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Mo Steel
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Posted - 2006.06.22 02:58:00 -
[1]
Seeing as I didn't see a Falcon thread yet in the Ship Setups thread, and I'm looking for suggestions on what fittings to go with on a falcon before I get around to flying one, here's a thread for [RMR] Falcon Loadouts.
I've messed around with this setup, it's incomplete but seems fairly simple and straightforward:
Falcon Role: Solo PvP / Pirating --------------- High Slots (4): [50 cpu / 100 pg] Heavy Missile Launcher I [50 cpu / 100 pg] Heavy Missile Launcher I [20 cpu / 125 pg] Medium Nosferatu I [?? cpu / 1 pg] Covert Ops Cloaking Device II
Medium Slots (7): [10 cpu / 1 pg] Sensor Booster I [50 cpu / 1 pg] ECM - Multispectral Jammer I [50 cpu / 1 pg] ECM - Multispectral Jammer I [50 cpu / 1 pg] ECM - Multispectral Jammer I [50 cpu / 1 pg] ECM - Multispectral Jammer I [25 cpu / 1 pg] Stasis Webifier I [40 cpu / 1 pg] Warp Scrambler I
Low Slots (3): ??????????????
---------------
I just went with unnamed tech I equipment (except the Covert Ops Cloaking Device II of course) for simplification purposes. I have three primary questions:
What's the fitting requirement for the Covert Ops Cloaking Device II at each Recon Ships level? Does it just remove 96% at level 1 and 97% at level 2, etc?
What would you suggest in the lows? I considered possibly some plating and an armor repper, or a BCU and PDSes.
Will this loadout be strong enough to break a cruiser tank alone? Two heavy launchers and no drones isn't much in the way of damage output. It also means the ship will have trouble fighting drone users.
Thank you in advance for your advice, Mo_Steel.
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Mo Steel
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Posted - 2006.06.22 03:02:00 -
[2]
Also, for reference, a few ship stats for the Falcon:
Equipment Slots: High - 4 Medium - 7 Low - 3
Launcher Hardpoints - 2 Turret Hardpoints - 2
CPU - 500 PG - 700
Shield HP - 1,425 Armor HP - 850 Structure HP - 775 Capacitor - 875
Targeting Range - 120km Max Velocity - 170m/sec
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Hoshi
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Posted - 2006.06.22 04:51:00 -
[3]
Don't fit the ship to do damage, it's a support ship.
High:1x Cloak, 1x Scanprobe Launcher, 1x remote armor rep, 1x whatever Mid: 7x ecm of choice or 1x sensor booster and 6x ecm Low: 1600mm plate, explosive hardener, medium armor rep, or 3x nanofibers, or 3x stabs.
Cloak uses 0 cpu at level 5, 100 cpu at level 4, 200 at level 3 etc. --------------------------------------------------------------------------------
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Mo Steel
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Posted - 2006.06.22 05:54:00 -
[4]
Originally by: Hoshi Don't fit the ship to do damage, it's a support ship.
High:1x Cloak, 1x Scanprobe Launcher, 1x remote armor rep, 1x whatever Mid: 7x ecm of choice or 1x sensor booster and 6x ecm Low: 1600mm plate, explosive hardener, medium armor rep, or 3x nanofibers, or 3x stabs.
Cloak uses 0 cpu at level 5, 100 cpu at level 4, 200 at level 3 etc.
Maybe swap the remote armor rep for something else - light rails or assault launchers to protect you from any drones that come at you or tackling frigs?
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Mo Steel
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Posted - 2006.06.23 05:10:00 -
[5]
Obligatory bump for more input.
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babylonstew
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Posted - 2006.06.23 07:07:00 -
[6]
highs 1 med dim nos 2 x hml II 1 x covert cloak
Meds 6 jammers, (i mix and match depending if i know what im facing) 1 x sensor booster II
Lows 1 x 800mm plate, best i can find 1 x med rep II 1 x cap relay/nano fibre (can never decide which to use)
That set up is the best all round gang support small fleet i have found so far
Forum advice Linkage |

Mo Steel
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Posted - 2006.06.25 02:48:00 -
[7]
Any other suggestions for Falcon setups?
