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Coyote Laughing
27
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Posted - 2014.08.14 16:47:00 -
[1] - Quote
http://community.eveonline.com/news/dev-blogs/size-matters-introducing-burner-missions/?_ga=1.109167175.370378389.1405686458
Well, I've taken a look at the new burner missions and all I can see is it a way to isolate me from logistics and lose an expensive frigate when I get disconnected (which seems to be happening a lot lately with the DDOS attacks, even assuming I can log back on at all).
Level 4 missions are a slow grind on your own, which is probably why they are bringing them in, but until I get to run them and see if they get the difficulty right, I can't address any specific concerns.
Salvage and bounties are a big part of the payoff and a motivation to form up in fleets, usually with a dedicated salvage ship following behind - which frigates don't do such a good job at.
All I can see this being is another solo grind without the rewards that make it worthwhile.
Unless the mission texts are very explicit about there being no penalty to refuse it, then there are going to be people caught out.
If it has some even more difficult dumb objective to complete on top of the combat, then I can see people not only losing their expensive frigate, but standings when they fail as well.
I'd rather blitz 3s in a battlecruiser, get in, get out, grab my LP and continue - all I can see is being a frustrating meat grinder that chews through ship after ship until you complete it. l8r \o/ |
Goldiiee
Bureau of Astronomical Anomalies
1160
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Posted - 2014.08.14 17:19:00 -
[2] - Quote
Burner Missions are 100% optional. There will be no standings penalty for turning down or failing these missions. Your friendly neighborhood security agent knows that not every capsuleer will have the equipment or skills to take on these missions and wonGÇÖt be offended if you decline.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1169
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Posted - 2014.08.14 17:27:00 -
[3] - Quote
Goldiiee wrote:Burner Missions are 100% optional. There will be no standings penalty for turning down or failing these missions. Your friendly neighborhood security agent knows that not every capsuleer will have the equipment or skills to take on these missions and wonGÇÖt be offended if you decline.
LP value reduction however will be mandatory, another example of CCP ******* mission runners in the ass.
They wont quit until it takes a 100m sp character 100 hours to grind a PLEX in hisec. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
Goldiiee
Bureau of Astronomical Anomalies
1160
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Posted - 2014.08.14 17:30:00 -
[4] - Quote
Cipher Jones wrote:Goldiiee wrote:Burner Missions are 100% optional. There will be no standings penalty for turning down or failing these missions. Your friendly neighborhood security agent knows that not every capsuleer will have the equipment or skills to take on these missions and wonGÇÖt be offended if you decline. LP value reduction however will be mandatory, another example of CCP ******* mission runners in the ass. They wont quit until it takes a 100m sp character 100 hours to grind a PLEX in hisec. I kind of like how they are sanctioning the use of OGB's, so not only do you need a very well thought out and quite possibly expensive frig, you may need an OGB to compete with these maxed out boosts, pirate implants frigs from hell.
Wait for it; Incoming OGB's need to bring brought on grid threadnaught.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
580
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Posted - 2014.08.14 18:07:00 -
[5] - Quote
they tell you in advance what you will be fighting, I won't say I think they will be a pushover, but when you know what you will be fighting in 1v1 it gets very easy to make cheap gimmicky setups that will win. I don't know exactly how ewar will work vs these guys, so that will likely limit some set ups, but still I think most people will be able to complete these on their own. You can trust me, I have a monocole |
Vinyl 41
Perkone Academy
53
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Posted - 2014.08.14 18:17:00 -
[6] - Quote
https://wiki.eveonline.com/en/wiki/Kitsune might be totaly op vs those mobs unless ewar imune |
Black Widovv
Ars ex Discordia
1
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Posted - 2014.08.14 18:25:00 -
[7] - Quote
These missions will be a much appreciated break in the lv4 mission grind I for one am loving the idea, but I also love flying frigate class ships and find that there are far too few instances you can in pve and be profitable. +1 Fozzie GREAT IDEA!! The future is exciting. |
Caleidascope
Republic Military School Minmatar Republic
540
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Posted - 2014.08.14 18:50:00 -
[8] - Quote
Hmm... I might finally have a use for the Wolf. Life is short and dinner time is chancy Eat dessert first! |
Desivo Delta Visseroff
The Scope Gallente Federation
253
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Posted - 2014.08.14 18:52:00 -
[9] - Quote
God!!! Y U ALL Complaint so much. You lack discipline, dedication and creativity.
