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Author |
Thread Statistics | Show CCP posts - 28 post(s) |

Mr Omniblivion
GoonWaffe Goonswarm Federation
205
|
Posted - 2014.11.19 23:11:56 -
[331] - Quote
Daily "Jump Fatigue is Dumb" comment here. Please see many of my other posts on other ideas on how to change it to not suck.
To be fair, caps are even more powerful than they were before. That said, Jump Fatigue is only a frustration to the majority of players. There are many other ways to enforce power projection without a really, really, dumb timer. People are getting omitted from ops because they took one jump bridge within the past 50 minutes.
It should not be a question of "do I want to have [up to 29 days] of jump fatigue to be able to join this op", it should be a question of "Do I want to [spend this many resources] to join this fleet or move to this system".
I don't understand the lack of foresight and creativity coming from CCP developers in charge of this change. Power projection via increased costs should have been a no brainer*. Our sandbox game should be "is it worth X wealth to do Y action", not "do I want to not jump again for x hours or days to do Y action".
Note*: assuming the brain was utilized in the decision to implement this, especially with limited input from any outside source prior to release
Note*: Substantial rework of the jump drive and jump bridge fuel usage formula, making costs significantly more costly (10x or more as an example). |

PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2539
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Posted - 2014.11.19 23:15:56 -
[332] - Quote
Mr Omniblivion wrote:"Do I want to [spend this many resources] to join this fleet or move to this system".
Cost (either in isk or resources) has never been a limiting factor for anything. Your alliance mates have always been the first to point that out. |

Earadriede Callisto
The Scope Gallente Federation
1
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Posted - 2014.11.20 05:47:35 -
[333] - Quote
Oh another request for the Developers..
can we get an option to change to other character on the same account?
So instead of exiting the client completely....there's another button to log out to characters screen.
Overall no complaints for the patch. Jump fatique is not a problem. Brightness... it's ok. |

Mr Omniblivion
GoonWaffe Goonswarm Federation
207
|
Posted - 2014.11.21 18:49:16 -
[334] - Quote
PotatoOverdose wrote:Mr Omniblivion wrote:"Do I want to [spend this many resources] to join this fleet or move to this system".
Cost (either in isk or resources) has never been a limiting factor for anything. Your alliance mates have always been the first to point that out.
Cost is always a limiting factor. Random people that post on here, even from Goons, might say that we can just "throw more money at it" without realizing that alliances just don't have endless piles of isk lying around.
My suggestion would not be a mere 25 or 50% increase in already cheap fuel usage. It would be a major (see 10x) cost increase, that would make it unfeasible to "throw money" at it to hold space outside of our immediate reach (Such as Delve). |

Sizeof Void
Ninja Suicide Squadron
522
|
Posted - 2014.11.22 00:46:35 -
[335] - Quote
Akira Sulu wrote:I wonder how many old time cap pilots will quit eve over this. Very few... or none.
You might not realize how long it takes and how much it costs to train up a cap pilot to max skills. No one who has invested that much into the game is going to quit EVE over a single patch feature. They all know that the game regularly swings between nerfs and buffs.
Personally, I miss the old AOE doomsday weapons, although pipe-bombing is almost as good. |

Akira Sulu
Oberon Incorporated Forged of Fire
0
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Posted - 2014.11.22 23:06:10 -
[336] - Quote
Sizeof Void wrote:Akira Sulu wrote:I wonder how many old time cap pilots will quit eve over this. Very few... or none. You might not realize how long it takes and how much it costs to train up a cap pilot to max skills. No one who has invested that much into the game is going to quit EVE over a single patch feature. They all know that the game regularly swings between nerfs and buffs. Personally, I miss the old AOE doomsday weapons, although pipe-bombing is almost as good.
I hope you are right SOV.
I have invested too much time in training capital ship operation and production to throw it all away over this. I hope others will show the same patience and wait and see how this plays out.
P.S. I miss the old DD as well. I caught one in Providence once. I ninja salvaged for hours after it, lol.
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Sbrodor
Oscura Simmetria Yulai Federation
36
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Posted - 2014.11.23 13:50:53 -
[337] - Quote
my friend and enemy, dear CCP,
my corp is litterally collapsing because we was the most active in small\medium gang defensive pvp gang italian corp but now with the JB nerf is a time wasting try to catch someone and the great part of the evening is only loading jump and warp.
We had over 60 real people with age over 30\40 and major of them have high wallet (40+ b) and now we unsubscribed in mass , we can continue with plex and we can stay at the window to see if something chance or simpli switch the community in other mmorpg.
The capital and power projection nerf is one thing. Destroy the small roam in frig t2 and cruiser t1 or bc t1 is another. Without the use of JB network we cannot keep Providence "clean" and give good fight to the enormous number of hostile travelled in our land in last 3 years.
The Regional, defensive, subcapital, use of JB network is one of the MAIN thing allowing pvp in small scale in nullsec.
We have all family and work and childs. We cannot use 90% of the evening warping and jumping back to some hostile (they are searching engage too but we cannot reach them ;D lol ).
Reshipping is a nightmare. Real nightmare.
We can adapt? Yeah maybe.
I will quit? not at moment. i will check what happen in next 2 weeks.
Nerf 110b of titan and the account i trained for that (can u count how many euro cost 1 full titan account trained from 0)? ok we can handle.
Nerf bomber and we are one great bomber bar made by human ? We saved proviblock many time with my bomber wing and was fun, and the voice of your video are like ours (but our are more recent than renegade squadron). We can handle.
Nerfing the fun in small scale fight i cannot handle anymore.
I make my 2 (titan and main ) one-year subscription to have even some fun, sometimes and at moment i'm only enjoyng the jump effect. We can storm in low sec but we are around 40 people in major cta, do u think low sec can give enough gameplay for that storm?
We can siege daily GE or something else staging system? yeah but how long we can do this ******** gameplay style?
Many many corp are keeping this old game alive doing small scale engage intercepting the roam (offensive) fast with a defensive patrol (JB defense).
This is a shame. the worst error ever seen from ccp. NERFING CAPITAL was the name and u headshotted cruiser t1. Missed the target greatly.
The plex over 1b is the matematical answer to a massive unsubscription wave. Please cancel regional fatigue asap.
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marly cortez
Mercurialis Inc. RAZOR Alliance
57
|
Posted - 2014.11.25 12:05:54 -
[338] - Quote
Cleaned out after the cat today and looking at this rather large turd sitting there the thought crossed my mind that this is exactly what most EVE regions must now look like....a large Turd sitting in a desert of Sand, Occasional splatters of crap scattered around but otherwise unused.
ENJOY YOUR FPS MUPPETS. |

