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Cygnet Lythanea
World Welfare Works Association Independent Faction
423
|
Posted - 2014.05.02 22:34:00 -
[1] - Quote
Ok, this is the information we have in hand, and I'm tired of people cross posting about it in several threads, so time to consolidate.
1) Everything will be destructible.
I personally do not see this happening. It would be effectively the end of high sec, if not Eve. But in order to be able to both build and destroy 'everything', then, well...
2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec.
3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |

Noriko Mai
1266
|
Posted - 2014.05.02 22:36:00 -
[2] - Quote
Cygnet Lythanea wrote:Ok, this is the information we have in hand, and I'm tired of people cross posting about it in several threads, so time to consolidate.
1) Everything will be destructible.
I personally do not see this happening. It would be effectively the end of high sec, if not Eve. But in order to be able to both build and destroy 'everything', then, well...
2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec.
3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
1) It was just for marketing and hype. Later in the stream CCP Seagul said "Everything player build should be destructible". How many player build high sec stations are ingame?
3) Smaller changes means probably less bugs per "expansion"
4) No one gives a ****. The do the only right thing and everyone is happy about it. (I don't count PS3 kids) |

Doc Fury
Furious Enterprises
5159
|
Posted - 2014.05.02 22:36:00 -
[3] - Quote
Lock Probability: GûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûÆ 95% FuryBotGäó 0.86
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Nhod Whic
Nexus Industry Division
4
|
Posted - 2014.05.02 22:36:00 -
[4] - Quote
You sound *concerned*...
Cygnet Lythanea wrote:Ok, this is the information we have in hand, and I'm tired of people cross posting about it in several threads, so time to consolidate.
1) Everything will be destructible.
I personally do not see this happening. It would be effectively the end of high sec, if not Eve. But in order to be able to both build and destroy 'everything', then, well...
2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec.
3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
|

Tollen Gallen
Glory of Reprisal Enterprise
7754
|
Posted - 2014.05.02 22:37:00 -
[5] - Quote
I like Cheese. Zimmy Zeta - I f*cking love martinis. the original ones, with gin, not that vodka martini crap. Your old Friends can use me for 7 days, free!!! |

Regan Rotineque
Arch Angels Assault Force The Kadeshi
307
|
Posted - 2014.05.02 22:38:00 -
[6] - Quote
Doc Fury wrote: Lock Probability: GûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûÆ 95% FuryBotGäó 0.86
my spidey senses are tingling......... |

Cygnet Lythanea
World Welfare Works Association Independent Faction
423
|
Posted - 2014.05.02 22:39:00 -
[7] - Quote
Nhod Whic wrote:You sound *concerned*...
I've had too many MMOs go belly up around me because the idea fairy got loose in the dev office
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |

Myxx
727
|
Posted - 2014.05.02 22:39:00 -
[8] - Quote
i don't think that they're going to actually allow EVERYTHING in highsec to be destroyed. nullsec and MAYBE lowsec... sure, why not? Highsec? ... I don't see that happening.
As far as caps in highsec goes... wut? Where did you see/hear this? Needs citation.
The DUST thing: Again, wut? I missed that presentation because I was out buying groceries... what happened? Can someone give me the TLDR? |

Beekeeper Bob
Beekeepers Anonymous
1182
|
Posted - 2014.05.02 22:39:00 -
[9] - Quote
Did he really say two MAJOR Releases a year? 
CCP: "We know what's best for the game, so you can't have any options....." |

Eto Demerhzel
Science and Trade Institute Caldari State
0
|
Posted - 2014.05.02 22:40:00 -
[10] - Quote
Cap in HS https://forums.eveonline.com/default.aspx?g=posts&m=4541567#post4541567
Myxx wrote:
The DUST thing: Again, wut? I missed that presentation because I was out buying groceries... what happened? Can someone give me the TLDR?
TL:DR : Eve legion -> dust on pc.. panic!! |

Jayem See
CTRL-Q Iron Oxide.
2596
|
Posted - 2014.05.02 22:41:00 -
[11] - Quote
Tollen Gallen wrote:I like Cheese.
I quite like you. +1 Aaaaaaand relax. |

Cyoban
Hedion University Amarr Empire
7
|
Posted - 2014.05.02 22:41:00 -
[12] - Quote
I like threads like this. |

Abrazzar
Vardaugas Family
3152
|
Posted - 2014.05.02 22:42:00 -
[13] - Quote
It's always funny when people come around and say "As a..." and don't supply any proof of the claimed credentials as if their word alone means anything on the internet. I'm sure that it's somewhere on the fallacy list. Sovereignty and Population New Mining Mechanics |

PotatoOverdose
Handsome Millionaire Playboys
1729
|
Posted - 2014.05.02 22:43:00 -
[14] - Quote
I am actually excited and cautiously optimistic about each and every single one of your four "concerns".  |

Thead Enco
47th Ronin
164
|
Posted - 2014.05.02 22:44:00 -
[15] - Quote
Cygnet Lythanea wrote:Ok,
4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
CCP did what needed to be done, now Legion could be quite possbily the EVE FPS that the community praises NOT the one that it laughs at. CCP made a good call on this and if people spent $100's of dollars on a game that's platform was near the end of it's lifespan than it's your own damn fault simply as that. #ERAofthePChasreturned
-á"A Lannister always pays his debts."
-áTyrion Lannister |

TedStriker
The Scope Gallente Federation
15
|
Posted - 2014.05.02 22:46:00 -
[16] - Quote
Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it. |

Jayem See
CTRL-Q Iron Oxide.
2598
|
Posted - 2014.05.02 22:46:00 -
[17] - Quote
Am utterly rubbish at this.
Lemme try anyways.
The only thing that has been nerfed is reprocessing. I feel for the noobs here.
That's it.
Everything else has been given an opportunity to try and affect your market. Also - my Rifter is still a bit ****. I still fly them but I die a bit less.
Could I get a buff to Breachers as I reckon they should be more quick.
Also - while I am at it - I need a buff to the Moa since as you are shitting up it's natural good looks it should be better.
And could I get a Ten...oh whatever..... Aaaaaaand relax. |

Noriko Mai
1268
|
Posted - 2014.05.02 22:47:00 -
[18] - Quote
TedStriker wrote:Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it. I can make tables in HTML. IT professional level > 9000 |

Jayem See
CTRL-Q Iron Oxide.
2598
|
Posted - 2014.05.02 22:49:00 -
[19] - Quote
Noriko Mai wrote:TedStriker wrote:Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it. I can make tables in HTML. IT professional level > 9000
I do C++ if I can help. I also run a SQL (Squirrel noob) sanctuary. Aaaaaaand relax. |

Solecist Project's Alt
Wildly Inept Pacifists
24
|
Posted - 2014.05.02 22:50:00 -
[20] - Quote
Summary*
Thanks. |

Jur Tissant
Federal Navy Academy Gallente Federation
22
|
Posted - 2014.05.02 22:50:00 -
[21] - Quote
There's no way they're going to let people run around blowing up trade hubs. "Everything", after all, can't mean EVERYTHING. The stars? Planets, moons?
There won't be cap ships in high-sec, this has already been confirmed in an F&I thread but I'm too lazy to dig for a link...
I'm skeptical of the new development cycle but if they can make it work it might really liven things up. |

Solecist Project's Alt
Wildly Inept Pacifists
24
|
Posted - 2014.05.02 22:51:00 -
[22] - Quote
Jayem See wrote:Noriko Mai wrote:TedStriker wrote:Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it. I can make tables in HTML. IT professional level > 9000 I do C++ if I can help. I also run a SQL (Squirrel noob) sanctuary. You don't know Cygnet, I guess...
Well ... that's him.
He's no use, but please treat him nicely anyway. |

Jayem See
CTRL-Q Iron Oxide.
2598
|
Posted - 2014.05.02 22:51:00 -
[23] - Quote
Solecist Project's Alt wrote:Summary*
Thanks.
Get that face out of here. Aaaaaaand relax. |

Kaarous Aldurald
ROC Deep Space The ROC
5677
|
Posted - 2014.05.02 22:51:00 -
[24] - Quote
"Freighters with rigs".
If they don't nerf them to compensate, they'll I'll be bringing caps into highsec.
You already mentioned this, but there is no way in the Seven Hells that this will happen without compensating nerfs. Honestly no clue why it's even being considered. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

Jayem See
CTRL-Q Iron Oxide.
2598
|
Posted - 2014.05.02 22:52:00 -
[25] - Quote
Kaarous Aldurald wrote:"Freighters with rigs".
If they don't nerf them to compensate, they'll be bringing caps into highsec.
You already mentioned this, but there is no way in the Seven Hells that this will happen without compensating nerfs. Honestly no clue why it's even being considered.
It seems a buff to haulers - but secretly we all know they will fit cargo rigs so we all scoff behind our masks  Aaaaaaand relax. |

Unsuccessful At Everything
The Troll Bridge
13065
|
Posted - 2014.05.02 22:53:00 -
[26] - Quote
Noriko Mai wrote:TedStriker wrote:Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it. I can make tables in HTML. IT professional level > 9000
Yep. Our IT manager at work couldn't even handle it when I hijacked his 2 office printers with a simple Windows setup wizard and printed nothing but doctoral thesis on goats and goat husbandry for a whole day. He is currently the focus of my own investigation. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Solecist Project's Alt
Wildly Inept Pacifists
24
|
Posted - 2014.05.02 22:54:00 -
[27] - Quote
Jayem See wrote:Solecist Project's Alt wrote:Summary*
Thanks. Get that face out of here. I don't think talking to me that way is going to help you. |

Jayem See
CTRL-Q Iron Oxide.
2598
|
Posted - 2014.05.02 22:55:00 -
[28] - Quote
Solecist Project's Alt wrote:Jayem See wrote:Solecist Project's Alt wrote:Summary*
Thanks. Get that face out of here. I don't think talking to me that way is going to help you.
I could recommend a decent sculptor if that would help? Aaaaaaand relax. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
200
|
Posted - 2014.05.02 22:55:00 -
[29] - Quote
Unsuccessful At Everything wrote:Noriko Mai wrote:TedStriker wrote:Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it. I can make tables in HTML. IT professional level > 9000 Yep. Our IT manager at work couldn't even handle it when I hijacked his 2 office printers with a simple Windows setup wizard and printed nothing but doctoral thesis on goats and goat husbandry for a whole day. He is currently the focus of my own investigation. Shared printers is serious business. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Jayem See
CTRL-Q Iron Oxide.
2598
|
Posted - 2014.05.02 22:57:00 -
[30] - Quote
Erufen Rito wrote:Unsuccessful At Everything wrote:Noriko Mai wrote:TedStriker wrote:Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it. I can make tables in HTML. IT professional level > 9000 Yep. Our IT manager at work couldn't even handle it when I hijacked his 2 office printers with a simple Windows setup wizard and printed nothing but doctoral thesis on goats and goat husbandry for a whole day. He is currently the focus of my own investigation. Shared printers is serious business.
Step away from the photocopier. Aaaaaaand relax. |

Kaarous Aldurald
ROC Deep Space The ROC
5679
|
Posted - 2014.05.02 22:58:00 -
[31] - Quote
Jayem See wrote:Kaarous Aldurald wrote:"Freighters with rigs".
If they don't nerf them to compensate, they'll be bringing caps into highsec.
You already mentioned this, but there is no way in the Seven Hells that this will happen without compensating nerfs. Honestly no clue why it's even being considered. It seems a buff to haulers - but secretly we all know they will fit cargo rigs so we all scoff behind our masks 
I am aware of this. Despite all the highsec safety buffs over the years, CCP still can't fix stupid.
Nonetheless, this is a very odd move. If F&I they just said "I'll let Fozzie lay it out, but you won't get caps into highsec." so I am guessing they will just increase size on caps. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

Solecist Project's Alt
Wildly Inept Pacifists
24
|
Posted - 2014.05.02 22:58:00 -
[32] - Quote
I like that my face exactly works as it should, while yours does exactly ... nothing.
It's you who should change your face, not me. :)
<--------------------------- My face
Your tears -----> \______________________________________________/ |

Jayem See
CTRL-Q Iron Oxide.
2598
|
Posted - 2014.05.02 23:00:00 -
[33] - Quote
Solecist Project's Alt wrote:I like that my face exactly works as it should, while yours does exactly ... nothing.
It's you who should change your face, not me. :)
<--------------------------- My face
Your tears -----> \______________________________________________/
No need to get personal mofo - I love your face. It just gives me nightmares. Jeez you are touchy for an alt.
Relax and get back on topic.
Christ. Someone needs to book into a clinic. Aaaaaaand relax. |

Benny Ohu
Chaotic Tranquility
3141
|
Posted - 2014.05.02 23:07:00 -
[34] - Quote
still can't see why bads are flipping out over dust having a second platform. also the 'more sand in the box for dust 514' presentation is still to come
|

Cygnet Lythanea
World Welfare Works Association Independent Faction
423
|
Posted - 2014.05.02 23:09:00 -
[35] - Quote
TedStriker wrote:
Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?)
Ten years experience. Want to see my Comptia certs?
Sadly, I can see that, as usual, starting this thread was a wasted effort. Nice to see the trolls are taking advantage of the mods being distracted by all the drama over dust.
Hey, guys, remember the last time I started one of these threads and you came in and posted that CCP would never screw up WoD and I was just being pessimistic?
Who da thunk?
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |

Noriko Mai
1272
|
Posted - 2014.05.02 23:10:00 -
[36] - Quote
Jayem See wrote:Solecist Project's Alt wrote:Jayem See wrote:Solecist Project's Alt wrote:Summary*
Thanks. Get that face out of here. I don't think talking to me that way is going to help you. I could recommend a decent sculptor if that would help?
Leave Solecist Project's Alt alone
|

Benny Ohu
Chaotic Tranquility
3141
|
Posted - 2014.05.02 23:15:00 -
[37] - Quote
Cygnet Lythanea wrote:Sadly, I can see that, as usual, starting this thread was a wasted effort. Nice to see the trolls are taking advantage of the mods being distracted by all the drama over dust. we have different moderators than the dust forums, don't we? |

