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Thread Statistics | Show CCP posts - 28 post(s) |
Soden Rah
Rapier Industry and Technology Second Sun Rising
17
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Posted - 2014.11.04 17:03:22 -
[91] - Quote
Destitute Tehol Beddict wrote:First the orders appearing negative (corp orders) (filed bug report) and trying to sell items etc
Second I wan't able to drag items into the market ui from my inventory. (filed bug report)
Were the items in containers?
When testing on SiSi I noted that you can't drag items in if they are in containers. |
Rena Monachica
Capital Hot Rods
11
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Posted - 2014.11.04 17:05:47 -
[92] - Quote
Making stuff even brighter was a bad idea. Its just ugly and annoying |
Destitute Tehol Beddict
Trygalle Trade Guild Letherii Div
36
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Posted - 2014.11.04 17:22:57 -
[93] - Quote
Soden Rah wrote:Destitute Tehol Beddict wrote:First the orders appearing negative (corp orders) (filed bug report) and trying to sell items etc
Second I wan't able to drag items into the market ui from my inventory. (filed bug report) Were the items in containers? When testing on SiSi I noted that you can't drag items in if they are in containers.
While I use **have** to use containers (and despise it) the items were in the main hanger
Loot Buying service:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=4529397#post4529397
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Soden Rah
Rapier Industry and Technology Second Sun Rising
17
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Posted - 2014.11.04 17:35:53 -
[94] - Quote
Destitute Tehol Beddict wrote:Soden Rah wrote:Destitute Tehol Beddict wrote:First the orders appearing negative (corp orders) (filed bug report) and trying to sell items etc
Second I wan't able to drag items into the market ui from my inventory. (filed bug report) Were the items in containers? When testing on SiSi I noted that you can't drag items in if they are in containers. While I use **have** to use containers (and despise it) the items were in the main hanger
Seconding the have to use containers and they suck sentiment...
From the main hanger the only things/times I can't drag in [so far] are when I exceed my sell orders or when I try to drag in items that need repackaging.
Both of which are irritating, but both are 'features' and not bugs atm. |
Nam Dnilb
Universal Frog
201
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Posted - 2014.11.04 17:41:29 -
[95] - Quote
Chribba wrote:Nam Dnilb wrote:Chribba wrote:I'm trying to sell Veldspar, ... *gasp* The sky is falling! CCP what have you done? Actually I wasn't just used that as illustration of what I was doing (eg selling) - the Veldspar is safe! /c
*phew* Crisis averted. |
Servjen
Giant Industrials
48
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Posted - 2014.11.04 18:05:44 -
[96] - Quote
Nice release.
It would be nice if there was a counter of some sort in the skill queue window showing how much skills are in said queue. at this point you just get a message when you want to apply your 51 skill saying you already have added 50.
This is where I put my signature, right?
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Fondant Fancy
Militaire Sans Frontiere
0
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Posted - 2014.11.04 18:12:14 -
[97] - Quote
The identity/description of cosmic anomalies is unreadable when viewed from an angle whereby the sun is directly behind them - white text on a bright background will never work. |
Unezka Turigahl
Det Som Engang Var
398
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Posted - 2014.11.04 18:14:16 -
[98] - Quote
Its great that we now have the compass so I can quickly pan the camera directly to the signature icons in space... except when I mouse over the icons now I no longer get an AU range like I did before patch. It just shows one number so I can not deduce the size of the site. So I no longer have a reason to look at the icons in the first place, the entire scanning sweep UI is now useless to explorers. It does not give explorers any useful information. We can go back to staying in the map view 100% of the time. Why bother to have the sweep and the icons at all anymore? Its only purpose now that I can think of is to allow players to easily d-scan for explorers. But its useless for the actual explorers themselves.
And since the "disco lights" of the compass seem to annoy some people, why not only have them show up if you have the system scanner window open? Only blue lights for bookmarks, and no sweep graphics at all if you don't have probe scanner open. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
189
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Posted - 2014.11.04 18:19:10 -
[99] - Quote
That must have been some serious data in favor of drone usage on Rorquals to keep that drone bonus instead of a 10ly max range.
Right, Greyscale? |
TurAmarth ElRandir
H.E.L.P.e.R Astraeaus
66
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Posted - 2014.11.04 18:28:50 -
[100] - Quote
Primary This Rifter wrote:Multisell is restricted by skills even when making an immediate sale.
This is absurd.
I understand that when you're making it immediate sell you're still, very briefly, placing a sell order on the market. However there's no reason that the game should be trying to create all of these orders simultaneously, and restricting you to how many orders you can make at once. That just smacks of CCP programmers either not having enough time or imagination to figure out how to work around this. Or more likely, you didn't consider it a problem that "multisell all the things" really turns out not to be the case... for me it happens to be "multisell five things at a time" which just brings us back to a slightly improved version of what we had before. Not exactly what I thought was being advertised.
You really should queue it so that each order is placed sequentially, instead of trying to add all orders simultaneously. If I want to sell 100 items immediately, the game should let me do so regardless of my skills. LOL fourth post in and we have a Winner! A butthurt Goon.... go figure.
