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Author |
Thread Statistics | Show CCP posts - 42 post(s) |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1259
|
Posted - 2014.04.14 15:26:00 -
[151] - Quote
Valterra Craven wrote:Jenn aSide wrote:Gypsio III wrote:Super sentries. Told you, Arthur. This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol. Meh, the snake still sucks. (Keep in mind I'm referring to PVE only) I stopped using them after the omni nerf and they've done nothing to the platform to make me want to pick them back up. Even with the drone "changes". I'll gladly sell the 4-5 I have at a healthy profit though. At least the other pirate ships are *BETTER* at a their roles/niches than most other ships that could fill them. There really is nothing it does that another ship doesn't do better. I feel like the devs haven't really looked at the graphic of how ships were supposed to be that was shown at fanfest last year. Anyway, my point is I don't see these changing the pirate BS meta in any significant way. People that flew, Vindis, Machs and Nightmares are still going to fly them now, and people that didn't fly the RS are still not going to fly them now... so I guess the devs win this round?
Ishtar is the new Gila Dominix is the new Rattlesnake |
Little Blackjack
Money Savers Inc
11
|
Posted - 2014.04.14 15:28:00 -
[152] - Quote
Cassandra Aurilien wrote: The DPS hasn't changed... It still has 10 effective turrets. (Before 4*2*1.25=10, now 4*2.5=10)
Ahh.. my bad. right. too bad at all. damn it.
But wait:
4 Turrets * (100% Bonus + 25%) = 9 Turrets 4 Turrets * 150% = 10 Turrets.
?? |
Harvey James
The Sengoku Legacy
745
|
Posted - 2014.04.14 15:28:00 -
[153] - Quote
TrouserDeagle wrote:Harvey James wrote:MACHARIEL
nice nerfs there bro
too allow them too focus it on its strengths and add new ones...
- stronger projectile damage and projection - so they are actual masters of projectiles - drone nerf.. well who kites with heavies anyway? - sig reduction and mwd sig pen reduction allows you too take less damage... - armour nerf - well they are supposed too be shield tanked anyway and the extra mid allows for stronger tank here Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Usagi Lunar
Triton Industries.
0
|
Posted - 2014.04.14 15:28:00 -
[154] - Quote
Kitty Bear wrote:Valterra Craven wrote:Jenn aSide wrote:Gypsio III wrote:Super sentries. Told you, Arthur. This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol. Meh, the snake still sucks. (Keep in mind I'm referring to PVE only) I stopped using them after the omni nerf and they've done nothing to the platform to make me want to pick them back up. Even with the drone "changes". I'll gladly sell the 4-5 I have at a healthy profit though. At least the other pirate ships are *BETTER* at a their roles/niches than most other ships that could fill them. There really is nothing it does that another ship doesn't do better. I feel like the devs haven't really looked at the graphic of how ships were supposed to be that was shown at fanfest last year. Anyway, my point is I don't see these changing the pirate BS meta in any significant way. People that flew, Vindis, Machs and Nightmares are still going to fly them now, and people that didn't fly the RS are still not going to fly them now... so I guess the devs win this round? Ishtar is the new Gila Dominix is the new Rattlesnake
While I maxed out hybrid skills years ago missiles were just more fun. Thats why I speced into the Gila and Rattle. Drones + Missiles, now nothing fits this formula really. |
MeBiatch
GRR GOONS
1819
|
Posted - 2014.04.14 15:28:00 -
[155] - Quote
[quote=Marc Callan]From what I can tell, the Rattlesnake's missile velocity bonus was pretty much worthless[quote]
i dunno i typically had torps fitted to mine... though that was before the cruise boost.
but tbh torps need some loving anyways. There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Proclus Diadochu
Obstergo Red Coat Conspiracy
1530
|
Posted - 2014.04.14 15:30:00 -
[156] - Quote
Thanks for the update, Rise.
