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Sable Moran
Gallente
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Posted - 2006.11.14 14:31:00 -
[61]
Edited by: Sable Moran on 14/11/2006 14:33:12
Originally by: Mo Moneh Critique me on the following setup:
Highs: -2 large 'diminishing' nosferatus -6 T2 800mm Repeating Artillery
Meds:
1 T2 100mn AB 1 90% Webber 1 Optical Tracking Computer OR Target Painter OR 2nd 90% Webber 2 T2 Cap Recharger
Lows:
-1 LAR II -1 MAR II -3 Rat Specific T2 Hardeners -2 Cap Power Relay
Drones: -1 Heavy Armor Repair Drone -4 Medium Armor Repair Drones
Repair Drones + MAR II > LAR II (by about 10 dps)
Is this for PvE or PvP?
Either way you have issues with that setup.
For PvE. Ditch the armor repper drones, you can't target yourself so you can't repair yourself with drones. Replace them with a set of light and medium scout drones. Now you're able to kill those NPC interceptors.
The mid slot item you want to use with the 800mm AC's is the tracking computer. An alternative for that is to down grade to dula 650mm AC's and put in something else on midslots, cap recharger maybe.
Drop the MAR, replace it with a DC. Replace one CPR with a gyro. Especially so if you use the 'downgrade to 650mm' option.
EDIT: Forgot PvP.
Use it like a beefed up Tempest.
----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affordable prices. |
DarkElf
Caldari Euphoria Released
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Posted - 2006.11.14 14:50:00 -
[62]
Originally by: Soyemia Its funny when u say she buys isk. How do you know that? NO you dont, for PvP mach is very bad, to expensive, its best for missions and stuff like that, s you dont lose em to much.
GL finding setup . I cant help, never owned one.
Clueless. for pvp the mach is very bad? sooo wrong. it's a very cheap faction ship and for many ppl losing that is an acceptable risk for the fun u can have. considering with a gist x mwd u get about 2300m/s i think it was with no implants or other speed mod it's a great ship for pvp.
think - post
DE
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Mo Moneh
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Posted - 2006.11.14 15:43:00 -
[63]
Edited by: Mo Moneh on 14/11/2006 16:07:01 Edited by: Mo Moneh on 14/11/2006 15:51:34
Originally by: Sable Moran Edited by: Sable Moran on 14/11/2006 14:33:12
Originally by: Mo Moneh Critique me on the following setup:
Highs: -2 large 'diminishing' nosferatus -6 T2 800mm Repeating Artillery
Meds:
1 T2 100mn AB 1 90% Webber 1 Optical Tracking Computer OR Target Painter OR 2nd 90% Webber 2 T2 Cap Recharger
Lows:
-1 LAR II -1 MAR II -3 Rat Specific T2 Hardeners -2 Cap Power Relay
Drones: -1 Heavy Armor Repair Drone -4 Medium Armor Repair Drones
Repair Drones + MAR II > LAR II (by about 10 dps)
Is this for PvE or PvP?
Either way you have issues with that setup.
For PvE. Ditch the armor repper drones, you can't target yourself so you can't repair yourself with drones. Replace them with a set of light and medium scout drones. Now you're able to kill those NPC interceptors.
The mid slot item you want to use with the 800mm AC's is the tracking computer. An alternative for that is to down grade to dula 650mm AC's and put in something else on midslots, cap recharger maybe.
Drop the MAR, replace it with a DC. Replace one CPR with a gyro. Especially so if you use the 'downgrade to 650mm' option.
EDIT: Forgot PvP.
Use it like a beefed up Tempest.
PVE, of course..
Bahh.. Not being able to target self with drones completely ruins it... I still need to be able to kill frigates on those missions where drones agro the whole room on you..
... And one LAR isn't nearly enough to tank a lot of the low sec lvl 4 missions.. I'll have to rethink this...
Edit: And as far as damage controls go, I don't understand why one would want to use these.. Seems to me that another mission specific active hardener would bring much more benefit than 2-5% more to all armor resistances.
