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Thread Statistics | Show CCP posts - 56 post(s) |
Firvain
Wildly Inappropriate Goonswarm Federation
21
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Posted - 2014.07.07 18:35:00 -
[271] - Quote
Arronicus wrote:Rivr Luzade wrote:Arronicus wrote:CCP Greyscale wrote: Research costs scale based on time; base cost is for level 1, and higher levels cost-scale based on what multiple of level 1 time they take. This means that you have significant decisions to make about whether or not (and where!) to research high-end blueprints to high levels.
Hold on just a moment there, you're telling me that researching a blueprint that costs roughly a billion isk (capital component bpo) to ME 10 over the course of ~100 days for ~100mil, whereas another blueprint that costs roughly 1.1bil (carrier blueprint) to ME 10 over the course of ~300 days, for ~7-50 billion isk, is intended? Probably not. Judging by CCP Nullarbor's last 2 posts, it is the case on Sisi because there's not enough jobs running, and that it will be significantly lower on TQ. Remains to be seen how that pans out. I sure hope that I don't need to pay ~12B to research a BS BPO to max levels. ^^ Thing is, most bpos require a reasonable amount of isk to research to max levels. I can check a BS later, but I'd be willing to bet it's under 120mil, it's just actual capital ship bpos which have their research costs set to insane values that noone would ever pay. But let's suppose for a moment, that costs ARE actually working as intended for carrier bpos, that means an archon BPO costs around 4 billion isk to research from ME 9 to ME 10. ME 9 to ME 10, when you are producing out of a single upgraded amarr station, or out of a POS, is a savings of 2 components on that Archon (7 if you have no ME bonus from pos or station). So, at lets say 12mil per component, we're looking at a savings of 24 mil per run. 7 1/4 days per run puts us at 4 per month, or 48 per year. That's 1152m per year. Return on investment under current figures puts researching an archon from ME 9 to ME 10 at 3 1/2 years just to break even. Clearly something is broken, or max researched capital bpos are supposed to be the new Tech 2 bpos.
Or you know, dont research it to me10% and eat the 20 mil and build durign the time it woudl research, pretty sure that makes alot more sense. ME10% isnt always perfect
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Grenn Putubi
Swag Co. SWAG Co
54
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Posted - 2014.07.08 00:33:00 -
[272] - Quote
I skimmed the thread and didn't see anyone mention this and I foresee it being a big deal if it's not addressed now:
On Sisi there are times research can take months at a time, not a huge deal really considering there are no lines to worry about being tied up for that long until you start thinking about trying to exploit the system.
What measures are the Devs putting in place to prevent extremely long research jobs from being performed by unsubbed characters and then being delivered by their corp without ever having to resub the account that installed the job? I foresee a wave of newb accounts in their free month training all their research skills to max, joining a corp, installing a bunch of jobs with extremely long research times and then never actually paying a subscription fee at all. They let the free month expire and the job belongs to the corp so it will just keep going till it's finished and some other character delivers it when it's done. This could be done in an NPC station so there'd be no risk of losing the job to an attack and they wouldn't have to worry about keeping a tower fueled either. It's essentially free research slots at the cost of a new account which can be purchased fairly cheaply in large amounts through the various sales CCP has throughout the year.