Gonna go buy another Bhaalgorn. CSM9 Candidate | Twitter: @autoritare | Gmail: [email protected] Campaign Thread: http://forums.eveonline.com/default.aspx?g=posts&t=325889 My Blog: http://casualcapsuleer.wordpress.com | No-Local News Writer/Editor |
Elisk Skyforge
Night Raven Task Force Night Raven Alliance
22
|
Posted - 2014.04.14 15:31:00 -
[157] - Quote
These are actually pretty good. Love my Rattle even more now...please make these changes final. |
Alim Omaristos
Fweddit I Whip My Slaves Back and Forth
13
|
Posted - 2014.04.14 15:31:00 -
[158] - Quote
Usagi Lunar wrote:Kitty Bear wrote:Valterra Craven wrote:Jenn aSide wrote:Gypsio III wrote:Super sentries. Told you, Arthur. This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol. Meh, the snake still sucks. (Keep in mind I'm referring to PVE only) I stopped using them after the omni nerf and they've done nothing to the platform to make me want to pick them back up. Even with the drone "changes". I'll gladly sell the 4-5 I have at a healthy profit though. At least the other pirate ships are *BETTER* at a their roles/niches than most other ships that could fill them. There really is nothing it does that another ship doesn't do better. I feel like the devs haven't really looked at the graphic of how ships were supposed to be that was shown at fanfest last year. Anyway, my point is I don't see these changing the pirate BS meta in any significant way. People that flew, Vindis, Machs and Nightmares are still going to fly them now, and people that didn't fly the RS are still not going to fly them now... so I guess the devs win this round? Ishtar is the new Gila Dominix is the new Rattlesnake While I maxed out hybrid skills years ago missiles were just more fun. Thats why I speced into the Gila and Rattle. Drones + Missiles, now nothing fits this formula really. A pve Armageddon.
|
Harvey James
The Sengoku Legacy
745
|
Posted - 2014.04.14 15:33:00 -
[159] - Quote
The rattle is well overbonused compared to the gila and worm.... no consistency at all .. unjustifiable really Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Dinsdale Pirannha
Pirannha Corp
2629
|
Posted - 2014.04.14 15:34:00 -
[160] - Quote
Ralph King-Griffin wrote:Alim Omaristos wrote:Dinsdale Pirannha wrote:AleAlejandro wrote:Straight up buff to the NM <3 Shield incursion runners are dancing in the streets. Armour incursion runners are now looking at dumping any laser boat but the Nightmare. But what about it's impact on null sec... where is all your Grr everything except Highsec drivel. What is going on in this world. I'm scared!
Well, I have to say, these changes do improve the shield incursion groups, and most likely the armour incursion groups. Yes, these changes (except for the Rattlesnake) improve performance pretty much across the board for ALL potential uses of the ship classes.
So yeah, high sec was thrown a bone with this one, after god knows how many nerfs. But we have yet to see if incursions take a nerf overall, yet.
And yeah, null sec STILL makes out nicely with this, because the vast majority of the BPC's for these ships come from null sec, so a nice buff in income for null.
We still won't see PvP fleets of pirate BS's (outside of maybe the Bhaal killing capital ship capacitors), solely based on the costs of the hulls. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
|
Xavier Thorm
Dreddit Test Alliance Please Ignore
119
|
Posted - 2014.04.14 15:34:00 -
[161] - Quote
I would also like to see symmetrical turrets on the Machariel, but that's a minor concern.
As I mentioned in the cruiser thread, I would prefer to see a slightly large drone bay, and small bonuses to other drones on the Guristas line. I do not want to see these ships become too narrowly focused. |
Usagi Lunar
Triton Industries.
2
|
Posted - 2014.04.14 15:35:00 -
[162] - Quote
With 10% to drones and 10% to energy neut/vamp it fits the launchers but not the bill. |
Ralph King-Griffin
Var Foundation inc.
