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Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 13:21:38 -
[1] - Quote
Well before phoebe titans are a little bit useable but after phoebe titans have no use, Work hard for the **** and the result is nothing now :)
Can i hunt other carriers ? NO -> I2m going to stuck at the system Can i bridge fleets ? -> No Can i move my titan elsewhere ? No
I think titans needs some love. Or a role in game both solo or fleet. No one wants to use them. Or ccp can just remove them from the game and return our isk :) |

Tabyll Altol
Breaking.Bad Circle-Of-Two
59
|
Posted - 2014.12.18 13:28:15 -
[2] - Quote
Reserved |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 13:46:51 -
[3] - Quote
Now you say you think titans need some love and my arguments are not strong enough. So make my arguments stronger please, And moving a titan through a gate ? I dont think its a good idea :) I will never move my titan through the gates SOLO, with a single sabre can hunt me, move a titan to subcap fleet for boost ? I dont think so.
Btw i dont get why subcap fleets gets jump fatique from titan briges or jump bridges its was a comfort less jumping more fighting. Now its all jumping through gates go to target and come back without a fight. The result is :
%80 travel time %20 fight time.
Why CCP why i have to jump with 200 ppl with the T-¦D-¦ through 20 jumps ? For a fight ? Titan and jumpbridges fatique needs to removed or retouched.
Because the 0,0 is getting more and more and more boring, more and more and more T-¦D-¦. |

Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
573
|
Posted - 2014.12.18 13:57:25 -
[4] - Quote
Id Tamta wrote:Now you say you think titans need some love and my arguments are not strong enough. So make my arguments stronger please, And moving a titan through a gate ? I dont think its a good idea :) I will never move my titan through the gates SOLO, with a single sabre can hunt me, move a titan to subcap fleet for boost ? I dont think so.
Btw i dont get why subcap fleets gets jump fatique from titan briges or jump bridges its was a comfort less jumping more fighting. Now its all jumping through gates go to target and come back without a fight. The result is :
%80 travel time %20 fight time.
Why CCP why i have to jump with 200 ppl with the T-¦D-¦ through 20 jumps ? For a fight ? Titan and jumpbridges fatique needs to removed or retouched.
Because the 0,0 is getting more and more and more boring, more and more and more T-¦D-¦.
I'm pretty sure it's because they don't want you to have force projection. So going 20 jumps for a fight isn't intended. They want smaller entities fighting over smaller entities of space. You need to give it more time and let the dust settle from Pheobe. |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 14:00:59 -
[5] - Quote
So there should be a little trick that can do both... |

baltec1
Bat Country Goonswarm Federation
14257
|
Posted - 2014.12.18 14:09:14 -
[6] - Quote
We still bridge using titans and they still have DD.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

FireFrenzy
Satan's Unicorns
133
|
Posted - 2014.12.18 14:12:28 -
[7] - Quote
also wasnt the whole goddamn point of the titan to be a big swining space ***** that wasnt intended to be cost effective or usefull?
It's a "hey look at me be awesome because i can titan" not a "well we need 49 of them to go on this strat op" |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 14:14:40 -
[8] - Quote
baltec1 wrote:We still bridge using titans and they still have DD.
Yeah because in 10k alliance a few ppl that cant jump because of the fatique will not effect the blueball :)
Inside region bridges should be jump fatique free or much lesser. |

Adrie Atticus
Shadows of Rebellion The Bastion
690
|
Posted - 2014.12.18 14:23:59 -
[9] - Quote
Id Tamta wrote:Well before phoebe titans are a little bit useable but after phoebe titans have no use, Work hard for the **** and the result is nothing now :)
Can i hunt other carriers ? NO -> I2m going to stuck at the system Can i bridge fleets ? -> No Can i move my titan elsewhere ? No
I think titans needs some love. Or a role in game both solo or fleet. No one wants to use them. Or ccp can just remove them from the game and return our isk :)
You are using your titans incorrectly. |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 14:25:32 -
[10] - Quote
You are not going to see that again thats for sure :) |

Antillie Sa'Kan
Forging Industries Silent Infinity
821
|
Posted - 2014.12.18 14:26:20 -
[11] - Quote
Id Tamta wrote:Yeah because in 10k alliance a few ppl that cant jump because of the fatique will not effect the blueball :)
Inregion bridges should be jump fatique free or much lesser. No. Death to all supers. |

Tabyll Altol
Breaking.Bad Circle-Of-Two
59
|
Posted - 2014.12.18 14:34:16 -
[12] - Quote
Id Tamta wrote:Now you say you think titans need some love and my arguments are not strong enough. So make my arguments stronger please, And moving a titan through a gate ? I dont think its a good idea :) I will never move my titan through the gates SOLO, with a single sabre can hunt me, move a titan to subcap fleet for boost ? I dont think so.
Btw i dont get why subcap fleets gets jump fatique from titan briges or jump bridges its was a comfort less jumping more fighting. Now its all jumping through gates go to target and come back without a fight. The result is :
%80 travel time %20 fight time.
Why CCP why i have to jump with 200 ppl with the T-¦D-¦ through 20 jumps ? For a fight ? Titan and jumpbridges fatique needs to removed or retouched.
Because the 0,0 is getting more and more and more boring, more and more and more T-¦D-¦.
You said your stuck in the system. This is wrong you can move your titan it-¦s only because its to dangerous in your eyes to move it so you wanna to change it.
The point of the jump fatique was to limit the ability of the big power blocks to move fleet across the eve universe in a short time.
Why don-¦t you use your titan for a subcap booster, i had a fleet with a leviathan as fleet booster ( was a fleet with harpys).
And Titans should never be a soloship. The bigger the ship the more subfleet it should need. The bigger ships are a force multiplier.
e.g. 150 Tengus get a 37,5 % shield buff so you get about 206 which means 56 more. (From the shield hp).
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 14:43:45 -
[13] - Quote
No i dont wanna kill all the ships with my titan :) . And please use a titan booster in a real fleets and make a video so i can see and think you have really big "things".
It's not good for eve to force people to jump over 20 systems in EMPTY nullsec to defend some structre in the same region, and please DD some carriers in your titan in hostile space.
And please say something to improve my idea :) Or show me the reason why a new player should aim for a titan ?
And explain to me what is the point of having a titan nowadays ?
Eve is all about taking the risks and no one will take a 110b risk with these conditions, and they need to be improved. |

Jenshae Chiroptera
614
|
Posted - 2014.12.18 15:13:40 -
[14] - Quote
...
...
....
Okay, for the others reading this:
Phoebe is working as intended. Your Titan isn't meant to be able to jump all over space like a flea.
The whole plan is that null sec coalitions and alliances shrink and they can not defend huge useless and stationless tracts of space.
All your complaints = Yes! Perfect!
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Serendipity Lost
Repo Industries Chelonaphobia
710
|
Posted - 2014.12.18 15:38:48 -
[15] - Quote
Jenshae Chiroptera wrote:...
...
....
Pretending to take your argument seriously: Titans were designed as an alliance goal. Like stations, they are meant to take a lot of people and effort to have only a few of them. When you use a Titan it is mean to be serving the alliance. Completely the opposite to a solo ship. "Hey guys! I bought a bus because I am rich and I did it solo! Why does it go so slow? Why is the handling so bad? Why do people keep looking at me and trying to ride on the bus?"
Okay, for the others reading this:
Phoebe is working as intended. Your Titan isn't meant to be able to jump all over space like a flea.
The whole plan is that null sec coalitions and alliances shrink and they can not defend huge useless and stationless tracts of space.
All your complaints = Yes! Perfect!
You are missing his point. He didn't put it in the OP, but his stipulation is that he can't do those things without risking the loss of his ship. That's his real complaint. He can actually do everything that he says he can't. He just can't do it with zero risk anymore. He feels cheated by the game because he bought into a failing system, it failed and by default his dreams failed.
Instead of focussing on his complaints - you should evaluate the new features and ideas he has put forth. Weigh them not by the petty self indulgent whining he leads with, but weigh them on the value they will add to the game. |

Jenshae Chiroptera
615
|
Posted - 2014.12.18 15:45:41 -
[16] - Quote
Serendipity Lost wrote: You are missing his point. He didn't put it in the OP, but his stipulation is that he can't do those things without risking the loss of his ship. That's his real complaint. He can actually do everything that he says he can't. He just can't do it with zero risk anymore. He feels cheated by the game because he bought into a failing system, it failed and by default his dreams failed.
Instead of focusing on his complaints - you should evaluate the new features and ideas he has put forth. Weigh them not by the petty self indulgent whining he leads with, but weigh them on the value they will add to the game.
I have taken your post seriously and I have gone back over this thread. I have nothing more to add. There is no common ground on which I can begin to accept his perspective.
It would be like someone complaining that aimbots were effectively blocked from a game and then trying to agree that they can only be used ever second round of the game.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 16:09:19 -
[17] - Quote
Well my main point is titans are useless now, they should gain more role in game !
Titan bridges should cost less jump fatique, or none.
This is my point is it so hard to understand ? |

Zed Rachalon
The Icarus Factor
12
|
Posted - 2014.12.18 16:26:45 -
[18] - Quote
Id Tamta wrote: show me the reason why a new player should aim for a titan ?
This right here is your problem.
New players should NOT aim for a titan. It's something they all want because it's big and impressive, and costs a lot of money.
Make no mistake though, the titan is supposed to be an alliance support ship, not a good combat ship. You're essentially piloting a flying city, so you have no maneuverability. You have massive guns, so shooting down swarms of frigates is out. Your time to warp is laughable, and most of all, because titans are so expensive, everyone wants a killboard of one, so you'll never be left alone.
What is the titan good at? Well, your alliance can buy 20 jump freighters at about 7B each or it can buy 20 freighters at just over 1B and a titan at around 70B to bridge them to where you need them.
20*7B = 140B 20*1.1B + 70B = 92B
The numbers really start to make sense.
What else is the titan good at? Well, despite the recent jump changes, Titans are still one of the best means of force projection in an alliance to date. Gate travel is, as you mentioned, risky. Why would you risk bringing an entire fleet into that situation when a titan can get them there relatively safely?
Finally, the titan does have some limited combat capability, but usually only for massive fleet fights. Being a supercap, they have an outright ewar immunity, and they have one of the best weapons against carriers and dreads in the game. They show up on field, and they blast the bejeesus out of the carriers on grid. Want to stop them with your Celestis fleet wing? Sorry, no can do.
They are not, however, capable of taking fleets or even small groups of subcapitals. When was the last time you've seen a US Navy aircraft carrier out by itself in the middle of the ocean? The correct answer is, you don't. They're the true powers of the oceans, but they never travel alone. They're always surrounded by destroyers, frigates, and occasionally battleships.
I understand it's tempting to rush for a titan. You see the trailers, and the titans look really exciting. They look awesome, and the trailer tells you that it's possible for you to own one. That's true, but like all the ships in eve, it has a specific function, and you should fly the ship that does what you want or need it to do. |