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Mo Steel
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Posted - 2006.06.28 23:19:00 -
[8]
*bumped* for feedback.
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Mo Steel
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Posted - 2006.07.02 04:29:00 -
[9]
And another *bump*.
Does anyone use the Falcon? How effective is it solo? Small group? Fleet? What other ships do you feel compliment it well, besides a tackler (tacklers compliment EVERYTHING well).
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Harmaki
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Posted - 2006.07.03 09:25:00 -
[10]
The Falcon just doesn't have the DPS potential like the Rook does. Granted, you can warp it while cloaked, but it's truly a support ship and is hardly effective in PvP unless you're in a group.
If you dropped a couple of jammers off of babylonstew's setup and got some scramblers on there instead, it might be okay for pirating Barges. But there really isn't much more to suggest. |

itsatrappp
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Posted - 2006.07.05 23:43:00 -
[11]
For having FUN (read going into enemy mining ops/going tracking down t2 fitted ratting BSes) I think the falcon would be great. Because of the low dps on it though, that is one thing that really stops this from being a great ship. Also i see everyone is putting on2x lauchers..truth be told you are gonna get more DPS out of blasters. ;(
high slots 1x covert cloak 2x t2 electron blasters 1x t2 heavy missle launcher
Mids 1xscrambler 1xwebber 1xlarge shield extender 4xmulti specs
Lows 2xPDU 1xDMG MOD (hybrid, not missle)
That is about as best as the thing is gonna get for solo pvp. The dps sucks so hard on this thing it makes me cry.
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Voltron
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Posted - 2006.07.06 00:26:00 -
[12]
This setup is most definately a work in progress for me on my alt, I like the post above using T2 blasters, however my alt won't be doing anything other than missiles for many moons.
1 x cov ops cloak 1 x named med nos 2 x T2 assault launchers
1 x sensor booster T2 4 x Hypnos multi spec 1 x web 1 x scram
1 x 1600 plate 1 x small rep 1 x nano/wcs/dmg mod/whatever
damage output is pitiful at best 
Tbh, it is definately a support ship, the above setup with cloak/probe/remote rep etc is the way to go imo.
Volt
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Loren A'Sau
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Posted - 2006.07.06 10:19:00 -
[13]
hi slots : 1 x med nosf 1 x med smart bomb 1 x med blaster 1 x cloak
meds :
4 racial jammers 1 x multi spec 2 x sensor booster or 1 sensor booster and 1 backup
lows
1 x med rep 1 x 800 mm plate 1 x explosive hardner
been using this for a while. high slots are to try and fend off any frigs / drones if i get caught out. if trying to kill someone mining swap out the multi and stick a scrambler on it.
all the above is t2 or faction stuff as well
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Kinsy
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Posted - 2006.07.06 11:01:00 -
[14]
Originally by: Mo Steel And another *bump*.
Does anyone use the Falcon? How effective is it solo? Small group? Fleet? What other ships do you feel compliment it well, besides a tackler (tacklers compliment EVERYTHING well).
Solo, crap.
Gang, wonderful.
Fleet, FANTASTIC
Enemy thinks you have no jamming, runs into you, Falcons decloak at range, with their bonus one racial t2 will get a BS jammed at 100km out, you get shot at, you warp away, come back cloaked, uncloak, jam again...
Don't use multispecs on this thing, the bonus really buffs racials.
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La Pounania
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Posted - 2006.07.06 16:51:00 -
[15]
1x cov ops cl, 2x heavy II, 1x dual 150mm II
meds:2x spatial, 2xion, 1x phase, 1x white noise and 1x best named burst(its super when frig get to you let us say 5, they all get jammed with 1 press on the button :), it saved my ass like a zillion times before )
lows: whatever relay/stab/nano just don't go fitting plates and stuff, as soon as you need to tank your doing something wrong
if you want to go solo just buy a rook.