LHA Tarawa
Pator Tech School Minmatar Republic
957
|
Posted - 2014.05.02 23:15:00 -
[38] - Quote
Cygnet Lythanea wrote:Ok, this is the information we have in hand, and I'm tired of people cross posting about it in several threads, so time to consolidate.
1) Everything will be destructible.
I personally do not see this happening. It would be effectively the end of high sec, if not Eve. But in order to be able to both build and destroy 'everything', then, well...
2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec.
3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
1) We'll see. I doubt it. 2) HUGE assumptions on your part. 3) Nope. More, smaller releases = same content. Current 6 month dev cycle, something not ready, it has to ship anyway, because otherwise it has to wait another whole half-year. The dream of monthly drop, something not ready, pull it and hold to next month. You get same content, just some a little earlier and some a little later. The reality is that when one thing pushes, it cascades into more getting delayed. Also, there is no regression cycle between code complete and ship date, so more bugs ship.
Think of it this way. Industry changes are NOT going to be ready June 4. Should they ship June 4? Hold until December? Hold the entire release until July? OR... ship everything in June except industry, then ship industry in July? Industry shipping in July is not "more content".
4) Not as bad as WoD. |

Kaarous Aldurald
ROC Deep Space The ROC
5680
|
Posted - 2014.05.02 23:16:00 -
[39] - Quote
Benny Ohu wrote:Cygnet Lythanea wrote:Sadly, I can see that, as usual, starting this thread was a wasted effort. Nice to see the trolls are taking advantage of the mods being distracted by all the drama over dust. we have different moderators than the dust forums, don't we?
Yes. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

Jayem See
CTRL-Q Iron Oxide.
2599
|
Posted - 2014.05.02 23:18:00 -
[40] - Quote
Noriko Mai wrote:Jayem See wrote:Solecist Project's Alt wrote:Jayem See wrote:Solecist Project's Alt wrote:Summary*
Thanks. Get that face out of here. I don't think talking to me that way is going to help you. I could recommend a decent sculptor if that would help? Leave Solecist Project's Alt alone
Sry - didn't realise it was so bad.
MORE Aaaaaaand relax. |

Benny Ohu
Chaotic Tranquility
3142
|
Posted - 2014.05.02 23:22:00 -
[41] - Quote
LHA Tarawa wrote: 3) Nope. More, smaller releases = same content. Current 6 month dev cycle, something not ready, it has to ship anyway, because otherwise it has to wait another whole half-year. The dream of monthly drop, something not ready, pull it and hold to next month. You get same content, just some a little earlier and some a little later. The reality is that when one thing pushes, it cascades into more getting delayed. Also, there is no regression cycle between code complete and ship date, so more bugs ship.
Think of it this way. Industry changes are NOT going to be ready June 4. Should they ship June 4? Hold until December? Hold the entire release until July? OR... ship everything in June except industry, then ship industry in July? Industry shipping in July is not "more content".
seagull said devs wouldn't be pressured into only choosing to develop content that'd fit into the current dev cycle, so they might be able to prioritise features they couldn't have before. i think. i stayed up all night and i'm tired |

Solecist Project's Alt
Wildly Inept Pacifists
26
|
Posted - 2014.05.02 23:23:00 -
[42] - Quote
Jayem See wrote:Solecist Project's Alt wrote:I like that my face exactly works as it should, while yours does exactly ... nothing.
It's you who should change your face, not me. :)
<--------------------------- My face
Your tears -----> \______________________________________________/ No need to get personal mofo - I love your face. It just gives me nightmares. Jeez you are touchy for an alt. Relax and get back on topic. Christ. Someone needs to book into a clinic. You're right. I'm sorry. Back on topic.
Summary*
That being said...
Let's see how the duke boys CCP get outta this.
What I don't get is why CCP didn't keep up the scharade for longer, to milk the DUSTies even more. They could have perfectly gotten away with it if they had just done it right... but instead, they create this mess.
Marketing stunt for the PC MASTER RACE ? From the reactions ... ... which were indeed foreseeable ... ... it could as well be.
Crowd Control Productions.
A hilarious thought. xD |

CompleteFailure
Polaris Rising Gentlemen's Agreement
135
|
Posted - 2014.05.02 23:25:00 -
[43] - Quote
Cygnet Lythanea wrote: 2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec.
Not necessarily. Even if a packaged capital did fit due to the addition of cargo rigs, it'd be easy enough to restrict jumping from low sec to high sec through a gate by checking the cargo hold first. The functionality already exists (try flying around high sec with drugs in your hold ).
**EDIT**
Glad I'm not the only one who saw this right away.
https://forums.eveonline.com/default.aspx?g=posts&m=4541798#post4541798 |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.02 23:26:00 -
[44] - Quote
LHA Tarawa wrote:
1) We'll see. I doubt it. 2) HUGE assumptions on your part. 3) Nope. More, smaller releases = same content. Current 6 month dev cycle, something not ready, it has to ship anyway, because otherwise it has to wait another whole half-year. The dream of monthly drop, something not ready, pull it and hold to next month. You get same content, just some a little earlier and some a little later. The reality is that when one thing pushes, it cascades into more getting delayed. Also, there is no regression cycle between code complete and ship date, so more bugs ship.
Think of it this way. Industry changes are NOT going to be ready June 4. Should they ship June 4? Hold until December? Hold the entire release until July? OR... ship everything in June except industry, then ship industry in July? Industry shipping in July is not "more content".
4) Not as bad as WoD.
1) I doubt it too, but you're right, we'll see.
2) Not really. Even just looking at things that are in theory destructible in highsec, there are several, such as large POS, that are not really destructible for practical reasons. This inhibits PvP. I again remind that one of the stated goals is to increase conflict. If you're allowing in Cap ships, this results in an increase in PvP around stations.
Since the number of stations will likely increase with the Summer Expansion, cap ships in high sec is really the only logical response.
3) I understand what you're saying, but having seen them try something similar in the distant past, I'm not sold.
4) and just think, the same guy is running EvE's development now...
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3163
|
Posted - 2014.05.02 23:26:00 -
[45] - Quote
Cygnet Lythanea wrote:Based on what we know this *is* the case. No it isn't. Oh god. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3163
|
Posted - 2014.05.02 23:27:00 -
[46] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=4541567#post4541567 Oh god. |

LHA Tarawa
Pator Tech School Minmatar Republic
957
|
Posted - 2014.05.02 23:32:00 -
[47] - Quote
TedStriker wrote:Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it.
Well, I am an IT professional. By that I mean been a computer programer for 25 years. I currently work for a MAJor software company on a high performance, probabilistic matching master data application. I've worked at 3 companies that have moved to Agile.
Phase 1) Agile does not mean NO analysis and design. It means just in time analysis and design. While devs are working on one story, PMs will be fleshing out requirements, and architects will be working on design for the next story n the backlog. That way, as soon as dev finishes one story, the next is ready to go.
Phase 2) Requirements and design were not ready, because the heavy work load on PM caused half of them to quit, and the half that remain are too busy interfacing with stake holders. All PM does is write the high level story, then the developer guesses what that means, codes up a solution, and presents it in an iteration review. Stakeholders say it is all wrong, and PMs update stories while developers try to have in fixes. At the end of 5 months, QA is given a month to regression test to make sure this hacking didn't have unintended consequences.
Phase 3) People leave out of frustration. Profits are not there so they are replaced in China or India. High turn-over means it is hard to recreate the knowledge base once enjoyed pre-agile. Cut cost your way to profitability.
Phase 4) Stuff is simply not getting done on time because 1) we don't understand the issues, 2) didn't do proper requirements and design, 3) lost our best people. Choice is to hold features 6 months to next release, ship in suck condition, hold entire release a month or two... or..... Go to more frequent drops. That way, when something is not done, we can hold it a month without holding the entire release. What happens is that any semblance of regression test is finally eliminated. Test the new feature in isolation, and hope it didn't break anything else.
Phase 5) Bankruptcy, write off bad debts, clean up balance sheet by writing off dead projects. Refocus on core profitable businesses.
I have only been to Phase 5 one time. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.02 23:33:00 -
[48] - Quote
Riot Girl wrote:Cygnet Lythanea wrote:Based on what we know this *is* the case. No it isn't.
Yeah, I read that, and I don't believe him. As you'd know if you read to the end of the thread you linked. It fits too well, and we all know that if they're getting ready to do something that will cause a fuss, they Obfuscate.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
202
|
Posted - 2014.05.02 23:33:00 -
[49] - Quote
LHA Tarawa wrote:TedStriker wrote:Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) and then fails to see that in large releases you can't test dependencies like you can with "on the go" releases of finished stuff. Its way better not to throw everything together 2 weeks before you have to release it. Well, I am an IT professional. By that I mean been a computer programer for 25 years. I currently work for a MAJor software company on a high performance, probabilistic matching master data application. I've worked at 3 companies that have moved to Agile. Phase 1) Agile does not mean NO analysis and design. It means just in time analysis and design. While devs are working on one story, PMs will be fleshing out requirements, and architects will be working on design. That wan, as soon as dev finishes one story, the next is ready to go. Phase 2) Requirements and design were not ready, because the heavy work load on PM caused half of them to quit, and the half that remain are too busy interfacing with stake holders. All PM does is write the high level story, then the developer guesses what that means, codes up a solution, and presents it in an iteration review. Stakeholders say it is all wrong, and PMs update stories while developers try to have in fixes. At the end of 5 months, QA is given a month to regression test to make sure this hacking didn't have unintended consequences. Phase 3) People leave out of frustration. Profits are not there so they are replaced in China or India. High turn-over means it is hard to recreate the knowledge base once enjoyed pre-agile. Cut cost your way to profitability. Phase 4) Stuff is simply not getting done on time because 1) we don't understand the issues, 2) didn't do proper requirements and design, 3) lost our best people. Choice is to hold features 6 months to next release, ship in suck condition, hold entire release a month or two... or..... Go to more frequent drops. That way, when something is not done, we can hold it a month without holding the entire release. What happens is that any semblance of regression test is finally eliminated. Test the new feature in isolation, and hope it didn't break anything else. Phase 5) Bankruptcy, write off bad debts, clean up balance sheet by writing off dead projects. Refocus on core profitable businesses. I have only been to Phase 5 one time. I'm an IT professional too. Ask my grandma about her magicbox and Dee vee dee arr issues. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Jayem See
CTRL-Q Iron Oxide.
2599
|
Posted - 2014.05.02 23:33:00 -
[50] - Quote
Given my experience of CCP I would probably run at this point.
It's not that I don't believe them, I love the way that they work, but there is no serious way that DUST can work. It's an outdated platform, 5 years after launch, in the light of new technology against a PC market that always wants good tech.
Aaaaaaand relax. |
|

ISD LackOfFaith
ISD Community Communications Liaisons
1374

|
Posted - 2014.05.02 23:35:00 -
[51] - Quote
FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Please report them if you see them.
Thanks guys! ISD LackOfFaith Commander Community Communication Liaisons (CCLs) Interstellar Services Department I do not respond to Eve Mail or anything other than the forums. |
|

Benny Ohu
Chaotic Tranquility
3142
|
Posted - 2014.05.02 23:37:00 -
[52] - Quote
Cygnet Lythanea wrote:Riot Girl wrote:Cygnet Lythanea wrote:Based on what we know this *is* the case. No it isn't. Yeah, I read that, and I don't believe him. As you'd know if you read to the end of the thread you linked. It fits too well, and we all know that if they're getting ready to do something that will cause a fuss, they Obfuscate. oh in that case this thread isn't going anywhere
grr ccp!
grrrrr! |

Jayem See
CTRL-Q Iron Oxide.
2600
|
Posted - 2014.05.02 23:42:00 -
[53] - Quote
ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Please report them if you see them.
Thanks guys!
That is a little bit ridiculous - there are rather a lot of points to be raised. Might want to check with the overlords on this one.
New ships thread, locked, new indy locked, new ... you get the idea. You can't just shut up shop because people want to talk about stuff. Aaaaaaand relax. |

Unsuccessful At Everything
The Troll Bridge
13071
|
Posted - 2014.05.02 23:43:00 -
[54] - Quote
ISD LackOfFaith wrote: constructive negative feedback Please define this.
Consensus is that anyone who disagrees with anything on the forums is a troll.
Are you...saying what I think youre saying?!??! Because you may have just become my favorite ISD of all time.... ::mancrush::
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3163
|
Posted - 2014.05.02 23:43:00 -
[55] - Quote
Well if this is a thread about real concerns, my concern is that the buff to industry (mainly accessibility) is going to cause inflation which current isk faucets aren't balanced against. I think CCP may take a more PvE-centric approach to ship balancing in order to offset the imbalance in isk generation. Oh god. |

DaReaper
Net 7 The Last Brigade
473
|
Posted - 2014.05.02 23:44:00 -
[56] - Quote
None of this concerns me, the only issue i had really, was with how legion was announced. I think CCP dropped the ball big time, it was a lame way to do it. I posted elswhere how they should of handled that, it would of made some people not as grumpy, but they should of either just flat out said 'dust is dead, long live legion' or 'due to the fact that legion is not a game yet, here is how we will get dust to legion, here is the new crap you are getting, oh and we are going to do this with your dust accounts'
But they didn't, they neither let people have the closure that the game they play is gone, nor did they show of a possible transition/path incase the game they are making doesn't pan out. They left dust in this limbo, of its going to get work or not. They screwed thenselves out of a bit more money, but meh.
Dust needed to change big time. I think Rebranding and making it better, is a good move. The annoucement just sucked.
It would be like if CCP next year showed there new game Adam. And then did nothing with eve and did not tell us if eve would convert to adam, but adam was a better fixed version of eve. We'd all be pissed.
They really needed to handle this better. And i am hoping they have some answers at CCP Presents tomorrow. But i really just want to see if they are going to tie it all together. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.02 23:44:00 -
[57] - Quote
Benny Ohu wrote: oh in that case this thread isn't going anywhere
grr ccp!
grrrrr!
Well, to be blunt, they said there would be no layoffs at Atlanta.. three days before layoffs at Atlanta. So, yeah, when I get a single CCP guy saying something apparently at odds with what they're apparently trying to do, I do take that with a grain of salt.
Doc Fury wrote: Lock Probability: GûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûÆ 95% FuryBotGäó 0.86
ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant.
Doc Fury was just ganked by ISD.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |

