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Thread Statistics | Show CCP posts - 5 post(s) |

Jim McGregor
Caldari
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Posted - 2006.07.27 15:06:00 -
[91]
Edited by: Jim McGregor on 27/07/2006 15:10:59
Originally by: Crux Australis Lol at the new Typhoon.
Seriously... just lol (if these are final stats ofc).
Maelstrom is not trying to replace Typhoon. Or Tempest. Its supposed to be different and good at something else than those ships. We just dont know what that is yet. I hope these stats are wrong.
I mean, since Rohk has 7 mediums and a built-in invulnerability field, it just needs to fit a shield boost amplifier and look at that - same bonus as the maelstrom AND 25% resistances to everything. Still 6 med slots free. Cool ship.
Not to mention it will be able to use better ammo at any given range than anyone else, adding to its damage very significantly. 8 turrets with that damage bonus will hit for some sick damage.
There is no point at all in choosing the Maelstrom unless you have to because you dont have the skills for the Rohk.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Janus Ovellian
Minmatar
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Posted - 2006.07.27 15:08:00 -
[92]
Edited by: Janus Ovellian on 27/07/2006 15:11:37 Those stats for the maelstrom are quite interesting, in progress or not.
Basically, that ships a massive ****.er which was built to tank and isn't going anywhere in a hurry. It can only lock 3 targets at once which means its firepower is going to be incredibly focused. If attacked by multiple targets it's going to need to be able to sustain it's shields between switching targets.
And yet it has 6 med slots... But just look at that recharge rate! Thats a 25% bonus over the other ships of the class. If it had the resistance bonus of the Rokh rather than the boosting bonus it does have that would have made it the platform for the passive setup to end all others. As it stands, I'm a little uncertain.
Reserving judgement, but optimistic. If it gets the 7th med everyones clamouring for it will undoubtedly be a fine ship. Otherwise... I'll wait and see. Hell, I might even make the logical progression from command cruiser to BS. 
Edit: the cargo capacity could prove troublesome as well considering the amount of ammo and cap booster charges that its going to need to hold.
Interesting times await... |

Epsilon 1
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Posted - 2006.07.27 15:11:00 -
[93]
Originally by: Jim McGregor
Originally by: Crux Australis Lol at the new Typhoon.
Seriously... just lol (if these are final stats ofc).
Maelstrom is not trying to replace Typhoon. Or Tempest. Its supposed to be different and good at something else than those ships. We just dont know what that is yet. I hope these stats are wrong.
Like the devs said, the discussion on ships' name was more instence that the future of the ships itself. If they were going to release the stats to the public, then at least think before writing.
And you lads think about the whole thing for a second and draw conclusions. I've made a few for myself.
Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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Jim McGregor
Caldari
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Posted - 2006.07.27 15:19:00 -
[94]
Originally by: Epsilon 1
And you lads think about the whole thing for a second and draw conclusions. I've made a few for myself.
You wont be laughing unless you are Caldari or Gallente if you are wrong and these ships make it to Tranquility in their current form. And then its too late to comment on the stats. I'd rather see we do it now, IF these stats are real.
The minmatar boat is really bad currently.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Tiuwaz
Minmatar
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Posted - 2006.07.27 15:20:00 -
[95]
i am close to tears here 
maelstrom as a closerangeboat is dead
Why?:
8/6/6 layout, too few midslots for a gunneryboat to shield tank Mass/speed: 125.000.000 mass /115m/s in comparison: tempest has 102.500.000 mass / 140m/s, raven 110.000.000 mass / 115m/s (it will handle worse than a ******* raven) Sig radius: 460sig (in comparison tempest has 340 sig) has to use all 8 highslots for guns, so no Nos small cargobay: 550m3 (tempest has 600 m3) and this while using 33% more ammo than tempest the only minor plus is a 100m3 dronebay compared to 75m3 on tempest
take all this and maelstrom is dead as acboat
oke it seems then its designed to be a pure artillery boat, fair enough, but lets look at it then under that perspective whats wrong
7,5% to shieldboost amount per level, who in his right mind actively tanks a sniper BS in fleetfights?
7,5% to shieldboost amount per level, we got a crazy guy who actively tanks a sniper BS, HELLO, i need sensorboosters and trackingcomps, if you have ever shot something with artillery you know how important tracking mods are, so what 2sensorboosters, 2 tracking mods, and 2 slots left shield tank? (optimal is rather bad on arties so 1 tracking comp and 2 enhancers wont cut it imo, need 2 tracking comps and 1 enhancer)
max locked targets 3, WTF?? why, this hurts this ship alot if its designed to be a specialized sniper
sensor strenght 21 (tempest 19) well this is in line but again i would have thought a specialized sniper would be less vulnerable to ecm
scan resolution 90mm (tempest 100mm, raven 85mm), whatever 
lower dmg modifier: i try to explain this, tempest has a higher dmg modifier per gun due to the dmg bonus, this way a single gun of the tempest does more dmg than one of the maelstrom. How is that important? Simple, Ships often die before you can send a full volley, or lag only lets you activate a few guns (thopse with fleet experience now, what I am talking about) you switch between targets often without having fired full volleys
if you factor in this wasted unfired shots, then you get more dmg out of a tempest than a mealstrom, practically making the tempest the more damaging sniper, despite the maelstrom having an extra 0,75 turret over the tempest
in addition to that the tempest has 2 free slots to use for antitacklerdefense or cruise missiles (only fitting 1 cruise missile launcher already gives you a higher nominal dps)
My fazit: The maelstrom utterly fails in every aspect, the only thing it might be good is as a pve ship only, and even there it will be still outclassed by missile ships or the rokh (which has better initial tracking and 1 more mid slot for tanking)
fellow Minmatars prepare to bend over, they are coming to you, hard and without lube
Originally by: Oveur This is not the conspiracy you are looking for.
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Laboratus
Gallente
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Posted - 2006.07.27 15:23:00 -
[96]
Would a 7.5%/lvl more armor/shield hp be better in the maelstorm? Mind control and tin hats |