(1) Absurd... CCP gives us an ability to multisell items, a fantastic change no matter how you slice it... and one that, is affected by skills!!! Shocking in EVE of all games I know... -OMG Nooooooo!
(2) lambastes and derides CCP programmers... "smacks of CCP programmers... not having enough time or imagination... more likely... didn't consider it a problem that "multisell all the things" really turns out not to be the case... -cause poor me's skills too low...
(3) and... poor me's can only "multisell five things at a time" and the pearl of wisdom... "If I want to sell 100 items immediately, the game should let me do so regardless of my skills." -Dear gods above... nope. Try openin that book again > spend some time learning how to sell on the market > take advantage on new abilities! You know... like everything else in the game...
It's a skill based game bro, go put on yer big boy pants and HTFU...
TurAmarth ElRandir
Anoikis Merc, Salvager, Logibro
and Unrepentant Blogger
Fly Wreckless and see you in the Sky =/|)=
http://turamarths-evelife.blogspot.com/
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CCP Greyscale
C C P C C P Alliance
3622
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Posted - 2014.11.04 18:38:32 -
[101] - Quote
Mr Omniblivion wrote:That must have been some serious data in favor of drone usage on Rorquals to keep that drone bonus instead of a 10ly max range.
Right, Greyscale?
Been busy, will revisit when I have time. |
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Cmd Garrus
The Eidolon Foundation
1
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Posted - 2014.11.04 18:42:34 -
[102] - Quote
The multisell window is horrible for selling one item, can we please get a button to switch back to the old layout or make it default if you only want to sell 1 item, also the textbox where you enter the price is way too small.
Also if I drop items directly into buy orders with the Immediate option why does it limit me to my remaining market orders, shouldn't that not matter at all as long as these get sold into buy orders immediately?
The fonts are also tiny. |
Howard Anderson
Twenty Questions RAZOR Alliance
2
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Posted - 2014.11.04 18:46:35 -
[103] - Quote
Wow scanning site loot dropped right down the toilet by about 2000% |
Milla Goodpussy
Federal Navy Academy
87
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Posted - 2014.11.04 19:17:18 -
[104] - Quote
CCP Greyscale wrote:Mr Omniblivion wrote:That must have been some serious data in favor of drone usage on Rorquals to keep that drone bonus instead of a 10ly max range.
Right, Greyscale? Been busy, will revisit when I have time.
busy with what? you have rorqual fatigue now? |
Rekkr Nordgard
24th Imperial Crusade Amarr Empire
417
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Posted - 2014.11.04 19:22:41 -
[105] - Quote
I want to add my voice to the bring back the old buy window crowd. It was small, simple, and contained everything I needed. Sure, it could be a pain to sell 80 stacks of items, but that is dwarfed by the multitude of problems with the multisell window. The old window was better in almost every conceivable way, especially since sell all the things was a lie and it's really just sell 5 things. This is just another example of CCP's recent trend of making things bigger, shiner, and functionally worse.
Hate the increased brightness in space, I already had to turn my ship away from some objects to avoid a headache. Guess I'll see how playing with the map open all the time is.
The new compass is pointless, can't believe you wasted actual development time on that.
The new notification system is annoying beyond belief.
Hopefully the one bright spot to this mess, the jump nerfs, will at least pan out well. |
Sir HyperChrist
Persnickety Pilots
56
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Posted - 2014.11.04 19:31:29 -
[106] - Quote
And here another supporter of at least giving the option to use the old "single-sell" window.
>There's too many things the old window did, that the new window doesn't. Most stuff has already been mentioned, but the small boxes are the worst of it. >And who though having a 1 cent up/down toggle would be handy? LMAO >Where did the button "show market info" go that was inserted only a few patches ago? >Where did the "remember settings" checkbox go? It now always rembers, which you don't always want it to. >Why does the box have a large unused black area, even when it's dragged to its smallest size?
Just bring back the single-sell box, and add a pulldown-knob to make it escalate into this new multisell window. I Can imagine the use-case of multisellign is only a fraction of the market interactions in the game..... |
Seven Koskanaiken
The Cult of Personality DARKNESS.
1363
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Posted - 2014.11.04 19:38:03 -
[107] - Quote
+1 for bigger text box on market sell window. Also need the spyglass back to show market info. |
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CCP Punkturis
C C P C C P Alliance
5497
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Posted - 2014.11.04 19:59:37 -
[108] - Quote
Seven Koskanaiken wrote:+1 for bigger text box on market sell window. Also need the spyglass back to show market info.
the text box will be made bigger tomorrow
the buttons on the far right will give you market details (and as from tomorrow it will open in the background like in the old window)
GÖÑ EVE Brogrammer
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis GÖÑ
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Kern Hotha
66
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Posted - 2014.11.04 20:16:28 -
[109] - Quote
Floyd Farnsworth wrote:Looking "up" in Amarr is like looking into the sun. This nebula in particular was already very bright, not sure why it needs to be even brighter.