Doc Fury
Furious Enterprises
5170
|
Posted - 2014.05.02 23:45:00 -
[58] - Quote
Cygnet Lythanea wrote:Benny Ohu wrote: oh in that case this thread isn't going anywhere
grr ccp!
grrrrr!
Well, to be blunt, they said there would be no layoffs at Atlanta.. three days before layoffs at Atlanta. So, yeah, when I get a single CCP guy saying something apparently at odds with what they're apparently trying to do, I do take that with a grain of salt. Doc Fury wrote: Lock Probability: GûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûÆ 95% FuryBotGäó 0.86
ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Doc Fury was just ganked by ISD.
I should have plugged my EM hole.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Benny Ohu
Chaotic Tranquility
3143
|
Posted - 2014.05.02 23:48:00 -
[59] - Quote
Cygnet Lythanea wrote:Well, to be blunt, they said there would be no layoffs at Atlanta.. three days before layoffs at Atlanta. So, yeah, when I get a single CCP guy saying something apparently at odds with what they're apparently trying to do, I do take that with a grain of salt. that was for IRL reasons as i imagine a) internal matters had to be sorted out before the announcement because ccp is helping those laid off find new jobs and b) it's better to announce stuff on a monday so that community team can manage the response
this is very different. highsec is highsec, and a dev is assuring us months in advance of a fake spaceships gameplay feature
e: it's entirely unreasonable to judge a comment's truthfulness by an unrelated untruthful comment |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
203
|
Posted - 2014.05.02 23:49:00 -
[60] - Quote
Doc Fury wrote:Cygnet Lythanea wrote:Benny Ohu wrote: oh in that case this thread isn't going anywhere
grr ccp!
grrrrr!
Well, to be blunt, they said there would be no layoffs at Atlanta.. three days before layoffs at Atlanta. So, yeah, when I get a single CCP guy saying something apparently at odds with what they're apparently trying to do, I do take that with a grain of salt. Doc Fury wrote: Lock Probability: GûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûÆ 95% FuryBotGäó 0.86
ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Doc Fury was just ganked by ISD. I should have plugged my 5% EM hole. I am not sure why this made me laugh. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.02 23:54:00 -
[61] - Quote
Benny Ohu wrote:Cygnet Lythanea wrote:Well, to be blunt, they said there would be no layoffs at Atlanta.. three days before layoffs at Atlanta. So, yeah, when I get a single CCP guy saying something apparently at odds with what they're apparently trying to do, I do take that with a grain of salt. that was for IRL reasons as i imagine a) internal matters had to be sorted out before the announcement because ccp is helping those laid off find new jobs and b) it's better to announce stuff on a monday so that community team can manage the response this is very different. highsec is highsec, and a dev is assuring us months in advance of a fake spaceships gameplay feature
You're forgetting that fake spaceships gameplay is real money to them. Let's say you're going to release a feature that will (reasonably or otherwise) panic a certain segment of your customer base, even though it's actual impact on them would be minor.
In this case I think it would be better from a customer retention view to disavow and then drop it on them. By the time that they reached the end of their subs, they'd have noticed that the world of high sec did or did not end. The result, in theory, would be fewer people unsubscribing. |

Higgs Foton
4S Corporation Goonswarm Federation
88
|
Posted - 2014.05.02 23:55:00 -
[62] - Quote
Cygnet Lythanea wrote:
1) Everything will be destructible. 2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec. 3) More new content per year. 4) the Dust debacle
1: Pretty sure this will not happen. The guy talked about HIS VISION. Like how he sees things. First off, everybody who has been to fanfest will know they fill the keynote with stuff they never plan on doing. Pretty sure this is one of them. Also: i doubt CCP would want to see Mittens announce his BURN ALL THE THINGS campaign after which the CFC goes on a rampage. Like NO STATIONS from Cobalt Edge to Esoteria. That will surely spoil them new null sec industry buffs right?
2: You cant bring carriers through a accelaration gate anyway, so whats the point of allowing capitals in High sec? "Hey dude, check out my pimped ride.".
3: Good. Also moar regions would be nice. Game is too busy as it is. We need cold and far away frontier regions in which loneliness sets in.
4: This is a solid decision on CCP's part. That game and platform had no future anyway. If CCP also tells the Dust players they get STUFF when they sign up for legion, there should be no problem at all. *Snip* Removed trolling part of the post. ISD Ezwal. *Snip* Please refrain from personal attacks. ISD Ezwal. |

Yang Aurilen
The Mjolnir Bloc The Bloc
116
|
Posted - 2014.05.02 23:58:00 -
[63] - Quote
What was this thread about again? Something IT something or EVE is DyingGäó? |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.02 23:58:00 -
[64] - Quote
Jayem See wrote:ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Please report them if you see them.
Thanks guys! That is a little bit ridiculous - there are rather a lot of points to be raised. Might want to check with the overlords on this one. New ships thread, locked, new indy locked, new ... you get the idea. You can't just shut up shop because people want to talk about stuff.
You have a pretty good point, give me the high lights and I;ll edit OP is possible to include them.
Yang Aurilen wrote:What was this thread about again? Something IT something or EVE is DyingGäó?
People's concerns with all the crazy that came out of the Keynote Speaker at Fanfest. |

Benny Ohu
Chaotic Tranquility
3143
|
Posted - 2014.05.03 00:02:00 -
[65] - Quote
Cygnet Lythanea wrote:You're forgetting that fake spaceships gameplay is real money to them. Let's say you're going to release a feature that will (reasonably or otherwise) panic a certain segment of your customer base, even though it's actual impact on them would be minor.
In this case I think it would be better from a customer retention view to disavow and then drop it on them. By the time that they reached the end of their subs, they'd have noticed that the world of high sec did or did not end. The result, in theory, would be fewer people unsubscribing. and you're making up a ridiculous hypothetical based on guesswork and supposition that's completely contrary to ccp's attitude towards releasing information over the last ten years, bar a single incident, factional warfare, where a surprise patch was done to maintain fairness between factions.
there's absolutely nothing to indicate that what you're suggesting is happening today. the one piece of information we have is a developer confirming it's not going to happen
only dinsdale pirannha would try to conclude ytterbium is lying. or has access to insider information. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 00:10:00 -
[66] - Quote
Benny Ohu wrote: and you're making up a ridiculous hypothetical based on guesswork and supposition that's completely contrary to ccp's attitude towards releasing information over the last ten years, bar a single incident, factional warfare, where a surprise patch was done to maintain fairness between factions.
One, as someone who's actually been here all those years, unlike you, I can think of far more incidents than that Two, we have a speech from the head dev that says one thing, and a single line post that Fozzie will explain later that says something else. We have a whole line of stuff that suggests that they're heading in that direction, for a variety of balance reasons. |
|

ISD LackOfFaith
ISD Community Communications Liaisons
1376

|
Posted - 2014.05.03 00:11:00 -
[67] - Quote
Jayem See wrote:ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Please report them if you see them.
Thanks guys! That is a little bit ridiculous - there are rather a lot of points to be raised. Might want to check with the overlords on this one. New ships thread, locked, new indy locked, new ... you get the idea. You can't just shut up shop because people want to talk about stuff. It is in the same vein as devblog feedback threads. When a devblog gets announced rebalancing a bunch of ships, you don't need a separate thread for each ship. Similarly, there is no need for a thread about every little sticking point in the keynote.
Additionally, this thread is already home to a good amount of constructive feedback, setting the right tone for a thread that a CCP dev wouls want to read and pay attention to, and a thread that continues to gather constructive feedback.
Obviously there is no posting ban on new threads about stuff going on at Fanfest. My designation of this as the central concern thread is just a warning that short threads on varied small concerns may get locked and redirected here. It's imperfect and ad-hoc, but I do believe my initiative will lead to an overall better effect than the alternative. For what it's worth, I sent a heads-up to my superiors that I'm doing this, so if they disagree it might well be reverted.
Anyway, discussion of moderation aside... ISD LackOfFaith Commander Community Communication Liaisons (CCLs) Interstellar Services Department I do not respond to Eve Mail or anything other than the forums. |
|

Kaarous Aldurald
ROC Deep Space The ROC
5683
|
Posted - 2014.05.03 00:12:00 -
[68] - Quote
Cygnet Lythanea wrote:Benny Ohu wrote: and you're making up a ridiculous hypothetical based on guesswork and supposition that's completely contrary to ccp's attitude towards releasing information over the last ten years, bar a single incident, factional warfare, where a surprise patch was done to maintain fairness between factions.
One, as someone who's actually been here all those years, unlike you, I can think of far more incidents than that Two, we have a speech from the head dev that says one thing, and a single line post that Fozzie will explain later that says something else. We have a whole line of stuff that suggests that they're heading in that direction, for a variety of balance reasons.
"A speech from the head dev that says one thing"?
No, you're just reading into it, and seeing something that is not there, and taking a EFFING HUGE leap in order to justify hysteria.
Frankly it's a stretch even for these forums. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

Riot Girl
You'll Cowards Don't Even Smoke Crack
3164
|
Posted - 2014.05.03 00:12:00 -
[69] - Quote
Cygnet Lythanea wrote:we have a speech from the head dev that says one thing What thing? That capital class combat ships are coming to high sec? Oh god. |

Benny Ohu
Chaotic Tranquility
3144
|
Posted - 2014.05.03 00:17:00 -
[70] - Quote
Cygnet Lythanea wrote:Benny Ohu wrote: and you're making up a ridiculous hypothetical based on guesswork and supposition that's completely contrary to ccp's attitude towards releasing information over the last ten years, bar a single incident, factional warfare, where a surprise patch was done to maintain fairness between factions.
One, as someone who's actually been here all those years, unlike you, I can think of far more incidents than that Two, we have a speech from the head dev that says one thing, and a single line post that Fozzie will explain later that says something else. We have a whole line of stuff that suggests that they're heading in that direction, for a variety of balance reasons. oh yes i'll sit here and wait for you to name all the times ccp deliberately misled the playerbase regarding game balance/design for a cashgrab/surprise highsec holocaust. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 00:21:00 -
[71] - Quote
Benny Ohu wrote: oh yes i'll sit here and wait for you to name all the times ccp deliberately misled the playerbase regarding game balance/design for a cashgrab/surprise highsec holocaust.
I have to ask where the surprise high sec holocaust would be? You know, cap ships are not an I Win button, right? They're useful in certain very specific situations.
Let me ask, how long do you think it would take, even with cap ships, to beat down a station?
And I'm curious where certain posters are that should be in here posting if high sec is about to be wiped out. There are several goons I can think of that would be dancing with glee... |

TedStriker
The Scope Gallente Federation
15
|
Posted - 2014.05.03 00:27:00 -
[72] - Quote
buddy....you should know CCP by now....they just didn't remember why a dev put in the "limitatons to cargohold size" for frighters anymore back in the days (there were other devs/game designers in charge, remember?)...
now, they are at pubcrawl....waking up tomorrow....grabbing their heads moaning "...wasn't there something about....frighter cargobays...nahh...i was drunk"
then it will hit SISI...and the forums will explode....and then they will quickfix it like "capships won't fit in the cargohold" limitations.
Doesn't that describe CCP for you?
You think CCP will, in 1 patch, wipe out highsec...INTENTIONALLY? They have more self-preservation than that....even if they do some pretty dumb stuff sometimes (see Dust Keynote not beeing one, and Dust:Progression beeing about Legion:Progression). |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 00:30:00 -
[73] - Quote
Riot Girl wrote: What thing? That capital class combat ships are coming to high sec?
That everything is going to be destructible. There are many things in highsec that are, in theory, destructible, but the practical side of it prevents much serious PvP outside groups that would be, to put it mildly, larger than the average corp.
An actually tanked and manned Large POS, of example, is bluntly out of the reach of 'most' player corps to take out. A small alliance can even have a bad day against one. Attacking them is 'risk' outside the level of 'reward' to the attackers.
Currently, CCP seems to be trying to increase 'reward' but this is more or less doomed to failure. The increase is still too mall relative to the risk.
When we had this problem in the past (same exact problem as a matter of fact) they introduced dreadnoughts to the game.
Now we're looking at a situation where again POS are proliferating with no really viable counter to a 'death star'. The logical balance step is to introduce dreads into high sec.
TedStriker wrote:buddy....you should know CCP by now....they just didn't remember why a dev put in the "limitatons to cargohold size" for frighters anymore back in the days (there were other devs/game designers in charge, remember?)...
now, they are at pubcrawl....waking up tomorrow....grabbing their heads moaning "...wasn't there something about....frighter cargobays...nahh...i was drunk"
then it will hit SISI...and the forums will explode....and then they will quickfix it like "capships won't fit in the cargohold" limitations.
Doesn't that describe CCP for you?
Actually it exactly describes what happened when Freighters had rig slots on SISI. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3164
|
Posted - 2014.05.03 00:36:00 -
[74] - Quote
Cygnet Lythanea wrote:The logical balance step is to introduce dreads into high sec. Didn't they already do that once and isn't that why they're no longer allowed in high sec? Oh god. |