Another issue I started thinking about and haven't seen a definite CCP response to yet is how they're going to deal with BPOs that are installed for research when the conversion happens. Will the jobs be cancelled and the BPOs returned to where they came from or will they be allowed to complete first and then delivered to the intended destination? Will they be converted to the new system before or after the job completes? If I install a job the night before the patch to take a bpo from 0 to 10ME and the job's going to take 15 days, will the job complete in 15 days and deliver a 10ME bpo to me? What if the job is queued to start after the patch? Say I queue a job to start after that first bpo to take another bpo from 5 to 10 ME and that job's gonna take another 15 days, hogging up that research line for 30 days...will it start after the first job completes even tho there won't be a job queue system anymore? Will the queued job be cancelled and the bpo returned to me? Will it just begin immediately after the patch finishes and run concurrently with the first job so they both deliver at the same time? Will the job times be adjusted to the new system and that 15day job be converted to a 2 or 3 month job and follow the new time scale along with the new research ratings? |
Josclyn Verreuil
Justified Chaos
9
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Posted - 2014.07.08 01:52:00 -
[273] - Quote
Grenn Putubi wrote: Another issue I started thinking about and haven't seen a definite CCP response to yet is how they're going to deal with BPOs that are installed for research when the conversion happens. Will the jobs be cancelled and the BPOs returned to where they came from or will they be allowed to complete first and then delivered to the intended destination? Will they be converted to the new system before or after the job completes? If I install a job the night before the patch to take a bpo from 0 to 10ME and the job's going to take 15 days, will the job complete in 15 days and deliver a 10ME bpo to me? What if the job is queued to start after the patch? Say I queue a job to start after that first bpo to take another bpo from 5 to 10 ME and that job's gonna take another 15 days, hogging up that research line for 30 days...will it start after the first job completes even tho there won't be a job queue system anymore? Will the queued job be cancelled and the bpo returned to me? Will it just begin immediately after the patch finishes and run concurrently with the first job so they both deliver at the same time? Will the job times be adjusted to the new system and that 15day job be converted to a 2 or 3 month job and follow the new time scale along with the new research ratings?
Looking forward to an answer on this one. There are quite a few folks furiously trying to research BPOs to 10/10 before Crius hits, and I'm quite curious what will happen to prints that are baking when it goes live. |
Grenn Putubi
Swag Co. SWAG Co
54
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Posted - 2014.07.08 04:31:00 -
[274] - Quote
With only 2 weeks left till the patch is scheduled to hit live they should be able to give us some specifics on these issues, if not now then very soon. |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
83
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Posted - 2014.07.08 05:11:00 -
[275] - Quote
Josclyn Verreuil wrote:Grenn Putubi wrote: Another issue I started thinking about and haven't seen a definite CCP response to yet is how they're going to deal with BPOs that are installed for research when the conversion happens. Will the jobs be cancelled and the BPOs returned to where they came from or will they be allowed to complete first and then delivered to the intended destination? Will they be converted to the new system before or after the job completes? If I install a job the night before the patch to take a bpo from 0 to 10ME and the job's going to take 15 days, will the job complete in 15 days and deliver a 10ME bpo to me? What if the job is queued to start after the patch? Say I queue a job to start after that first bpo to take another bpo from 5 to 10 ME and that job's gonna take another 15 days, hogging up that research line for 30 days...will it start after the first job completes even tho there won't be a job queue system anymore? Will the queued job be cancelled and the bpo returned to me? Will it just begin immediately after the patch finishes and run concurrently with the first job so they both deliver at the same time? Will the job times be adjusted to the new system and that 15day job be converted to a 2 or 3 month job and follow the new time scale along with the new research ratings?
Looking forward to an answer on this one. There are quite a few folks furiously trying to research BPOs to 10/10 before Crius hits, and I'm quite curious what will happen to prints that are baking when it goes live.
Asked and Answered like 65875875768548646754764764567 times already
All jobs will complete as they are currently scheduled All BPO's will return to where they were when the job started ALL conversion from old ME/PE to new ME/TE will happen AFTER the job completion at the new researched number |
Grenn Putubi
Swag Co. SWAG Co
54
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Posted - 2014.07.08 05:31:00 -
[276] - Quote
Could you share the blue post where this was answered cause I haven't seen it and I've search the forums more than a few times looking for it. |
Badda Benjaminsen
Heimbrent
1
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Posted - 2014.07.08 08:50:00 -
[277] - Quote
There doesn't seem to be any stacking bonuses from several i.e labs at the same POS currently. I onlined 1 through 6 research labs but the research times on the bpos stayed the same no matter how many labs I had online. Or does the stacking bonuses only apply to design labs (Research wise) ? Not sure if it works on assembly arrays currently. |
Wealla Heneltry
Onasdottir Armaments Surveying and Security
0
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Posted - 2014.07.08 09:09:00 -
[278] - Quote
Grenn Putubi wrote:Could you share the blue post where this was answered cause I haven't seen it and I've search the forums more than a few times looking for it.
