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Author |
Thread Statistics | Show CCP posts - 42 post(s) |

Last Wolf
Umbra Wing
93
|
Posted - 2014.04.14 14:23:00 -
[61] - Quote
Rattle is AWESOME. Please update it on TQ NOW! Screw testing. Vacuums suck. |

Jenn aSide
STK Scientific Initiative Mercenaries
5842
|
Posted - 2014.04.14 14:23:00 -
[62] - Quote
Some of you people could be handed a check for 1 million dollars and would complain that it's not 1 million and 1 dollars lol. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
119
|
Posted - 2014.04.14 14:23:00 -
[63] - Quote
Harvey James wrote:Cassandra Aurilien wrote:Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome. it needs to turn to make use of the AB .. a lot of the changes aren't consistent ..its like they decided at in the frigate thread what will happen to the cruisers and battleships just with scaling up .. no really in depth reviews on them .. a bit of a copy paste job it looks like ... Rise literally copy pasted some of the frigate stats on the cruisers already.. A 30% bonus should bring it up to around the level of a MWD in terms of velocity, although going to have to plug in the numbers to confirm later. So I think the agility is fine personally. |

BadAssMcKill
The Kawaii Corporation
727
|
Posted - 2014.04.14 14:24:00 -
[64] - Quote
Medalyn Isis wrote:Cassandra Aurilien wrote:Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome. We might actually see them in pvp now. As currently I don't see any nightmares in pvp, which indicates how dire the situation was for the Nightmare outside of a PVE setting. So good changes, although definitely not borderline OP. It has been bought up to the level of the other pirate BSs now.
You don't see many pirate BS fleets anyway and even if you do tracking dreads will still zonk abing BS's http://i.imgur.com/6j6cIZE.gif-á |

Mr Doctor
Sex Machineguns Happy Cartel
118
|
Posted - 2014.04.14 14:24:00 -
[65] - Quote
Nadezda Morozovovna wrote:Oh, you like to fly rattlesnake? Let me rework it and completly fu*k everything up How so? Same drone DPS, added big missile dps buff. Its a straight up buff unless missile range was a big thing for you.... what are you all greetin' aboot? |

Jenn aSide
STK Scientific Initiative Mercenaries
5842
|
Posted - 2014.04.14 14:25:00 -
[66] - Quote
Last Wolf wrote:Rattle is AWESOME. Please update it on TQ NOW! Screw testing.
Even more so with improved Curators and Wardens + the new faction drone mods that are also coming. |

Franky Saken
Blue-Fire
34
|
Posted - 2014.04.14 14:25:00 -
[67] - Quote
Good changes all around. |

scorchlikeshiswhiskey
Cirrius Technologies O X I D E
160
|
Posted - 2014.04.14 14:26:00 -
[68] - Quote
How does a missile damage bonus come from the Gallente side? That is all. |

Jenn aSide
STK Scientific Initiative Mercenaries
5842
|
Posted - 2014.04.14 14:26:00 -
[69] - Quote
Mr Doctor wrote:Nadezda Morozovovna wrote:Oh, you like to fly rattlesnake? Let me rework it and completly fu*k everything up How so? Same drone DPS, added big missile dps buff. Its a straight up buff unless missile range was a big thing for you.... what are you all greetin' aboot?
Aboot? CANADIAN DETECTED, Burn the maple syrupy heretic!
|

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1173
|
Posted - 2014.04.14 14:26:00 -
[70] - Quote
Alim Omaristos wrote:Damn was really hoping snake wouldn't have a sentry bonus and just a heavy bonus. Looking OP.
I dunno actually. The 275% bonus means 7.5 effective drones, the same as before, unless I'm using failmaths. The real difference is missile DPS and drone assigning. With Ogres and Rage torps (yeah yeah, I know...) you can get it to 1723 DPS with 3x DDA II and 2x BCS II, which is really quite impressive. More realistic is CN cruise though, for 1367 DPS. Still with Ogres that is. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
119
|
Posted - 2014.04.14 14:27:00 -
[71] - Quote
BadAssMcKill wrote:Medalyn Isis wrote:Cassandra Aurilien wrote:Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome. We might actually see them in pvp now. As currently I don't see any nightmares in pvp, which indicates how dire the situation was for the Nightmare outside of a PVE setting. So good changes, although definitely not borderline OP. It has been bought up to the level of the other pirate BSs now. You don't see many pirate BS fleets anyway and even if you do tracking dreads will still zonk abing BS's I've seen loads of machs and vindicators being used for pvp. The Bhaalgorn also obviously is widely used. The Rattlesnake and Nightmare where the only two I never saw much of. |