Edit 2: Ok, guess my setup is turning more cookie cutter now (sigh)
Highs: 2 diminishing nos 6 dual 650's T2
Meds: 100mn AB 4 Cap Recharger T2s
Lows: LAR II MAR II 3 mission specific hardeners CPR Gyro
7 tech 2 medium drones
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Nervar
Exotic Dancers Club
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Posted - 2006.11.14 16:02:00 -
[64]
ah come on, everyone knows that the machariel is a mining ship. no other bs can compare to the mach when it comes to mining Recruitment post
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Lexor SLice
Black Nova Corp Band of Brothers
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Posted - 2006.11.14 16:08:00 -
[65]
well, Kil seems to have this one pretty much covered....but as someone else who's been flying the ship since it was pretty much released, maybe i can help as well.
pve
6x 1200 II 2x DG cruise
1x pith B-type large booster or estamels 1x DG boost amp 3x shield hardeners of choice (always gist for me, and DG invuls)
4x pdu II 3x domi gyro
pvp is where this ship REALLY shines imo...
6x dual 650 II 2x dark blood heavy nos
1x gist X type 100mn MWD 1x Taire's injector 1x Domi web 1x domi disruptor 1x Shadow serp sensor booster or DG multispec.
1x Core X large rep 3x Core x Hardeners ( kin, therm, exp) 1x Corpum A-type Adaptive 2x Mizuro's Gyro's.
5x medium ECM drones and 5x warrior II's in bay.
____________________________________________
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Mo Moneh
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Posted - 2006.11.14 16:26:00 -
[66]
Originally by: Lexor SLice well, Kil seems to have this one pretty much covered....but as someone else who's been flying the ship since it was pretty much released, maybe i can help as well.
pve
6x 1200 II 2x DG cruise
1x pith B-type large booster or estamels 1x DG boost amp 3x shield hardeners of choice (always gist for me, and DG invuls)
4x pdu II 3x domi gyro
pvp is where this ship REALLY shines imo...
6x dual 650 II 2x dark blood heavy nos
1x gist X type 100mn MWD 1x Taire's injector 1x Domi web 1x domi disruptor 1x Shadow serp sensor booster or DG multispec.
1x Core X large rep 3x Core x Hardeners ( kin, therm, exp) 1x Corpum A-type Adaptive 2x Mizuro's Gyro's.
5x medium ECM drones and 5x warrior II's in bay.
That's awful expensive for a PVP setup... But if you can afford it...
As for the PVE one... Are you sure 1200's are wise? Considering that most lvl 4s these days drop you right on top of the enemy in deadspace... I find that 75% of the time I am dropped under 40km from my targets.. And if I'd be arsed if I have to fly 50-100km out just to be able to start hitting them.. Just assume fly a raven...
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Pan Crastus
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Posted - 2006.11.14 17:34:00 -
[67]
Originally by: Andrea Jaruwalski
Originally by: Anastasia Romanov Can someone tell me a good machariel setup for level 4 missions please
Regards Anastasia
It's not easy to do Level 4 missions in a machariel without investing billions, and it's not healthy for you because you might die from just me sending you hatemails during your missions for using it like that.
That's simply not true. Here is a cheap setup that has never failed me, I hardly ever need to touch the shield booster:
6 x 1200mm prototypes 2 x XR-3200
100MN AB II Large Shield Booster II 3 T1 hardeners (mission-dependent)
3 x Gyrostabilizer II 1 named Damage Control 2 x PDU T1 1 x WCS (yep! it's a bloody expensive Machariel after all)
5 x medium, 5 x light mission-dependent combat drones
How to use: - kite enemies with/without AB and keep them near optimal - put your drones on the webbing rats/drones first - shoot battlecruisers, then cruisers, then battleships. Let drones eat frigs in the mean time.
Most Angel missions (including Venegance, Extravaganza) and all drone missions work basically without active shield boosting. Zazmatazz and Silence the Informant are still tricky though and need some attention.
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FraXy
0utbreak
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Posted - 2006.11.14 17:47:00 -
[68]
I used to rat in my Machariel in Angel space (yes i was a carebear).
