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Mo Steel
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Posted - 2006.06.22 02:58:00 -
[1]
Seeing as I didn't see a Falcon thread yet in the Ship Setups thread, and I'm looking for suggestions on what fittings to go with on a falcon before I get around to flying one, here's a thread for [RMR] Falcon Loadouts.
I've messed around with this setup, it's incomplete but seems fairly simple and straightforward:
Falcon Role: Solo PvP / Pirating --------------- High Slots (4): [50 cpu / 100 pg] Heavy Missile Launcher I [50 cpu / 100 pg] Heavy Missile Launcher I [20 cpu / 125 pg] Medium Nosferatu I [?? cpu / 1 pg] Covert Ops Cloaking Device II
Medium Slots (7): [10 cpu / 1 pg] Sensor Booster I [50 cpu / 1 pg] ECM - Multispectral Jammer I [50 cpu / 1 pg] ECM - Multispectral Jammer I [50 cpu / 1 pg] ECM - Multispectral Jammer I [50 cpu / 1 pg] ECM - Multispectral Jammer I [25 cpu / 1 pg] Stasis Webifier I [40 cpu / 1 pg] Warp Scrambler I
Low Slots (3): ??????????????
---------------
I just went with unnamed tech I equipment (except the Covert Ops Cloaking Device II of course) for simplification purposes. I have three primary questions:
What's the fitting requirement for the Covert Ops Cloaking Device II at each Recon Ships level? Does it just remove 96% at level 1 and 97% at level 2, etc?
What would you suggest in the lows? I considered possibly some plating and an armor repper, or a BCU and PDSes.
Will this loadout be strong enough to break a cruiser tank alone? Two heavy launchers and no drones isn't much in the way of damage output. It also means the ship will have trouble fighting drone users.
Thank you in advance for your advice, Mo_Steel.
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Mo Steel
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Posted - 2006.06.22 03:02:00 -
[2]
Also, for reference, a few ship stats for the Falcon:
Equipment Slots: High - 4 Medium - 7 Low - 3
Launcher Hardpoints - 2 Turret Hardpoints - 2
CPU - 500 PG - 700
Shield HP - 1,425 Armor HP - 850 Structure HP - 775 Capacitor - 875
Targeting Range - 120km Max Velocity - 170m/sec
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Hoshi
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Posted - 2006.06.22 04:51:00 -
[3]
Don't fit the ship to do damage, it's a support ship.
High:1x Cloak, 1x Scanprobe Launcher, 1x remote armor rep, 1x whatever Mid: 7x ecm of choice or 1x sensor booster and 6x ecm Low: 1600mm plate, explosive hardener, medium armor rep, or 3x nanofibers, or 3x stabs.
Cloak uses 0 cpu at level 5, 100 cpu at level 4, 200 at level 3 etc. --------------------------------------------------------------------------------
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Mo Steel
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Posted - 2006.06.22 05:54:00 -
[4]
Originally by: Hoshi Don't fit the ship to do damage, it's a support ship.
High:1x Cloak, 1x Scanprobe Launcher, 1x remote armor rep, 1x whatever Mid: 7x ecm of choice or 1x sensor booster and 6x ecm Low: 1600mm plate, explosive hardener, medium armor rep, or 3x nanofibers, or 3x stabs.
Cloak uses 0 cpu at level 5, 100 cpu at level 4, 200 at level 3 etc.
Maybe swap the remote armor rep for something else - light rails or assault launchers to protect you from any drones that come at you or tackling frigs?
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Mo Steel
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Posted - 2006.06.23 05:10:00 -
[5]
Obligatory bump for more input.
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babylonstew
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Posted - 2006.06.23 07:07:00 -
[6]
highs 1 med dim nos 2 x hml II 1 x covert cloak
Meds 6 jammers, (i mix and match depending if i know what im facing) 1 x sensor booster II
Lows 1 x 800mm plate, best i can find 1 x med rep II 1 x cap relay/nano fibre (can never decide which to use)
That set up is the best all round gang support small fleet i have found so far
Forum advice Linkage |

Mo Steel
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Posted - 2006.06.25 02:48:00 -
[7]
Any other suggestions for Falcon setups?
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Mo Steel
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Posted - 2006.06.28 23:19:00 -
[8]
*bumped* for feedback.
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Mo Steel
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Posted - 2006.07.02 04:29:00 -
[9]
And another *bump*.
Does anyone use the Falcon? How effective is it solo? Small group? Fleet? What other ships do you feel compliment it well, besides a tackler (tacklers compliment EVERYTHING well).
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Harmaki
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Posted - 2006.07.03 09:25:00 -
[10]
The Falcon just doesn't have the DPS potential like the Rook does. Granted, you can warp it while cloaked, but it's truly a support ship and is hardly effective in PvP unless you're in a group.
If you dropped a couple of jammers off of babylonstew's setup and got some scramblers on there instead, it might be okay for pirating Barges. But there really isn't much more to suggest. |

itsatrappp
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Posted - 2006.07.05 23:43:00 -
[11]
For having FUN (read going into enemy mining ops/going tracking down t2 fitted ratting BSes) I think the falcon would be great. Because of the low dps on it though, that is one thing that really stops this from being a great ship. Also i see everyone is putting on2x lauchers..truth be told you are gonna get more DPS out of blasters. ;(
high slots 1x covert cloak 2x t2 electron blasters 1x t2 heavy missle launcher
Mids 1xscrambler 1xwebber 1xlarge shield extender 4xmulti specs
Lows 2xPDU 1xDMG MOD (hybrid, not missle)
That is about as best as the thing is gonna get for solo pvp. The dps sucks so hard on this thing it makes me cry.
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Voltron
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Posted - 2006.07.06 00:26:00 -
[12]
This setup is most definately a work in progress for me on my alt, I like the post above using T2 blasters, however my alt won't be doing anything other than missiles for many moons.
1 x cov ops cloak 1 x named med nos 2 x T2 assault launchers
1 x sensor booster T2 4 x Hypnos multi spec 1 x web 1 x scram
1 x 1600 plate 1 x small rep 1 x nano/wcs/dmg mod/whatever
damage output is pitiful at best 
Tbh, it is definately a support ship, the above setup with cloak/probe/remote rep etc is the way to go imo.
Volt
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Loren A'Sau
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Posted - 2006.07.06 10:19:00 -
[13]
hi slots : 1 x med nosf 1 x med smart bomb 1 x med blaster 1 x cloak
meds :
4 racial jammers 1 x multi spec 2 x sensor booster or 1 sensor booster and 1 backup
lows
1 x med rep 1 x 800 mm plate 1 x explosive hardner
been using this for a while. high slots are to try and fend off any frigs / drones if i get caught out. if trying to kill someone mining swap out the multi and stick a scrambler on it.
all the above is t2 or faction stuff as well
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Kinsy
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Posted - 2006.07.06 11:01:00 -
[14]
Originally by: Mo Steel And another *bump*.
Does anyone use the Falcon? How effective is it solo? Small group? Fleet? What other ships do you feel compliment it well, besides a tackler (tacklers compliment EVERYTHING well).
Solo, crap.
Gang, wonderful.
Fleet, FANTASTIC
Enemy thinks you have no jamming, runs into you, Falcons decloak at range, with their bonus one racial t2 will get a BS jammed at 100km out, you get shot at, you warp away, come back cloaked, uncloak, jam again...
Don't use multispecs on this thing, the bonus really buffs racials.
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La Pounania
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Posted - 2006.07.06 16:51:00 -
[15]
1x cov ops cl, 2x heavy II, 1x dual 150mm II
meds:2x spatial, 2xion, 1x phase, 1x white noise and 1x best named burst(its super when frig get to you let us say 5, they all get jammed with 1 press on the button :), it saved my ass like a zillion times before )
lows: whatever relay/stab/nano just don't go fitting plates and stuff, as soon as you need to tank your doing something wrong
if you want to go solo just buy a rook.
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Smith
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Posted - 2006.07.07 10:59:00 -
[16]
Edited by: Smith on 07/07/2006 11:03:30 2 HMLII 1 Med Nos II 1 CO Cloak
1 10MN AB 1 Scrambler 1 Webber 1 Hypnos 1 Med C5L SB 1 EM hardner II 1 Large Shield Ext II
1 PD II 2 WCS 
I See people using all these jammers...if you want to use jammers use a rook...much better for that role of fleet combat.
The Falcon is imo better for small groups. Sneek up and snag. The good thing about this as opposed to a covert op is that it has more staying power giving your guys more time to come in and take over. I have toyed with maybe fitting one more scrambler as WCS are used more and more.
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Phlegmn
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Posted - 2006.07.07 11:47:00 -
[17]
Edited by: Phlegmn on 07/07/2006 11:53:39 My typical engagement range is 80-100 clicks.
Fleet Support Set-up.
Hi: Covert Ops Cloak Scan Probe Launcher: (For intel gathering and locating enemy SS..works a treat for me).
Med: (Depends on tactical situation so ECM gets adjusted) 4 x Dread Gurista or 'Hypnos' Multi's 2 x 'Named' Racial 1 x Sensor Booster Tech II
Low: Med Armour repair Tech II (allows for sustained ops in low-sec) 1600mm Tungstan Armour (Allows for some durability if engaged) Cap Power Relay (Improved cap recharge for those power hungry ECM's)
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Crellion
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Posted - 2006.07.17 04:22:00 -
[18]
Originally by: Kinsy
Originally by: Mo Steel And another *bump*.
Does anyone use the Falcon? How effective is it solo? Small group? Fleet? What other ships do you feel compliment it well, besides a tackler (tacklers compliment EVERYTHING well).
Solo, crap.
Gang, wonderful.
Fleet, FANTASTIC
Enemy thinks you have no jamming, runs into you, Falcons decloak at range, with their bonus one racial t2 will get a BS jammed at 100km out, you get shot at, you warp away, come back cloaked, uncloak, jam again...
Don't use multispecs on this thing, the bonus really buffs racials.
What he said. Deciding to attack gate camp slightly outnumbered (4 cruiser/frigs v 6 cruiser frigs) to find out that they have 3 cloaked Falcons also 4tl 
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Mo Steel
Caldari
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Posted - 2006.07.17 05:13:00 -
[19]
Originally by: Kinsy
Originally by: Mo Steel And another *bump*.
Does anyone use the Falcon? How effective is it solo? Small group? Fleet? What other ships do you feel compliment it well, besides a tackler (tacklers compliment EVERYTHING well).
Solo, crap.
Gang, wonderful.
Fleet, FANTASTIC
Enemy thinks you have no jamming, runs into you, Falcons decloak at range, with their bonus one racial t2 will get a BS jammed at 100km out, you get shot at, you warp away, come back cloaked, uncloak, jam again...
Don't use multispecs on this thing, the bonus really buffs racials.
Thank you, and everyone else, for the suggestions.
Want a sig made? Eve-Mail me, signatures made for 5 million isk each.
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Silvane
Caldari
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Posted - 2006.07.17 09:29:00 -
[20]
Edited by: Silvane on 17/07/2006 09:29:23 Racials are good but you need to know your enemy and as for a priate i never know what my enemy is going to be so i just fit hypos on my bb untill i get enoth skills to fly a falcon :) ... but the set up im going for is .. gang support
High *2 heavy xr-3200 loaded with a em/kit/exp heavey missiles *1 med NoS *1 cover-ops cloak
Meds *6 hypos mutis *1 senor booster
Lows *2 PDU t2 *1 CPR t2 (for cap recharge rate all tho my gang usly kills very quicky so could change CPR for BCU t2)
Only The Dead See The End Of The War |