734
|
Posted - 2014.04.14 15:35:00 -
[163] - Quote
Harvey James wrote:The rattle is well overbonused compared to the gila and worm.... no consistency at all .. unjustifiable really ?! I hope that's a joke. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á-á-á-á-á-áIf In Doubt....Do....Excessively. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
|
Vinyl 41
Perkone Academy
46
|
Posted - 2014.04.14 15:35:00 -
[164] - Quote
Usagi Lunar wrote:Kitty Bear wrote:Valterra Craven wrote:Jenn aSide wrote:Gypsio III wrote:Super sentries. Told you, Arthur. This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol. Meh, the snake still sucks. (Keep in mind I'm referring to PVE only) I stopped using them after the omni nerf and they've done nothing to the platform to make me want to pick them back up. Even with the drone "changes". I'll gladly sell the 4-5 I have at a healthy profit though. At least the other pirate ships are *BETTER* at a their roles/niches than most other ships that could fill them. There really is nothing it does that another ship doesn't do better. I feel like the devs haven't really looked at the graphic of how ships were supposed to be that was shown at fanfest last year. Anyway, my point is I don't see these changing the pirate BS meta in any significant way. People that flew, Vindis, Machs and Nightmares are still going to fly them now, and people that didn't fly the RS are still not going to fly them now... so I guess the devs win this round? Ishtar is the new Gila Dominix is the new Rattlesnake While I maxed out hybrid skills years ago missiles were just more fun. Thats why I speced into the Gila and Rattle. Drones + Missiles, now nothing fits this formula really. navy phoon ? |
Mr Ignitious
Aperture Harmonics No Holes Barred
45
|
Posted - 2014.04.14 15:36:00 -
[165] - Quote
Lets be real for a sec. The Nightmare is getting explicitly buffed, that's fine, it wasn't particularly special before, and now it might be. Bhaalgorn getting buffed as well, pretty substantially too. This is fine, maybe it will finally get used for something other than capital fights. Vindicator. An agility buff? Alright, sweet. I don't know why but I'll take it. Machariel I am sad about. The agility nerf is going to really alter it's feel, make it much easier to catch. Warpspeed is cool, but I bought ascendancies to take care of that. I'd rather have in combat prowess than a logistical update. I think this helps high sec mission/incursion runners but wrecks it for pvp.
Finally the rattlesnake.... it sucks. Heavy and sentry bonus exclusively, so it's pigeonholed into 2 options. Also, with a mbit of 50 and a bay of 175 it can carry 3.5 waves? seriously? just give it 200... Or give it a universal bonus. I mean a bonus to just heavy+sentry damage is already the WORST bonus it could get. Heavies are too slow (even with proposed changes to heavy dronse) and sentries are made by the opti/tracking bonus a la dominix/ishtar. The current rattlesnake is vastly preferable to the on you've proposed. Either give it a general drone damage bonus (tragic these days really) or give it the bonuses necessary to make heavies/sentries competitive - heavy+sentry tracking, and heavy drone velocity (I am omitting sentry optimal deliberately here) |
Cassandra Aurilien
Imperial Academy Amarr Empire
5
|
Posted - 2014.04.14 15:38:00 -
[166] - Quote
Harvey James wrote:TrouserDeagle wrote:Harvey James wrote:MACHARIEL
nice nerfs there bro too allow them too focus it on its strengths and add new ones... - stronger projectile damage and projection - so they are actual masters of projectiles - drone nerf.. well who kites with heavies anyway? - sig reduction and mwd sig pen reduction allows you too take less damage... - armour nerf - well they are supposed too be shield tanked anyway and the extra mid allows for stronger tank here
That's just silly. The Mach runs a shield fit for most purposes just fine with 5 mids. My high sec missioning Mach can do most level 4's without ever needing to use the shield booster, as it is. (And it's T2 Omni-tanked, no bling.) And, if I remember correctly, they are actually supposed to be like the Minmatar, using shield or armor at need. |
Alim Omaristos
Fweddit I Whip My Slaves Back and Forth
16
|
Posted - 2014.04.14 15:38:00 -
[167] - Quote
Dinsdale Pirannha wrote:Ralph King-Griffin wrote:Alim Omaristos wrote:Dinsdale Pirannha wrote:AleAlejandro wrote:Straight up buff to the NM <3 Shield incursion runners are dancing in the streets. Armour incursion runners are now looking at dumping any laser boat but the Nightmare. But what about it's impact on null sec... where is all your Grr everything except Highsec drivel. What is going on in this world. I'm scared! Well, I have to say, these changes do improve the shield incursion groups, and most likely the armour incursion groups. Yes, these changes (except for the Rattlesnake) improve performance pretty much across the board for ALL potential uses of the ship classes. So yeah, high sec was thrown a bone with this one, after god knows how many nerfs. But we have yet to see if incursions take a nerf overall, yet. And yeah, null sec STILL makes out nicely with this, because the vast majority of the BPC's for these ships come from null sec, so a nice buff in income for null. We still won't see PvP fleets of pirate BS's (outside of maybe the Bhaal killing capital ship capacitors), solely based on the costs of the hulls. I like you when you dont' talk crazy <3 |
Hexatron Ormand
Aperture Deep Space BORG Alliance
50
|
Posted - 2014.04.14 15:38:00 -
[168] - Quote
Very glad the Rattlesnake keeps it bonus to sentry drones. I assume it had to keep it, as there is just no real alternative in drone boat choices. The dominix and armageddon can not really compete DPS wise or tank wise. So if you are a "drone as main weapon" pilot, the Rattlesnake was the only viable choice.