Leonard Nimoy II
Dark Force Protectorate Special Operators Federation Alliance
95
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Posted - 2014.11.29 20:51:36 -
[339] - Quote
Quote:Nerfing the fun in small scale fight i cannot handle anymore.
This, this, THIS. |

Deryk Kyeld
DarkSide Industries Test Alliance Please Ignore
88
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Posted - 2014.12.02 17:35:35 -
[340] - Quote
Burning jump fatigue once you get 30 days is extremely hard for sov holders that need to use JBs for fleet movements regularly. I understand the deterrence factor of fatigue but it amounts to cruel punishment and torture at the moment. Does CCP expect those who acquire 30 days of fatigue to take industrial ships and jump clones to move around while in a fleet?
If that's the case then anyone with large amounts of fatigue is going to need to have fitted ships stocked in every station under their control, just in case. The black sheep with fatigue are being screwed on fleets that require the use of JBs, and it amounts to a never ending hell of jump fatigue. You can use an interceptor to get around quickly but there's still the burden of having to get into the ship that your fleet requires. You're pretty much pigeon holed into a role unless you have a fitted ship or a market to fit the required ship at your destination.
If jumping is so stressful on the mind, how can anyone endure 30 days of fatigue? It sounds like the pilot should be comatose. |

Hyperion O'Coeus
Long Pig Luncheon Meat
13
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Posted - 2014.12.02 23:11:39 -
[341] - Quote
Still not happy about he Carrier jump drive being nerfed. How the hell does a black ops ship have greater jump range than a carrier? One of the main purposes of a "Carrier" is to transport ships from point to point and get them to the front line. You have once again punished those of us who have put in the time to max out capital ships. Carriers should have at least the same range as black ops ships currently do. |

War Kitten
Panda McLegion
5563
|
Posted - 2014.12.03 20:47:28 -
[342] - Quote
The brighter nebula idea was bad - please take it away.
I don't know if you changed Kor-Azor or not, but it is painfully bad if your camera is facing into the light and always has been.
Outer space is dark - every region doesn't need to be jaw-droppingly beautiful no matter where you look. This is ridiculous - I can't even see my brackets or if modules are activated.
UNDO!
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Deryk Kyeld
DarkSide Industries Test Alliance Please Ignore
90
|
Posted - 2014.12.17 21:05:53 -
[343] - Quote
The jump fatigue mechanic is so infuriating. I was 8 days away from clearing my 30 day jump fatigue. I had waited patiently all this time, but the prospect of a potential Titan kill necessitated the use of a JB. So I gave in to temptation. Lo and behold, 22 days of more jump fatigue. **** this mechanic! I might as well stop playing this character for a month and focus on an in-account alt. |

Seth Wyrd
Republic Military School Minmatar Republic
0
|
Posted - 2015.02.14 18:19:26 -
[344] - Quote
All jump fatigue has done is destroy meaningful combat.
Casual players are now excluded from ops, simply as we dont have the time to fly 3 hours somewhere instead of using JB networks.
Capitals are now pointless beyond ratting carriers.
One thing to nerf bat something, its another to Nerf-Bomb it. Nerfing the frequency and distance is infuriating. Nullsec Logistics is suffering. Market seeding down there is considerably more sparse.
Anyone who uses a jump bridge is now black sheep, excluded from ops where a JB is needed.
Nerfing Capitals is one thing, nerfing small scale combat is just silly.
All the jump fatigue and distance limit is doing is discriminating against casual players whom simply do not have the time to play all day due to actually having a real life isnt fair either.
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