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Ange1
Gallente The Establishment Establishment
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Posted - 2006.09.24 22:37:00 -
[1]
Edited by: Ange1 on 24/09/2006 22:38:52
The AXE/ASCN commander was understandably frustrated at having traveled for an hour or so with his fleet, only to be told to go home again.
For the most part, this war ended up a stalemate. Neither side able to gain enough ground to gain victory, morale was low becaues of the node deaths, it was preventing both sides from fighting this war fully. Then when the MC news came through, we were also given the news that 9UY was assigned its own node. Spirits were uplifted, perhaps how we could have some good fights.
Initially this seemed to work, then during our last battle to defend our reinforced POS, the node died twice within 10 mins. It seemed once again we had all been denied our glorious battle to defend the system to the last POS. As a result, it was the final straw.
And so, The Establishment and its allies are withdrawing from 9UY and we will be retracting our official war with U'K. One could say we would never have known the proper outcome of this war because of the serious server issues we've experienced. With MC joining the fight, defeat was seen inevitable, but we had wanted to make our enemies pay for every inch of space they retook from us. But even with the re-inforced node, it seemed clear defending the POS would just mean alot of lag, a node death and frayed tempers.
The Establishment wishes to give Ushra'Khan praise for its defense of their station. They fought hard and well and probably now have the most experience in fighting Motherships. As The Establishment returns to its normal activities, ISS will once again be paying our wages and we look forward to the goodies you will be dropping for us ;)
The Establishment also sincerely thanks our allies for their help and support, without which this attack would most likely have ended before it began. Despite the frayed tempers all round, we know CCP are doing their best to resolve these issues. I just hope that they can be resolved soon enough so that we can eventually fight battles like this without the lag and node deaths. So start saving up for some new Hampsters =P
Cannon to right of them, Cannon to left of them, Cannon behind them Volley'd and thunder'd; Storm'd at with shot and shell, While horse and hero fell, They that had fought so well Came thro' the jaws of Death Back from the mouth of Hell, All that was left of them, Left of six hundred.
Regards Angel CEO of The Establishment http://www.wearrsoyarr.com
The Establishment is at your service...
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Ange1
Gallente The Establishment Establishment
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Posted - 2006.09.24 22:37:00 -
[2]
Cannon to right of them, Cannon to left of them, Cannon in front of them Volley'd and thunder'd; Storm'd at with shot and shell, Boldly they rode and well, Into the jaws of Death, Into the mouth of Hell Rode the six hundred.
On 1st of August, The Establishment declared a public and official war against the Ushra'Khan Alliance. Our goals (non-RP Goals that is) at the time were just to have some good fun and some good fights. We did not initally have any plan to attack the UNITY station.
Then a week or two into the conflict, during a quiet night in our TS, an EST member asked "So is there really nothing we can do about their station?" to which Rawthorm replied "Well actually, I do have an idea..."
And so from then we began to plan an attack on the UNITY Outpost with the intention of conquering it. This of course would have to mean taking Sovereignty from U'K. As the plan matured, a couple of our allies expressed a similar interest. As they joined on board, so did some of their allies who had a large industrial base from which to fund a major conflict. Eventually we had a coalition of over 600 pilots from a variety of pirate backgrounds.
And so on the 7th of September, the Battle For 9UY4-H began as The Establishment along with Finite Horizon, Veto, Without-Reason, Etheral Dawn, Atrocitas, Coalition of Carebear Killers and Muffins of Mayhem, deployed several large towers throughout 9UY in an effort to steal Sovereignty. We also began our attempts to take down U'K POS's with FZN and CCK providing the nessecary Dreadnought firepower.
The Establishment and its allies knew that the response to us would go beyond Ushra'Khan, when we were discussing the outcome of this attack we knew that if we conquered the station, chances are we would not be able to keep it very long. But we thought the potential battles to be had would be worth it, win or lose.
So sure enough, as we attacked, the Interstellar Starbase Syndicate pledged their support to U'K and threw their enormous resource engine into aiding the defence of 9UY. A variety of other locals that reside in Northern Providence also joined the fight against us including those from the Sylph Alliance and The Imperial Order. We saw a few other non-aligned corps in there from time to time. At one point, a joint Axiom/ASCN Fleet came up to join the fight against us, but were turned away by GM's... but we will cover that in a moment.
Later on, 2 Alliances were hired to smash our POS's down. SMASH Alliance appear to have been hired as a one time only deal to attack our POS's. 2 Allied POS's fell into reinforced mode due to a SMASH attack during the night. ISS/U'K then attempted to finish them off. However their attempt failed due to... well we'll get to that bit soon.
SMASH never returned and a week later, the news that many of us had been expecting since the beginning arrived... The Merecenary Coalition were coming for us. At this point, we knew with the forces already arrayed against us combined with the huge Capital power of MC would doom us to defeat. But we resolved to defend the POS's, and in several engagements, threw everything we had at MC and co. Our Mothership supported by up to 12 other Carriers attempted to overwhelm our opponents with hit and runs.
However, there has been one major issue throughout this entire siege, which affected both sides equally. Lag and Node death. The Battle for 9UY for its first two weeks was seriously afflicted with lag whenever an attempt to kill a POS in reinforced mode was made. Each time an attempt was made - by either side - the lag would be unbearable and the node would drop. Many ships were lost due to this and caused frayed tempers on both sides. When AXE/ASCN came to help, GM's came to local and called a ceasefire while they investigated the issues.
Continued in next post...
The Establishment is at your service...
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DeMundus
The Establishment Establishment
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Posted - 2006.09.24 22:38:00 -
[3]
Edited by: DeMundus on 24/09/2006 22:41:05
/signed
CO-CEO of The Establishment Abandon all hope But take care of teh cake!11 - Immy |