Iain Cariaba
769
|
Posted - 2014.12.18 16:30:31 -
[19] - Quote
Id Tamta wrote:Well my main point is titans are useless now, they should gain more role in game !
Titan bridges should cost less jump fatique, or none.
This is my point is it so hard to understand ? So your giant epeen isn't so spectacular anymore? Buy/train a sitter, if you don't already have one, log off the titan, and try actually contributing to the game.
What you are experiencing is the Phoebe jump changes working as intended. Adapt, or unsub.
EvE is hard. It's harder if you're stupid.
|

Serendipity Lost
Repo Industries Chelonaphobia
711
|
Posted - 2014.12.18 16:59:39 -
[20] - Quote
Why can't you appreciate all the hard work and training time he sacrificed to get into a titan. CCP owes him. I owe him. We all owe him.
I've set up a Disillusioned Titan Pilots fund. Anyone wishing to do the right thing and support these poor players in their time of need may send isk to me w/ the label "shattered dreams". Once I've gathered enough isk to do these folks some good - I'll repay them for the sacrifices they have endured on our behalf.
|

Cassie Celestis
Center for Advanced Studies Gallente Federation
10
|
Posted - 2014.12.18 17:11:19 -
[21] - Quote
Was inclined to just say .. Death to all Supers! But here goes..
As others mentioned Titans are not solo ships. They are supposed to be alliance flagships or whatever you want to call it, requiring a whole subcap fleet to support them. They have their uses when in the right group. And they can tip the balance when used properly in those situations. No fight big enough for them to be usefull in? Bring something else.
You would't hunt a fly with a bazooka would you? Yes even a big fly..Yes even if was a noob.. And solo.. And just sitting there..Oh well
They are supposed to be VERY specialized ship behemoths. Not indented to be able to jump x20 clicks away and then back or to force project without control. They were on the verge of that up untill Phoebe. Changes working as intended. Adaptation is an option.
New players should not aim for a titan unless they got 50mil skillpoints and can fly several other ships adequately, so they can actually contribute instead of waiting for their titan to be needed. Or train a Titan pilot as an alt, skipping whatever skill is not needed.
And as a wise man once said " Thats no moon...It's a Deathstar! " ffs. May the force be with you and your Titan.. Ermm I mean fly safe o7 |

Iain Cariaba
771
|
Posted - 2014.12.18 17:18:05 -
[22] - Quote
Serendipity Lost wrote:Why can't you appreciate all the hard work and training time he sacrificed to get into a titan. CCP owes him. I owe him. We all owe him.
I've set up a Disillusioned Titan Pilots fund. Anyone wishing to do the right thing and support these poor players in their time of need may send isk to me w/ the label "shattered dreams". Once I've gathered enough isk to do these folks some good - I'll repay them for the sacrifices they have endured on our behalf.
I keep all my isk in this turtle shaped piggy bank.
EvE is hard. It's harder if you're stupid.
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 17:35:21 -
[23] - Quote
Iain Cariaba wrote:Id Tamta wrote:Well my main point is titans are useless now, they should gain more role in game !
Titan bridges should cost less jump fatique, or none.
This is my point is it so hard to understand ? So your giant epeen isn't so spectacular anymore? Buy/train a sitter, if you don't already have one, log off the titan, and try actually contributing to the game. What you are experiencing is the Phoebe jump changes working as intended. Adapt, or unsub.
Thanks for the advice random guy in internet spaceships :)
And i own a titan for like 4 years i know how to use it . Please read the OTHER POST we are at :
WHY CCP WHY I HAVE TO JUMP 20 JUMPS IN A REGION I CONTROLED .
Titan jump fatique should be removed for in region jumps |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 17:43:39 -
[24] - Quote
Serendipity Lost wrote:Why can't you appreciate all the hard work and training time he sacrificed to get into a titan. CCP owes him. I owe him. We all owe him.
I've set up a Disillusioned Titan Pilots fund. Anyone wishing to do the right thing and support these poor players in their time of need may send isk to me w/ the label "shattered dreams". Once I've gathered enough isk to do these folks some good - I'll repay them for the sacrifices they have endured on our behalf.
Oh please give me more, |

La Nariz
GoonWaffe Goonswarm Federation
3135
|
Posted - 2014.12.18 17:56:38 -
[25] - Quote
Id Tamta wrote:Well before phoebe titans are a little bit useable but after phoebe titans have no use, Work hard for the **** and the result is nothing now :)
Can i hunt other carriers ? NO -> I2m going to stuck at the system Can i bridge fleets ? -> No Can i move my titan elsewhere ? No
I think titans needs some love. Or a role in game both solo or fleet. No one wants to use them. Or ccp can just remove them from the game and return our isk :)
My OP lead me to this idea, please dont explain to me why titans are not solo ship. Which i think ridiciolus
WHY CCP WHY I HAVE TO JUMP 20 JUMPS IN A REGION I CONTROLED .
Titan jump fatique has needs to be removed for "in region" titan bridge jumps
The best buff for Titans would be deleting them all.
This post was loving crafted by a member of the Official GoonWaffe recruitment team.
Improve the forums, support this idea:
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133
|

Zavand Crendraven
Rolling Static Gone Critical
3
|
Posted - 2014.12.18 18:34:31 -
[26] - Quote
Id Tamta wrote:Iain Cariaba wrote:Id Tamta wrote:Well my main point is titans are useless now, they should gain more role in game !
Titan bridges should cost less jump fatique, or none.
This is my point is it so hard to understand ? So your giant epeen isn't so spectacular anymore? Buy/train a sitter, if you don't already have one, log off the titan, and try actually contributing to the game. What you are experiencing is the Phoebe jump changes working as intended. Adapt, or unsub. Thanks for the advice random guy in internet spaceships :) And i own a titan for like 4 years i know how to use it . Please read the OTHER POST we are at : WHY CCP WHY I HAVE TO JUMP 20 JUMPS IN A REGION I CONTROLED . Titan jump fatique should be removed for in region jumps You cant actually be serious can you? Lets take a more worldly example.
USA is getting attacked on both the west coast and the east coast since USA controls their country they should naturally not have to move their troops from the west coast to the east coast where there happened to be more enemies. Instead of using things such as roads, trains and air transport, which takes time to arrive, they should just have the right to appear on the east coast, Cuz you know USA ownsits own region..... |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 19:21:27 -
[27] - Quote
Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? |

baltec1
Bat Country Goonswarm Federation
14259
|
Posted - 2014.12.18 19:28:07 -
[28] - Quote
Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ?
The part where we dump a boot fleet on everything anywhere in the galaxy.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 19:40:09 -
[29] - Quote
baltec1 wrote:Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? The part where we dump a boot fleet on everything anywhere in the galaxy.
So what i want to say is POWER PROJECTION is BAD we should stop that, but more travel times reduces the joy of game, so they should fix that for one jump INSIDE the region ? |

baltec1
Bat Country Goonswarm Federation
14259
|
Posted - 2014.12.18 19:49:30 -
[30] - Quote
Id Tamta wrote:baltec1 wrote:Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? The part where we dump a boot fleet on everything anywhere in the galaxy. So what i want to say is POWER PROJECTION is BAD we should stop that, but more travel times reduces the joy of game, so they should fix that for one jump INSIDE the region ?
Just use the gates, I can get a damn phoenix to warp fast enough for a tengu fleet.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Leoric Firesword
Dark Fusion Industries Limitless Redux
98
|
Posted - 2014.12.18 19:53:22 -
[31] - Quote
Id Tamta wrote:baltec1 wrote:Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? The part where we dump a boot fleet on everything anywhere in the galaxy. So what i want to say is POWER PROJECTION is BAD we should stop that, but more travel times reduces the joy of game, so they should fix that for one jump INSIDE the region ?
here's the thing, by making you use gates you have more ships in space traveling, having more ships in space means having more opportunity for said ships to get pipe bombed, more pipe bombings mean more videos of ships getting piped bombed, which means I get to stay entertained at work.
Working as intended.
edit: also your tears? delicious!
/thread end. |

Iain Cariaba
772
|
Posted - 2014.12.18 20:12:21 -
[32] - Quote
Id Tamta wrote:baltec1 wrote:Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? The part where we dump a boot fleet on everything anywhere in the galaxy. So what i want to say is POWER PROJECTION is BAD we should stop that, but more travel times reduces the joy of game, so they should fix that for one jump INSIDE the region ? One jump isn't much fatigue, even the second jump back once the jump timer expires isn't too bad. Note that you can jump from a central location to pretty much anywhere in a region in two jumps, allowing you to get your giant epeen out where attackers can see it swinging. It's when you try to jump beyond this that you start to really suffer from the jump changes. Again, this is the intended effect of the jump changes.
You're correct that this is a game played for fun. If you no longer have fun, there's a button on the account management page labelled 'unsubscribe.' Maybe you should use it.
Lastly, your unwillingness, which is all this boils down to, to use your unnecessary ego booster is not a problem for CCP to fix. In fact, your entire complaint is based on your issue with CCP's efforts to fix the problem that is supercapitals.
EvE is hard. It's harder if you're stupid.
|