Here's one that at least covers the first two points. Number 3 -- conversion after completion -- seems a sensible way of doing things, although I couldn't find a quote from a quick search. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3511
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Posted - 2014.07.08 11:34:00 -
[279] - Quote
Badda Benjaminsen wrote:There doesn't seem to be any stacking bonuses from several i.e labs at the same POS currently. I onlined 1 through 6 research labs but the research times on the bpos stayed the same no matter how many labs I had online. Or does the stacking bonuses only apply to design labs (Research wise) ? Not sure if it works on assembly arrays currently.
There's no stacking bonus for times.
It's only to do with the isk cost for installing the job. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Grenn Putubi
Swag Co. SWAG Co
54
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Posted - 2014.07.08 17:21:00 -
[280] - Quote
Wealla Heneltry wrote:Grenn Putubi wrote:Could you share the blue post where this was answered cause I haven't seen it and I've search the forums more than a few times looking for it. Here's one that at least covers the first two points. Number 3 -- conversion after completion -- seems a sensible way of doing things, although I couldn't find a quote from a quick search.
Yeah, I've seen that one but it has more to do with worries about remote installment of jobs from stations than what I was really asking about. Since that was answered already I was more worried about the specifics of how BPs will be treated if they're actually in research when the conversion happens and what will be done about jobs that are in queue to be worked on but haven't started yet.
There are a lot of possibilities for how to handle these cases and I haven't seen a blue response giving a definite answer on them. With less than 2 weeks to go it's really something we deserve to know because it's going to have a huge effect on those of us rushing to get our BP collections researched before the patch. |
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CCP Nullarbor
C C P C C P Alliance
742
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Posted - 2014.07.08 19:28:00 -
[281] - Quote
Grenn Putubi wrote:Wealla Heneltry wrote:Grenn Putubi wrote:Could you share the blue post where this was answered cause I haven't seen it and I've search the forums more than a few times looking for it. Here's one that at least covers the first two points. Number 3 -- conversion after completion -- seems a sensible way of doing things, although I couldn't find a quote from a quick search. Yeah, I've seen that one but it has more to do with worries about remote installment of jobs from stations than what I was really asking about. Since that was answered already I was more worried about the specifics of how BPs will be treated if they're actually in research when the conversion happens and what will be done about jobs that are in queue to be worked on but haven't started yet. There are a lot of possibilities for how to handle these cases and I haven't seen a blue response giving a definite answer on them. With less than 2 weeks to go it's really something we deserve to know because it's going to have a huge effect on those of us rushing to get our BP collections researched before the patch.