Rawthorm
Gallente The Establishment Establishment
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Posted - 2006.09.24 22:44:00 -
[4]
/signed
CO-CEO of The Establishment
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Tbone
Caldari Finite Horizon
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Posted - 2006.09.24 22:46:00 -
[5]
/signed
nice fighting on all sides. -----------------------------------------------
Finite Horizon |

Verone
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Posted - 2006.09.24 22:49:00 -
[6]
/Signed
Was good fun until TQ had a coronary.
BACKSTORY AND FAN FICTION
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Soli
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Posted - 2006.09.24 22:52:00 -
[7]
/signed
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Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
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Posted - 2006.09.24 22:54:00 -
[8]
Last night must have been one of the my most intense nights in EVE. We had a huge battle with fighters, drones, dreads, sniper BS, close range support etc all over the place and the node held. Heck, the lag wasn't even that bad.
Too bad the node crashed twice today, yesterday it seemed the server could cope with such numbers with relative ease.
If CCP wants POS to be the way forward in this game, they will need to give us a game that supports it. It might just be that current computer technology just cannot support engagements of this scale. :( ------------------------------------------
BURN in the Righteous Fire of Amarrian Lasers! (Or you can just die when I toss a 1400mm shell at you..) |

Hakera
Anari Higard
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Posted - 2006.09.24 22:56:00 -
[9]
as a biased observer, tis a shame that lag played so much a part from U'K not being able to make gains on the smash attack to the effects on both sides equally. But for such a wealthy pirate alliance you gave it your best and through major assets at it and in the end could not prevail without more weeks of very boring assualts.
I would not call this a victory or defeat for either side myself. Though I prefer my brothers to hold the outpost as ever, it is nice to see the small alliances making their mark in a much more prolific style than the big ones.
I know the efforts the usshra'khan went to to defend their station will be the talk of many for days to come and ISS who gave so much and semmingly unexpectly.
Congrats to both sides for an entertaining read anyway in the numerous threads.
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Tovarishch
Caldari Body Count Inc. Mercenary Coalition
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Posted - 2006.09.24 22:58:00 -
[10]
/salute
Some incredible fights were had... and much respect to all involved.
The MC is dedicated to our continued (and widely recognized) quest of Carebearism (tm) involving as little combat and conflict as possible.
All life is sacred... until the client says otherwise. |
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Tbone
Caldari Finite Horizon
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Posted - 2006.09.24 22:58:00 -
[11]
Originally by: Waagaa Ktlehr Last night must have been one of the my most intense nights in EVE. We had a huge battle with fighters, drones, dreads, sniper BS, close range support etc all over the place and the node held. Heck, the lag wasn't even that bad.
Too bad the node crashed twice today, yesterday it seemed the server could cope with such numbers with relative ease.
If CCP wants POS to be the way forward in this game, they will need to give us a game that supports it. It might just be that current computer technology just cannot support engagements of this scale. :(
I totally agree. I heard yesterday was fine, but its when the POS go into reinforced mode is when the node crashes. after that, any fights is like today 2 node deaths in about 10 minutes with both fleets trying to recoupe and some cant log back in. i know we had about 5 on vent that couldnt even get in 2 hours later. -----------------------------------------------
Finite Horizon |

