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Otuk Andven
Brutor Tribe Minmatar Republic
17
|
Posted - 2014.08.27 18:05:00 -
[1] - Quote
One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
And people wonder why half the player base ends up mining/missioning? |

Torneach Structor
Showup Fleet
32
|
Posted - 2014.08.27 18:08:00 -
[2] - Quote
Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK
Where in the world are you getting a T1 frigate plus fittings for 10M?
Like, seriously.
Cause where I am (Amarr) an average frigate hull is around 300k. No way in hell is anybody putting 9.7m in fittings on a T1 frigate. |

Foxstar Damaskeenus
Biohazard. Ineluctable.
182
|
Posted - 2014.08.27 18:09:00 -
[3] - Quote
Join up with Eve Uni, Rifterlings or Brave newbies, just to name some of the great corps accepting new players.
This game is impossible to pvp and thrive in without the knowledge of others. And, a hell of a lot more fun to play with other people who want to pvp.
Also, buy or have a headset |

Sibyyl
Gallente Federation
8607
|
Posted - 2014.08.27 18:09:00 -
[4] - Quote
Will set you back 1m.
People throw 1m around in Jita Local many times a day. ~ Please support a yellow jumpsuit for me (and everyone else). Thank you! ~ |

Tippia
Sunshine and Lollipops
24112
|
Posted - 2014.08.27 18:09:00 -
[5] - Quote
Otuk Andven wrote:Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die. Yeah, no. For a new player, the average T1 frigate is going to set you back 1GÇô2M. This is well within their grasp to earn.
Quote:And people wonder why half the player base ends up mining/missioning? Actually, no-one really wonders that. It's hardly surprising with the bad advice being handed out in the newbcorps, with the tutorials being entirely centred around missions, and with the difficulty to get new players to jump into proper player corps (where they would get frigates for free, even at the massively inflated costs you're quoting).
But the minute cost of a T1 frigate isn't really a reason why that happens, no.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Mizhir
Mind Games. Suddenly Spaceships.
66921
|
Posted - 2014.08.27 18:11:00 -
[6] - Quote
Not that I much about L4 missions as I haven't done them. But I know there are people who gets over 100mil/hr from them. So maybe it's time that refine your methods as 15mil/hr is extremely low. One Man Crew - Collective solo pvp |

Jonah Gravenstein
Machiavellian Space Bastards
20437
|
Posted - 2014.08.27 18:13:00 -
[7] - Quote
One word : Derptron
Under 2.5M isk, lethal in force.
Nil mortifi sine lucre. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4322
|
Posted - 2014.08.27 18:14:00 -
[8] - Quote
Bull****. =][= |

Otuk Andven
Brutor Tribe Minmatar Republic
17
|
Posted - 2014.08.27 18:16:00 -
[9] - Quote
Mizhir wrote:Not that I much about L4 missions as I haven't done them. But I know there are people who gets over 100mil/hr from them. So maybe it's time that refine your methods as 15mil/hr is extremely low.
I'll admit I wasn't really building up my skills on the right stuff then but even now I can only make 30m an hour doing nullsec anomalies. As far as I can tell those 100m/hr are the faction ships speed running the missions and choosing good pay-outs.
Torneach Structor wrote:Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK Where in the world are you getting a T1 frigate plus fittings for 10M? Like, seriously. Cause where I am (Amarr) an average frigate hull is around 300k. No way in hell is anybody putting 9.7m in fittings on a T1 frigate.
https://zkillboard.com/kill/33386391/ https://zkillboard.com/kill/33285953/ https://zkillboard.com/kill/32874574/
Fine the Kestrals were actually about 6m but my point still stands.
Sure you can make a frigate for about 1m but is it going to be any good solo? no chance |

Pj Harvey
Ship spinners inc
46
|
Posted - 2014.08.27 18:21:00 -
[10] - Quote
Things used to be a LOT cheaper in eve, but CCP have been artificially raising the the cost of things by messing with drop rates and build costs of ships. 4 years ago a frig was 120,000, a cruiser was between 2.5 and 3.5 mil and the tier one battleships were 55/60 mil.
CCP needs to sell PLEX, so they keep raising prices to milk their players for the next failed project they'll half finish then abandon. |
|

Torneach Structor
Showup Fleet
32
|
Posted - 2014.08.27 18:26:00 -
[11] - Quote
Otuk Andven wrote:Sure you can make a frigate for about 1m but is it going to be any good solo? no chance
So get friends and overwhelm a cocky dude in a cruiser with cheap frigates.
I think a rather powerful modern nullsec entity did something like that when it was just starting out... |

Xuixien
The Dark Space Initiative Scary Wormhole People
1600
|
Posted - 2014.08.27 18:28:00 -
[12] - Quote
Otuk Andven wrote:One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
And people wonder why half the player base ends up mining/missioning?
Half the player base ends up in mining/missions because of the tutorial, TBH.
A T1 fit frigate should come in under 3 mil. Epic Space Cat |

Leoric Firesword
Dark Fusion Industries
58
|
Posted - 2014.08.27 18:30:00 -
[13] - Quote
Otuk Andven wrote: Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
you're doing this wrong
Otuk Andven wrote: Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
this? you're also doing it wrong
Otuk Andven wrote: The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
this? still doing it wrong
1. T1 frig doesn't need T2 modules :) go cheap
2. I was making ~ 70 mil/hr in 2 months in an Armageddon (not navy, just the plain one), see, you have these skills, as the skills go up, ship ability does too. Try it :)
3. I neither mission nor mine to fund my pvp activities. There's this game mechanic, it's called Planetary Interaction or PI for short. You should research it. Sure it'll take ~30 days of training away from learning those ship skills you seem to lack, but then you no longer need to "grind" isk.
TL;DR You're doing it wrong, research is your friend. |

Jenn aSide
Smokin Aces.
7825
|
Posted - 2014.08.27 18:37:00 -
[14] - Quote
Otuk Andven wrote:One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
And people wonder why half the player base ends up mining/missioning?
Compared to when i started, EVE is SPEWING isk and pvp is cheaper than ever because t1 ships are actually useful.
I have a corp mate who was introduced to the game last year. We helped him with like 30 mil to buy skill books, told him to download eve mon and EFT, and a few weeks later I loaned him a Maelstrom. He did the rest himself. Within a few weeks he was flying a Machariel with meta4 guns bought with incursion isk (gotten from using my maelstrom) and was flying that in fleets make 100+ mil an hour.
I'll say again, he bought a pirate faction ship within weeks of starting on the strength of a 30 mil isk gift and a loaned Maelstrom. It took me MONTHS of mission running in 2007/2008 to buy my 1st Empire faction BS (A Navy Raven) and that was with my buddy who introduced me to the game selling it to me for less than what it was worth.
A Few short DAYS of training puts you into a ship that can do faction warfare missions and pvp (you can make isk pvping in FW), there was none of that when I started. Getting into pvp in a sustainable way is way way easy now, I used to have to take breaks from faction warfare to mission up more isk, now you don't even have to do that.
This is the problem with CCP making things easier for people. new people will come in, not having the context of the past, think things are 'too hard' and keep begging CCP to make things easier still.
|

Otuk Andven
Brutor Tribe Minmatar Republic
17
|
Posted - 2014.08.27 18:37:00 -
[15] - Quote
Leoric Firesword wrote:
3. I neither mission nor mine to fund my pvp activities. There's this game mechanic, it's called Planetary Interaction or PI for short. You should research it. Sure it'll take ~30 days of training away from learning those ship skills you seem to lack, but then you no longer need to "grind" isk.
TL;DR You're doing it wrong, research is your friend.
Only place I've found PI to be worth it is null sec.
|

Jenn aSide
Smokin Aces.
7825
|
Posted - 2014.08.27 18:40:00 -
[16] - Quote
No you didn't just link Paul Otichoda fits did you?
|

Caviar Liberta
Moira. Villore Accords
660
|
Posted - 2014.08.27 18:43:00 -
[17] - Quote
Torneach Structor wrote:Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK Where in the world are you getting a T1 frigate plus fittings for 10M? Like, seriously. Cause where I am (Amarr) an average frigate hull is around 300k. No way in hell is anybody putting 9.7m in fittings on a T1 frigate.
Meta IV modules maybe? |

knobber Jobbler
Bat Country Goonswarm Federation
421
|
Posted - 2014.08.27 18:49:00 -
[18] - Quote
10m is nothing, I lose 30 if I get podded. Sod the younglings, think of the bitter vets.
To the OP: Join brave alliance. Get free ships. |

Charax Bouclier
Emerald Drama Theatrics
15
|
Posted - 2014.08.27 18:51:00 -
[19] - Quote
I'll throw out my silly idea. New accounts should be eligible for a holographic training mission where pilots are given stock equiped ships to fight against other noobs to really get the flavour of PvP combat with some objectives. If the idea is to get new players to taste PvP and get them hooked, it would be nice for it to be very accessible on the get go. |

Leoric Firesword
Dark Fusion Industries
59
|
Posted - 2014.08.27 18:54:00 -
[20] - Quote
Otuk Andven wrote:Leoric Firesword wrote:
3. I neither mission nor mine to fund my pvp activities. There's this game mechanic, it's called Planetary Interaction or PI for short. You should research it. Sure it'll take ~30 days of training away from learning those ship skills you seem to lack, but then you no longer need to "grind" isk.
TL;DR You're doing it wrong, research is your friend.
Only place I've found PI to be worth it is null sec.
WH's work quite nicely too. I've heard (but not looked for myself) that low sec is ok. If you're lucky you can even find some non-crappy planets in highsec.
Again, it comes down to research. in game, or out of game someone needs to do leg work to make anything worth while. Sometimes you get lucky and someone does that for you, sometimes you gotta suck it up and do it yourself. |
|

Leoric Firesword
Dark Fusion Industries
59
|
Posted - 2014.08.27 18:55:00 -
[21] - Quote
Charax Bouclier wrote:I'll throw out my silly idea. New accounts should be eligible for a holographic training mission where pilots are given stock equiped ships to fight against other noobs to really get the flavour of PvP combat with some objectives. If the idea is to get new players to taste PvP and get them hooked, it would be nice for it to be very accessible on the get go.
If you could find away for said noob not to get flashie status this might work, otherwise watch to noobs go flashie and die |

Andski
GoonWaffe Goonswarm Federation
11121
|
Posted - 2014.08.27 18:57:00 -
[22] - Quote
Nonsense. I buy ~600 T1 frigates and fittings at a time and get them shipped out to 0.0 for less than 1.2m ISK per frigate. The frigates and fittings themselves cost ~400k ISK each and 2/3 of the cost is in shipping, the main reason why our alliance bears the cost. With those ships, our newbies can take part in any fleet op that doesn't require a jump drive or a black ops bridge.
You're taking the cost of a frigate with a tight T2 fit and assuming that that's what newbies would fly. Twitter: @EVEAndski
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -á-á - Abrazzar |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
593
|
Posted - 2014.08.27 18:59:00 -
[23] - Quote
Mizhir wrote:Not that I much about L4 missions as I haven't done them. But I know there are people who gets over 100mil/hr from them. So maybe it's time that refine your methods as 15mil/hr is extremely low.
with max skills, multiple shiny ships, and cherry picking thanks to high standings yea it is possible. 6 months in, probably not, although I will agree that 15mil is a bit too low.
Torneach Structor wrote:Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK Where in the world are you getting a T1 frigate plus fittings for 10M? Like, seriously. Cause where I am (Amarr) an average frigate hull is around 300k. No way in hell is anybody putting 9.7m in fittings on a T1 frigate.
with t2 and some meta 4 it isn't all that hard to hit 10m per t1 frig. although it might not be the most cost effective way to fit a t1 frig.
You can trust me, I have a monocole |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4324
|
Posted - 2014.08.27 19:02:00 -
[24] - Quote
Charax Bouclier wrote:I'll throw out my silly idea. New accounts should be eligible for a holographic training mission where pilots are given stock equiped ships to fight against other noobs to really get the flavour of PvP combat with some objectives. If the idea is to get new players to taste PvP and get them hooked, it would be nice for it to be very accessible on the get go. Or do what we do,
shoot them in the face.
Then tell them why we shot them in the face [because eve].
Then (assuming they haven't acuseed us of having psychological disorders and/or wished death upon us and/or our loved ones) teach them how to shoot others in the face.
=][= |

Charax Bouclier
Emerald Drama Theatrics
15
|
Posted - 2014.08.27 19:25:00 -
[25] - Quote
Ralph King-Griffin wrote:Charax Bouclier wrote:I'll throw out my silly idea. New accounts should be eligible for a holographic training mission where pilots are given stock equiped ships to fight against other noobs to really get the flavour of PvP combat with some objectives. If the idea is to get new players to taste PvP and get them hooked, it would be nice for it to be very accessible on the get go. Or do what we do, shoot them in the face. Then tell them why we shot them in the face [because eve]. Then (assuming they haven't acuseed us of having psychological disorders and/or wished death upon us and/or our loved ones) teach them how to shoot others in the face.
Again, it's a question of accessibility. For new players, you make it super easy to do mining/missions but have them jump hurdles to get into PvP, whether it is the simple cost, the more complex learnings of properly fitting ships and tactics, just getting their butts to a proper place to engage in this activity, and then getting their faces mashed in until they eventually figure it out.
Sure, vets can say to nut up, but I get the feeling that most of you would agree that finding a good system to get new players fully engaged in PvP right away would be a good thing for this game.
Maybe it's too theme park of a concept but maybe it needs to be extended just a little bit for new players to get them more engaged with PvP right away. |

Ima Wreckyou
The Conference Elite CODE.
172
|
Posted - 2014.08.27 19:30:00 -
[26] - Quote
Charax Bouclier wrote:I'll throw out my silly idea. New accounts should be eligible for a holographic training mission where pilots are given stock equiped ships to fight against other noobs to really get the flavour of PvP combat with some objectives. If the idea is to get new players to taste PvP and get them hooked, it would be nice for it to be very accessible on the get go. You can always do that on the test server.
You should never be able to do that on Tranquility and here is why:
Combat with ships you can't lose is like Poker without money. It's not really the same and it makes it extremely pointless in my eyes.
It's like you focus on a single engagement and completely forget about the big war around you which forms the rest and the actually important and interesting part of the game.
It's also a bit like WOW duel arena stuff, actually like the crap meaningless PvP in every other game out there.
EVE is not about casual fair 1v1 or team eSports BS you find everywhere else. This is about WAR where you take every chance to sneak up on your enemy with superior force and club him over the head from behind! People who don't get that are in general really bad at EVE. There are a lot of this people in EVE, people who say things like "sportsmanship" or "fair fight". I think they are in the wrong game. I don't say they should go, I just say they should shut up, accept their role as prey and stop to try to destroy this unique and brilliant game with their stupid ideas.
I may have digressed a bit, but that's what you get for mentioning "holographic training"... sorry the Code ALWAYS wins |

Crumplecorn
Eve Cluster Explorations
1054
|
Posted - 2014.08.27 19:32:00 -
[27] - Quote
Otuk Andven wrote:And people wonder why half the player base ends up mining/missioning? I would imagine because people tell them stupid **** like this:Otuk Andven wrote:Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs
Pj Harvey wrote:CCP needs to sell PLEX, so they keep raising prices to milk their players for the next failed project they'll half finish then abandon. You aren't supposed to eat the tinfoil. [witty image] - Stream |

Jenn aSide
Smokin Aces.
7828
|
Posted - 2014.08.27 19:35:00 -
[28] - Quote
Charax Bouclier wrote:Ralph King-Griffin wrote:Charax Bouclier wrote:I'll throw out my silly idea. New accounts should be eligible for a holographic training mission where pilots are given stock equiped ships to fight against other noobs to really get the flavour of PvP combat with some objectives. If the idea is to get new players to taste PvP and get them hooked, it would be nice for it to be very accessible on the get go. Or do what we do, shoot them in the face. Then tell them why we shot them in the face [because eve]. Then (assuming they haven't acuseed us of having psychological disorders and/or wished death upon us and/or our loved ones) teach them how to shoot others in the face. Again, it's a question of accessibility. For new players, you make it super easy to do mining/missions but have them jump hurdles to get into PvP, whether it is the simple cost, the more complex learnings of properly fitting ships and tactics, just getting their butts to a proper place to engage in this activity, and then getting their faces mashed in until they eventually figure it out. Sure, vets can say to nut up, but I get the feeling that most of you would agree that finding a good system to get new players fully engaged in PvP right away would be a good thing for this game. Maybe it's too theme park of a concept but maybe it needs to be extended just a little bit for new players to get them more engaged with PvP right away.
CCP did that with faction warfare. They did it with making tech1 ships viable. They did it by removing learning skills. They did it by adding boosters than not only speed up new player (and ONLY new player) training but by boosting the dps they do. The did it by introducing easier to skill into various ships. They did it by lowering clone replacement costs etc etc etc.
If it takes more than the above to get a player to pvp, pvp ain't in the cards for them. |

Jonah Gravenstein
Machiavellian Space Bastards
20447
|
Posted - 2014.08.27 19:37:00 -
[29] - Quote
Crumplecorn wrote:You aren't supposed to eat the tinfoil. Poor Dinsdale, his stash must be running low judging by the amount of people who're dipping into it recently.
Nil mortifi sine lucre. |

Charax Bouclier
Emerald Drama Theatrics
16
|
Posted - 2014.08.27 19:42:00 -
[30] - Quote
Ima Wreckyou wrote:Charax Bouclier wrote:I'll throw out my silly idea. New accounts should be eligible for a holographic training mission where pilots are given stock equiped ships to fight against other noobs to really get the flavour of PvP combat with some objectives. If the idea is to get new players to taste PvP and get them hooked, it would be nice for it to be very accessible on the get go. You can always do that on the test server. You should never be able to do that on Tranquility and here is why: Combat with ships you can't lose is like Poker without money. It's not really the same and it makes it extremely pointless in my eyes. It's like you focus on a single engagement and completely forget about the big war around you which forms the rest and the actually important and interesting part of the game. It's also a bit like WOW duel arena stuff, actually like the crap meaningless PvP in every other game out there. EVE is not about casual fair 1v1 or team eSports BS you find everywhere else. This is about WAR where you take every chance to sneak up on your enemy with superior force and club him over the head from behind! People who don't get that are in general really bad at EVE. There are a lot of this people in EVE, people who say things like "sportsmanship" or "fair fight". I think they are in the wrong game. I don't say they should go, I just say they should shut up, accept their role as prey and stop to try to destroy this unique and brilliant game with their stupid ideas. I may have digressed a bit, but that's what you get for mentioning "holographic training"... sorry
I look at it as more about steering new players to PvP. The common complaint I see with the tutorials, which I agree with, is that it is very focused on PvE and it seems natural that new players pursue this activity initially. This is a PvP game and it's unfortunate that this component is neglected during the tutorials.
Whether it's "holographic training" or some other mechanism to get new players into PvP quickly without a large perceived barrier, I think the more new player retention you might see.
Just a new players look at things. I'm fine nutting up old school. |
|

DaReaper
Net 7 The Last Brigade
856
|
Posted - 2014.08.27 19:48:00 -
[31] - Quote
Pj Harvey wrote:Things used to be a LOT cheaper in eve, but CCP have been artificially raising the the cost of things by messing with drop rates and build costs of ships. 4 years ago a frig was 120,000, a cruiser was between 2.5 and 3.5 mil and the tier one battleships were 55/60 mil.
CCP needs to sell PLEX, so they keep raising prices to milk their players for the next failed project they'll half finish then abandon.
Uh... what?
When I started in 04 a Domi was 100m, a mega was 140m. Things cost less now then when I started. Though yes a few years ago domis were like 60m and a mega was 80 but still I can take your 'ah good old days' and raise you to near beginning 'ah good old days'
But to the op: uh no. When I started playing, I could net 10m rather fast just mining. I'd blow it on hookers and blow and die a few times, but making 10m is nothing.
And to the guy who said he makes 30m and hour doing null sec anoms.. you are doing it wrong. In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |

DaReaper
Net 7 The Last Brigade
856
|
Posted - 2014.08.27 19:50:00 -
[32] - Quote
Otuk Andven wrote:Mizhir wrote:Not that I much about L4 missions as I haven't done them. But I know there are people who gets over 100mil/hr from them. So maybe it's time that refine your methods as 15mil/hr is extremely low. I'll admit I wasn't really building up my skills on the right stuff then but even now I can only make 30m an hour doing nullsec anomalies. As far as I can tell those 100m/hr are the faction ships speed running the missions and choosing good pay-outs. Torneach Structor wrote:Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK Where in the world are you getting a T1 frigate plus fittings for 10M? Like, seriously. Cause where I am (Amarr) an average frigate hull is around 300k. No way in hell is anybody putting 9.7m in fittings on a T1 frigate. https://zkillboard.com/kill/33386391/https://zkillboard.com/kill/33285953/https://zkillboard.com/kill/32874574/Fine the Kestrals were actually about 6m but my point still stands. Sure you can make a frigate for about 1m but is it going to be any good solo? no chance
Yea.. no, you can make a crap load more then 30m just by chanining belts rats in a T1 BS. Dunno what the hades you are doing, but your doing it wrong.
10 year vet, mostly industry and I can make more then you mining in an hour then you can ratting? I all bull crap In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |

DaReaper
Net 7 The Last Brigade
856
|
Posted - 2014.08.27 19:52:00 -
[33] - Quote
i'm on a roll...
As i'm feeling generous, to the op: send me a mail in game with yoru main. And i'll give you prize. Thanks In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |

Jonah Gravenstein
Machiavellian Space Bastards
20448
|
Posted - 2014.08.27 19:52:00 -
[34] - Quote
Charax Bouclier wrote:I look at it as more about steering new players to PvP. The common complaint I see with the tutorials, which I agree with, is that it is very focused on PvE and it seems natural that new players pursue this activity initially. This is a PvP game and it's unfortunate that this component is neglected during the tutorials. I can't say that I disagree, CCP know that there are problems with the current NPE, IIRC they have plans to fix it.
Quote:Whether it's "holographic training" or some other mechanism to get new players into PvP quickly without a large perceived barrier, I think the more new player retention you might see. Perceived barrier is the right word, part of the problem is some of the older players in the NPC corps who constantly push the "Lowsec is evil, PvP is evil, people who shoot at other people are insert psycho-babble term of choicepaths. Other parts of the problem is that unlike other games, loss is actually meaningful here, the current realworld meta of rewarding failure (you come last in something, and get a prize regardless), and that people just plain don't like losing.
Quote:Just a new players look at things. I'm fine nutting up old school. You'll do well here, I've answered a couple of your posts in NCQA and you have a habit of asking good questions, and taking on board the answers. You're the kind of newbie we like.
Nil mortifi sine lucre. |

Paranoid Loyd
1605
|
Posted - 2014.08.27 19:58:00 -
[35] - Quote
Otuk Andven wrote:Sure you can make a frigate for about 1m but is it going to be any good solo? no chance
Not really an apples to apples comparison but, I recently killed a 90 mil isk T2 Thorax with my Meta 3 fit 15 mil isk Thorax.
More isk =/= win More knowledge / better prepared= win
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4326
|
Posted - 2014.08.27 20:07:00 -
[36] - Quote
Paranoid Loyd wrote:Otuk Andven wrote:Sure you can make a frigate for about 1m but is it going to be any good solo? no chance Not really an apples to apples comparison but, I recently killed a 90 mil isk T2 Thorax with my Meta 3 fit 15 mil isk Thorax. More isk =/= win More knowledge / better prepared= win Courtesy of my corpmate Omar , about the best example of this i can think of . =][= |

Charax Bouclier
Emerald Drama Theatrics
18
|
Posted - 2014.08.27 20:09:00 -
[37] - Quote
Quote:You'll do well here, from what I've seen of your posting in NCQA, you have a habit of asking good questions, and taking on board the answers. You're the kind of newbie we like.
Thanks Jonah.
I knew a week into my trial that I'd be a long-term player (committed to a six month subscription) as this type of game really appeals to me. I really appreciate how helpful you guys have been. Hope you find the new guy perspective helpful, and I don't mind getting swatted down if I completely miss the boat on something (like, perhaps in this thread). |

Jonah Gravenstein
Machiavellian Space Bastards
20452
|
Posted - 2014.08.27 20:16:00 -
[38] - Quote
Charax Bouclier wrote:Quote:You'll do well here, from what I've seen of your posting in NCQA, you have a habit of asking good questions, and taking on board the answers. You're the kind of newbie we like. Thanks Jonah. I knew a week into my trial that I'd be a long-term player (committed to a six month subscription) as this type of game really appeals to me. I really appreciate how helpful you guys have been. Hope you find the new guy perspective helpful, and I don't mind getting swatted down if I completely miss the boat on something (like, perhaps in this thread). You're welcome, good newbies deserve to be nurtured, the rest can go back to playing something else.
Nil mortifi sine lucre. |

baltec1
Bat Country Goonswarm Federation
12818
|
Posted - 2014.08.27 20:46:00 -
[39] - Quote
My ship costs less than your ammo. My mods are all looted off rats. I don't think I have any ammo loaded. Today I tackled a dreadnought for my fleet.
The newbee rifter pilot, a true terror of the skies. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Slicr
26
|
Posted - 2014.08.27 21:31:00 -
[40] - Quote
I agree that the costs of pvp can hinder quick access to this type of play.
I think this is good because I feel, we want players (especially the newer ones) to get more experience with the game in other ways so that they do not "freak out" when they find out what happens in pvp. RageQuit being the worst one.
With the high costs, I think it leads a player (especially a new one) to do one/some/all of the following: 1. Go beg in Jita and/or Amarr for isk. Some learn that this is a good way to get isk but learn no gaming experience for pvp. Most, however, learn not to go this route as most players ... well it is pretty obvious. 2. Do the tutorials to get items, isk, and learn the basics of the game. 3. Give up - sure do not like to see this. 4. Get ganked and want payback so they try harder to gain.
I feel if it was easy to get into pvp then pvp would not hold that thrill that leads a lot of us to get better, be badder, etc. Besides, when you want to be a badass you do a lot of research, ask questions, get more experience -- tend to enjoy the game more or get an ulcer.
I believe in being Pro-Active as Opposed to Reactive. Reactive tends to be more costly in time and money.
|
|

Jur Tissant
Unreal Darkness
190
|
Posted - 2014.08.27 21:41:00 -
[41] - Quote
You can fit a T1 Rifter with T1 meta modules for around 1mil. I've done it a few times myself. You can probably make 5mil/hr in a Venture mining in high-sec. That's at least 4 Rifters per hour you're producing by mining, many more if you invest in a barge. Or you could double your PVP as your income stream with FW but that obviously has its downsides. |

Syn Shi
School of Applied Knowledge Caldari State
5
|
Posted - 2014.08.27 21:50:00 -
[42] - Quote
Join a blob corp that pays rent in nullsec and get the rewards with no risk. And when that gets boring go back to hi-sec and just keep using cheap t1 destroyers to blob kill anyone and call it content. |

Torneach Structor
Showup Fleet
36
|
Posted - 2014.08.27 21:59:00 -
[43] - Quote
Syn Shi wrote:Join a blob corp that pays rent in nullsec and get the rewards with no risk. And when that gets boring go back to hi-sec and just keep using cheap t1 destroyers to blob kill anyone and call it content. Looks like someone took a bath in Essence of Cynicism. |

Adunh Slavy
1587
|
Posted - 2014.08.27 21:59:00 -
[44] - Quote
Remove the skill point loss and close cost non-sense. The cost of ships and mods is fine. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Alternative Splicing
Center for Advanced Studies Gallente Federation
81
|
Posted - 2014.08.27 21:59:00 -
[45] - Quote
Pj Harvey wrote:Things used to be a LOT cheaper in eve, but CCP have been artificially raising the the cost of things by messing with drop rates and build costs of ships. 4 years ago a frig was 120,000, a cruiser was between 2.5 and 3.5 mil and the tier one battleships were 55/60 mil.
CCP needs to sell PLEX, so they keep raising prices to milk their players for the next failed project they'll half finish then abandon.
What was the ISK value of a PLEX 4 years ago? Have you actually run any math to show that PLEX buys you less total spaceship than it did 4 years ago? Your conspiracy theory wouldn't be as loopy if PLEX prices didn't rise along with everything else, creating a situation where you need to buy more to get the same amount of spaceships.
Potential ISK/hr rates have also gone up if you do the homework to optimize whatever it is you are doing. The real question remains, do you get as much spaceship per hour as you did 4 years ago? Conservatively, or worst case, you should be getting about 6 T2 fit frigates per hour, or 2 T2 fit cruisers, doing either L4s in hisec or null anoms with one character without excessive optimization. |