We are in the process of writing the patch notes for Crius which will contain specifics of how the migration of running jobs occurs. CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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Cersei Galadriel
Center for Advanced Studies Gallente Federation
0
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Posted - 2014.07.08 20:06:00 -
[282] - Quote
Speaking of running jobs, I have several ME research jobs that were scheduled on Tranquility and are now complete. On Singularity, the industry window appears to show the job correctly, except that no facility is selected in the top corner:
http://i1172.photobucket.com/albums/r579/TheRealActionHank/MEbefore.jpg
When i hit deliver, it says the job failed, and the BP is still at ME 0%:
http://i1172.photobucket.com/albums/r579/TheRealActionHank/MEAfter.jpg
Manufacturing view of BP immediately after, in case it's useful somehow:
http://i1172.photobucket.com/albums/r579/TheRealActionHank/MEAfter2.png
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Grenn Putubi
Swag Co. SWAG Co
54
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Posted - 2014.07.08 20:21:00 -
[283] - Quote
CCP Nullarbor wrote:Grenn Putubi wrote:Wealla Heneltry wrote:Grenn Putubi wrote:Could you share the blue post where this was answered cause I haven't seen it and I've search the forums more than a few times looking for it. Here's one that at least covers the first two points. Number 3 -- conversion after completion -- seems a sensible way of doing things, although I couldn't find a quote from a quick search. Yeah, I've seen that one but it has more to do with worries about remote installment of jobs from stations than what I was really asking about. Since that was answered already I was more worried about the specifics of how BPs will be treated if they're actually in research when the conversion happens and what will be done about jobs that are in queue to be worked on but haven't started yet. There are a lot of possibilities for how to handle these cases and I haven't seen a blue response giving a definite answer on them. With less than 2 weeks to go it's really something we deserve to know because it's going to have a huge effect on those of us rushing to get our BP collections researched before the patch. We are in the process of writing the patch notes for Crius which will contain specifics of how the migration of running jobs occurs.
Good to hear. I'm anxious for the specifics, as I'm sure everyone else is.
Any chance of an answer to my other query about how you're planning to handle the possible exploitation of unsubbed accounts running extremely long research jobs for a corp? |
Neo Hutt
3
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Posted - 2014.07.08 22:25:00 -
[284] - Quote
Not sure if this a bug or a feature. Trying to make 10 x 200 run copies from a maxed caldari fuel bpo takes ... 12 days, while building from a 200 run takes 12 hours. Also... max run on a fuel block bpc now is 200?! |
asteroidjas
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
81
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Posted - 2014.07.09 03:04:00 -
[285] - Quote
CCP Nullarbor wrote:Something to be aware of, pretty much all of the cost values on Singularity are garbage at this point because they are scaled based on activity, of which there is very little on the test server.
Our own simulations from TQ data put the estimated cost for manufacturing somewhere between 0-15% of the manufactured goods depending on where you build it. Research / Invention costs are a little trickier to calculate, but I have a developer blog coming out next week which will describe the cost formula in detail for those looking to update their spreadsheets. Just for clarification here....
So, this new cost scaling is meant to scale the job cost upwards with increased activity....right?
Yet, you just said the absurdly high costson SiSi are because there is next to no activity on SiSi...right?
Something seems amiss between those two statements. You might want to doublecheck your maths at some point. Maybe. |
Josclyn Verreuil
Justified Chaos
10
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Posted - 2014.07.09 03:20:00 -
[286] - Quote
asteroidjas wrote:CCP Nullarbor wrote:Something to be aware of, pretty much all of the cost values on Singularity are garbage at this point because they are scaled based on activity, of which there is very little on the test server.
Our own simulations from TQ data put the estimated cost for manufacturing somewhere between 0-15% of the manufactured goods depending on where you build it. Research / Invention costs are a little trickier to calculate, but I have a developer blog coming out next week which will describe the cost formula in detail for those looking to update their spreadsheets. Just for clarification here.... So, this new cost scaling is meant to scale the job cost upwards with increased activity....right? Yet, you just said the absurdly high costson SiSi are because there is next to no activity on SiSi...right? Something seems amiss between those two statements. You might want to doublecheck your maths at some point. Maybe.
Try reading just one of the million threads or devblogs. The costs are based on a ratio.
Activity in the System
Activity in the Universe
The costs on SiSi are borked because the denominator of the ratio is impossibly small, therefore even a tiny increase in the numerator radically changes your costs.
Thus, costs scale upwards with increased SYSTEM ACTIVITY, and SiSi costs are borked because of low UNIVERSE ACTIVITY.
Try to be a bit less smug when you are this far out of touch with readily available information, k? |
Badda Benjaminsen
Heimbrent
1
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Posted - 2014.07.10 10:51:00 -
[287] - Quote
Steve Ronuken wrote: There's no stacking bonus for times.