Crux Australis
MotorSaikol LadrUNZ
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Posted - 2006.07.27 15:23:00 -
[97]
Originally by: Jim McGregor Edited by: Jim McGregor on 27/07/2006 15:10:59
Originally by: Crux Australis Lol at the new Typhoon.
Seriously... just lol (if these are final stats ofc).
Maelstrom is not trying to replace Typhoon. Or Tempest. Its supposed to be different and good at something else than those ships. We just dont know what that is yet. I hope these stats are wrong.
I don't mean that it is the new Typhoon because it is trying to replace it.
I mean that it is the new Typhoon because, as you said "Its supposed to be different and good at something else than those ships. We just dont know what that is yet."
Ok, so let's see: what would the use of this ship? AC platform? No. Arty platform? We already have the Tempest doing the job.
Wtf, was it worth to introduce a new BS that has 0,5 (!!!11one) more normalized turrets than the Tempy, is slow/heavy as **** and is 'forced' (if you don't want to waste 50% of the bonuses of the ship) to be a shield tank (the "but it can fit loads of EW" argument does not hold water, because the EW system is going to be revamped) ?
I, for one, would have loved a MISSILE/ARMOR TANK boat, not this pile of crap.
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Originally by: Frezik Detaurus isn't a person. It's a state of mind.
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HippoKing
Caldari
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Posted - 2006.07.27 15:26:00 -
[98]
Swap the mael and rokh plzthanks.
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Jim McGregor
Caldari
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Posted - 2006.07.27 15:27:00 -
[99]
Originally by: Tiuwaz i am close to tears here 
Compare it to the Rohk and Hyperion and you will cry. Even the Abaddon looks like a pure ganker.
If its supposed to be a artillery boat, it needs DMG bonus to make it a really good alpha strike boat. Also the boost bonus should be to armor. Noone shield tanks a artillery boat.
Sorry to troll every thread, but this "balance" is just not acceptable. I cant find a single purpose for this ship that some other ship doesnt do better.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Testy Mctest
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Posted - 2006.07.27 15:28:00 -
[100]
1) The Maelstrom needs 7 mids, if it's going to use either arty or ac's with a shield tank.
2) I hope 3 max locked targets is a joke
3) I have no issues with it being slower and fatter, but if it's going to have out usual drawbacks of low cap and hp totals compared to same tier ships, why are we slower and fatter with poor scan res too? I thought these were meant to balance eachother out, but now it seems we're getting the worst of both worlds, at least in these stats.
Originally by: Lord Violent EvE is slowly becoming a game for the stupid being catered to by devs, as they lack ability to kill/survive anything.
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HippoKing
Caldari
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Posted - 2006.07.27 15:32:00 -
[101]
Oh ******* God I just looked at the Mael's speed and mass. That thing is never EVER having ACs 
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LukaG
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Posted - 2006.07.27 15:32:00 -
[102]
Not impressed, hard to see what the Hyperion does better then the Mega. It can't tank as well and it doesn't come even close in terms of dmg, just seems to go faster. This needs some work but its just not going to happen is it. The Caldari ship seems good but no suprises there. I don't know, I hope these aren't the final stats tbh
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Jim McGregor
Caldari
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Posted - 2006.07.27 15:33:00 -
[103]
Originally by: HippoKing Oh ******* God I just looked at the Mael's speed and mass. That thing is never EVER having ACs 
We know. Its supposed to be a slow artillery boat it seems. Also have a look at Hyperion mass and speed. Then compare it to Tempest. Then cry.
Hyperion is the ship that minmatar should have gotten tbh. Faster, lighter with good damage. But since we got this boat im trying to find a purpose for it. Its not going too well.
--- Eve Wiki | Eve Tribune | Eve Pirate |