Cancel Align NOW
Imperial Shipment Amarr Empire
77
|
Posted - 2014.08.27 22:07:00 -
[46] - Quote
OP.
Eve PVP is easy to experience and affordable for any new pilot who chooses to give it a go. When a pilot does the tutorials they are given 4 frigates. If the pilot collects all the mission wreck loot from the tutorial missions, they will have enough modules to make a basic t1 pvp frigate: guns, warp disrupt, web, damage amplifiers. If the new pilot insures all 4 frigates and loses all 4 in low sec pvp they will have enough isk to buy 2 more.
As many have stated in this thread, the tutorial does not tell the new pilot that they have the tools to immediately shoot at others and NPC beginner corps are full of PVE orientated veterans who spout large amounts of misinformation.
The holographic pvp mission idea that the cute newbie in this thread raised has some merit. I reckon more simply one of the tutorial missions should be: head to any low sec system return with a lossmail to complete mission. Return with a killmail to recieve a bonus. Would tie in nicely with how to use map tutorial. |

Ocih
Space Mermaids Somethin Awfull Forums
713
|
Posted - 2014.08.27 22:47:00 -
[47] - Quote
Cost of PvP is not an issue. It never was. The only time new players complain about loss is when they thought they were running PvE content and they were destroyed in PvP. This is because they couldn't afford to lose their money maker and had no plans to.
After a month pretty much every player in EVE can afford to PvP at a basic level. The question they ask most often is why? You don't learn anything from loss. All you need to do is look at the mail and it's a no brainer why they lost. 99% of all killmails in EVE have scroll requirements to see all the people shooting at you. The remaining 1% have a falcon on the mail. We all know why we lose.
Even if new people do engage in PvP, they only do it a few times because it's as much a grind as the level 1 mission they were doing on day 1. Jump through the gate, go boom. How to win? Blob up. |

Vyl Vit
698
|
Posted - 2014.08.27 23:01:00 -
[48] - Quote
Half? Try three-quarters of the player base doing PVE, mining, manufacturing and trading? (When are PvP-ers going to realize they aren't close to half the gaming population in the world? Never? Probably.)
PvP is an ISK sink. Always has been. Always will be. Anyone with any sense has already left town. |

Netan MalDoran
xXTheWarhammerXx
85
|
Posted - 2014.08.27 23:16:00 -
[49] - Quote
Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
WTF? That's what I pay for a full T2/Meta 4 PvP setup, no noob has the skills for T2 stuff and certainly will be smart enough to not buy expensive stuff, if it is all T1/Low Meta, then you're looking at only about 2mil/Ship which you can make in 15 minutes mining in a procurer gathering Veldspar. "Your security status has been lowered." - Hell yeah it was! |

Netan MalDoran
xXTheWarhammerXx
85
|
Posted - 2014.08.27 23:19:00 -
[50] - Quote
Ocih wrote:Cost of PvP is not an issue. It never was. The only time new players complain about loss is when they thought they were running PvE content and they were destroyed in PvP. This is because they couldn't afford to lose their money maker and had no plans to.
After a month pretty much every player in EVE can afford to PvP at a basic level. The question they ask most often is why? You don't learn anything from loss. All you need to do is look at the mail and it's a no brainer why they lost. 99% of all killmails in EVE have scroll requirements to see all the people shooting at you. The remaining 1% have a falcon on the mail. We all know why we lose.
Even if new people do engage in PvP, they only do it a few times because it's as much a grind as the level 1 mission they were doing on day 1. Jump through the gate, go boom. How to win? Blob up.
-------------------/\
Sooooo not true, I have won some fights and lost many fights where it was 1v1, 1v2, and occasionally 1v3. Yes you can lose a lot, but you have to know what the hell you're doing to have a chance at winning. "Your security status has been lowered." - Hell yeah it was! |
|

Grim Hood
Lords.Of.Midnight The Devil's Warrior Alliance
134
|
Posted - 2014.08.27 23:27:00 -
[51] - Quote
Torneach Structor wrote:Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK Where in the world are you getting a T1 frigate plus fittings for 10M? Like, seriously. Cause where I am (Amarr) an average frigate hull is around 300k. No way in hell is anybody putting 9.7m in fittings on a T1 frigate.
Um, I am a month old and my frigs cost between 6-10 million each. Proof and Proof
Jonah Gravenstein wrote:One word : DerptronUnder 2.5M isk, lethal in force.
Yeah great. Notice the "All Level V"? You need perfect fitting skills and it still does crappy dps.
Look, new players want to kick ass too. Flying around in a s#!t fit frigate, getting annihilated constantly, is not fun. People like to win. If you want to be successful you have to spend ISK.
You grind a crap load of missions. Buy a ship. Go to lowsec and die in a heartbeat. Now you have to grind more missions to get blown up again. It can be very discouraging.
PVP as a new player is quite difficult without donations from other players or buying PLEX, and not many new players are willing to dump another $20 in to a game they may not even want to play in a week. Grim Progression - Watch me get kersploded!
|

Nexus Day
Lustrevik Trade and Travel Bureau
1042
|
Posted - 2014.08.27 23:28:00 -
[52] - Quote
Netan MalDoran wrote:Ocih wrote:Cost of PvP is not an issue. It never was. The only time new players complain about loss is when they thought they were running PvE content and they were destroyed in PvP. This is because they couldn't afford to lose their money maker and had no plans to.
After a month pretty much every player in EVE can afford to PvP at a basic level. The question they ask most often is why? You don't learn anything from loss. All you need to do is look at the mail and it's a no brainer why they lost. 99% of all killmails in EVE have scroll requirements to see all the people shooting at you. The remaining 1% have a falcon on the mail. We all know why we lose.
Even if new people do engage in PvP, they only do it a few times because it's as much a grind as the level 1 mission they were doing on day 1. Jump through the gate, go boom. How to win? Blob up. -------------------/\ Sooooo not true, I have won some fights and lost many fights where it was 1v1, 1v2, and occasionally 1v3. Yes you can lose a lot, but you have to know what the hell you're doing to have a chance at winning.
Soooo not true.
You don't have to know what you are doing to win at PvP. All you need to do is play for longer and skill and fit better. I've taken on 6 people and walked away because they couldn't come close to breaking my tank with their T1 fits. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Nexus Day
Lustrevik Trade and Travel Bureau
1042
|
Posted - 2014.08.27 23:30:00 -
[53] - Quote
I don't know if anyone has mentioned RvB, but they used to keep a stockpile of ships for new members to learn PvP with. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Hasikan Miallok
Republic University Minmatar Republic
1139
|
Posted - 2014.08.27 23:42:00 -
[54] - Quote
Otuk Andven wrote:One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
And people wonder why half the player base ends up mining/missioning?
Just checked my buy orders. Just for Gallente in the past week I picked up 30 or 40 Navitas @ 85,000 ISK each (less than 4 mill for 40 frigates) and about the same number of Atrons @ 125,000 and tristans @ 155,000.
I actually end up with too many T1 frigates a lot of the time. Just last week I donated 300 Ventures to the Angel Project because they were not worth selling.
|

Khergit Deserters
Crom's Angels
3505
|
Posted - 2014.08.27 23:57:00 -
[55] - Quote
Cost of PVP gives you something to work for. Gives you motivation to squint yer eyes and try out all kinds of schemes to make isk, work the angles, make yourself smarter and happier. "Were [sic] not your monkey and so what?"-á -The Sex Pistols (2006) |

Utsukushi Shi
Pyre Falcon Defence and Security Imperial Outlaws.
45
|
Posted - 2014.08.28 00:13:00 -
[56] - Quote
I fly a Kestral with t2 rockets/BCU/DC and the mids cheap meta. I have just shy of 1000 kills atm, almost all with said Kestral. To be fair most are small gang kills but there are some solo ones in there.
The ship fitted is about 4mill.
The ghetto version (all t1) is probably 2mill.
Any ship I lose on a corp roam is reimbursed.
I made about 100k lp just yesterday dplexing in between fights in a couple hours. Also looted maybe 20mil or so in mods and drones.
Tell these supposed newbs to come talk to me and I'll get them pvping :) Pyre Falcon is recruiting - apply today! Backstage Recruitment thread EVEO Forum Recruitment thread |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1591
|
Posted - 2014.08.28 00:25:00 -
[57] - Quote
Vyl Vit wrote:Half? Try three-quarters of the player base doing PVE, mining, manufacturing and trading? (When are PvP-ers going to realize they aren't close to half the gaming population in the world? Never? Probably.)
PvP is an ISK sink. Always has been. Always will be.
A large ammoun t of these are alts running misisosn to make isk for PVP. THese are nto PVErs. No one call those peopel PVErs. They are PVPers doign PVE to pay their PVP.
They are playign the game as was intended. No one is agaisnt people doign PVE, people are against people just pretendign pvp doe snto exist "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Tippia
Sunshine and Lollipops
24127
|
Posted - 2014.08.28 00:58:00 -
[58] - Quote
Vyl Vit wrote:Half? Try three-quarters of the player base doing PVE, mining, manufacturing and trading? (When are PvP-ers going to realize they aren't close to half the gaming population in the world? Never? Probably.) Funnily enough, PvP is by far the most enjoyed activity in the game GÇö something like -+ of the players like PvP.
Quote:PvP is an ISK sink. Always has been. Always will be. Actually, PvP is an ISK faucet. Always has been, and there's no reason why that will ever change. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Alavaria Fera
GoonWaffe
6392
|
Posted - 2014.08.28 01:07:00 -
[59] - Quote
Tippia wrote:Vyl Vit wrote:Half? Try three-quarters of the player base doing PVE, mining, manufacturing and trading? (When are PvP-ers going to realize they aren't close to half the gaming population in the world? Never? Probably.) Funnily enough, PvP is by far the most enjoyed activity in the game GÇö something like -+ of the players like PvP. Quote:PvP is an ISK sink. Always has been. Always will be. Actually, PvP is an ISK faucet. Always has been, and there's no reason why that will ever change. My ... two pvp characters are by far outnumbered by my nullsec industry characters that just endlessly make fuelblocks, manage my pos or both
No wait, hmm let's count... say three pvp characters against like 9 or so of my various miner/industry alts.
At least unlike before, now my industry alts are actually in the alliance, instead of, you know, "end game NPC corp alt industry alts" ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

GreenSeed
1153
|
Posted - 2014.08.28 01:13:00 -
[60] - Quote
pvp is cheap in terms of effort for new people, but the logistics of pvp can get cumbersome. i can sell the stuff i make, buy new materials, ship it back to the manufacturing systems and use any isk left to randomly buy a bunch of hulls. then ship them to my pvp main, where i just log in, pick a hull i feel like flying and fit it. i have well over 20b worth of assorted fittings, way more than what i can use/lose.
should i lose something, i take the pod express, pick another hull and undock again.
at this point i can't fly (lose) enough to break my bank, sometimes i end up with so much **** i end up reselling it at a loss just to satisfy my OCD... no one likes uneven stacks of t2 modules, we all know that.
the point is, a newbie loses a ship, takes the express home and has to fly to a hub, re buy stuff, only to fly another 10 minutes just so he can get blapped on a lowsec entry gate... not fun.
i think ships are easy enough to train into, and easy enough to afford. the problem is having them readily available for use.
silly things like being unable to place a fitted ship on a cargo hold, is really unnecessary... why have that limitation when you can easily avoid it by making a courier contract with an alt. -.-' also, frigates are too big to move on T1 haulers, even repackaged.
and don't get me started on medical clones/Jump clones ... |
|

La Nariz
GoonWaffe Goonswarm Federation
2651
|
Posted - 2014.08.28 01:35:00 -
[61] - Quote
Torneach Structor wrote:Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK Where in the world are you getting a T1 frigate plus fittings for 10M? Like, seriously. Cause where I am (Amarr) an average frigate hull is around 300k. No way in hell is anybody putting 9.7m in fittings on a T1 frigate.
Easy to do if you fit it T2, and its easily fixed by decreasing L4 payouts and giving the amount to L2/L1 missions. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133 |

Jonah Gravenstein
Machiavellian Space Bastards
20465
|
Posted - 2014.08.28 01:57:00 -
[62] - Quote
FTFY
Grim Hood wrote:Jonah Gravenstein wrote:One word : DerptronUnder 2.5M isk, lethal in force. Yeah great. Notice the "All Level V"? You need perfect fitting skills and it still does crappy dps. You don't need all V's to use it, it's fairly standard practice to post ship fits and figures with all skills V.
I never said it was a good solo fit, I said they're lethal in force, i.e. 5-10 newbies in shitfit Derptrons can really screw up your day.
Frigates in numbers are as good a way to kill off your enemies as any other, ask any Goon.
Nil mortifi sine lucre. |

Sabriz Adoudel
Mission BLITZ
3476
|
Posted - 2014.08.28 01:58:00 -
[63] - Quote
Ima Wreckyou wrote:Charax Bouclier wrote:I'll throw out my silly idea. New accounts should be eligible for a holographic training mission where pilots are given stock equiped ships to fight against other noobs to really get the flavour of PvP combat with some objectives. If the idea is to get new players to taste PvP and get them hooked, it would be nice for it to be very accessible on the get go. You can always do that on the test server. You should never be able to do that on Tranquility and here is why: Combat with ships you can't lose is like Poker without money. It's not really the same and it makes it extremely pointless in my eyes. It's like you focus on a single engagement and completely forget about the big war around you which forms the rest and the actually important and interesting part of the game. It's also a bit like WOW duel arena stuff, actually like the crap meaningless PvP in every other game out there. EVE is not about casual fair 1v1 or team eSports BS you find everywhere else. This is about WAR where you take every chance to sneak up on your enemy with superior force and club him over the head from behind! People who don't get that are in general really bad at EVE. There are a lot of this people in EVE, people who say things like "sportsmanship" or "fair fight". I think they are in the wrong game. I don't say they should go, I just say they should shut up, accept their role as prey and stop to try to destroy this unique and brilliant game with their stupid ideas. I may have digressed a bit, but that's what you get for mentioning "holographic training"... sorry
Interesting, I'm not the only poker player that fights for James 315. https://forums.eveonline.com/default.aspx?g=posts&t=366607 - Gank incursion runners, win prizes! August 26-Sept 30. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |

Aurora Tali
Brave Newbies Inc. Brave Collective
6
|
Posted - 2014.08.28 02:33:00 -
[64] - Quote
the only free ship you get is your first interceptor Frig when you proof that the last skill to Fly it finishes soon xD but you get free skill books 7+¦ |

Yang Aurilen
The Mjolnir Bloc The Bloc
380
|
Posted - 2014.08.28 02:45:00 -
[65] - Quote
Grim Hood wrote:Jonah Gravenstein wrote:One word : DerptronUnder 2.5M isk, lethal in force. Yeah great. Notice the "All Level V"? You need perfect fitting skills and it still does crappy dps.
Why don't you go to black rise and **** of either militia and ask them to bring derptrons. I'm sure you'll love them zerg you with 20~50 of those. They ARE crappy solo but will kill you in numbers effectively. I've flown derptrons alot and they're good for catching kitey stuff for the fleet. Just gotta make sure I have backup >150km away.
EDIT: And no I don't have all V skills. Training them to V just makes me marginally better at it skillwise. |

Grog Aftermath
Need more grog
68
|
Posted - 2014.08.28 10:04:00 -
[66] - Quote
One of the problems new players have (if not using PLEX to generate isk), it takes quite sometime just to be able to fit +3 implants. As soon as they're fitted they can't afford to get podded, so they have to play safe.
Jump clones need to be far easy to get hold of earlier, that doesn't mean leaving an NPC corp to get one through another player's solution. They need to be easily available for all pilots without the need to leave their corp.
Also replacement clone cost could do with being cheaper towards the top end of the scale.
If it was me, I'd also do away with learning implants and just add the points to the other skill base points, the skill tree is too long anyway (time wise). Don't see why we need 10 implants in our head, when 5 combat/mining ones is more than enough.
At least if learning implant were removed, PvP would be more affordable and there would be no difference in learning speed between PvPers and PvEers.
|

Ka'Narlist
Dreddit Test Alliance Please Ignore
200
|
Posted - 2014.08.28 10:18:00 -
[67] - Quote
Otuk Andven wrote:[quote=Mizhir]but is it going to be any good solo? no chance Eve is not a solo game. If you insist on playing it on your own, its your fault you don't achieve much. |

Kaarous Aldurald
ROC Deep Space The ROC
9261
|
Posted - 2014.08.28 10:18:00 -
[68] - Quote
Grog Aftermath wrote: At least if learning implant were removed, PvP would be more affordable and there would be no difference in learning speed between PvPers and PvEers.
Yeah, that's not happening any time soon, we don't need to screw up the economy like that. The LP market would take a gigantic nosedive, for starters, that's where most of the standard ones come from.
And, honestly, implants are not hard to protect. I honestly can't remember the last time any of my characters got podded when it wasn't either my own fault, or I got stuck in a bubble.
And new players aren't exactly going to be gatecrashing a defended system in null.
Implants exist to reward risk. You risk more in implants flying around? You are given a benefit to your skill gains. And honestly, a cheap set of +3s will work just fine for pretty much anybody, when you do the math on the time you're saving for +4s and higher, it's a matter of a few days a year.
And new players aren't interested in that kind of timeframe, you need to give them a reason to keep playing the game week to week, not year to year. Implants, and the dialogue about removing them, are not even a blip on the radar for the new player experience discussion. That's mostly just a smokescreen for veteran players who want the benefits of implants with the risks removed. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

baltec1
Bat Country Goonswarm Federation
12825
|
Posted - 2014.08.28 10:20:00 -
[69] - Quote
Grog Aftermath wrote:One of the problems new players have (if not using PLEX to generate isk), it takes quite sometime just to be able to fit +3 implants. As soon as they're fitted they can't afford to get podded, so they have to play safe.
Jump clones need to be far easy to get hold of earlier, that doesn't mean leaving an NPC corp to get one through another player's solution. They need to be easily available for all pilots without the need to leave their corp.
Also replacement clone cost could do with being cheaper towards the top end of the scale.
If it was me, I'd also do away with learning implants and just add the points to the other skill base points, the skill tree is too long anyway (time wise). Don't see why we need 10 implants in our head, when 5 combat/mining ones is more than enough.
At least if learning implant were removed, PvP would be more affordable and there would be no difference in learning speed between PvPers and PvEers.
I have never used learning implants as they are simply not needed however if I did then you can afford a full set of them simply by running level 2 missions for a few days at the most and get a jump clone for weekend shenanigans.
Problem fixed. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Xuixien
The Dark Space Initiative Scary Wormhole People
1604
|
Posted - 2014.08.28 10:42:00 -
[70] - Quote
Wait till you fly Dreadnaughts OP, lololOLOLOL! Epic Space Cat |
|

Doctor Knuckles
Black Fox Marauders Repeat 0ffenders
45
|
Posted - 2014.08.28 10:56:00 -
[71] - Quote
My god what kind of **** fits do you guys fly and against what kind of **** opponents you use them to suggest pvp is viable with a 2 mils frig
Be serious, those kind of ships (aka the all mighty derp tron of doom) are only viable in huge numbers in attrition wars, which is just a minimal part of pvp
Try going with them solo or in a small gang and be facesmashed 1 v many by the first serious guy you meet |

Tippia
Sunshine and Lollipops
24163
|
Posted - 2014.08.28 11:01:00 -
[72] - Quote
Doctor Knuckles wrote:My god what kind of **** fits do you guys fly and against what kind of **** opponents you use them to suggest pvp is viable with a 2 mils frig It looks like you missed the two key words here: GÇ£new playerGÇ¥.
A fit is only ever as good as your ability to put it to use. If it costs more than you can afford, you can't put it to use and it is therefore **** no matter what the numbers say. The 2M ISK setup beats it 9 times out of 10 because the expensive shitfit simply does not show up. And when it does show up, the 2M ISK wins anyway because that pilot now has 10+ù more experience.
So the **** fit and the **** opponent is one and the same: the 10M GÇ£newbieGÇ¥ frigate. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Doctor Knuckles
Black Fox Marauders Repeat 0ffenders
45
|
Posted - 2014.08.28 11:10:00 -
[73] - Quote
Tippia wrote:Doctor Knuckles wrote:My god what kind of **** fits do you guys fly and against what kind of **** opponents you use them to suggest pvp is viable with a 2 mils frig It looks like you missed the two key words here: GÇ£new playerGÇ¥. A fit is only ever as good as your ability to put it to use. If it costs more than you can afford, you can't put it to use and it is therefore **** no matter what the numbers say. The 2M ISK setup beats it 9 times out of 10 because the expensive shitfit simply does not show up. And when it does show up, the 2M ISK wins anyway because that pilot now has 10+ù more experience. So the **** fit and the **** opponent is one and the same: the 10M GÇ£newbieGÇ¥ frigate.
Nah, you missed the point. A new player with a **** fit is cannon fodder, a new player in a decent fit might have a chance given the right engagement. So if the new player can't afford the decent fit, IT IS a problem, because he'll just remain cannon fodder, and most likely get discouraged and call it quits with pvp untill **** knows when
I started solo PvP ing at 1.5 mil SP, my incursus fits costed me around 10 mills (also, running meta 4 make your fits pricier than t2) and i got some nice kills with it. With a -derptron- i might have just quitted tbh |

Crumplecorn
Eve Cluster Explorations
1063
|
Posted - 2014.08.28 11:12:00 -
[74] - Quote
Doctor Knuckles wrote:Be serious, those kind of ships (aka the all mighty derp tron of doom) are only viable in huge numbers in attrition wars, which is just a minimal part of pvp
Try going with them solo or in a small gang and be facesmashed 1 v many by the first serious guy you meet Wow. A ship that works in some circumstances, but doesn't in others. Amazing. Hard to believe, even. [witty image] - Stream |

Marc Durant
112
|
Posted - 2014.08.28 11:15:00 -
[75] - Quote
It's always hilarious to see clueless ppl (including the OP) whine about stuff they don't understand. Yes, yes-áI am. Thanks for noticing.
|

Tippia
Sunshine and Lollipops
24164
|
Posted - 2014.08.28 11:22:00 -
[76] - Quote
Doctor Knuckles wrote:A new player with a **** fit is cannon fodder, a new player in a decent fit might have a chance given the right engagement. So if the new player can't afford the decent fit, IT IS a problem, because he'll just remain cannon fodder, and most likely get discouraged and call it quits with pvp untill **** knows when Close but not quite. A new player without the experience of what his ship is capable of is cannon fodder. He has no ability to judge what the right engagement is. Any (non-stupid) fit is decent given the right circumstances, and it's the composition rather than the cost that determines the stupidity of the fit. The trick lies in learning what those circumstances are.
A new player in a 10M ship is far more cannon fodder than one in a 2M ship for the simple reason that the former will lack the experience of the latter (in fact, he might be dangerously overconfident that his 10M will carry the day, when it will actually do nothing of the kind), and the gap will only increase the longer it takes for the 10M guy to stop wasting money.
It's far more likely that the 10M guy will never learn to fit his ship properly and will never actually get into PvP because he's so focused imaginary and ultimately irrelevant GÇ£must havesGÇ¥ (such as the higher-tiered equipment that ratchets up the cost). It's just ye olde GÇ£don't do X until you have YGÇ¥ in monetary form, and it is as bad an idea here as it is everywhere else.
Quote:I started solo PvP ing at 1.5 mil SP, my incursus fits costed me around 10 mills That's needlessly late and laughably overpriced. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jonah Gravenstein
Machiavellian Space Bastards
20471
|
Posted - 2014.08.28 11:27:00 -
[77] - Quote
Doctor Knuckles wrote:Tippia wrote:Doctor Knuckles wrote:My god what kind of **** fits do you guys fly and against what kind of **** opponents you use them to suggest pvp is viable with a 2 mils frig It looks like you missed the two key words here: GÇ£new playerGÇ¥. A fit is only ever as good as your ability to put it to use. If it costs more than you can afford, you can't put it to use and it is therefore **** no matter what the numbers say. The 2M ISK setup beats it 9 times out of 10 because the expensive shitfit simply does not show up. And when it does show up, the 2M ISK wins anyway because that pilot now has 10+ù more experience. So the **** fit and the **** opponent is one and the same: the 10M GÇ£newbieGÇ¥ frigate. Nah, you missed the point. A new player with a **** fit is cannon fodder, a new player in a decent fit might have a chance given the right engagement. So if the new player can't afford the decent fit, IT IS a problem, because he'll just remain cannon fodder, and most likely get discouraged and call it quits with pvp untill **** knows when I started solo PvP ing at 1.5 mil SP, my incursus fits costed me around 10 mills (also, running meta 4 make your fits pricier than t2) and i got some nice kills with it. With a -derptron- i might have just quitted tbh I'm the poster that suggested Derptrons, and I made it clear that they are a ship to be used en masse, not for solo PvP.
Going slightly off topic, and touching on "griefer" wardecs, ships like Derptrons are ideal for a newbie corp to throw at a much more skilled opponent. Numbers are a great equaliser when faced with a superior opponent.
I see a lot of people complaining that their 20 man newbie corp has been wardecced by a one man corp, yet they insist on either trying to take him solo and/or in PvE ships, and moaning when they lose.
If you find yourself in a fair fight, one or both parties have screwed up.
Nil mortifi sine lucre. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4350
|
Posted - 2014.08.28 11:28:00 -
[78] - Quote
Tippia wrote: It's far more likely that the 10M guy will never learn to fit his ship properly and will never actually get into PvP because he's so focused imaginary and ultimately irrelevant GÇ£must havesGÇ¥ (such as the higher-tiered equipment that ratchets up the cost). It's just ye olde GÇ£don't do X until you have YGÇ¥ in monetary form, and it is as bad an idea here as it is everywhere else.
wasted the fist year playing exactly like this =][= |

Kaarous Aldurald
ROC Deep Space The ROC
9270
|
Posted - 2014.08.28 11:53:00 -
[79] - Quote
Ralph King-Griffin wrote:Tippia wrote: It's far more likely that the 10M guy will never learn to fit his ship properly and will never actually get into PvP because he's so focused imaginary and ultimately irrelevant GÇ£must havesGÇ¥ (such as the higher-tiered equipment that ratchets up the cost). It's just ye olde GÇ£don't do X until you have YGÇ¥ in monetary form, and it is as bad an idea here as it is everywhere else.
wasted the fist year playing exactly like this
Good thing you rectified that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4357
|
Posted - 2014.08.28 11:55:00 -
[80] - Quote
Kaarous Aldurald wrote:Ralph King-Griffin wrote:Tippia wrote: It's far more likely that the 10M guy will never learn to fit his ship properly and will never actually get into PvP because he's so focused imaginary and ultimately irrelevant GÇ£must havesGÇ¥ (such as the higher-tiered equipment that ratchets up the cost). It's just ye olde GÇ£don't do X until you have YGÇ¥ in monetary form, and it is as bad an idea here as it is everywhere else.
wasted the fist year playing exactly like this Good thing you rectified that.
 =][= |
|

Kaarous Aldurald
ROC Deep Space The ROC
9270
|
Posted - 2014.08.28 12:00:00 -
[81] - Quote
Ralph King-Griffin wrote:Kaarous Aldurald wrote:Ralph King-Griffin wrote:Tippia wrote: It's far more likely that the 10M guy will never learn to fit his ship properly and will never actually get into PvP because he's so focused imaginary and ultimately irrelevant GÇ£must havesGÇ¥ (such as the higher-tiered equipment that ratchets up the cost). It's just ye olde GÇ£don't do X until you have YGÇ¥ in monetary form, and it is as bad an idea here as it is everywhere else.
wasted the fist year playing exactly like this Good thing you rectified that. 
Yarr indeed.
Here is the part I always try to point out to people. When "the bad guys" get a convert, that person is HAPPY. Most of them don't even want to open their "Industry" skill tab to look at how many skillpoints they put in mining, or whatever, once they've come around.
This is a fun, rewarding style of gameplay. We don't do it because we're evil, or sociopaths, or acting out some imaginary frustrations.
It is fun to shoot other people in a video game. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Doctor Knuckles
Black Fox Marauders Repeat 0ffenders
45
|
Posted - 2014.08.28 12:00:00 -
[82] - Quote
Crumplecorn wrote:Doctor Knuckles wrote:Be serious, those kind of ships (aka the all mighty derp tron of doom) are only viable in huge numbers in attrition wars, which is just a minimal part of pvp
Try going with them solo or in a small gang and be facesmashed 1 v many by the first serious guy you meet Wow. A ship that works in some circumstances, but doesn't in others. Amazing. Hard to believe, even.
I'm always amazed at how much people fail at reading.
What i said is stating that a new player should only go in derptrons and the like is absurd because the place where that works is just a small piece, a very small piece, of what pvp is, and that if a player can't afford the right tool for the remaining part of PvP that he can have access to given his skills, that is a problem.
Tippia wrote:Doctor Knuckles wrote:A new player with a **** fit is cannon fodder, a new player in a decent fit might have a chance given the right engagement. So if the new player can't afford the decent fit, IT IS a problem, because he'll just remain cannon fodder, and most likely get discouraged and call it quits with pvp untill **** knows when Close but not quite. A new player without the experience of what his ship is capable of is cannon fodder. He has no ability to judge what the right engagement is. Any (non-stupid) fit is decent given the right circumstances, and it's the composition rather than the cost that determines the stupidity of the fit. The trick lies in learning what those circumstances are. A new player in a 10M ship is far more cannon fodder than one in a 2M ship for the simple reason that the former will lack the experience of the latter (in fact, he might be dangerously overconfident that his 10M will carry the day, when it will actually do nothing of the kind), and the gap will only increase the longer it takes for the 10M guy to stop wasting money. It's far more likely that the 10M guy will never learn to fit his ship properly and will never actually get into PvP because he's so focused imaginary and ultimately irrelevant GÇ£must havesGÇ¥ (such as the higher-tiered equipment that ratchets up the cost). It's just ye olde GÇ£don't do X until you have YGÇ¥ in monetary form, and it is as bad an idea here as it is everywhere else. Quote:I started solo PvP ing at 1.5 mil SP, my incursus fits costed me around 10 mills That's needlessly late and laughably overpriced.
I don't agree. A new player in a derp fit (cost wise) might actually learn absolutely nothing, or vastly underestimate the potential performance of the hull. just look at how many people around underestimate the atron, pretty much nobody considers them a threatening frig exactly because of derptron. What do you learn really when the fight is absolutely one sided, and not just because of piloting skills and mistake, but because of hard math?
A new player in a derptron will engage target x and lose, thus concluding that a blaster atron doesn't work against target x, where in truth the problem was simply having half the dps and tank of a proper atron, while in fact i can't count the amount of times i spanked blaster comets in my blaster atron loading null exploiting the range bonus.
A new player in a proper fight might still lose to said target, but it will be closer, and it might make him go "hey, maybe if..."
To sum it up, OP has a point. ISK is a problem for people new to pvp, even if it's just frigs, because unless you're participating in large ops involving attrition fits, or play the hero suicide tackle (boring after the first 2 times, and tbh most doctrines i see lately at least in FW space have their own mid to heavy tackle, or dedicated inties, so the hero tackle thing is more like "ehi, you're useless, but let's make you run with us and pretend you're not"), for solo or small gang you need proper fit, that will set you back 6 to 9 mil on average, depending on hull and fit. |