Silvane
Caldari
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Posted - 2006.07.17 09:30:00 -
[21]
Racials are good but you need to know your enemy and as for a priate i never know what my enemy is going to be so i just fit hypos on my bb untill i get enoth skills to fly a falcon :) ... but the set up im going for is .. gang support
High *2 heavy xr-3200 loaded with a em/kit/exp heavey missiles *1 med NoS *1 cover-ops cloak
Meds *6 hypos mutis *1 senor booster
Lows *2 PDU t2 *1 CPR t2 (for cap recharge rate, all tho my gang usly kills very quicky so could change CPR for BCU t2)
Only The Dead See The End Of The War |

Ace Garpy
Caldari
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Posted - 2006.07.17 10:14:00 -
[22]
Edited by: Ace Garpy on 17/07/2006 10:14:39
Originally by: Silvane Racials are good but you need to know your enemy and as for a priate i never know what my enemy is going to be so i just fit hypos on my bb untill i get enoth skills to fly a falcon :) ... but the set up im going for is .. gang support
High *2 heavy xr-3200 loaded with a em/kit/exp heavey missiles *1 med NoS *1 cover-ops cloak
Meds *6 hypos mutis *1 senor booster
Lows *2 PDU t2 *1 CPR t2 (for cap recharge rate, all tho my gang usly kills very quicky so could change CPR for BCU t2)
Since the Falcon is a support ship I would ditch the NoS and missiles as I see no reason why you should be getting in that close to the enemy? With an optimum range of 100km+ for ECM on this vessel there really is no need to be that close to an enemy. If you come under fire then the best thing to do it warp out...cloak..and warp back in from a different position.
Also your low slots are wasted. Use a Cap Relay and you get a 20% boost to your Capacitor. Phlegmns set-up is pretty good. With 1600mm armour for suvivability before you warp out a Cap relay for those power hungry ECM and an optional Armour repair for longevity in the field
Sig removed, maximum allowed image dimensions are 400x120 and maximum allowed size is 24,000 bytes. Please contact [email protected] for more info (including a copy of your picture!) -wystler
The Knight said - Oh that is an excellent story of payback, international romance, and James Bondery |

Dark Warrior
Destructive Influence Band of Brothers
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Posted - 2006.07.18 00:53:00 -
[23]
Edited by: Dark Warrior on 18/07/2006 00:58:32 As other players posted, Falcon is not a "solo" ship. That said, however, in order to truly discover it strengths, you may want to consider coordinating with other EW-oriented gang members. Both ECM Burst and multispecs have their uses but if it's possible to have more than just one EW boat in your group, definitely get in touch with the other pilot(s) and come up with overlapping racial jamming setup. E.g.: - pilot 1: gallente & caldari - pilot 2: caldari & minmatar - pilot 3: gallente & amarr. Alternatively, you may want to go just with multispecs and caldari & gallente as minmatar and amarr vessels usually are not too popular among electronic-warfare-specialized pilots.
P.S. If you have access to the official Eve Online magazine (EON, issue #004), there is a very decent overview of Force Recon Cruisers by DigitalCommunist .
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ChaosCow PSA
Caldari
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Posted - 2006.07.21 15:59:00 -
[24]
The falcon has a 140 stock lock range for a reason, i personally fit 4 racials and 3 multi's. 2 launchers, cloak, probe launcher (offline till needed) lows i fit damage control mod, nano, wcs (expensive ship)
It's 100% support ship. Hide and wait till the battle begins then uncloak and **** off the "bad guys" the falcon is by far the best recon ship as it can easy jam 4-5 ships. Dont use scramblers you shouldnt be close enough to...if you are you're prolly gonna die....as i did MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
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Black Atom
Caldari The Beiatch Corp Inc
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Posted - 2006.08.12 20:52:00 -
[25]
Highs: 2x Heavy launcher II's, cloak Mids: 4xT2 Multispec, 1x MWD, 1xsensor booster 2 1x Cap battery 2 (MWD+Cap battery are kind of optional, I prefer to use them). Low: 2xCap Power Relay, Medium Armor Repper 2
This is sort of my fleet/small gang setup, the cap relays give me a lot of room in terms of running my jammers, MWD is nice feature for escaping bubbles to warp out and the cap battery is just for maximizing warp distance making it optional.
For fleets I ditch the heavies and use remote armor reppers in the highs, replace the cap battery 2 with another sensor booster 2 to increase lock time. Sometimes I'll throw on a tungsten in the low instead of a cap power relay, I don't typically have a lot of problems escaping.
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000Hunter000
Gallente Dummy Inc.
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Posted - 2006.08.12 22:10:00 -
[26]
falcon is meant to sneak up and surprise ur target, then ecm/webbie/scramble his ass and wait for the follow up ganksquad to warp in and take the target out so forget about damage. Banner will be updated shortly |

