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Arngorf
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Posted - 2006.05.29 15:55:00 -
[31]
Originally by: Ly'sol believe all you want. atm there are the stars on the servers but no nodes dedicated to them...ala...no nodes...no players.
are u sure about that?
I recall CCP doing testing stuff out there...  ________________________________________________ FORMER!!! I said FORMER Pirate... |

Ta'el Raviri
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Posted - 2006.06.15 14:51:00 -
[32]
I can remember seeing video's of Jove ships and all. Very nice.
I like the idea of players being able to evolve into Jove. If it is true that CCP has said that this is no longer planned, than I think that is a shame. Evolving into a Jove could/should give you access to Jove space too, with a jumpdrive.
Just my 2 cents ;) Cheers, Ta'el. |

Verizana
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Posted - 2006.06.15 16:21:00 -
[33]
Originally by: Vladimir Ilych As i understand it is not planned to allow Jove chars or access to Jove space while they still exist. The only Jove are GM's and the the only Jove ships are piloted by GM's
It might be that the Jove die out. Access might then be "found" to their space and all that juicy technology they have.
they will probably let us in someday when we have reached the technology level Jove are at. They are high tech and supreme and so are CCP they have the power to solve problems and stuff so we might never get into jove space anyways
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James Duar
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Posted - 2006.06.16 10:15:00 -
[34]
When we get into Jove space, it will be because we can use 'true' jump drives in a general sense, the ones which can remotely lock onto a destination system via neutrino analysis mediated through 1-D cosmic strings.
When we get there, it's going to empty. Stations, technology (but not too dissimilar to what we have by then), but no Jove. It will look like a hasty departure, and there'll be odd particle fluxes all over the place, but no sign of any additional stargates, wormholes or jump drive activations. Like they just...vanished.
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Valkazm
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Posted - 2006.06.18 02:28:00 -
[35]
Make it simple to become a Jove character you sacrifice 35 million skill points and start from zero as a jove character 
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Bael Don'adur
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Posted - 2006.07.14 20:33:00 -
[36]
Wanna know why you will never be able to play a jove?
Simple, no one would play any other race. CCP>LucasArts in long term planning.
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Mebrithiel Ju'wien
Minmatar
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Posted - 2006.07.15 04:43:00 -
[37]
Originally by: James Duar When we get into Jove space, it will be because we can use 'true' jump drives in a general sense, the ones which can remotely lock onto a destination system via neutrino analysis mediated through 1-D cosmic strings.
When we get there, it's going to empty. Stations, technology (but not too dissimilar to what we have by then), but no Jove. It will look like a hasty departure, and there'll be odd particle fluxes all over the place, but no sign of any additional stargates, wormholes or jump drive activations. Like they just...vanished.
Sounds like what happened with the Dwemer...
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Zaul Nex
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Posted - 2006.07.17 07:22:00 -
[38]
Well, back in Jan. 25, 2005 Kieron made this comment
"The opening of Jovian space and characters as a playable race are slated as a post-Kali expansion. As of this moment, I do not have a time frame for the release of this expansion. There is a lot of work that needs to be done, including balancing of Jovian player characters, the creation of more Jovian ships, modules, weapons and storylines/fiction, the population of Jovian space, and testing, testing, testing.
Right now, the Jovian ships that exist in the Eve database are placeholders. They have been around in this form since the day Eve went live. At that time, they were the best ships in the universe but with the addition of new ships, new ship classes, and tech level 2, it is apparent that they have a lot of massaging that needs to be done. Currently there are no Jovian items in the database that I'm aware of. kieron Community Manager, EVE Online"
It looks like playable Jovian characters are in CCP's long term plans.
