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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Thokullina Gellantara
Caldari Chef-d'oeuvre
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Posted - 2007.04.18 15:20:00 -
[301]
Why have they disable the character sheet? when will they turn it back on?
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Razer Morphis
Minmatar Sebiestor tribe
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Posted - 2007.04.18 15:43:00 -
[302]
Originally by: Bohoba they have disabled the character sheet so eve mon will not work till it is turned back on
Heh yeah, and it's hilarious to see people reinstalling Evemon without even taking 2 minutes to notice the char sheet is not working.. lmao
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Completely Expendable
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Posted - 2007.04.18 19:24:00 -
[303]
This sucks! Turn it back on already.
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God Hephaistos
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Posted - 2007.04.18 19:25:00 -
[304]
Re-enable the Character Sheet CCP
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adriaans
Amarr Interstellar StarShipWrights Hedonistic Imperative
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Posted - 2007.04.19 11:25:00 -
[305]
Please make it work again CCP --sig-- Knowledge is power! |
Anders Chydenius
Phoenix Industries
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Posted - 2007.04.19 14:00:00 -
[306]
Edited by: Anders Chydenius on 19/04/2007 13:59:32 People, CCP knows it's not working. Many people within CCP use evemon, so they'd know even if we didn't tell them. Bumping this thread isn't going to make them work any faster, we just need to be patient.
Linkage ------ {o,o} (__(| -"-"- EVEMon - The open source Jamaican wiseman. |
Jonak
Gallente
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Posted - 2007.04.19 17:33:00 -
[307]
So now that EveMon is useless, what are our options? Back to the paper and ruled business card I guess.
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intrface
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Posted - 2007.04.19 18:29:00 -
[308]
you still have your brain ?????
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Jonak
Gallente
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Posted - 2007.04.19 19:07:00 -
[309]
Say something useful or shut your trap, fool.
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intrface
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Posted - 2007.04.19 19:28:00 -
[310]
guess your missing yours
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Ryo Jang
Central Defiance
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Posted - 2007.04.19 21:22:00 -
[311]
Originally by: Anders Chydenius
Originally by: Jedateech (my alt) feature request!
can we have the xml from the eve server written to a file? id like to read the info from it in a samurize desktop display. at the moment im using ineve.net, but its not the ideal solution, is missing some features, and id like to delete my character from it anyway. this way would just cut the middleman and give me what i want on my pc.
thanks.
This is the default behavior. Look in C:\Documents and Settings\<your name>\Application Data\EVEMon\cache\xml
thanks for that! one more thing, i like how evemon calculates the time till completion. could we have this and current estimated sp completed exported to a file as well?
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Solewtion
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Posted - 2007.04.20 14:46:00 -
[312]
Please allow this functionality soon... I have four separate accounts and I didn't realize how much I have come to rely on this functionality. It is not unmanagable, but makes for a better gaming experience :)
Thanks
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Jonak
Gallente
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Posted - 2007.04.20 18:08:00 -
[313]
Originally by: intrface you still have your brain ?????
Can your read? Did you not understand this: Back to the paper and ruled business card I guess.
Look into the mirror and ask your question again.
Anyway, I did a search and found this from CCP Garthagk.
Character Sheets
Quote:
Just an update on the situation...
I'm making a few changes to the way the web site provides data to EVEMon and other clients. Instead of one huge XML file that contains all of the data which you can hit hourly, it's being broken down into two (for now, more later?) files with their own access times. One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often.
I'm also implementing the ability for us to ramp up the traffic so we can ensure that we don't get a deluge as soon as the feature is enabled. For example, during the first hour 5% of users will find that their third party tools are functioning again. The next hour, 10% work. Over the following 24 hour period this will gradually ramp up to 100% at which point everybody will be working again.
This means that everybody who uses EVEMon and similar tools will likely have to upgrade as soon as they've released a new version compatible with the above changes. If you do not upgrade, you will find that the application will not be able to detect skill changes more often than once every 6-12 hours.
This is all scheduled to happen Monday. The programming changes from my side are just about done and I'm testing them now. I've also been working with the EVEMon team to make sure they have all of the information they need before the changes are made so they can try to stay ahead of the curve.
In case your eyes crossed reading the above...
We're still on track to have this functionality enabled again on Monday. You will probably have to update your third party tools to a new version in order to work optimally, though.
So everything will be fine soon.
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Sidster
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.04.21 11:31:00 -
[314]
Yeah, reading the top sticky in the general forum is a good idea before screaming that Evemon no longer works.