Alavaria Fera
GoonWaffe
6486
|
Posted - 2014.12.18 20:19:23 -
[33] - Quote
baltec1 wrote:Id Tamta wrote:baltec1 wrote:Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? The part where we dump a boot fleet on everything anywhere in the galaxy. So what i want to say is POWER PROJECTION is BAD we should stop that, but more travel times reduces the joy of game, so they should fix that for one jump INSIDE the region ? Just use the gates, I can get a damn phoenix to warp fast enough for a tengu fleet. Yes, it's a big tengu.
I might also call my Erebus* "Big Dominix", but it can't use drones so :(
*I do not currently own an Erebus
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|

Aiyshimin
Shiva Furnace
241
|
Posted - 2014.12.18 20:23:55 -
[34] - Quote
Id Tamta wrote: It's not good for eve to force people to jump over 20 systems in EMPTY nullsec to defend some structre in the same region, and please DD some carriers in your titan in hostile space.
This was exactly the whole point of the change
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.18 20:35:25 -
[35] - Quote
Iain Cariaba wrote:Id Tamta wrote:baltec1 wrote:Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? The part where we dump a boot fleet on everything anywhere in the galaxy. So what i want to say is POWER PROJECTION is BAD we should stop that, but more travel times reduces the joy of game, so they should fix that for one jump INSIDE the region ? One jump isn't much fatigue, even the second jump back once the jump timer expires isn't too bad. Note that you can jump from a central location to pretty much anywhere in a region in two jumps, allowing you to get your giant epeen out where attackers can see it swinging. It's when you try to jump beyond this that you start to really suffer from the jump changes. Again, this is the intended effect of the jump changes. You're correct that this is a game played for fun. If you no longer have fun, there's a button on the account management page labelled 'unsubscribe.' Maybe you should use it. Lastly, your unwillingness, which is all this boils down to, to use your unnecessary ego booster is not a problem for CCP to fix. In fact, your entire complaint is based on your issue with CCP's efforts to fix the problem that is supercapitals.
Well this forums are for ideas if you cant deal with mine why bother reading it ? Dont read it. And please dont comment on random ppls ego based on some forum post.. But you make me laugh so ... Please go on.
And i think timer is way too much.. |

ShahFluffers
Ice Fire Warriors Snuffed Out
6820
|
Posted - 2014.12.18 20:43:47 -
[36] - Quote
Id Tamta wrote:baltec1 wrote:Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? The part where we dump a boot fleet on everything anywhere in the galaxy. So what i want to say is POWER PROJECTION is BAD we should stop that, but more travel times reduces the joy of game, so they should fix that for one jump INSIDE the region ? Less travel time = Power Projection
You cannot separate the two.
If you want to jump around less... live closer to your enemies.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
|

Esmanpir
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
4
|
Posted - 2014.12.18 21:04:05 -
[37] - Quote
Id Tamta wrote:[quote=Iain Cariaba][quote=Id Tamta]
...
WHY CCP WHY I HAVE TO JUMP 20 JUMPS IN A REGION I CONTROLED .
Titan jump fatique should be removed for in region jumps
I understand your point but must respectfully disagree. The whole idea of limiting power projection is to limit it across the map, both offensively and defensively, not just in areas you don't control (Offensive).
Fatigue isn't based on what space you own, only the distance traveled. That makes sense from a scientific point of view.
Whether they've gone too far or not far enough on limiting the ability to project power is up for debate with most people siding on how it affects them.
However, I do understand your frustration, it does mean you'll have to come up with new ideas to meet the threat, or risk losing space because it's now too big for you to defend.
Fly safe! |

Eldwinn
SomeWhat SophiSticateD Shadow Cartel
186
|
Posted - 2014.12.18 21:19:45 -
[38] - Quote
The thread is cancer. No titans do not need any further of a buff. |

Sigras
Conglomo
990
|
Posted - 2014.12.18 21:41:12 -
[39] - Quote
Id Tamta wrote:baltec1 wrote:Id Tamta wrote:Hello this is a internet space ship game WHICH u play for fun ? So less travel time more fight time what is wrong with this ? The part where we dump a boot fleet on everything anywhere in the galaxy. So what i want to say is POWER PROJECTION is BAD we should stop that, but more travel times reduces the joy of game, so they should fix that for one jump INSIDE the region ? Here's a great idea... Instead of living 3 regions away from your enemy because you're risk averse and dont want to lose anything, how about you fight the people who are right around you?
It's a brand new world; one where you cant have both safety and quick access to constant combat, and that's the way uh huh, uh huh I like it.
You want combat? go live near it! You want safety? dont complain about travel times You want both? go play WoW |

ISD Ezwal
ISD Community Communications Liaisons
2973
|
Posted - 2014.12.18 21:49:34 -
[40] - Quote
I removed a reply to an edited out part of the post it quoted.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Omnathious Deninard
Novis Initiis
2606
|
Posted - 2014.12.18 23:02:42 -
[41] - Quote
Death to all supers, best thing that could be done with them.
Plus Likes for ISD Ezwal too many of his posts end with "Thread Locked" and he doesn't get the likes he deserves. |

Jenshae Chiroptera
The Volition Cult
619
|
Posted - 2014.12.19 00:47:51 -
[42] - Quote
I like this thread. If CCP had doubts they know now the patch is working perfectly. 
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.19 01:23:21 -
[43] - Quote
Thats another perpective :) But i still think titans need some role in this game. |

killerkeano
Burning Napalm Northern Coalition.
21
|
Posted - 2014.12.19 02:26:02 -
[44] - Quote
just sold mine, good ridance
unless game mechanics change ill never have one again, fishing is no longer an option....
FACT
only time it will get used is in a 12 hour tidi fest like b-r
no thanks |

Swiftstrike1
Swiftstrike Incorporated
839
|
Posted - 2014.12.19 03:38:52 -
[45] - Quote
Id Tamta wrote: please dont explain to me why titans are not solo ship. Which i think ridiciolus Actually I saw a solo titan in action last week. I was fighting some people on a station undock and they brought out a triage carrier. Some random 3rd party Ragnarok warped in from a POS, doomsday'd the carrier and warped off again. Solo titans are a thing.
Targeting, Sensors and ECM Overhaul
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.19 14:23:10 -
[46] - Quote
I think titans could get some buff for solo purposes.
This is daily bump :) |

Kendarr
Zebra Corp The Bastion
40
|
Posted - 2014.12.19 14:44:42 -
[47] - Quote
I think titans needs a role rebalance. But that being sed so much has to happen before hand.
There is always light at the end of the tunnel.
Zebra-Corp
|

Serendipity Lost
Repo Industries Chelonaphobia
723
|
Posted - 2014.12.19 14:49:47 -
[48] - Quote
Please help me. I bought this gold brick. I had no idea it was soooo heavy. Oh, and it has a scratch on it. Could someone please buff that out for me?? |

Antillie Sa'Kan
Forging Industries Silent Infinity
825
|
Posted - 2014.12.19 15:30:59 -
[49] - Quote
La Nariz wrote:The best buff for Titans would be deleting them all. This. |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.19 15:35:55 -
[50] - Quote
Serendipity Lost wrote:Please help me. I bought this gold brick. I had no idea it was soooo heavy. Oh, and it has a scratch on it. Could someone please buff that out for me??
Thats what i want, thank you :) |

MrBowers
PH0ENIX COMPANY HOLDINGS Phoenix Company Alliance
5
|
Posted - 2014.12.19 16:17:29 -
[51] - Quote
Titans should be anti ship role with out laying the DPS but support role on grid.
-> Allow it to slow ships movements --> Allow it to kill fleet bonus ---> Allow it to give temp only grid bonus
etc etc |

Niskin
League of the Lost
168
|
Posted - 2014.12.19 23:24:23 -
[52] - Quote
MrBowers wrote:Titans should be anti ship role with out laying the DPS but support role on grid. --> Allow it to kill fleet bonus ---> Allow it to give temp only grid bonus
+1
It's Dark In Here - The Lonely Wormhole Blog
Remember kiddies: the best ship in Eve is Friendship.
-MooMooDachshundCow
|

Tear Jar
Emolgranlan Code Enforcement Branch
216
|
Posted - 2014.12.19 23:57:43 -
[53] - Quote
I support buffing solo titans only so that idiots will start flying them solo. |

Kesthely
Fleet of the Damned Ace of Spades.
174
|
Posted - 2014.12.20 04:32:17 -
[54] - Quote
Id Tamta wrote:Now you say you think titans need some love and my arguments are not strong enough. So make my arguments stronger please, And moving a titan through a gate ? I dont think its a good idea :) I will never move my titan through the gates SOLO, with a single sabre can hunt me, move a titan to subcap fleet for boost ? I dont think so.
Btw i dont get why subcap fleets gets jump fatique from titan briges or jump bridges its was a comfort less jumping more fighting. Now its all jumping through gates go to target and come back without a fight. The result is :
%80 travel time %20 fight time.
Why CCP why i have to jump with 200 ppl with the T-¦D-¦ through 20 jumps ? For a fight ? Titan and jumpbridges fatique needs to removed or retouched.
Because the 0,0 is getting more and more and more boring, more and more and more T-¦D-¦.
The reason they implemented jump fatigue is to try to fracture the super alliances and promote smaller scaled fights. This has several benefits, serverload (most of ccp's money goes into updateing the servers to be able to support the increasing amount of big fights) and allowing smaller entities to actually make a difference.
A few years ago you had multiple alliances, and power blocks in war against eachother, nowadays it seems like theres only 2 blocks. Yes block compostition keeps shifting, but its 2 groups more groups is more diversity, more diversity is good.
In my opinion there should be even more restrictions to power projection, eg double fatigue timer if jumping into hostile space, or allowing only an x amount of (super)capitals to jump trough a gate per minute. |