Ramona McCandless
The McCandless Clan
6672
|
Posted - 2014.08.28 12:02:00 -
[83] - Quote
Better idea
Bring your noobs with you on your operations
Teach by doing. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Angeal MacNova
LankTech Masters of Flying Objects
170
|
Posted - 2014.08.28 12:21:00 -
[84] - Quote
Otuk Andven wrote:One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
And people wonder why half the player base ends up mining/missioning?
You could always buy plex and sell it for isk. Then you can spend less time PvE'ing and more time PvP'ing.
Sorry, had to say it.
Anyway, I agree with what your saying. There is a way though but it takes trust between corp mates. Since corp members can fight each other freely any where and at any time, they can pvp each other. First to start losing hull loses (basically what duels should have been). Have a logi nearby to repair the combatants after the fight is over. No ship lost and no isk spent repairing. They can even practice different situation and practice different methods involving those situations. Like being caught at a gate.
|

Tippia
Sunshine and Lollipops
24168
|
Posted - 2014.08.28 12:21:00 -
[85] - Quote
Doctor Knuckles wrote:I don't agree. That's ok. History agrees with me. It agrees with me to such a great degree that the d'oh in the mythical blue doughnut was founded on the very principle I mentioned.
Quote:A new player in a derp fit (cost wise) might actually learn absolutely nothing, or vastly underestimate the potential performance of the hull. Unlikely to the point of almost being impossible. He will learn what his ship can do. He will also notice the gradual change as he ticks off the skills on his charsheet, and can extrapolate from there. He sees the continuum rather than a big almost binary GÇ£on/offGÇ¥ switch that a pointlessly expensive fit provides.
Quote:just look at how many people around underestimate the atron, pretty much nobody considers them a threatening frig exactly because of derptron. Those would be the people who assume that it is bad because of the fit, rather than the ones who actually fly them. So I don't quite see how that strengthens your caseGǪ
Quote:A new player in a derptron will engage target x and lose, thus concluding that GǪin its current configuration, it does not work. So you come back to it in a different one, with upgraded skills or different modules. You experiment. You know that it works against other things, so you examine why it didn't against this one. You do all of this because you have that much more experience than if you only flew once you had satisfied some unreasonably high standard.
A new player in a 10M frigate will insta-explode and not be able to analyse what happened, because he only has a fraction of the experience and has just been dealt a far more dramatic blow GÇö one that is much harder for him to distance himself from. He has no frame of reference for how things were going and why. The same lack of experience will also mean that it will not be a closer fight. Quite the opposite.
Quote:To sum it up, OP has a point. ISK is a problem for people new to pvp No. OP has no point GÇö he is just perpetuating a very sad and wholly incorrect myth. ISK is not a problem for people new to PvP GÇö it's a problem for people who think that ISK will solve their problems and who refuse to experiment with anything less than GÇ£the bestGÇ¥ (which means they don't actually experiment at all). The solution to that problem is to teach them that this way of thinking only leads to empty wallets and no useful experience.
The benefit you get from flying five 2M frigates is an order of magnitude larger than you get from flying one 10M-frigate. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

baltec1
Bat Country Goonswarm Federation
12835
|
Posted - 2014.08.28 12:26:00 -
[86] - Quote
This is what happens when you think isk wins fights. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Inxentas Ultramar
Ultramar Independent Contracting
1483
|
Posted - 2014.08.28 12:45:00 -
[87] - Quote
I actually agree a lot more with OP then I'd like to admit. Doctor Knuckles has a few good points. I no longer pretend PVP is fun for newbies. I've started to accept newbies are simply content to be farmed in some sort of pyramid game. That's fine, but let's not pretend it's any different, or that the right engagements for these guys are easy to find, or that it doesn't take a truckton of time to make some decent ISK when you start out with nothing. It simply does, and it is frustrating as hell to be losing ships when you don't have a moneytrain, or it gets derailed every time you stick your neck out. Newbies that want to PVP should look into corps that actively teach PVP mechanics and are willing to commit some ISK to that. On their own they are sharkfood. |

Ramona McCandless
The McCandless Clan
6675
|
Posted - 2014.08.28 12:46:00 -
[88] - Quote
The title says nothing about solo PvP
Why on earth would anyone do that if they had a choice? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

baltec1
Bat Country Goonswarm Federation
12835
|
Posted - 2014.08.28 12:53:00 -
[89] - Quote
Ramona McCandless wrote:The title says nothing about solo PvP
Why on earth would anyone do that if they had a choice?
There are reasons Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
2328
|
Posted - 2014.08.28 12:53:00 -
[90] - Quote
baltec1 wrote:This is what happens when you think isk wins fights. 5 relatively newbie guys with some sort of semblance of inteligence in meta3/4 fitted frigs can take down a ship worth 10x the value of their hulls combined.
...unless it's a domi. hate those bitches
either way, point is, I'm in agreement with baltec and tippia over here. Isk does not a battle win. War maybe, but not a battle. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
|

Doctor Knuckles
Black Fox Marauders Repeat 0ffenders
45
|
Posted - 2014.08.28 12:57:00 -
[91] - Quote
Tippia wrote:in its current configuration, it does not work. So you come back to it in a different one, with upgraded skills or different modules. You experiment. You know that it works against other things, so you examine why it didn't against this one. You do all of this because you have that much more experience than if you only flew once you had satisfied some unreasonably high standard.
He comes back. Then he comes back again. And again. And again. Then he has a grasp of the fight, and realizes even with the correct approach he could not have won the fight without better modules, because there's no way he could have killed the target with his dps being half of what it could be, and his tank being made of wet paper. So he needs a proper fit, because his opponents will. If that's not the case, i encourage you to come to black rise in a derptron outside of large FW campaigns and see what you can achieve.
The problem still stands.
Ramona McCandless wrote:The title says nothing about solo PvP
Why on earth would anyone do that if they had a choice?
Because that's how A LOT of new players approach pvp, out of curiosity, or because they can't find a decent corp accepting them, or simply because (like me) they enjoy the challenge of flying solo, which is a completely different experience than fleet action |

Luwc
Brodozers Inc.
200
|
Posted - 2014.08.28 12:58:00 -
[92] - Quote
so much stupidity could only come from minnie FW.
ALSO NPC farmer corp. are you farmer frigs getting too expensive ? http://hugelolcdn.com/i/267520.gif |

Marc Durant
114
|
Posted - 2014.08.28 13:02:00 -
[93] - Quote
Kaarous Aldurald wrote:Here is the part I always try to point out to people. When "the bad guys" get a convert, that person is HAPPY.
Over the years I've had numerous.... customers who instead of whining and pointing fingers started asking how I did it, why and what they could do. There's nothing better than to free a salvageable player from a **** zombie corp and show them the light.
gets even more funny if you explain to them how they can avoid you in the first place, teaching people about undock BMs while you're station camping them :P
Yes, yes-áI am. Thanks for noticing.
|

Ramona McCandless
The McCandless Clan
6679
|
Posted - 2014.08.28 13:07:00 -
[94] - Quote
Doctor Knuckles wrote:Ramona McCandless wrote:The title says nothing about solo PvP
Why on earth would anyone do that if they had a choice? Because that's how A LOT of new players approach pvp, out of curiosity, or because they can't find a decent corp accepting them, or simply because (like me) they enjoy the challenge of flying solo, which is a completely different experience than fleet action
If they enjoy the challenge, then they will find plenty of that surviving in a 2.5m isk Kestrel.
If they cannot find a good corp or friends, they should train people skills before gunnery. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Doctor Knuckles
Black Fox Marauders Repeat 0ffenders
45
|
Posted - 2014.08.28 13:10:00 -
[95] - Quote
I really like how these kind of posts teaching how to learn to pvp and what is good to fly in pvp and with whom come from characters with no pvp experience, or a few sparse kills over years in Jita and bubbly gatecamps.
Have the decency of posting with your main, or if that is your main, you should stick to giving advice to the parts of EVE you know. |

Marc Durant
114
|
Posted - 2014.08.28 13:13:00 -
[96] - Quote
Doctor Knuckles wrote:I really like how these kind of posts teaching how to learn to pvp and what is good to fly in pvp and with whom come from characters with no pvp experience, or a few sparse kills over years in Jita and bubbly gatecamps.
Have the decency of posting with your main, or if that is your main, you should stick to giving advice to the parts of EVE you know.
You mean like this?
Yes, yes-áI am. Thanks for noticing.
|

Tippia
Sunshine and Lollipops
24171
|
Posted - 2014.08.28 13:15:00 -
[97] - Quote
Doctor Knuckles wrote:He comes back. Then he comes back again. And again. And again. Then he has a grasp of the fight, and realizes even with the correct approach he could not have won the fight without better modules, because there's no way he could have killed the target with his dps being half of what it could be, and his tank being made of wet paper. GǪin other words, he did not need lose ten times the ISK just to learn this one thing.
Quote:The problem still stands. The problem is still imaginary. PvP costs as much as you want, for new players as well as old, and wilfully multiplying that cost for no good reason and with no real benefit is far more derp:y than the fit that bears the name.
Quote:Because that's how A LOT of new players approach pvp So, again, the problem is not ISK or cost but a lack of understanding, experience, and guidance. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Doctor Knuckles
Black Fox Marauders Repeat 0ffenders
45
|
Posted - 2014.08.28 13:19:00 -
[98] - Quote
Tippia wrote:Quote:The problem still stands. The problem is still imaginary. PvP costs as much as you want, for new players as well as old, and wilfully multiplying that cost for no good reason and with no real benefit is far more derp:y than the fit that bears the name. .
Ah now we're to the point where older players shouldnt fly t2 fit frigs either, because apparently actually having a chance at competing isn't a good reason.
Good to know!! |

Ramona McCandless
The McCandless Clan
6683
|
Posted - 2014.08.28 13:23:00 -
[99] - Quote
Doctor Knuckles wrote:I really like how these kind of posts teaching how to learn to pvp and what is good to fly in pvp and with whom come from characters with no pvp experience, or a few sparse kills over years in Jita and bubbly gatecamps.
Have the decency of posting with your main, or if that is your main, you should stick to giving advice to the parts of EVE you know.
Fine ad hominem of a long aged vintage I see.
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Marc Durant
114
|
Posted - 2014.08.28 13:24:00 -
[100] - Quote
Isk can not make up for a lack of understanding but it can help increase performance once people truly understand how stuff works. But since most people, even "fierce" pvpers, are entirely clueless on how thing really work increasing cost won't help (much).
A newbie is not helped in any way by fitting expensively. He'll be taught the exact same lesson in a 10 million frig compared to flying a 2 mill one. Yes, yes-áI am. Thanks for noticing.
|
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Tippia
Sunshine and Lollipops
24172
|
Posted - 2014.08.28 13:29:00 -
[101] - Quote
Doctor Knuckles wrote:Ah now we're to the point where older players shouldnt fly t2 fit frigs either, because apparently actually having a chance at competing isn't a good reason. If you say so. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
2329
|
Posted - 2014.08.28 13:31:00 -
[102] - Quote
Doctor Knuckles wrote:
Ah now we're to the point where older players shouldnt fly t2 fit frigs either, because apparently actually having a chance at competing isn't a good reason.
Good to know!!
eh? [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Darsena Izuma
Pan Galactic Gargle Blasters Ocularis Inferno
7
|
Posted - 2014.08.28 13:35:00 -
[103] - Quote
It's likely that I'm simply inexperienced (terrible) at fitting, but I've got to agree at least to an extent that cost is a huge barrier to PVP. It's only now that I'm pretty solvent ISK-wise (after lots of missioning, mining, and finally getting into PI) that I've even felt comfortable considering it. That might have been an erroneous perception on my part; I'll admit that, but if that's a wide-spread perception, maybe there's something to do to help kill that perception that so many seem to have. More people feeling comfortable jumping into PVP with both feet is a good thing, I'd think.
Along those lines: what would you all recommend as sufficiently cheap noob-friendly PVP ship fits, then? I'm just starting on the PVP road, and I'll admit, the most fun I've had in EVE so far was two nights ago when some corpmates and I piled into some cheap frigates (atrons) and went diving into null looking for trouble. I died twice, and it was glorious. But everyone is talking about 10M or more in ISK as being an outrageous amount for a PVP fitting, and my fit was actually closer to 16! (This was a fit that the FC requested we all do, so I assumed it was a good one.) Looking at the fit, I'm having a hard time understanding what I could have done without (or done more cheaply?) Any suggestions as to how to fit PVP ships for low cost that are still effective, both for solo and for fleets? Fedo are not what they seem to be.-á Welcome to Night Vale. |

Marc Durant
114
|
Posted - 2014.08.28 13:45:00 -
[104] - Quote
Darsena Izuma wrote:It's likely that I'm simply inexperienced (terrible) at fitting, but I've got to agree at least to an extent that cost is a huge barrier to PVP. It's only now that I'm pretty solvent ISK-wise (after lots of missioning, mining, and finally getting into PI) that I've even felt comfortable considering it. That might have been an erroneous perception on my part; I'll admit that, but if that's a wide-spread perception, maybe there's something to do to help kill that perception that so many seem to have. More people feeling comfortable jumping into PVP with both feet is a good thing, I'd think.
Along those lines: what would you all recommend as sufficiently cheap noob-friendly PVP ship fits, then? I'm just starting on the PVP road, and I'll admit, the most fun I've had in EVE so far was two nights ago when some corpmates and I piled into some cheap frigates (atrons) and went diving into null looking for trouble. I died twice, and it was glorious. But everyone is talking about 10M or more in ISK as being an outrageous amount for a PVP fitting, and my fit was actually closer to 16! (This was a fit that the FC requested we all do, so I assumed it was a good one.) Looking at the fit, I'm having a hard time understanding what I could have done without (or done more cheaply?) Any suggestions as to how to fit PVP ships for low cost that are still effective, both for solo and for fleets?
If you're new to pvp and you want to learn it you're going to die, a lot. There's nothing wrong with dying (a lot) because it's a simple result of lacking experience and knowledge, see it as an exchange of isk for experience. Our point is that you'll die just as much (and thus learn just as much) in a Meta 4/T2 fit frigate (or faction/T2 frig) as you would do in a simple T1 frig with meta 2 fittings.
And until you (put in the effort to) learn how it really works it won't matter what you fly or how much it cost, so you might as well fit cheaply. ALSO, and almost more importantly, once you DO learn a bit and you get your first few wins in your cheapo ship you'll understand that ship cost never really was a factor, and that is perhaps the most important lesson to learn.
Can you win more fights if you fly something expensive? sure, but ONLY if you know wtf you're doing. Yes, yes-áI am. Thanks for noticing.
|

Tolkaz Khamsi
Imperial Academy Amarr Empire
7
|
Posted - 2014.08.28 14:04:00 -
[105] - Quote
I enjoy rolling new chars and building them up into good, functional toons for various tasks, but combat toons take a long time to get "functional" for PVP. That's just a fact. Nobody wins fights in a T1 frigate with meta fittings because the guy you're facing has -- at least -- T2 fittings or has a pimped-out faction frigate with officer deadspace mods and whatnot. The reason is that your chances of coming up against a fellow noob in a fight ar minuscule -- you're far more likely to come up against a vet with millions of skillpoints.
EVE is inherently unbalanced against noobs because of the prevalence of long-time players. EVE is a mature game and the ratio of noobs (not newly-rolled alts) to vets is very small. PVP for your first month or two in EVE consists of dying. A lot. And spending the time you're not spending doing PVP grinding for ISK to buy the ships your losing in PVP. You get about 20% PVP fun to 80% ISK grinding.
Red vs Blue isn't really an option for new players either, for just the reasons I said before: noobs aren't skilled enough to win any fights. The RvB guys are pretty welcoming, but you're still going to lose a bunch of ships because your skills just aren't high enough. Eve University is a good stopping point for noobs, and I've always thought that CCP should have implemented something like this officially rather than (essentially) forcing players to do it. The NPE (New Player Experience) in EVE has sucked from Day 1 of the game, and it still sucks ten years on.
And null? HAH! That whole "you can be a tackler on day 1" is just such horse****. At best you'll be cannon fodder; at worst, you'll get laughed out of fleets. You might get the nod as a bait ship or a scout (yay fun!).
EVE is not a fun game for most noobs. It takes too long to skill up enough to be competitive against other players. And I don't mean even in combat -- that's true of market PVP, of Industry PVP, or even mining. Exploration can be fun for noobs, but it's hard to make decent ISK in hisec doing exploration. And losec/nullsec exploration for noobs is a lossmail waiting to happen.
EVE gets more fun as you skill up and are able to be more competitive. I remember the thrill I got when I got my first PVP kill -- but it took a lot of time and ISK grinding to get to that point.
I don't mean this as a complaint, really -- EVE is what it is at this point. It's not going to change much. It can be a very fun game still...if you're skilled enough to take advantage of the opportunities presented. |

Tolkaz Khamsi
Imperial Academy Amarr Empire
7
|
Posted - 2014.08.28 14:21:00 -
[106] - Quote
One other thing: EVE's skill system means that even if two opponents are using the exact same fit -- T1 frigate, meta mods, etc. -- the more skilled player will still almost always win because of the stat advantages conferred by skills and implants (and off-grid boosters, leader ship bonuses, off-grid boosters, etc.).
What I'm saying is that combat in Eve is a huge hill for a noob to climb, and CCP has done a lousy job of making this hill fun for a noob to get over. Incursions are almost impenetrable by noobs; FW requires mastering a lot of meta-game skills (how to successfully navigate in losec being a vital skill); WH space offers practically nothing to noobs.
So what does that leave noobs? Low-level mission-running and mining and exploration. None of which offer enough ISK/hr to make up PVP ship-losses very quickly.
I think if I could go back in time and change one thing about Eve, I'd change the real-time skill training system. At least an xp-based skill system would reward all the grinding you have to do early on and get you combat-capable in a week instead of a couple of months.
|

Lugia3
Intentionally Dense Easily Excited
1225
|
Posted - 2014.08.28 14:34:00 -
[107] - Quote
Pj Harvey wrote:Things used to be a LOT cheaper in eve, but CCP have been artificially raising the the cost of things by messing with drop rates and build costs of ships. 4 years ago a frig was 120,000, a cruiser was between 2.5 and 3.5 mil and the tier one battleships were 55/60 mil.
CCP needs to sell PLEX, so they keep raising prices to milk their players for the next failed project they'll half finish then abandon.
Thy salt is real.
It's called inflation. It happens because more ISK is being injected into the economy than is being removed. Ie npc bounties. "CCP Dolan is full of ****." - CCP Bettik
Remove Sov! |

baltec1
Bat Country Goonswarm Federation
12835
|
Posted - 2014.08.28 14:36:00 -
[108] - Quote
Tolkaz Khamsi wrote:One other thing: EVE's skill system means that even if two opponents are using the exact same fit -- T1 frigate, meta mods, etc. -- the more skilled player will still almost always win because of the stat advantages conferred by skills and implants (and off-grid boosters, leader ship bonuses, etc.).
What I'm saying is that combat in Eve is a huge hill for a noob to climb, and CCP has done a lousy job of making this hill fun for a noob to get over, and that includes a lot of PVE combat. Incursions are almost impenetrable by noobs; FW requires mastering a lot of meta-game skills (how to successfully navigate in losec being a vital skill); WH space offers practically nothing to noobs.
So what does that leave noobs? Low-level mission-running and mining and exploration. None of which offer enough ISK/hr to make up PVP ship-losses very quickly.
I think if I could go back in time and change one thing about Eve, I'd change the real-time skill training system. At least an xp-based skill system would reward all the grinding you have to do early on and get you combat-capable in a week instead of a couple of months.
This iteron is better than you Join Bat Country today and defend the Glorious Socialist Dictatorship |

Marc Durant
114
|
Posted - 2014.08.28 14:58:00 -
[109] - Quote
Tolkaz Khamsi wrote:I enjoy rolling new chars and building them up into good, functional toons for various tasks, but combat toons take a long time to get "functional" for PVP. That's just a fact. Nobody wins fights in a T1 frigate with meta fittings because the guy you're facing has -- at least -- T2 fittings or has a pimped-out faction frigate with officer deadspace mods and whatnot. The reason is that your chances of coming up against a fellow noob in a fight ar minuscule -- you're far more likely to come up against a vet with millions of skillpoints.
So wrong it's painful, here's a few scenarios.
- Lets say there's a player in an Enyo, harpy or the likes with short range weapons and that player has 150 mil SP and everything related to that AF maxed out. Now we have a month old character in a T1 frig like a Condor, Atron or even the Executioner and it's set up for kiting. Unless that AF gets backup or can deaggress and dock/jump he will lose to the T1 frig IF that pilot knows wtf he's doing.
- Dual prop scram fit Slasher, can be flown on low SP just fine, WILL kill a MWD cruiser (any kind) when caught unless it has neuts, double webs or is drone/missile based. If you catch a Cynabal for instance and he, for whatever reason, isn't packing neuts or AB you'll sped tank his drones enough to kill them and then kill the ship. Cynabal is ofcourse a bit silly without neut but simply stating that it's not about the ship cost, it's about having the right tactics for the scenario at hand. Said Slasher is also really good at dealing with kiting frigs which you see quite often.
- Low SP scram kiting T1 frig set up to work at 7km catches (or is caught by) another frig that has short range weapons and is able to maintain range will have a good chance of winning that fight
Stop whining, stop making excuses.
EVE PVP is rock, paper, scissors. A T1 rock will still kill T2 scissors. Yes, yes-áI am. Thanks for noticing.
|

Tolkaz Khamsi
Imperial Academy Amarr Empire
7
|
Posted - 2014.08.28 15:25:00 -
[110] - Quote
Marc Durant wrote:Tolkaz Khamsi wrote:I enjoy rolling new chars and building them up into good, functional toons for various tasks, but combat toons take a long time to get "functional" for PVP. That's just a fact. Nobody wins fights in a T1 frigate with meta fittings because the guy you're facing has -- at least -- T2 fittings or has a pimped-out faction frigate with officer deadspace mods and whatnot. The reason is that your chances of coming up against a fellow noob in a fight ar minuscule -- you're far more likely to come up against a vet with millions of skillpoints. So wrong it's painful, here's a few scenarios. - Lets say there's a player in an Enyo, harpy or the likes with short range weapons and that player has 150 mil SP and everything related to that AF maxed out. Now we have a month old character in a T1 frig like a Condor, Atron or even the Executioner and it's set up for kiting. Unless that AF gets backup or can deaggress and dock/jump he will lose to the T1 frig IF that pilot knows wtf he's doing. - Dual prop scram fit Slasher, can be flown on low SP just fine, WILL kill a MWD cruiser (any kind) when caught unless it has neuts, double webs or is drone/missile based. If you catch a Cynabal for instance and he, for whatever reason, isn't packing neuts or AB you'll sped tank his drones enough to kill them and then kill the ship. Cynabal is ofcourse a bit silly without neut but simply stating that it's not about the ship cost, it's about having the right tactics for the scenario at hand. Said Slasher is also really good at dealing with kiting frigs which you see quite often. - Low SP scram kiting T1 frig set up to work at 7km catches (or is caught by) another frig that has short range weapons and is able to maintain range will have a good chance of winning that fight Stop whining, stop making excuses. EVE PVP is rock, paper, scissors. A T1 rock will still kill T2 scissors.
Oh dear God, what horse****. Tell you what, chum: load up a Condor and fit it out like you just said and go take on an Enyo. Then come back and tell me what the Enyo did to you. And I'm assuming that you're a several million skillpoint player, based on your assumptions; why don't you roll up a new toon and try it.
Have you ever actually taken your own advice to see how it works out in the real world? If a noob takes your advice, it's going to lead to flaming death. It's ridiculous.
|
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Doctor Knuckles
Black Fox Marauders Repeat 0ffenders
45
|
Posted - 2014.08.28 15:33:00 -
[111] - Quote
Marc Durant wrote:Tolkaz Khamsi wrote:I enjoy rolling new chars and building them up into good, functional toons for various tasks, but combat toons take a long time to get "functional" for PVP. That's just a fact. Nobody wins fights in a T1 frigate with meta fittings because the guy you're facing has -- at least -- T2 fittings or has a pimped-out faction frigate with officer deadspace mods and whatnot. The reason is that your chances of coming up against a fellow noob in a fight ar minuscule -- you're far more likely to come up against a vet with millions of skillpoints. So wrong it's painful, here's a few scenarios. - Lets say there's a player in an Enyo, harpy or the likes with short range weapons and that player has 150 mil SP and everything related to that AF maxed out. Now we have a month old character in a T1 frig like a Condor, Atron or even the Executioner and it's set up for kiting. Unless that AF gets backup or can deaggress and dock/jump he will lose to the T1 frig IF that pilot knows wtf he's doing.
low sp kiter will most likely cap himself out way before putting a serious dent in the Enyo/Harpy. If not, it will take such an absurd amount of time to kill plinking at it with 50 dps that make your point irrelevant. Heck, an harpy will almost permatank that by shield regen alone. I'm assuming full kite here, as in long point and long range weap system, since you mention the harpy and that ship hits into scram range no problem with neutrons and null.
Quote: - Dual prop scram fit Slasher, can be flown on low SP just fine, WILL kill a MWD cruiser (any kind) when caught unless it has neuts, double webs or is drone/missile based. If you catch a Cynabal for instance and he, for whatever reason, isn't packing neuts or AB you'll sped tank his drones enough to kill them and then kill the ship. Cynabal is ofcourse a bit silly without neut but simply stating that it's not about the ship cost, it's about having the right tactics for the scenario at hand. Said Slasher is also really good at dealing with kiting frigs which you see quite often.
A flight of warrior II will shred that noob slasher no problem, also, dual prop slasher is a pretty tight fit, doubt it could be flown by a new player. Also, the chances of catching a solo cruiser without multiple flights of drones and or web and or neuts are pretty slim tbh. If you don't think so, please do tell me where you live, i'll gladly come and blap some idiots
Quote: - Low SP scram kiting T1 frig set up to work at 7km catches (or is caught by) another frig that has short range weapons and is able to maintain range will have a good chance of winning that fight
this is the only relevant point, really, and that's why i always suggets new players to go with a scram kite incursus or atron. On the flip side, unless you make it a decent fit (ie, not a 2 mils space bucket) your dps will be so anemic that most likely the player with better nav skills will catch up, even in a slower hull, or you'll cap yourself out (again, because low skills). Also, it only really applies to blaster boats, since the rest of short range weaps (rockets, lasers, AC) can hit at that range no problem and WILL out dps a cheap fit scram kiter flown by a low sp char.
Quote: EVE PVP is rock, paper, scissors. A T1 rock will still kill T2 scissors.
true the first statement, mostly false the second.
|