It's only to do with the isk cost for installing the job.
Aha, thx for making that clear
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Badda Benjaminsen
Heimbrent
1
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Posted - 2014.07.10 11:18:00 -
[288] - Quote
Alexander Lion wrote:i did some invention yesterday and delivered today. there are no more success notifications. will this notifications be added later. so today on TQ you get a fail or success pop up, i want this back plz.
No more popups plz. The less clicking the better. Currently it shows as delivered when successful and failed (in orange letters) when unsuccessful, even shows an orange line during the job delivery. I'd say it's a pretty decent notification. |
Badda Benjaminsen
Heimbrent
1
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Posted - 2014.07.10 11:24:00 -
[289] - Quote
Also, currently in the industry window. In the Blueprints tab it shows 3 dropdown menus: "Owner" - "Facility" - "Blueprint".
Would it be possible to add a filter to the Blueprint dropdown so we can filter the blueprints between originals and copies? Cause when u have lots of blueprints in that facility u wanna invent from, it's a pain having to scroll through everything every time. Yes, we can do a search on the right side but when running multiple types of invention it's hard to remember which ones u still have copies of etc. |
De0Dokktor
Templar Clones The Fonz Presidium
0
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Posted - 2014.07.10 14:26:00 -
[290] - Quote
Someone help me here.
Tech1 conversion is simple. 1->5 2->7 3-4 -> 8 5-9 -> 9 10+ -> 10
Tech2 conversion looks like BPO's were converted as above, yet invention bpcs look to have had some other odd conversion. ME and PL look to be converted differently.
-4-4 prints have adjusted to 6/14 -1-1 prints have adjusted to 9/18
Why didn't tech2 bpos automagically move to 10/20 (all of mine are 10+ in game anyhow, but I think this question is still valid).
And how exactly are bpcs getting converted. My assumption is that they are using the same formula as for bpos, just applying the waste differently So assuming all wastage factors were the same (.1, ignoring odd prints and drones) Tech1/Tech2 BPO ML = ROUNDUP(10-(10/(1+ME))) TE = 2*(ROUNDUP(10-(10/(1+PL))))
TECH2 BPC ML = ROUNDUP(10-(8/(7+ME))) TE = 2*ROUNDUP(10-(7/(6+PL)))
Is this correct, is that how all of the bpo's were converted, and is that how they'll stay?.
Sorry if this has been posted elsewhere.. The devblog on "tech2" conversions has not happened yet. And the only statement
Quote: For transitioning negative ME blueprints, we're just multiplying by 10, while for negative TE we're subtracting 1 and multiplying by 20, which keeps both values roughly the same before and after for the reasons outlined above.
Doesn't seem to resemble what I am seeing, but perhaps its just me. And why the heck does the forum say my account is less than 2 days old... |
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Kaija Asanari
Powder and Ball Alchemists Union The Predictables
0
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Posted - 2014.07.10 18:37:00 -
[291] - Quote
I had already exiting Invention jobs from the mirror. When I went to deliver them, they'd give the error "The job cannot be completed as it has already completed".
If we get a failure on an invention job, where does it show us if it succeeds/fails and by how much? The previous popup when we delivered the job used to give us an indication of "how close" we were. The new UI just has the outcome (BPC or not?), but I didn't see any indication of failure chance after the job was installed.
The Success Percentage based on your Decryptors is nice - very dynamic calculations.
I know you are aware, but there was a bug during the mass test where invention jobs weren't possible due to this error:
Unable to install job due to the following reasons: The job cost has changed The facility tax rates have changed
Error.MISMATCH_COST (317, 222) Error.MISMATCH_TAX (32, 22) |
Regan Rotineque
Arch Angels Assault Force The Kadeshi
356
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Posted - 2014.07.12 16:37:00 -
[292] - Quote
I really dont like that i cannot see what is required for invention until I have a BPC
You cannot click on the invention tab - until you are in a station that allows it AND you have an appropriate BPC
How are you to buy all the bits needed for invention - when you cannot even see what is required for it until you get to a system that allows it? This does not allow for any planning or understanding that you need certain skills etc.... to actually invent.
in the current TQ design you can click on any of the blue print tabs and it shows what is required for invention or building etc....