Rabbit P
Nuwa Foundation Fraternity.
10
|
Posted - 2014.04.14 14:27:00 -
[72] - Quote
can rise please state clear the angel bonus "note: This ship has increased warp speed and warp acceleration" how many % of warp speed is increased? you said is +50% in Cruisers' post, we just want a clear statement |

Harvey James
The Sengoku Legacy
743
|
Posted - 2014.04.14 14:28:00 -
[73] - Quote
Gypsio III wrote:Alim Omaristos wrote:Damn was really hoping snake wouldn't have a sentry bonus and just a heavy bonus. Looking OP. I dunno actually. The 275% bonus means 7.5 effective drones, the same as before, unless I'm using failmaths. The real difference is missile DPS and drone assigning. With Ogres and Rage torps (yeah yeah, I know...) you can get it to 1723 DPS with 3x DDA II and 2x BCS II, which is really quite impressive. More realistic is CN cruise though, for 1367 DPS. Still with Ogres that is.
far too strong really with the potential projection of using say bouncers and cruises... Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Cassandra Aurilien
Imperial Academy Amarr Empire
5
|
Posted - 2014.04.14 14:28:00 -
[74] - Quote
Harvey James wrote:Cassandra Aurilien wrote:Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome. it needs to turn to make use of the AB .. a lot of the changes aren't consistent ..its like they decided at in the frigate thread what will happen to the cruisers and battleships just with scaling up .. no really in depth reviews on them .. a bit of a copy paste job it looks like ... Rise literally copy pasted some of the frigate stats on the cruisers already..
With the extra low slot, you can throw in I-stabs & keep all the capabilities of the current Nightmare.
With the exception of the RS & Nightmare, the BS pirate line was pretty balanced. The RS didn't have anything unique going for it (except for tank) & the Nightmare was great on firepower, but was rarely seen besides in PVE. And they didn't kill the Mach. +1 From me.
|

Vulfen
Bio Tech.
96
|
Posted - 2014.04.14 14:29:00 -
[75] - Quote
Simple Question, how is it that a race's ship line can go from having a 300% bonus on their frigate line, to having a 500% bonus on cruiser, and then having to drop to 275% for battleship. are these ships not meant to be enhanced the higher you go? |

BadAssMcKill
The Kawaii Corporation
727
|
Posted - 2014.04.14 14:29:00 -
[76] - Quote
Medalyn Isis wrote:BadAssMcKill wrote:Medalyn Isis wrote:Cassandra Aurilien wrote:Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome. We might actually see them in pvp now. As currently I don't see any nightmares in pvp, which indicates how dire the situation was for the Nightmare outside of a PVE setting. So good changes, although definitely not borderline OP. It has been bought up to the level of the other pirate BSs now. You don't see many pirate BS fleets anyway and even if you do tracking dreads will still zonk abing BS's I've seen loads of machs and vindicators being used for pvp. The Bhaalgorn also obviously is widely used. The Rattlesnake and Nightmare where the only two I never saw much of.
Machs used to be good now not so much, Vindis I mostly see in hisec. People stopped using Bhaals after tracking dreads blapped them especially in whs.
Yea NMS and Rattlers were never popular but I doubt we'll see them used for PVP even after the changes http://i.imgur.com/6j6cIZE.gif-á |