Alavaria Fera
GoonWaffe
6490
|
Posted - 2014.12.20 04:48:43 -
[55] - Quote
Serendipity Lost wrote:Please help me. I bought this gold brick. I had no idea it was soooo heavy. Oh, and it has a scratch on it. Could someone please buff that out for me?? An Avatar, huh....
Is that the fashion nowadays?
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.21 11:35:34 -
[56] - Quote
Debuffing titans or sc's will not fix the nullsec problem, as you can see it did not fix it. That only killed the big fleet battles, great move. Aside from the trolling answers, which i enjoy too much keep them comming, my argument is titan bridges are luxury for players in subcaps, it should be easier for any eve player to reach PvP. Less travel time more combat time. Killing the joy of game is not going to help anything. Adding a timer script for jumping is an easy solution but there are some problems with that and they should fix that.
FC's in alliances are trying to keep the fleet time under two hours, thats the problem of this game most players dont have 2 hours for fleets, even if they do, they have to spend this time on right click jump right click jump. This game could be much more fun. And it should be.
Do you want to kill a titan ? Sorry but u will not find any solo titan ? Because it can not kill any subcaps. You can only kill a titan if it's traveling to somewhere stupidly. So it should be much harder to tackle and engage a titan or sc. So people can use them more confidently and more stupidly so you guys can actually catch and get fancy loot or a nice kill. |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2090
|
Posted - 2014.12.21 20:37:18 -
[57] - Quote
Id Tamta wrote:Now its all jumping through gates go to target and come back without a fight. The result is :
%80 travel time %20 fight time.
Why CCP why i have to jump with 200 ppl with the T-¦D-¦ through 20 jumps ? For a fight ? Titan and jumpbridges fatique needs to removed or retouched.
Because the 0,0 is getting more and more and more boring, more and more and more T-¦D-¦. Because the force projection nerf really is what stagnated nullsec and caused so much time dilation.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
|

Flyinghotpocket
Amarrian Vengeance Team Amarrica
476
|
Posted - 2014.12.21 21:04:13 -
[58] - Quote
read the title and nothing else. you had 4 years of uninterrupted bridging now time for you to be on the back burner.
learn 2 pvp like everybody else.
Amarr Militia Representative - A jar of nitro
|

Joe Risalo
State War Academy Caldari State
731
|
Posted - 2014.12.21 21:45:54 -
[59] - Quote
Id Tamta wrote:Iain Cariaba wrote:Id Tamta wrote:Well my main point is titans are useless now, they should gain more role in game !
Titan bridges should cost less jump fatique, or none.
This is my point is it so hard to understand ? So your giant epeen isn't so spectacular anymore? Buy/train a sitter, if you don't already have one, log off the titan, and try actually contributing to the game. What you are experiencing is the Phoebe jump changes working as intended. Adapt, or unsub. Thanks for the advice random guy in internet spaceships :) And i own a titan for like 4 years i know how to use it . Please read the OTHER POST we are at : WHY CCP WHY I HAVE TO JUMP 20 JUMPS IN A REGION I CONTROLED . Titan jump fatique should be removed for in region jumps
Yes, but in region jumping negates the point of the fatigue nerfs in the first place...
What good is adding fatigue if you can jump from one side of the region to the other, use the gate into the new region, then jump to the other side of that region?
You're literally doing nothing but adding a speed bump...
The point of the jump and bridge changes is to shorten force projection capability.
As the system was, major alliances/coalitions were able to take control and maintain mass amounts of systems. "What's that? Someone is attacking an outpost in a system 50 jumps away? Well lets just hot drop them, have an afternoon of fun, then we can jump right back here." How dumb does that sound? Cause that's the way it was.
This the jump changes and all ships having fatigue, this means that you have to dedicate your fleet and/or capitals.. No longer will you be able to just jump back and forth freely.
Before, you sent capitals, and especially supers, where you wanted them at any given time.
Now, they're a strategic element of Eve. You put them where you're most likely going to NEED them, and you bring them to a fight only if you're certain their capabilities will be needed.
However, I do see an unintended downfall to CCP's intended changes. Key systems that other alliances/coalitions would likely want to take will now become swarming with capital ships, to an insane amount. With reduced force projection capabilities, this means increased security, thus less risks in null sec. Much less worrying about hot drops and capital blobs... Hell, you're not even gonna have to worry near as much about subcap blobs.
Now that I think about it a bit more, it does seem that CCP took a system that was broken in one way (force projection and capital blobs) and broke it in the opposite direction (reduced competition and increased security.)
While I agree that making changes to Titans isn't the best strategy to alleviate the issue, I do feel that there is an issue that needs to be addressed.
I get the feeling in a year from now that it's going to be impossible to take SOV from anyone, anywhere, anytime; Because there's likely going to be a blob of capitals just parked there just for security reasons. The only way to break that is going to be jumping in your own capital blob, but since it will likely be a dedicated investment that will leave your Sov unprotected, I don't see anyone wanting to do something like this.....
Basically, it's going to be a case of stalemate...
I honestly can't think of anything to address this issue, and I don't think CCP factored this as a possibility... Apart from something like the mothership in Starcraft II which can essentially block ships (in this case capitals) forom being able to attack/be attacked with the use of a temporal rift, but I don't know how broken that could end up being.... But again, this is another thing that can be use both offensively and defensively, so I still don't know why anyone would bother taking the risk.
Essentially all CCP has done is make Sov space more secure... You fix one thing, you get another.....
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.22 00:11:15 -
[60] - Quote
Flyinghotpocket wrote:read the title and nothing else. you had 4 years of uninterrupted bridging now time for you to be on the back burner.
learn 2 pvp like everybody else.
Okey |

Arya Regnar
Darwins Right Hand
634
|
Posted - 2014.12.22 00:59:09 -
[61] - Quote
Some people actually think taking titans through gates will end well 
EvE-Mail me if you need anything.
|

Jenshae Chiroptera
The Volition Cult
629
|
Posted - 2014.12.22 06:16:17 -
[62] - Quote
Id Tamta wrote:Debuffing titans or sc's will not fix the nullsec problem, as you can see it did not fix it.
Still in the process but look at the difference
http://jestertrek.com/eve/blog/2014/eveaccordingtonull.png
vs now
http://dl.eve-files.com/media/corp/Verite/influence.png
Northern Associates. (that are mostly in the South ) will probably grow tired in a few months and won't be able to hold that much space thanks to these changes.
Personally, I hope they remove the fatigue bonus to haulers and freighters within 6 months.
Edit: This is interesting, https://www.youtube.com/watch?v=ieT5r1c51aQ my favourite is around 3min 40sec 
Edit 2: More specifically
- One week before Phoebe - http://dl.eve-files.com/media/corp/verite/20141121.png
- Just one month later - http://dl.eve-files.com/media/corp/verite/20141221.png
Look at the right side of the map, look all over, big blocs are shrinking, small ones are springing up everywhere.
Fatigue is great.
All it needs is hauler and freighters to be nerfed for it to be perfect.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Ari Kelor
The Dark Space Initiative Scary Wormhole People
29
|
Posted - 2014.12.22 07:20:07 -
[63] - Quote
Joe Risalo wrote:Id Tamta wrote:Iain Cariaba wrote:Id Tamta wrote:Well my main point is titans are useless now, they should gain more role in game !
Titan bridges should cost less jump fatique, or none.
This is my point is it so hard to understand ? So your giant epeen isn't so spectacular anymore? Buy/train a sitter, if you don't already have one, log off the titan, and try actually contributing to the game. What you are experiencing is the Phoebe jump changes working as intended. Adapt, or unsub. Thanks for the advice random guy in internet spaceships :) And i own a titan for like 4 years i know how to use it . Please read the OTHER POST we are at : WHY CCP WHY I HAVE TO JUMP 20 JUMPS IN A REGION I CONTROLED . Titan jump fatique should be removed for in region jumps Yes, but in region jumping negates the point of the fatigue nerfs in the first place... What good is adding fatigue if you can jump from one side of the region to the other, use the gate into the new region, then jump to the other side of that region? You're literally doing nothing but adding a speed bump... The point of the jump and bridge changes is to shorten force projection capability. As the system was, major alliances/coalitions were able to take control and maintain mass amounts of systems. "What's that? Someone is attacking an outpost in a system 50 jumps away? Well lets just hot drop them, have an afternoon of fun, then we can jump right back here." How dumb does that sound? Cause that's the way it was. This the jump changes and all ships having fatigue, this means that you have to dedicate your fleet and/or capitals.. No longer will you be able to just jump back and forth freely. Before, you sent capitals, and especially supers, where you wanted them at any given time. Now, they're a strategic element of Eve. You put them where you're most likely going to NEED them, and you bring them to a fight only if you're certain their capabilities will be needed. However, I do see an unintended downfall to CCP's intended changes. Key systems that other alliances/coalitions would likely want to take will now become swarming with capital ships, to an insane amount. With reduced force projection capabilities, this means increased security, thus less risks in null sec. Much less worrying about hot drops and capital blobs... Hell, you're not even gonna have to worry near as much about subcap blobs. Now that I think about it a bit more, it does seem that CCP took a system that was broken in one way (force projection and capital blobs) and broke it in the opposite direction (reduced competition and increased security.) While I agree that making changes to Titans isn't the best strategy to alleviate the issue, I do feel that there is an issue that needs to be addressed. I get the feeling in a year from now that it's going to be impossible to take SOV from anyone, anywhere, anytime; Because there's likely going to be a blob of capitals just parked there just for security reasons. The only way to break that is going to be jumping in your own capital blob, but since it will likely be a dedicated investment that will leave your Sov unprotected, I don't see anyone wanting to do something like this..... Basically, it's going to be a case of stalemate... I honestly can't think of anything to address this issue, and I don't think CCP factored this as a possibility... Apart from something like the mothership in Starcraft II which can essentially block ships (in this case capitals) forom being able to attack/be attacked with the use of a temporal rift, but I don't know how broken that could end up being.... But again, this is another thing that can be use both offensively and defensively, so I still don't know why anyone would bother taking the risk. Essentially all CCP has done is make Sov space more secure... You fix one thing, you get another.....
One thing that you fail to factor in is the rise (or rebirth) of large mercenary alliances. Black Legion, and Pandemic Legion both have large supercapital fleets and are proficient in there use. Yet I don't see there name on the map. ISK will buy you a supercapital fleet with the pilots and support they need. Allowing feints and strategy to be used to manipulate targets to opening soft targets.
Fast moving harassment raids and Black ops fleets spearheaded by a shift to more player based intel (Combat Recon Changes) can swiftly cripple industrial and logistics operations. This is will be even more pronounced as the smaller the area an entity controls the more it will be vulnerable to these type of operations. Operations where capitals will be of little use.
I'm very interested in seeing if in the structure revamp anchorable bubbles will be nerfed and given a time limit like the rest of the combat anchorables that have recently come out. This will further decrease the passive safety that nullsec is enjoying, hopefully making it worthy of its' namesake. |