6x 800 II 2x Whatever u fancy (think i used 2 heavy nos in-case getting jumped which won`t happen, but never know)
Gist B-Type 100mn AB Gist C-Type XLarge Shield Booster Gist C-Type Shield Boost Amp 2x Invulnerability Field II
Internal Force Field Array I 3x Domination Gyrostabilizers 3x Warp Core Stabs (yeah yeah)
Dronebay: 3x Berserker SW-900 (Webber Drones)
Those webber drones slowed down the battleships, cruisers and frigs so good that i could hit them with ease and very, very hard.
Webber drones would be a good tactic for missions with -30%^3 webbing or use this multiplier (velocity * 0.343 = end velocity on target).
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Mr fRostiE
Minmatar Love and Rockets
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Posted - 2007.03.06 09:17:00 -
[69]
PVE - my mach setup is:
High 6 x 1400mm scouts 2 x arb heavy launchers
mid Gist X Type XL Shield Booster Gist X Type shield boost amplifier brynns modifies sensor booster Dread Guristas Invulnerability shield Shadow Serp Tracking computer thing
low named damage control 1 tracker II's 2 gyro II's 1 CPU thing 2 Power diagnostic unit II's
you can all shout at me now, because im using a ship with 7 lows for shield tanking, etc etc.
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Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.03.06 10:43:00 -
[70]
What is a good pvp setup involving an armor tank..i was considering not using a MWD but a faction AB instead (to get rid of sig and cap penalties) and maybe fit a single nanofiber II to augment speed a tad...is it still possible to tank decently then?
Suicide is bad, hmkay? (clickety clickety) |
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Breed Love
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.03.06 11:42:00 -
[71]
lol@necro. -----
Originally by: Niccolado Starwalker At this time I am more disgusted by the player base then with the dev to be honest!
QFT!! |
Smagd
Encina Technologies Namtz'aar k'in
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Posted - 2007.03.06 12:47:00 -
[72]
Actually, this thread is linked from the stickied index. I'd open a new one, but then someone would have to edit the sticky.
I'm currently pondering what Rigs I want to sink into my Chimera-sized Angel (harhar!).
So here's my observations so far:
In Revelations Machs now have a mosntrous tank with plenty of Cap. Tank is never really the question in my missions so far.
If I put 3x Cap Recharger II in Med I can run 2x Large AR II + 3x active Hardener II for a very long time. With 2x Heavy NOS in High there's enough left for the occasional Afterburner burst.
Since I'm still working on Large Gunnery, my damage output is a bit lacking. That's kinda suggestive to use projectile collision rigs (200), but what to do with the remaining 150? More agility? Even more tracking?
Then I've still got a passive shield tank idea pending. Someone posted a 24k shield HP + 180s recharge time setup over in Pottsey's thread, which would sort of free up low slots for damage mods.
Coming from a Typhoon with focus on drone and missile damage, my first setups completely ignored the boni:
High: 2x Dual 650mm Repeating ACs, 2x Heavy NOS, 4x Cruise Missile Launchers Med: 3x Cap Recharger, 1x 100MN AB, 1x Target Painter Low: 2x Large AR, 1x Damage Control, 4x Hardeners (sometimes I used 2x EANM II, 2x Active, which is noobish I guess). Drones: 5x Small 5x Med (Use T2 or better where available)
This setup tanks a lot better than the Typhoon and it's faster, but with my skills the phoon's 5x Heavy Drones pwn a lot harder most notably in Vengeance and Mordus Headhunter. Couldn't figure what Rigs to use at all - that still goes for Typhoon. Armor rigs reduce speed, speed rigs reduce armor ... nice .. NOT!
So next idea is focused on Guns:
6x 1400mms, 2x Cruise Missiles 2x Cap Recharger, 1x Webifier, 1x 100MN AB + another Webifier or Target Painter 2x Large AR, 1x Damage Control, 3x Active Hardener, 1x Cap Power Relay Drones: 3x Heavy
I figure since I want more damage, and I can assist with Webifiers and/or Target Painter, heavy drones are okay here since I've still got enough Anti-Interceptor-Defence left. This has been proven by the way, it's not just theory. Heavy Drones pwn even interceptors hard if they can't get away.
