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Thread Statistics | Show CCP posts - 3 post(s) |

Fio'el Testament
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Posted - 2006.05.26 17:21:00 -
[271]
/signed
I may have a suggestion...
If BCs are the middle child between Cruisers and Battleships, why not simply make their stats the average of the best cruiser and the worst battleship for each faction? Tier 2 BCs could be the averag between the best cruiser and the best BS.
The so called "average" would be of hull, shields, armor, speed, mass and agility. Drone bay, cargo capacity, fitting slots and resistances should stay the same as they are now because they make sense.
I think this would be the simplest option to make BCs a very viable choice.
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Wupus
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Posted - 2006.05.26 17:35:00 -
[272]
BOOST THE FREAKING AGILITY
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Ikusa
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Posted - 2006.05.26 17:47:00 -
[273]
Edited by: Ikusa on 26/05/2006 17:48:59 /signed
I totaly agree when it comes to BCs they arnt allways worth the 16ish million more then reg cruisers. The fire power is greater but the hit you take to speed and agily isnt worth it. Its better to just save money for a tier 1 battle ship sence youll take the same dmg move as slow also
:edit: hopefuly it will be fixed before kali patch or as kali patch with the tier 2 BC coming and all
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Kuninia
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Posted - 2006.05.26 19:59:00 -
[274]
Edited by: Kuninia on 26/05/2006 19:59:58 boost battlecruisers agility and acceleration pls also their sig radius needs reduced or give them much more firepower to be more in line because of the massive damage they take from battleships fire.
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SunWuKong
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Posted - 2006.05.27 15:09:00 -
[275]
I cannot speak for everyone, but both the battle cruiser and destroyer suffer for the same reason and is why (my observation through all the gates and systems I've jumped into/through) I hardly see these two classes of ships.
I have most, if not all navigation skills to 4 and higher and my Brutix is out warped by a Raven.
Also, the overwhelming number of pilots that disagree with changing the agility and signature radius, have provided such edifying reasons not to change the BC. Thanks for your insightful counter-arguments.
The two classes canĘt do their job of taking out the class of ships below because their signature radius and agility make their regular tank null. If tanked heavily, the ships will only be able to kill pilots clueless enough to fly within web range.
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SunWuKong
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Posted - 2006.05.27 15:19:00 -
[276]
I fly the battle cruiser for only one reason atm. (when gang assist skills are trained up, hopefully two reasons).
1. (and only) I love the look of the ship. When I actually want to do anything more effective, I fly anything but.
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Thayder
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Posted - 2006.05.27 19:10:00 -
[277]
I love my ferox. I post in the ferox threads etc.. With a nano and training some ludicrous agility skills I can maneuver and warp faster than the cruisers I gang with. It just seems that the beloved BC of the RL navies of the world has turned into a cheau cheau of eve. Well taht may be abit harsh, but harsh words are necessary to break stagnation. The BC at this point is simeply a really slow cruiser with a better tank. Thats odd in their size makes me feel like they are closer to battleships. Just look at their price compared to the cheaper battleships. Im fine with its crap speed and agility, im not fine with the offense or the defense. One or the other needs to be increased to make up for their large sig radii...
EDIT: ignore this part, i was just cranky and ranting. going through this thread and links to others I read a rumor about heavy missiles being nerfed when the cruiser class unguided came out. Man I know that this is off subject but man my bouddy and I are just gonna stop playing all together if that happens. Heavy missiles sure hit every time, and they have decent range, and they are penalized for it with reduced dps and defender missiles, sig radii reduction, and impact velocity reduction. Their only advantage is the different damage types they can deal, which isnt unique, not to mention id rather do two kinds at a time.... and of course the heavy missile boats that have damage boni are malnourished in tank and you have to restrict yourself to kinetic. Jesas there goes all its advantages again. Oh and of course the other boats may use NO AMMO or have far superior drones. Oh what was that? you never have to reload/you can use five med drones and have more in reserve. Oh well my 5 light drones and my 300dps at 60k sure make up for that....Indeed...Pff!..scoff.scoff
..scoff..~
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Elrich Zann
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Posted - 2006.05.28 00:10:00 -
[278]
This is one topic that most agree on. BC's are great ships and are very popular. But they are not in propotion to BS and cruisers. They need to be tweaked.