Adrie Atticus
Shadows of Rebellion The Bastion
747
|
Posted - 2014.12.22 14:43:41 -
[64] - Quote
Jenshae Chiroptera wrote:
NA. == NC. It's their renter alliance and it'll shrink due to PL not defending that part of space anymore and NC. being more towards south-west because "GRR GOONS".
What you're seeing popping up is RUSRUS coming back for the 3rd (4th?) time. As it stood before the changes, you had roughly 4 blocks. You still have roughly 4 blocks. Lowsec dwellers are part of some of the blocks due to shared objectives even though they don't share command structure. Only separate entity here is Black Legion which fights whatever they can go up against (Goos, RUSRUS, PL being latest) while being quite pro-NC.
Yes, there is space for grabs. No, it's not going to magically change hands and you will still have the large blocks controlling anything worth the time with horrible space being used by small entities who are forced to either blue up with the local block and act a as a meat shield or they will get run over within a few days.
Nerfing titans/supers would have an impact, but as it stands now, a well defended aprt of space will remain so unless you're willing to commit hundreds of supers to a fight. |

Jit4 S1ut
School of Applied Knowledge Caldari State
0
|
Posted - 2014.12.22 14:48:03 -
[65] - Quote
Id Tamta, I feel your pain.
I was very close to achieving titan hood when Phobe landed. The changes in Phobe put me off greatly from owning one but I have decided to push on with it anyway as I was so close. My thinking behind it is that they are going to get a roll rebalance one day and that day they do they will become unbroken and no longer useless. (I hope.) Untill then sell yours or suck it up bro. The New Eden you now fly in is no longer the same one from before Phobe and from what I am seeing first hand living in null sec for very good reason.
If anything I just think the jump portal should maybe have a reduction in JF it applies? but then that would just move us back in the direction we are moving away from. It is hard to deal with power projection correctly, it needs redesigning. before titans where the tool for power projection it was just jump bridges.
I understand you feel useless but there is light at the end of the tunnel for titans and there place in the New Eden universe. you will just have to wait until we reach it.
Much Love The ****. |

Pelle Wittewoa
University of Caille Gallente Federation
1
|
Posted - 2014.12.22 15:11:02 -
[66] - Quote
Titans should get HP -75% and production cost -75% No ability to fit cloak anymore and their agility nerfted by 80%
Hail Titan! |

Shivanthar
154
|
Posted - 2014.12.22 15:33:43 -
[67] - Quote
Cassie Celestis wrote: You would't hunt a fly with a bazooka would you? Yes even a big fly..Yes even if was a noob.. And solo.. And just sitting there..
   can't breathe!
I did something "relatively" similar in the past. It works! I immediately need to get a titan right away 
_Half _the lies they tell about me **aren't **true.
|

Jenshae Chiroptera
The Volition Cult
632
|
Posted - 2014.12.22 16:54:29 -
[68] - Quote
Adrie Atticus wrote: NA. == NC. It's their renter alliance and it'll shrink due to PL not defending that part of space anymore and NC. being more towards south-west because "GRR GOONS"..
Keep flipping between the two images, smaller ones spreading out, lots of little new colours popping up. This is only three weeks after Phoebe, it is going to get worse. People will feel they have an important fight they must do, explode their fatigue and then be benched for the next important bout.
Why did PL suddenly turn nomadic again?
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Lienzo
Amanuensis
1
|
Posted - 2014.12.23 00:02:16 -
[69] - Quote
I think titans should be able to spawn wormholes on demand.
Even better if they can weaponize them, hurling them across the battlefield, thereby randomly teleporting friend and foe alike to random parts of the cluster.
More seriously, there needs to be a big think on how to make large ships into proper flagships.
Part of that equation could be limiting the deployment longevity of smaller ships by limiting their cargo holds and ammo bays proportionally, and adding more charges to more modules. Perhaps squadmates on the same grid could share cargo directly through the unified interface, thereby allowing large ships and especially industrial ships to be of great benefit to smaller ones. The trolling options alone make it a good idea.(tm)
When I think of prodigiously proportioned ships like titans and the dauntless flanks of dreadnoughts, I am reminded of Megan Trainor. As she would say, "It's all about that base." Likewise, using these big battering rams should entail more elaborate fortresses on the field. The smaller ships should have plenty objectives, like burning the maidens and fornicating with the fields, even when they are still unable to get over some barricades, but knocking them down should simply mean new playgrounds.
Perhaps planetary orbits could be off limits when lunar orbits are controlled. Perhaps lunar orbit bases themselves could be considerably more expansive, allowing content for all classes of ships and all sizes of fleets, and being comprised of different "layers" of defense or a multitude of rooms. Like dioramas. Space dioramas.
The seemingly unspecialized natures of very large hulls lends, and the relative imperviousness they exhibit when in the company of their remote repping peers suggests the need to be able to take them down piecemeal, component by component. That, in turn would press the need for them to be surrounded by lesser ships to tend to the business of swatting away pesky flies. |

Idriane
Chaotic Tranquility Warp to Cyno.
3
|
Posted - 2014.12.23 04:05:46 -
[70] - Quote
Id Tamta wrote:Well my main point is titans are useless now, they should gain more role in game !
Titan bridges should cost less jump fatique, or none.
This is my point is it so hard to understand ?
Op can i have your titan? I would be happy to stream myself warping up and down my pipe until my death. |

d0cTeR9
Astro Technologies Apocalypse Now.
24
|
Posted - 2014.12.23 06:08:04 -
[71] - Quote
Remove jump fatigue from people using the titan bridge.
Voila, Titan's are now slightly more useful.
100 billion isk of wtfness Titan's are... |

Kashern Sinns
Ministry of War Amarr Empire
0
|
Posted - 2014.12.23 08:24:03 -
[72] - Quote
d0cTeR9 wrote:Remove jump fatigue from people using the titan bridge.
Voila, Titan's are now slightly more useful.
100 billion isk of wtfness Titan's are...
Titan in friendly Sov = No Jump Fat Titan in Non-friendly Sov = Jump Fat.
How does that sound? |

Shivanthar
159
|
Posted - 2014.12.23 09:25:52 -
[73] - Quote
Kashern Sinns wrote:
Its an jump bridge.
It's a jump bridge mushroom ^.^
_Half _the lies they tell about me **aren't **true.
|

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.23 09:37:33 -
[74] - Quote
Idriane wrote:Id Tamta wrote:Well my main point is titans are useless now, they should gain more role in game !
Titan bridges should cost less jump fatique, or none.
This is my point is it so hard to understand ? Op can i have your titan? I would be happy to stream myself warping up and down my pipe until my death.
Haha ! I can sell you one of mines for a nice discount if u can get it from somewhere in deep venal :)
Titans should have subcap damage, should be harder to tackle ( like immune to sabre bubbles ), HICS should be the only way to catch a titan. |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.23 09:40:19 -
[75] - Quote
d0cTeR9 wrote:Remove jump fatigue from people using the titan bridge.
Voila, Titan's are now slightly more useful.
100 billion isk of wtfness Titan's are...
It will bring the power projection back so i dont think it will work. But titan bridges should give less fatique for a single bridge for the second one in a certain amount time should give much more. They just need to adjust the rates a little bit. |

Alvatore DiMarco
Capricious Endeavours Ltd
3199
|
Posted - 2014.12.23 09:56:38 -
[76] - Quote
OP:
Titans were never meant to be cost-effective. They're huge spacedicks.
That is their purpose.
Suck it up or get rid of the Titan. |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.23 09:57:34 -
[77] - Quote
Alvatore DiMarco wrote:OP:
Titans were never meant to be cost-effective. They're a huge space****.
Suck it up or get rid of the Titan.
And thats because ? |

Alvatore DiMarco
Capricious Endeavours Ltd
3199
|
Posted - 2014.12.23 09:59:43 -
[78] - Quote
Id Tamta wrote:Alvatore DiMarco wrote:OP:
Titans were never meant to be cost-effective. They're a huge space****.
Suck it up or get rid of the Titan. And thats because ?
That's because CCP who designed them said as much about them when someone else complained about their lack of cost-effectiveness many years ago.
"A Titan was never meant to be cost-effective. It's a huge ****." - CCP Oveur
Why should your titan be genuinely useful, given what it takes to kill one?
"Because it was expensive" is not a valid response, nor is "because it's so big" or "because I spent so long training for it."
Pretend you know how game balance works (or ask someone who does) and tell me why your titan should be both difficult to kill without a fleet of caps and effective at anything other than bridging or being a target. |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.23 10:03:03 -
[79] - Quote
Alvatore DiMarco wrote:Id Tamta wrote:Alvatore DiMarco wrote:OP:
Titans were never meant to be cost-effective. They're a huge space****.
Suck it up or get rid of the Titan. And thats because ? That's because CCP who designed them said as much about them when someone else complained about their lack of cost-effectiveness many years ago. "A Titan was never meant to be cost-effective. It's a huge ****." - CCP Oveur
Well than i should bump this topic even more because i like this game much more than CCP Oveur and think it should be more fun for both old and new players.
This is not a "I have a titan buff it please" topic, even it seems like it, i dont feel that way, if you think i do so thats your problem sooo as you say it "Suck it up" |

Alvatore DiMarco
Capricious Endeavours Ltd
3199
|
Posted - 2014.12.23 10:08:31 -
[80] - Quote
You should answer the rest of my post. |

Id Tamta
State War Academy Caldari State
0
|
Posted - 2014.12.23 10:18:47 -
[81] - Quote
First of all you dont need a fleet of caps to kill a titan all you need is 20 talos some pilgrim. You can tackle a titan with a single HIC and titan could not fireback ? Is it really seem rational to you ?
http://eve-kill.net/?a=kill_detail&kll_id=24505843
Titans should be usefull because they are the biggest ships in eve online world, they need lots of work to hop in and i want to see more titans in action so we can kill more titans, have more fun. All titans are just sitting in their safe poses and dont login even. Is that what u want for eve online ? Old players not logging in new players cant enjoy the game ?
Even titans should be this useless or game breaking why not remove them ? |