Now it seems to suppress the ability to view those details unless you are in an appropriate location OR have the appropriate type of print available. |
Grenn Putubi
Swag Co. SWAG Co
61
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Posted - 2014.07.14 21:54:00 -
[293] - Quote
CCP Nullarbor wrote:We are in the process of writing the patch notes for Crius which will contain specifics of how the migration of running jobs occurs.
With only a week till patch day It'd be really nice if we could get those patch notes in the next day or two... |
Draconus Lofwyr
UK Corp RAZOR Alliance
103
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Posted - 2014.07.15 21:04:00 -
[294] - Quote
has there been any formalization on the outpost upgrade changes? is there a planned dev blog on this? are we just expected to figure it out?
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Niko Lorenzio
United Eve Directorate
366
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Posted - 2014.07.16 00:35:00 -
[295] - Quote
CCP Greyscale wrote:Axe Coldon wrote:IF you are increasing the ME +2 of base invented bpc's and are increasing the materials to compensate for less waste, will you be converting existing t2 bpc's on July22.
And if you increase the materials of existing t2 bpc.s will you alter the ME to match..though I wonder if I am asking a dumb question and it doesn't matter if the end result is the same. Existing BPCs should be converted in a sensible way, yes.
Could you please elaborate on the "sensible way" as CCP's idea of sensible can sometimes stretch pretty far
Also why was there no decision to allow queuing of jobs up to 24h? It would be so damn easy now that you got rid of slots. |
Dinsdale Pirannha
Pirannha Corp
3265
|
Posted - 2014.07.16 04:21:00 -
[296] - Quote
Niko Lorenzio wrote:CCP Greyscale wrote:Axe Coldon wrote:IF you are increasing the ME +2 of base invented bpc's and are increasing the materials to compensate for less waste, will you be converting existing t2 bpc's on July22.
And if you increase the materials of existing t2 bpc.s will you alter the ME to match..though I wonder if I am asking a dumb question and it doesn't matter if the end result is the same. Existing BPCs should be converted in a sensible way, yes. Could you please elaborate on the "sensible way" as CCP's idea of sensible can sometimes stretch pretty far Also why was there no decision to allow queuing of jobs up to 24h? It would be so damn easy now that you got rid of slots.
-4 -4 T2 Invuln Field BPC on TQ needs 5 of the various T2 intermediate product shield emitters. 2 days ago, on Singularity, that BPC had been converted to a 6% / 14% BPC. That BPC needed 8 of the same shield emitters.
-4 -4 T2 Large Shield Extender BPC on TQ needed 8 Hydrogen Batteries and 8 Sustained Shield Emitters. 2 days ago, on Singularity, that BPC had been converted to a 6% / 14% BPC. That BPC needed 12 batteries and 12 of the same shield emitters.
All my -4 -4 BPC's have been converted at that rate, which is 50% higher materials, rounded upwards, but before any null sec material advantages.
That is CCP's idea of "reasonable". |
Niko Lorenzio
United Eve Directorate
366
|
Posted - 2014.07.16 04:57:00 -
[297] - Quote
Dinsdale Pirannha wrote:Niko Lorenzio wrote:CCP Greyscale wrote:Axe Coldon wrote:IF you are increasing the ME +2 of base invented bpc's and are increasing the materials to compensate for less waste, will you be converting existing t2 bpc's on July22.