Marsha Mallow
426
|
Posted - 2014.05.03 00:37:00 -
[75] - Quote
Cygnet Lythanea wrote: 1) Everything will be destructible.
2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
3) More new content per year.
4) the Dust debacle
I don't know why the concern or the hysteria. 1) Has been mentioned before. They mean player built stuff. v0v don't see a problem 2) Even if freighters can ship caps through highsec, they haven't suggested they can be used. Although it would we hilarious if they 'accidentally' allowed it for a week or something. 3) Really can't see any reason to whine about this. It's sensible. We get a lot of mini content patches anyway. This allows the devs to streamline their workflow and ensure stuff is added when its ready rather than rushing for deadlines. 4) Considering the numbers of Dust players, I really don't see this as a problem. Locking out Eve users who refuse to console was a problem. As mentioned earlier, give the Dusties some free Legion stuff on launch or pat them on the head and send them away. Not sure I care, or how much damage their whining can do.
Cygnet Lythanea wrote:One, as someone who's actually been here all those years, unlike you, I can think of far more incidents than that (My favorite was the time they pulled 700m isk worth of rare drones out of my hanger and replaced them with T2 versions) Two, we have a speech from the head dev that says one thing, and a single line post that Fozzie will explain later that says something else. We have a whole line of stuff that suggests that they're heading in that direction, for a variety of balance reasons.
You'll have to forgive my cynicism and pessimism, but frankly I stopped believing what CCP says when it conflicts with ten years of experiences with them and common sense. This summarises your concerns more clearly. Basicallly, for you, regardless what CCP announce they are doing you'll greet it with suspicion and mistrust and then have hysterics across the forums. A lot of us posting here have been here a number of years, although for me personally not since 2003. And yeah, they have done some silly stuff. Who hasn't? They've also done some awesome stuff and seem to be on track to do more - but that's all down to perpective, and pursuading people with the attitude you've just mentioned is probably impossible, so why even attempt? If something really significant is announced that will have a negative impact, you can guarantee we'll whip out our pitchforks and run up and down chanting. So far, I haven't seen anything to justify that. TO THE RIPARDMOBILE! |

Spc One
The Chodak Void Alliance
217
|
Posted - 2014.05.03 00:38:00 -
[76] - Quote
Noriko Mai wrote: CCP Seagul said "Everything player build should be destructible". So all null sec stations will explode and be destroyed instead of being taken over ?
 |

TedStriker
The Scope Gallente Federation
15
|
Posted - 2014.05.03 00:39:00 -
[77] - Quote
Riot Girl wrote:Cygnet Lythanea wrote:The logical balance step is to introduce dreads into high sec. Didn't they already do that once and isn't that why they're no longer allowed in high sec?
no. dreads where allowed to be build in highsec once...for a very short time (before carriers/supers). they could jump out, but not back in again (cyno block in highsec).
a few dreads survived from the days....they never jumped out and thus, are still there. when about to be moved, the community wanted them to be preserved, so the "rule" was implemented that no dread can engage in hostile activities in highsec or it will be moved out.
BUT, and here Cygnet is right, back then there where no POSes planned in 1.0 space. so...get ready for surprises. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 00:40:00 -
[78] - Quote
TedStriker wrote: You think CCP will, in 1 patch, wipe out highsec...INTENTIONALLY? They have more self-preservation than that....even if they do some pretty dumb stuff sometimes
I don't think it would. You just have to tweak things so that it takes a staggering amount of TIME to kill a station. It it takes a week of solid shooting from a large alliance to kill a high sec station, it's still destructible, but there's a practical limit to how many times your people will do it before they get tired of it.
Halve it for low sec, halve it again for nullsec/WH. |

Benny Ohu
Chaotic Tranquility
3144
|
Posted - 2014.05.03 00:40:00 -
[79] - Quote
Cygnet Lythanea wrote:Benny Ohu wrote: oh yes i'll sit here and wait for you to name all the times ccp deliberately misled the playerbase regarding game balance/design for a cashgrab/surprise highsec holocaust.
I have to ask where the surprise high sec holocaust would be? You know, cap ships are not an I Win button, right? They're useful in certain very specific situations. Let me ask, how long do you think it would take, even with cap ships, to beat down a station? And I'm curious where certain posters are that should be in here posting if high sec is about to be wiped out. There are several goons I can think of that would be dancing with glee... i'm not seeing any examples. you're accusing a dev of lying, you're drawing conclusions from unclear statements, you're making up alarmist fairy stories. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 00:47:00 -
[80] - Quote
Marsha Mallow wrote: As mentioned earlier, give the Dusties some free Legion stuff on launch or pat them on the head and send them away. Not sure I care, or how much damage their whining can do.
Quite a bit, depending on how CCP handles it. Also, your derision for your fellow gamers is showing.
Marsha Mallow wrote: This summarises your concerns more clearly. Basicallly, for you, regardless what CCP announce they are doing you'll greet it with suspicion and mistrust
No, not really. When they announce things that make sense or follow the logical reasoning, I accept what they have to say. When they tell me something that does not add up though, I do tend to view it with mistrust. How's your experience walking in Station in EvE going? Done any atmospheric flight lately in a Crow?
Benny Ohu wrote: i'm not seeing any examples. you're accusing a dev of lying, you're drawing conclusions from unclear statements, you're making up alarmist fairy stories.
And we both know that ISD would delete the post if I did, so what's the point? You'd be able to keep making these posts, and I wouldn't be able to say anything back, Which is, I might point out, exactly your game, and sorry, not worth my time. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3165
|
Posted - 2014.05.03 00:50:00 -
[81] - Quote
Cygnet Lythanea wrote:When they announce things that make sense or follow the logical reasoning, I accept what they have to say. When they tell me something that does not add up though, I do tend to view it with mistrust. How's your experience walking in Station in EvE going? Done any atmospheric flight lately in a Crow? Well that's how I feel about the whole 'Destroy everything' statement. I don't think it's going to happen, therefore, no caps in high-sec. Oh god. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 00:54:00 -
[82] - Quote
Riot Girl wrote: Well that's how I feel about the whole 'Destroy everything' statement. I don't think it's going to happen, therefore, no caps in high-sec.
As I say right in the OP, you're most likely right. But it doesn't mean that they will not take steps in that direction with player built structures like POS. Which are being let off the leash in this upcoming expansion and will be allowed to be put up by anyone pretty much anywhere (bar Jita, etc). Given that, Dreads in high sec, at least, make perfect sense given that the overall directive is industry is a tool to increase conflict. |

Marsha Mallow
426
|
Posted - 2014.05.03 00:56:00 -
[83] - Quote
Cygnet Lythanea wrote:Marsha Mallow wrote: As mentioned earlier, give the Dusties some free Legion stuff on launch or pat them on the head and send them away. Not sure I care, or how much damage their whining can do.
Quite a bit, depending on how CCP handles it. Also, your derision for your fellow gamers is showing. I'm an Eve player. What do you expect.
Cygnet Lythanea wrote: No, not really. When they announce things that make sense or follow the logical reasoning, I accept what they have to say. When they tell me something that does not add up though, I do tend to view it with mistrust. How's your experience walking in Station in EvE going? Done any atmospheric flight lately in a Crow?
And yet all of the announcements so far do seem to make sense, and seem fairly resonable. WiS = don't care. Atmospheric flight = would like, but not arsed. I play Eve Online, A Terrible GameGäó, not Waiting For Something New & Whining IncessantlyGäó They can promise all they like at Fanfest, I rarely watch it or pay attention. It's a marketing exercise and a social gathering. Nothing is set in stone that is tentatively announced there. I tend to wait for patch notes.
Cygnet Lythanea wrote:Benny Ohu wrote: i'm not seeing any examples. you're accusing a dev of lying, you're drawing conclusions from unclear statements, you're making up alarmist fairy stories.
And we both know that ISD would delete the post if I did, so what's the point? You'd be able to keep making these posts, and I wouldn't be able to say anything back, Which is, I might point out, exactly your game, and sorry, not worth my time.
ISD don't delete Dinsdale. You are free to arm wave. Just don't be surprised if people giggle and pull faces at you while you do. TO THE RIPARDMOBILE! |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3165
|
Posted - 2014.05.03 00:57:00 -
[84] - Quote
Cygnet Lythanea wrote:Dreads in high sec, at least, make perfect sense given that the overall directive is industry is a tool to increase conflict. It's the complete opposite of perfect sense. Why would CCP make industry accessible and encourage all players to set up POSes by removing standing requirements, just to open the floodgates for null alliances and griefers to come and war-dec every month-old player trying to get started in the game with a fleet of caps? It would be a disaster. Oh god. |

Benny Ohu
Chaotic Tranquility
3145
|
Posted - 2014.05.03 01:00:00 -
[85] - Quote
Cygnet Lythanea wrote:Benny Ohu wrote: i'm not seeing any examples. you're accusing a dev of lying, you're drawing conclusions from unclear statements, you're making up alarmist fairy stories.
And we both know that ISD would delete the post if I did, so what's the point? You'd be able to keep making these posts, and I wouldn't be able to say anything back, Which is, I might point out, exactly your game, and sorry, not worth my time. you did. you outright called ccp ytterbium a liar. and accusing me of having a 'game' doesn't help you. |

Benny Ohu
Chaotic Tranquility
3146
|
Posted - 2014.05.03 01:13:00 -
[86] - Quote
i'm fine with concerns. but wild, negative speculation being called a 'concern' and spread alongside deliberate perpetuation of falsehoods i'm not fine with.
freighters will NOT carry caps into highsec.
and 'everything will be destructible' is speculation based on a comment open to interpretation.
this is just unfounded nonsense.
as for dust i have no idea what they're so unhappy about. bugger the lot of them |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 01:15:00 -
[87] - Quote
Riot Girl wrote: It's the complete opposite of perfect sense. Why would CCP make industry accessible and encourage all players to set up POSes by removing standing requirements, just to open the floodgates for null alliances and griefers to come and war-dec every month-old player trying to get started in the game with a fleet of caps? It would be a disaster.
Well, two things. One, and I'll use goons as an example, let's say that Goonswarm decided to do just that. Even with the existing limits on towers, do you know how many corps there are with towers in highsec? In the twenty odd high sec systems I frequent in those parts of my monthly orbit through eve, there are almost two hundred different corps with towers up. You remember their big drive to kill pocos? There are a hell of a lot fewer than that, and they got bored pretty fast, even though they easily have the firepower to put them in reenforced mode in a few min.
I've sat there myself and ground on structures. It's not fun.
Two, assuming the rules for cynos do NOT change, having to haul all your cap ships by freighter (which limits it to dreads and carriers) puts the kibosh on huge cap fleets like most of the guys you're talking about like to hot drop. That in and of itself means that they're unlikely. Having listened to them whine about making a single run with a load of ammo in a relatively fast blockaid runner, imagine the whining to move 50 dreads and assorted gear via freighter. Particularly if suicide gankers get wind of it. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3165
|
Posted - 2014.05.03 01:18:00 -
[88] - Quote
Yeah, you make a good point. Every cap ship would have to be carried through every gate by a freighter. Ridiculous.
Fair enough, I mean I guess if CCP wanted to seriously limit cap use in high-sec, that would be one way to do it, but I'm not convinced. Oh god. |

Kaarous Aldurald
ROC Deep Space The ROC
5684
|
Posted - 2014.05.03 01:20:00 -
[89] - Quote
Benny Ohu wrote:i'm fine with concerns. but wild, negative speculation being called a 'concern' and spread alongside deliberate perpetuation of falsehoods i'm not fine with. freighters will NOT carry caps into highsec. and 'everything will be destructible' is speculation based on a comment open to interpretation. this is just unfounded nonsense. as for dust i have no idea what they're so unhappy about. bugger the lot of them
Hmm. Considering reporting for rumor mongering. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

Mark Munoz
The One Corp Brothers of Tangra
146
|
Posted - 2014.05.03 01:27:00 -
[90] - Quote
I for one hope they allow the option for packaged capitals in weakened freighters. Honestly I don't see the big deal either, let them be transported through all space, but can only be assembled in space under .5. It would solve the issues with capitals being in hi sec and would add an interesting dynamic for moving assets around in space. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 01:28:00 -
[91] - Quote
Mark Munoz wrote:I for one hope they allow the option for packaged capitals in weakened freighters. Honestly I don't see the big deal either, let them be transported through all space, but can only be assembled in space under .5. It would solve the issues with capitals being in hi sec and would add an interesting dynamic for moving assets around in space.
This might be doable too. and I'm not just saying that because you share a name with a cousin of mine.
Marsha Mallow wrote: I'm an Eve player. What do you expect.
So am I. But I'm also smart enough to see a serious potential issue in the making. This could be a serious PR issue with the FPS crowd, which in turn leads to another failed game for CCP (Legion) which bites us here at EvE in the ass with layoffs and reduced dev time.
Marsha Mallow wrote: ISD don't delete Dinsdale.
Actually...
There are certain subjects that are an almost guaranteed post delete. Talking about moderation, talking about GM/Devs corruption in a non-vague actual examples with proof way (not the arm wavy vague sort of crap Dinsdale does), misbehavior by members of CCP staff and Petitions.
Or did you not notice that the thread on closing Atlanta would shrink by several pages at a time when ISD went through, or that talking about a wide variety of subjects was added to the 'grounds for ban' list for the forum here? Benny knows, he's been pressing for me ot break some of them. I chose my words very carefully to obey the letter of the law. Obvious Trap is Obvious. |

Benny Ohu
Chaotic Tranquility
3146
|
Posted - 2014.05.03 01:31:00 -
[92] - Quote
Cygnet Lythanea wrote: Benny knows, he's been pressing for me ot break some of them. I chose my words very carefully to obey the letter of the law. Obvious Trap is Obvious. no i'm making it clear to everyone that you're making completely unfounded accusations to spread hysterical, nonsensical garbage and this thread was never about legitimate 'concerns' at all. |

Benny Ohu
Chaotic Tranquility
3146
|
Posted - 2014.05.03 01:34:00 -
[93] - Quote
accusing me of posting with an agenda is a fallacy, by the way, but we can just add it to the list of falsehoods you're spreading |