Mr Doctor
Sex Machineguns Happy Cartel
118
|
Posted - 2014.04.14 14:29:00 -
[77] - Quote
Jenn aSide wrote:Mr Doctor wrote:Nadezda Morozovovna wrote:Oh, you like to fly rattlesnake? Let me rework it and completly fu*k everything up How so? Same drone DPS, added big missile dps buff. Its a straight up buff unless missile range was a big thing for you.... what are you all greetin' aboot? Aboot? CANADIAN DETECTED, Burn the maple syrupy heretic! Scottish, slightly different pronunciation ;) |

Arthur Aihaken
Perkone Caldari State
3288
|
Posted - 2014.04.14 14:30:00 -
[78] - Quote
So the new Rattlesnake and Nightmare rock, the Bhaalgorn got a buff, the Vindicator got a huge targeting range buff and the Machariel got slightly nerfed. We won't even talk about the NestorGǪ But back to the Machariel - CCP Rise, could you please share your thoughts on the tweaks and what has been proposed with respect to 6 turrets (yes, some of us have OCD), a 37.5% rate of fire to compensate an additional mid slot instead of a high? Rattlesnake got a launcher, Nightmare got an extra lowGǪ throw us a bone here! I am currently away, traveling through time and will be returning last week. |

Imiarr Timshae
Funny Men In Funny Hats
179
|
Posted - 2014.04.14 14:31:00 -
[79] - Quote
Shame about the nerf to the rattlesnake. TSCA - Free 3rd Party & Collateral Holding Service - POS Deployment Corp Sale/Boosting |

Leeloo Alizee
Orion Constellation Inc.
6
|
Posted - 2014.04.14 14:33:00 -
[80] - Quote
AleAlejandro wrote:Medalyn Isis wrote:Leeloo Alizee wrote:**** More bonuses for Nightmares DPS, at least nerf Tachyons No, Nightmare DPS is still the same. Unless of course you are considering the extra low slot which will make no difference as the NM has always had enough room for a full suite of heat sinks. I am thinking you don't know how to multiply percentages. Well technically you don't need battleship V to get the DPS bonus, so semi-buff?
It is not same, before was 5% per lvl = 25% with 100 role bonus = 125, now it is 150 role bonus
|

Jenn aSide
STK Scientific Initiative Mercenaries
5843
|
Posted - 2014.04.14 14:33:00 -
[81] - Quote
Arthur Aihaken wrote:So the new Rattlesnake and Nightmare rock, the Bhaalgorn got a buff, the Vindicator got a huge targeting range buff and the Machariel got slightly nerfed. We won't even talk about the NestorGǪ But back to the Machariel - CCP Rise, could you please share your thoughts on the tweaks and what has been proposed with respect to 6 turrets (yes, some of us have OCD) and an increased rate of fire?
The changes to he mach are extremely minor, not even worthy of being called nerfs. 360 sig is still under the standard resolution of BS sized weapons. It's getting a much much needed boost to lock range too, and the warp speed change is pure gold.
The Mach is fine.
|

Jenn aSide
STK Scientific Initiative Mercenaries
5843
|
Posted - 2014.04.14 14:34:00 -
[82] - Quote
Mr Doctor wrote:Jenn aSide wrote:Mr Doctor wrote:Nadezda Morozovovna wrote:Oh, you like to fly rattlesnake? Let me rework it and completly fu*k everything up How so? Same drone DPS, added big missile dps buff. Its a straight up buff unless missile range was a big thing for you.... what are you all greetin' aboot? Aboot? CANADIAN DETECTED, Burn the maple syrupy heretic! Scottish, slightly different pronunciation ;)
Whew, was worried for a bit. Scottish is ok (unless you are a sheep, then run).
*me runs away*
|

Silvetica Dian
Manson Family Advent of Fate
943
|
Posted - 2014.04.14 14:34:00 -
[83] - Quote
Nadezda Morozovovna wrote:Oh, you like to fly rattlesnake? Let me rework it and completly fu*k everything up
Yes buffing the damage output and leaving the tank the same sure is awful. How will people cope? Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |

Longdrinks
The Greater Goon Clockwork Pineapple
28
|
Posted - 2014.04.14 14:34:00 -
[84] - Quote
whats so important about 6 turrets? Do you get stir crazy by flying the sabre with 7 turrets too? |