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Smith
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Posted - 2006.07.07 10:59:00 -
[16]
Edited by: Smith on 07/07/2006 11:03:30 2 HMLII 1 Med Nos II 1 CO Cloak
1 10MN AB 1 Scrambler 1 Webber 1 Hypnos 1 Med C5L SB 1 EM hardner II 1 Large Shield Ext II
1 PD II 2 WCS 
I See people using all these jammers...if you want to use jammers use a rook...much better for that role of fleet combat.
The Falcon is imo better for small groups. Sneek up and snag. The good thing about this as opposed to a covert op is that it has more staying power giving your guys more time to come in and take over. I have toyed with maybe fitting one more scrambler as WCS are used more and more.
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Phlegmn
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Posted - 2006.07.07 11:47:00 -
[17]
Edited by: Phlegmn on 07/07/2006 11:53:39 My typical engagement range is 80-100 clicks.
Fleet Support Set-up.
Hi: Covert Ops Cloak Scan Probe Launcher: (For intel gathering and locating enemy SS..works a treat for me).
Med: (Depends on tactical situation so ECM gets adjusted) 4 x Dread Gurista or 'Hypnos' Multi's 2 x 'Named' Racial 1 x Sensor Booster Tech II
Low: Med Armour repair Tech II (allows for sustained ops in low-sec) 1600mm Tungstan Armour (Allows for some durability if engaged) Cap Power Relay (Improved cap recharge for those power hungry ECM's)
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Crellion
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Posted - 2006.07.17 04:22:00 -
[18]
Originally by: Kinsy
Originally by: Mo Steel And another *bump*.
Does anyone use the Falcon? How effective is it solo? Small group? Fleet? What other ships do you feel compliment it well, besides a tackler (tacklers compliment EVERYTHING well).
Solo, crap.
Gang, wonderful.
Fleet, FANTASTIC
Enemy thinks you have no jamming, runs into you, Falcons decloak at range, with their bonus one racial t2 will get a BS jammed at 100km out, you get shot at, you warp away, come back cloaked, uncloak, jam again...
Don't use multispecs on this thing, the bonus really buffs racials.
What he said. Deciding to attack gate camp slightly outnumbered (4 cruiser/frigs v 6 cruiser frigs) to find out that they have 3 cloaked Falcons also 4tl 
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Mo Steel
Caldari
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Posted - 2006.07.17 05:13:00 -
[19]
Originally by: Kinsy
Originally by: Mo Steel And another *bump*.
Does anyone use the Falcon? How effective is it solo? Small group? Fleet? What other ships do you feel compliment it well, besides a tackler (tacklers compliment EVERYTHING well).
Solo, crap.
Gang, wonderful.
Fleet, FANTASTIC
Enemy thinks you have no jamming, runs into you, Falcons decloak at range, with their bonus one racial t2 will get a BS jammed at 100km out, you get shot at, you warp away, come back cloaked, uncloak, jam again...
Don't use multispecs on this thing, the bonus really buffs racials.
Thank you, and everyone else, for the suggestions.
Want a sig made? Eve-Mail me, signatures made for 5 million isk each.