If they take away the sentries from a Rattlesnake, they would have to add a new drone boat in, as otherwise there would be nothing to fly for the drone pilots.
Also to all who are crying "overpowered", the Rattlesnake has no tracking bonus on drones, no range bonus on drones, so those sentries will have trouble hitting.
It is funny, whenever people see sentries.. first cry is "totally overpowered". A thread i opened to state that there is a lack of choices in ships for drone as main weapon pilots got shot down by "overpowered" cries. And saying "you have the Rattlesnake, so shut up".
So i am very glad we get to keep the Rattlesnake at least. I really hope it stays as it is proposed now - even though i would have loved a ship that focuses more on drones, instead of relying on other weapon systems all too much.
I still hope that somewhere down the line, once all ships are rebalanced, and the devs may turn to adding in new ships, that there will be room for new drone boats. I'd really love to see a t2 drone boat battleship, for some more choices for us drone lovers.
If it was for me, i would change the rattle to more drone dmg bonus, more drone tracking, and reduce the launchers to a bare minumum. So it has the same dps as now, but like 90-95% from drones.. instead 50/50 as it is now.
As is stands i also take the buff to the launchers, as long as i get to keep the sentries on them. |
Ayallah
SniggWaffe WAFFLES.
160
|
Posted - 2014.04.14 15:38:00 -
[169] - Quote
Dinsdale Pirannha wrote:
We still won't see PvP fleets of pirate BS's (outside of maybe the Bhaal killing capital ship capacitors), solely based on the costs of the hulls.
Odd, just in the last two weeks we have fought a Machariel fleet and a Rattlesnake fleet. And that is just in a week.
They are more common than you think, most groups with suicide triage will escalate to them
-áFear The Tribes |
Azami Nevinyrall
Red Federation RvB - RED Federation
1841
|
Posted - 2014.04.14 15:38:00 -
[170] - Quote
My predictions for the Guristas ships were correct...
I wonder if my predictions for the AT prizes are correct... New player experience, more highsec PvE missions, casual play, balance, counters to AFK cloaking, expanding the NEX store, and Power Projection.
Azami Nevinyrall for CSM9! |
|
Usagi Lunar
Triton Industries.
2
|
Posted - 2014.04.14 15:38:00 -
[171] - Quote
Kitty Bear wrote:Valterra Craven wrote:Jenn aSide wrote:Gypsio III wrote:Super sentries. Told you, Arthur. This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol. Meh, the snake still sucks. (Keep in mind I'm referring to PVE only) I stopped using them after the omni nerf and they've done nothing to the platform to make me want to pick them back up. Even with the drone "changes". I'll gladly sell the 4-5 I have at a healthy profit though. At least the other pirate ships are *BETTER* at a their roles/niches than most other ships that could fill them. There really is nothing it does that another ship doesn't do better. I feel like the devs haven't really looked at the graphic of how ships were supposed to be that was shown at fanfest last year. Anyway, my point is I don't see these changing the pirate BS meta in any significant way. People that flew, Vindis, Machs and Nightmares are still going to fly them now, and people that didn't fly the RS are still not going to fly them now... so I guess the devs win this round? Ishtar is the new Gila Dominix is the new Rattlesnake
Then I have to skill into the duct tape ships... |
Sieonigh
Rim Collection RC Sorry We're In Your Space Eh
13
|
Posted - 2014.04.14 15:39:00 -
[172] - Quote
Dinsdale Pirannha wrote:AleAlejandro wrote:Straight up buff to the NM <3 Shield incursion runners are dancing in the streets. Armour incursion runners are now looking at dumping any laser boat but the Nightmare.