Bertrand Butler
Cras es Noster
309
|
Posted - 2014.04.14 14:35:00 -
[85] - Quote
Imiarr Timshae wrote:Shame about the nerf to the rattlesnake.
What nerf O_o
|

Cassandra Aurilien
Imperial Academy Amarr Empire
5
|
Posted - 2014.04.14 14:35:00 -
[86] - Quote
Medalyn Isis wrote:Cassandra Aurilien wrote:Harvey James wrote:surely the Nightmare needs a lot more agility .. you expect it be using a AB so surely it needs to turn a bit ... 13 secs maybe?? It's borderline OP now... I love it, but it doesn't need any more buffs... Extra low & a massive speed boost w/AB... Awesome. We might actually see them in pvp now. As currently I don't see any nightmares in pvp, which indicates how dire the situation was for the Nightmare outside of a PVE setting. So good changes, although definitely not borderline OP. It has been bought up to the level of the other pirate BSs now.
I don't disagree. I've always thought that the main reason you never see them in PVP is that you could do everything the Nightmare can much cheaper with other ships, just not quite as well. Vindi & Mach have had roles which keep them in use, regardless of cost. I might have to take one of my mares out in a romp now... I was tempted to before. |

Altrue
Exploration Frontier inc Brave Collective
1100
|
Posted - 2014.04.14 14:36:00 -
[87] - Quote
Not really ground-breaking.
And it is now impossible to sensor damp a Vindi inside its damage range, great 
These are not bad changes, but they are definitely dissapointing. Signature Tanking - Best Tanking.
Proposed change for ECM - Not chance based - not max target reduction based |

Fabulous Rod
Darkfall Corp
34
|
Posted - 2014.04.14 14:36:00 -
[88] - Quote
Aken Thrawn wrote:I spent a lot of time skilling up for my Rattlesnake, because I like missiles and sentries and the flexibility of a huge drone bay.
I could cope with the drone changes but the drone bay reduction simply kills the ship for me.
With all the time it takes to skill up for a BS you should be careful when you mess with it.
Who's using Rattlesnake now? Do you have a player profile for who flies that ship?
Keep that profile in mind when you work on the new specs, please.
I'm also dissapointed with the reduce drone bay and therefore reduced versatility, although I guess I should be thankful it can still use sentries.
The missile velocity bonus didn't make this ship too strong either. Nothing needed to be taken away but I suppose it could be worse. |

Sintiar Loffwagea
The Scope Gallente Federation
8
|
Posted - 2014.04.14 14:36:00 -
[89] - Quote
Leeloo Alizee wrote:**** More bonuses for Nightmares DPS, at least nerf Tachyons.
Dirty lazor lovers, it is hard to get in fleet with mach even now, after this it will be impossible. FU CCP and eat drops
no it's 10 turret effective anyways (same as before not more) only it's improve is 30% AB per skill level = 150% AB velocity .
now Nightmare can go through 800m/s with AB.
but RS damage is totally beast . 7.5 drone effective and 5 launcher with 50% damage in EFT i test that RS can 800+dps with Garde and 650+ with Bouncer and 600+ dps from cruiser missiles with faction ammo.
lol isn't it's too much ? . |

Arthur Aihaken
Perkone Caldari State
3290
|
Posted - 2014.04.14 14:38:00 -
[90] - Quote
Jenn aSide wrote:The changes to he mach are extremely minor, not even worthy of being called nerfs. 360 sig is still under the standard resolution of BS sized weapons. It's getting a much much needed boost to lock range too, and the warp speed change is pure gold. The Mach is fine. Respectfully, I disagree on a few points. It lost 17% scan resolution for a 20% increase in targeting range (which on the Machariel isn't necessarily needed, unlike the Vindicator). Scan resolution is a tad more important. The signature radius is a minor issue but the increased align time goes against the new warp speed increase (which I'm assuming will be 3.0 AU/s, but would like confirmation).
Longdrinks wrote:whats so important about 6 turrets? Do you get stir crazy by flying the sabre with 7 turrets too? Never flown the Sabre. I am currently away, traveling through time and will be returning last week. |
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