Kaarous Aldurald
ROC Deep Space The ROC
5684
|
Posted - 2014.05.03 01:35:00 -
[94] - Quote
Benny Ohu wrote:Cygnet Lythanea wrote: Benny knows, he's been pressing for me ot break some of them. I chose my words very carefully to obey the letter of the law. Obvious Trap is Obvious. no i'm making it clear to everyone that you're making completely unfounded accusations to spread hysterical, nonsensical garbage and this thread was never about legitimate 'concerns' at all.
I'll be more blunt. Not even going to dance around it like I did above.
Cygnet, the entire thread should be locked for rumor mongering, you have no basis for saying most of these things, and they are leaps in logic that would make the Cheshire Cat's head spin. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 01:36:00 -
[95] - Quote
Benny Ohu wrote: no i'm making it clear to everyone that you're making completely unfounded accusations to spread hysterical, nonsensical garbage and this thread was never about legitimate 'concerns' at all.
And yet, you're the one who sounds hysterical and has been trying to bait me into breaking forum rules. Let me ask, Benny, do you have a concern that isn't being addressed, or are you just trying to troll? I know a few posters pointed out that my list at the front didn't cover their concerns.
I'm told CCP Fozzie has made a statement at Fanfest about one of mine, but so far no one seems to have a good solid copy of what he said. It may in fact deal with the issue. |

Benny Ohu
Chaotic Tranquility
3146
|
Posted - 2014.05.03 01:36:00 -
[96] - Quote
Kaarous Aldurald wrote:I'll be more blunt. i thought i was being blunt  |

Benny Ohu
Chaotic Tranquility
3146
|
Posted - 2014.05.03 01:37:00 -
[97] - Quote
Cygnet Lythanea wrote:Benny Ohu wrote: no i'm making it clear to everyone that you're making completely unfounded accusations to spread hysterical, nonsensical garbage and this thread was never about legitimate 'concerns' at all.
And yet, you're the one who sounds hysterical and has been trying to bait me into breaking forum rules. Let me ask, Benny, do you have a concern that isn't being addressed, or are you just trying to troll? false and no, in that order. liar. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 01:39:00 -
[98] - Quote
Kaarous Aldurald wrote: Cygnet, the entire thread should be locked for rumor mongering, you have no basis for saying most of these things, and they are leaps in logic that would make the Cheshire Cat's head spin.
If they weren't concerns, ISD would have locked it when they read it the first time. There were several threads talking about these exact issues following the keynote speech. Some of them may or may not have been dealt with by following speeches, etc. |

Benny Ohu
Chaotic Tranquility
3146
|
Posted - 2014.05.03 01:44:00 -
[99] - Quote
Cygnet Lythanea wrote:Kaarous Aldurald wrote: Cygnet, the entire thread should be locked for rumor mongering, you have no basis for saying most of these things, and they are leaps in logic that would make the Cheshire Cat's head spin.
If they weren't concerns, ISD would have locked it when they read it the first time. There were several threads talking about these exact issues following the keynote speech. Some of them may or may not have been dealt with by following speeches, etc. ISD makes a judgement call, their call is not authoritative. Your OP, though, distorts facts and presents false information alongside speculation.
For example, noone said 'absolutely everything will be destructable', they said any structure might be built and destroyed. Also CCP have confirmed that caps will not enter highsec. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 01:51:00 -
[100] - Quote
Benny Ohu wrote: ISD makes a judgement call, their call is not authoritative. Your OP, though, distorts facts and presents false information alongside speculation.
For example, noone said 'absolutely everything will be destructable', they said any structure might be built and destroyed. Also CCP have confirmed that caps will not enter highsec.
Might want to review the keynote speech then. And you DO know that stations are a structure, right? and that he also included that he wanted items in station hangers to also be destructible? As far as I know, there's only one way that one would happen.
We still don't actually know on the freighter issue. The disavowal defers to Fozzie, but so far no information on that front. What he says might conflict with that. It would not be the first time that one dev said one thing and another said something else.
As I laid out previously, dreads, and possibly carriers, make a certain sense in high sec as long as they're bottlenecked somehow. |

Benny Ohu
Chaotic Tranquility
3146
|
Posted - 2014.05.03 02:02:00 -
[101] - Quote
the keynote speech where scarpia was talking about a future vision, a design philosophy? he did NOT say all npc stations would be desructible. he did NOT say there was design in the works regarding this. he was talking about an idea.
even then, talking about player-built stations being destructible is NOT the same as your highsec holocaust
fozzie is on the same team as ytterbium. iirc ytterbium's the senior of the two. besides that, ytterbium of anyone would know about something as big as capitals being allowed in highsec. no-one said 'we'll let caps in highsec'. you have NO reason to believe capitals'd be allowed in and a very good source saying they won't.
but you decided to go full tinfoil and accuse him of lying to manipulate subscription numbers.
you're making ridiculous assumptions out of nothing. |

Benny Ohu
Chaotic Tranquility
3146
|
Posted - 2014.05.03 02:03:00 -
[102] - Quote
Cygnet Lythanea wrote:I might also point out that you're objecting to CCP in the form of ISD while taking me to task to doubting CCP in the form of Devs. no, i'm saying that isd's opinion is not an indication that your speculation is a valid concern.
e: cripes. |

Doc Fury
Furious Enterprises
5181
|
Posted - 2014.05.03 02:08:00 -
[103] - Quote
Relevant:
Thread derp levels reaching critical intensity.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 02:17:00 -
[104] - Quote
Benny Ohu wrote: but you decided to go full tinfoil and accuse him of lying to manipulate subscription numbers.
Go back through every single move they thought would be unpopular, and see how they handled it. CCP has done a horrible job handling PR in the past, and denial is entirely in keeping with previous situations they thought would have a negative player reaction (justified or no).
Ask Entity some time about the stuff that CCP has removed from game, and player hangers, without even putting it in the patch notes.
Doc Fury wrote:Relevant:Thread derp levels reaching critical intensity.
LOL agreed. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3165
|
Posted - 2014.05.03 02:24:00 -
[105] - Quote
I think OP might be an IZ alt. Oh god. |

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
548
|
Posted - 2014.05.03 02:27:00 -
[106] - Quote
Cygnet Lythanea wrote:Benny Ohu wrote: ISD makes a judgement call, their call is not authoritative. Your OP, though, distorts facts and presents false information alongside speculation.
For example, noone said 'absolutely everything will be destructable', they said any structure might be built and destroyed. Also CCP have confirmed that caps will not enter highsec.
Might want to review the keynote speech then. And you DO know that stations are a structure, right? and that he also included that he wanted items in station hangers to also be destructible? As far as I know, there's only one way that one would happen.
EDIT: Put my foot in my mouth... Posted too soon. My apologies. Misread your post(s).
Anyway, i do think that he meant *all* player-constructed structures, especially outposts, which are currently (afaik) indestructible. NPC structures will most likely still be indestructible.
If you do things right, people won't be sure you've done anything at all... |

Benny Ohu
Chaotic Tranquility
3147
|
Posted - 2014.05.03 02:29:00 -
[107] - Quote
Cygnet Lythanea wrote:Benny Ohu wrote: but you decided to go full tinfoil and accuse him of lying to manipulate subscription numbers.
Go back through every single move they thought would be unpopular, and see how they handled it. CCP has done a horrible job handling PR in the past, and denial is entirely in keeping with previous situations they thought would have a negative player reaction (justified or no). Ask Entity some time about the stuff that CCP has removed from game, and player hangers, without even putting it in the patch notes. YOU CAN'T VALIDATE A CONSPIRACY THEORY WITH OLDER, UNRELATED CONSPIRACY THEORIES. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 02:29:00 -
[108] - Quote
Riot Girl wrote:I think OP might be an IZ alt.
He has to get in line behind Ginger Magician, Winter Steele, Entity, Mittani, Chribba, Joe Williams, and Hilmar. I'm supposedly an alt of all, some, or none of them.
No, sorry, this really is my main. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 02:35:00 -
[109] - Quote
Reiisha wrote:
EDIT: Put my foot in my mouth... Posted too soon. My apologies. Misread your post(s).
Anyway, i do think that he meant *all* player-constructed structures, especially outposts, which are currently (afaik) indestructible. NPC structures will most likely still be indestructible.
You can make anything in the game destructible, you can just make destroying them impractical. I posted an idea earlier about how NPC stations could be destructible, but so time consuming to destroy that there's little actual difference between it and invulnerability. Mittani could get headlines blowing up Jita 4-4, but it'd be something that took every single goon shooting for a month solid to pull off. |

Dalloway Jones
Republic Military School Minmatar Republic
218
|
Posted - 2014.05.03 02:37:00 -
[110] - Quote
It would be nice if someone from CCP would pop in and clarify a few things so the people running around with their skirts up over their heads would calm themselves. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 02:42:00 -
[111] - Quote
Dalloway Jones wrote:It would be nice if someone from CCP would pop in and clarify a few things so the people running around with their skirts up over their heads would calm themselves.
I just wish Benny would take a breather. Maybe go WATCH the feed or something. The idea that events are moving along between page 01 and page 05 seems to elude him. I've been going back and editing OP as information come to light. This is a consolidated concerns thread. Given that this is eve, it's gonna get a bit weird because not everyone sees things quite the same.
In all honesty, I'm surprised that certain posters have NOT turned up. (Dinsdale) |

mkint
1172
|
Posted - 2014.05.03 02:52:00 -
[112] - Quote
are we surprised that a high level dev thinks nullsec is the only place in EVE that exists? really? I mean... really? Odds of highsec stations ever being destructible are near 0%. Except maybe on the last day of EVE.
So how about you at least read dev posts. Like the one where Yterbium says capitals will NOT be allowed into highsec. And then goes on to explain how further information will be coming soon, except all the devs are smashed tonight.
The release schedule? Hmm. How many times have we said "postpone this change!@" I've said it. I've thought it more than I've said it. How many game mechanics that are nothing but unpleasant chores would have been good if they'd have had time to do it right? Would space-barbie still have failed? Yes. Yes it would have. But that's beside the point. It might suck, it might mean even smaller, less ambitious features, because nobody wants to be on a team that's not producing anything, much less lead one. I think it'll work well for at least a year or two anyway. If devs are going to burn out on it, I figure they'll at least last that long.
Dust will end. Was that ever a surprise? At all? It was developed for a console at the very end of it's life cycle. CCP announced the next stage of Dust. They didn't explain a transition or anything like that. It's not an issue... yet.
Some of these concerns are valid. So far there hasn't been enough meat and potatoes that hasn't already been covered in dev blogs, or needs dev blogs to be covered properly. Most of the more pressing concerns were in the relevant devblogs. There'll be plenty of time for threadnaughts after fanfest when we get some devposts. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |

Nariya Kentaya
Phoenix funds
1233
|
Posted - 2014.05.03 03:03:00 -
[113] - Quote
Thead Enco wrote:Cygnet Lythanea wrote:Ok,
4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE. CCP did what needed to be done, now Legion could be quite possbily the EVE FPS that the community praises NOT the one that it laughs at. CCP made a good call on this and if people spent $100's of dollars on a game that's platform was near the end of it's lifespan than it's your own damn fault simply as that.  #ERAofthePChasreturned It doesnt matter, they intentionally led on within a month of the announcement of Legion that theyw ere still developing all of the things for DUST they then said would never be in DUST, they were still holding Aurum-centric competitions and events, and then proceeded to tell them all the years, progress, money, and effort they put into DUST didnt matter, and that they would then be required to buy another platform if they wanted to play the DUST they had been promised.
CCP ahs already made bad blood, and there are already posts and articles popping up aroudn the net about CCP "backstabbing a playerbase" and how they shouldnt be trusted. And the DUST players themselves have stated a desire to do everything in their power to drag Legion down and try to prevent its success, because CCP stated their efforts will no longer relate to EVE, and every EVE based promise they had would no longer be fulfillled.
Think when CCP promised feet-on-the-ground in EVE, and a couple years later we got DUST, on a separate console alot of people couldnt even play, and were told to deal with it, playerbase was less than thrilled, same is happening to the DUST community. Except with the DUST community, they no longer have their game, unlike the EVE players who could just continue playing the EVE they always had, DUST players have been informed DUST's design direction will be shifted in the direction of casual-shooter with MAYBE some features from legion spilling over, with no option to put their name/effort/progress into legion, the game they had been progressing/waiting/PAYING to play. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 03:10:00 -
[114] - Quote
mkint wrote:are we surprised that a high level dev thinks nullsec is the only place in EVE that exists? really? I mean... really? Odds of highsec stations ever being destructible are near 0%. Except maybe on the last day of EVE.
Sadly, I think this guy really means that, even though there are ways around it, as I mentioned. Remember this IS the guy that previously ran the WoD dev team, IIRC.
mkint wrote: So how about you at least read dev posts. Like the one where Yterbium says capitals will NOT be allowed into highsec. And then goes on to explain how further information will be coming soon, except all the devs are smashed tonight.
Two things, one that I was unaware of that dev post when writing the op, and two, I still don't buy it and am waiting to hear something more concise from Fozzie. Vague denials and passing the buck usually mean that people won't like the answer.
mkint wrote: Dust will end. Was that ever a surprise? At all? It was developed for a console at the very end of it's life cycle. CCP announced the next stage of Dust. They didn't explain a transition or anything like that. It's not an issue... yet..
The 'yet' part is what worries me. The forums over there are going up in flames and CCP has yet to do any real damage control. And it's not just there, almost ever major game site has at least on thread on it though some news sites have been trying to spin it.
Mind you, our fellow eve players are also gleefully heaping fuel on the fire (Can i haz your stuff???), which might turn a minor issue into a major one.
I think CCP has just kicked a hornets nest, but only time will tell if it's 'Horse Armor' big or 'ME3 Ending' big. |

mkint
1173
|
Posted - 2014.05.03 03:18:00 -
[115] - Quote
Cygnet Lythanea wrote:CCP has yet to do any real damage control.
You realize CCP are pretty much all drunk off their asses right now? Most of them likely passed out in puddles of their own puke, where maybe they have a chance of recovering enough by tomorrow to put in another 18 hour day. I highly doubt any devs are in a position to post anything helpful right now. We have plenty of time for threadnaughts. None of that stuff is really all that urgent. Only the freighters are on any kind of close deadline, and that's still got a full month to tweak some simple numbers in a database if that will turn into a problem. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 03:33:00 -
[116] - Quote
mkint wrote:Cygnet Lythanea wrote:CCP has yet to do any real damage control. You realize CCP are pretty much all drunk off their asses right now? Most of them likely passed out in puddles of their own puke, where maybe they have a chance of recovering enough by tomorrow to put in another 18 hour day. I highly doubt any devs are in a position to post anything helpful right now. We have plenty of time for threadnaughts. None of that stuff is really all that urgent. Only the freighters are on any kind of close deadline, and that's still got a full month to tweak some simple numbers in a database if that will turn into a problem.
Well, one, sure, the EvE stuff can wait, but the Dust thing is going up in flames as we speak. Any PR guy will tell you, the first 24 hours are key when it comes to framing the narrative. Right now CCP is going down as the next EA across the internet for having supposedly taken the money and ran.
Considering they have two releases coming up, that bitterness could really bite them on the ass, and that has consequences for EvE. |