Syn Shi
School of Applied Knowledge Caldari State
5
|
Posted - 2014.08.28 15:43:00 -
[112] - Quote
The right way to do it.
Join Nullsec renter corp.
PvE in nullsec and make the easy isk.
Then go sit on a Pos and have fun with the majority of nullbears.
Whenever I turn on Fin's or Sir Squeebles streams that seems to be the thing to do in null these days.
Some nights I feel bad for Fin and Squeebs trying to show case the fun part of Eve only to spend hours chasing nullbears. |

Tolkaz Khamsi
Imperial Academy Amarr Empire
7
|
Posted - 2014.08.28 15:55:00 -
[113] - Quote
Yes, a T1 frigate can kill a T2 frigate -- sometimes, occasionally, when the other player screws up. But this only works when the player in the T1 frigate has a level of skill and knowledge about ships and fittings that a noob is unlikely to have. And this presumes a straight 1v1 fight, furthermore, which few PVP engagements are. At minimum, you're dealing not just with another ship, but also the other player's logi alt or off-grid booster alt.
The point here is that these theory-crafting T1 fits that can kill a T2/faction/pirate ship don't work during actual play for one simple reason: player skills. Noobs don't have the skills to fly a T1 frigate very well, let alone a faction or pirate ship (even if they had the ISK to buy such a ship). And they don't have the game-knowledge to use the skills they do have to good effect, as a rule. (I'm in the middle of rolling up a new combat toon, and I'm always shocked at how bad the toon's tracking, cap management, navigation, etc. are compared to what I'm used to.) Like I said, it takes about a month to get a combat toon skilled well enough to do frigate PVP decently well and have a chance of surviving.
This is my main beef with the lousy Eve NPE (New Player Experience). It does almost nothing to teach a new player the ins and outs of fitting, faction/meta mods, and the differences between PVP fits and PVE fits. Passive vs active tank, the use of drones, etc. The game does nothing to prepare a new user for PVP, and unless the user joins a good corp or Eve Uni, there are precious few players willing to expend the time and effort needed to hand-hold a noob into the PVP world.
|

Jenn aSide
Smokin Aces.
7855
|
Posted - 2014.08.28 16:03:00 -
[114] - Quote
Tolkaz Khamsi wrote:The game does nothing to prepare a new user for PVP, and unless the user joins a good corp or Eve Uni, there are precious few players willing to expend the time and effort needed to hand-hold a noob into the PVP world.
Working as intended. EVE is a game for self starters and/or resourceful people (who understand that people are a good resource). If a player need the game to teach them how to play the game, they are in the wrong game.
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Tolkaz Khamsi
Imperial Academy Amarr Empire
7
|
Posted - 2014.08.28 16:13:00 -
[115] - Quote
Jenn aSide wrote:Tolkaz Khamsi wrote:The game does nothing to prepare a new user for PVP, and unless the user joins a good corp or Eve Uni, there are precious few players willing to expend the time and effort needed to hand-hold a noob into the PVP world.
Working as intended. EVE is a game for self starters and/or resourceful people (who understand that people are a good resource). If a player need the game to teach them how to play the game, they are in the wrong game.
What other game have you ever played in your life that didn't come with a tutorial level or instructions to tell you how to play it? Eve is a *game*, not a second job. I don't think a lot of players understand that. It's supposed to be *entertainment*. It's supposed to be *fun* -- and fun for new players as well as existing ones. The players who stick around in Eve tend to be self-starters and self-learners, but that still doesn't speak well of CCP that they've neglected such an essential part of the game. (And they do make semi-annual oaths to improve the NPE, so it's clear that they know it sucks too.)
I'm all for making PVP a bigger part of Eve, but in order to do that you need to train new players how to do it. A lot of the risk-averse behavior you see in Eve stems from the fact that players are too scared to lose their pretty ships. (And by no means only new players or hisec players.) Losing should hurt a bit, granted; that's your incentive to learn and get better. But frigates, to a new player, should be as disposable as a tissue -- use it, get it blowed up, throw it out, get another one. Harden them to losing and give them a quick thrill at winning. Don't make losing too painful or winning too rewarding at first. It's got to be fast, easy, and cheap.
Red vs Blue has the right idea, I think, but that thunderdome is too far out of a noob's reach. They do their best to include newer players, but those guys are in it for the PVP themselves; they don't want to babysit noobs as a rule.
|

Livonia Velorea
Banana Corp
29
|
Posted - 2014.08.28 16:13:00 -
[116] - Quote
I say this all the time these days but it never seems to get the required attention it deserves. Range dictation wins fights, stop neglecting your navigation skills and realise they are as much if not more important than tank and dps. As for new players getting into pvp, FW is by far the most effective way to fund your early days. A single complex at an average tier will fund several T1 frigs and takes only 10 mins.
As for fittings, it's really not all that importnat until you have learnt something about the ships you see and fight, if you don't know what a ship is, can do, will do, tank type, common fits or even it's weapons of choice, chances are you will die. This is where the good and bad players seperate themselves from one another. You have to look at your death mails and even your kill mails and aim to disect what happened, what did "I" do wrong, what could "I" have done better. Sometimes you end up with more questions than answers but it's this attitude that will get you where you want to go. Throwing isk at the problem will never make you a better pvper, it's all about your attitude and capacity to want to learn and improve. Remeber to check out your damage logs for info and if someone kills you, go have a look at their killboard deaths for possible fits or simply spark up a convo with them and ask. Most are happy to tell you what you did wrong.
Lastly is the nature of rock, paper, scissor, fly a ship for long enough and you will learn what you can and cannot attack. Every ship has it's prey and predators, once you learn yours you will die much less. Fittings will have a great impact on this, from ewar, tank type, weapon/ammo choices and more. It's here that the depth of frigate pvp come out to play.
Embrace dieing and learn from every death and kill alike, and don't be afraid to talk with your killers and victims.
P.S. If there are any noobies here wanting advice or help, feel free to hit me up in game. I pew you too! <3 |

baltec1
Bat Country Goonswarm Federation
12838
|
Posted - 2014.08.28 16:19:00 -
[117] - Quote
Tolkaz Khamsi wrote:Yes, a T1 frigate can kill a T2 frigate -- sometimes, occasionally, when the other player screws up. But this only works when the player in the T1 frigate has a level of skill and knowledge about ships and fittings that a noob is unlikely to have. And this presumes a straight 1v1 fight, furthermore, which few PVP engagements are. At minimum, you're dealing not just with another ship, but also the other player's logi alt or off-grid booster alt.
The point here is that these theory-crafting T1 fits that can kill a T2/faction/pirate ship don't work during actual play for one simple reason: player skills. Noobs don't have the skills to fly a T1 frigate very well, let alone a faction or pirate ship (even if they had the ISK to buy such a ship). And they don't have the game-knowledge to use the skills they do have to good effect, as a rule. (I'm in the middle of rolling up a new combat toon, and I'm always shocked at how bad the toon's tracking, cap management, navigation, etc. are compared to what I'm used to.) Like I said, it takes about a month to get a combat toon skilled well enough to do frigate PVP decently well and have a chance of surviving.
This is my main beef with the lousy Eve NPE (New Player Experience). It does almost nothing to teach a new player the ins and outs of fitting, faction/meta mods, and the differences between PVP fits and PVE fits. Passive vs active tank, the use of drones, etc. The game does nothing to prepare a new user for PVP, and unless the user joins a good corp or Eve Uni, there are precious few players willing to expend the time and effort needed to hand-hold a noob into the PVP world.
No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4375
|
Posted - 2014.08.28 16:23:00 -
[118] - Quote
Tolkaz Khamsi wrote: What other game have you ever played in your life that
none, none quite like eve.
=][= |

Tolkaz Khamsi
Imperial Academy Amarr Empire
7
|
Posted - 2014.08.28 16:24:00 -
[119] - Quote
baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs.
|

Crumplecorn
Eve Cluster Explorations
1066
|
Posted - 2014.08.28 16:27:00 -
[120] - Quote
Tolkaz Khamsi wrote:EVE is inherently unbalanced against noobs because of the prevalence of long-time players. EVE is a mature game and the ratio of noobs (not newly-rolled alts) to vets is very small. PVP for your first month or two in EVE consists of dying. A lot. And spending the time you're not spending doing PVP grinding for ISK to buy the ships your losing in PVP. You get about 20% PVP fun to 80% ISK grinding. I grinded once. It was terrible. So I went back to what I had been doing the nine months since I started. Point is, never grind.
Tolkaz Khamsi wrote:One other thing: EVE's skill system means that even if two opponents are using the exact same fit -- T1 frigate, meta mods, etc. -- the more skilled player will still almost always win because of the stat advantages conferred by skills and implants (and off-grid boosters, leader ship bonuses, etc.). Only if you get into a shin-kicking contest.
Tolkaz Khamsi wrote:I think if I could go back in time and change one thing about Eve, I'd change the real-time skill training system. At least an xp-based skill system would reward all the grinding you have to do early on and get you combat-capable in a week instead of a couple of months. I'm always fascinated by this idea that if only EVE was grind-based then "I" (as in, the poster) would be able to catch up by grinding faster than everyone else. Because everyone else... wasn't told it was grind based?
In reality, your system would make it so that noobs would have to overcome the "skill barrier" (putting aside whether it is real or perceived) by grinding rather than simply waiting it out.
Tolkaz Khamsi wrote:What other game have you ever played in your life that didn't come with a tutorial level or instructions to tell you how to play it? Every game that has held my attention. [witty image] - Stream |
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Jenn aSide
Smokin Aces.
7856
|
Posted - 2014.08.28 16:32:00 -
[121] - Quote
Tolkaz Khamsi wrote:
What other game have you ever played in your life that didn't come with a tutorial level or instructions to tell you how to play it?
Most video games I've played. As a teenager I would rent games from game and video stores, or just buy them outright. Many didn't even have the case let alone the instruction manual and many back then didn't have an in game tutorial. You learned to play a game..by...GASP...playing it and getting stomped..
Even when I'd buy new games, I'd often not read the instructions until I was totally stuck , if at all. That made the game more fun.
So when i was introduced to EVE, i was right at home. I did the crappy 2007 toutorial stuff but did'nt learn much, I learned what i needed to learn from my frined who invited me (and his corp buddies) and from blowing up in lvl 1-2-3 missions A LOT.
Quote: Eve is a *game*, not a second job. I don't think a lot of players understand that. It's supposed to be *entertainment*. It's supposed to be *fun* -- and fun for new players as well as existing ones.
Ther eis mindless entertainment for the masses then there is 'niche' entertainment that does not appeal to most people. EVE is the latter, and it's survived this long because it's the latter.
Quote: The players who stick around in Eve tend to be self-starters and self-learners, but that still doesn't speak well of CCP that they've neglected such an essential part of the game. (And they do make semi-annual oaths to improve the NPE, so it's clear that they know it sucks too.)
They've neglected nothing, they've simply come to understand what people in the know understand about Tutorials: They tend to stifle player creativity and that's a BAD thing for a game about creativity..
In other words, EVE has probably succeeded not in spite of it's bad tutorials, but BECAUSE OF it's bad Tutorials.
Quote: I'm all for making PVP a bigger part of Eve, but in order to do that you need to train new players how to do it. A lot of the risk-averse behavior you see in Eve stems from the fact that players are too scared to lose their pretty ships. (And by no means only new players or hisec players.) Losing should hurt a bit, granted; that's your incentive to learn and get better. But frigates, to a new player, should be as disposable as a tissue -- use it, get it blowed up, throw it out, get another one. Harden them to losing and give them a quick thrill at winning. Don't make losing too painful or winning too rewarding at first. It's got to be fast, easy, and cheap.
Risk aversion isn't born from playing a video game, it's something a person has before they pick up their 1st video game. A big culprit is how lots of sci fi is "ship-centric', players who come seeking sci-fi can't grasp the concept of getting the Enterprise or Galactica blown up for kicks every 15 minutes.
Whether winning or losing is painful or not isn't and shouldn't be up to the game, it's up to the players. You completely miss the point of a player driven game.
Quote: Red vs Blue has the right idea, I think, but that thunderdome is too far out of a noob's reach. They do their best to include newer players, but those guys are in it for the PVP themselves; they don't want to babysit noobs as a rule.
Nonsense, RvB is uber noob friendly with meta-gun frigs on contract. I've been in RvB as well as referred 5 new players and ALL 5 are still playing, 2 are still in RvB after a year and have made alt accounts to do other things.
|

Felicity Love
Imperium Galactic Navy
2113
|
Posted - 2014.08.28 16:33:00 -
[122] - Quote
Otuk Andven wrote:One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
This is crap.
What's "well-known" is that too many new players, all too often think they can jump in at the "top" of the game by buying a 2 or 3 year old character -- and not realizing what it really costs to fly those big shiny ships or how the skills make the ships work -- when they should have started at the bottom and worked their way up.
Thus, learning how the game is *really* played is a sudden shock to many new players because they have no CONTEXT of the game as a whole.
They've been born into a mentality of "Instant Gratification" and virtual entitlement... which is pathetic, at best, and far, FAR worse for the game than the alleged cost of getting into PVP.
Fly a frig, learn to fly it well... get some kills and have some fun... LEARN FROM THE VETS ... actually earn the right to *****.
For my part, I'm happily ticking the days off the calendar until the the kiddies all go back to school and EVE is no longer a cheap form of "daycare"... that's what WoW is for.
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|

Jenn aSide
Smokin Aces.
7856
|
Posted - 2014.08.28 16:34:00 -
[123] - Quote
Tolkaz Khamsi wrote:baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs.
You seem to think 'new players' should be able to come into the game on their own terms and win solo. This is not true in EVE, has never been true and should never be true.
|

Jenn aSide
Smokin Aces.
7856
|
Posted - 2014.08.28 16:36:00 -
[124] - Quote
Just wanted to added this section from the article i linked, as it's spot on for this discussion:
http://www.psychologyofgames.com/2012/09/how-game-tutorials-can-strangle-player-creativity/
Quote: Eventually, though, I got into the groove and realized that for a game like FTL, part of the experience should be experimenting with new things, paying attention, and learning how to maximize your chances of survival on your own. ItGÇÖs not dissimilar to systems driven, sandbox games like Minecraft or Terraria in that way: they just dump you into a system and tell you that figuring it out is half the fun. (The other half is feeling superior to people who complain about it not being spoon fed to them.)
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Tolkaz Khamsi
Imperial Academy Amarr Empire
12
|
Posted - 2014.08.28 16:37:00 -
[125] - Quote
I've often thought that the NPE should do two things: have a "Fitting Your Ship 101" class with cutscenes and dialogue and whatnot, just to familiarize noobs with the basics of EVE ships. Powergrid, CPU, rigs, high-medium-low power slots, etc. Your instructor would be some hard-as-nails combat vet who would walk you through fitting out your first frigate in PVP fashion. Then you'd be released in a noob-only PVP arena where you'd mix it up with other noobs. If you got killed, you'd get a "here's why you died" report that listed some fitting/skill suggestions. I.e., "You might want to improve your gunnery and capacitor skills, pilot. You got capped out and didn't have enough range on your guns!"
Then, after you graduated from that level of PVP instruction, you'd have "EVE Fleet Mechanics 101" where you and other noobs would learn how to operate in fleets under an NPC FC against a rival noob fleet (or NPC fleet).
Just doing that would vastly increase the number of PVP-capable (and PVP-aspirant) players.
|

Jenn aSide
Smokin Aces.
7856
|
Posted - 2014.08.28 16:42:00 -
[126] - Quote
Tolkaz Khamsi wrote:I've often thought that the NPE should do two things: have a "Fitting Your Ship 101" class with cutscenes and dialogue and whatnot, just to familiarize noobs with the basics of EVE ships. Powergrid, CPU, rigs, high-medium-low power slots, etc. Your instructor would be some hard-as-nails combat vet who would walk you through fitting out your first frigate in PVP fashion. Then you'd be released in a noob-only PVP arena where you'd mix it up with other noobs. If you got killed, you'd get a "here's why you died" report that listed some fitting/skill suggestions. I.e., "You might want to improve your gunnery and capacitor skills, pilot. You got capped out and didn't have enough range on your guns!"
Then, after you graduated from that level of PVP instruction, you'd have "EVE Fleet Mechanics 101" where you and other noobs would learn how to operate in fleets under an NPC FC against a rival noob fleet (or NPC fleet).
Just doing that would vastly increase the number of PVP-capable (and PVP-aspirant) players.
Click on the link i posted, read the article. What you are suggesting here (and what probably already happens in the game) is this:
Quote:What the researchers found was that relative to those in other conditions, children who were given instructions on how to make the toy squeak played with it for shorter amounts of time, did fewer unique actions with it, and discovered fewer of the toyGÇÖs other functions.
|

Jonah Gravenstein
Machiavellian Space Bastards
20479
|
Posted - 2014.08.28 16:42:00 -
[127] - Quote
Tolkaz Khamsi wrote:
What other game have you ever played in your life that didn't come with a tutorial level or instructions to tell you how to play it?
Pretty much every game produced for the ZX Spectrum, BBC Micro, Vic 20, C64, Amiga and Atari ST.
Back then games didn't hold your hand, rarely came with tutorials or manuals, had no save games (the nearest you got was level codes), and you started from scratch when you died, if the game didn't have level codes.
Nil mortifi sine lucre. |

James Rapture
Dead Star Syndicate
4
|
Posted - 2014.08.28 16:50:00 -
[128] - Quote
As someone who flies in Frigates with both vets AND noobs on a regular basis, I can safely say that it is not the cost of PvP that is an issue. It is about joining a group that knows what it is doing. A newbro fit can be priced under 2-3mil with reasonable fittings and that ISK is usually just given to the pilot or the fit is offered to them by the Corporation. A T2 fitted Frigate usually ranges from 5-10mil so I'll back you on that one. But I think it is the lack of understanding the mechanics of small scale PvP that is turning pilots away. Groups that take newbros in and fleet them up have it right. You can't solo a fight without knowing how/when to engage. I toss my newbros into kiting ships that are easy to learn in and let them join in and have fun. They can watch veteran scouts do their work and secure a point.
TL;DR: For small scale PvP, cost is negligble for newbros if you are with the right group. |

baltec1
Bat Country Goonswarm Federation
12839
|
Posted - 2014.08.28 16:52:00 -
[129] - Quote
Tolkaz Khamsi wrote:baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs.
Why do you expect to be a pvp god right out the box?
It took me the better part of 4 years to get to the point I am at now and that is just with one ship hull and I am still learning. You can't buy your way to competence in EVE and starting out as a fleet scout/tackle/adorable newbee is the single best way to learn. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
20479
|
Posted - 2014.08.28 17:02:00 -
[130] - Quote
baltec1 wrote:Tolkaz Khamsi wrote:baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs. Why do you expect to be a pvp god right out the box? It took me the better part of 4 years to get to the point I am at now and that is just with one ship hull and I am still learning. You can't buy your way to competence in EVE and starting out as a fleet scout/tackle/adorable newbee is the single best way to learn. I'm going with him falling into the entitlement generation/ generation y/me demographic.
Nil mortifi sine lucre. |
|

Tolkaz Khamsi
Imperial Academy Amarr Empire
13
|
Posted - 2014.08.28 17:03:00 -
[131] - Quote
baltec1 wrote:Tolkaz Khamsi wrote:baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs. Why do you expect to be a pvp god right out the box? It took me the better part of 4 years to get to the point I am at now and that is just with one ship hull and I am still learning. You can't buy your way to competence in EVE and starting out as a fleet scout/tackle/adorable newbee is the single best way to learn.

Yeah, shame on a new player for actually wanting to have fun in a game they paid for. Eesh.
You know when people accuse Eve players of being elitist d-bags? This is what they're talking about. I know you probably didn't mean it that way, but come on, man. New players shouldn't have to wait for weeks and weeks to play the game they were shown in all the youtube clips and promos that CCP runs.
The game is promoted and sold as "Giant fleet battles! Grim PVP death-matches! Market shenanigans! Spying, subterfuge, and treachery!". Well, great: a new player joined the game to get into that stuff. What they get instead is mining and shooting at little red X's. Or trying to explore out of hisec and getting killed in two seconds by someone you never even saw. Or getting into a corp and finding out that you don't get to do any fun stuff; until you reach some arbitrary skill-level, you're the Eve equivalent of a prison punk.
Like I said before: I don't expect CCP to do anything at this point to improve the NPE, for the simple reason that Eve is a fully mature game now and probably won't attract all that many brand-new players. It's more a wish for what might have been than anything else. I do admire groups like RvB and Eve UNI though, because they did what they could to rectify shortcomings in CCP's own game.
|

Rose of Shadow
BUMP POW
105
|
Posted - 2014.08.28 17:07:00 -
[132] - Quote
Otuk Andven wrote:One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
And people wonder why half the player base ends up mining/missioning?
10mil!?
The first 15 or so ships I managed to blow up were around 1.2 mil each! including everything. You can even fly perfectly fine fits for lower than that.
And I have ran maybe 4 lvl 1 missions in total.
Besides that, join a good "newbro" pvp corp and you will be fine either way because most of them have a ship replacement system that you can tap into.
I usually just explore some systems for extra ISK. Besides that, even without the skills for it, I trade a bit on the local markets and make a little profit like that.
If I am allowed to recommend 1 thing: Drop that raven into a trashcan or sell it, and buy LOADS of T1 frigs of the ISK. Then go into lowsec and explode them all. Pull yourself out of the track you are digging into EVE.
tl;dr This game is perfectly newbro friendly if you get in contact with the right people when you start, or if you are inventive enough to think out of the box instead of running to the "quest givers" (missions) to make ISK.
EDIT: I exploded my first ship within the first week of playing, and many more after that. |

Jonah Gravenstein
Machiavellian Space Bastards
20479
|
Posted - 2014.08.28 17:08:00 -
[133] - Quote
Tolkaz Khamsi wrote: The game is promoted and sold as "Giant fleet battles! Grim PVP death-matches! Market shenanigans! Spying, subterfuge, and treachery!".
I've never seen Eve advertised with "grim PvP death-matches" because that would be a lie.
As for the rest of it they're all instantly accessible to new players, the last 3 don't even require ingame skills, real life social skills are much more useful for social engineering your way to infamy and riches.
Nil mortifi sine lucre. |

Inxentas Ultramar
Ultramar Independent Contracting
1483
|
Posted - 2014.08.28 17:15:00 -
[134] - Quote
I might want to add that even for someone with barely 3 years of sub to his name, I can hardly remember how being a newbie was at all. I too drifted alone and friendless for months, and PVP was a distant thing... and that was how I liked it at first. I wan't busy with "getting kills" but with preventing them from happening. Gradually I became better at the game and it happened less often, and in less dumb ways... but others would still be doing things the "dumb" way. I put two and two together and tadaa: I got solo kills. At this point losing a frigate became a non-issue.
Gradually my wallet grew and losing them happened less and less. Ergo, I made more ISK but also retained more ISK. Over time a nice amount of ISK accumulated in my wallet and losing bigger ships became less of an issue. Gradually my SP rose and I was capable of doing better paying PVE content. Again, I made more ISK, and it was at this point losing a cruiser didn't hurt me much anymore.
I't all very vague now but I remember growing into PVP gradually as my skills, knowledge and ISK making abilities increased. But it was back then, at that dreadfull start, losing a frigate was meaningfull and exiting. Nowadays I PVP in frigs when bored or when new members join our corp. Being eased into PVP by a bunch of friendly casuals is a must if you want to PVP comfortably from the start. I find it awesome to see corp members get into pew early, but they need to be "carried" a little bit, and that's fine. This is an MMO. The socially strong will always be ahead of the soloist.
It comes down to comfortable PVP through social skills or an absolute challenge going true solo. I did the latter first, the former later, and I do not regret that order of affairs. I'm the first one to admit I had a rough time at the start too. But when I share what I know now with the guy in a T1 Rifter on his trial, I bet he nails a solo kill within a week. It's that simple.
The "cost" depends. Everything in Eve "depends". If certain factors do not work in your favour, adapt. Seek company that is willing to carry you a little in exchange for nothing but your presence on comms. Accept you cannot be a PVP god and SP does count towards your successes. Once you are no longer in denial and have a bunch of pilots to fleet up with, PVP becomes a whole lot more fun. |

baltec1
Bat Country Goonswarm Federation
12841
|
Posted - 2014.08.28 17:16:00 -
[135] - Quote
Tolkaz Khamsi wrote:baltec1 wrote:Tolkaz Khamsi wrote:baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs. Why do you expect to be a pvp god right out the box? It took me the better part of 4 years to get to the point I am at now and that is just with one ship hull and I am still learning. You can't buy your way to competence in EVE and starting out as a fleet scout/tackle/adorable newbee is the single best way to learn.  Yeah, shame on a new player for actually wanting to have fun in a game they paid for. Eesh. You know when people accuse Eve players of being elitist d-bags? This is what they're talking about. I know you probably didn't mean it that way, but come on, man. New players shouldn't have to wait for weeks and weeks to play the game they were shown in all the youtube clips and promos that CCP runs. The game is promoted and sold as "Giant fleet battles! Grim PVP death-matches! Market shenanigans! Spying, subterfuge, and treachery!". Well, great: a new player joined the game to get into that stuff. What they get instead is mining and shooting at little red X's. Or trying to explore out of hisec and getting killed in two seconds by someone you never even saw. Or getting into a corp and finding out that you don't get to do any fun stuff; until you reach some arbitrary skill-level, you're the Eve equivalent of a prison punk. Like I said before: I don't expect CCP to do anything at this point to improve the NPE, for the simple reason that Eve is a fully mature game now and probably won't attract all that many brand-new players. It's more a wish for what might have been than anything else. I do admire groups like RvB and Eve UNI though, because they did what they could to rectify shortcomings in CCP's own game.
GSF newbees go on the big fleet fights, we have several new players in BATs who managed to scam a few billion in week one, we have them out training to be spies via the GIA. There are a large number of organisations who love taking on new players. Newbees are a most valued and loved asset and as our propaganda says, they make a difference Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
382
|
Posted - 2014.08.28 17:16:00 -
[136] - Quote
Felicity Love wrote:For my part, I'm happily ticking the days off the calendar until the the kiddies all go back to school and EVE is no longer a cheap form of "daycare"... that's what WoW is for.
Me too.
Either the rules apply to everyone, or they don't justly apply to anyone.
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Marc Durant
118
|
Posted - 2014.08.28 17:18:00 -
[137] - Quote
Tolkaz Khamsi wrote:Oh dear God, what horse****. Tell you what, chum: load up a Condor and fit it out like you just said and go take on an Enyo. Then come back and tell me what the Enyo did to you. And I'm assuming that you're a several million skillpoint player, based on your assumptions; why don't you roll up a new toon and try it.
Have you ever actually taken your own advice to see how it works out in the real world? If a noob takes your advice, it's going to lead to flaming death. It's ridiculous.
I'm a severe altoholic, I roll alts all the time and do funky stuff with it.
On that specific scenario, if the AF is AB fit it'll be lol, but even if it's MWD fit then the Condor is easily 50% faster (with max skills almost twice as fast) while being WAY more agile. So if said newbie learned about how to kite and avoid the slingshots (it's not as difficult as ppl make it out to be) then there's nothing the blaster Enyo can do, at all, ever.
Yes, yes-áI am. Thanks for noticing.
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Crumplecorn
Eve Cluster Explorations
1070
|
Posted - 2014.08.28 17:19:00 -
[138] - Quote
Tolkaz Khamsi wrote:Yeah, shame on a new player for actually wanting to have fun in a game they paid for. Eesh. So if someone pays for a game they should have the dev-given right to hit the skill ceiling the moment they touch the controls?
Tolkaz Khamsi wrote:You know when people accuse Eve players of being elitist d-bags? This is what they're talking about. I know you probably didn't mean it that way, but come on, man. New players shouldn't have to wait for weeks and weeks to play the game they were shown in all the youtube clips and promos that CCP runs. You know when people call people who call EVE players elitist douchebags casuals? This is what they're talking about. In a game with any depth whatsoever it's going to take time investment to get good. If you don't want it to take weeks/months to get good you don't want to play a hard game.
As for the character skill wall stuff: a) As has been said, it's not as high as people make out b) If you don't want any character skill wall at all, don't play an RPG [witty image] - Stream |