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Silvane
Caldari
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Posted - 2006.07.17 09:29:00 -
[20]
Edited by: Silvane on 17/07/2006 09:29:23 Racials are good but you need to know your enemy and as for a priate i never know what my enemy is going to be so i just fit hypos on my bb untill i get enoth skills to fly a falcon :) ... but the set up im going for is .. gang support
High *2 heavy xr-3200 loaded with a em/kit/exp heavey missiles *1 med NoS *1 cover-ops cloak
Meds *6 hypos mutis *1 senor booster
Lows *2 PDU t2 *1 CPR t2 (for cap recharge rate all tho my gang usly kills very quicky so could change CPR for BCU t2)
Only The Dead See The End Of The War |

Silvane
Caldari
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Posted - 2006.07.17 09:30:00 -
[21]
Racials are good but you need to know your enemy and as for a priate i never know what my enemy is going to be so i just fit hypos on my bb untill i get enoth skills to fly a falcon :) ... but the set up im going for is .. gang support
High *2 heavy xr-3200 loaded with a em/kit/exp heavey missiles *1 med NoS *1 cover-ops cloak
Meds *6 hypos mutis *1 senor booster
Lows *2 PDU t2 *1 CPR t2 (for cap recharge rate, all tho my gang usly kills very quicky so could change CPR for BCU t2)
Only The Dead See The End Of The War |

Ace Garpy
Caldari
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Posted - 2006.07.17 10:14:00 -
[22]
Edited by: Ace Garpy on 17/07/2006 10:14:39
Originally by: Silvane Racials are good but you need to know your enemy and as for a priate i never know what my enemy is going to be so i just fit hypos on my bb untill i get enoth skills to fly a falcon :) ... but the set up im going for is .. gang support
High *2 heavy xr-3200 loaded with a em/kit/exp heavey missiles *1 med NoS *1 cover-ops cloak
Meds *6 hypos mutis *1 senor booster
Lows *2 PDU t2 *1 CPR t2 (for cap recharge rate, all tho my gang usly kills very quicky so could change CPR for BCU t2)
Since the Falcon is a support ship I would ditch the NoS and missiles as I see no reason why you should be getting in that close to the enemy? With an optimum range of 100km+ for ECM on this vessel there really is no need to be that close to an enemy. If you come under fire then the best thing to do it warp out...cloak..and warp back in from a different position.
Also your low slots are wasted. Use a Cap Relay and you get a 20% boost to your Capacitor. Phlegmns set-up is pretty good. With 1600mm armour for suvivability before you warp out a Cap relay for those power hungry ECM and an optional Armour repair for longevity in the field
Sig removed, maximum allowed image dimensions are 400x120 and maximum allowed size is 24,000 bytes. Please contact [email protected] for more info (including a copy of your picture!) -wystler
The Knight said - Oh that is an excellent story of payback, international romance, and James Bondery |

Dark Warrior
Destructive Influence Band of Brothers
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Posted - 2006.07.18 00:53:00 -
[23]
Edited by: Dark Warrior on 18/07/2006 00:58:32 As other players posted, Falcon is not a "solo" ship. That said, however, in order to truly discover it strengths, you may want to consider coordinating with other EW-oriented gang members. Both ECM Burst and multispecs have their uses but if it's possible to have more than just one EW boat in your group, definitely get in touch with the other pilot(s) and come up with overlapping racial jamming setup. E.g.: - pilot 1: gallente & caldari - pilot 2: caldari & minmatar - pilot 3: gallente & amarr. Alternatively, you may want to go just with multispecs and caldari & gallente as minmatar and amarr vessels usually are not too popular among electronic-warfare-specialized pilots.
P.S. If you have access to the official Eve Online magazine (EON, issue #004), there is a very decent overview of Force Recon Cruisers by DigitalCommunist .
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ChaosCow PSA
Caldari
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Posted - 2006.07.21 15:59:00 -
[24]
The falcon has a 140 stock lock range for a reason, i personally fit 4 racials and 3 multi's. 2 launchers, cloak, probe launcher (offline till needed) lows i fit damage control mod, nano, wcs (expensive ship)
It's 100% support ship. Hide and wait till the battle begins then uncloak and **** off the "bad guys" the falcon is by far the best recon ship as it can easy jam 4-5 ships. Dont use scramblers you shouldnt be close enough to...if you are you're prolly gonna die....as i did MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
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Black Atom
Caldari The Beiatch Corp Inc
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Posted - 2006.08.12 20:52:00 -
[25]
Highs: 2x Heavy launcher II's, cloak Mids: 4xT2 Multispec, 1x MWD, 1xsensor booster 2 1x Cap battery 2 (MWD+Cap battery are kind of optional, I prefer to use them). Low: 2xCap Power Relay, Medium Armor Repper 2
This is sort of my fleet/small gang setup, the cap relays give me a lot of room in terms of running my jammers, MWD is nice feature for escaping bubbles to warp out and the cap battery is just for maximizing warp distance making it optional.