mkint
1173
|
Posted - 2014.05.03 03:46:00 -
[117] - Quote
Cygnet Lythanea wrote:mkint wrote:Cygnet Lythanea wrote:CCP has yet to do any real damage control. You realize CCP are pretty much all drunk off their asses right now? Most of them likely passed out in puddles of their own puke, where maybe they have a chance of recovering enough by tomorrow to put in another 18 hour day. I highly doubt any devs are in a position to post anything helpful right now. We have plenty of time for threadnaughts. None of that stuff is really all that urgent. Only the freighters are on any kind of close deadline, and that's still got a full month to tweak some simple numbers in a database if that will turn into a problem. Well, one, sure, the EvE stuff can wait, but the Dust thing is going up in flames as we speak. Any PR guy will tell you, the first 24 hours are key when it comes to framing the narrative. Right now CCP is going down as the next EA across the internet for having supposedly taken the money and ran. Considering they have two releases coming up, that bitterness could really bite them on the ass, and that has consequences for EvE.
Except dust was going to die anyway, so who cares? Ok, if they handle the dust/legion hand off with anything short of perfection, yeah, CCP will look like giant douches, and legion will be DOA. But if they do pull it off, and they've got all the time in the world to get it right, pretty much anything will be forgiven. Internet news has an attention span of about 3 minutes. We've evolved into mayflies. This really isn't anywhere close to Incarna bad, where EVE itself didn't have any notable development for 2 years straight with nothing of value being created in it's stead. At least Dust has still been on it's update schedule, and CCP still has the opportunity to continue with the same level of patches... balance, content, minor bug fixes... all the stuff that will translate directly to legion when it's ready to launch. Of course, they do have an opportunity to screw it up as well, but that's always been true.
There isn't a lot they can say to quiet a media shitstorm, except to tell whatever lies they think people want to hear, which EVE players don't tolerate that well. They are really probably better off to let the noise burn itself out, and then to just prove them wrong. I'm more concerned about their actual ability to prove people wrong, but it's still not an urgent thing.
edit: I guess my own biggest concern is whether or not all the industry changes, some of which are arbitrary, some of which are nerfs, some of which are kinda useful, really will lead to a sov system that doesn't suck, like seagull promised. I have no end of cynicism about that. I'm convinced sov, and it's associated charlie-foxtrot, is what will kill EVE. But at least the fanfest laid out that this is step 1 of attempting to work on it. step 2 being the corp (and I think POS) interface, and step 3 being sov. So, at least they acknowledge that it sucks and there's a plan. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 04:37:00 -
[118] - Quote
mkint wrote:
Except dust was going to die anyway, so who cares? Ok, if they handle the dust/legion hand off with anything short of perfection, yeah, CCP will look like giant douches, and legion will be DOA. But if they do pull it off, and they've got all the time in the world to get it right, pretty much anything will be forgiven.
One, this is CCP we're talking about. Let us recall how ham fisted they're dealing with previous issues has been. I have a hard time picturing them handling it 'well' let alone 'perfect'.
Remember that Eve Players are not the target audiance for Dust and Legion. From the outside looking in, it's much worse than incarna actually (remember that most of the internet went 'so?' re incarna). Picture it if Incarna came along, and then they followed it by letting you know they were closing Eve to make WoD, at Fanfest.
Imagine the fallout if that had happened. Because that's how a lot of the dusties seem to be seeing it. |

Benny Ohu
Chaotic Tranquility
3148
|
Posted - 2014.05.03 04:47:00 -
[119] - Quote
Cygnet Lythanea wrote:Dalloway Jones wrote:It would be nice if someone from CCP would pop in and clarify a few things so the people running around with their skirts up over their heads would calm themselves. I just wish Benny would take a breather. Maybe go WATCH the feed or something. The idea that events are moving along between page 01 and page 05 seems to elude him. ) so far you've jumped from 'here's a personal thought' to 'they're going to blow up everything'. when presented with a devpost confirming capitals won't be in highsec, you immediately called it a lie and demanded a different dev (on the same team) confirm it again, citing a crackpot theory about ccp trying to manipulate subs. when challenged over your lies and absurd leaps of logic, you accused me three times of being a troll or trying to manipulate you into banning yourself. you've cited past miscommunications as indication of ccp conspiracy. you've attempted to use 'isd didn't lock my thread' as validation for your rumourmongering. now you're accusing me of not having heard ccp scarpia talk. which i have. he didn't say 'everything will be destructible'.
you haven't yet validated your 'concerns' as anything other than wild speculation |

Destination SkillQueue
Are We There Yet
6391
|
Posted - 2014.05.03 06:19:00 -
[120] - Quote
1) It'll never happen in the literal sense and everyone with a functioning brain knows it.
2) There is nothing to indicate this would be the case and every reason to believe it won't happen.
3) There was nothing about more new content per year. Just more releases per year to facilitate a more flexible development system.
4) Handling of it sucks for the PS3 folk. The actual decision is a good one for us though and an inevitable one for DUST. It had no long term future on PS3 and everyone knew it long before the game was even released.
If this is your list of concerns, you really don't have much to be concerned about. The first two are just baseless fears. The third one can pan out in many ways, but can also be changed and tweaked again when problems arise. The fourth one was predictable and the losers of the deal are also equally predictably upset about it. Are we supposed to be concerned, that sometimes lofty visions don't pan out in reality? We all already know that and so does everyone who has ever played an online game for a long time. These online outrages about game company X happen constantly with threats of long term damage and boycotts being hurled around. In the end the public forgets about them the instant another shiny thing attracts their attention and only a few are willing to nurture their hatred and spite to a level needed to carry out their meaningless threats. What the large public cares about is delivery of goods. If you deliver, they love you for it. If you don't, they'll dump you without a second glance. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 06:39:00 -
[121] - Quote
Destination SkillQueue wrote:1) It'll never happen in the literal sense and everyone with a functioning brain knows it.
You just ruled out most of this forum. And as I pointed out earlier, it's possible to make it a literal truth without delivering on the substance of such a thing. In all honesty the simplest way would be to leave their HP untouched. A station has something like 350m HP in shields. Someone ran the numbers, and it would require 32,000 typhoons to kill it.
Destination SkillQueue wrote: 2) There is nothing to indicate this would be the case and every reason to believe it won't happen.
This I can''t agree with. The basic drive is that Industry should also fuel conflict, and thus, PvP. Currently, putting up a large POS in high sec is a non-risk unless you, say, **** off Goonswarm to the degree they get serious about killing you, and then evemail them where your POS is. Basically PvP involving POS in high sec is where PvP involving POS was eve wide before the introduction of dreadnoughts. You CAN kill them, but only if the people who set them up are mentally deficient enough to not put a tank or guns on them.
While there were (in theory) only a small number of high sec POS due to the strict requirements, this was a non issue. However, they're throwing all those requirements out the window. I don;t see them leaving this area of potential conflict alone(after all, they've made it clear that while Industry is getting buffed, they still bend a knee to PvP) however, the only real solution to deal with death stars is to bring dreadnoughts.
Destination SkillQueue wrote: 4) Handling of it sucks for the PS3 folk. The actual decision is a good one for us though and an inevitable one for DUST. It had no long term future on PS3 and everyone knew it long before the game was even released.
The issue here is that the repercussions of that poor handling are going to bite CCP, and thus eve, in the ass in the long run, and risking making Legion a toxic property that's DOA. That sort of hit (again) would likely cripple CCP, and, by extension, further development of EvE. |

Solecist Project's Alt
Wildly Inept Pacifists
34
|
Posted - 2014.05.03 06:55:00 -
[122] - Quote
Yay you fixed that horrible typo! |

Frederick Nurks
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.05.03 06:59:00 -
[123] - Quote
I am Newbee, and really like the drones, so I studied hard, using my days to advance the skills.
But now I know how others felt when they changed the rules, one keynote and I have no idea what the new drones will be like, and if I get anything back for it. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 07:17:00 -
[124] - Quote
Solecist Project's Alt wrote:Yay you fixed that horrible typo!
Pay more attention Sol, it's been fixed since back on page 01. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1686
|
Posted - 2014.05.03 08:49:00 -
[125] - Quote
What I see every time you post I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Vaju Enki
Secular Wisdom
1317
|
Posted - 2014.05.03 09:05:00 -
[126] - Quote
Cygnet Lythanea wrote:ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Please report them if you see them.
Thanks guys! Ok, this is the information we have in hand, and I'm tired of people cross posting about it in several threads, so time to consolidate. 1) Everything will be destructible. I personally do not see this happening. It would be effectively the end of high sec, if not Eve. But in order to be able to both build and destroy 'everything', then, well... 2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec. Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec. [EDIT: this one is possibly answered by Fozzie, waiting on more information] 3) More new content per year. I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context. 4) the Dust debacle Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
1-) No, only what players build can be destroyed. 2-) No. No caps on highsec. 3-) It's a good thing, the more iterations the better. 4-) Dust shouldn't be a stupid console game. CCP is doing the right thing this time around. The Tears Must Flow |

Solecist Project
Center for Advanced Studies Gallente Federation
975
|
Posted - 2014.05.03 09:11:00 -
[127] - Quote
Cygnet Lythanea wrote:Solecist Project's Alt wrote:Yay you fixed that horrible typo! Pay more attention Sol, it's been fixed since back on page 01. Nope. When I posted to page 3 it was still wrong.
But that's typically you, I guess. https://forums.eveonline.com/default.aspx?g=posts&m=4492860
Killmails for Wrecks!! Ganker tears, best tears! And how do I put text as links into signatures?? |

Evelyn Meiyi
Ministry of War Amarr Empire
145
|
Posted - 2014.05.03 09:54:00 -
[128] - Quote
Cygnet Lythanea wrote: Ok, this is the information we have in hand, and I'm tired of people cross posting about it in several threads, so time to consolidate.
1) Everything will be destructible.
I personally do not see this happening. It would be effectively the end of high sec, if not Eve. But in order to be able to both build and destroy 'everything', then, well...
It's been said in at least one interview that that level of destruction is possible, from a programming perspective; it's just a matter of finding the time to do the work. That said, it probably won't happen anytime soon, specifically because it's such a game-changer (pun intended).
Cygnet Lythanea wrote: 2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec.
[EDIT: this one is possibly answered by Fozzie, waiting on more information]
I wouldn't think cap ships would be allowed unfettered access to high-sec space; there's just too much potential for abuse. I'd agree that there will probably be a rule change, but I'd hesitate to speculate on it at the moment.
Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
Speaking as a programmer, smaller, more frequent patches will streamline the QA process a bit; CCP will be able to roll out fixes and react to bugs on a much shorter timescale. Think of it as a kind of 'time dilation' for the QA department :).
Cygnet Lythanea wrote: 4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
Now, this I agree with; CCP has to take the next step very carefully.
On the other hand, I'll also speak frankly: DUST is not a 'bad game', by any means. In some ways, it's not that different from the other FPSs on the market, but let's face it, there are only so many ways you can reinvent capture the flag and king of the hill, and DUST managed to do it in a fairly creative way without being too derivative of what's gone before. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 16:13:00 -
[129] - Quote
Evelyn Meiyi wrote: I wouldn't think cap ships would be allowed unfettered access to high-sec space; there's just too much potential for abuse. I'd agree that there will probably be a rule change, but I'd hesitate to speculate on it at the moment.
One thing I've noticed is that people seem to be conflating the idea that freighters might haul cap ships around with cap ships having unfettered access. As I point out earlier, having to freighter haul every single cap ship, and it's modules, and then assemble them on site is pretty limiting. No one has, after all, suggested that the rules for gates or cynos be changed. |

Josef Djugashvilis
Acme Mining Corporation
2317
|
Posted - 2014.05.03 16:37:00 -
[130] - Quote
Abrazzar wrote:It's always funny when people come around and say "As a..." and don't supply any proof of the claimed credentials as if their word alone means anything on the internet. I'm sure that it's somewhere on the fallacy list.
As a...really bad Eve Online player...nope, I will not provide proof  This is not a signature. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 17:15:00 -
[131] - Quote
Josef Djugashvilis wrote:Abrazzar wrote:It's always funny when people come around and say "As a..." and don't supply any proof of the claimed credentials as if their word alone means anything on the internet. I'm sure that it's somewhere on the fallacy list. As a...really bad Eve Online player...nope, I will not provide proof 
Even if you give proof, they claim that it doesn't mean anything. It's the nature of trolls.
"CompTIA certification? That doesn't mean your an IT Technician! It just means your an A+ certified IT Technician!" |

Marsha Mallow
431
|
Posted - 2014.05.03 17:20:00 -
[132] - Quote
Cygnet Lythanea wrote:Even if you give proof, they claim that it doesn't mean anything. It's the nature of trolls. I dunno, IZ set a new standard by posting pic of certificate of qualification plus pics of his dog and motorbike to back up his statements. Everyone was suitably impressed. TO THE RIPARDMOBILE! |