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Gary Bleck
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Posted - 2006.07.22 16:25:00 -
[39]
I was reading the tech artical about pods and somthing about it poped out at me. The jovians gave us the pod tech. They refused to modify it to our genetic makeup. They refused compensation for it. The jovians have modified there genetic material so much they no longer reproduce sexualy and have a the get depressed and die problem currently limiting there numbers. It is rummored they are observing us yes? Isn't it possible that they gave us the pod tech in order to search for persons that have a specific genetic trait or traits that they need or that would allow us to geneticaly modified to become some kind of jovian hybrid? We may be part of a vast jovian experiment to cure the plauge that is currently keeping them from expanding there empire.
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Tengu Nezumi
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Posted - 2006.08.01 02:52:00 -
[40]
Originally by: Bael Don'adur Wanna know why you will never be able to play a jove?
Simple, no one would play any other race. CCP>LucasArts in long term planning.
While potentially problematic, not a real issue if things don't really change from how they are now. Simply put, keep the galactic map as is. No connecting gates between Jove space and the rest of the universe. Disallow any Jove ship from mounting a Jump Drive that allows travel via cyno fields. Problem solved. No need to balance them against the other races for pvp purposes, and no more draw to play them than being able to see new content.
Just a thought.
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Frezik
Celtic Anarchy
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Posted - 2006.08.01 18:04:00 -
[41]
Originally by: Tengu Nezumi Edited by: Tengu Nezumi on 01/08/2006 03:01:19
Originally by: Bael Don'adur Wanna know why you will never be able to play a jove?
Simple, no one would play any other race. CCP>LucasArts in long term planning.
While potentially problematic, not a real issue if things don't really change from how they are now. Simply put, keep the galactic map as is. No connecting gates between Jove space and the rest of the universe. Disallow any Jove ship from mounting a Jump Drive that allows travel via cyno fields. Problem solved. No need to balance them against the other races for pvp purposes, and no more draw to play them than being able to see new content.
Why would the most advanced race be unable to use jump drives? Even with that limitation, they still need to be balanced against other ships for pvp. Combat operations are perfectly doable without a jump drive.
Quote:
Just a thought.
On a side note, a further thought occurs... since you brought up LucasArts... They had a sound idea at first, which may have worked wonders had they stayed the course. Perhaps this would be another option...
No clones, as their tampered genetic code is too far gone for a proper copy without the code suffering degredation. Death becomes a permanent affair. The sickness further limits their lifespan... X months after character creation it dies. Time to make a new one. Either way gives a pretty good influence for playing something other than a Jovian character while still allowing them to function in 'normal' space.
Theodicy already mentioned a Jovian being killed and then waking up again (presumably through a clone, or perhaps some other means of restoration).
I don't have a reference, but I think Oveur mentioned at a fan fest that observing the Jedi problem in SWG is the major reason why Jove haven't been released. It is nearly impossible to limit the number of players who become Jove in the long term.
The one solution I see to this, which Theodicy appears to be paving the way for, is a counter-race to the Jove. You end up with the game being Jove vs. Dark Jove instead of Minmatar/Gallente vs. Amarr/Caldari. Features of Kali likely pave the way for this (particularly faction warefare). ---- "Well in this case, he's being flamed, and rightly so, for whinning about a game mechanic that doesn't actually exist." -Lorth |

Rathnok
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Posted - 2006.08.03 16:36:00 -
[42]
Originally by: Frezik
Originally by: Tengu Nezumi Edited by: Tengu Nezumi on 01/08/2006 03:01:19
Originally by: Bael Don'adur Wanna know why you will never be able to play a jove?
Simple, no one would play any other race. CCP>LucasArts in long term planning.
While potentially problematic, not a real issue if things don't really change from how they are now. Simply put, keep the galactic map as is. No connecting gates between Jove space and the rest of the universe. Disallow any Jove ship from mounting a Jump Drive that allows travel via cyno fields. Problem solved. No need to balance them against the other races for pvp purposes, and no more draw to play them than being able to see new content.
Why would the most advanced race be unable to use jump drives? Even with that limitation, they still need to be balanced against other ships for pvp. Combat operations are perfectly doable without a jump drive.