For fleets I ditch the heavies and use remote armor reppers in the highs, replace the cap battery 2 with another sensor booster 2 to increase lock time. Sometimes I'll throw on a tungsten in the low instead of a cap power relay, I don't typically have a lot of problems escaping.
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000Hunter000
Gallente Dummy Inc.
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Posted - 2006.08.12 22:10:00 -
[26]
falcon is meant to sneak up and surprise ur target, then ecm/webbie/scramble his ass and wait for the follow up ganksquad to warp in and take the target out so forget about damage. Banner will be updated shortly |

Waxau
Liberty Rogues Tactical Narcotics Team
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Posted - 2006.09.08 11:23:00 -
[27]
Well i have a question... *Waxau sits down in the circle.
Say i want to be 100km away from both small gang and fleet battles. Im there only as jamming support, so i wont be actively targetting to kill. Only Jam.
Med slots id use 6 ecm, and 1 sensor booster (or maybe another ecm). Low slots...1600, cap relay maybe. And something else.
But what else can i put in the high slots? I liked the idea of an ecm burst(med slot i know) to get rid of tacklers, but what can i do with the high slots to get tacklers off me?
I cant fly the falcon for a while, so not sure on fittings, but im guessing NOS, previison heavy/normal light missiles. Maybe smartbomb...but they'll need to be reallly close. So - What would i be able to fit there? (btw cant use scan probes yet...and wont have a use for a cyno)
Thanks folks,
wax

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Hal0 Jones
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Posted - 2006.09.08 14:41:00 -
[28]
Originally by: 000Hunter000 falcon is meant to sneak up and surprise ur target, then ecm/webbie/scramble his ass and wait for the follow up ganksquad to warp in and take the target out so forget about damage.
Your having a laugh! Falcon should not carry a warp scrambler!
The Falcons tremendous ECM range is there for a reason. She is also extremely light defensively! You decloak and fail to achieve ANY ECM jam and your are toast! Bye bye 100 million ISK + modules.
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Ortu Konsinni
KIA Corp
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Posted - 2006.09.08 16:26:00 -
[29]
Originally by: Waxau Say i want to be 100km away from both small gang and fleet battles. Im there only as jamming support, so i wont be actively targetting to kill. Only Jam.
Med slots id use 6 ecm, and 1 sensor booster (or maybe another ecm). Low slots...1600, cap relay maybe. And something else.
But what else can i put in the high slots? I liked the idea of an ecm burst(med slot i know) to get rid of tacklers, but what can i do with the high slots to get tacklers off me?
I cant fly the falcon for a while, so not sure on fittings, but im guessing NOS, previison heavy/normal light missiles. Maybe smartbomb...but they'll need to be reallly close. So - What would i be able to fit there? (btw cant use scan probes yet...and wont have a use for a cyno)
Well, if a tackler comes near you, with 6+ jammers in your meds, I think you can afford breaking a jam cycle on one of the main targets, jam the tackler, get the hell out, cloak, come back in a different spot, and resume jamming. --- High quality pics of ALL EVE ships!
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Waxau
Liberty Rogues Tactical Narcotics Team
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Posted - 2006.09.08 18:02:00 -
[30]
Yeah - i gathered that. i was just more interested in useful purposes for my high slots. Preferably i wouldnt want to miss a cycle on the primary jamming target. If im jamming a hostile scorp, then i dont want to give it the chance to jam me. so - what uses are there for high slots to get rid of a hostile tackler?

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