Cygnet Lythanea
World Welfare Works Association Independent Faction
425
|
Posted - 2014.05.03 17:23:00 -
[133] - Quote
Marsha Mallow wrote:Cygnet Lythanea wrote:Even if you give proof, they claim that it doesn't mean anything. It's the nature of trolls. I dunno, IZ set a new standard by posting pic of certificate of qualification plus pics of his dog and motorbike to back up his statements. Everyone was suitably impressed.
That's just silly. And opening yourself to real world harassment. But let's stay on topic, shall we?
|

mkint
1177
|
Posted - 2014.05.03 17:27:00 -
[134] - Quote
Marsha Mallow wrote:Cygnet Lythanea wrote:Even if you give proof, they claim that it doesn't mean anything. It's the nature of trolls. I dunno, IZ set a new standard by posting pic of certificate of qualification plus pics of his dog and motorbike to back up his statements. Everyone was suitably impressed. haha, I read that as "dong". Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3006

|
Posted - 2014.05.03 23:31:00 -
[135] - Quote
Removed an off topic post. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
1885
|
Posted - 2014.05.03 23:50:00 -
[136] - Quote
I hope the Dust community backlash doesnt endanger the Legion project.
Know this CCP: EVE: Legion is a very good idea, what went wrong is the way you anounced it. [how did you even think that would end?] BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. |

Kymn Mahn
Center for Advanced Studies Gallente Federation
1
|
Posted - 2014.05.04 00:10:00 -
[137] - Quote
Tollen Gallen wrote:I like Cheese.
I like bacon
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
3221
|
Posted - 2014.05.04 00:25:00 -
[138] - Quote
Cygnet Lythanea wrote:
2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec.
[EDIT: Stealth Nerf it is. Fozzie (and CSM confirms) states that they're going to increase packaged sizes, though under the new system freighters will, in fact, be able to carry more than they currently do (despite a heavy nerfing, rigs will allow more cargo space). Which makes me wonder WTF they were talking about when they said they couldn't do that all those years ago when we suggested it in the first place? Interestingly, the F&I crowd have come up with about a dozen much better ways to control 'caps in high sec' while at the same time, improving the market, if any devs reading this would care to stroll over there.]
That's dumb. You should be able to move caps around in a freighter. All CCP would have to do is make a rule for highsec stations that says "Caps cannot undock" and then a rule for all sec stations that says "supercaps cannot undock".
Lame nerf.
|

Hurtado Soneka
Rogue of Blade
210
|
Posted - 2014.05.04 00:49:00 -
[139] - Quote
Cygnet Lythanea wrote: 4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
They just dumped on a fanbase, CCP are scumbags for this and yea, theyre reputation has been dogged. 10k guys atm are thinking F*CK CCP! and that opinion will travel with them as they explore other games communitys and in the end it was a **** move that will cost them. CCP just joined the ranks of EA, that makes me feel great as an Eve player |

Cygnet Lythanea
World Welfare Works Association Independent Faction
429
|
Posted - 2014.05.04 16:12:00 -
[140] - Quote
Gogela wrote: That's dumb. You should be able to move caps around in a freighter. All CCP would have to do is make a rule for highsec stations that says "Caps cannot undock" and then a rule for all sec stations that says "supercaps cannot undock".
Lame nerf.
Yeah, as I said, F&I forum came up with about a dozen ways to do it better.
I think the real deal was they wanted to nerf freighters hard, but wanted a way to do it that wouldn't cause massive backlash. |

Octoven
Phoenix Productions Headshot Gaming
372
|
Posted - 2014.05.05 05:01:00 -
[141] - Quote
Noriko Mai wrote:
4) No one gives a ****. They do the only right thing and everyone is happy about it. (I don't count PS3 kids)
It is precisely this kind of attitude that forces new players to say, "ehh im not staying" its not the learning curve its the **** attitudes like this about the rest of the gaming community. Quite frankly, CCP **** on Dust player by pulling what they did.
I would point out not all of the EVE community is as disjointed with everyone as you and those like you are. Look at it this way, lets say CCP decides to reduce the EVE Online keynote down to say 40 minutes. and in that 40 minutes they describe all the major features and fun stuff coming up in the next expansion. In the last 10 minutes, a dev says, "Ohhh btw this is a deployment we are planning on making to xbox, Im sure you guys will get an expansion in about 7-8 months when we get back on our feet from pushing this out to possibly work on console. We aren't stopping development of EVE but you will see slower updates due to us now working with the xbox one."
I don't need to hear your response to know that there...would...be....hell to pay. CCP would get crucified and we would all be in Jita again shooting a statue. Well, essentially this is what has just happened to PS3 players. I just thought I would put it into perspective so that in the midst of you not giving a ****, that one day you may....though I doubt it. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
433
|
Posted - 2014.05.05 05:09:00 -
[142] - Quote
Octoven wrote:Noriko Mai wrote:
4) No one gives a ****. They do the only right thing and everyone is happy about it. (I don't count PS3 kids)
It is precisely this kind of attitude that forces new players to say, "ehh im not staying" its not the learning curve its the **** attitudes like this about the rest of the gaming community. Quite frankly, CCP **** on Dust player by pulling what they did. I would point out not all of the EVE community is as disjointed with everyone as you and those like you are. Look at it this way, lets say CCP decides to reduce the EVE Online keynote down to say 40 minutes. and in that 40 minutes they describe all the major features and fun stuff coming up in the next expansion. In the last 10 minutes, a dev says, "Ohhh btw this is a deployment we are planning on making to xbox, Im sure you guys will get an expansion in about 7-8 months when we get back on our feet from pushing this out to possibly work on console. We aren't stopping development of EVE but you will see slower updates due to us now working with the xbox one." I don't need to hear your response to know that there...would...be....hell to pay. CCP would get crucified and we would all be in Jita again shooting a statue. Well, essentially this is what has just happened to PS3 players. I just thought I would put it into perspective so that in the midst of you not giving a ****, that one day you may....though I doubt it.
Remember, you're dealing with EvE players. If you assume that every single one of them is a self centered , thieving, lying, scum sucker without an once of human decency or compassion combined with an overwhelming delusion that 'it can't happen here' you might be wrong about one; two, maybe three times a week, tops. And that's it you talk in local and make the sort of monthly orbit through the game that I make doing forty hops a day. |

Ranger 1
Ranger Corp
5629
|
Posted - 2014.05.05 05:23:00 -
[143] - Quote
Cygnet Lythanea wrote:Octoven wrote:Noriko Mai wrote:
4) No one gives a ****. They do the only right thing and everyone is happy about it. (I don't count PS3 kids)
It is precisely this kind of attitude that forces new players to say, "ehh im not staying" its not the learning curve its the **** attitudes like this about the rest of the gaming community. Quite frankly, CCP **** on Dust player by pulling what they did. I would point out not all of the EVE community is as disjointed with everyone as you and those like you are. Look at it this way, lets say CCP decides to reduce the EVE Online keynote down to say 40 minutes. and in that 40 minutes they describe all the major features and fun stuff coming up in the next expansion. In the last 10 minutes, a dev says, "Ohhh btw this is a deployment we are planning on making to xbox, Im sure you guys will get an expansion in about 7-8 months when we get back on our feet from pushing this out to possibly work on console. We aren't stopping development of EVE but you will see slower updates due to us now working with the xbox one." I don't need to hear your response to know that there...would...be....hell to pay. CCP would get crucified and we would all be in Jita again shooting a statue. Well, essentially this is what has just happened to PS3 players. I just thought I would put it into perspective so that in the midst of you not giving a ****, that one day you may....though I doubt it. Remember, you're dealing with EvE players. If you assume that every single one of them is a self centered , thieving, lying, scum sucker without an once of human decency or compassion combined with an overwhelming delusion that 'it can't happen here' you might be wrong about one; two, maybe three times a week, tops. And that's it you talk in local and make the sort of monthly orbit through the game that I make doing forty hops a day. Well, since DUST will still be actively developed for some time it will likely be getting more attention than most other games built for the soon to be replaced PS4. Granted, it will not evolve into what everyone hoped for on that platform, and that's a shame... but you probably better get used to PS3 games as a whole starting that long walk into darkness.
For those of you with computers, which obviously includes you, if you go with Legion you will likely have a huge leg up on the rest of us. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Ranger 1
Ranger Corp
5629
|
Posted - 2014.05.05 05:24:00 -
[144] - Quote
Quote:Why do i always start to giggle when someone claims to be an "it professional" (whatever that means....its a..broad field you know?) Hey now, I know lots of guys in IT... it's not only for broads.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Zappity
Stay Frosty. A Band Apart.
1043
|
Posted - 2014.05.05 05:26:00 -
[145] - Quote
Will we be able to destroy existing gates in high sec? Because I would like that. Specifically, all the gates in Jita. Zappity's Adventures for a taste of lowsec. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
434
|
Posted - 2014.05.05 05:27:00 -
[146] - Quote
Ranger 1 wrote: Well, since DUST will still be actively developed for some time it will likely be getting more attention than most other games built for the soon to be replaced PS4. Granted, it will not evolve into what everyone hoped for on that platform, and that's a shame... but you probably better get used to PS3 games as a whole starting that long walk into darkness.
For those of you with computers, which obviously includes you, if you go with Legion you will likely have a huge leg up on the rest of us.
Oh, come on R1, you know I don't do FPS. World of Warplanes is bad enough. That weird jiggly motion they make all walk animations gives me motion sickness. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
434
|
Posted - 2014.05.05 05:29:00 -
[147] - Quote
Zappity wrote:Will we be able to destroy existing gates in high sec? Because I would like that. Specifically, all the gates in Jita.
Again, possible but remember the practical limitations. They have HP above 350m. Yeah, you could do it, with a huge enough fleet to crash the node ten times over, but without cap ships it's probably a non starter. |

Zappity
Stay Frosty. A Band Apart.
1043
|
Posted - 2014.05.05 05:33:00 -
[148] - Quote
Cygnet Lythanea wrote:Riot Girl wrote:I think OP might be an IZ alt. He has to get in line behind Ginger Magician, Winter Steele, Entity, Mittani, Chribba, Joe Williams, and Hilmar. I'm supposedly an alt of all, some, or none of them. No, sorry, this really is my main. Reiisha wrote:
EDIT: Put my foot in my mouth... Posted too soon. My apologies. Misread your post(s).
Anyway, i do think that he meant *all* player-constructed structures, especially outposts, which are currently (afaik) indestructible. NPC structures will most likely still be indestructible.
You can make anything in the game destructible, you can just make destroying them impractical. I posted an idea earlier about how NPC stations could be destructible, but so time consuming to destroy that there's little actual difference between it and invulnerability. Mittani could get headlines blowing up Jita 4-4, but it'd be something that took every single goon shooting for a month solid to pull off. Imagine the loot spew. Zappity's Adventures for a taste of lowsec. |

Asia Leigh
Beyond New Frontier
209
|
Posted - 2014.05.05 05:44:00 -
[149] - Quote
So, this is the official Q.Q thread, okay...
Cygnet Lythanea wrote:ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Please report them if you see them.
Thanks guys! Ok, this is the information we have in hand, and I'm tired of people cross posting about it in several threads, so time to consolidate. 1) Everything will be destructible. I personally do not see this happening. It would be effectively the end of high sec, if not Eve. But in order to be able to both build and destroy 'everything', then, well... 2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec. Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec. [EDIT: Stealth Nerf it is. Fozzie (and CSM confirms) states that they're going to increase packaged sizes, though under the new system freighters will, in fact, be able to carry more than they currently do (despite a heavy nerfing, rigs will allow more cargo space). Which makes me wonder WTF they were talking about when they said they couldn't do that all those years ago when we suggested it in the first place? Interestingly, the F&I crowd have come up with about a dozen much better ways to control 'caps in high sec' while at the same time, improving the market, if any devs reading this would care to stroll over there.] 3) More new content per year. I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context. 4) the Dust debacle Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE. 5) [new] The Freighter changes will make freighters even more easily ganked by suicides. I have to admit that.... I can see this. The changes as outlined so far *seem* to offer a tank nerf no matter what rigs you put in it, or a small cargohold buff.
1. Pretty sure they were talking about Player built stations
2. Easiest way to combat this is to raise the packed size of 'banned' capitals to a size that would make it not be able to fit in a freighter. Its not really that hard to prevent. Also, even if there was a bug at patch day that allowed this, Isn't using a cap in an offensive manner in high sec a bannable offense?
3. This is bad how? They can release content that is ready when its ready, and hold off on content that still needs to be ironed out instead of rushing out to make the 6 month deadline. That can prevent some of the massive bugs that are known to happen after major releases...
4. Don't play DUST, can care less...
You guys are reading way too much into this for sure Erotica 1: Scams someone-á-á Ripard: Makes inflamatory blog post that incites eve community and the MMO community-á Sohkar: I wasn't harrased-á-á-á-áCCP: Banned-á-á-á Moral of this story? If you don't want to get banned, don't **** off CSM |

Cygnet Lythanea
World Welfare Works Association Independent Faction
435
|
Posted - 2014.05.05 07:21:00 -
[150] - Quote
Asia Leigh wrote:
1. Pretty sure they were talking about Player built stations
2. Easiest way to combat this is to raise the packed size of 'banned' capitals to a size that would make it not be able to fit in a freighter. Its not really that hard to prevent. Also, even if there was a bug at patch day that allowed this, Isn't using a cap in an offensive manner in high sec a bannable offense?
3. This is bad how? They can release content that is ready when its ready, and hold off on content that still needs to be ironed out instead of rushing out to make the 6 month deadline. That can prevent some of the massive bugs that are known to happen after major releases...
4. Don't play DUST, can care less...
5. Sure, because people will put cargohold optimizations instead of agility or tank rigs... How is that CCP's fault? You can't fix stupid.
You guys are reading way too much into this for sure
1) No, we've had several sources now where they really are looking at EVERYTHING. However, whether or not EVERYTHING will really be destroyable is questionable at best, but it really is, apparently, on the table.
2) Well, again, previously that was not doable for reasons that were never revealed. So why it was suddenly doable, we don't know either.
4) You play eve though right? That's gonna effect us here too, one way or another.
5) The nerf is hard enough it takes two rigs of a given type to get a single stat back up to where it is now. I dunno if you've noticed this, but freighters are made of tinfoil already, and their current agil is sort of lulzy. It sort of makes cargo expander really the only choice if you're going to fly a freighter. Smart people will start flying something else if they possibly can. Expect T2 industrial to become more popular again and the price of freighters to drop to just above whatever they recycle for as the market floods with people trying to sell. Jump Freighters will take the biggest hit, since they will only ever be able to get a single stat back up to what it is now. |