Here:
[Hawk, DualASB Hawk]
Damage Control II Ballistic Control System II
Faint Epsilon Warp Scrambler I X5 Prototype Engine Enervator Small Ancillary Shield Booster, Cap Booster 25 Small Ancillary Shield Booster, Cap Booster 25 Limited 1MN Microwarpdrive I
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket 280mm 'Scout' Artillery I, Republic Fleet Phased Plasma S
Small Anti-EM Screen Reinforcer II Small Anti-Explosive Screen Reinforcer II
All your problems are solved! I was hunting for sick loot, but all I could get my hands on were 50 corpses.............. |
Estella Osoka
Deep Void Merc Syndicate
449
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Posted - 2014.08.14 19:32:00 -
[10] - Quote
Welcome to PVP! |
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S'Way
Bitter Vets
830
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Posted - 2014.08.14 20:03:00 -
[11] - Quote
Quote:Burner Missions will be available from the normal level 4 security mission pool, issued by agents across highsec, lowsec and nullsec space. I would have liked to see null / low-sec agents have a seperate pool for these missions, or maybe add some agents for these burners in space that you have to probe down. It would have given people a reason to run L4's in low-sec again, but having the do the usual L4's as well will limit that a bit due to ship types required.
Quote:The Burners also have a very small chance to drop valuable faction modules. I can't see that lasting long (at least in high-sec). They removed faction drops from L4's before and if a lot of people are running these then some faction module prices will crash. I just hope the drops are different to those from exploration sites for this or it's an indirect nerf to exploration. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1170
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Posted - 2014.08.14 20:28:00 -
[12] - Quote
S'Way wrote:Quote:Burner Missions will be available from the normal level 4 security mission pool, issued by agents across highsec, lowsec and nullsec space. I would have liked to see null / low-sec agents have a seperate pool for these missions, or maybe add some agents for these burners in space that you have to probe down. It would have given people a reason to run L4's in low-sec again, but having the do the usual L4's as well will limit that a bit due to ship types required. Quote:The Burners also have a very small chance to drop valuable faction modules. I can't see that lasting long (at least in high-sec). They removed faction drops from L4's before and if a lot of people are running these then some faction module prices will crash. I just hope the drops are different to those from exploration sites for this or it's an indirect nerf to exploration.
There are currently and always have been faction drops in level 4's. They are very rare, but I just got one recently.
The variety is OK, but to make it worth the time there is going to have to be a lot of LP involved, thereby tanking the market even more. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
voetius
BITB Support Services
252
|
Posted - 2014.08.14 20:31:00 -
[13] - Quote
S'Way wrote:Quote:Burner Missions will be available from the normal level 4 security mission pool, issued by agents across highsec, lowsec and nullsec space. I would have liked to see null / low-sec agents have a seperate pool for these missions, or maybe add some agents for these burners in space that you have to probe down. It would have given people a reason to run L4's in low-sec again, but having the do the usual L4's as well will limit that a bit due to ship types required. Quote:The Burners also have a very small chance to drop valuable faction modules. I can't see that lasting long (at least in high-sec). They removed faction drops from L4's before and if a lot of people are running these then some faction module prices will crash. I just hope the drops are different to those from exploration sites for this or it's an indirect nerf to exploration.
Kinda hard to know yet but it does say Faction rather than Deadspace. This has been brought up in the comments on the dev blog so hopefully they will make the right decision. |
DeMichael Crimson
Republic University Minmatar Republic
28752
|
Posted - 2014.08.14 22:06:00 -
[14] - Quote
I personally don't like this new direction CCP is taking towards PvE content.
This new so-called PvE content is nothing more than mock PvP which is evidenced by the positive feedback from the PvP crowd.
Obviously this is an attempt by CCP to force players who do PvE content into doing PvP. Not to mention it's another step into removing PvE content from Eve..
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
Caleidascope
Republic Military School Minmatar Republic
540
|
Posted - 2014.08.14 22:17:00 -
[15] - Quote
DeMichael Crimson wrote:I personally don't like this new direction CCP is taking towards PvE content.
This new so-called PvE content is nothing more than mock PvP which is evidenced by the positive feedback from the PvP crowd.
Obviously this is an attempt by CCP to force players who do PvE content into doing PvP. Not to mention it's another step into removing PvE content from Eve..
DMC Maybe. But I do want a good chance at faction mods. Life is short and dinner time is chancy Eat dessert first! |
Jon Joringer
Bushido.
137
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Posted - 2014.08.14 22:27:00 -
[16] - Quote
DeMichael Crimson wrote:I personally don't like this new direction CCP is taking towards PvE content.
This new so-called PvE content is nothing more than mock PvP which is evidenced by the positive feedback from the PvP crowd.
Obviously this is an attempt by CCP to force players who do PvE content into doing PvP. Not to mention it's another step into removing PvE content from Eve..