This goes nicely with the ship bonuses, and therefore probably benefits from more damage rigs. Alternate idea, free up more low slots by adding a Cap rig and removing CPR and the third hardener (possibly also the Damage Control: 10k hull is plenty of buffer) and put Gyrostabs in low.
And now for something that's not verified yet:
High: 6x 1400mms, 2x Cruise Missile Launcher Med: 1x 100MN AB, 3x Large Shield Extender, 1x active Hardener Low: 4x Power Diagnostics, 1x Damage Control, 2x Gyrostabs or Tracking Enhancers Drones: 5x Medium 5x Small
I'll need to use small drones again for lack of Webifier and Target Painter, and I could probably replace a few Power Diagnostics with Shield Power Relays, but due to the AB I can't kill my Cap entirely.
If I wanted to go without AB at all, I'd go for one more Large Extender and all Shield Power Relays.
Note, the shield tank Machs will have a major problem with drone aggro missions like World's Collide.
Huh.
So what Rigs do you folks use for your Machs?
Family Tahar, of Clan Hadar, of Caravan of Namtz'Aar K'in |
Copine Callmeknau
The Splinter Syndicate SMASH Alliance
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Posted - 2007.03.06 13:44:00 -
[73]
Mach is a PvP ship tbh
If you want to use it in missions learn how to fly a tempest first. Then learn how to fly a turbo tempest with a tracking bonus and an extra low.
Raven will serve your purpose better, especially if you need to come onto the forums asknig how to setup a mach.
-----
Originally by: wrong on so many levels you couldn't be more wrong if you were tuxford
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Mr fRostiE
Minmatar Love and Rockets
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Posted - 2007.03.06 14:41:00 -
[74]
Originally by: Smagd So what Rigs do you folks use for your Machs?
i use 3 capacitor control circuit 1's
yes the mach is more a PVP ship but i like using it for missions, since im not willing to risk 2.5-3bill setup on PVP... since i do use it for missions im quite happy to share my setup with others who want to do the same
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zoturi
Karjala Inc. Imperial Republic Of the North
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Posted - 2007.03.06 15:06:00 -
[75]
What Id use:
Machariel
Dual 650mm Repeating Artillery II Dual 650mm Repeating Artillery II Dual 650mm Repeating Artillery II Dual 650mm Repeating Artillery II Dual 650mm Repeating Artillery II Dual 650mm Repeating Artillery II Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I
Gist X-Type 100MN MicroWarpdrive Domination Stasis Webifier Dark Blood Warp Disruptor Dark Blood Heavy Capacitor Booster Target Painter II
Core X-Type Large Armor Repairer Dark Blood Large Armor Repairer Corpum A-Type Energized Adaptive Nano Membrane Corpum A-Type Energized Adaptive Nano Membrane Damage Control II Domination Gyrostabilizer Domination Gyrostabilizer
Rigs : Ancillary Current Router I \ Semiconductor Memory Cell I \ Anti-Explosive Pump I \
11682 shield, 14.6/s, E/T/K/Ex=12/29/47/64 14542 armor, E/T/K/Ex=88/74/70/75 5727.5390625 cap, +15.19/s, -130.399/s 2018.0 m/s
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Copine Callmeknau
The Splinter Syndicate SMASH Alliance
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Posted - 2007.03.06 22:34:00 -
[76]
I'm not going to give a full setup, cause I don't give away setups I use. But the rigs on it are
2x Projectie Ambit Extension (falloff rigs) 1x Auxillary Nano Pump (armour rep rigs)
-----
Originally by: wrong on so many levels you couldn't be more wrong if you were tuxford
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Kai Jyokoroi
The Collective Against ALL Authorities
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Posted - 2007.03.06 23:36:00 -
[77]
Originally by: Gort
Originally by: Andrea Jaruwalski Edited by: Andrea Jaruwalski on 28/07/2006 11:42:55
Originally by: Kilael Jaase Do you troll every thread, Andrea, or just the ones that show people with better ships than you?
Get a grip, this is a gamethis is a game, this isn't life, or, then again in your case it might well be.