Asia Leigh
Beyond New Frontier
209
|
Posted - 2014.05.05 07:58:00 -
[151] - Quote
Cygnet Lythanea wrote:
5) The nerf is hard enough it takes two rigs of a given type to get a single stat back up to where it is now. I dunno if you've noticed this, but freighters are made of tinfoil already, and their current agil is sort of lulzy. It sort of makes cargo expander really the only choice if you're going to fly a freighter. Smart people will start flying something else if they possibly can. Expect T2 industrial to become more popular again and the price of freighters to drop to just above whatever they recycle for as the market floods with people trying to sell. Jump Freighters will take the biggest hit, since they will only ever be able to get a single stat back up to what it is now.
Generally, My hauler alt uses blockade runners and Jump freighters for low sec and null sec runs. For high sec I use an orca if I can get away with it. Get 250k ehp out of it in full tank mode. Plus its much quicker to align and get into warp. That being said I still get 187k ehp out of my freighter, with max level 5 tanking skills, not exactly paper thin, but I only use it for stuff that won't fit in an orca.
Yes freighter are fairly easy to gank, but god forbid if you get someone to actually scout out their route, have an alt or a friend web you into warp, or any other precautions that a normal person would take to avoid being turned into a fireworks display.
Jump freighters shouldn't be hit as hard, because of its tank bonus inherent in training the Jump freighter skill. Thats 50% more tank if you train it to V, and there I would say cargo-hold optimizations would be good. For a T1 freighter though tanking rigs for your races chosen tank is probably still best. After all if your filling your freighter to the till anyways, your probably over the 1 Billion isk mark, and making yourself a target already.
Erotica 1: Scams someone-á-á Ripard: Makes inflamatory blog post that incites eve community and the MMO community-á Sohkar: I wasn't harrased-á-á-á-áCCP: Banned-á-á-á Moral of this story? If you don't want to get banned, don't **** off CSM |

Benny Ohu
Chaotic Tranquility
3177
|
Posted - 2014.05.05 09:43:00 -
[152] - Quote
Cygnet Lythanea wrote:1) No, we've had several sources now where they really are looking at EVERYTHING. bull |

Zappity
Stay Frosty. A Band Apart.
1043
|
Posted - 2014.05.05 09:52:00 -
[153] - Quote
Cygnet Lythanea wrote:5) The nerf is hard enough it takes two rigs of a given type to get a single stat back up to where it is now. What is the source for this? Zappity's Adventures for a taste of lowsec. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3917
|
Posted - 2014.05.05 10:01:00 -
[154] - Quote
Remember kids;
Its only real when its in the Patch NotesTM
"They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Liafcipe9000
Critically Preposterous
19533
|
Posted - 2014.05.05 11:07:00 -
[155] - Quote
Cygnet Lythanea wrote:3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context. Agreed, 10 releases per year is a bit tight. I'd suggest no more than 5 a year. Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
|

LHA Tarawa
Pator Tech School Minmatar Republic
965
|
Posted - 2014.05.05 15:04:00 -
[156] - Quote
Zappity wrote:Will we be able to destroy existing gates in high sec? Because I would like that. Specifically, all the gates in Jita.
I think we have to assume that it will be "all things player build-able, will be destroyable".
Nothing else seems "workable" to me. |

LHA Tarawa
Pator Tech School Minmatar Republic
965
|
Posted - 2014.05.05 15:05:00 -
[157] - Quote
Liafcipe9000 wrote:Cygnet Lythanea wrote:3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context. Agreed, 10 releases per year is a bit tight. I'd suggest no more than 5 a year.
The vast majority are just going to be database updates, like tiericide. Alter the bonuses in the database. No real code change needed.
The big code change releases are still going to be 2 or 4 times a year. Nothing else is really workable. |

SKINE DMZ
S U P R E M E - M A T H E M A T I C S A Band Apart.
463
|
Posted - 2014.05.05 15:11:00 -
[158] - Quote
Regarding point 1.... the answer is concord  I disagree
RAWR IM TOUGH |

Kristalll
Valkyrie Professional Resources
231
|
Posted - 2014.05.05 15:19:00 -
[159] - Quote
Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
This point exists because you don't understand what's happening. This isn't meant to be MORE new content per year, it's meant to be the same, with just a more dynamic landscape.
NTM EVE expansions aren't called "New Content" because rarely is there even new content. It's almost always refinement on content that exists. GÇ£Die tryingGÇ¥ is the proudest human thing. |

LHA Tarawa
Pator Tech School Minmatar Republic
965
|
Posted - 2014.05.05 15:38:00 -
[160] - Quote
Kristalll wrote:Cygnet Lythanea wrote: 3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
This point exists because you don't understand what's happening. This isn't meant to be MORE new content per year, it's meant to be the same, with just a more dynamic landscape. NTM EVE expansions aren't called "New Content" because rarely is there even new content. It's almost always refinement on content that exists.
Exactly. Get the content to players sooner. Current: team works for a month re-balancing firgs... set that aside for relase 5 months form now. Then works on cruisers for a month... put that aside for release 5 months form now... then decides that the tracking enhsncer needs a nerf to its falloff bonus... set that aside for 3 months.... etc. Then, after 6 months, all rolls into production at one time.
Post change. Rebalance frigs for a month, ship it (update database during an extended downtime). Work on cruisers for a month, ship it. Look at specific modules for a month, ship it.....
Same content, just dropped in 5 small chunks instead of one large. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
440
|
Posted - 2014.05.05 17:18:00 -
[161] - Quote
Kristalll wrote: This point exists because you don't understand what's happening. This isn't meant to be MORE new content per year, it's meant to be the same, with just a more dynamic landscape.
NTM EVE expansions aren't called "New Content" because rarely is there even new content. It's almost always refinement on content that exists.
We'll wait and see on this, I missed this part of the keynote myself, and have the information second hand. I do think we're going to see a lot more 'new' content though, as well as revisions of the old, because CCP really wants to see it's subscriber base grow. Looking at concurrency numbers, people screaming about sub loss like Dinsdale are, sadly, probably right. It's not a big issue yet (I think they're over inflating the number at this time), but CCP are (and yes I use are because I'm speaking of the employees collectively) likely looking at ways to nip it in the bud, so to speak.
The other issue with this is there's really only so much refinement that can actually go on. CCP has a list that looks good for the next year or two, but the higher release rate means that bar massive coding failures, we're gonna see most of the 'refinement' they've talked about done in fairly short order, unless the releases are really, really small.
Ramona McCandless wrote:Remember kids; Its only real when its in the Patch NotesTM
No, it's real when it hits SISI. Talking about potential issues ahead of time though does save the inevitable shooting of the Jita statue.
Zappity wrote: What is the source for this?
Fozzies thing at fanfest on how they're rebalancing freighters. So, granted, we're not yet talking about something set in stone, but he was specific about the number of rigs that would be required. 2 to get it where it is, and the extra one gives a bonus. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3948
|
Posted - 2014.05.05 17:22:00 -
[162] - Quote
Cygnet Lythanea wrote:
No, it's real when it hits SISI. Talking about potential issues ahead of time though does save the inevitable shooting of the Jita statue.
No, that would be a test server, and subject to change before it goes live.
Talking about potential issues ahead of time was what incited the Jita Riots in the first place, not prevented.
"They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

LHA Tarawa
Pator Tech School Minmatar Republic
966
|
Posted - 2014.05.05 18:49:00 -
[163] - Quote
I'm not concerned about any of the stuff in the OP. Here are my real concerns.
1) Breaking research and upgrading everyone ME 10 BPOs to perfect. Won't be able to go back.
Proposed solution... keep ME behind the scenes, change it from int to float and just change the UI to "fakey" the research to whole number of % waste (really, fractions of ME).
2) Infinite S&I slots. It seems there were lots and lots of things not thought about, like able to produce all the components for a titan, in a single component assembly array, in a couple hours.
Go ahead and remove specific slots, but make a max optimal and charge more for going over. Still removes the hard cap and acts as the push to push people apart, as is stated intent of "system usage cost scaling" without creating the stupidity built into the current proposed changes.
|

Cygnet Lythanea
World Welfare Works Association Independent Faction
441
|
Posted - 2014.05.05 20:01:00 -
[164] - Quote
LHA Tarawa wrote:I'm not concerned about any of the stuff in the OP. Here are my real concerns.
...
Ok, seem legit, added to OP. |

BrundleMeth
Caldari Provisions Caldari State
149
|
Posted - 2014.05.05 20:32:00 -
[165] - Quote
Cygnet Lythanea wrote:Nhod Whic wrote:You sound *concerned*...
I've had too many MMOs go belly up around me because the idea fairy got loose in the dev office My office has you know....the "other " kind of fairies. "HEY...who just grabbed my a$$?"... |

Haruka Itsumi
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.05.27 18:43:00 -
[166] - Quote
mkint wrote:are we surprised that a high level dev thinks nullsec is the only place in EVE that exists? really? I mean... really? Odds of highsec stations ever being destructible are near 0%. Except maybe on the last day of EVE.
First of all, when people say high sec stations, what they really mean is trade hubs.
The new industry changes, and its landscape dynamics, would kill the major trade hubs IF they remove the current region visibility limit for traders and introduce new way to manage the assets tab, (this, and the current industry mehcanics are the reasons we don't see more market spreading in high sec) thus killing the major trade hubs while making more specialized stations for different kinds of items, dictated by this new manufacturing landscape. Make it so that all the highsec station taxes goes to the corp/alliance that owns it, just like nullsec. This would be possible if they nerfed the commodities and bounty isk faucets, along with buffing the LP store sink. (new industry changes will bring more sinks too)
So, all the highsec station destruction whine resumes to:- I can't safely guard my blueprints, along with all the overproduced stock I accumulated, and I can't possibly think of ways to overcome this because of my tinfoil hat and lazy ***.
- I like the idea of making billions at 0 risk.
- I don't want the industry activity to possibly be cooperative.
- I don't care for PvP content creation inside highsec, and the resulting sandbox implications of it.
- I don't care about thinking of ways to put the hundreds of billions earned to content creation on a large scale, instead of it just sitting around waiting to be RMTed
In all honesty, I'm glad the game goes in the direction its heading, I want to see these words being manifested into tears on a scale never before seen, and witness the birth of Darwinism in EVE Industry.
Glorious days are coming!  |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
302
|
Posted - 2014.05.28 00:38:00 -
[167] - Quote
Haruka Itsumi wrote:mkint wrote:are we surprised that a high level dev thinks nullsec is the only place in EVE that exists? really? I mean... really? Odds of highsec stations ever being destructible are near 0%. Except maybe on the last day of EVE.
First of all, when people say high sec stations, what they really mean is trade hubs. The new industry changes, and its landscape dynamics, would kill the major trade hubs IF they remove the current region visibility limit for traders and introduce new way to manage the assets tab, (this, and the current industry mehcanics are the reasons we don't see more market spreading in high sec) thus killing the major trade hubs while making more specialized stations for different kinds of items, dictated by this new manufacturing landscape. Make it so that all the highsec station taxes goes to the corp/alliance that owns it, just like nullsec. This would be possible if they nerfed the commodities and bounty isk faucets, along with buffing the LP store sink. (new industry changes will bring more sinks too) So, all the highsec station destruction whine resumes to: - I can't safely guard my blueprints, along with all the overproduced stock I accumulated, and I can't possibly think of ways to overcome this because of my tinfoil hat and lazy ***.
- I like the idea of making billions at 0 risk.
- I don't want the industry activity to possibly be cooperative.
- I don't care for PvP content creation inside highsec, and the resulting sandbox implications of it.
- I don't care about thinking of ways to put the hundreds of billions earned to content creation on a large scale, instead of it just sitting around waiting to be RMTed
- I'm not aware of what boredom means
In all honesty, I'm glad the game goes in the direction its heading, I want to see these words being manifested into tears on a scale never before seen, and witness the birth of Darwinism in EVE Industry. Glorious days are coming!  I could be wrong, but it feels that you think hisec stations will become destructible. That is not the case. Everything player built will be destructible. And because hisec does not have a single player built station, those fears are unfounded. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Cygnet Lythanea
World Welfare Works Association Independent Faction
512
|
Posted - 2014.05.28 02:40:00 -
[168] - Quote
Erufen Rito wrote: I could be wrong, but it feels that you think hisec stations will become destructible. That is not the case. Everything player built will be destructible. And because hisec does not have a single player built station, those fears are unfounded.
Yet. From the sound of things player built stations *might* be coming to high sec. (Since the goal is to have players able to build 'everything'.) |

Regis Solo
The Scope Gallente Federation
39
|
Posted - 2014.05.28 08:35:00 -
[169] - Quote
Smaller updates are much easier to test |

Haruka Itsumi
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.05.28 14:42:00 -
[170] - Quote
Quote:I could be wrong, but it feels that you think hisec stations will become destructible. That is not the case. Everything player built will be destructible. And because hisec does not have a single player built station, those fears are unfounded.
High Sec Customs Offices were NPC. Not anymore. The possibility of stations following the same direction will be greatly influenced by how this new industry changes pan out. And since CCP doesn't shows signs of a "U turn" regarding this, I'm greatly optimistic about High Sec station destruction and control.
We will see 
|

Naomi Hale
Children of New Eden
262
|
Posted - 2014.05.28 14:59:00 -
[171] - Quote
Let's just say that they make everything in high sec destructible, don't the Empires and their Navies outnumber all EVE subscribers (Capsuleers) by at least 1000 to 1. You could try to blow up a station but the resulting swarm of Navy ships would either kill you or cause node death and kill you anyway.
I'm Naomi Hale and this is my favourite thread on the forums. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
512
|
Posted - 2014.05.28 16:27:00 -
[172] - Quote
Naomi Hale wrote:Let's just say that they make everything in high sec destructible, don't the Empires and their Navies outnumber all EVE subscribers (Capsuleers) by at least 1000 to 1. You could try to blow up a station but the resulting swarm of Navy ships would either kill you or cause node death and kill you anyway.
Depends. Does node death occur every time someone wanted by a given empire enters their space? |
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