Antillie Sa'Kan
Forging Industries Silent Infinity
849
|
Posted - 2014.12.23 17:33:28 -
[82] - Quote
Id Tamta wrote:Even titans should be this useless or game breaking why not remove them ? This is your first good idea. Delete the ships, refund the SP, and move on. |

Jenshae Chiroptera
The Volition Cult
639
|
Posted - 2014.12.23 23:15:47 -
[83] - Quote
Id Tamta wrote:Well than i should bump this topic even more because i like this game much more than CCP Oveur and think it should be more fun for both old and new players.
This is not a "I have a titan buff it please" topic, even it seems like it, i dont feel that way, if you think i do so thats your problem sooo as you say it "Suck it up"
You are failing to grasp something. You care about the fun you are missing the way you want it.
Most players are happier now and will be the more so as time goes on and things settle down. Even if every Titan pilot quit tomorrow that would still be better for EVE. They are only a few in number and EVE would only become a better game.
These changes are great for EVE. They just suck for you
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

FT Diomedes
The Graduates Forged of Fire
736
|
Posted - 2014.12.23 23:44:07 -
[84] - Quote
Phoebe was great for Titans. It limits how quickly everyone can pig pile on you when you use it. I saw one use its DD on a Triage Archon yesterday. The pilot didn't sound unhappy with his ship. Quite the opposite, in fact. I'm sure our opponents were happy too. It's not everyday that you hot drop with a much larger force and get DDed. If you hate your Titan, just start using it. You will probably find you like it much better. Or, you won't have to worry about it anymore. It's a win-win.
As they said, it's a giant space ****. I have learned over the years that it is fun to use my ****. Get out there and use yours and I am sure you will agree.
This is my signature. There are many like it, but this one is mine.
|

Generaloberst Kluntz
Isogen 5
44
|
Posted - 2014.12.24 00:21:04 -
[85] - Quote
Id Tamta wrote:Now you say you think titans need some love and my arguments are not strong enough. So make my arguments stronger please, And moving a titan through a gate ? I dont think its a good idea :) I will never move my titan through the gates SOLO, with a single sabre can hunt me, move a titan to subcap fleet for boost ? I dont think so.
Btw i dont get why subcap fleets gets jump fatique from titan briges or jump bridges its was a comfort less jumping more fighting. Now its all jumping through gates go to target and come back without a fight. The result is :
%80 travel time %20 fight time.
Why CCP why i have to jump with 200 ppl with the T-¦D-¦ through 20 jumps ? For a fight ? Titan and jumpbridges fatique needs to removed or retouched.
Because the 0,0 is getting more and more and more boring, more and more and more T-¦D-¦. I see you're pain dude and I like it. |

Tear Jar
Emolgranlan Code Enforcement Branch
241
|
Posted - 2014.12.24 02:11:59 -
[86] - Quote
Kesthely wrote:Id Tamta wrote:Now you say you think titans need some love and my arguments are not strong enough. So make my arguments stronger please, And moving a titan through a gate ? I dont think its a good idea :) I will never move my titan through the gates SOLO, with a single sabre can hunt me, move a titan to subcap fleet for boost ? I dont think so.
Btw i dont get why subcap fleets gets jump fatique from titan briges or jump bridges its was a comfort less jumping more fighting. Now its all jumping through gates go to target and come back without a fight. The result is :
%80 travel time %20 fight time.
Why CCP why i have to jump with 200 ppl with the T-¦D-¦ through 20 jumps ? For a fight ? Titan and jumpbridges fatique needs to removed or retouched.
Because the 0,0 is getting more and more and more boring, more and more and more T-¦D-¦. The reason they implemented jump fatigue is to try to fracture the super alliances and promote smaller scaled fights. This has several benefits, serverload (most of ccp's money goes into updateing the servers to be able to support the increasing amount of big fights) and allowing smaller entities to actually make a difference. A few years ago you had multiple alliances, and power blocks in war against eachother, nowadays it seems like theres only 2 blocks. Yes block compostition keeps shifting, but its 2 groups more groups is more diversity, more diversity is good. In my opinion there should be even more restrictions to power projection, eg double fatigue timer if jumping into hostile space, or allowing only an x amount of (super)capitals to jump trough a gate per minute.
I would bet several of the recent super deaths were due to the changes. You can't just jabber ping your entire super force anymore to save some idiot who screwed up in his titan. |

Jit4 S1ut
School of Applied Knowledge Caldari State
0
|
Posted - 2014.12.24 08:27:09 -
[87] - Quote
Tear Jar wrote:Kesthely wrote:Id Tamta wrote:Now you say you think titans need some love and my arguments are not strong enough. So make my arguments stronger please, And moving a titan through a gate ? I dont think its a good idea :) I will never move my titan through the gates SOLO, with a single sabre can hunt me, move a titan to subcap fleet for boost ? I dont think so.
Btw i dont get why subcap fleets gets jump fatique from titan briges or jump bridges its was a comfort less jumping more fighting. Now its all jumping through gates go to target and come back without a fight. The result is :
%80 travel time %20 fight time.
Why CCP why i have to jump with 200 ppl with the T-¦D-¦ through 20 jumps ? For a fight ? Titan and jumpbridges fatique needs to removed or retouched.
Because the 0,0 is getting more and more and more boring, more and more and more T-¦D-¦. The reason they implemented jump fatigue is to try to fracture the super alliances and promote smaller scaled fights. This has several benefits, serverload (most of ccp's money goes into updateing the servers to be able to support the increasing amount of big fights) and allowing smaller entities to actually make a difference. A few years ago you had multiple alliances, and power blocks in war against eachother, nowadays it seems like theres only 2 blocks. Yes block compostition keeps shifting, but its 2 groups more groups is more diversity, more diversity is good. In my opinion there should be even more restrictions to power projection, eg double fatigue timer if jumping into hostile space, or allowing only an x amount of (super)capitals to jump trough a gate per minute. I would bet several of the recent super deaths were due to the changes. You can't just jabber ping your entire super force anymore to save some idiot who screwed up in his titan.
Like that idiot from NC. how got killed twice. Idiot. oh what there all idiots! :O
|

Alavaria Fera
GoonWaffe
6508
|
Posted - 2014.12.24 09:07:45 -
[88] - Quote
Eve online is all about using your spaceships to compensate for other shortcomings. The isk on field, you see
That's why it is so painful to some people when these get nerfed. (But I'm still getting one because I have a lot to compensate for of course)
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|

Alvatore DiMarco
Capricious Endeavours Ltd
3200
|
Posted - 2014.12.24 09:31:59 -
[89] - Quote
Id Tamta wrote:First of all you dont need a fleet of caps to kill a titan all you need is 20 talos some pilgrim. You can tackle a titan with a single HIC and titan could not fireback ? Is it really seem rational to you ? http://eve-kill.net/?a=kill_detail&kll_id=24505843
Titans should be usefull because they are the biggest ships in eve online world, they need lots of work to hop in and i want to see more titans in action so we can kill more titans, have more fun. I said "because they are big" and "because they take a long time to train for" are not valid responses to my question. Those two replies basically make up the entirety of your answer.
Quote:All titans are just sitting in their safe poses and dont login even. Is that what u want for eve online? Old players not logging in new players cant enjoy the game? Is a lack of titans logging in what I want for EVE? Yes it is. If a titan never logged on again, I would be delighted. Get rid of them. Death to all supers.
New players don't enjoy anything about the game that has to do with titans, by the way. They don't enjoy flying them, they don't enjoy using them and they don't enjoy killing them. New players either fill other roles on the field that titans tend to be immune to or they're not in null to begin with.
Quote:Even titans should be this useless or game breaking why not remove them? Exactly what I want, as well. Death to all supers.
Quote:I watched the ultima online dying so i will talk for eve online The two games bear only marginal similarity and Trammel is what killed UO. Show me Trammel in EVE. |

Kendarr
Zebra Corp The Bastion
41
|
Posted - 2014.12.24 12:48:27 -
[90] - Quote
Alavaria Fera wrote:Eve online is all about using your spaceships to compensate for other shortcomings. The isk on field, you see
That's why it is so painful to some people when these get nerfed. (But I'm still getting one because I have a lot to compensate for of course) Thats also why i drive a BMW in real life.
Zebra-Corp
|

Kendarr
Zebra Corp The Bastion
41
|
Posted - 2014.12.24 12:49:24 -
[91] - Quote
Alavaria Fera wrote:Eve online is all about using your spaceships to compensate for other shortcomings.
Thats also why i drive a BMW in real life.
Zebra-Corp
|

Shivanthar
163
|
Posted - 2014.12.24 13:09:31 -
[92] - Quote
Kendarr wrote:Alavaria Fera wrote:Eve online is all about using your spaceships to compensate for other shortcomings. Thats also why i drive a BMW in real life.
(fun intended) And motorcycle for me, passing BMWs on a stuck traffic all the time (where I live ofc) 
_Half _the lies they tell about me **aren't **true.
|

Jenshae Chiroptera
The Volition Cult
646
|
Posted - 2014.12.25 01:43:14 -
[93] - Quote
Shivanthar wrote:(fun intended) And motorcycle for me, passing BMWs on a stuck traffic all the time (where I live ofc)  There are so many cycle tracks where I live that only 1/18th of my journey is on the roads when going to work. Crossing most of the city, I get there quicker than any other means of transport.
Well okay, a private vehicle at 03:00 in the morning would probably get there quicker. 
To bring this on topic; Sell your titan and get a nullified T3 to go places quickly to gank things.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Id Tamta
State War Academy Caldari State
2
|
Posted - 2014.12.25 14:06:37 -
[94] - Quote
I did not lose any titan or sc lately :).And i drive BMW and i think thats all |

Generaloberst Kluntz
Isogen 5
52
|
Posted - 2014.12.25 20:06:32 -
[95] - Quote
I drive Bmw I just don't have one. Can i has your stuffs |