Waxau
Liberty Rogues Tactical Narcotics Team
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Posted - 2006.09.08 11:23:00 -
[27]
Well i have a question... *Waxau sits down in the circle.
Say i want to be 100km away from both small gang and fleet battles. Im there only as jamming support, so i wont be actively targetting to kill. Only Jam.
Med slots id use 6 ecm, and 1 sensor booster (or maybe another ecm). Low slots...1600, cap relay maybe. And something else.
But what else can i put in the high slots? I liked the idea of an ecm burst(med slot i know) to get rid of tacklers, but what can i do with the high slots to get tacklers off me?
I cant fly the falcon for a while, so not sure on fittings, but im guessing NOS, previison heavy/normal light missiles. Maybe smartbomb...but they'll need to be reallly close. So - What would i be able to fit there? (btw cant use scan probes yet...and wont have a use for a cyno)
Thanks folks,
wax

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Hal0 Jones
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Posted - 2006.09.08 14:41:00 -
[28]
Originally by: 000Hunter000 falcon is meant to sneak up and surprise ur target, then ecm/webbie/scramble his ass and wait for the follow up ganksquad to warp in and take the target out so forget about damage.
Your having a laugh! Falcon should not carry a warp scrambler!
The Falcons tremendous ECM range is there for a reason. She is also extremely light defensively! You decloak and fail to achieve ANY ECM jam and your are toast! Bye bye 100 million ISK + modules.
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Ortu Konsinni
KIA Corp
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Posted - 2006.09.08 16:26:00 -
[29]
Originally by: Waxau Say i want to be 100km away from both small gang and fleet battles. Im there only as jamming support, so i wont be actively targetting to kill. Only Jam.
Med slots id use 6 ecm, and 1 sensor booster (or maybe another ecm). Low slots...1600, cap relay maybe. And something else.
But what else can i put in the high slots? I liked the idea of an ecm burst(med slot i know) to get rid of tacklers, but what can i do with the high slots to get tacklers off me?
I cant fly the falcon for a while, so not sure on fittings, but im guessing NOS, previison heavy/normal light missiles. Maybe smartbomb...but they'll need to be reallly close. So - What would i be able to fit there? (btw cant use scan probes yet...and wont have a use for a cyno)
Well, if a tackler comes near you, with 6+ jammers in your meds, I think you can afford breaking a jam cycle on one of the main targets, jam the tackler, get the hell out, cloak, come back in a different spot, and resume jamming. --- High quality pics of ALL EVE ships!
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Waxau
Liberty Rogues Tactical Narcotics Team
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Posted - 2006.09.08 18:02:00 -
[30]
Yeah - i gathered that. i was just more interested in useful purposes for my high slots. Preferably i wouldnt want to miss a cycle on the primary jamming target. If im jamming a hostile scorp, then i dont want to give it the chance to jam me. so - what uses are there for high slots to get rid of a hostile tackler?

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YoshiLegend
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Posted - 2006.09.14 08:37:00 -
[31]
First off T2 Jammers are garbage they use more cap they have more fitment requirements than the best named of each racial. No more talk of these please. Retarded to use them. They also cost more usually.
Another nice little thing you can do if you have a friend that also flys a amarr force recon(pilgrim) is hunt as a team and you do extremely well in all situations.
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Ferocious FeAr
Sha Kharn Corp Ascendant Frontier
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Posted - 2006.09.27 18:33:00 -
[32]
The price of t2 jammers are a lot cheaper then hypnos. That is why people use them. Your cap should never have problems on the falcon if you setup your ship correctly. ________________________________ Don't hate me, learn to love me. |

KayaYautja
Caldari Ore Mongers Pirate Coalition
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Posted - 2006.09.29 09:44:00 -
[33]
What kind of range do the racial jammers get? and the multispecs for that matter. --------------------------
I'm the omega baby! |

Ortu Konsinni
KIA Corp
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Posted - 2006.09.29 12:08:00 -
[34]
Originally by: KayaYautja What kind of range do the racial jammers get? and the multispecs for that matter.
With Long Distance Jamming IV, I get 151,200m optimal + 37,800m falloff on racials, and 100,800m optimal + 25,200m falloff on multispectrals. --- High quality pics of ALL EVE ships!
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Trung Trac
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Posted - 2006.11.01 00:13:00 -
[35]
Small gang fitting
highs: 2x T2 Assault launchers 1x cloak 1x remote rep meds: 5x Hypnos multispec, 1x sensor booster II, 1x 20k scram lows: plate, nano, stabs whatever
Some folks say no scram on falcon, well i say ditch that. Falcon is made to sneak as most ppl agree and i rather not sneak up on an easy-target without a scram... Sometimes i even prefer having 2x sensorboosts and 20k scram. Sit on gate cloaked with rest of gang on other side, some1 busts through and i just lock him down on other side. assault launchers are just to fend of tacklers and get on killmails. i have two spare high slots anyway...
As for racials, sure they're better, but multispecs still gets the job done most of the time and u don't have to worry about activating the wrong one.
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Jennie Marlboro
No Quarter. Axiom Empire
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Posted - 2006.11.02 17:56:00 -
[36]
Originally by: Waxau Yeah - i gathered that. i was just more interested in useful purposes for my high slots. Preferably i wouldnt want to miss a cycle on the primary jamming target. If im jamming a hostile scorp, then i dont want to give it the chance to jam me. so - what uses are there for high slots to get rid of a hostile tackler?
To kill tackling frigs, you'd want T2 heavy precision missiles.
You might consider tossing a remote armor repper into a high slot for taking care of your gangmates after the action cools off a little, too.
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Dutschetss Vilhelmena
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Posted - 2006.11.02 18:43:00 -
[37]
With the coming Nerf to ECM, this ship is going to be a collector's item, as only a collector will want one. (Like the lamed-out Arazu and Lachesis, nice looking death traps!) 
I am training up Minmatar now, at least their recon ship is worth flying. The Amarr one looking better all the time, too.