DMC Last I heard, these missions are completely optional. Why can't PvE players play their PvE missions and let PvP (and those willing to try something new PvE) players play these new pseudo-PvP missions? Isn't that what PvE players, miners, etc are always going on about -- why can't everyone play the way they like? |
Hasikan Miallok
Republic University Minmatar Republic
1100
|
Posted - 2014.08.14 22:48:00 -
[17] - Quote
With only one mission per pirate type it will only be a few days before people have published standard fits to counter the various missions.
You will of course get the odd random individual that insists on flying them in something totally unsuited just because they can :D |
Jenn aSide
Smokin Aces.
7673
|
Posted - 2014.08.15 02:27:00 -
[18] - Quote
Desivo Delta Visseroff wrote:God!!! Y U ALL Complaint so much. You lack discipline, dedication and creativity.
Here:
[Hawk, DualASB Hawk]
Damage Control II Ballistic Control System II
Faint Epsilon Warp Scrambler I X5 Prototype Engine Enervator Small Ancillary Shield Booster, Cap Booster 25 Small Ancillary Shield Booster, Cap Booster 25 Limited 1MN Microwarpdrive I
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket 280mm 'Scout' Artillery I, Republic Fleet Phased Plasma S
Small Anti-EM Screen Reinforcer II Small Anti-Explosive Screen Reinforcer II
All your problems are solved!
+1.
Reading comprehension and creativity isn't a strong suit among some of our space fairing compadres lol. The DEV blog and the attached comments thread addresses almost all the issues raised here.
Your asb hawk. TWO captable remote repping FoF missile hawks. Dual Prop Faction Frig. Worm, ANY worm lol. I've already figured out a half dozen things I want to try. |
Substantia Nigra
Polaris Rising The Bastion
1392
|
Posted - 2014.08.15 02:37:00 -
[19] - Quote
Not sure why somebody would be wanting to whine-complain in anticipation like that. They're new, and they're entirely optional. So it seems to me that their worst possible effect is nothing ... and ppl will just ignore them.
There are, however, similar elite-frig 1v1 mission encounters at the end of each of the two pirate epic arcs. Those frigs are not a pushover, but they're also not too terribad to kill. Those missions have rather nice rewards for simple NPC frigate 1v1s tho.
While I may give the burn missions a try, I doubt I'll be running many, but they seem like a bit of a no-loss idea from CCP ... perhaps trying to inject a little something else into the mission-runner doldrums. I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |
Linkxsc162534
Traps 'R' Us
93
|
Posted - 2014.08.15 02:44:00 -
[20] - Quote
Wait 1 of the complaints in teh OP is it forces you away from logi... you know you can just bring a logi frig into these rite? |
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
583
|
Posted - 2014.08.15 04:11:00 -
[21] - Quote
DeMichael Crimson wrote:I personally don't like this new direction CCP is taking towards PvE content.
This new so-called PvE content is nothing more than mock PvP which is evidenced by the positive feedback from the PvP crowd.
Obviously this is an attempt by CCP to force players who do PvE content into doing PvP. Not to mention it's another step into removing PvE content from Eve..
DMC
I can only imagine players of "casual" mmos running end game content and wiping for hours on the same boss in the name of "progression" and losing half their gear on each fight
the solo pve landscape these days seems to be missions and anoms... both are just facerolling for the most part. I mean with 2 resist mods and a medium rep my paladin feels immune to lv4 missions and that is just.... wrong. I lost one ship as a newbie on The Assault where I got perma jammed, and couldn't get my drones to shoot the elite frig that was scrambling me. now I just warp in and kill the one group that needs to die for the mission complete trigger. I think I've lost 2 other ships to pve because I went afk. Now the only thing I even worry about in missions is other players coming in and ganking me. and for the most part that will be a we are bored to death lets kill the first person we probe out death. if they are looking for profit I make damn sure they look elsewhere, I tend to fit my ships fairly cheaply, and also usually fit a damage control even if it isn't an optimal use of a slot.
also these missions seem like they will be very predictable, I don't know the exact details but:
Dramiel mission: fit blasters and a web, gank it Gurista mission: fit a kinetic hardener and gank it serpentis: either kite, or tank and gank it blood raider: fit a cap injector and/or a nos and gank it Sansha: em/therm resists and gank it.
