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Technolisa
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Posted - 2003.09.17 21:38:00 -
[31]
ehmm.. Adressbook , its like what ? third patch now ? It still not working as it should... _______________________________________________
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Thumbar
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Posted - 2003.09.17 21:45:00 -
[32]
projectiles are nerfed instead of given a boost, with the same setup I lost 0.2 dmg and 2.2 sec rof on 650 scouts, great work /sarcasm alert tm
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Horb
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Posted - 2003.09.17 21:46:00 -
[33]
The in game lag since the patch makes me think Eve is the second coming of Ultima Online. The new mail system makes my head hurt when trying to figure out the improvement to it. Say hello to our almost forgotten friend....CTD.
The patch was good in theory, bad in implementation. I had more fun reading about it then playing with it.
Oh, and off subject, please put a search option on for these forums. It's really not that hard to do.
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Kalki Nibiru
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Posted - 2003.09.17 21:46:00 -
[34]
Whenever I dock and hit the "items" button or the "ships" button in my neocom, none come up, I cant bring up my ship cargo either.
I have tried using shortcuts and it doesnt work when I'm docked. If I clear my cache and log in everything is fixed until I hit another station.
The temporary fix to my problem is to have my cargo open when I dock at a station, when I do that my ship cargo and my hanger items are displayed, but I cant look at my ships.
Also, I've noticed SEVERE memory leakage. I can play for a long while and everything is alright, then everything starts to seem like there is a lot of network lag (but it isnt, as I am using High speed DSL). I exit by ctrl+alt+delete and notice that my eve client is taking up a whopping 461 megs of memory. Close the client, log back in and everything is fine.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Mynobe Soletae
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Posted - 2003.09.17 21:52:00 -
[35]
Personally, I just wish to officially request that there be bugfixing patches as soon as possible, and as many as needed untill all the bugs are fixed.
Please, do not do the same thing you did before: delay bug fixes for over a month so you could patch in features and balancing.
Please fix the bugs, we really want them fixed. Most of the bugs are cosmetic, and you normally ignore them, but do you see how extremely detrimental these "cosmetic" bugs have become? Give cosmetics some increased priority.
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Casey Jens
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Posted - 2003.09.17 21:56:00 -
[36]
having read through the pre-patch nerf stuff BEFORE the patch, I somehow missed the fact that 'better' cpu's would somehow magically become WORSE or nearly the same as 'basic' cpu's. paid a frickin' fortune to get better cpu's to run 4 drills and equipment on ship, and now...........example: photonic cpu -7% boost? wtf???
Also, I have been CTD FREE for several weeks....until today. 3 ctd's and one took XP down hard....and nothing changed other than the patch.
The mail reader....I like somewhat...but still needs work. The address book online/offline.....lmao...I'm not holding my breath on that one AT ALL.
So WHO actually tested this stuff before it was implemented? Seems like 4 blind guys and a Quake2 Llama probably. -sigh.
So now with this nerfed up mess, the economic structure fixes and such gets pushed back even further.....what database were you guys using for this again? Oh yeah.....SQL (mickeysoft). -rolls my eyes.
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Entity
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Posted - 2003.09.17 21:56:00 -
[37]
I have one word that perfectly describes what I think about this patch:
Sigh..
You can do better than this CCP 
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Gravedancer
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Posted - 2003.09.17 21:56:00 -
[38]
um... ive only been logged in for half an hour or so today, but a couple of quick observations...
- Possible factory slot bug.... went to start a production run on a factory slot. Even though im positive I told it to take minerals from a hangar where there were minerals (confirmed on the summary page before the final "ok") it came back with the message saying I was missing <insert 100% of mineral reqs for my job here>. Ran the same job again and it came up with a different set of missing minerals. Ran it again and it came back with the 16 units of mex I was ACTUALLY missing .
- Mail system: what exactly are the improvements here supposed to be ? I see the graphical changes (which are of dubious value) but did we get a "reply" or "forward" option yet on messages (which would have really been the only changes Id have recommended to the old system).
Did seem to be less laggy in station interface though, even with relatively high number of people logged on, and I was in a noob system that is traditionally very laggy (prepatch) so I guess congrats are in order there.
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Kiana'tre
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Posted - 2003.09.17 22:02:00 -
[39]
This patch sucks.........sentries on every gate....... next time turn all turrets into mining lasers and then nerf the cpus of each ship so no one can equip them.
AHAHAHHAHAHA
you know all the devs at ccp are laughing their ass off.
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TerrorDactyl
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Posted - 2003.09.17 22:03:00 -
[40]
Petitions not visible after raising Constant CTD's Passwords broke on containers Prices of anchor skill implants but no skill to go with it Inbox causes CTD's No hvy drone BP's available No xtra large shield booster bp available Chatrooms still not showing correct no. of peeps
So many CTD's I gave up after that
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Mr nStuff
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Posted - 2003.09.17 22:07:00 -
[41]
On the Missions screen.. Clicking one of the bounty players on the left, does not produce any information on the right.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