Sigh
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Waxau
Liberty Rogues
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Posted - 2006.11.02 20:14:00 -
[38]
hate to break it to you, but the ecm nerf will only be a nerf for non-ecm spec'd ships. Scorp, blackbird, rook, falcon, griffin will not be gimped.
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LC Sulla
BGG Freelancer Alliance
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Posted - 2006.11.06 14:55:00 -
[39]
Originally by: Waxau hate to break it to you, but the ecm nerf will only be a nerf for non-ecm spec'd ships. Scorp, blackbird, rook, falcon, griffin will not be gimped.
That's not entirely accurate. If they halve the ECM strengths and double the ship bonuses it still doesn't get you back to the same point. It's also a bit of a nerf for those who trained Signal Dis V.
You will need to load at least a couple of the new jammer boosters in the low slots to make the ship viable.
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Waxau
Liberty Rogues
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Posted - 2006.11.06 15:02:00 -
[40]
oh ok - i stand corrected
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NotNowKato
Gallente Purgatorial Janitors Inc.
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Posted - 2006.11.22 10:34:00 -
[41]
Edited by: NotNowKato on 22/11/2006 10:34:42 Some nice setups will wotk my way through some of them now.
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Latex Mistress
Body Count Inc. Mercenary Coalition
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Posted - 2006.11.22 11:49:00 -
[42]
Originally by: Smith Edited by: Smith on 07/07/2006 11:03:30 2 HMLII 1 Med Nos II 1 CO Cloak
1 10MN AB 1 Scrambler 1 Webber 1 Hypnos 1 Med C5L SB 1 EM hardner II 1 Large Shield Ext II
1 PD II 2 WCS 
I See people using all these jammers...if you want to use jammers use a rook...much better for that role of fleet combat.
The Falcon is imo better for small groups. Sneek up and snag. The good thing about this as opposed to a covert op is that it has more staying power giving your guys more time to come in and take over. I have toyed with maybe fitting one more scrambler as WCS are used more and more.
Interesting - thanks for the insightful post!
I see a lot of people using Multi II's on their Falcons here. Remember: every time you use a Multispec on a Falcon, God kills a kitten. Please think of the kittens... 
LM
Latex Mistresss: bringing truth to the truculent one post at a time
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Fortune B
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Posted - 2006.12.19 21:10:00 -
[43]
Bump Cos It would be nice if any Falcon pilot to post there kali (revalation) setups here. I know it got a realy bad nerf but plz try your best.
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DuPuy
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Posted - 2006.12.20 00:45:00 -
[44]
Yes, I know we were *told* ECM specialist ships would not be hurt by the ECM nerf.
There was also that dev quote about how the powerful ECM fit on recons was to be compensated by having very vulnerable ships...
The truth is they're now not very powerful and even more vulnerable...
The nerf has hurt ECM dedicated ships. There are several threads that discuss this. Not as hard as non ecm ships, sure, but hard enough to place their value in doubt...
In the case of the Falcon... it now has a "russian roulette" tank...
ECM is your tank. But ECM now works on average only once every four cycles. That's racial.
Don't bother to fit multispecs.
And pray your opponent doesn't even fit a basic eccm unit.
Three cycles is plenty of time in which you zero tank can be penetrated - even at long range. You'll often end up running.
Even fitting as many sensor enhancers in the lows and sensor boosters in the highs as you can effectively carry, you're still going to get very low success rates for HAC's and above... in exchange for even less armour/shield tank.
Which leaves the Falcon as just a covops boat... not an effective Ewar boat... and the buzzard does covops much better as it is faster, smaller and nimbler.... Many covops operations often requires you to get kind of close to the enemy... As the falcon's ecm tank is unreliable, and you need to even swap out the plate to try and boost your sensor strength under revelations... it's not worth risking such an expensive ship "up close". If you get decloaked, pray you can run enter warp fast enough...
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Aymo Bjorn
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Posted - 2006.12.28 04:36:00 -
[45]
quote=Fortune B]Bump Cos It would be nice if any Falcon pilot to post there kali (revalation) setups here. I know it got a realy bad nerf but plz try your best.
My Kali setup:
High: 2x heavy missile launcher II's, 1x named med smart bomb, 1x cov ops cloak
Medium: 1x invuln field II, 1x sensor booster II, 5x hypnos multispec
Low: 2x hypnos signal disp amps, 1x PDU II
This is mostly for small gang pvping. I'll play with the mid and high slots for different situations (sometimes i go with all smartbombs, sometimes add a 20km warp scram, etc.). I find it best to go with 6 multispecs if you're going to be hunting battleships -- cuts down on the chances of missing a jam cycle significantly.
Any suggestions?
Cheers, -aymo
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Ayaksan
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Posted - 2006.12.31 00:52:00 -
[46]
Sure, get rid of all ECMs on falcon and rook, and use the 7 mid slots to build an good shield tank.
But in the domain of EW, caldari recons doesn't come close anymore to a Curse, Huggin, Lachesis, or their cloaked brothers :/
A good starter to correct this would be a built-in Distortion Amplifier, one low slot missing hurts many pre-kali setups.
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Waxau
Liberty Rogues
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Posted - 2006.12.31 02:31:00 -
[47]
Many may disagree, but these ships arent made for tanking. You see what happens to salmons when they try to swim upstream....they die fast ^^ (i think....)
My setup is full rack of ECM - No tank what so ever.
If i am being shot at in any way, i hightale it out of there. With 3 signal amps in low i have a good jam ability. 4 racial, 3 multi. 150km range, multi for the extra kick if needs be, or get the tacklers off me so i can cloak/warp.
Only time i would be caught would be in a bubble, or blobbed.
And as for high slots...It isnt meant for damage, and in every gang (even a 2 man gang) the dps of a falcon will be a drop in the ocean compared to the gangmates. You're FAR more useful being alive....so - stay alive...a cloak, and 3 med nos. The nos will sap any cap soon enough (cruiser sized and lower) so you can escape (no cap to run scrambler). Thats just incase your ecm doesnt work.
The falcon nowdays is nerfed extremely, but its not redundant.
Falcon = 4/4 Pure gang Rapier = 3/4 gang, 1/4 solo Arazu = 2/4 gang, 2/4 solo Pilgrim = 1/4 gang, 3/4 solo
Thats how i view it. And as such, it should be setup to benifit the gang in the most useful way possible.
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Heikki
Gallente Wreckless Abandon The UnAssociated
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Posted - 2006.12.31 03:03:00 -
[48]
Don't think Kali nerfed Falcon that much, at least in her main niche (provoding support for small gangs). When considering the impact of nerf, should also note that that general nerf on ECM also leads to reduced usage of ECCM modules, and hence higher success rate for Falcon's jammers.
For battles, the Falcon pilot should aim to assure that he will be cloaked at 100-140 kms from the hostiles when the fight starts.
In such role the fittings would be:
High: Cloak; no weapons but rather gang support mods (Recon probe launcher, remote repairer, salvager, snowball launcher, what ever). I highly doubt the usefulness of nosferatuses; in the scenarios where they could be helpful, the jammers should be enough to fend of the tacklers.
Meds: From 5 to 7 ECMs, preferably racials (for increased range). Definetly no tank, but could fit 1-2 support mods related to the required roles. Like a sensor booster (for first lock/longer range), AB (reduced damage at orbit) or tackling (to hold down located lone targets).
Lows: 2xSignal Distortions, 1x1600mm plate (to allow the ship to withstand eventual long range fire during the conflict)
Rigs: Couple ECM ones (when you feel the price is reasonably for your uses, and assuming they don't have stacking penalty with distortion amps).
So, Falcon is hell of a ship for her roles, but she sure isn't build for close range or solo operations.
-Lasse with the experience of a dozen lost Falcons
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Bohoba
Caldari Dragons United Pure.
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Posted - 2006.12.31 06:57:00 -
[49]
Nerf batt Ftw :)
highs= co-op cloak, 2X heavy's T2 med nos Mid= T2 SB 20 warp, 5X T2 muti's low= 3X T2 disrution amps
and still nowhere near the jam strength pre REV and the hit and miss cycles way to much you jamm with 1 multi after 30 sec you loss it add the others still no jam not sure I will be using this much but oh well
the Cald Nerf batt runs deep in ccp they must all be gall :)
Get Into the Game it makes it fun for all |

Ceremony Garp
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Posted - 2006.12.31 11:15:00 -
[50]
Originally by: Trung Trac ... but multispecs still gets the job done most of the time and u don't have to worry about activating the wrong one.
How bloody true is that?! Lol.
Thankfully they altered each racial with a nifty colour scheme, because prior to that I had to put them in order of my favourites, lol.
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Ewa Quillam
Caldari mega mining corporation Astral Wolves
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Posted - 2006.12.31 11:30:00 -
[51]
I was using:
- 1 scanning probe launcher - 1 covert ops cloaking dev - 2 med rails (a bit useless, I agree)
- 1 regolith large shield ext - 6 racials
- 1 signal amplifier (long range targetting at 3, still) - 2 cap power relays
I'll change it to: - 1 scanning probe launcher - 1 covert ops cloaking dev - 2 rocket launchers (new)
- 1 regolith large shield ext - 6 racials
- 2 sensor amplifier thingies for more ecm strength (new) - 1 cap power relay or signal amplifier
Does anyone use a scan probe launcher on this?
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.12.31 12:51:00 -
[52]
My Kali setup for a Falcon is:
Sell falcon
Buy buzzard. They're 10mil each (+cloak of course).
Or alternatively, try fitting it with ECM bursts. They should give you some 'run-away-ability' if you do get tackled.
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TheMantisCH
Minmatar Trinity Nova
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Posted - 2006.12.31 13:17:00 -
[53]
Originally by: Ewa Quillam I was using:
- 1 scanning probe launcher - 1 covert ops cloaking dev - 2 med rails (a bit useless, I agree)
- 1 regolith large shield ext - 6 racials
- 1 signal amplifier (long range targetting at 3, still) - 2 cap power relays
I'll change it to: - 1 scanning probe launcher - 1 covert ops cloaking dev - 2 rocket launchers (new)
- 1 regolith large shield ext - 6 racials
- 2 sensor amplifier thingies for more ecm strength (new) - 1 cap power relay or signal amplifier
Does anyone use a scan probe launcher on this?
Try dropping the Large Shield Extender and fitting a sensor booster II, it has the range bonus's for a reason so use them to there full and stay at a range you wont get hit and yes i do run a scan probe launcher on my setup.
- Mantis
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El Yatta
Mercenary Forces Exquisite Malevolance
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Posted - 2006.12.31 13:22:00 -
[54]
Edited by: El Yatta on 31/12/2006 13:32:19 Edited by: El Yatta on 31/12/2006 13:24:40 The falcon has been hurt by kali but seeing as it was uber with low skills before, I just maxed out and found that it is capable.
COCD II, 2x HML II (might as well not be there but hey), salvager I 7x ECM racial II 2x signal distortion amp II 1x1600mm tungsten
Rigs: 1x ecm strength rig (I think these stack, as other "damage" mods do, so I only fit one with two mods, and go the other way around on a rook, 2 rigs and 1 mod, allowing me to keep that plated as well). The second rig is ECM cap need , as I use t2 jammers for cheapness and they hog cap. If you want to put on a recon probe launcher you will need all best-named jammers (and hypnos distortion amps and no HMLs, maybe even no salvager), and then cos of the reduced cap need you can drop this rig for the probe-time one. You have enough calibration for a t2 ECM-strength rig, should you get your hands on one, and a t1 ECM cap-use.
Fly with a mindlink-implanted, maxed Eos pilot in gang at all times. Train recon 5, compulsory.
You are now useful to your gang again. If you have recon 3/4, signal dispersion 3, no signal distortion amps, you are too weak to be worth the price of the cloak and should be in a damage battleship, as the falcon wont jam enough people.
---||---
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beor oranes
Caldari Furious Angels
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Posted - 2007.03.27 14:35:00 -
[55]
After looking at this thread and the setups on it. Been thinking about 2 different setups; one for small covert gang (2-5 all covert ops ships/recons) and the second for a larger gang (10+).
Small covert gang:
High Slots (4): 2xHeavy Missile Launcher 1xMedium Nosferatu 1xCovert Ops Cloaking Device II
Medium Slots (7): 1xSensor Booster 1xWarp Scrambler 20km 5xECM - Multispectral/Racial Jammer (not sure what mix I should have, if a mix at all)
Low Slots (3): 2xSignal Distortion Amps (I think thats what they are called) 1xDamage Control Unit
Rigs: Something to increase the strength of the ECM and one to drop ECM cap usage. (Can't remember if it has 2 or 3 rig slots).
Notes: Looking to fly with at least an Arazu and hopefully a Manti, so don't need to do massive damage and the Arazu has damps and webber.
Larger Gangs:
High Slots (4): 1xHeavy Missile Launcher/Hybrid Turret 1xScan Probe Launcher 1xCovert Ops Cloaking Device II 1xRemote Armour Repper
Medium Slots (7): 1xSensor Booster 6xECM - Multispectral/Racial Jammer (probably a mix of 4 racial and 2 multi)
Low Slots (3): 2xSignal Distortion Amps (I think thats what they are called) 1xDamage Control Unit
Rigs: Something to increase the strength of the ECM and one to drop ECM cap usage. (Can't remember if it has 2 or 3 rig slots).
Notes: To be scout and warp in point, dps not needed but some form of defence against pesky frigs hence the turret/launcher.
Not totally sure if it will all fit as I'm at work. Looking basically for a nice ship setup for some small gang PvP and a fit for the larger gang encounters.
Any suggestions? Will either of these setups actually work or will I just get blown out of the sky?
------------------------------------------------ Either pick a dry year when fighting wars or civilize the moronic races and have no wars at all! |

Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.03.27 14:52:00 -
[56]
You wont get torn apart, but you wont live long.
You dont ever fit damage on a falcon - Its not what its for, and the damage you'll contribute is useless - For highslots always fit a cloak, probe launcher, and if needed, a cyno.
Med slots always should be jammers. A sensor booster if needed - Never anything else. Deffinately dont use a nos or scram, cos you should never be closer than 70km.
Low slots best are ecm damage mods, and inertia stabs.
Your setups are kinda like rook setups - fitted to deal damage, and not using all your jamming mods. So id suggest you get a rook if you want to be in the brunt of the battle.
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beor oranes
Caldari Furious Angels
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Posted - 2007.03.27 16:46:00 -
[57]
Originally by: Waxau You wont get torn apart, but you wont live long.
You dont ever fit damage on a falcon - Its not what its for, and the damage you'll contribute is useless - For highslots always fit a cloak, probe launcher, and if needed, a cyno.
Med slots always should be jammers. A sensor booster if needed - Never anything else. Deffinately dont use a nos or scram, cos you should never be closer than 70km.
Low slots best are ecm damage mods, and inertia stabs.
Your setups are kinda like rook setups - fitted to deal damage, and not using all your jamming mods. So id suggest you get a rook if you want to be in the brunt of the battle.
Cheers, I was thinking of getting a Rook, and now I'll probably get one after what you have said. As for the Falcon, your comments taken on board and Falcon fitted out accordingly...
<<--*goes to buy cyno skill book*
------------------------------------------------ Either pick a dry year when fighting wars or civilize the moronic races and have no wars at all! |

Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.03.27 17:44:00 -
[58]
np mate - If ya need any advice on general flying just gimme a shout in game.
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Alcean Dark
Blackguard Brigade
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Posted - 2007.03.28 00:28:00 -
[59]
I'm sure its redundant at this point, but here's my fitting
Highs: Cov ops cloak, remote rep and then either 2 med nos for a just in case scenario or assault launchers, or even a probe launcher
Meds: 1 amarr, caldari and gallente jammer, 3 multispecs, and a sensor booster. This allows for BS to be jammed most of the time with the racials and the smaller ships or BS that dont jam with a racial with a multi... If u hit a lot of minnie, just stick one racial in there
Lows: Two sig distortion amps, one 1600mm rolled tungsten plate
I dont know if nayone has harped on this, but a 1600mm plate in lows gives the falcon a reasonable passive armor tank to work with. This way it can stay in a fight if a sniper gets some alpha dmaage on it and not worry about being 3 volleyed. It makes all the difference in the world.
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Wuff Wuff
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Posted - 2007.03.31 00:41:00 -
[60]
OK, I am having problems. I can fit a cov ops cloak, recon probe launcher, 6 best named racial jammers and a sensor booster 2, but then I have no CPU left for the signal distortion amps. What am I doing wrong? Also, how does the Falcon honestly compare to the Rook? Is the warping while cloaked ability (lets say particularly for small gangs) worth it compared to the damage dealing ability of the Rook?
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Merin Ryskin
FinFleet Lotka Volterra
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Posted - 2007.03.31 00:55:00 -
[61]
Originally by: Wuff Wuff OK, I am having problems. I can fit a cov ops cloak, recon probe launcher, 6 best named racial jammers and a sensor booster 2, but then I have no CPU left for the signal distortion amps. What am I doing wrong? Also, how does the Falcon honestly compare to the Rook? Is the warping while cloaked ability (lets say particularly for small gangs) worth it compared to the damage dealing ability of the Rook?
Absolutely yes, unless your gang already has a covert ops pilot. The scouting and mobile warp point abilities of a covert ops ship are priceless to gangs. Anyone can do damage, but a good covert ops pilot is hard to replace.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.31 01:06:00 -
[62]
Originally by: Merin Ryskin
Originally by: Wuff Wuff OK, I am having problems. I can fit a cov ops cloak, recon probe launcher, 6 best named racial jammers and a sensor booster 2, but then I have no CPU left for the signal distortion amps. What am I doing wrong? Also, how does the Falcon honestly compare to the Rook? Is the warping while cloaked ability (lets say particularly for small gangs) worth it compared to the damage dealing ability of the Rook?
Absolutely yes, unless your gang already has a covert ops pilot. The scouting and mobile warp point abilities of a covert ops ship are priceless to gangs. Anyone can do damage, but a good covert ops pilot is hard to replace.
I'd like to add to this excellent post the fact that keeping your EW cloaked and uncloaking it when you really need it, doesn't result in your EW getting taken down as the first target at the start of the battle.
N.F.F. Recruitment |

Ddrake
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Posted - 2007.03.31 03:20:00 -
[63]
okay guys, rate my set up! 
x2 limo heavy missiles launchers x1 cyno field generator x1 covert ops cloak
x1 sensor booster x4 racials x2 multi's
x2 signal distrotion amps x1 1600mm plate
and 2 rigs: 1 that increases ecm streght, and the other one that reduces cap.
what ya think? |

Eternal Light
Caldari Global Solutions
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Posted - 2007.03.31 03:41:00 -
[64]
i use this setup (recon lvl4)
1 recon probe launcher, 1 cov ops cloack 7 racial (better named) 2 hypnos signal distorsion, 1 plate 800mm tungsten
1 rig boost ecm, 1 rig reduction time scan
work really nice 
 |

Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.03.31 11:32:00 -
[65]
Originally by: Eternal Light i use this setup (recon lvl4)
1 recon probe launcher, 1 cov ops cloack 7 racial (better named) 2 hypnos signal distorsion, 1 plate 800mm tungsten
1 rig boost ecm, 1 rig reduction time scan
work really nice 
Good setup, although i personally wouldnt fit a plate - In 0.0, if you're caught in a bubble, you need to be able to move fast whilst cloaked. And even when not in a bubble, you need to warp fast anyhow.
Plus if you're going to go for rigs + cov cloak and the named EW, then you might as well go for t2 signal distortion amps.
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Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.03.31 11:35:00 -
[66]
Originally by: Ddrake okay guys, rate my set up! 
x2 limo heavy missiles launchers x1 cyno field generator x1 covert ops cloak
x1 sensor booster x4 racials x2 multi's
x2 signal distrotion amps x1 1600mm plate
and 2 rigs: 1 that increases ecm streght, and the other one that reduces cap.
what ya think?
Dont fit launchers - If you are in any situation where you can deal DPS - you're in the wrong situation and most likely will die anyhow.
Probe launchers usually are handy, as you're one of the few in gang who can sacrifice a high slot. (no need to deal damage etc)
I tend to stick with all racials. IF by chance you dont jam someone, you can always shove the other jammers on them - And chances are you'll jam them with the wrong race ones anyhow :P
Sensor booster is useful in some occurances, but you're a cruiser with a huge lock range, so i usually dont bother.
Multi's recieve less of a boost from the bonuses of a falcon, compared to racials. So as i said - Go all racials if i were you.
Sig distortion amps = a-ok.
However as i said to the poster above, plates i tend not to go for. You arent on the very very front lines, so you can warp out most of the time before you go pop.
And considering its a 1600 plate, you're gonna be SLOOOOW. If anything, fit an i-stab, or overdrive.
But its a decent setup in terms of knowing what you're doing. But trick is, to prepare for anything.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.31 12:30:00 -
[67]
If you are going to be jumping into stuff without scout in 0.0 you really need a MWD, otherwise if you jump into any competent dictor pilot, you're dead meat (unless you log off).
N.F.F. Recruitment |

Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.03.31 15:50:00 -
[68]
Originally by: Ryysa If you are going to be jumping into stuff without scout in 0.0 you really need a MWD, otherwise if you jump into any competent dictor pilot, you're dead meat (unless you log off).
Last thing a falcon pilot wants to do is sacrifice a med slot for an MWD.
Bubbles are my only fear when flying. But at the end of the day, id prefer to have ECM for 99 situations out of 100, rather than having an mwd for that 1 situation. Personal preference i guess
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Wuff Wuff
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Posted - 2007.03.31 20:35:00 -
[69]
Originally by: Wuff Wuff OK, I am having problems. I can fit a cov ops cloak, recon probe launcher, 6 best named racial jammers and a sensor booster 2, but then I have no CPU left for the signal distortion amps. What am I doing wrong? Also, how does the Falcon honestly compare to the Rook? Is the warping while cloaked ability (lets say particularly for small gangs) worth it compared to the damage dealing ability of the Rook?
Thanks to the two guys that replied directly to my post, very helpful. However, I still need help working out why I don't have the CPU to fit the signal distortion amps when everyone else seems to be having no problem. My electronics skills are decent so I don't understand what I'm missing. I'm looking at having to fit a CPU2 at the moment which is obviously not the best solution.
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Wuff Wuff
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Posted - 2007.03.31 20:45:00 -
[70]
Scratch that. For some reason when I logged into today I suddenly had enough CPU to turn everything online everything. Whiskey Tango Foxtrot? The only skill that finished in between time was long distance jamming 4 
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Sigiryavrusu
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Posted - 2007.05.05 15:56:00 -
[71]
I am just training up my Recon skills now, and being caldari the falcon is the easiest one for me to get into.
Now I will spend alot of time in our corp's recon squad, and will of course take my role as the jammer, no problem. But during my solo time, is the falcon plausable as a solo ratter killer? Could I jump a ratting/mission running BC/BS and jam/scramble him to the point that the rats will whittle him down? Or is that not realistic? If so, what build would you guys suggest for that?
Just looking for something to do when not running with the gang really.
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Waxau
Liberty Rogues Insomnia.
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Posted - 2007.05.05 19:29:00 -
[72]
Originally by: Sigiryavrusu I am just training up my Recon skills now, and being caldari the falcon is the easiest one for me to get into.
Now I will spend alot of time in our corp's recon squad, and will of course take my role as the jammer, no problem. But during my solo time, is the falcon plausable as a solo ratter killer? Could I jump a ratting/mission running BC/BS and jam/scramble him to the point that the rats will whittle him down? Or is that not realistic? If so, what build would you guys suggest for that?
Just looking for something to do when not running with the gang really.
Nope.
Most mission runners could tank the hostiles for a fair amount of time, or atleast i can. As for damage, you wont be able to do anywhere near enough to break a frigates tank, so theres no point there either.
As for SETUP (not build:P) id go for multispecs (6) and 1 scrambler. High slots being cloak and nos, and low slots being 2 sig distortion amps, and 1 plate. Should be enough. But the chances of it working are slim.
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Lemurianus
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Posted - 2007.05.06 05:18:00 -
[73]
I plan to use this ship as a support ship while conducting exploration in low sec. First I search the signatures with a covert ops (better for that) and then I will use the recon to get rid of the npc rats in arc/salv and hacking sites, since she can pack enough firepower to take them out, search the cans with the propper tools, and stil can travel unseen. But before I use her for that role, can anybody give me some help about this?
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LordChaos
Amarr Purple Monkey Squadron
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Posted - 2007.05.06 05:41:00 -
[74]
i got with
1 covert op cloack 1 scan probe 2 HAM II
6 Racial jammers 1 AB its good when in 0.0 and need to get out of bubble
1 Inertia stab 2 Signal amplifiers 2
2 rigs for speed or agility
The Master Of Chaos P-M-S KB |

Waxau
Liberty Rogues Insomnia.
|
Posted - 2007.05.06 10:22:00 -
[75]
Originally by: Lemurianus I plan to use this ship as a support ship while conducting exploration in low sec. First I search the signatures with a covert ops (better for that) and then I will use the recon to get rid of the npc rats in arc/salv and hacking sites, since she can pack enough firepower to take them out, search the cans with the propper tools, and stil can travel unseen. But before I use her for that role, can anybody give me some help about this?
Your recon ship wont pack enough firepower, i can tell you that. If you're talking about the falcon that is, seeing as you said about travelling unseen. Rook is different, but gimped in its own way.
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Leikung
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Posted - 2007.05.09 06:49:00 -
[76]
Originally by: Mo Steel Any other suggestions for Falcon setups?
The Falcon is a single mission ship. Slink out and lay a cryno field. Thats it.
Dont try any make a silk purse from a sows ear.
I fly both the Falcon and Rook. The Rook is my all around get the job done ship.
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Elenor
Tri Optimum Ev0ke
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Posted - 2007.05.09 08:07:00 -
[77]
Originally by: Leikung
Originally by: Mo Steel Any other suggestions for Falcon setups?
The Falcon is a single mission ship. Slink out and lay a cryno field. Thats it.
Dont try any make a silk purse from a sows ear.
I fly both the Falcon and Rook. The Rook is my all around get the job done ship.
ofc the rook is the better jammer, but from time to time something is needed that can sneak in, or probe someone, a rook cant do that, and flying a covert in a roaming gang is quiet boring.
Personaly i go with Heiki High Gang mods - remote rep, probe launcher med - namend racial jamer sb2 low 3 SDA
Nos and whatnot are absolut useless imo and i cant see the dps of the falcoon being a solo ship.
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bonesy19uk
Minmatar Stormriders Fimbulwinter
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Posted - 2007.05.17 20:00:00 -
[78]
Edited by: bonesy19uk on 17/05/2007 19:58:10 The whole point of Falcons is to stay at max range and to use it as part of a gang. It's a pretty nasty ship in an empire war especially.
Personally I like the thrill of a scan probe hunt, so I tend to fit nanos/ODs in the lows to maximise speed when cloaked. A scan time rig is also very useful, as well as an ECM srength rig, to bump it up to the Rook's ECM strength bonus.
Hi: 1 x Probe Launcher 1 x Remote Rep (for Safespot repping)
Med: 1 x Sensor Boost II 6 x ECM of choice
Low: 3 x Nanos