Alavaria Fera
GoonWaffe
6509
|
Posted - 2014.12.25 23:03:47 -
[96] - Quote
Alvatore DiMarco wrote:I said "because they are big" and "because they take a long time to train for" are not valid responses Well if they were rare and an alliance at most had two or three, something something remote aoe doomsday
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|

Id Tamta
State War Academy Caldari State
2
|
Posted - 2014.12.26 02:09:16 -
[97] - Quote
Alavaria Fera wrote:Alvatore DiMarco wrote:I said "because they are big" and "because they take a long time to train for" are not valid responses Well if they were rare and an alliance at most had two or three, something something remote aoe doomsday
Unfortunately you are not making the rules |

Jenshae Chiroptera
The Volition Cult
651
|
Posted - 2014.12.26 05:42:04 -
[98] - Quote
Id Tamta wrote:Alavaria Fera wrote:Alvatore DiMarco wrote:I said "because they are big" and "because they take a long time to train for" are not valid responses Well if they were rare and an alliance at most had two or three, something something remote aoe doomsday Unfortunately you are not making the rules
Nor are you but your thread does show something:
Each different person to post here:
25 - Phoebe is good / titans are still useful. 1 - Think titan changes are terrible. +1 (you) 3 - Playing both sides. 7 - (Role balance after some time / different direction for Titans) 2 - Incoherant. 1 - Solo titans are still possible 3 - Wants to see (solo) titans explode.
(This doesn't even count all the people that have "Like"d the posts supporting the Phoebe change)
Forget it. This change is fantastic and I do not think CCP will reverse it at all unless they doubled their dose because of the holidays. 
Go shout at a storm. You have more chance of changing where it goes.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Alia Ravenswing
DARK HAT
17
|
Posted - 2014.12.26 07:45:33 -
[99] - Quote
I agree.
The crippling of Cyno jumps really hurt the game. Those jumping options gave players additional seasoning to navigation. Ways to bypass the stupid boring gate camps. They can be cool, but let's face the facts. Do you really want to fight gate camp after gate camp with your fleet, just to get to one system, making damn sure I know you are comming?
It's nice to have the element of surprise, and Titans are so slow at alligning, it would be a major operation just to get your fleet... Well, it's such an obvious mistake that CCP made, that I am not going to bother typing it all out.
|

Id Tamta
State War Academy Caldari State
3
|
Posted - 2014.12.26 13:10:13 -
[100] - Quote
I'm supporting the phoebe changes too. Oh god why you cant understand me ? I will try to make my self as simple as possible :).
Power projection is bad. Titan jump fatique is good.
TITAN JUMP BRIDGES SHOULD CAUSE LESS FATIQUE so that ppl can go to PVP faster.
Titans must have a solo or/and subcap damage opinion so that they can defend themselfs. Dont you guys wanna see a titan at the gatecamp. It should be more harder to tackle. My suggestion is only HIC's could tackle them.
We have a km's long ship that doesnt have all kind of guns. I dont think soooo :)
So much hate for titans. So many space poor people. C'mon guys stop being poor :) |

Trin Javidan
Caymen Labs
62
|
Posted - 2014.12.26 14:33:06 -
[101] - Quote
Tech, dominion sov changes, the numerous superbuffs, all came forward from sacked goon minion greyscale and friends.
4Years of super superiority needs now 4 years of uselessness. Enjoy!
In Summer we dine in VFK!  |

Hemmo Paskiainen
468
|
Posted - 2014.12.26 14:46:52 -
[102] - Quote
I think people have forgotten how much fun there was back in the old days, without supers. When it was hugh when your enymie fielded 20 carriers. When 100 vs 100 numbers was normal, plexes were 250mil for 90days and the strategic elements of the game were still strategic. When industry corps went to 0.0 to mine merxco and as alliance you needed them.
Spoiled with comfor and safety, having the power to defend your space from roaming gangs with hotdrops is enough advantage. I still remember peeps: "Lets roam curse" and getting repied "uugghh, im tierd of getting hotdropped". Creating isk and moral advantage.
For what all i care, it may be nerfed into oblivion: making it an mobile jumpbridge, instead of a power projecting attack pwn ship.
Death to Supers!
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending it?"
|

Generaloberst Kluntz
Isogen 5
64
|
Posted - 2014.12.26 15:13:04 -
[103] - Quote
Id Tamta wrote:I'm supporting the phoebe changes too. Oh god why you cant understand me ? I will try to make my self as simple as possible :).
Power projection is bad. Titan jump fatique is good.
TITAN JUMP BRIDGES SHOULD CAUSE LESS FATIQUE so that ppl can go to PVP faster.
Titans must have a solo or/and subcap damage opinion so that they can defend themselfs. Dont you guys wanna see a titan at the gatecamp. It should be more harder to tackle. My suggestion is only HIC's could tackle them.
We have a km's long ship that doesnt have all kind of guns. I dont think soooo :)
So much hate for titans. So many space poor people. C'mon guys stop being poor :) If you're so rich, go have fun in subcaps. Waste a lot of them and eventually you'll get gud. |

Id Tamta
State War Academy Caldari State
3
|
Posted - 2014.12.26 15:59:31 -
[104] - Quote
I do have lots of fun in subcaps i want more more :)
Titans are like men have only 1 shot. They should fix that, a titan should kill couple sc's solo so they will be decent counter for SC's. |

Id Tamta
State War Academy Caldari State
3
|
Posted - 2014.12.26 16:04:01 -
[105] - Quote
Hemmo Paskiainen wrote:I think people have forgotten how much fun there was back in the old days, without supers. When it was hugh when your enymie fielded 20 carriers. When 100 vs 100 numbers was normal, plexes were 250mil for 90days and the strategic elements of the game were still strategic. When industry corps went to 0.0 to mine merxco and as alliance you needed them.
Spoiled with comfor and safety, having the power to defend your space from roaming gangs with hotdrops is enough advantage. I still remember peeps: "Lets roam curse" and getting repied "uugghh, im tierd of getting hotdropped". Creating isk and moral advantage.
For what all i care, it may be nerfed into oblivion: making it an mobile jumpbridge, instead of a power projecting attack pwn ship.
Death to Supers!
If it's going to be like that i can accept that. Remove DD's, lower the ore needed. And people will start talking about SC's which is way too powerful still |

James Baboli
Ferrous Infernum
452
|
Posted - 2014.12.26 16:06:45 -
[106] - Quote
They're awesome tactically but impractical strategically if full combat fit, and vice versa as a bridge bus, and I like it that way.
Making battleships worth the warp
Tech 3 battleships.
Moar battleships
|

Hemmo Paskiainen
468
|
Posted - 2014.12.26 22:03:45 -
[107] - Quote
Id Tamta wrote:I'm supporting the phoebe changes too. Oh god why you cant understand me ? I will try to make my self as simple as possible :).
Power projection is bad. Titan jump fatique is good.
TITAN JUMP BRIDGES SHOULD CAUSE LESS FATIQUE so that ppl can go to PVP faster.
Titans must have a solo or/and subcap damage opinion so that they can defend themselfs. Dont you guys wanna see a titan at the gatecamp. It should be more harder to tackle. My suggestion is only HIC's could tackle them.
We have a km's long ship that doesnt have all kind of guns. I dont think soooo :)
So much hate for titans. So many space poor people. C'mon guys stop being poor :)
Id Tamta wrote:I do have lots of fun in subcaps i want more more :)
Titans are like men have only 1 shot. They should fix that, a titan should kill couple sc's solo so they will be decent counter for SC's.
So you want:
-Titans solo or/and subcap damage > so they can defend themselfs -Harder to tackle > only by HIC's -Should be able to kill couple sc's solo
Multiply this by 40 and how exacly do you wish to couter 40? Exacly... only by 41...
Similar minded people like you and Greyscale and his goon minions ruind this game
A titan should get way less HP, to increase the risk of being primaried. They should be more difficult to build with more risk. In the old days, abortions were content creators and there was actualy risk to build them. They should get a concord self distruct button. When pressed by the pilot, the ship self distructs and he recieves 3/4 with mineral build cost in 23rd tier overseer effects in a concord high sec system. This adds risk to the trust relation of super pilots. (run and easy free alliance cash or be as a minion locked in a dull ship).
It is afterall, highets achivable and therefor special nerfs should apply! The rock paper cisor elements does not cound for supers. Therefor it should be created in order to keep the sandbox sandy. (like lubicant in dry vagina's)
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending it?"
|

Id Tamta
State War Academy Caldari State
3
|
Posted - 2014.12.26 23:00:12 -
[108] - Quote
Your suggestion is even worser than mine. Your suggestion is couple rifters and a sabre should kill a titan with no problem. I can accept that, but i think IT WILL BE WORSER FOR OUR GAME not for my benefit or yours.
You should give some reasons for old players to go for titan. I know you want to play with your subcaps and dont wanna forced to buy a titan for more fun. But it will be awesome if titans start hunting, it will just create more content. And it should be still risky to field a titan. I dont want invulnearble titans all i said is odds should be better so that we can see more titans in action. |

Generaloberst Kluntz
Isogen 5
68
|
Posted - 2014.12.26 23:41:16 -
[109] - Quote
And the top troll of the year goes to |

Jenshae Chiroptera
The Volition Cult
658
|
Posted - 2014.12.26 23:57:29 -
[110] - Quote
Id Tamta wrote:I do have lots of fun in subcaps i want more more :)
Titans are like men have only 1 shot. They should fix that, a titan should kill couple sc's solo so they will be decent counter for SC's.
Titans are a counter to normal capitals.
You can't be the rock and the scissors. No one would be paper then.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Krops Vont
Genii Federation
28
|
Posted - 2014.12.27 00:01:00 -
[111] - Quote
Actually titans are more daunting than you think. They are, infact, a Power Creep that will dominate the game in laters time when CFC is long gone and some new superblob has 200 titans in that alliance alone.
As with any human, we must map out everything for the sake of living. So what happens when you put the same aspect in a game with random events? They go nuts trying to figure out how to predict and map out everything.
|