What? - And, Shove that "It's a game statement" where it makes you happy because i am 100% aware of it.
I think not.
It more likely appears to all the world you are still trying to figure out how to get out of Junior High School, among other things.
HI GORT! *waves*
I'm in a Kilrock machariel thread! (They're like NOS threads except far, far lamer) _____________ WE ARE THE COLLECTIVE. RESISTANCE IS VOLTAGE OVER CURRENT.
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Spenz
Gallente FIRMA Interstellar Alcohol Conglomerate
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Posted - 2007.03.07 01:54:00 -
[78]
Uber mach setup
2 x civilian gatling pulse 2 x civilian electron blasters 2 x civilian autocannons 2 x standard launchers (for the intys)
5 x civilian shield boosters
7 x civilian armor reppers
15 civilian mining drones
Its perfect because you have an uber shield AND armor tank, your weapons do all damage types at the same time (the standard launchers are for intys), and if you find asteroids in the mission you can pop out the mining drones and start mining.
ITS UBER WIN!!!1
If I had an Alt I would probably post with it... |
Enduros
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Posted - 2007.04.26 15:25:00 -
[79]
I'm a casual mission runner and I though something like this would be cool to fly in:
6x 1200mm arty 1x nos 1x faction/officer smartbomb
1x AB 1x web 1x tracking comp 1x target painter 1x sensor booster
1x mar 4x hardeners 2x gyros
2x cap rigs 1x grid rig (yea I know, but only way to fit nos and repper)
So probably gonna need to toss something from meds for a cap recharger or 2 cause with all that the repper gonna go for 4 minutes or less. Done all missions in my domi just sitting there afking with a med repper. Given mach's speed and agility and the sig radius it will probably not even get to armor.
As I said I'm a casual mission runner not looking for isk/hour but rather the coolness/fun factor. Besides if things go wrong I can bring in my alt to remote rep me.
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R3con
Minmatar Interstellar eXodus R0ADKILL
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Posted - 2007.05.27 17:38:00 -
[80]
Edited by: R3con on 27/05/2007 17:38:04 I find this set up handles lvl 4 missions no problem. Please do not flame I just use this and it suits me fine. high 5 x 1400 Tech 2 1 x 720 tech 2 1 x named H launcher or tech 2 1 x named assault launcher or tech 2 (last 3 weps are for cruisers + frigs) mid 4 x cap chargers tech 2 1 x tracking comp low 2 x gyro stab tech 2 1 x large armour rep tech 2 1 x power diag tech 2 3 x armour hardeners, Rigs trimark armour pump projectile burst aerator + one of your choice.
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Talasan
Exanimo Inc Triumvirate.
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Posted - 2007.05.27 19:08:00 -
[81]
Edited by: Talasan on 27/05/2007 19:06:45
Originally by: R3con Edited by: R3con on 27/05/2007 17:38:04 I find this set up handles lvl 4 missions no problem. Please do not flame I just use this and it suits me fine. high 5 x 1400 Tech 2 1 x 720 tech 2 1 x named H launcher or tech 2 1 x named assault launcher or tech 2 (last 3 weps are for cruisers + frigs) mid 4 x cap chargers tech 2 1 x tracking comp low 2 x gyro stab tech 2 1 x large armour rep tech 2 1 x power diag tech 2 3 x armour hardeners, Rigs trimark armour pump projectile burst aerator + one of your choice.
to improve your setup, use 1200mm T2's, 6 1200's will do more dps than 5 x 1400 and a med arty. Use drones for frigs instead of the 720 and mix of missiles?
"minmatar got the shaft again? sure ill bend over right away" |
Ravensward
Gallente N.A.S.A.
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Posted - 2007.06.01 21:27:00 -
[82]
Here is the setup I use for Level 4 missions
Highs: 2 x 1400mm Artillery 2 x 800mm Autocannon 2 x Cruise 2 x Seige
Mediums: 100mn AB 3 x Cap Recharger Sensor Booster
Lows: Large Armor Repper PDS EANM DC Kin Hardener Exp Hardener Therm Hardener
Rigs: Capacitor Control Console Auxillary Nano Pump Anti-Explosive Pump
Drones: 5 med 5 light
I have never had a problem in a mission with this setup.