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes
------- |

Horatio Nately
Caldari 808 Enterprises
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Posted - 2007.05.21 18:51:00 -
[79]
Originally by: Leikung
Originally by: Mo Steel Any other suggestions for Falcon setups?
The Falcon is a single mission ship. Slink out and lay a cryno field. Thats it.
Dont try any make a silk purse from a sows ear.
I fly both the Falcon and Rook. The Rook is my all around get the job done ship.
Hmm, 100mil cyno ship vs a 4-5 mil cruiser or even a hauler....
Theres a reason people have cyno alts.
---------------------------------------
CEO 808 Enterprises, A Hawaii, USA Playercorp Serving The Caldari State. |

Battalier
Caldari eXceed Inc. INVICTUS.
|
Posted - 2007.06.13 10:35:00 -
[80]
Edited by: Battalier on 13/06/2007 10:36:34 What role does a Falcon have, it doesn't even have enough defenses to last long enough to be used as bait. 
I am currently attempting to fit a shiny new Falcon as a member of a force recon group, but... there-in lies the dilhema... how to fit this ship to join a gang of supposed peers in a Force Recon group. So far I have:
Hi: Covops Cloak, 2 x HML II
Mid: SB II, 6 x Racial Jammer IIs ( 2 x gallente, 2 x Minmatar, 1 x Caldari, 1 x Amarr)
Low: 2 x SDA II, Co-Processor II
Rig: 1 x Particle Dispersion Augmentor (Jamming Strength)
Where I need assistance is with the last Hi Slot and 2nd Rig slot. No way I can fit a Recon launcher, this ship just does not have the cap to make it viable. And I am not into suicide, so please dont suggest Cyno Gen. Many thanks in advance for your help if offered. 
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Waxau
Amarr Liberty Rogues
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Posted - 2007.06.13 15:33:00 -
[81]
Falcons dont do any dps (even when fitted with weapons :P)
Its just not something they do. So dont bother. Fit it from the ground up - Recon Launcher, cyno generator, cloak. No weapons as such. Then ECM. Then signal distort amps and/or a plate.
Its role in a gang is simply to remove the DPS taken by friendlies. To do that, you jam the most influential ship. Whether thats a gankageddon, or what have you. doing that then increases friendlies survivability, and therefore your own successfulness in gang.
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ElCheeco mofo
Caldari Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.06.13 16:27:00 -
[82]
This set up has most probably been mentioned before but hey, im bored at work 
Highs 1x Cov ops cloak 2x heavy launchers 1x dual 150 T2
Mids 4x racial jammers T2 2x Multispec jammers T2 1x Sensor booster T2
Lows 2x Signal distortion amps T2 1x 1600 RT
Havent tried rigs yet but the ecm cap usage and strength seem like a good choice.
This set up would be for a roaming gang situation.
I know i should be fitting a probe launcher but I havent trained the skills very high
Been distracted by the sleipnir 
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velmistr Ecco
Caldari InNova Tech Inc Xelas Alliance
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Posted - 2007.06.13 18:40:00 -
[83]
Originally by: ElCheeco mofo ...
Why everyone uses t2 ecm and t2 distortion amplifiers? And then rig that counters ecm cap usage? It is way cheaper to use best named ecm and hypnos (best named) signal dist. ampl.
The rest: weapons are useless and i wouldn't use 1600mm plate - istab/overdrive/nano is better.
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velmistr Ecco
Caldari InNova Tech Inc Xelas Alliance
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Posted - 2007.06.13 18:42:00 -
[84]
Originally by: Lemurianus I plan to use this ship as a support ship while conducting exploration in low sec. First I search the signatures with a covert ops (better for that) and then I will use the recon to get rid of the npc rats in arc/salv and hacking sites, since she can pack enough firepower to take them out, search the cans with the propper tools, and stil can travel unseen. But before I use her for that role, can anybody give me some help about this?
Don't use falcon/BB against NPC. Even if you are in gang and all are aggressed on your friends - when ECM fails you are primary.
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Wynn Starsider
Hard Corp Brotherhood Of Steel
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Posted - 2007.07.02 04:19:00 -
[85]
Made a alt just to fly the falcon and today was the day, this is what I came up with.
This is what I came up with x1 cyno field generator(maybe) x1 covert ops cloak x1 recon probe
x1 sensor booster II x4 Racials(one of each) x2 Hypnos
x2 Hypnos signal distrotion amps x1 ????????
What skills are must have before I take this out over the black bird?
Love any input
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Wynn Starsider
Hard Corp Brotherhood Of Steel
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Posted - 2007.07.02 05:30:00 -
[86]
One more question has anyone try overloading there ECMS?
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Nicolas Vairaktaris
Caldari Cold-Fury Southern Cross Alliance
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Posted - 2007.07.04 02:31:00 -
[87]
How about this for a gank set up, to be used in enemy terrotry to find ratters.
Highs:
2 x HAM 1 x Covert Ops Cloak II 1 x Recon Probe launcher
Mids:
1 x Warp Disrupter T2 2 x Fleeting Webbers 4 x Hypno's multi ECM
Low:
1 x Signal Dipresion Amp 1 x Signal Amp T2
Rig:
2 x ECM bonus Rigs (forget thier name)
The Idea is you jump into a enemy sytem cloak, probe out or bounce around the belts till you find something, get in range, uncloak, call in your gang, Scram, Web and Jam your enemy.
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The Ice
Caldari HUN Corp. HUN Reloaded
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Posted - 2007.07.07 10:53:00 -
[88]
Edited by: The Ice on 07/07/2007 10:52:52 I like falcon..Smile Lets see my fit:
High slot:
2 t2 heavy launcher 1 named med nos 1 Cov ops cloak
Med slot: Always need it: 4 racials jammer(best named) 1 t2 large shield extended 1 10mn t2 mwd
If you are scouting: 1 x warp disruptor t2 ro better
gate camp: 1x t2 sensor booster
rigs this time: particle dispersion augmentor *1 particle dispersion projector *1
If you got good skills you can jamming 200km
alternativa: 1* named multi
Low slot: signal distortion amp. t2 *2 3. slot If you are scouting then: inertia. Ganking: + armour Gate camp: signa dist.
Rigs: particle dispersion augmentor *2
Jammer streigth: 10 [link]http://www.huncorp.hu/characterdetails.php?CharacterID=9257[/link] |