Tolkaz Khamsi
Imperial Academy Amarr Empire
13
|
Posted - 2014.08.28 17:21:00 -
[139] - Quote
Rose of Shadow wrote: If I am allowed to recommend 1 thing: Drop that raven into a trashcan or sell it, and buy LOADS of T1 frigs of the ISK. Then go into lowsec and explode them all. Pull yourself out of the track you are digging into EVE.
Excellent advice, and worth re-stating.
Get noobs so inured to losing ships that they don't even factor it into fights later on.
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Jonah Gravenstein
Machiavellian Space Bastards
20482
|
Posted - 2014.08.28 17:21:00 -
[140] - Quote
@ Baltec, your first link is broken, this one works though.
Nil mortifi sine lucre. |
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Jenn aSide
Smokin Aces.
7865
|
Posted - 2014.08.28 17:25:00 -
[141] - Quote
Crumplecorn wrote:Tolkaz Khamsi wrote:Yeah, shame on a new player for actually wanting to have fun in a game they paid for. Eesh. So if someone pays for a game they should have the dev-given right to hit the skill ceiling the moment they touch the controls?
+1
This is what other MMOs offer to some extent, and so people come here expecting that rather than being open to what EVE is.
The problem is their wrong expectations, not the game.
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Jenn aSide
Smokin Aces.
7865
|
Posted - 2014.08.28 17:28:00 -
[142] - Quote
Tolkaz Khamsi wrote:
Yeah, shame on a new player for actually wanting to have fun in a game they paid for. Eesh.
No, shame on them for not understanding what game they were paying for before paying for it. The words that come to mind are 'personal' and 'responsibility'.
It's like if someone pays a fee to join an indoor soccer league, then gets ticked completely off when they tell him the game involves lots of running, lots of kicking and not a lot of scoring lol.
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4376
|
Posted - 2014.08.28 17:28:00 -
[143] - Quote
Tolkaz Khamsi wrote:Rose of Shadow wrote: If I am allowed to recommend 1 thing: Drop that raven into a trashcan or sell it, and buy LOADS of T1 frigs of the ISK. Then go into lowsec and explode them all. Pull yourself out of the track you are digging into EVE.
Excellent advice, and worth re-stating. Get noobs so inured to losing ships that they don't even factor it into fights later on. yes, iv lost 1/3 of a billion in frigates since July, iv killed over 11 bill with those frigates because im not afraid to lose them. =][= |

Harrison Tato
Yamato Holdings
118
|
Posted - 2014.08.28 17:30:00 -
[144] - Quote
baltec1 wrote:Tolkaz Khamsi wrote:baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs. Why do you expect to be a pvp god right out the box? It took me the better part of 4 years to get to the point I am at now and that is just with one ship hull and I am still learning. You can't buy your way to competence in EVE and starting out as a fleet scout/tackle/adorable newbee is the single best way to learn.
Not exactly a recipe for attracting a lot of today's utes with the attention span of gnats. |

Crumplecorn
Eve Cluster Explorations
1073
|
Posted - 2014.08.28 17:31:00 -
[145] - Quote
Harrison Tato wrote:Not exactly a recipe for attracting a lot of today's utes with the attention span of gnats. Good. [witty image] - Stream |

Jenn aSide
Smokin Aces.
7865
|
Posted - 2014.08.28 17:31:00 -
[146] - Quote
Harrison Tato wrote:baltec1 wrote:Tolkaz Khamsi wrote:baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs. Why do you expect to be a pvp god right out the box? It took me the better part of 4 years to get to the point I am at now and that is just with one ship hull and I am still learning. You can't buy your way to competence in EVE and starting out as a fleet scout/tackle/adorable newbee is the single best way to learn. Not exactly a recipe for attracting a lot of today's utes with the attention span of gnats.
I'm thinking of a phrase that starts 'work' and ends with 'ing as intended" 
|

Remiel Pollard
Shock Treatment Ministries
4278
|
Posted - 2014.08.28 17:38:00 -
[147] - Quote
If gamers these days actually put some basic thought process into their self-entitlement and impatience, and reconnected to reality, they'd realise that there's no such thing as anything that you get to be good at instantly. If I've been doing something for, say, eleven years, which is the time period I spent working as a qualified chef, then I'd damn well better be a lot better at what I do than the apprentice I'm taking on who's only just started.
And you'd better believe that if some kid comes into my kitchen thinking he knows more or is already better than me with about five minutes worth of experience, then he's going to last about that same five minutes before I have him scrubbing dishes and floors while I look for a new apprentice to replace him with.
It's not so much the entitlement of gamers that expect... no, demand, everything be handed to them right now without having to strive for the achievement and learn what they're doing, but the flippant arrogance behind that entitlement. And while we're on the subject of tutorials, no degree of tutorials can make you good at anything, they can only introduce you to the basics. The advanced lessons come with getting experience. Halo's 'tutorials' teach you how to jump, fire, reload, etc. The tactics to playing the game on Legendary, however, go far beyond what the tutorials offer. Again, it's the same with cooking. I can show you how to hold a knife so you don't strain your hands or hurt yourself, I can show you how to dice a whole onion efficiently - it's then up to you to learn how to dice that whole onion in less than 30 seconds, because if you've been with me for a year, that's how long you have to dice a whole onion, or you're looking for a new job.
I don't chef anymore though, I'm just using it as an example - experience makes you good, not entitlement. A lot of people would be doing a lot better at a variety of things in their lives, not just this game, if they reconnected to reality for a moment and realised that the world doesn't hand you what you want or demand on a silver platter. The same applies to games - that game you paid for can show you how to play it, it can give you the information, it can give you everything you need to be able to play that game except for the skills that you're going to have to work at if you want to be good at it.
That's the bottom line. You pay to play the game, and access CCP's servers. You don't pay to be good at it. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jonah Gravenstein
Machiavellian Space Bastards
20485
|
Posted - 2014.08.28 17:40:00 -
[148] - Quote
Harrison Tato wrote:Not exactly a recipe for attracting a lot of today's utes with the attention span of gnats. Good, some of them are like parasites, they infect a game with their instant gratification bullshit, devs cater to them, the game dies because it's become ridiculously easy and thus boring, they move onto the next game and repeat the process.
Nil mortifi sine lucre. |

Scipio Artelius
The Vendunari End of Life
5977
|
Posted - 2014.08.28 17:43:00 -
[149] - Quote
Tolkaz Khamsi wrote:New players shouldn't have to wait for weeks and weeks to play the game they were shown in all the youtube clips and promos that CCP runs. The main thing a new player wanting to get into PvP needs is a realistic expectation that they are going to blow up a lot early on in their pvp experience.
Blowing up however doesn't equate to losing. It equates to learning - as a player.
Both sides of pvp - character skills and player skills - are important. The first gives you flexibility to fit and competently fly a wider range of ships and the second gives you the ability to fight smartly.
There is no loss as a new player blowing up, because every time you blow up, your smarts as a player improve and a lot of smarts can be gained early on.
The cost of those losses and whether that is too expensive is another thing. There are a lot of good, cheap fits for ships that allow new players to die a lot and not hurt the account balance a lot, but it's difficult in the game early on to concentrate both on pvp and on learning to generate ISK. I used PLEX early on, but don't need to now. For me that worked and made pvp very cheap. Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Harrison Tato
Yamato Holdings
118
|
Posted - 2014.08.28 17:44:00 -
[150] - Quote
Jenn aSide wrote:Harrison Tato wrote:baltec1 wrote:Tolkaz Khamsi wrote:baltec1 wrote: No NPE will ever get you ready for pvp as there is no AI that can symulate a player.
Also you are combat effective 30 min i to EVE.
Sure, if you don't mind being used as a scout, a bait ship or a cannon-fodder tackler in a fleet fight. I don't find that very fun, but whatevs. Why do you expect to be a pvp god right out the box? It took me the better part of 4 years to get to the point I am at now and that is just with one ship hull and I am still learning. You can't buy your way to competence in EVE and starting out as a fleet scout/tackle/adorable newbee is the single best way to learn. Not exactly a recipe for attracting a lot of today's utes with the attention span of gnats. I'm thinking of a phrase that starts 'work' and ends with 'ing as intended" 
It's fine as long as you aren't a CCP stockholder. I understand the sentiment though. |
|

Harrison Tato
Yamato Holdings
119
|
Posted - 2014.08.28 17:47:00 -
[151] - Quote
Scipio Artelius wrote:Tolkaz Khamsi wrote:New players shouldn't have to wait for weeks and weeks to play the game they were shown in all the youtube clips and promos that CCP runs. The main thing a new player wanting to get into PvP needs is a realistic expectation that they are going to blow up a lot early on in their pvp experience. Blowing up however doesn't equate to losing. It equates to learning - as a player. Both sides of pvp - character skills and player skills - are important. The first gives you flexibility to fit and competently fly a wider range of ships and the second gives you the ability to fight smartly. There is no loss as a new player blowing up, because every time you blow up, your smarts as a player improve and a lot of smarts can be gained early on. The cost of those experiences and whether that is too expensive is another thing. There are a lot of good, cheap fits for ships that allow new players to die a lot and not hurt the account balance a lot, but it's difficult in the game early on to concentrate both on pvp and on learning to generate ISK. I used PLEX early on, but don't need to now. For me that worked and made pvp very cheap.
Excellent post with great advice on adjusting your attitude to EvE settings. |

Jenn aSide
Smokin Aces.
7871
|
Posted - 2014.08.28 17:47:00 -
[152] - Quote
Remiel Pollard wrote:
It's not so much the entitlement of gamers that expect... no, demand, everything be handed to them right now without having to strive for the achievement and learn what they're doing, but the flippant arrogance behind that entitlement.
+1
In addition to the arrogance, for me it's the ignorance, because generally a lot of people don't actually know what they want or what is good for them. It's why so many people have all these 'great' game design ideas about how to improve EVE, but if CCP implemented them those things would probably be met with equal measures of "i'm not doing that" and "I'm quitting this game" lol.
It's also why in an industry filled with themeparks, all of the themepark gamers are in this sandbox game begging for it to become a themepark (that they would then leave because "it's just not the same game I fell in love with")  |

Tolkaz Khamsi
Imperial Academy Amarr Empire
14
|
Posted - 2014.08.28 17:48:00 -
[153] - Quote
Remiel Pollard wrote:That's the bottom line. You pay to play the game, and access CCP's servers. You don't pay to be good at it.
Boy, you must be a blast at parties.
Repeat after me: this is a GAME. It's meant as ENTERTAINMENT.
The amount of humorlessness and EVE IS SERIOUS BUSINESS in this thread is just...well, exactly what I've come to expect from a subset of Eve players over the years, actually.
But hey, if you want to treat Eve as a second job that you don't even get paid to do, go right ahead. I'd prefer to have fun with Eve, and for other players to have fun with me, but that's just me.
|

Ramona McCandless
The McCandless Clan
6699
|
Posted - 2014.08.28 17:50:00 -
[154] - Quote
Tolkaz Khamsi wrote:Remiel Pollard wrote:That's the bottom line. You pay to play the game, and access CCP's servers. You don't pay to be good at it. Boy, you must be a blast at parties. Repeat after me: this is a GAME. It's meant as ENTERTAINMENT.
And things that are insta-win are boring.
What's your point, sportsfan? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
383
|
Posted - 2014.08.28 17:51:00 -
[155] - Quote
Jonah Gravenstein wrote:Harrison Tato wrote:Not exactly a recipe for attracting a lot of today's utes with the attention span of gnats. Good, some of them are like parasites, they infect a game with their instant gratification bullshit, devs cater to them, the game dies because it's become ridiculously easy and thus boring, they move onto the next game and repeat the process.
Yep. I've been playing MMo's since the 2D games like The Realm. It's happened in each and every single one of them.
Either the rules apply to everyone, or they don't justly apply to anyone.
|

Jenn aSide
Smokin Aces.
7871
|
Posted - 2014.08.28 17:52:00 -
[156] - Quote
Tolkaz Khamsi wrote:Remiel Pollard wrote:That's the bottom line. You pay to play the game, and access CCP's servers. You don't pay to be good at it. Boy, you must be a blast at parties. Repeat after me: this is a GAME. It's meant as ENTERTAINMENT. The amount of humorlessness and EVE IS SERIOUS BUSINESS in this thread is just...well, exactly what I've come to expect from a subset of Eve players over the years, actually. But hey, if you want to treat Eve as a second job that you don't even get paid to do, go right ahead. I'd prefer to have fun with Eve, and for other players to have fun with me, but that's just me.
For the right type of players (ie people who aren't you), it is entertainment. The entertainment of self discovery, of creativity, of ambition.
What you want is another game. EVE is what it is. You're jsut going to have to continue to not like it , though we appreciate your sub money and/or plex that is helping us keep this game afloat. |

Remiel Pollard
Shock Treatment Ministries
4280
|
Posted - 2014.08.28 17:52:00 -
[157] - Quote
Harrison Tato wrote:
It's fine as long as you aren't a CCP stockholder. I understand the sentiment though.
And I bet you care a great deal about the profits of CCP's shareholders. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jenn aSide
Smokin Aces.
7871
|
Posted - 2014.08.28 17:53:00 -
[158] - Quote
Jonah Gravenstein wrote:Harrison Tato wrote:Not exactly a recipe for attracting a lot of today's utes with the attention span of gnats. Good, some of them are like parasites, they infect a game with their instant gratification bullshit, devs cater to them, the game dies because it's become ridiculously easy and thus boring, they move onto the next game and repeat the process.
I've always said that carebearism is like a virus that always kills it's host (and thus itself).
|

Harrison Tato
Yamato Holdings
119
|
Posted - 2014.08.28 17:54:00 -
[159] - Quote
Remiel Pollard wrote:Harrison Tato wrote:
It's fine as long as you aren't a CCP stockholder. I understand the sentiment though.
And I bet you care a great deal about the profits of CCP's shareholders.
What does that have to do with anything? Does it make my point incorrect? LOL some people. The best thing about the EvE forums are the posters who presume to know what other people "are really saying." |

Jenn aSide
Smokin Aces.
7871
|
Posted - 2014.08.28 17:54:00 -
[160] - Quote
Harrison Tato wrote:
It's fine as long as you aren't a CCP stockholder. I understand the sentiment though.
This is that always fake "I care about CCPs wallet" meme lol.
If the stockholders are that concerned, why did they let CCP make EVE instead of WoW? Did they not know EVE (and spaceships and sandbox games in general) is niche and there is only so much money to be hand in a non-mass appeal niche? |
|

Remiel Pollard
Shock Treatment Ministries
4282
|
Posted - 2014.08.28 17:55:00 -
[161] - Quote
Tolkaz Khamsi wrote:Remiel Pollard wrote:That's the bottom line. You pay to play the game, and access CCP's servers. You don't pay to be good at it. Boy, you must be a blast at parties. Repeat after me: this is a GAME. It's meant as ENTERTAINMENT. The amount of humorlessness and EVE IS SERIOUS BUSINESS in this thread is just...well, exactly what I've come to expect from a subset of Eve players over the years, actually. But hey, if you want to treat Eve as a second job that you don't even get paid to do, go right ahead. I'd prefer to have fun with Eve, and for other players to have fun with me, but that's just me.
I would be if I went to parties. But you missed my point - it takes time to get good at stuff, even games. Especially games. 'Entertainment' is not an excuse for entitled whining about how you suck and need your hand held by game developers, while the rest of us actually strive to be good at it. I have great fun with EVE, I have since I started playing. I was having fun when I sucked because I enjoyed learning about how to get better, I had fun throughout the process of getting better, and now I'm having even more fun having learned and become quite good at it. You want to have that same fun? Stop whining and demanding you get it now, and start learning like the rest of us have.
What you're actually seeing from a 'subset of eve players' is experience. That's why I used my chef's analogy - EVE veterans are chefs, and you are the apprentices. You don't know what we do because you haven't learned it yet. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 17:56:00 -
[162] - Quote
Jenn aSide wrote:Harrison Tato wrote:
It's fine as long as you aren't a CCP stockholder. I understand the sentiment though.
This is that always fake "I care about CCPs wallet" meme lol. If the stockholders are that concerned, why did they let CCP make EVE instead of WoW? Did they not know EVE (and spaceships and sandbox games in general) is niche and there is only so much money to be hand in a non-mass appeal niche?
See my point above lol. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4377
|
Posted - 2014.08.28 17:57:00 -
[163] - Quote
Tolkaz Khamsi wrote:Remiel Pollard wrote:That's the bottom line. You pay to play the game, and access CCP's servers. You don't pay to be good at it. Boy, you must be a blast at parties. Repeat after me: this is a GAME. It's meant as ENTERTAINMENT. The amount of humorlessness and EVE IS SERIOUS BUSINESS in this thread is just...well, exactly what I've come to expect from a subset of Eve players over the years, actually. But hey, if you want to treat Eve as a second job that you don't even get paid to do, go right ahead. I'd prefer to have fun with Eve, and for other players to have fun with me, but that's just me. i bet you dont enjoy chess =][= |

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 17:57:00 -
[164] - Quote
Remiel Pollard wrote: I would be if I went to parties.
Color me shocked!
|

baltec1
Bat Country Goonswarm Federation
12850
|
Posted - 2014.08.28 17:57:00 -
[165] - Quote
Its worked for CCP so far. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Prince Kobol
2088
|
Posted - 2014.08.28 17:57:00 -
[166] - Quote
Tolkaz Khamsi wrote:
What other game have you ever played in your life that didn't come with a tutorial level or instructions to tell you how to play it? Eve is a *game*, not a second job. I don't think a lot of players understand that. It's supposed to be *entertainment*. It's supposed to be *fun* -- and fun for new players as well as existing ones.
Well If I go back to when I first started playing games then most of them lol. I can honestly put my hand on my heart and say I have never read an instruction manual for a game to learn how to play it.
The are only 2 reason why I have ever opened an instruction manual.
1. Star Wars - Tie Fighter. Great Story that was included with the game.
2. Back in the day to combat people copying games they would have at the back of the manual a code section. Think towards the end Terminator 3 when they girls fathers code book to open the door.
Alien Breed comes to mind.
|

Jonah Gravenstein
Machiavellian Space Bastards
20492
|
Posted - 2014.08.28 17:57:00 -
[167] - Quote
Ssabat Thraxx wrote:Jonah Gravenstein wrote:Harrison Tato wrote:Not exactly a recipe for attracting a lot of today's utes with the attention span of gnats. Good, some of them are like parasites, they infect a game with their instant gratification bullshit, devs cater to them, the game dies because it's become ridiculously easy and thus boring, they move onto the next game and repeat the process. Yep. I've been playing MMo's since the 2D games like The Realm. It's happened in each and every single one of them. Thankfully CCP seem to know their target audience, and so far have refused to cater to the lowest common denominator, they leave that to all the other MMO's that have failed during Eves lifetime.
Nil mortifi sine lucre. |

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 17:59:00 -
[168] - Quote
Prince Kobol wrote:Tolkaz Khamsi wrote:
What other game have you ever played in your life that didn't come with a tutorial level or instructions to tell you how to play it? Eve is a *game*, not a second job. I don't think a lot of players understand that. It's supposed to be *entertainment*. It's supposed to be *fun* -- and fun for new players as well as existing ones.
Well If I go back to when I first started playing games then most of them lol. I can honestly put my hand on my heart and say I have never read an instruction manual for a game to learn how to play it. The are only 2 reason why I have ever opened an instruction manual. 1. Star Wars - Tie Fighter. Great Story that was included with the game. 2. Back in the day to combat people copying games they would have at the back of the manual a code section. Think towards the end Terminator 3 when they girls fathers code book to open the door. Alien Breed comes to mind.
Back in the 80's you had to buy the game to get a manual. |

Jenn aSide
Smokin Aces.
7872
|
Posted - 2014.08.28 17:59:00 -
[169] - Quote
Harrison Tato wrote:Jenn aSide wrote:Harrison Tato wrote:
It's fine as long as you aren't a CCP stockholder. I understand the sentiment though.
This is that always fake "I care about CCPs wallet" meme lol. If the stockholders are that concerned, why did they let CCP make EVE instead of WoW? Did they not know EVE (and spaceships and sandbox games in general) is niche and there is only so much money to be hand in a non-mass appeal niche? See my point above lol.
lol is right.
You didn't make a point. You mention 'stockholders' as if it's relevant, then all you can say is lol when it's pointed out that that isn't very smart.
l
o
l
|

Ramona McCandless
The McCandless Clan
6704
|
Posted - 2014.08.28 17:59:00 -
[170] - Quote
Harrison Tato wrote:Remiel Pollard wrote: I would be if I went to parties.
Color me shocked!
You are so cool the way you totally ignored Remiel's points and basically pointed and laughed at a throwaway statement.
Go you.
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|
|

Crumplecorn
Eve Cluster Explorations
1079
|
Posted - 2014.08.28 18:00:00 -
[171] - Quote
Tolkaz Khamsi wrote:Repeat after me: this is a GAME. It's meant as ENTERTAINMENT. You use the words game and entertainment in allcaps as a counter to the statement that you don't get to be good on day 1.
This says nothing about games, entertainment, or the post you quoted, but it does say a lot about you.
Pic related [witty image] - Stream |

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:01:00 -
[172] - Quote
Ramona McCandless wrote:Harrison Tato wrote:Remiel Pollard wrote: I would be if I went to parties.
Color me shocked! You are so cool the way you totally ignored Remiel's points and basically pointed and laughed at a throwaway statement. Go you.
I know. I have a hard time dealing with my own awesomeness most of the time! I thought it summed up the attitudes of many of the people who play EvE but don't get to ride in the FunVee. |

Remiel Pollard
Shock Treatment Ministries
4282
|
Posted - 2014.08.28 18:01:00 -
[173] - Quote
Harrison Tato wrote:Remiel Pollard wrote: I would be if I went to parties.
Color me shocked!
I used to party a lot. I was always the first one to get drunk and naked and start singing karaoke at the top of my lungs from the roof of whatever was easiest to climb. You have to know how to let loose on the weekends after a week of cooking for more than 300 people in the space of two hours, five nights a week. I'm 31 now, I still have fun but after a brush with cancer and a veritable gamut of life problems, I've found myself calming down substantially and finding new ways to have fun without exerting myself. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jenn aSide
Smokin Aces.
7872
|
Posted - 2014.08.28 18:02:00 -
[174] - Quote
Crumplecorn wrote:Tolkaz Khamsi wrote:Repeat after me: this is a GAME. It's meant as ENTERTAINMENT. You use the words game and entertainment in allcaps as a counter to the statement that you don't get to be good on day 1. This says nothing about games, entertainment, or the post you quoted, but it does say a lot about you. Pic related
The pic is ******* awesome. Damn if it doesn't make the exact right point lol.
|

Ramona McCandless
The McCandless Clan
6704
|
Posted - 2014.08.28 18:03:00 -
[175] - Quote
Harrison Tato wrote: I know. I have a hard time dealing with my own awesomeness most of the time! I thought it summed up the attitudes of many of the people who play EvE but don't get to ride in the FunVee.
Display some awesomeness and actually address the points given. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:03:00 -
[176] - Quote
Remiel Pollard wrote:Harrison Tato wrote:Remiel Pollard wrote: I would be if I went to parties.
Color me shocked! I used to party a lot. I was always the first one to get drunk and naked and start singing karaoke at the top of my lungs from the roof of whatever was easiest to climb. You have to know how to let loose on the weekends after a week of cooking for more than 300 people in the space of two hours, five nights a week. I'm 31 now, I still have fun but after a brush with cancer and a veritable gamut of life problems, I've found myself calming down substantially and finding new ways to have fun without exerting myself.
I had a guy run over my motorcycle while doing 70 miles an hour. I still enjoy a good party but never did karaoke or ran around drunk and naked. |

Jenn aSide
Smokin Aces.
7872
|
Posted - 2014.08.28 18:03:00 -
[177] - Quote
Harrison Tato wrote:Ramona McCandless wrote:Harrison Tato wrote:Remiel Pollard wrote: I would be if I went to parties.
Color me shocked! You are so cool the way you totally ignored Remiel's points and basically pointed and laughed at a throwaway statement. Go you. I know. I have a hard time dealing with my own awesomeness most of the time! I thought it summed up the attitudes of many of the people who play EvE but don't get to ride in the FunVee. \
Ah, the 'standard dodge'. We see it a lot around here.
Say something stupid, the play it off like you didn't say something stupid. It works well in both internet forums and politics.
|

Jonah Gravenstein
Machiavellian Space Bastards
20492
|
Posted - 2014.08.28 18:04:00 -
[178] - Quote
Harrison Tato wrote:Back in the 80's you had to buy the game to get a manual. Back in the 80's if a game had a manual it was either printed on the cassette case inlay or part of some god awful copy protection like lenslok.
Software piracy consisted of using your Dads tape to tape machine and trading the cassettes at school, otherwise known as sneakernet.
Nil mortifi sine lucre. |

Ramona McCandless
The McCandless Clan
6704
|
Posted - 2014.08.28 18:05:00 -
[179] - Quote
Jenn aSide wrote:Harrison Tato wrote:
I know. I have a hard time dealing with my own awesomeness most of the time! I thought it summed up the attitudes of many of the people who play EvE but don't get to ride in the FunVee.
\ Ah, the 'standard dodge'. We see it a lot around here. Say something stupid, the play it off like you didn't say something stupid. It works well in both internet forums and politics.
We here at the Damien McCandless Institute of Behavioural Science call it "Salvosing" "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Tolkaz Khamsi
Imperial Academy Amarr Empire
14
|
Posted - 2014.08.28 18:05:00 -
[180] - Quote
Ramona McCandless wrote:What's your point, sportsfan?
One of them is that it's really easy to get a rise out of the SERIOUS BUSINESS players. As I have just proved.
Another is that there's a large gap between "making the game fun for noobs" on one hand, and "ZOMG EVE IS TURNING INTO WOW" on the other. It's not a binary choice.
This is an evergreen in Eve, though: the notion that making Eve more accessible to new players amounts to making it a themepark or "dumbing it down". I generally chalk it up to bittervet syndrome -- that since you had to grind up the hard way, new players should have to as well. That attitude makes no sense to me, but then I'm a player who gets a kick out of helping noobs out rather than ganking their T1 frigs at stargates.
|
|

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:06:00 -
[181] - Quote
Ramona McCandless wrote:Harrison Tato wrote: I know. I have a hard time dealing with my own awesomeness most of the time! I thought it summed up the attitudes of many of the people who play EvE but don't get to ride in the FunVee.
Display some awesomeness and actually address the points given.
I think you missed it. |

Jenn aSide
Smokin Aces.
7874
|
Posted - 2014.08.28 18:06:00 -
[182] - Quote
Ramona McCandless wrote:Jenn aSide wrote:Harrison Tato wrote:
I know. I have a hard time dealing with my own awesomeness most of the time! I thought it summed up the attitudes of many of the people who play EvE but don't get to ride in the FunVee.
\ Ah, the 'standard dodge'. We see it a lot around here. Say something stupid, the play it off like you didn't say something stupid. It works well in both internet forums and politics. We here at the Damien McCandless Institute of Behavioural Science call it "Salvosing"
LMAO
|

Remiel Pollard
Shock Treatment Ministries
4283
|
Posted - 2014.08.28 18:07:00 -
[183] - Quote
Harrison Tato wrote:Remiel Pollard wrote:Harrison Tato wrote:Remiel Pollard wrote: I would be if I went to parties.
Color me shocked! I used to party a lot. I was always the first one to get drunk and naked and start singing karaoke at the top of my lungs from the roof of whatever was easiest to climb. You have to know how to let loose on the weekends after a week of cooking for more than 300 people in the space of two hours, five nights a week. I'm 31 now, I still have fun but after a brush with cancer and a veritable gamut of life problems, I've found myself calming down substantially and finding new ways to have fun without exerting myself. I had a guy run over my motorcycle while doing 70 miles an hour. I still enjoy a good party but never did karaoke or ran around drunk and naked.
I'm not here to compare sob stories, all I'm saying is I've lived an active enough life for me. Are you me? No? Then we're going to have different experiences and experience the same ones differently. I really hate it when I explain why I choose a quiet life now and someone tries to "out-victim" me, especially when I'm not trying to paint myself as a victim. It's really ******* immature and it's also a digression. Ramona is right, you're derailing.
If you suck at EVE, it's up to you to get better, it's not up to the devs to change the game to suit your suckiness at the expense of those of us who have adapted to what it is. So go **** yourselves you whiny twirps, and get on our level. I know I'm being an elitist right now, but I don't really care, you've pissed me off and you ******* deserve it. Fail at EVE, or not, it's actually your choice. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ramona McCandless
The McCandless Clan
6708
|
Posted - 2014.08.28 18:08:00 -
[184] - Quote
Tolkaz Khamsi wrote:Ramona McCandless wrote:What's your point, sportsfan? One of them is that it's really easy to get a rise out of the SERIOUS BUSINESS players. As I have just proved. Another is that there's a large gap between "making the game fun for noobs" on one hand, and "ZOMG EVE IS TURNING INTO WOW" on the other. It's not a binary choice.
You're right its not. And I and everyone I have introduced to the game and many who have come before found the game fun for new players WITHOUT demanding an easy mode.
Tolkaz Khamsi wrote: I'm a player who gets a kick out of helping noobs out rather than ganking their T1 frigs at stargates.
If I believed you ever helped a new player in your life, I wouldnt be having this conversation with you.
But you dont, do you?
You rip them off. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:09:00 -
[185] - Quote
Remiel Pollard wrote:Harrison Tato wrote:Remiel Pollard wrote:Harrison Tato wrote:Remiel Pollard wrote: I would be if I went to parties.
Color me shocked! I used to party a lot. I was always the first one to get drunk and naked and start singing karaoke at the top of my lungs from the roof of whatever was easiest to climb. You have to know how to let loose on the weekends after a week of cooking for more than 300 people in the space of two hours, five nights a week. I'm 31 now, I still have fun but after a brush with cancer and a veritable gamut of life problems, I've found myself calming down substantially and finding new ways to have fun without exerting myself. I had a guy run over my motorcycle while doing 70 miles an hour. I still enjoy a good party but never did karaoke or ran around drunk and naked. I'm not here to compare sob stories, all I'm saying is I've lived an active enough life for me. Are you me? No? Then we're going to have different experiences and experience the same ones differently. I really hate it when I explain why I choose a quiet life now and someone tries to "out-victim" me, especially when I'm not trying to paint myself as a victim. It's really ******* immature and it's also a digression. Ramona is right, you're derailing. If you suck at EVE, it's up to you to get better, it's not up to the devs to change the game to suit your suckiness at the expense of those of us who have adapted to what it is. So go **** yourselves you whiny twirps, and get on our level. I know I'm being an elitist right now, but I don't really care, you've pissed me off and you ******* deserve it. Fail at EVE, or not, it's actually your choice.
Dude, you need to release your hate. It doesn't lead to anything positive. |