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Shereza
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Posted - 2007.07.28 19:25:00 -
[83]
I'm trying out a semi-active shield tank machariel setup at the moment. 7xSPR2, 2xlarge extender 2, 3x hardeners, 6x80mm repeating artillery, 2xcruise.
With low skills (shield op 4, shield management 3), poor implants (3% shield HP, no shield regen implant), and 3 T1 core purge rigs I manage about 300 hp/sec peak regen. My drake's best is closer to 210 so I figure that nearly 50% more HP regen is worth the loss of a little resistance bonus especially in light of the higher DPS without combat drones compared to my drake with 7 heavy launchers and drones.
Surprised that I've seen only one mention of passive tanking on the machariel in the threads I've managed to find and scan since it's at least as good for passive shield tanking as ships like the myrmidon and dominix if not outright better and there've been a few conversations on passive tanking both of those ships.
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Odium47
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Posted - 2007.08.14 14:59:00 -
[84]
Dear Anastasia,
Disregard all recomandation on autocannons. Flying a 700 mils. isk ship into pvp is a gamble for mad men (only diagnosticated Down Syndrome people would do that). For a level 4 mission you wont be using autocannons more than 15% of the time. So the choice is definetly 1400mm artilery. I sugest t2 if u have the skills, if not t1 'scout' if u dont have the patience to wait for the skill completion. So 6 1400mm t2 should do a good job. For the rest of the 2 high slot i recommand 1 large smartbomb for small fast ships and another module at your choosing. Medium (5 slots): -shield booster extra large (the amount of money you wanna pay is again your choice:faction or t2) -Emp Amplifier (can be replaced with Invulnerability II, but i dont recommand it) -Kinetic Amplifier -Termal Amplifier -Shield Amplifier T2 or an After burner if u realy wanna be fast and run away (also dont be shy to use a cap if the ship is running low often on energuy) Low(7 slots) -dmg control is a must ('cause it will help tank on shields, on armor, and it will definetly prooves its worth on hull, beeing practically free) -3tracking enhancers t2 -3 gyro t2 Rigs:(3 with 350 calibration) -an emp shielding(Achilie's heel on every ship) -2 at your choosing (dont put armor, it will affect its velocity)
Ammo: Tremor obviously for long range and Quake for close when webbed only.
None of the previous set ups is a golden set up. Every set up should be according to the missions request. This one is apliable in 70% of the cases.
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Joshua Lonestar
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Posted - 2007.08.14 17:00:00 -
[85]
Originally by: Odium47 Dear Anastasia,
Disregard all recomandation on autocannons. Flying a 700 mils. isk ship into pvp is a gamble for mad men (only diagnosticated Down Syndrome people would do that).
Guy in my Alliance lost one just last week. Thats ok, theres a few more in the hanger.
I'd say someone who would use this incredible instrument of death for something as silly as a Lvl 4 mission that can be done in a Drake is a Downs Syndrome candidate, but to each their own I suppose.
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Jack Target
Eve University Ivy League
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Posted - 2007.08.14 17:52:00 -
[86]
Edited by: Jack Target on 14/08/2007 17:52:19
There are more sensible choices for doing level 4, such as Navy Ravens. But come on! Machariels are the Ferraris of Eve!
They are so fast! It's tempting to think that if you can do a level 4 in a Machariel, you must have the SP and ISK to be a good PvPer.
Seriously though, I wouldn't attempt to do it in a Machariel until I could do level 4 missions in a Tempest first - and that's probably the best part of 12-months away for me.
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gobergin
Minmatar Sebiestor tribe
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Posted - 2007.08.16 03:14:00 -
[87]
Now, I have a left-field question here.....
I actually only noticed Machariels a few days ago (I know. 3 year noob)
Since they caught my fancy, I have been looking into getting one- and started seeing the price has skyrocketed to 1-1.5billion. When I compare this to the 450Million asked for a Tempest Fleet Issue, I am wondering.... is it really worth it? Bear in mind I am not a PvPer and am mostly looking at PvE.