groove
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Posted - 2003.09.17 22:08:00 -
[42]
in space: shuttle icon is as big a cruiser icon used to be, cruiser icon as big a BS icon.. scary!
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Tank CEO
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Posted - 2003.09.17 22:08:00 -
[43]
Take off the sentry guns in .4 and less systems or make the sentry guns jammable/destroyable at a respawn rate of 24 hours.
Not fair that we get the **** end of the game. We pay 12 dollars a month too you know.
Sentry guns need to be mortal like us, not respawn every 2 minutes and have 400 damage with no accuracy fall off. ---
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Jarjar
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Posted - 2003.09.17 22:09:00 -
[44]
I think I saw it mentioned somewhere, but... LOCAL IS BUGGED. Sometimes it shows 1-2 nicks, sometimes 0 (totally empty, not showing myself either), etc. Unusuable.
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Rase
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Posted - 2003.09.17 22:10:00 -
[45]
Ok, its not everybody from what I can figure out, but ALOT of players are now limited from playing in windowed mode. I mean overnight it happened with this patch. What ever you did video-wise it ****ed off ALOT of graphics cards out there or something. Alt-enter just flashes the screen and returns to fullscreen. Hitting Esc and unticking Fullscreen kills the gui and leaves an Eve.exe process zombied in the background. PLease put the fullscreen property back in the prefs.ini file so it can be changed manually. PLEASE!!
This is what I have in my logs directory...file after file
File created 2003.10.05 21:05:24
triui.UIWindow: Window line (1213ADD0) destructor called before being Closed triui.UIWindow: Window <unnamed> (12139140) destructor called before being Closed
[] in trinity.TriDevice: Failed to reset the device.
File created 2003.10.05 20:50:02 A traceback has been generated. It has been logged in the log server as stacktrace #11 [] in trinity.TriDevice: Failed to reset the device.
[] in trinity.TriDevice: Failed to reset the device. {The system cannot find the path specified.} in trinity.TriDevice: ["(null)"], RotUrl: ["tri:/dev"]
CurrentArea: ["(null)"] CurrentShader: ["(null)"], RotUrl ["Object not in ROT"]
Falied to set transform sate
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Tank CEO
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Posted - 2003.09.17 22:11:00 -
[46]
And with the UI, change it back to normal.
Things that need to be changed back to the way it was.
- Scorll bars - Character sheet tabs - ChatBox appearance with avatars, they seem to be really cramed in and not have a space from the exterior ui. - If you don't do what i said above with sentry guns, change the way sentry guns where.
---
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Casey Jens
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Posted - 2003.09.17 22:12:00 -
[47]
I hate to admit, or even agree with M3g4....but he's right. .4 or lower is supposed to be RISKY. higher risk=higher reward.
I'm not a pirate...nor wish to be with or associate with them......but eve's attraction is "do/be what you WANT"..........and NERFING the game like this isn't just annoying....its like.........lmao........some socialist country saying: 'we'll take care of all your needs.'. Cute nice concept. doesn't work in r/l or here. Space is SUPPOSED TO BE A DANGEROUS PLACE......or is it?
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Akunosh Ryo
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Posted - 2003.09.17 22:13:00 -
[48]
I agree with Tank, take the sentry guns out in 0.4 and below. A once retired pilot, now, once again helping those that fight the good fight. |

Joshua Calvert
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Posted - 2003.09.17 22:13:00 -
[49]
The number of bugs is quite staggering.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.17 22:14:00 -
[50]
Yeah, 0.4 jumpgates should be sentry free IF they connect to a lower security system.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