Ramona McCandless
The McCandless Clan
6708
|
Posted - 2014.08.28 18:09:00 -
[186] - Quote
Harrison Tato wrote:Ramona McCandless wrote:Harrison Tato wrote: I know. I have a hard time dealing with my own awesomeness most of the time! I thought it summed up the attitudes of many of the people who play EvE but don't get to ride in the FunVee.
Display some awesomeness and actually address the points given. I think you missed it.
Clearly. It was obviously beneath my notice. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
384
|
Posted - 2014.08.28 18:12:00 -
[187] - Quote
I sometimes think that things were more fun in the 80's and early 90's. Anyone else remember the BBS days? I sorta miss the community connection you could get from that. I made a lot of rl friends from the BBS's, including the one who has been my best friend now for over 20 yrs.
I also remember when you could still return software to the store. I would often go buy a game at Wal Mart, install it, and then return it, claiming it didn't work on my computer.
Ah, those were the days.
Anyway, totally off topic, but wth, I havent had occasion for a "back in my day.." post in forever.
Either the rules apply to everyone, or they don't justly apply to anyone.
|

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:12:00 -
[188] - Quote
Tolkaz Khamsi wrote:Ramona McCandless wrote:What's your point, sportsfan? One of them is that it's really easy to get a rise out of the SERIOUS BUSINESS players. As I have just proved. Another is that there's a large gap between "making the game fun for noobs" on one hand, and "ZOMG EVE IS TURNING INTO WOW" on the other. It's not a binary choice. This is an evergreen in Eve, though: the notion that making Eve more accessible to new players amounts to making it a themepark or "dumbing it down". I generally chalk it up to bittervet syndrome -- that since you had to grind up the hard way, new players should have to as well. That attitude makes no sense to me, but then I'm a player who gets a kick out of helping noobs out rather than ganking their T1 frigs at stargates.
It is refreshing to see that some people understand that a belief that is contradictory to their own can still be valid! |

Scipio Artelius
The Vendunari End of Life
5980
|
Posted - 2014.08.28 18:12:00 -
[189] - Quote
Tolkaz Khamsi wrote:... SERIOUS BUSINESS players. ..."ZOMG EVE IS TURNING INTO WOW" ..."dumbing it down". ... bittervet syndrome All those assessments are nothing but ways to judge others and it happens all around. There are many more.
But as they are all essentially insults and don't do much to advance a discussion, because none of them are fully representative on anyone, the same way no stereotype is fully representative of anyone.
Quote: ...I'm a player who gets a kick out of helping noobs out rather than ganking their T1 frigs at stargates. That's great. I think you'll find you aren't alone in that and many of the people that you judge for being different to what you see as acceptable, do exactly the same thing. Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Remiel Pollard
Shock Treatment Ministries
4283
|
Posted - 2014.08.28 18:12:00 -
[190] - Quote
Harrison Tato wrote:
Dude, you need to release your hate. It doesn't lead to anything positive.
Justified anger at your passive pretentiousness and arrogance =/= hate. Me telling you to go **** yourself leads to plenty of positive, it makes me feel better. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
|

Jenn aSide
Smokin Aces.
7874
|
Posted - 2014.08.28 18:12:00 -
[191] - Quote
Tolkaz Khamsi wrote:Ramona McCandless wrote:What's your point, sportsfan? One of them is that it's really easy to get a rise out of the SERIOUS BUSINESS players. As I have just proved. Another is that there's a large gap between "making the game fun for noobs" on one hand, and "ZOMG EVE IS TURNING INTO WOW" on the other. It's not a binary choice. This is an evergreen in Eve, though: the notion that making Eve more accessible to new players amounts to making it a themepark or "dumbing it down". I generally chalk it up to bittervet syndrome -- that since you had to grind up the hard way, new players should have to as well. That attitude makes no sense to me, but then I'm a player who gets a kick out of helping noobs out rather than ganking their T1 frigs at stargates.
I will never get how some people find a why to think themselves all superior because they don't shoot people in a video game that allows shooting.
As far as making the game more accessible. CCP did that.
Revamping Tutorials, getting rid of learning skills, makig ships and weapons easier to train for. SAFTIES. Crime watch. improved CONCORD response times. Teircide that makes tech1 and faction ships and gear useful. Making the exploration system 'user friendly'. Making faction warfare as 'a lower barrier step into PVP' as they put it when they made it, more EHP for non-combat ships etc etc etc.
End result? EVE's year after year growth stopped or at least slowed down. Like I said, you people really think yo know what you want or what's best for noobs, but what you end up with is a game neither noobs nor vets want to play.
|

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
384
|
Posted - 2014.08.28 18:13:00 -
[192] - Quote
Harrison Tato wrote:Dude, you need to release your hate. It doesn't lead to anything positive.
You just try telling that to Emperor Palpatine! 
Either the rules apply to everyone, or they don't justly apply to anyone.
|

Ramona McCandless
The McCandless Clan
6708
|
Posted - 2014.08.28 18:13:00 -
[193] - Quote
Harrison Tato wrote: It is refreshing to see that some people understand that a belief that is contradictory to their own can still be valid!
So when I say "I disagree, but Ill not tell you why", you are going to accept that as a valid position? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:13:00 -
[194] - Quote
Ssabat Thraxx wrote:I sometimes think that things were more fun in the 80's and early 90's. Anyone else remember the BBS days? I sorta miss the community connection you could get from that. I made a lot of rl friends from the BBS's, including the one who has been my best friend now for over 20 yrs.
I also remember when you could still return software to the store. I would often go buy a game at Wal Mart, install it, and then return it, claiming it didn't work on my computer.
Ah, those were the days.
Anyway, totally off topic, but wth, I havent had occasion for a "back in my day.." post in forever.
I ran up $100 long distance phone bill playing a turn based game with my Commodore 64 and a 300 baud modem.
Did Walmart sell computer software in the 80's? |

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:14:00 -
[195] - Quote
Ssabat Thraxx wrote:Harrison Tato wrote:Dude, you need to release your hate. It doesn't lead to anything positive. You just try telling that to Emperor Palpatine! 
Look where it got him! |

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:15:00 -
[196] - Quote
Ramona McCandless wrote:Harrison Tato wrote: It is refreshing to see that some people understand that a belief that is contradictory to their own can still be valid!
So when I say "I disagree, but Ill not tell you why", you are going to accept that as a valid position?
In this game? Sure because internet spaceships are a game. Not serious business! |

Jenn aSide
Smokin Aces.
7878
|
Posted - 2014.08.28 18:17:00 -
[197] - Quote
Harrison Tato wrote:Ramona McCandless wrote:Harrison Tato wrote: It is refreshing to see that some people understand that a belief that is contradictory to their own can still be valid!
So when I say "I disagree, but Ill not tell you why", you are going to accept that as a valid position? In this game? Sure because internet spaceships are a game. Not serious business!
Translation: i can shiptoast all day, it's just a game.
That means that no one need listen to what you have to say. We already know that but thanks for confirming.
Oh and "lol".
|

Crumplecorn
Eve Cluster Explorations
1081
|
Posted - 2014.08.28 18:17:00 -
[198] - Quote
Tolkaz Khamsi wrote:One of them is that it's really easy to get a rise out of the SERIOUS BUSINESS players. As I have just proved. Now it's serious business in allcaps. Don't you get it? The forums are ENTERTAINMENT.
Tolkaz Khamsi wrote:Another is that there's a large gap between "making the game fun for noobs" on one hand, and "ZOMG EVE IS TURNING INTO WOW" on the other. It's not a binary choice. The game is fun for noobs there is nobody here that wasn't a noob at some point. And it used to be harder for noobs than it is now and yet we all found it fun enough to stay.
All you are saying is the game doesn't meet your definition of fun, which you have demonstrated is instant gratification nonsense. [witty image] - Stream |

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:18:00 -
[199] - Quote
Jenn aSide wrote:Tolkaz Khamsi wrote:Ramona McCandless wrote:What's your point, sportsfan? One of them is that it's really easy to get a rise out of the SERIOUS BUSINESS players. As I have just proved. Another is that there's a large gap between "making the game fun for noobs" on one hand, and "ZOMG EVE IS TURNING INTO WOW" on the other. It's not a binary choice. This is an evergreen in Eve, though: the notion that making Eve more accessible to new players amounts to making it a themepark or "dumbing it down". I generally chalk it up to bittervet syndrome -- that since you had to grind up the hard way, new players should have to as well. That attitude makes no sense to me, but then I'm a player who gets a kick out of helping noobs out rather than ganking their T1 frigs at stargates. I will never get how some people find a why to think themselves all superior because they don't shoot people in a video game that allows shooting. As far as making the game more accessible. CCP did that. Revamping Tutorials, getting rid of learning skills, makig ships and weapons easier to train for. SAFTIES. Crime watch. improved CONCORD response times. Teircide that makes tech1 and faction ships and gear useful. Making the exploration system 'user friendly'. Making faction warfare as 'a lower barrier step into PVP' as they put it when they made it, more EHP for non-combat ships etc etc etc. End result? EVE's year after year growth stopped or at least slowed down. Like I said, you people really think yo know what you want or what's best for noobs, but what you end up with is a game neither noobs nor vets want to play.
I just warped right on top of the same guy with a two month old character ratting in a destroyer in a .4 system for the third day in a row. Today I blew him up, sent him the isk to buy a new ship, emailed and chatted in local that he shouldn't do what he does, and still feel bad about it. He sent me a thank you note in Russian. He then brought out an Oracle and I couldn't shoot him because it would be like clubbing a baby seal. |

Darsena Izuma
Pan Galactic Gargle Blasters Ocularis Inferno
8
|
Posted - 2014.08.28 18:19:00 -
[200] - Quote
Ssabat Thraxx wrote:I sometimes think that things were more fun in the 80's and early 90's. Anyone else remember the BBS days? I sorta miss the community connection you could get from that. I made a lot of rl friends from the BBS's, including the one who has been my best friend now for over 20 yrs.
All my current good friends I met through BBSes back in the 80s and 90s. Back in the days when the "online" was mostly local people. Lots of good "door" games from those days.
--
To the thread topic: Of course there's a middle ground between helping new players to an extent and turning things into WoW-theme-park-land. I'm not even saying that some of the ideas given here of how to lead new players into PvP are inherently bad. But remember, even in WoW, you're not handed the Ultimate Mythical Armor and Sword on day one, and no one says to the new player: "Welcome, now you have the REAL ULTIMATE POWER, go forth and PvP against level 70 people and win!" There is such a thing as a learning curve even in that kind of game, and there is nothing wrong with that. It doesn't make it any less a "game," nor any less "entertaining."
As has been pointed out quite well by others, EVE is simply more so, and the challenge and learning curve only adds to the gratification for those who stick with it long enough to see results. Fedo are not what they seem to be.-á Welcome to Night Vale. |
|

Jenn aSide
Smokin Aces.
7878
|
Posted - 2014.08.28 18:20:00 -
[201] - Quote
Crumplecorn wrote:
All you are saying is the game doesn't meet your definition of fun, which you have demonstrated is instant gratification nonsense.
I find that the more a person talks about noobs, the more they are actually trying to hide their selfish game desires behind false altruism.
In other words, like real world politicians, they are hiding their personal wants behind a thin film of "think of the children!!!!!". |

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
385
|
Posted - 2014.08.28 18:20:00 -
[202] - Quote
Harrison Tato wrote:Ssabat Thraxx wrote:I sometimes think that things were more fun in the 80's and early 90's. Anyone else remember the BBS days? I sorta miss the community connection you could get from that. I made a lot of rl friends from the BBS's, including the one who has been my best friend now for over 20 yrs.
I also remember when you could still return software to the store. I would often go buy a game at Wal Mart, install it, and then return it, claiming it didn't work on my computer.
Ah, those were the days.
Anyway, totally off topic, but wth, I havent had occasion for a "back in my day.." post in forever.
I ran up $100 long distance phone bill playing a turn based game with my Commodore 64 and a 300 baud modem. Did Walmart sell computer software in the 80's?
It was in the 90's, I believe, that I remember doing the Wal Mart software thing. And yeah, man I remember when I got my first 14.4 modem. Good times 
Oh, just gotta say, 1 thing I would do... I got horribly addicted to some of those Door Games as well. Back in those times you could call the operator (the telephone operator) and explain that u needed to make an emergency interrupt on a busy phone line. Soo... when I would make my nightly rounds hitting all the boards to take my turns on the door games, if 1 was busy I'd call the operator, tell her I had a family emergency and needed her to interrupt suchandsuch phone number. A minute later she would come back and tell me all she heard was some strange noise on the line, no talking. "kkthxbai~~~" This disconnected whomever was on, so I would immediately dial in and get connected. I thought I was so slick 
Either the rules apply to everyone, or they don't justly apply to anyone.
|

Ramona McCandless
The McCandless Clan
6708
|
Posted - 2014.08.28 18:20:00 -
[203] - Quote
Harrison Tato wrote:Ramona McCandless wrote:
So when I say "I disagree, but Ill not tell you why", you are going to accept that as a valid position?
In this game? Sure because internet spaceships are a game. Not serious business!
Ok, well as this is a discussion forum, a discussion requires a proposition, then an evidence supported debate in order to achieve any concensus.
SO thanks for confirming that nothing you say is of any relevance whatsoever. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:21:00 -
[204] - Quote
Darsena Izuma wrote:Ssabat Thraxx wrote:I sometimes think that things were more fun in the 80's and early 90's. Anyone else remember the BBS days? I sorta miss the community connection you could get from that. I made a lot of rl friends from the BBS's, including the one who has been my best friend now for over 20 yrs. All my current good friends I met through BBSes back in the 80s and 90s. Back in the days when the "online" was mostly local people. Lots of good "door" games from those days. -- To the thread topic: Of course there's a middle ground between helping new players to an extent and turning things into WoW-theme-park-land. I'm not even saying that some of the ideas given here of how to lead new players into PvP are inherently bad. But remember, even in WoW, you're not handed the Ultimate Mythical Armor and Sword on day one, and no one says to the new player: "Welcome, now you have the REAL ULTIMATE POWER, go forth and PvP against level 70 people and win!" There is such a thing as a learning curve even in that kind of game, and there is nothing wrong with that. It doesn't make it any less a "game," nor any less "entertaining." As has been pointed out quite well by others, EVE is simply more so, and the challenge and learning curve only adds to the gratification for those who stick with it long enough to see results.
It doesn't bother me that EvE is not easy. It just bothers me when people say it is. |

Remiel Pollard
Shock Treatment Ministries
4285
|
Posted - 2014.08.28 18:22:00 -
[205] - Quote
Crumplecorn wrote:Tolkaz Khamsi wrote:Another is that there's a large gap between "making the game fun for noobs" on one hand, and "ZOMG EVE IS TURNING INTO WOW" on the other. It's not a binary choice. The game is fun for noobs there is nobody here that wasn't a noob at some point. And it used to be harder for noobs than it is now and yet we all found it fun enough to stay. All you are saying is the game doesn't meet your definition of fun, which you have demonstrated is instant gratification nonsense.
This. I remember when I was a kid yelling at my father for being an ******** telling him he had no idea what it was like to be a kid like me...
I've known for a long time that I was wrong, of course, he had things a lot less convenient as a kid than I did. No internet or mobile phones or a bunch of stuff we take for granted these days. The same applies here - these whelps are all talking about us like we've always been vets, like we never had to start the game from scratch. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Harrison Tato
Yamato Holdings
120
|
Posted - 2014.08.28 18:22:00 -
[206] - Quote
Ramona McCandless wrote:Harrison Tato wrote:Ramona McCandless wrote:
So when I say "I disagree, but Ill not tell you why", you are going to accept that as a valid position?
In this game? Sure because internet spaceships are a game. Not serious business! Ok, well as this is a discussion forum, a discussion requires a proposition, then an evidence supported debate in order to achieve any concensus. SO thanks for confirming that nothing you say is of any relevance whatsoever.
No problem. I am glad that you don't take this too seriously! |

Jenn aSide
Smokin Aces.
7878
|
Posted - 2014.08.28 18:23:00 -
[207] - Quote
Harrison Tato wrote:
I just warped right on top of the same guy with a two month old character ratting in a destroyer in a .4 system for the third day in a row. Today I blew him up, sent him the isk to buy a new ship, emailed and chatted in local that he shouldn't do what he does, and still feel bad about it. He sent me a thank you note in Russian. He then brought out an Oracle and I couldn't shoot him because it would be like clubbing a baby seal.
What exactly made you feel bad about shooting someone who consented to be shot (by DLing EVE Online, by unlocking in EVE online and by going to low sec, a trifecta of "please shoot me").
I don't imagine you play sports then, as every time you score you'd end up on tears and popping a Xanax.
|

Tolkaz Khamsi
Imperial Academy Amarr Empire
15
|
Posted - 2014.08.28 18:26:00 -
[208] - Quote
Eve devs have talked a lot in the past about "good complexity" and "bad complexity" in the game, and I think this goes to the issue of making the game more accessible to noobs. Eve is a hard game to learn and a hard game to play, and that's intentional -- but it shouldn't be pointlessly hard to learn or play. CCP has, in fits and starts and always imperfectly, tried to turn that learning curve from a cliff into a hill over the years. And the bittervets always complain about every step because they had to do it the hard way and it builds character or something.
I'm all for a game that rewards PVP skill with ISK, loot, and good killboard stats. PVP should be the "end game" content, really -- your reward for climbing that Everest-like mountain of Eve's learning curve should be epic battles on whatever scale you choose, from 1v1 fights all the way to huge fleet fights in null if that's what you want. What I don't like are the barriers erected in front of new players that serve no good purpose -- such as the total lack of fitting or PVP/fleet training in the NPE. Making a player ferret out all that stuff on their own is "bad complexity" in my view. (And I think CCP's devs agree, which is why they periodically swear to make the NPE suck less.)
|

Remiel Pollard
Shock Treatment Ministries
4288
|
Posted - 2014.08.28 18:32:00 -
[209] - Quote
Tolkaz Khamsi wrote:Eve is a hard game to learn and a hard game to play, and that's intentional -- but it shouldn't be pointlessly hard to learn or play.
It isn't. The proof is in the people who have learned it and played it when it was even harder to learn and play, and I'm going to just keep making this same point repeatedly every time someone tries to argue that it's too hard for newbs to get into on the ground floor.
Because it's not. It's only hard for whiny self-entitled prats demanding instant gratification to get into, and EVE doesn't want them around anyway. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Crumplecorn
Eve Cluster Explorations
1081
|
Posted - 2014.08.28 18:32:00 -
[210] - Quote
Tolkaz Khamsi wrote:And the bittervets always complain about every step because they had to do it the hard way and it builds character or something. I've literally never seen this.
Tolkaz Khamsi wrote: the total lack of fitting or PVP/fleet training in the NPE. Making a player ferret out all that stuff on their own is "bad complexity" in my view There's no way the NPE could communicate an understanding of proper PvP fitting, and even if it tried people would still have to be weaned off the spoonfeeding at some point.
As to 'bad complexity', how well complexity is documented has nothing to do with whether it adds meaningful decisions. [witty image] - Stream |
|

Tolkaz Khamsi
Imperial Academy Amarr Empire
15
|
Posted - 2014.08.28 18:40:00 -
[211] - Quote
Crumplecorn wrote:Tolkaz Khamsi wrote:And the bittervets always complain about every step because they had to do it the hard way and it builds character or something. I've literally never seen this.
Are you kidding? It happens every time they buff a non-combat ship. You should have heard the howling when the mining-barge changes were announced. The tooth-grinding from epeener's could be heard from miles off. Or when the Venture was introduced, the attitude was, "Hey, *I* had to mine in a crappy frigate; why are you ruining the game just for these noobs?" You don't have to take my word for it; just go back to the forums.
It happens with every expansion. It happened particularly so in the Retribution expansion, when the security changes got hated on extra-hard by the bittervet contingent. Again, check the forums if you think I'm exaggerating. |

Ramona McCandless
The McCandless Clan
6709
|
Posted - 2014.08.28 18:42:00 -
[212] - Quote
Tolkaz Khamsi wrote: It happens every time they buff a non-combat ship.
No, it doesnt.
You tell your marks that so often though, Im not suprised you believe it yourself. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Jenn aSide
Smokin Aces.
7879
|
Posted - 2014.08.28 18:53:00 -
[213] - Quote
Tolkaz Khamsi wrote:Crumplecorn wrote:Tolkaz Khamsi wrote:And the bittervets always complain about every step because they had to do it the hard way and it builds character or something. I've literally never seen this. Are you kidding? It happens every time they buff a non-combat ship. You should have heard the howling when the mining-barge changes were announced. The tooth-grinding from epeener's could be heard from miles off. Or when the Venture was introduced, the attitude was, "Hey, *I* had to mine in a crappy frigate; why are you ruining the game just for these noobs?" You don't have to take my word for it; just go back to the forums. It happens with every expansion. It happened particularly so in the Retribution expansion, when the security changes got hated on extra-hard by the bittervet contingent. Again, check the forums if you think I'm exaggerating.
You misunderstand what veterans are saying. It's not "I had to do this so you should too".
It's "I learned valuable lessons form having to do this, this is why you should too, if they just hand it to you you won't appreciate it". I see you didn't read the link I posted. Teaching people what to do limits what they CAN do where as learning it for themselves tends to lead to them not only learning more, but also creating more.
That's why sooooo many real life movers and shakers are people who didn't finish high school/college or even have a formal education in the field from which they got rich while at the same time a bunch of broke people have advanced degrees.
The the noobs sink or swim and those that swim will enrich the game. Trying to foolishly help them along with game mechanics because you feel sorry for them will not only not work, it will hasten their departure because they will more than likely get stuck into the niche they were trained into. |

Harrison Tato
Yamato Holdings
124
|
Posted - 2014.08.28 23:11:00 -
[214] - Quote
Jenn aSide wrote:Harrison Tato wrote:
I just warped right on top of the same guy with a two month old character ratting in a destroyer in a .4 system for the third day in a row. Today I blew him up, sent him the isk to buy a new ship, emailed and chatted in local that he shouldn't do what he does, and still feel bad about it. He sent me a thank you note in Russian. He then brought out an Oracle and I couldn't shoot him because it would be like clubbing a baby seal.
What exactly made you feel bad about shooting someone who consented to be shot at (by DLing EVE Online, by unlocking in EVE online and by going to low sec, a trifecta of "please shoot me") in a video game. I don't imagine you play sports then, as every time you score you'd end up in tears and popping a Xanax.
Yeah I played football and baseball in High School but I never tackled a five year old on the sidelines who was eating an ice cream cone and reading a picture book which is much like killing a two month old player's destroyer when they doesn't understand that people can kill him while he is enjoying the PVE experience of belt ratting. |

Jonah Gravenstein
Machiavellian Space Bastards
20505
|
Posted - 2014.08.28 23:24:00 -
[215] - Quote
Harrison Tato wrote:Yeah I played football and baseball in High School but I never tackled a five year old on the sidelines who was eating an ice cream cone and reading a picture book which is much like killing a two month old player's destroyer when they doesn't understand that people can kill him while he is enjoying the PVE experience of belt ratting. Except the five year old on the sidelines isn't playing football* or baseball, and tackling spectators is against the rules; whereas a player who has logged in and undocked is playing the game, and killing him isn't against the rules.
The sooner a newbie is aware that they can get blown up at any time when in space the better, both in terms of the cost of getting blown up in a Destroyer vs something much pricier and them learning about the nature of the game they're playing.
*American Football I presume, not the game played by the rest of the world?
Nil mortifi sine lucre. |

Kaarous Aldurald
ROC Deep Space The ROC
9296
|
Posted - 2014.08.29 00:20:00 -
[216] - Quote
Harrison Tato wrote: Yeah I played football and baseball in High School but I never tackled a five year old on the sidelines who was eating an ice cream cone and reading a picture book which is much like killing a two month old player's destroyer when they doesn't understand that people can kill him while he is enjoying the PVE experience of belt ratting.
No, the two are nothing alike. Football has defined, clear rules as to who is, or is not, a player.
There are no innocent spectators in EVE Online. If you're logged in, you're on the field and fair game. It's your own fault if you decided not to wear pads. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
20512
|
Posted - 2014.08.29 01:42:00 -
[217] - Quote
Kaarous Aldurald wrote: It's your own fault if you decided not to wear pads. This applies to the kind of football with a round ball too, especially if Suarez is playing....
Nil mortifi sine lucre. |

Kaarous Aldurald
ROC Deep Space The ROC
9300
|
Posted - 2014.08.29 01:46:00 -
[218] - Quote
Jonah Gravenstein wrote:Kaarous Aldurald wrote: It's your own fault if you decided not to wear pads. This applies to the kind of football with a round ball too, especially if Suarez is playing....
If I knew anything more about soccer than what the ball looks like, I would probably laugh.
I am guessing...
#nutshots? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
20513
|
Posted - 2014.08.29 01:48:00 -
[219] - Quote
Kaarous Aldurald wrote:Jonah Gravenstein wrote:Kaarous Aldurald wrote: It's your own fault if you decided not to wear pads. This applies to the kind of football with a round ball too, especially if Suarez is playing.... If I knew anything more about soccer than what the ball looks like, I would probably laugh. I am guessing... #nutshots? He has a nasty habit of nomming on other players.
Nil mortifi sine lucre. |

Harrison Tato
Yamato Holdings
124
|
Posted - 2014.08.29 04:16:00 -
[220] - Quote
Jonah Gravenstein wrote:Harrison Tato wrote:Yeah I played football and baseball in High School but I never tackled a five year old on the sidelines who was eating an ice cream cone and reading a picture book which is much like killing a two month old player's destroyer when they doesn't understand that people can kill him while he is enjoying the PVE experience of belt ratting. Except the five year old on the sidelines isn't playing football* or baseball, and tackling spectators is against the rules; whereas a player who has logged in and undocked is playing the game, and killing him isn't against the rules. The sooner a newbie is aware that they can get blown up at any time when in space the better, both in terms of the cost of getting blown up in a Destroyer vs something much pricier and them learning about the nature of the game they're playing. *American Football I presume? Not the game played by the rest of the world.
Yep American (do they tackle in soccer?). Just because something is legal doesn't make it right. I doubt there is a rule against tackling spectators in American Football, it is just implied! |
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TheButcherPete
Incompertus INC Fatal Ascension
484
|
Posted - 2014.08.29 04:26:00 -
[221] - Quote
dude, ghettothrashers are literally 2m and can kick some major ass. THE KING OF EVE RADIO
If EVE is real, does that mean all of us are RMTrs? |

Kaarous Aldurald
ROC Deep Space The ROC
9301
|
Posted - 2014.08.29 04:27:00 -
[222] - Quote
Harrison Tato wrote: Yep American (do they tackle in soccer?). Just because something is legal doesn't make it right. I doubt there is a rule against tackling spectators in American Football, it is just implied!
Except, in video games, any action not expressly forbidden by the games rules is by definition a legal action. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jenn aSide
Smokin Aces.
7905
|
Posted - 2014.08.29 04:55:00 -
[223] - Quote
Harrison Tato wrote:
Yeah I played football and baseball in High School but I never tackled a five year old on the sidelines who was eating an ice cream cone and reading a picture book which is much like killing a two month old player's destroyer when they doesn't understand that people can kill him while he is enjoying the PVE experience of belt ratting.
The five year old isn't in the game. The running back trying to get past you is. There is no spectator mode in EVE, everyone you can see in space or in local chat is a PLAYER.
Whether you choose to shoot or not is immaterial, has nothing to do with me. It's just the idea of shooting someone who is playing a video game that has guns in it and feeling bad about it is crazy to me. |