HippoKing
Caldari
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Posted - 2006.07.27 15:35:00 -
[104]
Why does Rokh have one more slot than the others?
Thats a slot over the fracking Navy raven 
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Jaabaa Prime
Dental Drilling Corporation Lotka Volterra
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Posted - 2006.07.27 15:36:00 -
[105]
Who's idea was it to put a Burst targetting computer in a Maelstrom ?? Max 3 locked targets on a tier 3 BS 
If it's supposed to be a shield tank, then why only 6 mid slots ?
Once again the Minmatar have been given a ship that is a master of nothing, and this one isn't even fast or agile 
I've always kept to Minmatar ships, but I think I'll have to finally bite the bullet and train one of the other race's BSs and weapons to lvl 5  --
Mini Skill Planner |

Crux Australis
MotorSaikol LadrUNZ
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Posted - 2006.07.27 15:41:00 -
[106]
Originally by: Jaabaa Prime I've always kept to Minmatar ships, but I think I'll have to finally bite the bullet and train one of the other race's BSs and weapons to lvl 5 
I am tempted as well, but I am not going to give up. I am investing bloody months into mastering the Typhoon in all of its aspects and may I be damned and forced to play WoW for the eternity if I don't do it!
P.S. It's not like you'll have to spend hours brainstorming about which race's ships to fly (hint -> what race has almost all of the best of everything?)
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Kazaam
Caldari
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Posted - 2006.07.27 15:44:00 -
[107]
Some of you really makes me laugh... yeah really... those are only PREMATURE stats, not the release ones... and you're already thinking of training a whole set of skills for another BS ? This is completely silly tbh... Rokh has been made to give a gunship to Cald to save pilots from taking a 2-week training for Megathron (99% of the cases).
Wait the final stats before taking such decisions.
And for the blockheads which will for sure go on whining, "QQ more idiots". _________________________________________
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Rockpounder
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Posted - 2006.07.27 15:53:00 -
[108]
The maelstrom with 3-4 nosses and a good shield tank is going to be a bit of trouble to take down. Could be fun for blaster pilots to try. 
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Xantina
Elite Storm Enterprises Storm Armada
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Posted - 2006.07.27 15:54:00 -
[109]
I think I figured out the Maelstrom - it's a logical step up from the BELLICOSE cruiser which fills no role. So Bellicose pilots can now upgrade to a battleship that fills no role 
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Tiuwaz
Minmatar
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Posted - 2006.07.27 15:55:00 -
[110]
Originally by: Kazaam Some of you really makes me laugh... yeah really... those are only PREMATURE stats, not the release ones... and you're already thinking of training a whole set of skills for another BS ? This is completely silly tbh... Rokh has been made to give a gunship to Cald to save pilots from taking a 2-week training for Megathron (99% of the cases).
Wait the final stats before taking such decisions.
And for the blockheads which will for sure go on whining, "QQ more idiots".
you werent around when t2 ammo got released, werent you?
Originally by: Oveur This is not the conspiracy you are looking for.
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Lumel
Gallente
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Posted - 2006.07.27 16:07:00 -
[111]
It might be that these were stats that Devs were kicking around at some point, but I'd personally believe that the screen shots must have been a joke designed to ellicit the responses they've gotten.
As mentioned, the Caldari ship seems to have all the good stuff and the Minmatar one seems to have nothing going for it at all. Surely it's just a joke on the stereotypes that everyone slings around.. right? --- Knowledge won't help us understand |

Dr Tetrahydrocannabinol
Imperium Technologies Firmus Ixion
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Posted - 2006.07.27 16:07:00 -
[112]
Maelstrom is not supposed to be an AC boat nor is it supposed to be used solo, get that through your head people.
7 mids with a tank bonus and weapons that use no cap are you people crazy?
Caldari - BS idea |

