev
EVE University Ivy League
3
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Posted - 2014.02.07 07:14:00 -
[429] - Quote
Problem fixed - many thx CCP for supporting an unsupported platform that fast! |

Delt0r Garsk
Shits N Giggles
88
|
Posted - 2014.02.07 18:43:00 -
[430] - Quote
Thanks for the fix CCP!! |
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Trevize Daneeel
BlackSky inc.
2
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Posted - 2014.02.07 18:54:00 -
[431] - Quote
Thanks CCP for fixing this in short notice  |

Z'zauoe Euopaeqorua
Tribal Liberation Force Minmatar Republic
2
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Posted - 2014.02.08 10:55:00 -
[432] - Quote
Yeah fixed it with Windows 8.1 and wow the performance went through the roof. |

COMM4NDER
Legendary Umbrellas Insidious Empire
137
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Posted - 2014.02.08 16:22:00 -
[433] - Quote
CCP Snorlax wrote:Glad to hear this worked - sorry for the interruption! Thx m8
Btw is anyone else noticing a memory leak in the client? I have all on high and starting up ExeFile.exe uses 700ish memory but its slowly growing and growing for me. 1.4GiB usage after an hour or two. Yesterday my clients were using 2GiB.
Anyone else got this issue? I haven't noticed this before the patch but i could be wrong. It seems that the HEAP is growing constantly for me. Features & Ideas Tag shortcuts - Make an FC enjoy his position more! Overview - Show fleet members only! |

After Shok
Ruthenia Co
357
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Posted - 2014.02.08 21:00:00 -
[434] - Quote
COMM4NDER wrote: Btw is anyone else noticing a memory leak in the client? I have all on high and starting up ExeFile.exe uses 700ish memory but its slowly growing and growing for me. 1.4GiB usage after an hour or two. Yesterday my clients were using 2GiB.
Anyone else got this issue? I haven't noticed this before the patch but i could be wrong. It seems that the HEAP is growing constantly for me.
That the client uses 2 GB is normal. I read about it in the patch notes, it was written that the limit is set to 2 GB per copy. If Eve uses more - then there is a leak. But still can not use more than 4 GB - Eva is 32 bit program. -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |

COMM4NDER
Legendary Umbrellas Insidious Empire
137
|
Posted - 2014.02.10 15:43:00 -
[435] - Quote
After Shok wrote:COMM4NDER wrote: Btw is anyone else noticing a memory leak in the client? I have all on high and starting up ExeFile.exe uses 700ish memory but its slowly growing and growing for me. 1.4GiB usage after an hour or two. Yesterday my clients were using 2GiB.
Anyone else got this issue? I haven't noticed this before the patch but i could be wrong. It seems that the HEAP is growing constantly for me.
That the client uses 2 GB is normal. I read about it in the patch notes, it was written that the limit is set to 2 GB per copy. If Eve uses more - then there is a leak. But still can not use more than 4 GB - Eva is 32 bit program.
The client mostly used about 900-1GiB memory, now it grows and grows. Yesterday it was at 2.4GiB usage. Just sitting in Jita at station and checking prices on items is enought for the memory to grow and grow and grow......
Also after this patch, smoke trails on missiles are missing and some people are saying that its behaving differently. Features & Ideas Tag shortcuts - Make an FC enjoy his position more! Overview - Show fleet members only! |

Cagot
Zendian Solutions
8
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Posted - 2014.02.10 15:54:00 -
[436] - Quote
Works again on my Acer 720 chromebook (Ubuntu 13.10, Wine 1.7.12, Haswell graphics, 2GB RAM).
Thanks very much! I thought it was something I'd messed up! |

Marsan
Caldari Provisions
206
|
Posted - 2014.02.10 16:16:00 -
[437] - Quote
After Shok wrote:COMM4NDER wrote: Btw is anyone else noticing a memory leak in the client? I have all on high and starting up ExeFile.exe uses 700ish memory but its slowly growing and growing for me. 1.4GiB usage after an hour or two. Yesterday my clients were using 2GiB.
Anyone else got this issue? I haven't noticed this before the patch but i could be wrong. It seems that the HEAP is growing constantly for me.
That the client uses 2 GB is normal. I read about it in the patch notes, it was written that the limit is set to 2 GB per copy. If Eve uses more - then there is a leak. But still can not use more than 4 GB - Eva is 32 bit program.
That's not entirely true with multi-threading, and PAE you could use a lot more than 4G. That said I doubt Eve is designed to use more than a couple of G. Generally I try and have at least 2.5-3G per Eve Client or I find I can't run a broswer and teamspeak/mumble, and play tunes... Former forum cheerleader CCP, now just a hopeful small portion of the community. |

After Shok
Ruthenia Co
358
|
Posted - 2014.02.10 17:36:00 -
[438] - Quote
Marsan wrote: That's not entirely true with multi-threading, and PAE you could use a lot more than 4G. That said I doubt Eve is designed to use more than a couple of G. Generally I try and have at least 2.5-3G per Eve Client or I find I can't run a broswer and teamspeak/mumble, and play tunes...
System kernel with support multiprocessor(multicore) and PAE and the program with multi-threading and 32bit is a little different. The system kernel can allocate memory at the request of the program, but no more than 4 Gb if it is (program) of 32 bit. And no matter system kernel is 32 bit , PAE or 64bit with 32 bit support. My system kernel is 64bit with 32 bit support and installed 16 gb ram. And use memory 5-6 gb with 2 Eve client and ~2.5 gb without. -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |

Kismeteer
GoonWaffe Goonswarm Federation
589
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Posted - 2014.02.11 22:17:00 -
[439] - Quote
I somehow avoided this issue.  |
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