I'm not sure whether Eve's nebulae are brighter now or not, but this aspect of the game has always bothered me. Real space is very dark but Eve's nebulae are garishly bright. The only system I remember that gets it correct is New Eden - it's very dark and realistic.
We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.
Jose Ortega y Gasset (1883 - 1955)
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gargars
Cohesion Inc Beyond-Repair
123
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Posted - 2014.11.04 20:19:15 -
[110] - Quote
Still checking stuff out but props on 'Asset Search' now looking inside containers we have in stations!!!
I know you could use out-of-game options to do this but not having the in-game asset search able to do that has bugged me for years! |
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probag Bear
Xiong Offices
62
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Posted - 2014.11.04 20:30:15 -
[111] - Quote
Tinkerbelle Twinkletoes wrote:These would remove a ton of the tedium of creating new orders, and I don't think it would affect the markets at all.
Removing vast tedium while not affecting the markets? If that's not an oxymoron I don't know what is. |
Sir HyperChrist
Persnickety Pilots
57
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Posted - 2014.11.04 20:33:13 -
[112] - Quote
Another important thing that got broken by the multisell window: You cannot use the mouse scrollwheel to manipulate the price, unless hovering exactly over the price-box. For selling multiple things this is logical, but for selling only 1 thing, I'd like it to work like it used to again.... |
Sir HyperChrist
Persnickety Pilots
57
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Posted - 2014.11.04 20:35:43 -
[113] - Quote
CCP Punkturis wrote:Seven Koskanaiken wrote:+1 for bigger text box on market sell window. Also need the spyglass back to show market info. the text box will be made bigger tomorrow the buttons on the far right will give you market details (and as from tomorrow it will open in the background like in the old window)
Thanks for fixing the boxes, now fix the rest too plx :) |
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CCP Punkturis
C C P C C P Alliance
5499
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Posted - 2014.11.04 20:43:32 -
[114] - Quote
Sir HyperChrist wrote:Another important thing that got broken by the multisell window: You cannot use the mouse scrollwheel to manipulate the price, unless hovering exactly over the price-box. For selling multiple things this is logical, but for selling only 1 thing, I'd like it to work like it used to again....
good point. will fix.
GÖÑ EVE Brogrammer
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis GÖÑ
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Vaillene
University of Caille Gallente Federation
0
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Posted - 2014.11.04 20:52:38 -
[115] - Quote
CCP Punkturis wrote:Sir HyperChrist wrote:Another important thing that got broken by the multisell window: You cannot use the mouse scrollwheel to manipulate the price, unless hovering exactly over the price-box. For selling multiple things this is logical, but for selling only 1 thing, I'd like it to work like it used to again.... good point. will fix.
you could just fix all of it by rolling back to the old single order sell window, literally no one thinks this new window is an improvement when dealing with single items. the back-end functionality and concept is good, but you butchered the core functionality and appearance of the sell window over a minor quality of life improvement. if i recall your teasers had a whole separate option for multiple item selling, i don't think it was very clear you were planning on replacing the core sell window over this. |
Amber Solaire
Imperial Academy Amarr Empire
43
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Posted - 2014.11.04 20:54:25 -
[116] - Quote
How do you turn off the "bong" sound for every notification someone in your contact list logs in or out?
It`s driving me nuts.... |
baltoxtdl
TheDarkLegion Inc
7
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Posted - 2014.11.04 20:56:36 -
[117] - Quote
Seven Koskanaiken wrote:+1 for bigger text box on market sell window. Also need the spyglass back to show market info.
CCP, you took away functional sell window and gave us this unfuctional multy sell window.
How hard it is to take all old sell window and add option to expand it by adding additional items to sell?
Congrats CCP |
Medalyn Isis
Rosewood Productions
419
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Posted - 2014.11.04 21:04:38 -
[118] - Quote
CCP Punkturis wrote:Seven Koskanaiken wrote:+1 for bigger text box on market sell window. Also need the spyglass back to show market info. the text box will be made bigger tomorrow the buttons on the far right will give you market details (and as from tomorrow it will open in the background like in the old window) +1 on the spyglass. Looking at it today I was thinking where the hell could you have hidden it away, until I realised to some degree of disbelief you'd actually removed it. |
stardog Arkaral
Warrior of the One
6
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Posted - 2014.11.04 21:13:53 -
[119] - Quote
[/quote] Why is space so bright, you try playing Eve for 3 hours in the dark and see how you feel. Playing missions with dust clouds that all blend into 1 light source was bad enough,
How to change the brightness down? or do I have to adjust my game brightness?[/quote]
I agree with this mission's are way to bright and the dust clouds cause lag i usually need to zoom out so I can't see my ship this is not really an improvement.
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gargars
Cohesion Inc Beyond-Repair
123
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Posted - 2014.11.04 21:14:59 -
[120] - Quote
Amber Solaire wrote:How do you turn off the "bong" sound for every notification someone in your contact list logs in or out?
It`s driving me nuts....
In the setting for notifications. Open your notifications - settings icon below it.....
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