Tyler Lowe
Minmatar
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Posted - 2006.07.27 16:09:00 -
[113]
Not to break up the pity party or anything, because the Mael does rather look like a steaming dung heap given the preliminary stats, but aren't several modules being looked at/nerfed/fixed?
I mean Nos, ECM, and several of the "useless" modules in game are supposed to be changing. Not that I am blindly optimistic, but if things like inertial stabs and flux coils are going to become useful in a way we haven't seen yet, who's to say this ship won't benefit from fitting them? If flux coils were reversed, say, and the ship were able to take a 10% hit on recharge and grab a 20% boost in shield strength (1650 recharge, 7680 base shields) It's still crap, but that's one mod with a theoretical change only. People keep saying, without NOS, this thing is toast. Sure, right now if you don't fit Nos, you're done. What if post Kali, the best Nos can do is throw someone into max regen? Finally, who is to say that the Caldari pilots won't be screaming that they want the extra low post change, and that a 7th mid instead isn't fair? That last is probably a reach, but I'm trying to make a point.
Testy had it right in his thread. We're not seeing the whole picture, and that goes for more than ship stats. There are a great many things changing, not just these ships coming out. The framework in which they are being viewed is skewed by current mechanics. I don't know if the changes will be enough. I'm in wait and see mode. J.A.F.O.
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Dr Tetrahydrocannabinol
Imperium Technologies Firmus Ixion
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Posted - 2006.07.27 16:15:00 -
[114]
Man Rokh is one fat *****.
Caldari - BS idea |

Jim McGregor
Caldari
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Posted - 2006.07.27 16:16:00 -
[115]
Originally by: Tyler Lowe Not to break up the pity party or anything, because the Mael does rather look like a steaming dung heap given the preliminary stats, but aren't several modules being looked at/nerfed/fixed?
I mean Nos, ECM, and several of the "useless" modules in game are supposed to be changing. Not that I am blindly optimistic, but if things like inertial stabs and flux coils are going to become useful in a way we haven't seen yet, who's to say this ship won't benefit from fitting them? If flux coils were reversed, say, and the ship were able to take a 10% hit on recharge and grab a 20% boost in shield strength (1650 recharge, 7680 base shields) It's still crap, but that's one mod with a theoretical change only. People keep saying, without NOS, this thing is toast. Sure, right now if you don't fit Nos, you're done. What if post Kali, the best Nos can do is throw someone into max regen? Finally, who is to say that the Caldari pilots won't be screaming that they want the extra low post change, and that a 7th mid instead isn't fair? That last is probably a reach, but I'm trying to make a point.
Testy had it right in his thread. We're not seeing the whole picture, and that goes for more than ship stats. There are a great many things changing, not just these ships coming out. The framework in which they are being viewed is skewed by current mechanics. I don't know if the changes will be enough. I'm in wait and see mode.
All the coming module improvements will be available to every other race as well. I dont think its fair to minmatar pilots to sit and hope for some fixed module to come and give their ship a purpose.
Well, we'll see. Maybe this is just a joke after all and I will feel stupid for complaining about it.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Synapse Archae
Amarr
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Posted - 2006.07.27 16:21:00 -
[116]
Why does the blaster boat need 6 mids? What will it do with that other than 1 cap recharger and 5 scramblers?
Maybe scram 3 ships and web 2? seems a bit insane to me.
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http://oldforums.eveonline.com/?a=topic&threadID=349194&page=1Redo Fleets[/ur |

Renox
Gallente
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Posted - 2006.07.27 16:24:00 -
[117]
I agree on much said in this thread and think they need a bit more thought, but it's mostly a good starting point. I fail to see the reason for the HUGE sig radius of the ships. They range from 460 to 500. As I fly mostly gal ships the Hyperions sig of 485 (second highest) far too large. It hurts that ship a lot because it's meant to go in close where that will start to matter quite a bit together with the tracking of your opponents guns. A Rok 250km out doesn't really have a disadvantage of having a 500m sig as anything that can shoot that far can track it due to the low speed, but at 3 km or 4 km the hyperions sig will make a difference. But I think the sig rad of the whole bunch should be looked at and possibly lowered.
TheJay > grrr slow stupid garlic eating surrender monkeys |

Nikolai Nuvolari
Caldari
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Posted - 2006.07.27 16:33:00 -
[118]
Originally by: Tuxford I love how you guys can take stats from a test server that is few months out of date and then panic over them.
It's a revered EVE tradition, Tuxford. I'm glad you appreciate it. ------------------ Originally by: kieron Buy ISK for RL cash here!
Mebrithiel Ju'wien > Nik's bio 4tw btw Graelyn > Nikolai for Dev 108!
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Azerrad
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Posted - 2006.07.27 16:34:00 -
[119]
Originally by: Tuxford I love how you guys can take stats from a test server that is few months out of date and then panic over them.
It would help if you could give us some updated stats to panic over. :)
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Jim McGregor
Caldari
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Posted - 2006.07.27 16:34:00 -
[120]
Edited by: Jim McGregor on 27/07/2006 16:34:46
Originally by: Tuxford I love how you guys can take stats from a test server that is few months out of date and then panic over them.
No offense, but why dont you post some real info about them then, instead of sitting back and laughing at us. How are we supposed to know how old these stats are?
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