I think you might have missed part of that. Combat operations are indeed perfectly doable without a jump drive, however meeting a jovian player would not be. He was saying to leave Jove space as is. Without added gates leading in or out of it. In that event, without a Jump Drive combat operations involving Jovian player and non-Jovian would NOT be possible as the Jovian players would be isolated in their own little section of space with no way in our out for either the Jovian players or other players. Since the only ships up there would be Jovian there wouldn't be any need to balance them against anything but themselves.
This of course would not only require that the Jovian player not be given Jump Drives, they would also have to be cut off from being able to generate Cyno fields for that to work.
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Constantinee
Caldari Omerta Syndicate Exuro Mortis
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Posted - 2006.08.05 02:22:00 -
[43]
What would be cool is
I think probably the coolest thing that could happen would be like a typical ufo sighting. For instance some one jumps to jita and sits outside the m4 station in a jove cruiser or something for a few minuets. Then does it in rens, amarr, tar ect. pretty much the main systems of the 4 races. then like a few months later the jovians invade each and everyone of those systems. the players are now left to fend for themselvs as concord and racial security agents are being obliterated by the jovian ships. the jovians would then conqure those systems and for the next few months it would be up to everyone in eve to band together and take back these systems 1 by 1. massive fleet battles throughout eve. Concord and players working together. after the 3 major race systems have been taken back the jovians then move to the last main region they have left and stand their final stand. us, the players launch a massive attack on that one region until it is taken back....but anypod that the jovians manage to warp scramble is taken back to jove space and those charcters are transformed into jovians and released back eve. And finally we do not see the jovians for many other years.
Although an event like this would take months it would be fun as hell and would finally answer the jovian questions and end the story ect.
so any feedback on how this would be
Want a Cheap sig?
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Kyoko Sakoda
Caldari Omerta Syndicate Exuro Mortis
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Posted - 2006.08.07 17:39:00 -
[44]
OMG. Duck, Duck, Grey Duck: EVE edition!
Learn what it means to be Caldari - www.omertasyndicate.com |

Pierre Ishti
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Posted - 2006.10.06 14:14:00 -
[45]
While I was playing last night, the CEO of the corp my character belongs to, showed me a link to a character he had kill rights on. I went and looked at who liked him and noticed he was neutral towards the Jove Empire. I thought it was interesting so I clicked on the info about the Jove empire, and I found they had a very high standing (9.00 points) with The Society of Conscious Thought. I checked the info on the Society of Conscious thought and found that it was a Jovian school. So... I located the coordinates of the school and sent my character on the craziest suicide mission ever...
http://www.eve-online.com/background/potw/feb03.asp
My character went into the remote Germinate region, and on the way there my ship was destroyed while going towards a jump gate only 5 jumps away from the system with the school in it. My pod went as far as it could... Just two more jumps, I thought.
Right as my pod was about to jump, a strange ship came out of the wormhole and pod-killed my character in two shots. The funny thing was.. I was thinking, ahhh my ship is detroyed I should head to a station somewhere.. When I looked for a station.. There wasn't a single one.
http://www.eve-online.com/background/potw/feb03.asp
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Sheerborn
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Posted - 2006.10.06 15:05:00 -
[46]
I heard Jovians are bisexual.
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Ramming torpedo
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Posted - 2006.10.11 20:45:00 -
[47]
It's not much but... I designed the jove titan (if there isn't one already).
Jove Titan, the Lucifer
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Jun Redric
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Posted - 2007.01.10 22:18:00 -
[48]
Originally by: James Duar When we get into Jove space, it will be because we can use 'true' jump drives in a general sense, the ones which can remotely lock onto a destination system via neutrino analysis mediated through 1-D cosmic strings.