TerrorDactyl
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Posted - 2003.09.17 22:14:00 -
[51]
-Prefs messed up -Ship size icon is wrong, cruisers inside BS icons on th HUD
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cerberus 01
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Posted - 2003.09.17 22:15:00 -
[52]
-mouse over does not work anymore- this is VERY bad. -ship does not orbit in station (creates visual appearance of the game having crashed). -corp payment window sometimes does not update after hitting pay. -corp payment window-slider resets position after successful pay instead of staying at last
position, very irritating. -ship icons seem incorrectly assigned during flight (ie. cruisers with battleship icons) -stargate billboard has asteroid icon. -multiple ctd's -some preferences not saving with game. -secure small container passwords ** no longer working! ** -character skill screen odd behavior, not keeping tabs open, it randomly closes tabs after
activating a skillup. ?seem to have fewer skill points than yesterday on one of my chars? -patch lost all previous user settings including graphics setup, very irritating. -map no longer shows names of stars/info during mouse over. VERY BAD. can't tell how many
ships destroyed in space etc. no number is being reported. -market EXTREMELY slow to load.
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Needo
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Posted - 2003.09.17 22:15:00 -
[53]
If you use the mouse-wheel in the trade-window it locks up.
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Casey Jens
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Posted - 2003.09.17 22:16:00 -
[54]
Quick scrolling in windows...is GONE. we're back to drag the slider or hold the little arrow..........sigh.
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Triniton
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Posted - 2003.09.17 22:17:00 -
[55]
take sentry¦s of gate¦s in 0.0 space! i mean WTH, i was scared of stations and stuff after they blew me up for no reason but now every gate has a goddamn sentry, GJ the game is now RISK FREE for every one exept pirates!
ZOMBIE PRUNES! |

H3R0
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Posted - 2003.09.17 22:22:00 -
[56]
Eh nice shutting down the server giving us 5-7 minutes to haul all our ore. Didnt u see earlier the patch was laggy?
CEO - The Allies |

Other Minion
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Posted - 2003.09.17 22:23:00 -
[57]
Server laggy and extremely unstable
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Kimwili
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Posted - 2003.09.17 22:25:00 -
[58]
I never post on forums, but this time I will.
- Eve-mail needs to be converted back to the old interface. Plain and simple.
- Frankly, there was nothing wrong with having a nice green box next to a Corp member's ship in space. Now, you have to question whether or not you're actually seeing green or yellow on the ship icons.
- Money is not shown when your mouse pointer hovers over the Wallet icon.
- Every time a patch comes out, the cache seems to be deleted. We might as well reinstall the game each patch since it doesn't keep any information about our preferences.
- Shortcuts do not always save when closing the options window, or simply logging out of the game.
- Giant Secure Containers still have no icon nor the ability to have a password set on them.
- Drones have been dropping by stacks of 10 instead of 1's. Unless you're fighting in a Hauler, it's difficult to pick up such loot.
- You no longer can bookmark from the assets menu.
- Implants are in the game, but the skills to use them are not in the game.
- Perhaps it was miscommunication, but many people expected new elements to the game to be added, such as blueprints, skills, and equipment.
- Some of us are confused as to why it takes Charisma to anchor something in place. Does it involve negotiating with your cargo container to make it stay still in space, or do you simply have to have a "Magnetic" personality?
- The character sheet interface looks more primitive than it did before.
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Sarae
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Posted - 2003.09.17 22:25:00 -
[59]
Problem: 'Audio hardware acceleration not detected' Comment: my audio worked fine before patch. I have the most current drivers for my hardware.
Problem: NPC pirates too difficult now. Comment: locking at 200k + new uber missiles + tac shield nerf = pirates too tough (at least for cruisers). Were the drop tables updated to compensate, or do they still drop the same garbage?
Problem: Can't run 2 instances of EVE on 1 machine. Comment: Is this a "feature"? If so, can I have the $39.95 back that I spend on a 2nd account?
Problem: asteroid spawn/growth not fixed. Comment: shouldn't this be a high priority, as the lack of bist is wrecking the economy?
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anora
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Posted - 2003.09.17 22:33:00 -
[60]
only ***** is the tachyons need nerfed bad they way over power all weapons in the game or make a equal weapon of every type balance balance balance plz
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