Random Incarnate
Australia and New Zealand Eve Corp Ekliptika
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Posted - 2007.09.18 09:29:00 -
[89]
Originally by: Waxau
Originally by: Eternal Light i use this setup (recon lvl4)
1 recon probe launcher, 1 cov ops cloack 7 racial (better named) 2 hypnos signal distorsion, 1 plate 800mm tungsten
1 rig boost ecm, 1 rig reduction time scan
work really nice 
Good setup, although i personally wouldnt fit a plate - In 0.0, if you're caught in a bubble, you need to be able to move fast whilst cloaked. And even when not in a bubble, you need to warp fast anyhow.
Plus if you're going to go for rigs + cov cloak and the named EW, then you might as well go for t2 signal distortion amps.
As with all the ECM mods, best named > t2...even if in the case of the signal dist. amps, it's 1tf difference.
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Jarne
Increasing Success by Lowering Expectations Free Trade Zone.
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Posted - 2007.09.18 14:36:00 -
[90]
Originally by: Nicolas Vairaktaris The Idea is you jump into a enemy sytem cloak, probe out or bounce around the belts till you find something, get in range, uncloak, call in your gang, Scram, Web and Jam your enemy.
For that the Arazu is the better ship. You really don't need a Falcon, when you outnumber the enemy as in the case of a lonely ratter. If you're facing equal odds or the enemy's got superior numbers, then a Falcon might turn the scales... - Success=Achievements/Expectations
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San Rintu
Asshats and Alcoholics Minuit.
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Posted - 2007.10.25 10:57:00 -
[91]
The Falcon can be as much an excellent gang ship as a rook if you are to take a step back and not try and make it brilliant at everything.
Firstly, to be a decent covert tackler and gang warfare specialist, the last thing you want to do is fill it with astrometric rigs. Any competent null sec pilot will be moving around or will cloak whether you have a scan time of 2 minutes or 30 seconds.
For the role that I see the Falcon best supporting: A covert tackler, you firstly need to ensure that it is fairly beefed up. If you take on a drone ship it will most likely get drone agro on you and if you are jamming multiple ships then your fleet do not want to hear you crying every time you get locked.
For that reason I give my falcon a mixture of ecm and a tank as below:
Hi: Covert Ops Cloak, Recon Launcher, 2 x Heavy Launcher II's (Some DPS in gang is better than none)
Med: T2 Racial Jammer of each kind, Warp Disruptor II, 2x Large Shield Extender II
Low: Depending on your cpu skills a mix of T2 ecm distort amps and CPU Upgrades.
Rigs: 2x Core Defense Field Extender
This setup looks strange at first but with fairly decent tanking and Ewar skills it will give you over 10k in shields and the ability to nullify several ships on the battlefield.
With the setup you have the ability to tank a decent amount of damage if you cannot jam all of the ships in the engagement which should allow your mates to heap on the DPS and save your back.
One of the most annoying things to an FC is a jamming ship made of paper because you lose one of your most potent weapons if it gets locked.
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Ramirez Dora
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.10.26 04:58:00 -
[92]
The above build is viable for fleets, got almost exactly the same :)
Falcon's really have paper bag defenses, I cried when an enemy falcon warped in at 70 from an engagement not long ago (I had done the same in my manticore and moved off). Good thing I had scram and double RSD's. Poor falcon melted in 3 shots and didn't get time to put a jam on :( I thought stealth bombers were wet paper bags.
ps: in all fairness I think the guy was surprised to see anyone near him, let alone a stealth bomber with scram.
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ThaDollaGenerale
R.E.C.O.N. Black-Out
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Posted - 2007.11.12 12:54:00 -
[93]
What about:
Highs: Med Remote Armor Repairer Med Remote Hull Repairer Scan Probe Launcher Cov Ops Cloak
Med: Enfeebling Phase ECM X2 Hypnos Ion Field ECM X2 BZ-5 Neutralizing X 1 LSE II X 1 Sensor Booster II X 1
Lows: Co Proc II X 1 Signal Distortion Amp II X 2
eh?
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San Rintu
Asshats and Alcoholics Minuit.
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Posted - 2007.11.20 11:14:00 -
[94]
Originally by: ThaDollaGenerale What about:
Highs: Med Remote Armor Repairer Med Remote Hull Repairer Scan Probe Launcher Cov Ops Cloak
Med: Enfeebling Phase ECM X2 Hypnos Ion Field ECM X2 BZ-5 Neutralizing X 1 LSE II X 1 Sensor Booster II X 1
Lows: Co Proc II X 1 Signal Distortion Amp II X 2
eh?
An interesting setup certainly...
I like the idea of a remote rep ship however it receives no rep bonuses to the cycle and I'd much prefer to be concentrating on jamming ships rather than repairing others.
Also having those reppers on with all the ECM going will seriously drain even a recon's cap quickly. If you are going for a non dps approach I would probably put energy destabs on and try and help break someone else's tank rather than maintain a fellow fleet member's.
I would also advise getting Recon to IV before you think of really using a falcon effectively in fleet ops. That extra 1% off the cloak cpu usage equates to like 70Tf per level which is extraordinarily useful and means you can free up that extra low slot.
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Coreantes
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Posted - 2007.11.21 14:40:00 -
[95]
Edited by: Coreantes on 21/11/2007 14:41:16 Good ship, I love to fly it around. Here is my setup! Some notes:
- Multi's, since I have all ECM skills maxed out, including Recon and Cloaking both at V they never have let me down;
- Warp disrupter, comes in handy for some situations;
- Launchers, maybe not if you would always fight with a fleet;
- ECM Burst, handy for those little targets getting on your arse. This little upgrade on the midslot has both saved me and got me kills.
The setup below can run with my skills forever without running out of cap. I won't bother with defences, since this ship is dead anywho when it starts receiving any!
--Low-- Signal Distortion Amplifier II Signal Distortion Amplifier II Capacitor Power Relay II -------
--Mid-- ECM Burst II ECM - Multispectral Jammer II ECM - Multispectral Jammer II ECM - Multispectral Jammer II ECM - Multispectral Jammer II ECM - Multispectral Jammer II Faint Warp Prohibitor I -------
--High-- Heavy Missile Launcher II Heavy Missile Launcher II Covert Ops Cloaking Device II --------
--Rigs-- Targeting System Subcontroller I Targeting Systems Stabilizer I -------- ________________________________________________ Good is only skin deep, Evil is dead down to the bone... |

Yoko Lee
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Posted - 2007.11.21 14:48:00 -
[96]
My falcon low secure :
1x cov ops cloack II, 1x recon probe launcher, 1x cyno (offline) 7x ecm racial (better named) 2x 'hypnos' signal distorsion amplifier, 1x 800 mm RT plate
1x rigs boost ecm and 1x rigs scan resolution (forget the name)
work nice for me.
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Minerva Vulcan
Caldari The Nexus Foundation Endless Horizon
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Posted - 2007.12.14 18:20:00 -
[97]
Edited by: Minerva Vulcan on 14/12/2007 18:20:19 'Hypnos' Signal Distortion Amplifier I 'Hypnos' Signal Distortion Amplifier I 'Hypnos' Signal Distortion Amplifier I
'Hypnos' Ion Field ECM I 'Umbra' I White Noise ECM Enfeebling Phase Inversion ECM I BZ-5 Neutralizing Spatial Destabilizer ECM ECM - Multispectral Jammer II ECM - Multispectral Jammer II Large Shield Extender II
Covert Ops Cloaking Device II 50W Infectious Power System Malfunction Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile
Anti-EM Screen Reinforcer I Core Defence Field Extender I _______________________________ I need new voices in my head, To speak my secret evils with. I need new lovers in my bed, To be my friends and special pets. |

Ace Garpy
Caldari hirr Morsus Mihi
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Posted - 2007.12.20 14:17:00 -
[98]
Mine Updated for fleet
HI
1 x Recon Launcher 1 x Covert Cloak 2 x Light 'named' Launchers
MID
Either 4 x 'named' Racial 2 x 'named' MS 1 x 'named' Signal Booster
or
6 x 'named' MS 1 x 'named' Signal Booster
LOW
2 x Signal Distortion Amps 1 x 1600mm Tungsten Armour.
The armour is purely to help survivability and provide some extra time if if you do get war scrambled by an inty until your next jam round.
The Knight said - Oh that is an excellent story of payback, international romance, and James Bondery |

Yuleth Gix
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Posted - 2007.12.20 14:19:00 -
[99]
I loled when i saw when this thread was first created.
Talk about dragging it out.
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Mo Steel
Caldari Sanguis vix Dignatio
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Posted - 2008.02.17 04:23:00 -
[100]
Originally by: Yuleth Gix I loled when i saw when this thread was first created.
Talk about dragging it out.
Yeah, originally made this thread before I took a break from EvE.
Talk about ancient.  -----
Want a sig made? Eve-Mail me, signatures made for 5 million isk each. |

laszky
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Posted - 2008.02.19 18:31:00 -
[101]
how the hell do you get it all online ?
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Nicolas Vairaktaris
Caldari Cold-Fury Southern Cross Alliance
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Posted - 2008.02.28 01:41:00 -
[102]
Edited by: Nicolas Vairaktaris on 28/02/2008 01:42:17 I have 2 set ups:
1st Set up...Cloaking Tackler.
2 x Heavy Lunchers 1 x covert ops cloak 1 x Recon probe
1 x 10mn MWD 1 x Sensor booster T2 with Res script 1 x T2 Disrupter 4 x T2 Multi ECm
2 x Signal Dist Apm T2 1 x PDU T2
2 x Singal Dist amp rigs
2nd Set up.... Roaming gang/Fleet
2 x Heavy Lunchers 1 x covert ops cloak 1 x Recon probe
1 x 10mn Ab 1 x T2 large Shield Ext 1 x Sensor booster T2 with Range script 1 x Each Racial ECM T2
2 x Signal Dist Apm T2 1 x PDU T2
2 x Singal Dist amp rigs
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Going Shopping
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Posted - 2008.02.28 04:39:00 -
[103]
Highs: 1x Covert Ops Cloaking Device II 1x Medium Unstable Power Fluctuator I 1x Recon Probe Launcher I 1x Cynosural Field Generator I
Mids: 1x 10MN MWD II 1x Large Shield Extender II 4x Racial Best named ECM (1 for each race) 1x Hypnos Multispec ECM I
Lows: 3x Signal Distortion Amplifier II
Rigs: 1x Targeting System Subcontroller I (Faster lock time) 1x Anti-EM Screen Reinforcer I (Some EM shield resist cause I dont like the 0% EM hole ;p)
You are gonna need a CPU implant to make it all fit online, otherwise just offline the Cyno till you need it...
Also, I see no need use to put any missile launchers on a Falcon.
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