When we get there, it's going to empty. Stations, technology (but not too dissimilar to what we have by then), but no Jove. It will look like a hasty departure, and there'll be odd particle fluxes all over the place, but no sign of any additional stargates, wormholes or jump drive activations. Like they just...vanished.
that'd be cool like sum sort of parrellel unierse or summit or they all imploded or summit werid but like the ammarians cus they love to overtrhough places (like george bush) go the first and claim the space or summit like that
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lady ladington
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Posted - 2007.01.12 12:56:00 -
[49]
haahhahahah good one sheerborn bisexual joves really funny
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.01.12 20:14:00 -
[50]
Originally by: Ramming torpedo It's not much but... I designed the jove titan (if there isn't one already).
Jove Titan, the Lucifer
I don't like it Best Dressed Corp of 2006 and 2007! -Marcus TheMartin Marcus Thinks Eve who knew!? |

Hilabana
Minmatar Sebiestor tribe
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Posted - 2007.01.12 23:29:00 -
[51]
I have seen jovians and even remember some of there names .. But why do people wish to see a jovian now days do you know how long it takes for them to be clone .
And the cloning time must be longer now that the labs that sold the items you need to clone them have shut down. even to find a clean blood drop or part to clone from is hard to find. plus the clone only lasts 5 days you know.
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haniko kakinomoto
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Posted - 2007.01.15 10:42:00 -
[52]
Well i think the idea about joves taking over would be awesome..whilst concord and racial guards are fighting the jove, they will be too distracted to stop pirates from blowing up noobs.....great idea :D:D:D:D:D:D:D
neways i dont think they should implement the jove as playable characters...and as we know by their back stories there is going to be very few of them ever around due to the disease. But assuming they find a cure for the disease, they could come in the form of rats in 0.0 with their mighty pwn sticks...or they could be a 10/10 plex against a jovian operation with like....Plenty of jove drones making up for their lack of pilot numbers, then in the last stage a jove titan and dreads pilotted by real joves....hmmmmmmmm
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Feng Schui
Minmatar Republic Military School
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Posted - 2007.01.17 02:54:00 -
[53]
why don't we just use the new skills we've found these past few months into finding jovian gates.... I am sure they are in at least 16 systems 
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GoGo Yubari
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.01.17 09:41:00 -
[54]
This thread needs more tinfoil than is capable of being produced in the cluster in a year.
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Sepherim
Amarr Ordo Quaesitoris
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Posted - 2007.01.18 00:46:00 -
[55]
You would kill all that's interesting in the Joves. Sure, give them stats, make them just normal characters, destroy all the mysteries and secrets, show that they are just "another playable race" with some special mecanics.
What's nice from the Joves is that mystery, that inaccesibility that opens them to our imaginations only. Take that away and all you have is a new group of ships to use. Why not make a normal ship expansion, then? --------------------- Signature removed due to incorrect size (400X120px and 24000 bytes). Please review the forum rules or e-mail us with any questions. You can view you signature here - Petwraith Ordo Quaesitoris Forum |

Hi Lo
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Posted - 2007.01.21 05:18:00 -
[56]
Originally by: Verizana
Originally by: Vladimir Ilych As i understand it is not planned to allow Jove chars or access to Jove space while they still exist. The only Jove are GM's and the the only Jove ships are piloted by GM's
It might be that the Jove die out. Access might then be "found" to their space and all that juicy technology they have.
they will probably let us in someday when we have reached the technology level Jove are at. They are high tech and supreme and so are CCP they have the power to solve problems and stuff so we might never get into jove space anyways
jove ships are player flyable, i have something called a daredevil in my hanger, and a few bpc's of something called a Gila. Go ahead, try and find them on the market, I dare yuh.
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Teinyhr
Minmatar United Systems Navy
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Posted - 2007.01.21 10:58:00 -
[57]
Originally by: Hi Lo jove ships are player flyable, i have something called a daredevil in my hanger, and a few bpc's of something called a Gila. Go ahead, try and find them on the market, I dare yuh.