well i already have the stats into EVE HQ and made up a fit
so these will be the stats at all lvl 5 skills / no implants / no fleet boosts
first the fitting:
[Nightmair Post, incur]
Damage Control II Ammatar Navy Heat Sink Ammatar Navy Heat Sink Ammatar Navy Heat Sink Ammatar Navy Heat Sink Domination Tracking Enhancer
Gist X-Type 100MN Afterburner Pithum A-Type EM Ward Amplifier Pithum A-Type Adaptive Invulnerability Field Pithum A-Type Adaptive Invulnerability Field Shadow Serpentis Tracking Computer, Optimal Range Script Shadow Serpentis Tracking Computer, Optimal Range Script Shadow Serpentis Tracking Computer, Tracking Speed Script
Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Small Tractor Beam II Imperial Navy Large Remote Capacitor Transmitter
Large Anti-Thermal Screen Reinforcer II Large Core Defense Field Extender II Large Core Defense Field Extender II
Hobgoblin II x5
the pith A tank it a bit much imo, but this will be the top end specs
DPS: 1 089 (guns 990 / drones 99) some will say this is low but its before implants gun Tracking: 0.0439 Tank: 162 k EHP (shield HP 18 990 / Res EM:83 TH:82 KI:83 EX:86) over tanked for incursions Cap: lasts 4 min gleam loaded (assuming no use of tractor beam or cap exfer) Speed: 867m/s (i know this is the one you all be wanting to know, that 12m/s faster than a MWD fit) Sig: 417 (it will never git bigger than this with out TPs, although this is a little bigger than norm cause of the 3 shild rig but after boosts any bloom you get will be irrelevant) Scan res: 137.5 (little higher than it used to be, not much noticable)
after implants and boosts i don't the need for cap exfers will be needed (at lest in terms of buddies) this fit i know is over tanked so rigs could be adjusted for damage upgrades but the 4 HS makes that redundant and the 3 TC + TE make any tracking and range upgrades redundant. i would mention that the amount of CPU and PG remaining is massive (246.5 CPU and 3 641.05 grid) mayby drone rigs to make more effective with all the CPU and a cal navy PDU or DDA instead of the TE. |
Leeloo Alizee
Orion Constellation Inc.
6
|
Posted - 2014.04.14 15:41:00 -
[173] - Quote
Mr Ignitious wrote:Lets be real for a sec. The Nightmare is getting explicitly buffed, that's fine, it wasn't particularly special before, and now it might be. Bhaalgorn getting buffed as well, pretty substantially too. This is fine, maybe it will finally get used for something other than capital fights. Vindicator. An agility buff? Alright, sweet. I don't know why but I'll take it. Machariel I am sad about. The agility nerf is going to really alter it's feel, make it much easier to catch. Warpspeed is cool, but I bought ascendancies to take care of that. I'd rather have in combat prowess than a logistical update. I think this helps high sec mission/incursion runners but wrecks it for pvp.
Finally the rattlesnake.... it sucks. Heavy and sentry bonus exclusively, so it's pigeonholed into 2 options. Also, with a mbit of 50 and a bay of 175 it can carry 3.5 waves? seriously? just give it 200... Or give it a universal bonus. I mean a bonus to just heavy+sentry damage is already the WORST bonus it could get. Heavies are too slow (even with proposed changes to heavy dronse) and sentries are made by the opti/tracking bonus a la dominix/ishtar. The current rattlesnake is vastly preferable to the on you've proposed. Either give it a general drone damage bonus (tragic these days really) or give it the bonuses necessary to make heavies/sentries competitive - heavy+sentry tracking, and heavy drone velocity (I am omitting sentry optimal deliberately here)
That Mach "bonuses" are not helping incursioners, Mach will sit on gate alone and wait if he gets in fleet, because for sniping Nightmare is geting way over mach
|
Harvey James
The Sengoku Legacy
745
|
Posted - 2014.04.14 15:42:00 -
[174] - Quote
Azami Nevinyrall wrote:My predictions for the Guristas ships were correct...