I see the rate of fire bonus, and if the prices were equivalent, I would go for the Machariel for the 'Cool Factor' for sure, but..... I see one variation in low vs med slots, and better speed.
Is that really worth several hundred million to the average podjock?
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Odium47
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Posted - 2007.08.16 08:23:00 -
[88]
Edited by: Odium47 on 16/08/2007 08:24:36 Yes Gobergin, it is worth every f... last penny. Speed is crucial in Eve and this ship is a killer, and in my opinion is the best ship in the game. As for loosing a Mach in a level 4 mission, only a moron could do that. With a mininimum piloting skill it will be just a game of shooting ducks. Looses fun and it becomes just a way of adjusting different modules for pvp, nothing more. By the way, why the hell would anyone use a Mach in a fleet when everyone uses BC (cheaper, fast, powerful and replaceble). Thats why the Triumvirate is winning ! Level 4 missions in a Drake ? Manufacturing or distribution maybe ! In my opinion, Mach should be used as a sniper.
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Judas Lonestar
Ganja Labs Hydra Alliance
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Posted - 2007.08.16 14:53:00 -
[89]
Originally by: gobergin Now, I have a left-field question here.....
I actually only noticed Machariels a few days ago (I know. 3 year noob)
Since they caught my fancy, I have been looking into getting one- and started seeing the price has skyrocketed to 1-1.5billion. When I compare this to the 450Million asked for a Tempest Fleet Issue, I am wondering.... is it really worth it? Bear in mind I am not a PvPer and am mostly looking at PvE.
I see the rate of fire bonus, and if the prices were equivalent, I would go for the Machariel for the 'Cool Factor' for sure, but..... I see one variation in low vs med slots, and better speed.
Is that really worth several hundred million to the average podjock?
Nope, its not.
If your running missions for the price of a Mach alone you could utterly pimp a Raven. A standard T2 fitted Raven will already smoke a lvl 4. Anything beyond that is just to do it a bit faster or with a bit more style but at the end of the day the payout is going to be the same whether you finish the mission in a Drake or a Mach. Do YOU want to drop 1+ billion for a ship that, for all PVE purposes, will do the same damn thing a 90 mil Raven will??
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gobergin
Minmatar Sebiestor tribe
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Posted - 2007.08.16 17:10:00 -
[90]
Originally by: Judas Lonestar
Originally by: gobergin Now, I have a left-field question here.....
I actually only noticed Machariels a few days ago (I know. 3 year noob)
Since they caught my fancy, I have been looking into getting one- and started seeing the price has skyrocketed to 1-1.5billion. When I compare this to the 450Million asked for a Tempest Fleet Issue, I am wondering.... is it really worth it? Bear in mind I am not a PvPer and am mostly looking at PvE.
I see the rate of fire bonus, and if the prices were equivalent, I would go for the Machariel for the 'Cool Factor' for sure, but..... I see one variation in low vs med slots, and better speed.
Is that really worth several hundred million to the average podjock?
Nope, its not.
If your running missions for the price of a Mach alone you could utterly pimp a Raven. A standard T2 fitted Raven will already smoke a lvl 4. Anything beyond that is just to do it a bit faster or with a bit more style but at the end of the day the payout is going to be the same whether you finish the mission in a Drake or a Mach. Do YOU want to drop 1+ billion for a ship that, for all PVE purposes, will do the same damn thing a 90 mil Raven will??
Good point indeed, BUT.
I should have stated up front that I am a heavy heavy Minmatar Gunnery spec and don't really plan to change that. Sooooo since Raven is a Caldari Missile Muscle Machine, I would have to completely change my development path and build a whole new set of trained skillz.
Ain't a Caldari Missile boy. I'm just a big guns and ammo sort. With that stated, is the answer (skipping all the Missiles vs Gunz discussions cause its not gonna happen this year) still the same, or does the Mach (assuming gunz, gunz and more gunz) still justify the +X hundred more ISK over a Tempest Fleet?
And, yes, if I could find a Tempest TRIBAL issue there is no more discussion (drool)
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