Jove ships are in the game database, but they're not seeded nor their skills, which are, quite clearly "Jove frigate" "Jove industrial" etc. Not that they need to be, they aren't really that nber anymore. -------------------
Originally by: Smagd Besides, specialization is for insects.
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Lucius Amarriantis
Amarr Ordo Occultus Deus
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Posted - 2007.01.30 12:19:00 -
[58]
To quote from my records
"I have seen the madness, I have touched the void.
Sansha attempted to corrupt us but in so doing he sealed his own unmaking. I was there when the Traumark Installation fell, I was there to witness the Tash-Murkon shame.
There are scarce few others left alive aside myself who could speak of the Jovian intervention. Passed off now as rumour and myth
Alas - the folly of man!
Our great emperor knew it was the only way - yet he paid dearly.....we all paid dearly.
They are within the walls, they are within our fold. Hidden by dogma and Imperial decree, they move for change. The Amarrian rule of the empire has all but ended, for at the next passing the change will be complete.
What once was unreachable shall be re-established and the fury of the north shall be unleased.
Only then shall we know true fear, true horror. The harrowing realisation shall dawn upon us and we will gaze into the eyes of the warp and despair"
The truth is not out there, it is inside. Inside the walls, inside your mind and more importantly inside yourselves.
We are beyond hope now, the damage is done.
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hotgirl933
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Posted - 2007.01.30 12:57:00 -
[59]
jove are a long way off but in content terms id like to see CCP perhaps slowly introduce elements of jove over time in missions, cosmos and exploration elements
I think CCP will look to expand the existing races first ( rogue drones have quite a bit of unrealised potential) esp now they are self aware or one is ( x-series anyone with the khakk and the other ones)
OF course several sub factions ( mercanery forces, UDI, EOM factions) could be expanded and given their own sub systems cosmos has expnaded storylines on a localised basis
Of course this is all NPC and content PVE based but PVP remains king of the hill so far esp with 0.0
PVP we have factional warfare combat boosters etc etc
so its a tough call planetary interaction will blur the lines between PVE and PVP - um enhancing trading routes will also add elements.
Walking in stations is just a tangent but something CCP seem willing to pursue
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Nachshon
Caldari Gradient Namtz'aar k'in
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Posted - 2007.01.31 01:35:00 -
[60]
Possibilities:
1. In a future expansion, players may obtain Jovian genetic modifications. Eventually, Jovian ships become flyable. You cannot CREATE a Jovian character, but you can evolve into one.
2. Sometime after factional warfare is introduced, the Jovians have a civil war. After all, we know so little about the Jovians, they could be hiding immense internal tension right now. Anyway, the Jovian Empire begins to tear itself apart. Some factions build stargates to the rest of our space. Now, any ship from our side that tries to go through will get pwned pretty quick. HOWEVER, the Jovians send ships out to the capsuleer alliances, offering technology in return for committing pilots to their cause. Over time, Jovian technology leaks out, circulating among the capsuleers. Somehow, this technology never filters down to the empires - maybe you need certain implants to use it, and only capsuleers can fit these implants.
Eventually, the Jovians reach a kind of peace. However, the new Jovian Confederacy is a shadow of the Jovian Empire. At this point, Jovians become a playable race. This is not as much an advantage as it might seem - the Jovian Confederacy is weak, with capsuleers - both Jovian and foreign - a major influence. The Jovian capsuleers will be in control of the destiny of their nation.
How will this be balanced? Quite simple: most capsuleers will use Jovian technology, if they can afford them. Jovian technology will be like tech 3 - expensive, requiring a lot of skills, but available. The Jovians, meanwhile, will have so crippled themselves that they will no longer be able to produce this technology at a high level. A weaker Jovian technology will arise that is at a level comparable to empire technology. This is what new Jovian pilots will fly. True, they will have easier access to the 'real' Jovian technology, but at the cost of not having a strong nation to take care of them.
__________________________________________ What I say should not be taken as the position of Gradient or NMTZ. |
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