Icarus Able
Revenant Tactical
521
|
Posted - 2014.12.27 00:15:56 -
[112] - Quote
Id Tamta wrote:I'm supporting the phoebe changes too. Oh god why you cant understand me ? I will try to make my self as simple as possible :).
Power projection is bad. Titan jump fatique is good.
TITAN JUMP BRIDGES SHOULD CAUSE LESS FATIQUE so that ppl can go to PVP faster.
Titans must have a solo or/and subcap damage opinion so that they can defend themselfs. Dont you guys wanna see a titan at the gatecamp. It should be more harder to tackle. My suggestion is only HIC's could tackle them.
We have a km's long ship that doesnt have all kind of guns. I dont think soooo :)
So much hate for titans. So many space poor people. C'mon guys stop being poor :)
People are understanding you. The problem is you just arent understanding them, and your argument is completely idiotic and you are contradicting yourself.
Power Projection=Getting to PvP faster.
You say you are happy with power projection getting nerfed but you are moaning about your power projection getting nerfed.
Just because its in the same region does not make it void from being included in power projection. |

Id Tamta
State War Academy Caldari State
3
|
Posted - 2014.12.27 01:11:05 -
[113] - Quote
"Just because its in the same region does not make it void from being included in power projection." This is your idea and it doesn't mean it is all true. Just think changing your projection a little bit. They need to shift the rates.
|

Jenshae Chiroptera
The Volition Cult
664
|
Posted - 2014.12.27 16:02:09 -
[114] - Quote
Id Tamta wrote:"Just because its in the same region does not make it void from being included in power projection." This is your idea and it doesn't mean it is all true. Just think changing your projection a little bit. They need to shift the rates.
Everything is perfect now.
6 months I hope freighter and hauler fatigue bonus is reduced or removed.
You represent a very few players within a very few. I think you have more chance of winning the national lottery than getting even a parcial reversal of Phoebe to your benefit.
Your opinion is too small to change anything because too few people share it, basically.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|

Generaloberst Kluntz
Isogen 5
68
|
Posted - 2014.12.27 18:06:59 -
[115] - Quote
Jenshae Chiroptera wrote:Id Tamta wrote:"Just because its in the same region does not make it void from being included in power projection." This is your idea and it doesn't mean it is all true. Just think changing your projection a little bit. They need to shift the rates.
Everything is perfect now. 6 months I hope freighter and hauler fatigue bonus is reduced or removed. You represent a very few players within a very few. I think you have more chance of winning the national lottery than getting even a parcial reversal of Phoebe to your benefit. Your opinion is too small to change anything because too few people share it, basically.
Nope it's because his is a bad idea overall. |

Icarus Able
Revenant Tactical
522
|
Posted - 2014.12.27 22:38:18 -
[116] - Quote
Id Tamta wrote:"Just because its in the same region does not make it void from being included in power projection." This is your idea and it doesn't mean it is all true. Just think changing your projection a little bit. They need to shift the rates.
No its not my idea. Its a literal meaning of the phrase, projecting your power across distance. What random name is given to parts of space is irrelevant.
Im starting to think you are just a masterful troll. Cause noone is this thick. |

Kashern Sinns
Ministry of War Amarr Empire
0
|
Posted - 2015.01.02 12:48:59 -
[117] - Quote
WE NEED MORE SUPER CAPITALS WITH UNLIMITED JUMP RANGE! |

Hemmo Paskiainen
469
|
Posted - 2015.01.02 15:06:29 -
[118] - Quote
Icarus Able wrote: People are understanding you. The problem is you just arent understanding them, and your argument is completely idiotic and you are contradicting yourself.
Power Projection=Getting to PvP faster.
You say you are happy with power projection getting nerfed but you are moaning about your power projection getting nerfed.
Just because its in the same region does not make it void from being included in power projection.
I can understand it is hard to think trough the concept of powerprojection fully. Your problem lies in the word "fast". Time is relative, it doesnt really matter what you do... if you go faster than your opponent, you eventualy "win" (thats relative too, but another pixel story). And that is exacly the problem, the EVE experiance has a speeding limit because "it" (with all its mechanics) hasn't been build likewise (and technetium was a super nitro). Regions used to be big so multible hostile entities could trive in it, now, 3 regions are too small for just 1 entity. Overspeeding kinda killed the -years-needed-to-build-up- dynamic. Like a oilspill can destroy an million year old ecosystem in a local area.
And now, with the current EVE changes, it is hitting the recoveryphase in that ecosystem... some preatatory fish are still on top, eating the easy small ones... but there will be eventualy more and more
TL:DR: Powerprojection is a method based on resource advantage to go faster than your rival which can easly lead to a circle that cant be stopped. More isk > More power > More isk
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending it?"
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Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
1662
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Posted - 2015.01.02 15:35:59 -
[119] - Quote
Am not a null-sec expert here, so give me some space . But can't they update it so, that you get less Jump fatigue when you travel in your own sov. ?
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - ADAPT OR DIE - DELETE THE WEAK
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Jenshae Chiroptera
The Volition Cult
703
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Posted - 2015.01.02 15:58:33 -
[120] - Quote
Tora Bushido wrote:Am not a null-sec expert here, so give me some space  . But can't they update it so, that you get less Jump fatigue when you travel in your own sov. ?
Still don't want that because your SOV can be a few leap frog hops across the galaxy
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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FT Diomedes
The Graduates Forged of Fire
772
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Posted - 2015.01.02 17:00:54 -
[121] - Quote
Tora Bushido wrote:Am not a null-sec expert here, so give me some space  . But can't they update it so, that you get less Jump fatigue when you travel in your own sov. ?
That would not do anything good for Eve. It would make most of the existing problems worse.
The Greatest Ship Ever. Credit to Shahfluffers.
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Id Tamta
State War Academy Caldari State
3
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Posted - 2015.01.03 15:12:13 -
[122] - Quote
Jenshae Chiroptera wrote:Tora Bushido wrote:Am not a null-sec expert here, so give me some space  . But can't they update it so, that you get less Jump fatigue when you travel in your own sov. ? Still don't want that because your SOV can be a few leap frog hops across the galaxy
Maybe fully controled consteletion or region will give a region wide bonuses |

FT Diomedes
The Graduates Forged of Fire
774
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Posted - 2015.01.03 16:31:34 -
[123] - Quote
Id Tamta wrote:Jenshae Chiroptera wrote:Tora Bushido wrote:Am not a null-sec expert here, so give me some space  . But can't they update it so, that you get less Jump fatigue when you travel in your own sov. ? Still don't want that because your SOV can be a few leap frog hops across the galaxy Maybe fully controled consteletion or region will give a region wide bonuses
All this would do is encourage one alliance to hold sovereignty in as many regions as possible. The exact opposite of the Phoebe changes. Jump fatigue may be bitter medicine, but it has been so good for Eve.
The Greatest Ship Ever. Credit to Shahfluffers.
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EvilDoomer
Forced Euthanasia Soviet-Union
1
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Posted - 2015.01.11 01:28:20 -
[124] - Quote
Id Tamta wrote:Well before phoebe titans are a little bit useable but after phoebe titans have no use, Work hard for the **** and the result is nothing now :)
Can i hunt other carriers ? NO -> I2m going to stuck at the system Can i bridge fleets ? -> No Can i move my titan elsewhere ? No
I think titans needs some love. Or a role in game both solo or fleet. No one wants to use them. Or ccp can just remove them from the game and return our isk :)
My OP lead me to this idea, please dont explain to me why titans are not solo ship. Which i think ridiciolus
WHY CCP WHY I HAVE TO JUMP 20 JUMPS IN A REGION I CONTROLED .
Titan jump fatique has needs to be removed for "in region" titan bridge jumps
My Last POST on this :
Debuffing titans or sc's will not fix the nullsec problem, as you can see it did not fix it. That only killed the big fleet battles, great move. Aside from the trolling answers, which i enjoy too much keep them comming, my argument is titan bridges are luxury for players in subcaps, it should be easier for any eve player to reach PvP. Less travel time more combat time. Killing the joy of game is not going to help anything. Adding a timer script for jumping is an easy solution but there are some problems with that and they should fix that.
FC's in alliances are trying to keep the fleet time under two hours, thats the problem of this game most players dont have 2 hours for fleets, even if they do, they have to spend this time on right click jump right click jump. This game could be much more fun. And it should be.
Do you want to kill a titan ? Sorry but u will not find any solo titan ? Because it can not kill any subcaps. You can only kill a titan if it's traveling to somewhere stupidly. So it should be much harder to tackle and engage a titan or sc. So people can use them more confidently and more stupidly so you guys can actually catch and get fancy loot or a nice kill.
I agree with all you said. Today was a good example here i go.
yesterday I was moving some of my stuff 11 ly's way using my carrier. today we had a CTA. got into my pvp ship got to the Titan for a jump bridge to fight. there was 200 of us. Made the jump fought for a while. After 20minute fight time to GTFO. and we moved a few systems down to Titan back to the Hood. All fun.
EXCEPT. I was denied to return to the normal life of ratting and building stuff. WHY I have 10hrs Fatique. ! !! 10HRS! so I cannot take the bridge back and Im in hostile hood. To me this was no fun and I logged off my toon. You want pvp'ers to have fun in null sec. To me I will not pvp like that again. Not being fun logging off after a few minutes of fighting. I trained alot to jump my carrier around but now if I have CTA's everyday I cannot use my own carrier at all.
So on my knees PLEASE REMOVE Fatique Timers It is ruinning the game play for me and Im sure for a lot of others. Please please help the players have fun instead of nerfing fun stuff we trained long and hard for.
Evil. Troll away.
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Jezza McWaffle
No Vacancies
166
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Posted - 2015.01.11 02:19:09 -
[125] - Quote
So you didn't like the playstle? Good find a new one... Isn't that half the point of the changes, get people to see that if they don't like it they should move along lol
C6 Wormhole blog
http://holelotofwaffle.wordpress.com/
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Vector Symian
0 Fear
7
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Posted - 2015.01.11 04:48:13 -
[126] - Quote
I want the old station stomping, blood curdling death machines i heard so much about!!
WAAA 
plus one from me |
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