Jenn aSide
Smokin Aces.
7905
|
Posted - 2014.08.29 05:03:00 -
[224] - Quote
Harrison Tato wrote:Jonah Gravenstein wrote:Harrison Tato wrote:Yeah I played football and baseball in High School but I never tackled a five year old on the sidelines who was eating an ice cream cone and reading a picture book which is much like killing a two month old player's destroyer when they doesn't understand that people can kill him while he is enjoying the PVE experience of belt ratting. Except the five year old on the sidelines isn't playing football* or baseball, and tackling spectators is against the rules; whereas a player who has logged in and undocked is playing the game, and killing him isn't against the rules. The sooner a newbie is aware that they can get blown up at any time when in space the better, both in terms of the cost of getting blown up in a Destroyer vs something much pricier and them learning about the nature of the game they're playing. *American Football I presume? Not the game played by the rest of the world. Yep American (do they tackle in soccer?). Just because something is legal doesn't make it right. I doubt there is a rule against tackling spectators in American Football, it is just implied!
What does right or wrong have to do with a video game? As long as it's within the rules there is no right or wrong.
As long as I've been playing online games (starting with mechwarrior 3) i've encountered such 'bleeding heart' e-honor players and I will never, EVER understand the mentality or how they like to look down on others who are just playing within the rules. Who would you choose to play a shooting game if you're gonna feel bad about shooting people.
What you do makes as much sense as being a member of PETA while also choosing to play Deer Hunter. |

Harrison Tato
Yamato Holdings
124
|
Posted - 2014.08.29 05:43:00 -
[225] - Quote
Jenn aSide wrote:Harrison Tato wrote:Jonah Gravenstein wrote:Harrison Tato wrote:Yeah I played football and baseball in High School but I never tackled a five year old on the sidelines who was eating an ice cream cone and reading a picture book which is much like killing a two month old player's destroyer when they doesn't understand that people can kill him while he is enjoying the PVE experience of belt ratting. Except the five year old on the sidelines isn't playing football* or baseball, and tackling spectators is against the rules; whereas a player who has logged in and undocked is playing the game, and killing him isn't against the rules. The sooner a newbie is aware that they can get blown up at any time when in space the better, both in terms of the cost of getting blown up in a Destroyer vs something much pricier and them learning about the nature of the game they're playing. *American Football I presume? Not the game played by the rest of the world. Yep American (do they tackle in soccer?). Just because something is legal doesn't make it right. I doubt there is a rule against tackling spectators in American Football, it is just implied! What does right or wrong have to do with a video game? As long as it's within the rules there is no right or wrong. As long as I've been playing online games (starting with mechwarrior 3) i've encountered such 'bleeding heart' e-honor players and I will never, EVER understand the mentality or how they like to look down on others who are just playing within the rules. Who would you choose to play a shooting game if you're gonna feel bad about shooting people. What you do makes as much sense as being a member of PETA while also choosing to play Deer Hunter.
Why do you think I am looking down on you? Don't be so sensitive. I feel bad about shooting people with no chance of winning. I have no problems shooting people who have a fighting chance. Thanks again for reading my mind lol. |

Kaarous Aldurald
ROC Deep Space The ROC
9302
|
Posted - 2014.08.29 05:49:00 -
[226] - Quote
Harrison Tato wrote: Why do you think I am looking down on you?
If I were to take a guess, I'd say it was your post history.
Quote: Don't be so sensitive.
Now that is rich.
Quote: I feel bad about shooting people with no chance of winning. I have no problems shooting people who have a fighting chance. Thanks again for reading my mind lol.
Whether someone has a fighting chance or not is up to them. My ability to shoot at them, fortunately, does not hinge on whether or not they chose correctly. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
427
|
Posted - 2014.08.29 06:40:00 -
[227] - Quote
That two month old character in a destroyer is not a five year old with an ice cream cone... he's more like a twelve year old with an AK-47. He's armed, he's dangerous, and if he's not on your side he's just as likely to shoot you as you are him.
I've had characters much much younger than me blap my frigate out of the sky, it happens. |

William Rokov
Tyradir
0
|
Posted - 2014.08.29 07:08:00 -
[228] - Quote
Hm, i thought pvp in eve is too cheap, lol.  U can fit frig or destroyer in meta for 2-3 millions and get pretty nice fights with that. U can fit with t2 frig for like 10 millions, destroyer for like 15 millions or t1 cruiser for like 30 millions and get a lot of fights with that. Its really low amount of money, when most of players getting like 40+ millions in a hour of pve. And u are not instalosing pvp ship after undocking, u can fly at it for a pretty long time, maybe several hours. If u got some problem with money - u can go in faction wars, there are a lot of money for just getting offensive plexes.
So, im totally disagree with thread starter, you can always find affordable pvp for your own resourses, it can be everything, starting from 2kk for frigate/destroyer in meta and ending with 3+*** pirate battleship. That pvp is pretty hard and insteresting, u always can kick some ass even if he spent a lot more money for that pvp than u. -ò-ü-+-+ -¦-ï -+-+-é-¦-Ç-¦-ü-â-¦-é-¦-ü-î -ü-+-+-+ -+-¦-+ -¦ -+-¦ - -+-+-¦-¦-+-Ä-ç-¦-¦-é-¦-ü-î -+-¦ -¦-¦-+-¦-+ PVP.solo, -é-¦-+ -+-+-¦-+-+ -+-¦-ü-â-¦-+-é-î -ä-+-é-ï, -+-+-¦-¦-+-+-é-î-ü-Å -â-ü-+-¦-à-¦-+-+, -Ç-¦-ü-ü-¦-¦-+-¦-é-î -+-+-+ -+-+-ü-+-â-ê-¦-é-î -+-Ç-+-à-+-¦-¦-+-ï-¦ -+-ü-é-+-Ç-+-+. -Æ-+-+-¦-¦-¦-é-¦-ü-î! |

Jenn aSide
Smokin Aces.
7909
|
Posted - 2014.08.29 13:23:00 -
[229] - Quote
Harrison Tato wrote:
Why do you think I am looking down on you? Don't be so sensitive.
Who said anything about me? I said "others" as in "in general". Funny how you say "don't be so sensitive" given the very next sentence you write:
Quote: I feel bad about shooting people with no chance of winning. I have no problems shooting people who have a fighting chance. Thanks again for reading my mind lol.
This is why the term "bleeding heart" applies. Statistically speaking, the guy in the space ship is probably a late 20s/early 30s male who made the adult decision to download and install a harsh spaceship MMO. If he needs your sympathy, then he has WAY more problems than the loss of an imaginary space-destroyer......
To each his own, I just think it's silly to feel bad about playing a video game within that game's rules.
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Jenn aSide
Smokin Aces.
7909
|
Posted - 2014.08.29 13:33:00 -
[230] - Quote
Kaarous Aldurald wrote:
Whether someone has a fighting chance or not is up to them.
I just wanted to highlight this because this is illustrates a key point in the philosophical divide that is always apparent on these forums. It's more than "good" vs "evil" or the haves vs the have nots or the creative vs the lazy.
It's "who is responsible here".
The people I tend to agree with here (who are also the people who fit well into the game AND gain more enjoyment from the game) are people who have a deep sense of personal responsibility regarding the game play experience. They know it's on them to make things right for the most part. That's why you don't see them screeching at CCP over every imagined slight.
Then there are those 'other people', the ones who think that the world (including CCP) owes them something (above 15 bux worth of game world access), the ones who feel like CCP should somehow protect them from other people despite the fact that it was CCP who built this intentionally free universe to begin with. They are ALWAYS UNHAPPY about something, don't enjoy the game as much because "it's not as good as it could be" and have this tendency to call people (who actually enjoy the game product they decided to pay for) 'fanbois' because they aren't raging insanely at CCP like they are.
The funny thing is that 2nd group considers themselves 'the good guys' lol. |
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
435
|
Posted - 2014.08.29 13:37:00 -
[231] - Quote
The road to something paved with something. I forget.
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Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
395
|
Posted - 2014.08.29 13:50:00 -
[232] - Quote
Harrison Tato wrote: Yeah I played football and baseball in High School but I never tackled a five year old on the sidelines who was eating an ice cream cone and reading a picture book which is much like killing a two month old player's destroyer when they doesn't understand that people can kill him while he is enjoying the PVE experience of belt ratting.
I've tried and tried, and I just cant say the above without having to pause once to take a breath.
Either the rules apply to everyone, or they don't justly apply to anyone.
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Ramona McCandless
The McCandless Clan
6736
|
Posted - 2014.08.29 13:53:00 -
[233] - Quote
Harrison Tato wrote: Yeah I played football and baseball in High School
Ah well I see you problem now "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Black Panpher
Ganja Inc
1760
|
Posted - 2014.08.29 14:06:00 -
[234] - Quote
I see a lot of people saying you don't need t2 modules on a t1 frig. These people are idiots and will die to every other correctly fitted t1 frig. |

William Rokov
Tyradir
3
|
Posted - 2014.08.29 14:42:00 -
[235] - Quote
Black Panpher wrote:I see a lot of people saying you don't need t2 modules on a t1 frig. These people are idiots and will die to every other correctly fitted t1 frig. U can check my killboard for example. I was newbie in eve, but wanted to learn pvp here. So i started that way even without t2 modules. It was pretty hard, but after some experience i made fit to kill some type of popular t1 frigs in FW - incursuses and other close brawlers. Example 1 Example 2 Example 3 I was fitted like that - as u see, there are just 3 t2 modules, that can be easy changed for meta 4 without losing anything, except money. There are a lot more on killboard, u can check it by yourself. -ò-ü-+-+ -¦-ï -+-+-é-¦-Ç-¦-ü-â-¦-é-¦-ü-î -ü-+-+-+ -+-¦-+ -¦ -+-¦ - -+-+-¦-¦-+-Ä-ç-¦-¦-é-¦-ü-î -+-¦ -¦-¦-+-¦-+ PVP.solo, -é-¦-+ -+-+-¦-+-+ -+-¦-ü-â-¦-+-é-î -ä-+-é-ï, -+-+-¦-¦-+-+-é-î-ü-Å -â-ü-+-¦-à-¦-+-+, -Ç-¦-ü-ü-¦-¦-+-¦-é-î -+-+-+ -+-+-ü-+-â-ê-¦-é-î -+-Ç-+-à-+-¦-¦-+-ï-¦ -+-ü-é-+-Ç-+-+. -Æ-+-+-¦-¦-¦-é-¦-ü-î! |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
443
|
Posted - 2014.08.29 15:11:00 -
[236] - Quote
I prefer t2 modules on my t1 frig... because I can fit them and can afford them. meta 3-4 are perfectly acceptable and completely lethal variations on the same thing for those who do not have either the skills or the iskies for the t2. You don't have to spend as much as possible to make a ship viable, sometimes you can go the cheap route and be nearly as effective. Ultimately it's the skill of the person behind the keyboard that makes the biggest difference. |

Tippia
Sunshine and Lollipops
24196
|
Posted - 2014.08.29 15:13:00 -
[237] - Quote
Black Panpher wrote:I see a lot of people saying you don't need t2 modules on a t1 frig. These people are idiots and will die to every other correctly fitted t1 frig. You know that T2 isn't always better, right? Only an idiot would suggest that T2 modules are necessary and that you will die without them. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ms Forum Alt
Royal Amarr Institute Amarr Empire
6
|
Posted - 2014.08.29 15:14:00 -
[238] - Quote
Can I turn this around a little? PvP is too expensive for older players. Do you know how much my clone costs? 
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Soldarius
Deadman W0nderland Test Alliance Please Ignore
769
|
Posted - 2014.08.29 15:24:00 -
[239] - Quote
The cost of PvP in New Eden is too damn high! GÇ£I personally refuse to help AAA take space from itself so it can become an even shittier version of itselfGÇ¥ -Grath Telkin, 2014.
Free PASTA! |

Harrison Tato
Yamato Holdings
126
|
Posted - 2014.08.29 20:40:00 -
[240] - Quote
Ramona McCandless wrote:Harrison Tato wrote: Yeah I played football and baseball in High School
Ah well I see your problem now
I was also Captain of the Knowlege Bowl team. I don't think you are being respectful to other players. A thread was locked yesterday for such things. |
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JAF Anders
Quantum Cats Syndicate Repeat 0ffenders
297
|
Posted - 2014.08.29 20:50:00 -
[241] - Quote
If you really think that it's too high, OP, you should run a league of voluntary PvP where you have to stop shooting when you hit structure.
(but really, even a new player can get cheap, under-competitive ships) The pursuit of excellence and stabbed plexing alts. |

Ioci
Bad Girl Posse Somethin Awfull Forums
516
|
Posted - 2014.08.29 21:02:00 -
[242] - Quote
Most of these arguments are on the assumption that "PvP" is nothing more than throwing hulls at the insurance system. In EVE the ability to engage in meaningful PvP has a huge cost of years of dedication that will almost certainly end in failure for anyone who doesn't play EVE on a third party level.
If your idea of PvP in EVE is T1 cruiser pew-pew then no, EVE isn't too costly. If you want Sov and Moon mining and T2 manufacturing and to be an empire in EVE and you just started? Forget it. Those bridges burned to a cinder 9 years ago. R.I.P. Vile Rat |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4425
|
Posted - 2014.08.29 21:29:00 -
[243] - Quote
relivant (and awesome) http://youtu.be/S_YMzQdq38s?list=UUPMMxRNlK-pdU9qG5vfcMKA =][= |

Crumplecorn
Eve Cluster Explorations
1094
|
Posted - 2014.08.29 22:47:00 -
[244] - Quote
Ioci wrote:If your idea of PvP in EVE is T1 cruiser pew-pew then no, EVE isn't too costly. If you want Sov and Moon mining and T2 manufacturing and to be an empire in EVE and you just started? Forget it. That escalated quickly. [witty image] - Stream |

Velarra
317
|
Posted - 2014.08.29 22:57:00 -
[245] - Quote
https://www.youtube.com/watch?v=VW9yj8S1GB8
Oh, and ftp over fidonet was great too. ^.^ |

Val'Dore
PlanetCorp InterStellar
816
|
Posted - 2014.08.29 23:31:00 -
[246] - Quote
The only newbies who can't afford pvp are the ones that listen to people in the noobcorps and buy stupid ships with stupid fittings. Join a real corp.
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Tweek Etimua
The Paragons
76
|
Posted - 2014.08.30 00:34:00 -
[247] - Quote
Otuk Andven wrote:One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
And people wonder why half the player base ends up mining/missioning? Your prices are off but your concept has truth but the reason why new players can't earn enough isk to pvp is multiboxers. I will never be multi boxing....never. Multiboxing has ended up being the only way to play eve with a lax wallet. When I was a new player and now, there are alot of things I had planned on doing as my eve career but turned out that because of multi boxing it wasn't going to happen. It seems that CCP intended that people would hire actual people to get things done. What happend was that the community found a way, like it always does, to get around it. And as I understand it CCP could and has the ability to limit open clients and doesn't. Since I don't multi I can only guess that a majority of players use real money. If that's true CCP would loose money. But if they would shut down multiboxing they would have a lot of bitter vets threadnaughts. They would have to hope that the news would draw back old players and new players to fill the void that the multiboxing accounts left. Not to mention the awsome caos that would ensue in the game.
However your issue it with isk earnings and pvp. The way ccp aproached the high risk gamestyle is to make loosing a ship a real pain. The idea of playing eve like other games where you login and pvp after doing 1 or 2 jobs nulifies the amount of risk ccp wanted to convey. |

Hadrian Blackstone
Yamato Holdings
100
|
Posted - 2014.08.30 01:15:00 -
[248] - Quote
Tippia wrote:Black Panpher wrote:I see a lot of people saying you don't need t2 modules on a t1 frig. These people are idiots and will die to every other correctly fitted t1 frig. You know that T2 isn't always better, right? Only an idiot would suggest that T2 modules are necessary and that you will die without them.
T2 modules in a 1v1 fight are important. Any ship T1 fit vs the exact same ship with the same modules only T2 will get sploded. It's simple math. Additionally, the fact that you can fit T2 gear shows you at least have a decent amount of SP, which are the keys to a better tank, better DPS, etc.
Yes there are some exceptions which you are always keen to point out, but they are not the rule.
|

Kaarous Aldurald
ROC Deep Space The ROC
9335
|
Posted - 2014.08.30 01:16:00 -
[249] - Quote
Hadrian Blackstone wrote: Yes there are some exceptions which you are always keen to point out, but they are not the rule.
Which is precisely what Tippia said.
"You know that T2 isn't always better, right?" "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Good Posting
Posting with my Mind
186
|
Posted - 2014.08.30 02:31:00 -
[250] - Quote
Frigates are cheap and very valuable. Besides, there is a lot of isk in FW. Just capture a novice defensive complex and you can replace a navy ship like the slicer or firetail and still profit. |
|

Jenni LaCroix
Science and Trade Institute Caldari State
7
|
Posted - 2014.08.30 15:52:00 -
[251] - Quote
Torneach Structor wrote:Otuk Andven wrote:an average t1 frigate is going to set you back about 10m ISK Where in the world are you getting a T1 frigate plus fittings for 10M? Like, seriously. Cause where I am (Amarr) an average frigate hull is around 300k. No way in hell is anybody putting 9.7m in fittings on a T1 frigate.
you and obviously the other few noobs that gave you likes apparently have no idea about pvp... if you fit a tristan with a web, scram, plate, drone damage amps and drones as well as 3 neuts, you are looking at already 7-8 mio isk... and often those type of ships kill faction and t2 frigs so yeah, please do not talk out of your rears. |

Tippia
Sunshine and Lollipops
24221
|
Posted - 2014.08.30 16:18:00 -
[252] - Quote
Hadrian Blackstone wrote:T2 modules in a 1v1 fight are important. Learning not to get suckered into a 1v1 and to evaluate your target is even more important.
Quote:Any ship T1 fit vs the exact same ship with the same modules only T2 will get sploded. Only on paper. The great thing is that GÇ£simple mathGÇ¥ does not even tell half of the story. The other great thing is that those kind of match-ups never happen GÇö they're a paper product with somewhere between zero and no relation to the realities of the game. The whole notion that you somehow must have T2 presupposes a kind of jousting combat that is so exceedingly rare that it borders on the irrelevant, which renders the entire base notion irrelevant as well. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jonah Gravenstein
Machiavellian Space Bastards
20568
|
Posted - 2014.08.30 19:37:00 -
[253] - Quote
^^ If you're involved in a 1v1 you make it a 2v1. The only fair fights are the ones you win. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
465
|
Posted - 2014.08.30 19:45:00 -
[254] - Quote
Just blapped a BC with my t1 frigate with a mix of t2 and meta 3/4 mods. It was a glorious struggle which cost me my favorite hobgoblin II drone, which I had named 'Fluffy'. Fluffy's passing did cause me some distress, but I'm sure with time and a suitable dosage of whiskey I will get over it. Sadly this kill did not quite drop enough loots to pay for my next t1 frigate plus mods, but I'm certain that the next one will. PVP doesn't cost too much to get into, just don't spend all your cash on your ship and don't go into it broke. Oftentimes the modules you loot from your actual kills will more than pay for the hulls and modules you've lost when it turned out it was YOUR turn to wear the clown pants and put the f'n ballgag on. |

Jonah Gravenstein
Machiavellian Space Bastards
20568
|
Posted - 2014.08.30 20:04:00 -
[255] - Quote
^^ Fluffy is dead, long live the new Fluffy. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
466
|
Posted - 2014.08.30 20:11:00 -
[256] - Quote
This month alone I've probably netted close to 300m iskies from drops in PVP. I've lost 3 frigs with a total value of 0.07b isk, while destroying 1.54b isk in the process. The only reason my loss cost is so high is that I tried out a ship that I wasn't really skilled (as a player, not a character) in flying. Newbros should NOT fear getting out there and getting their pew on due to costs unless they're putting a significant chunk of their bankroll into each ship. Go forth, wreak havoc, and in the name of all that is holy and hard, have some freaking fun doing it! |

Aurora Tali
Deep Core Mining Inc. Caldari State
6
|
Posted - 2014.09.04 10:43:00 -
[257] - Quote
No one wants to be the Small one XD i joined Brave in my First month (1.5month ago) and wanted it Big plexed my Account and lost 1.5bil :-D. Yeah i also killed and destroyed ships for 1.1bil but when i would have listened to the Dojo start small be usefull as Ewar or tackle frig i think i would still have some isk left from the 1.5bil . Just wanted to say if you want to fly your BC do it ;-) but you can do pvp cheaper till you stop being an easy killmail |

Nicolai Serkanner
Jebediah Kerman's Junkyard and Spaceship Parts Co. Brave Collective
167
|
Posted - 2014.09.04 10:56:00 -
[258] - Quote
Val'Dore wrote:The only newbies who can't afford pvp are the ones that listen to people in the noobcorps and buy stupid ships with stupid fittings. Join a real corp.
Like Brave Newbies [Sboon] for instance...
|

Remiel Pollard
Shock Treatment Ministries
4433
|
Posted - 2014.09.04 10:59:00 -
[259] - Quote
I try to remember what it was like when I was new, but then I remember how far I've come with very little help.
I'm not entirely heartless though. If I find a newbro that has the right attitude, I'm more than happy to finance his frigate losses in their entirety up until he feels confident with his abilities. I'll even cover really stupid frigate losses if he's capable of figuring out his own mistakes for himself.
I'm going to be starting a proper PVP apprenticeship program soon with a focus on quality over quantity - train one newbro really well instead of a whole 'class' generically. I'm still working out a few minor details but my experience training newbros so far has resulted in at least four very good PVP'ers that I taught what I could, and who will learn the rest for themselves. There may be others but I never kept track of them. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

heheheh
Phoenix Club
4
|
Posted - 2014.09.04 11:00:00 -
[260] - Quote
This game is too much for some people to handle, there is nothing to gain by whining, we were all new players once and we did just fine, now toddle off back to wow. |
|

Remiel Pollard
Shock Treatment Ministries
4434
|
Posted - 2014.09.04 11:01:00 -
[261] - Quote
Jonah Gravenstein wrote:^^ If you're involved in a 1v1 you make it a 2v1. The only fair fights are the ones you win.
I fought a 2v1 just the other day...
Nearly got both of them. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Grog Aftermath
Need more grog
82
|
Posted - 2014.09.04 11:24:00 -
[262] - Quote
Reading through some of these posts, gives me the impression that a lot of people answering don't really have a clue about being a new character these days, with no mains to send isk and no PLEX to sell.
It can take weeks just to get enough for a set of +3 implants. Also consider that most new characters (not alts) are in NPC corps and level 1 missions don't pay much and you can't really consider mining as a way of making money as you would be learning the wrong skill sets as it's PvP we're talking about here. Of course you could argue join a player corp, but the fact is at the start a lot are just finding their feet, plus most corps. won't want them anyway as they don't meet the sp requirement or could be spy alts.
I've started characters through the years which have no boosts from other characters and the best time I remember was when salvage was new, as salvage was expensive and you could make good isk.
PvP is expensive in general, if it wasn't then many of you wouldn't need alt accounts just so that you could raise the funds to be able to afford to PvP. Which we hear people saying on this form many times over the years. |

baltec1
Bat Country Goonswarm Federation
12964
|
Posted - 2014.09.04 11:41:00 -
[263] - Quote
Grog Aftermath wrote: It can take weeks just to get enough for a set of +3 implants.
One day of blitzing level 2 missions in a basic cruiser.
Grog Aftermath wrote: Also consider that most new characters (not alts) are in NPC corps and level 1 missions don't pay much and you can't really consider mining as a way of making money as you would be learning the wrong skill sets as it's PvP we're talking about here. Of course you could argue join a player corp, but the fact is at the start a lot are just finding their feet, plus most corps. won't want them anyway as they don't meet the sp requirement or could be spy alts.
We love our newbees
Grog Aftermath wrote: PvP is expensive in general, if it wasn't then many of you wouldn't need alt accounts just so that you could raise the funds to be able to afford to PvP. Which we hear people saying on this form many times over the years.
We pvp in 300 to 100 billion isk ships. Newbees pvp in 1.3 mil ships. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
9528
|
Posted - 2014.09.04 11:44:00 -
[264] - Quote
Oh, great good God, it does NOT take "weeks" to afford +3s.
That is just a blatant falsehood. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Grog Aftermath
Need more grog
82
|
Posted - 2014.09.04 11:52:00 -
[265] - Quote
baltec1 wrote:Grog Aftermath wrote: It can take weeks just to get enough for a set of +3 implants.
One day of blitzing level 2 missions in a basic cruiser. Grog Aftermath wrote: Also consider that most new characters (not alts) are in NPC corps and level 1 missions don't pay much and you can't really consider mining as a way of making money as you would be learning the wrong skill sets as it's PvP we're talking about here. Of course you could argue join a player corp, but the fact is at the start a lot are just finding their feet, plus most corps. won't want them anyway as they don't meet the sp requirement or could be spy alts.
We love our newbeesGrog Aftermath wrote: PvP is expensive in general, if it wasn't then many of you wouldn't need alt accounts just so that you could raise the funds to be able to afford to PvP. Which we hear people saying on this form many times over the years.
We pvp in 300 to 100 billion isk ships. Newbees pvp in 1.3 mil ships.
I wouldn't say your corp. is typical of most.
Also blitzing level 2's won't happens until you've done further train, you can't do them with the basic starter skill set. Anyway I doubt even blitzing level 2's would raise enough in one day. missioning ALL day, one way to get completely bored with the game. |

baltec1
Bat Country Goonswarm Federation
12964
|
Posted - 2014.09.04 11:59:00 -
[266] - Quote
Grog Aftermath wrote:baltec1 wrote:Grog Aftermath wrote: It can take weeks just to get enough for a set of +3 implants.
One day of blitzing level 2 missions in a basic cruiser. Grog Aftermath wrote: Also consider that most new characters (not alts) are in NPC corps and level 1 missions don't pay much and you can't really consider mining as a way of making money as you would be learning the wrong skill sets as it's PvP we're talking about here. Of course you could argue join a player corp, but the fact is at the start a lot are just finding their feet, plus most corps. won't want them anyway as they don't meet the sp requirement or could be spy alts.
We love our newbeesGrog Aftermath wrote: PvP is expensive in general, if it wasn't then many of you wouldn't need alt accounts just so that you could raise the funds to be able to afford to PvP. Which we hear people saying on this form many times over the years.
We pvp in 300 to 100 billion isk ships. Newbees pvp in 1.3 mil ships. I wouldn't say your corp. is typical of most. Also blitzing level 2's won't happens until you've done further train, you can't do them with the basic starter skill set. Anyway I doubt even blitzing level 2's would raise enough in one day. missioning ALL day, one way to get completely bored with the game.
My alt was blitzing level 2s 5 days after birth. I bought a full set of low grade warp speed implants after a week of blitzing level 2s (back when they cost 1.2 billion). Because of this thread I will be starting up a new pvp alt soon. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grog Aftermath
Need more grog
82
|
Posted - 2014.09.04 12:09:00 -
[267] - Quote
Kaarous Aldurald wrote:Oh, great good God, it does NOT take "weeks" to afford +3s.
That is just a blatant falsehood.
That's from a character, from day 1, obviously the older the character the quicker it is to get isk.
If you go the PLEX route on day 1, you could fit them the same day or at least day 2 as you would need to do the training missions to raise enough to be able to sell one PLEX on the market.
Maybe some of you guys should try it. NPC corp., solo no additional funds from mains/alts or PLEX. Edit: Even if you do this keep in mind that you still have one advantage over new people, you already know how to play the game. |

Kaarous Aldurald
ROC Deep Space The ROC
9529
|
Posted - 2014.09.04 12:12:00 -
[268] - Quote
Grog Aftermath wrote: Maybe some of you guys should try it.
You say, to the guy with eleven active characters.
Yes, I have tried it, and I know people who have as well. It does not take "weeks". "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jenn aSide
Smokin Aces.
8035
|
Posted - 2014.09.04 12:13:00 -
[269] - Quote
Grog Aftermath wrote: PvP is expensive in general, if it wasn't then many of you wouldn't need alt accounts just so that you could raise the funds to be able to afford to PvP. Which we hear people saying on this form many times over the years.
Alt accounts aren't about expense, they are about convenience . When I had just the one account I had to jump or death clone back to my alliance's space to make isk when nothing was going on, and sure as **** as soon as I did, something would start going on lol. That's where this character was born and I eventually sold my actual 1st character and just made another character for pvp.
Alts usually don't bring in any extra isk that you'd not get otherwise except for those people who do the isboxer thing, they just make the game a lot less tedious.
|