I would guess I could use a t2 fit Enyo to do all these missions, many people are already saying a hawk, vengence, or ishkur could probably deal with all of them. the minny ships probably have a decent role with somewhat selectable damage typs and their good resists. I would guess a long range web + super nos curor could do most of them. maybe I underestimate these things, but it is eve pve... it really can't be that hard.
just because it makes your 6% large turret implants, and other battleship related implants, more or less worthless doesn't mean it isn't pve, or making players pvp. lv4s are so brainless they need whatever help they can get... and that comes from someone who has mostly run level 4s for their eve career. You can trust me, I have a monocole |
Hasikan Miallok
Republic University Minmatar Republic
1100
|
Posted - 2014.08.15 04:26:00 -
[22] - Quote
Linkxsc162534 wrote:Wait 1 of the complaints in teh OP is it forces you away from logi... you know you can just bring a logi frig into these rite?
Apparently as many frigates can come along as you have friends/alts.
*Wonders if running burn missions in fleets of noob ships will become a thing. |
Prospector Monk
Perkone Caldari State
0
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Posted - 2014.08.15 08:43:00 -
[23] - Quote
Cipher Jones wrote:Goldiiee wrote:Burner Missions are 100% optional. There will be no standings penalty for turning down or failing these missions. Your friendly neighborhood security agent knows that not every capsuleer will have the equipment or skills to take on these missions and wonGÇÖt be offended if you decline. LP value reduction however will be mandatory, another example of CCP ******* mission runners in the ass. They wont quit until it takes a 100m sp character 100 hours to grind a PLEX in hisec.
How would LP loose its value? Nowhere is it stated lp is rewarded. Also there's a chance of faction drops which will lower the value of factionmods which is very good. This change will maybe lower the value of pirate lp stores, but prob not by that much. So farming crystals will still be profitable
Also my main has 90 mil skillpoints and makes a plex every 5 hours running lvl 5's solo. And that's not even fast. |
Chrisbek
Evil Bandit Organisation
0
|
Posted - 2014.08.15 10:09:00 -
[24] - Quote
Realistically i doubt it will have much of an effect on LP gain/prices at all. Unless it is a huge LP reward it will more than likely return the same reward/time as some of the better L4 missions for blitzing.
This content adds some variety to L4s, which is sorely needed for anyone who likes to run L4s alot. You can skip it with no standings loss and simply take the next mission as if they never existed.
+1 from me CCP. Good stuff. |
Julius Priscus
322
|
Posted - 2014.08.15 11:22:00 -
[25] - Quote
just form small fleets of say 4-6 and everyone helps with each others mission.
how hard is that to comprehend to all you solo mission runners? |
Scout Vyvorant
University of Caille Gallente Federation
12
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Posted - 2014.08.15 11:32:00 -
[26] - Quote
Most of the players in eve online have two account, I have three account and all toons on these account can use properly interceptors and heavy assault frigates.
For how hard these burner mission can be, i doubt they can pose a serious threat to 3 heavy assault frigates. |
Laulau Firn
Beered Up
0
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Posted - 2014.08.15 11:41:00 -
[27] - Quote
Only fail in the design of these missions is that they seem to be designed around multiboxing. I doubt there is any challenge in these if player has more than one account. (and if there is, they are pretty much impossible for solo player).
I think burners should just warp off if more than one player enters the area.
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Scout Vyvorant
University of Caille Gallente Federation
12
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Posted - 2014.08.15 11:48:00 -
[28] - Quote
Laulau Firn wrote:Only fail in the design of these missions is that they seem to be designed around multiboxing. I doubt there is any challenge in these if player has more than one account. (and if there is, they are pretty much impossible for solo player).
I think burners should just warp off if more than one player enters the area.
If you think about it, everything is centered around multiboxing or fleeting up with someone else.
During the stream of yesterday they clearly stated that if you find them difficult you can bring a friend or two.
I personally don't use ISBoxer, but I don't think it's too hard to get 3 ishkur, set to orbit at 7500m, unleash drones, open fire and spider tank with each other. |
afkalt
Republic Military School Minmatar Republic
264
|
Posted - 2014.08.15 11:55:00 -
[29] - Quote
Jenn aSide wrote: Worm, ANY worm lol.
This.
I've already mentioned in another thread that if a worm can't kill* it...well.....I don't know what can.
For clarity by "kill" what I mean is roflstomp it in about 30 seconds.
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Chil
Tribal Liberation Force Minmatar Republic
2
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Posted - 2014.08.15 12:36:00 -
[30] - Quote
As with the other poster; Caldari T2 EWAR ship (or even T1), fit 3 T2 ECM's to suit. Then choose weapons to based on expected combat range - light missiles or rockets.
Nice idea, so will wait and see how it works. Only concerns are initial range on arriving and with the scram, yes there should be some risk but this seems a little too like "mess up and you're dead", but it could take a while depending on tank.
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