And if you increase the materials of existing t2 bpc.s will you alter the ME to match..though I wonder if I am asking a dumb question and it doesn't matter if the end result is the same. Existing BPCs should be converted in a sensible way, yes. Could you please elaborate on the "sensible way" as CCP's idea of sensible can sometimes stretch pretty far Also why was there no decision to allow queuing of jobs up to 24h? It would be so damn easy now that you got rid of slots. -4 -4 T2 Invuln Field BPC on TQ needs 5 of the various T2 intermediate product shield emitters. 2 days ago, on Singularity, that BPC had been converted to a 6% / 14% BPC. That BPC needed 8 of the same shield emitters. -4 -4 T2 Large Shield Extender BPC on TQ needed 8 Hydrogen Batteries and 8 Sustained Shield Emitters. 2 days ago, on Singularity, that BPC had been converted to a 6% / 14% BPC. That BPC needed 12 batteries and 12 of the same shield emitters. All my -4 -4 BPC's have been converted at that rate, which is 50% higher materials, rounded upwards, but before any null sec material advantages. That is CCP's idea of "reasonable".
Thanks for the heads up, that's exactly what I was looking for. |
Bitter Fremlin
Heimatar Enhanced Fleet Industries
1
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Posted - 2014.07.16 09:38:00 -
[298] - Quote
Dinsdale Pirannha wrote:All my -4 -4 BPC's have been converted at that rate, which is 50% higher materials, rounded upwards, but before any null sec material advantages.
That is CCP's idea of "reasonable". Can't get on Singularity at the moment, or I'd check myself. But how do the converted "no decryptor" BPCs compare with newly-created ones in terms of materials required? |
Dinsdale Pirannha
Pirannha Corp
3266
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Posted - 2014.07.16 14:01:00 -
[299] - Quote
Bitter Fremlin wrote:Dinsdale Pirannha wrote:All my -4 -4 BPC's have been converted at that rate, which is 50% higher materials, rounded upwards, but before any null sec material advantages.
That is CCP's idea of "reasonable". Can't get on Singularity at the moment, or I'd check myself. But how do the converted "no decryptor" BPCs compare with newly-created ones in terms of materials required?
I can't give you that answer yet. I was comparing my old BPC's in my inventory I had invented some time ago with my invention chars that are no longer subbed. I have not tried invention with this char on Singularity, because it does not have the skills.
That being said, I should have likely a million SP not applied yet from the last mass test, and will see about doing some invention, if Singularity is ever fixed. (last 3 days I have not been able to get on).
But bottom line, on TQ I am scrambling to build out as many of stock of old T2 BPC's as I can before next Tuesday, because my stock of -4 -4's look to be completely cost-ineffective next week, as there has to be more efficient methods with decryptors. There has to be, otherwise T2 module prices will go insanely higher. |
Bitter Fremlin
Heimatar Enhanced Fleet Industries
2
|
Posted - 2014.07.16 16:23:00 -
[300] - Quote
Dinsdale Pirannha wrote:But bottom line, on TQ I am scrambling to build out as many of stock of old T2 BPC's as I can before next Tuesday, because my stock of -4 -4's look to be completely cost-ineffective next week, as there has to be more efficient methods with decryptors. There has to be, otherwise T2 module prices will go insanely higher. Ah, I see now. The issue isn't so much that the conversion of non-decryptor BPCs is unreasonable -- indeed, it would seem to be perfectly reasonable given that "naked" pre-Crius BPCs will be more efficient than post-Crius ones invented in the same way -- but that non-decryptor inventions in general will be uneconomic.
Given that build costs are going to increase anyway, it makes sense to churn out as much as we can of whatever we can in the next week. And now Singularity is available again there's still time to run checks and tweek the lines to get ready.
T2 module prices will certainly increase, and I'm sure most of what I'm selling now is going to speculators banking on that fact :-) Where the price will end up once all that stock is used depends on far too many factors for me to work it out, and I'll let the smart people muse on how things like build-time changes and the (relatively) limited supply of decryptors will play out. |
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