Kaarous Aldurald
ROC Deep Space The ROC
9529
|
Posted - 2014.09.04 12:23:00 -
[270] - Quote
I disagree on one point there Jenn.
That being that alts don't make isk. Trading alts rake that in, even if you suck at it like me. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Grog Aftermath
Need more grog
82
|
Posted - 2014.09.04 12:24:00 -
[271] - Quote
Kaarous Aldurald wrote:Grog Aftermath wrote: Maybe some of you guys should try it.
You say, to the guy with eleven active characters. Yes, I have tried it, and I know people who have as well. It does not take "weeks".
Chances are you didn't start from scratch on those alts, why would you as your main could give them funds so that they could progress much faster. |

Kaarous Aldurald
ROC Deep Space The ROC
9529
|
Posted - 2014.09.04 12:25:00 -
[272] - Quote
Grog Aftermath wrote:Kaarous Aldurald wrote:Grog Aftermath wrote: Maybe some of you guys should try it.
You say, to the guy with eleven active characters. Yes, I have tried it, and I know people who have as well. It does not take "weeks". Chances are you didn't start from scratch on those alts, why would you as your main could give them funds so that they could progress much faster.
Why? Because it's funny, and because it's handy to have to contradict people who try and use the supposed plight of new players to benefit themselves.
Nevermind that, as I have mentioned, friends of mine have done it too. I had one guy be decked out in a full set of +4s by the end of a single month. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaarous Aldurald
ROC Deep Space The ROC
9529
|
Posted - 2014.09.04 12:28:00 -
[273] - Quote
You do realize that pretty much every single thing I do in this game is:
For amusement.
From boredom.
Or out of spite.
I basically don't do anything else. "For the lulz" is my major motivation to play this game at all. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

TharOkha
0asis Group
931
|
Posted - 2014.09.04 12:53:00 -
[274] - Quote
Otuk Andven wrote: Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings
Dude, you can fit a decent rifter for 1M.
Try to join public PvP roams like RvB ganked, Spectre fleet (or bombers bar for bomber fun). There you will learn that PvP can be so ridiculously cheap that even grinding L3 missions can pay your PvP bills 
Good luck
CODE. Venture hunt contest in a nutshell |

Ramona McCandless
The McCandless Clan
6849
|
Posted - 2014.09.04 12:58:00 -
[275] - Quote
Also;
the title should read "Costs of PVP ARE"
OR
"Cost of PVP is" "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Ramona McCandless
The McCandless Clan
6849
|
Posted - 2014.09.04 12:59:00 -
[276] - Quote
Grog Aftermath wrote: Even if you do this keep in mind that you still have one advantage over new people, you already know how to play the game.
Experienced player at advantage over new player shock.
This of course never happens in any other game. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Petre en Thielles
Center for Advanced Studies Gallente Federation
31
|
Posted - 2014.09.04 14:00:00 -
[277] - Quote
Grog Aftermath wrote:Reading through some of these posts, gives me the impression that a lot of people answering don't really have a clue about being a new character these days, with no mains to send isk and no PLEX to sell.
It can take weeks just to get enough for a set of +3 implants. Also consider that most new characters (not alts) are in NPC corps and level 1 missions don't pay much and you can't really consider mining as a way of making money as you would be learning the wrong skill sets as it's PvP we're talking about here. Of course you could argue join a player corp, but the fact is at the start a lot are just finding their feet, plus most corps. won't want them anyway as they don't meet the sp requirement or could be spy alts.
I've started characters through the years which have no boosts from other characters and the best time I remember was when salvage was new, as salvage was expensive and you could make good isk.
PvP is expensive in general, if it wasn't then many of you wouldn't need alt accounts just so that you could raise the funds to be able to afford to PvP. Which we hear people saying on this form many times over the years.
This flat-out isn't true. I am about a year into the game, and I was earning hundreds of millions of ISK my first month in. The biggest problem people like you have is that you try to play solo. I joined a nullsec corp a month into the game and did nothing but scout/set up tacticals/tackle in fleets. I was given hundreds of millions of ISK plus any ships I needed for free by the alliance simply because I was helping out.
Hell, you can run the lower level nullsec anomalies in a low skilled battlecruiser, if you know how to kite/fly without blindly hitting orbit.
If you as a newbie undock and get into lowsec/nullsec, you will make plenty of ISK. I just started a new alt who was blown up by a pirate in lowsec 2 days into the game. I told him I was brand new and got bored with missions, he gave me 25 m for being 'the right kind of new player'.
Get creative, stop mining/missioning in high sec and you will make a lot of ISK as a new player. |

baltec1
Bat Country Goonswarm Federation
12967
|
Posted - 2014.09.04 14:35:00 -
[278] - Quote
TharOkha wrote:Otuk Andven wrote: Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings
Dude, you can fit a decent rifter for 1M.(fit named modules instead of T2) Try to join public PvP roams like RvB ganked, Spectre fleet (or bombers bar for bomber fun). There you will learn that PvP can be so ridiculously cheap that even grinding L3 missions can pay your PvP bills  Good luck
I fund my love for Megathrons on lvl 3 missions Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
Smokin Aces.
8037
|
Posted - 2014.09.04 14:40:00 -
[279] - Quote
Since this thread is still going on and most people can't be arsed to reat 14 page I'll restate: pvp" is cheaper now than at any point in EVE's history AND it's easier to make isk and faster to skill up to things that can make isk that at any point. That's the bottom line. |

Tippia
Sunshine and Lollipops
24424
|
Posted - 2014.09.04 14:44:00 -
[280] - Quote
Grog Aftermath wrote:Maybe some of you guys should try it. NPC corp., solo no additional funds from mains/alts or PLEX. You understand, I hope, that we've pretty much all tried it. It was part of what led us to still be here todayGǪ
And as Jenn points out, many of us did it when things were far more expensive and ISK was a fair bit harder to come by. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

BrundleMeth
Caldari Provisions Caldari State
211
|
Posted - 2014.09.04 14:50:00 -
[281] - Quote
Jenn aSide wrote:This is the problem with CCP making things easier for people. new people will come in, not having the context of the past, think things are 'too hard' and keep begging CCP to make things easier still. It's a lot like that in real life too. I grew up with one crummy TV in the house. Now kids are in houses with 5 TV's, Gaming consoles, computers, cell phones, etc. And they still whine...
|

Jenn aSide
Smokin Aces.
8038
|
Posted - 2014.09.04 14:57:00 -
[282] - Quote
BrundleMeth wrote:Jenn aSide wrote:This is the problem with CCP making things easier for people. new people will come in, not having the context of the past, think things are 'too hard' and keep begging CCP to make things easier still. It's a lot like that in real life too. I grew up with one crummy TV in the house. Now kids are in houses with 5 TV's, Gaming consoles, computers, cell phones, etc. And they still whine...
I've linked this before, but it never stops being true lol.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
6029
|
Posted - 2014.09.04 15:03:00 -
[283] - Quote
Otuk Andven wrote:Fine the Kestrals were actually about 6m but my point still stands.
Nah, you were way off the mark the first time around & still are. The real issue is the mentality people have of 'more expensive is better'. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Ramona McCandless
The McCandless Clan
6861
|
Posted - 2014.09.04 15:06:00 -
[284] - Quote
A million isk Condor can really mess with anyones day "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Petre en Thielles
Center for Advanced Studies Gallente Federation
33
|
Posted - 2014.09.04 15:21:00 -
[285] - Quote
Grog Aftermath wrote: Chances are you didn't start from scratch on those alts, why would you as your main could give them funds so that they could progress much faster.
With all due respect, you seem extremely shortsighted.
I have an alt right now that I am training without sending a single ISK from any other toon. Why? Because I want absolutely no interaction between the new alt and any other character on the API for...reasons...(which is also why I post responses like this from a throwaway alt)
There is more to this game than "queue up the next mission and blap away", which you don't seem to grasp. |

Crumplecorn
Eve Cluster Explorations
1173
|
Posted - 2014.09.04 15:47:00 -
[286] - Quote
I've done the 'new character no support from main' thing a couple of times. I can't really face into it these days because there is so much charity money/stuff if you do the new player missions that I feel obliged to do them to efficiently get my first ISK together, which makes the first number of hours of play a soul-destroying grind. I don't think I've ever even finished them all, I just went back to playing on my main instead.
Contrast with when I did the same thing back in 2006, when there were no such handouts, and I jumped straight to more fun non-grindy ways of making ISK, as I had when I started my main a few months earlier.
Point is new players get money thrown at them when they start these days. (Or at least did the last time I went through the NPE) [witty image] - Stream |

Leoric Firesword
Dark Fusion Industries
75
|
Posted - 2014.09.04 15:57:00 -
[287] - Quote
Grog Aftermath wrote: It can take weeks just to get enough for a set of +3 implants.
*sigh* you're doing this wrong
Grog Aftermath wrote: Also consider that most new characters (not alts) are in NPC corps and level 1 missions don't pay much and you can't really consider mining as a way of making money as you would be learning the wrong skill sets as it's PvP we're talking about here.
again, doing this wrong
Grog Aftermath wrote: PvP is expensive in general, if it wasn't then many of you wouldn't need alt accounts just so that you could raise the funds to be able to afford to PvP. Which we hear people saying on this form many times over the years.
you know what I'm going to say here.
Let's try this again kids.
1. It took me 2 days to get my first set of +3's on a brand new character (like literally never played the game before) with no boosts from anyone.
2. Level 1's really? you do those? There's this skill, it's called "Connections" Train it. There's this other skill "Social" train it too. Seriously. Train both of those.
3. I lose way more ships than I kill in pvp. In EVE as in real life you must live within your means. I don't fly expensive ships because I couldn't afford to lose many of those, I fly cheaply fit T1 frigs. My favorite right now is the condor, I think mine is worth something like 1 mil or so isk.
How is this thread still alive? There's so very many ways to fund pvp, and yes, some of those take away from training for pvp, but you need to make a decision, be space poor and whine about how expensive stuff is or figure out better ways to make isk.
The thing about eve is that it takes effort to succeed. You have to read (I know a tall order for the kids of today). |

Vyl Vit
729
|
Posted - 2014.09.04 17:37:00 -
[288] - Quote
The cost of PVP is too much for old players, too. What's too much? It costs more than it makes. PVP is a time-honored money sink. Why do you think all the theft, scamming and (even) mining goes on here? TO FUND PVP. PVP doesn't fund itself.
The buy-in costs are on a par. You're a noob, you fight noobs in noob ships. They aren't priced out of hand. You're a noob and you want to fight with the big dogs? TOO DAMN BAD. GROW SOME TEETH, then get back to us.
I get the impression folks like this OP think coming from WoW where they're the boss gives them a special skill set that when they get to EVE will let them OWN US, if only they had the GEAR (which in the OP's case just "costs too much.")
BULLSH*T
You suffer from advanced sucktitude if you're a noob in this game. WoW pawnage won't help you. Get over it and grow. Anyone with any sense has already left town. |

Ocih
Space Mermaids Somethin Awfull Forums
719
|
Posted - 2014.09.04 19:40:00 -
[289] - Quote
Mallak Azaria wrote:Otuk Andven wrote:Fine the Kestrals were actually about 6m but my point still stands. Nah, you were way off the mark the first time around & still are. The real issue is the mentality people have of 'more expensive is better'.
This certainly does reduce the ability to PvP at an entry level.
A Zealot is 20 Omen and while it's cool to be in the Zealot it doesn't come close to the cost. The real issue being, lose a Zealot, lose 20 Omen, you will lose them and it's what the game needs. I notice more and more Null alliances do place value on that in their recruitment. I'm not going to preach on my pulpit until I **** or get off the pot and go lose some ships in Null but it's a good trend.
|

Solette Cheli
University of Caille Gallente Federation
3
|
Posted - 2014.09.05 11:55:00 -
[290] - Quote
PvP is expensive for me. I make like... 1-2m/hour running missions, and with each ship+fits costing that much, pvp is expensive. 1 ship/hour is annoying, since I lose it in <30 minutes. |
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Kaarous Aldurald
ROC Deep Space The ROC
9540
|
Posted - 2014.09.05 11:59:00 -
[291] - Quote
Solette Cheli wrote:PvP is expensive for me. I make like... 1-2m/hour running missions, and with each ship+fits costing that much, pvp is expensive. 1 ship/hour is annoying, since I lose it in <30 minutes.
If your statement is genuine, then you might want to give this forum a visit.
Because, regardless of player age, you should be doing better than that. People can do better with a three day old salvaging alt. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4657
|
Posted - 2014.09.05 12:00:00 -
[292] - Quote
Solette Cheli wrote:PvP is expensive for me. I make like... 1-2m/hour running missions, and with each ship+fits costing that much, pvp is expensive. 1 ship/hour is annoying, since I lose it in <30 minutes. that's not expensive, one ship per hour is fine for a newbie , admittedly 1-2m/hour is low though =][= |

Remiel Pollard
Shock Treatment Ministries
4470
|
Posted - 2014.09.05 12:23:00 -
[293] - Quote
You know, this thread is kinda redundant.
Simple fact is, there just aren't enough newbies trying their hand at PVP because too many of them are being lead astray by themepark highsec corps with no desire for PVP in this PVP game, and told that mining/missioning is the way to go and isk is important.
The fact that the only losses I've experienced lately are to CONCORD is partly testament to this. There are other signs as well, like that clown I stole the corp off, etc.
But the bottom line is, the cost of PVP is irrelevant when the attitude just isn't there. Sure, I've met plenty of newbies that want to PVP. But they are usually hand-picked from a large batch that don't.
If CCP are updating the NPE to expressly advise newbies that they are getting into a PVP experience BEFORE they subscribe, that might make a difference. If they're not, then I don't know what to do. It's one thing to teach someone to PVP if they already want to - it's another entirely to encourage someone to PVP who doesn't want to.
We need to discuss that before we discuss the cost. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ranger 1
Ranger Corp
5822
|
Posted - 2014.09.05 13:16:00 -
[294] - Quote
You're given three characters on each account for a reason.
Train 1 to make money, preferably in a way that doesn't require a large amount of time spent grinding (like working the market or manufacturing).
Train the 2nd to PVP, preferably with one of the many groups that specialize in entry level PVP at low cost.
The third will find it's own path, depending on the choices you make with the first two.
You do NOT have to focus all of your time into training one character, and often it is counter productive. Accumulating skills is not a race, it's a broad strategy. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |

Talvorian Dex
Repercussus RAZOR Alliance
27
|
Posted - 2014.09.05 15:16:00 -
[295] - Quote
Otuk Andven wrote:One of the big issues that I feel put players off PVP is the cost. This is especially true for new players.
Its a well known fact that pvp cost money, an average t1 frigate is going to set you back about 10m ISK depending on fittings and rigs, yet for new players going to go into low sec to try pvp that ship is going to die.
Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot. New players can't do incursions and their ISK/hour on missions will be low because of sub-par dps or tank. After 6 months in the game I was still going about 15m an hour in a navy raven doing lv4s.
The result is people spend more time engaged in missioning and mining to fund their pvp activity. Now I had a lot of free time then so I could grind missions for hours to do pvp a lot, (about half a billion worth of it if I remember). However now that I'm in work I doubt I could/would.
And people wonder why half the player base ends up mining/missioning?
How do you make your isk? And how "new" are you thinking? It takes more than 4 months for a truly new player to understand enough about game mechanics to reasonably go off and PvP on their own, let alone having the skills necessary to do it effectively in any way.
In that time, you can do plenty to build up an initial isk bank. When you're done, join RvB to learn more about combat and PvP, all while you continue to build up your skills.
After, travel through low or null and run relic and data sites. Even with minimal skills, this can earn you more than 10 mil per site.
Cost really isn't an issue for players who reach out to learn how to make isk (as you've done). And forum threads like this can help educate those who don't know where to turn.
Most importantly, JOIN A CORP. THEY WILL HELP SHARE KNOWLEDGE AND TIPS. Writer of Target Caller, an Eve Online PvP blog, at http://targetcaller.blogspot.com |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4659
|
Posted - 2014.09.05 15:22:00 -
[296] - Quote
Talvorian Dex wrote: How do you make your isk? And how "new" are you thinking? It takes more than 4 months for a truly new player to understand enough about game mechanics to reasonably go off and PvP on their own, let alone having the skills necessary to do it effectively in any way.
In that time, you can do plenty to build up an initial isk bank. When you're done, join RvB to learn more about combat and PvP, all while you continue to build up your skills.
After, travel through low or null and run relic and data sites. Even with minimal skills, this can earn you more than 10 mil per site.
Cost really isn't an issue for players who reach out to learn how to make isk (as you've done). And forum threads like this can help educate those who don't know where to turn.
Most importantly, JOIN A CORP. THEY WILL HELP SHARE KNOWLEDGE AND TIPS.
the underlined just isnt true, one of our new corpies is brand new to the game and kicking ass http://youtu.be/FKXQwDCic18?list=UUHuhv1Rgg9Q1QfWewaH8naw =][= |

Remiel Pollard
Shock Treatment Ministries
4472
|
Posted - 2014.09.05 15:29:00 -
[297] - Quote
Ralph King-Griffin wrote:Talvorian Dex wrote: How do you make your isk? And how "new" are you thinking? It takes more than 4 months for a truly new player to understand enough about game mechanics to reasonably go off and PvP on their own, let alone having the skills necessary to do it effectively in any way.
In that time, you can do plenty to build up an initial isk bank. When you're done, join RvB to learn more about combat and PvP, all while you continue to build up your skills.
After, travel through low or null and run relic and data sites. Even with minimal skills, this can earn you more than 10 mil per site.
Cost really isn't an issue for players who reach out to learn how to make isk (as you've done). And forum threads like this can help educate those who don't know where to turn.
Most importantly, JOIN A CORP. THEY WILL HELP SHARE KNOWLEDGE AND TIPS.
the underlined just isnt true, one of our new corpies is brand new to the game and kicking ass http://youtu.be/FKXQwDCic18?list=UUHuhv1Rgg9Q1QfWewaH8naw
Yah, agreed. I had one guy with barely 2mil SP in RIGID just go out in a low-skill Comet fit one day and bust an '06 in a T2 fit PVP Rifter. It doesn't take four months at all, it takes the right attitude on the part of the learner, and the right encouragement on the part of the teacher(s). This isn't Skill Queues Online. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Tippia
Sunshine and Lollipops
24434
|
Posted - 2014.09.05 15:30:00 -
[298] - Quote
See sig. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4660
|
Posted - 2014.09.05 15:38:00 -
[299] - Quote
Remiel Pollard wrote: Yah, agreed. I had one guy with barely 2mil SP in RIGID just go out in a low-skill Comet fit one day and bust an '06 in a T2 fit PVP Rifter. It doesn't take four months at all, it takes the right attitude on the part of the learner, and the right encouragement on the part of the teacher(s). This isn't Skill Queues Online.
http://youtu.be/ikssfUhAlgg =][= |

Crumplecorn
Eve Cluster Explorations
1177
|
Posted - 2014.09.05 16:23:00 -
[300] - Quote
Solette Cheli wrote:I make like... 1-2m/hour running missions mfw [witty image] - Stream |
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Herzog Wolfhammer
Sigma Special Tactics Group
5418
|
Posted - 2014.09.05 16:26:00 -
[301] - Quote
Jonah Gravenstein wrote:One word : DerptronUnder 2.5M isk, lethal in force.
Some good stuff there. Bring back DEEEEP Space! |

Desimus Maximus
DeepSpace Manufacturers Brothers of Tangra
78
|
Posted - 2014.09.09 23:15:00 -
[302] - Quote
Thank your local Indy gankers for higher prices. Really, ganking Indy players is like owning a diamond mine but you keep killing the miners who produce the diamonds for you. Evidence that Eve players are the most sadistic and self defeating people on the planet. |

Ima Wreckyou
The Conference Elite CODE.
223
|
Posted - 2014.09.09 23:28:00 -
[303] - Quote
Desimus Maximus wrote:Thank your local Indy gankers for higher prices. Really, ganking Indy players is like owning a diamond mine but you keep killing the miners who produce the diamonds for you. Evidence that Eve players are the most sadistic and self defeating people on the planet. If that was even remotely relevant then there would be a pretty significant problem with the mineral supply. Since there is no problem with the mineral supply you must be missing something here. Evidence that some EVE players cry about problems that don't even exist. the Code ALWAYS wins |

Kaarous Aldurald
ROC Deep Space The ROC
9600
|
Posted - 2014.09.09 23:29:00 -
[304] - Quote
Desimus Maximus wrote:Thank your local Indy gankers for higher prices. Really, ganking Indy players is like owning a diamond mine but you keep killing the miners who produce the diamonds for you. Evidence that Eve players are the most sadistic and self defeating people on the planet.
And you still haven't figured out yet that we're the ones selling the stuff you'd be selling if you hadn't gotten ganked. And/or selling you back a new indy ship.
Turns out, market PvP can include real PvP.
Nevermind that, if you really want to point fingers about ship prices, the real culprit is closer to home. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Concord Guy's Cousin
State War Academy Caldari State
76
|
Posted - 2014.09.09 23:37:00 -
[305] - Quote
Desimus Maximus wrote:Thank your local Indy gankers for higher prices. Really, ganking Indy players is like owning a diamond mine but you keep killing the miners who produce the diamonds for you. Evidence that Eve players are the most sadistic and self defeating people on the planet. When a guy who ganks industrial ships is also a guy who sells industrial ships it's called creating a demand for his products.
Otherwise known as aggressive marketing, it happens in the real world too, certain conflict related industries benefit greatly when the governments they have influence with and throw money at go to war. NPC Forum Alt, because reasons. |

PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
2086
|
Posted - 2014.09.09 23:40:00 -
[306] - Quote
Jonah Gravenstein wrote:One word : DerptronUnder 2.5M isk, lethal in force. This is good advice. I use it's bigger brother, the Taranis (for bubble immunity in null), with almost the exact same fit quite a bit. Works wonders.
|

Trevor Dalech
Adeptus Assassinorum Silent Eviction
51
|
Posted - 2014.09.10 00:06:00 -
[307] - Quote
Back when I was a noob I trid out some FW. i bought about 20 condors, meta 2 or 3 fit. Total cost 10m. I had no clue about pvp, and knew iwas throwing these ships away just to learn the ropes, even so, once I got a rough idea which ships were good targets I got some pretty equal 1v1 fights, I may actually have won one or two. The 10m I spent, I got back easily enough through the plexes I farmed while waiting for a suitable target to show up.
So... No...
Starting pvp ships are not 10m each. And the cost of pvp is not too much for new players. |

Angeal MacNova
Federal Defense Union Gallente Federation
192
|
Posted - 2014.09.10 00:07:00 -
[308] - Quote
Desimus Maximus wrote:Thank your local Indy gankers for higher prices. Really, ganking Indy players is like owning a diamond mine but you keep killing the miners who produce the diamonds for you. Evidence that Eve players are the most sadistic and self defeating people on the planet.
This statement has some merit but over looks something important.
The mineral market, is a competitive market. In a competitive market, suppliers are price takers and not price makers. Where you'll see an impact would be where the indy corps produce goods with the minerals instead of selling it straight up.
However
The statement is still too simple to fit. Some indy corps are exempt since it's their alts or even their mains that are also behind the ganking. I remember looking at the CODE alliance members list. One of the corps was an indy corp. Then there are those that use the evasive tactics available to them. Then there is the fact that there are lots of indy corps out there and while the amount of ganking seems to be higher than it's ever been, it's still small compared to the amount of indy going on.
That's not to say that the quoted statement isn't a bad statement. A competitive market is one that has the greatest benefit to the game's player base as a whole.
So I'd rather not see ganking. There is better ship vs ship offered in EvE for those that want it and I'd rather see indy PvP be about who can mine more in less time but it is what it is. |

Paranoid Loyd
1781
|
Posted - 2014.09.10 00:20:00 -
[309] - Quote
Desimus Maximus wrote:Thank your local Indy gankers for higher prices. Really, ganking Indy players is like owning a diamond mine but you keep killing the miners who produce the diamonds for you. Evidence that Eve players are the most sadistic and self defeating people on the planet.
The amount ganked is barely a glass of water in the vast ocean that is production capacity. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Devin Wallace
S0utherN Comfort DARKNESS.
3
|
Posted - 2014.09.10 00:26:00 -
[310] - Quote
There seems to be a negative influence being pushed by some capsuleers that new pilots need to buy T2 and/or the most expensive modules possible to have any chance of winning fights.
The reality is, most fights are won or lost because of mistakes, forgetting to keep range, forgetting to turn something on, or just having a counter productive fit. The meta level of the modules often doesn't even come into the equation, because a suite of other issues has already decided the outcome.
Only the more experienced veteran capsuleers (who have a healthy income) will justify splurging on the shiny fits, because they know they can fly the ship well enough that it will actually give them an advantage. Or, just players with a healthy income, period.
New players should fly as cheaply and as often as possible until they start noticing the little details, analyzing their screenshots and combat logs, and formulating tactics. If they start making that conscious effort to improve their skills, they will become good pilots, and they'll enjoy EVE.
Why does it matter? Because if you don't enjoy doing something, are you going to continue doing it? Probably not.
Is that good for EVE ? no.
Please stop telling new pilots to burn themselves out by going broke every time they lose a ship.
I hope I don't meet the worm that creates the holes, -ámust be immortal. |
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Raiz Nhell
Veni Vidi Vici Reloaded
382
|
Posted - 2014.09.10 00:30:00 -
[311] - Quote
Desimus Maximus wrote:Thank your local Indy gankers for higher prices. Really, ganking Indy players is like owning a diamond mine but you keep killing the miners who produce the diamonds for you. Evidence that Eve players are the most sadistic and self defeating people on the planet.
Without any figures, stats or even a shiny graph, I reckon that the effect ganking indys hauling T1 hulls and modules has on the price of what has been destroyed is close to bugger all...
The price of the ganking ship will elevate, the meta IV guns will rise locally... but the T1 frigates or minerals in the destroyed indy will not even twitch.
If I build 50 frigates to sell, and 10 get ganked in a indy, I wont raise my price, cause the remaining 40 will not sell, I have to price according to the market (which includes people who weren't ganked)
Now if I purchase and fit 50 frigates and PVP the life out of every hull, I will drive up prices locally as I evolve my fit, and not really care how much I'm paying for a module cause the red mist is in my eyes and I need to feed the beast.
There is no such thing as a fair fight...
If your fighting fair you have automatically put yourself at a disadvantage. |

Raiz Nhell
Veni Vidi Vici Reloaded
382
|
Posted - 2014.09.10 00:37:00 -
[312] - Quote
Devin Wallace wrote:
Please stop telling new pilots to burn themselves out by going broke every time they lose a ship.
I regularly roam in pirate cruiser or a HAC, with my FC and others in Machs, faction fit, and we have a lot of fun, stuff explodes (usually me) Never will my FC say you can't bring that ship because its not "good" enough. My GF joined corp and came along in a T1 fit Thorax... no one cared... she had a ball even though stuff was dieing before she could even lock it :)
I would never tell another pilot he needs a "better" ship or he can't come on a roam... that s*&t is best left to the Incursion community. There is no such thing as a fair fight...
If your fighting fair you have automatically put yourself at a disadvantage. |

Ursula Thrace
Red Federation RvB - RED Federation
262
|
Posted - 2014.09.10 00:46:00 -
[313] - Quote
Otuk Andven wrote:Now 10m is a lot, -don't laugh- for new players and I suspect for a lot of people it is a lot.
I've been playing for 5+ years and I'm not laughing. I remember exactly how rough it was in the beginning. 10 million was a fortune when I first started. I remember freaking out when I made my first 100,000.
Having said that, many - the operative word in this sentence being many - corps offer a SRP (ship replacement program). Granted, it may take time to locate a viable corp in null or low that would take in a noob and treat him/her like a human being, but I'm betting they're out there.
In high sec, many corps will do this, including the one I belong to - RvB (Red vs. Blue). There are many varied ways of making ISK on the side with corp members, and our corp is no exception.
Frigates are not only considered starter ships, but extremely valuable in small and large fleet combat roles. They are simple indispensable. Even after having flown several different ships in the game, I find myself coming back to frigates because they're so darn fun to fly. Fast and nimble and deadly up close.
I don't know about anyone else, but I miss my first few weeks in Eve as a noob.
eve online original intro
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Barton Breau
University of Caille Gallente Federation
71
|
Posted - 2014.09.11 09:59:00 -
[314] - Quote
Devin Wallace wrote:There seems to be a negative influence being pushed by some capsuleers that new pilots need to buy T2 and/or the most expensive modules possible to have any chance of winning fights.
As with everything, your experience may vary, if you go to low at off hours, with 0-3 people in local and the only fight you can hope for is meeting a bored pvper looking for easy prey in an astero, tristan, navy frig or t2, you are easy to come to the conlusion, that you either need very high skills or a expensive ship.
(And to add insult to the injury, you may be contacted after kill. Why would i want to hear about pvp from someone going around in a 80m ship with t2 drones killing noobs in atrons? :) ) |

Naburi NasNaburi
A Little Peculiar borealis
253
|
Posted - 2014.09.11 11:49:00 -
[315] - Quote
T1 frigs or even destroyers with meta 2 fits.. believe it or not .. they can and they do hurt :) |
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