I wonder if my predictions for the AT prizes are correct...
these rattles will be nasty for AT.. kitey sentries with cruises and huge tank.. like we need more sentry boats.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
GeeBee
Paragon Fury Tactical Narcotics Team
45
|
Posted - 2014.04.14 15:42:00 -
[175] - Quote
So running the numbers on the rattle, cant say i agree with the drone bay / heavy / sentry bonus. Its basically been minorly buffed on singular drone EHP while loosing the versatility of a full drone bay. If anything I'm worried that this is a testing ground for future changes to other drone boats and i do not like the direction. |
l0rd carlos
Friends Of Harassment The Camel Empire
908
|
Posted - 2014.04.14 15:43:00 -
[176] - Quote
New Machariel align time with a single Nanofiber:
-ln(0.25)* 94680000 * (.096-15.8%) / 1000000 = 10.6096
Right now it's 9.58 German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
Kaarous Aldurald
ROC Deep Space The ROC
4666
|
Posted - 2014.04.14 15:43:00 -
[177] - Quote
Wait, is the Rattlesnake bonused for Rapid Heavy damage, too?
Dat brawl...
The ship is now strictly better than a Navy Scorpion, by a whole lot. One more low, one less mid, negligibly worse at fitting. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
626
|
Posted - 2014.04.14 15:43:00 -
[178] - Quote
Harvey James wrote: - stronger projectile damage and projection - so they are actual masters of projectiles - drone nerf.. well who kites with heavies anyway? - sig reduction and mwd sig pen reduction allows you too take less damage... - armour nerf - well they are supposed too be shield tanked anyway and the extra mid allows for stronger tank here
sig does absolutely nothing here, and lol @ shield mach |
Arthur Aihaken
Perkone Caldari State
3300
|
Posted - 2014.04.14 15:44:00 -
[179] - Quote
CCP Rise, please reconsider the 'tweaks' to the Machariel. I am currently away, traveling through time and will be returning last week. |
Jenn aSide
STK Scientific Initiative Mercenaries
5857
|
Posted - 2014.04.14 15:46:00 -
[180] - Quote
Leeloo Alizee wrote:Mr Ignitious wrote:Lets be real for a sec. The Nightmare is getting explicitly buffed, that's fine, it wasn't particularly special before, and now it might be. Bhaalgorn getting buffed as well, pretty substantially too. This is fine, maybe it will finally get used for something other than capital fights. Vindicator. An agility buff? Alright, sweet. I don't know why but I'll take it. Machariel I am sad about. The agility nerf is going to really alter it's feel, make it much easier to catch. Warpspeed is cool, but I bought ascendancies to take care of that. I'd rather have in combat prowess than a logistical update. I think this helps high sec mission/incursion runners but wrecks it for pvp.
Finally the rattlesnake.... it sucks. Heavy and sentry bonus exclusively, so it's pigeonholed into 2 options. Also, with a mbit of 50 and a bay of 175 it can carry 3.5 waves? seriously? just give it 200... Or give it a universal bonus. I mean a bonus to just heavy+sentry damage is already the WORST bonus it could get. Heavies are too slow (even with proposed changes to heavy dronse) and sentries are made by the opti/tracking bonus a la dominix/ishtar. The current rattlesnake is vastly preferable to the on you've proposed. Either give it a general drone damage bonus (tragic these days really) or give it the bonuses necessary to make heavies/sentries competitive - heavy+sentry tracking, and heavy drone velocity (I am omitting sentry optimal deliberately here) That Mach "bonuses" are not helping incursioners, Mach will sit on gate alone and wait if he gets in fleet, because for sniping Nightmare is geting way over mach
Then the mach pilots better get to training Nightmares. Just like I (night mare pilot) was told to train mach a couple years ago lol. No one (especially CCP) ever told anyone that "you will never have to reship".
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