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kuzushi
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Posted - 2006.05.28 00:35:00 -
[279]
/signed |

Muthsera
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Posted - 2006.05.28 00:38:00 -
[280]
I suddest devs actually jump into the commands and bc's and get a feel for how they actually preform. Becus the agility on this thing is just silly. My thoughts
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Waenn Ironstaff
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Posted - 2006.05.28 01:51:00 -
[281]
/double signed
Just bought my first Ferox last night... and while I am pleased with its capabilites (at least during belt ratting, awesome tank and good damage output), the agility and acceleration of a Battlecruiser is so DAMN SLOW.
I'ts like flying a whale damnit!
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BlackHorizon
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Posted - 2006.05.28 06:25:00 -
[282]
Edited by: BlackHorizon on 28/05/2006 06:27:27 bump and /signed again
A geddon with two nanofibers ends up with the same number of slots (+1 high) as a Prophecy, but is LOT faster (not to mention better tanking and DPS).
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Arienh Moyna
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Posted - 2006.05.28 06:35:00 -
[283]
It's not flying a whale. It's flying a broken-down yellow school bus on crappy diesal with no wheels.
/sign.
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Reto
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Posted - 2006.05.28 09:43:00 -
[284]
/signed
Originally by: s4mp3r0r "Hey man, you're mom has a cruise missile".
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Heiken Wimast
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Posted - 2006.05.28 10:53:00 -
[285]
No official answer yet, bah.
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Ash Vincetti
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Posted - 2006.05.28 11:36:00 -
[286]
/signed
If no other changes are made, at least the agility needs to be looked at. As is, they are bricks and handle horribly. i've been thinking about upgrading to a BS simply because of that.
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Albya
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Posted - 2006.05.28 13:32:00 -
[287]
Sure !
/Signed
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Jerry Kornelius
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Posted - 2006.05.28 18:21:00 -
[288]
Edited by: Jerry Kornelius on 28/05/2006 18:22:57 /signed
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wolfelec
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Posted - 2006.05.28 18:34:00 -
[289]
/signed
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Indy X
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Posted - 2006.05.28 18:46:00 -
[290]
/signed
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Mr Peanut
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Posted - 2006.05.28 18:54:00 -
[291]
Show BC some love! I think that most of the EVE community believes that sig radius and agility boosts are in order (unless you boost tank, firepower, or gang modules to make up for it).
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mechtech
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Posted - 2006.05.28 20:19:00 -
[292]
/sign 
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Lews Stark
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Posted - 2006.05.28 21:46:00 -
[293]
Signed, of course.
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Llu Wen
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Posted - 2006.05.28 22:34:00 -
[294]
/I signed.
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Dan Grommel
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Posted - 2006.05.28 22:59:00 -
[295]
/Signed
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Nemain
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Posted - 2006.05.28 23:58:00 -
[296]
gotta agree with this.
Also add class size mods for bc and destroyers as well. Just up the fitting reqs so that the prior class couldn't use them, and then up the grid as well to accomodate them (just not so much that the next class up's mods can be easily used). Mind you, giving enough grid so that they could fit half as many next size guns as current class size wouldn't be too bad.
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Mylea Tenebrae
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Posted - 2006.05.29 00:12:00 -
[297]
/signed
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Waenn Ironstaff
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Posted - 2006.05.29 01:13:00 -
[298]
Can we have a look at their cargo size...? 325 m3 is not enough for such a big ship :)
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Elendril Helas
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Posted - 2006.05.29 02:18:00 -
[299]
I occasionally fly a prophecy and cyclone ... and yeah, *something* needs to be changed. Too big and slow, creating a nice and juicy target for BS', through which it is unable to properly fulfill its supposed cruiser killing role.
/signed
At least look at the agility modifier. A mega can warp faster than me! >.< Oh the humiliation.
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James Draekn
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Posted - 2006.05.29 02:50:00 -
[300]
As a BC and CS pilot.....
Very Well reasoned post.
/signed
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