-- Sig
Sniff, 300 bytes over the limit. |
Taldian Ravenstone
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Posted - 2007.04.22 00:10:00 -
[315]
Anyone have any ideas when EVEMon will be updated? I cruised their forums but couldn't find any mention of a coming update to handle the new character sheet parameters.
Taldian
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Evengare
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Posted - 2007.04.22 10:10:00 -
[316]
Edited by: Evengare on 22/04/2007 10:20:45
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Edsel
Dominus Nihil Development
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Posted - 2007.04.23 02:59:00 -
[317]
No offense intended to the devÆs but how hard is it to understand the concept of leaving the working page alone until the new one is ready to be deployed? Improvements are all fine and dandy but donÆt break whatÆs already in place until the new product is ready for deployment.
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Anaalys Fluuterby
Caldari
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Posted - 2007.04.23 14:21:00 -
[318]
Originally by: Edsel No offense intended to the devÆs but how hard is it to understand the concept of leaving the working page alone until the new one is ready to be deployed? Improvements are all fine and dandy but donÆt break whatÆs already in place until the new product is ready for deployment.
Did you even bother to read the Dev comments on this?
They kept it disabled for one reason and one reason only: Reduce the load on Tranquility.
This isn't an "improvement", its fixing a broken tool. If you have something that isn't working right that isn't critical to operations but IS threatening the main system you shut it down.
The XML export might have worked fine when it was created and EvE had 20k accounts, but with the numbers stretching up passed 170k accounts and more of those accounts having 2-3 characters on them its hurting performance. So they are fixing it. Actually FIXED, on time too. <-----------> Keiron: http://oldforums.eveonline.com/?a=topic&threadID=427556&page=2
PvE and/or PvP is not something that appeals to the entire player base |
Jonak
Gallente
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Posted - 2007.04.23 14:34:00 -
[319]
Maybe tomorrow after the extended DT.
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Zarug Hor
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Posted - 2007.04.23 14:49:00 -
[320]
Alright, the character sheet is up. Why is EVEMon still giving me "No characters were found on that account"?
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Jonak
Gallente
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Posted - 2007.04.23 15:09:00 -
[321]
Yeah, the sheets are up on the site but still no joy with EveMon.
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Anaalys Fluuterby
Caldari
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Posted - 2007.04.23 15:09:00 -
[322]
Originally by: Zarug Hor Alright, the character sheet is up. Why is EVEMon still giving me "No characters were found on that account"?
Read the Dev posts.... It will take up to 24 hours for all the characters' XML sheets to be propogated, reagardless of whether the character sheet "works" or not. <-----------> Keiron: http://oldforums.eveonline.com/?a=topic&threadID=427556&page=2
PvE and/or PvP is not something that appeals to the entire player base |
Deren Thaldrel
Minmatar Black Watch Legionnaires
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Posted - 2007.04.23 15:45:00 -
[323]
Evemon is working for me again :)
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Den McConan
Caldari Silver Spike Academy
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Posted - 2007.04.23 17:17:00 -
[324]
My EveMon not updating character data from eve-online site
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Shagss
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Posted - 2007.04.23 17:22:00 -
[325]
When can we expect the new version of evemon that uses the new XML format to come out? as it is in the current version it will only be able to update every 6-12 hours.
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Jonak
Gallente
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Posted - 2007.04.23 18:43:00 -
[326]
Only one of my characters has updated so far. At least I know it'll all be ok soon.
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Kua Immortal
RSP Enterprises
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Posted - 2007.04.23 19:13:00 -
[327]
Originally by: Shagss When can we expect the new version of evemon that uses the new XML format to come out? as it is in the current version it will only be able to update every 6-12 hours.
If I understand the question and what has been said at battleclinic.com correctly, in the next few days.
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Angmar Da'Kirith
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Posted - 2007.04.24 05:20:00 -
[328]
Hi! Just downloaded from eveclinic, installed and launched but when I load my xml data and pressed Plan and make a new one I receive this error;
EVEMon Version: 1.1.8.571 .NET Runtime Version: 2.0.50727.42 Operating System: Microsoft Windows NT 5.1.2600 Service Pack 2
System.OverflowException: Overflow di TimeSpan. Durata eccessiva. in System.TimeSpan.Interval(Double value, Int32 scale) in System.TimeSpan.FromMinutes(Double value) in EVEMon.Common.Skill.GetTimeSpanForPoints(Int32 points, EveAttributeScratchpad scratchpad, Boolean includeImplants) in C:\EVEMon Atomic Elbow\EVEMon.Common\Skill.cs:riga 200 in EVEMon.Common.Skill.GetTrainingTimeOfLevelOnly(Int32 level, Boolean includeCurrentSP, EveAttributeScratchpad scratchpad, Boolean includeImplants) in C:\EVEMon Atomic Elbow\EVEMon.Common\Skill.cs:riga 578 in EVEMon.Common.Skill.GetTrainingTimeOfLevelOnly(Int32 level, Boolean includeCurrentSP, EveAttributeScratchpad scratchpad) in C:\EVEMon Atomic Elbow\EVEMon.Common\Skill.cs:riga 563 in EVEMon.Common.Plan.CheckForTimeBenefit(String skillA, String skillB, TimeSpan baseTime, List`1 entries) in C:\EVEMon Atomic Elbow\EVEMon.Common\Plan.cs:riga 285 in EVEMon.Common.Plan.CheckForTimeBenefit(String skillA, String skillB, TimeSpan baseTime) in C:\EVEMon Atomic Elbow\EVEMon.Common\Plan.cs:riga 243 in EVEMon.Common.Plan.CheckForAttributeSuggestion() in C:\EVEMon Atomic Elbow\EVEMon.Common\Plan.cs:riga 218 in EVEMon.Common.Plan.get_HasAttributeSuggestion() in C:\EVEMon Atomic Elbow\EVEMon.Common\Plan.cs:riga 188 in EVEMon.SkillPlanner.NewPlannerWindow.UpdateStatusBar() in C:\EVEMon Atomic Elbow\SkillPlanner\NewPlannerWindow.cs:riga 225 in EVEMon.SkillPlanner.NewPlannerWindow.NewPlannerWindow_Load(Object sender, EventArgs e) in C:\EVEMon Atomic Elbow\SkillPlanner\NewPlannerWindow.cs:riga 134 in System.Windows.Forms.Form.OnLoad(EventArgs e) in EVEMon.Common.EVEMonForm.OnLoad(EventArgs e) in C:\EVEMon Atomic Elbow\EVEMon.Common\EVEMonForm.cs:riga 24 in System.Windows.Forms.Form.OnCreateControl() in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl() in System.Windows.Forms.Control.WmShowWindow(Message& m) in System.Windows.Forms.Control.WndProc(Message& m) in System.Windows.Forms.ScrollableControl.WndProc(Message& m) in System.Windows.Forms.ContainerControl.WndProc(Message& m) in System.Windows.Forms.Form.WmShowWindow(Message& m) in System.Windows.Forms.Form.WndProc(Message& m) in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) in System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) in System.Windows.Forms.SafeNativeMethods.ShowWindow(HandleRef hWnd, Int32 nCmdShow) in System.Windows.Forms.Control.SetVisibleCore(Boolean value) in System.Windows.Forms.Form.SetVisibleCore(Boolean value) in System.Windows.Forms.Control.Show() in EVEMon.Common.Plan.ShowEditor(Settings s, CharacterInfo gci) in C:\EVEMon Atomic Elbow\EVEMon.Common\Plan.cs:riga 854 in EVEMon.CharacterMonitor.btnPlan_Click(Object sender, EventArgs e) in C:\EVEMon Atomic Elbow\CharacterMonitor.cs:riga 1643 in System.Windows.Forms.Control.OnClick(EventArgs e) in System.Windows.Forms.Button.OnClick(EventArgs e) in EVEMon.Common.SplitButton.OnMouseUp(MouseEventArgs mevent) in C:\EVEMon Atomic Elbow\EVEMon.Common\SplitButton.cs:riga 210 in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) in System.Windows.Forms.Control.WndProc(Message& m) in System.Windows.Forms.ButtonBase.WndProc(Message& m) in System.Windows.Forms.Button.WndProc(Message& m) in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) in System.Windows.Forms.Control.ControlNativeWindow.WndProc(M
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Anders Chydenius
Phoenix Industries
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Posted - 2007.04.24 16:12:00 -
[329]
Provi prego la versione 1.1.9.X, esso pu= funzionare correttamente. ------ {o,o} (__(| -"-"- EVEMon - The open source Jamaican wiseman. |
Mekarae
Amarr House Mekarae
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Posted - 2007.04.27 07:41:00 -
[330]
Is anyone else having EveMon troubles today? It can't seem to log in on either of my accounts (on any of my computers).
Character still works though. --------------------------
"...strength through aristocratic rule." |
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