Marko Debreault
0utbreak
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Posted - 2006.09.24 22:59:00 -
[12]
Nice topic and summary, Ange1. Across the EVE galaxy those who are interested in conflicts of this scale are closely watching those who are actually participating in them, in order to see if the servers can handle them.
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Madcap Magician
Finite Horizon
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Posted - 2006.09.24 22:59:00 -
[13]
/signed
One day, we shall return. Let's pray the next expansion/upgrade does more good than harm.
Come and get some! |

Phelaen
Under the Wings of Fury Atrocitas
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Posted - 2006.09.24 23:01:00 -
[14]
i had fun :)
Signed,
Phelaen Chairman Atrocitas alliance
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Trooper B99
Caldari Body Count Inc. Mercenary Coalition
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Posted - 2006.09.24 23:05:00 -
[15]
Edited by: Trooper B99 on 24/09/2006 23:05:50
You utter ********s! you had to go and warp in and assign your very cool looking BLOBofFIGHTERSÖ to my Naggie just as i was on the Esc menu to switch change settings. To say I was glad i was well into a bottle of JD is an understatement as I wasn't able to get back to my HUD till i was at ~60% armour and the fire from 30% structure was toasty! 
Watching the fraps of it from other people I still get a shiver watching that HARDCORE XXX line of death heading for me. Nice job guys, the first nights fight was excellent. 
Wirykomi Team Racer - COLOSSUS Championships Year 106
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Jon Hawkes
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.09.24 23:06:00 -
[16]
You may be dirty, dirty pirates, but you gave us a good few weeks of combat, even if both parties were frustrated by out of game issues at times.
Well done for a good, clean and smacktalk-free fight, gents.
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Gudrodur
Cruor Frater Coalition of Carebear Killers
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Posted - 2006.09.24 23:08:00 -
[17]
It was fun 
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Larsson7
Minmatar Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.09.24 23:13:00 -
[18]
Anytime you fight such a well disciplined group of pilots such as EST, Veto, W-R. CCK etc - your heart is always in your mouth!
Great fights, no smack made for a great contract.
Respect to you all and to the great pilots of ISSN/UK and allies.
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Kaleeb
Celestial Apocalypse
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Posted - 2006.09.24 23:14:00 -
[19]
Well a great write up to what sounded a great war. Eve is becoming more and more unplayable and is a total joke atm. We pay a subscription per month to play a game that cant live up to requirements.
CCP pls fix this before decent players start leaving
I wish u guys more lag luck in your next campaign
Originally by: Blacklight
Last night was an 'anomoly' for different reasons that have absolutely nothing to do with skill or who were the better pvpers.
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Seleene
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.24 23:19:00 -
[20]
Nice post.
I had more fun in the past couple days than I have in months. The planning, the execution and the engagment against a worthy foe all added up to a great time.
The lag played a part, yes. I don't know what happened today, but the server held yesterday against the lag just fine. The results of those fights were quite clear and proved that the fighter zerging tactic doesn't always work.
This was our perspective last night. <--OMGLOXYMOVIE
Too bad the hardware wouldn't let us play this out all the way. For that, I am dissapointed, but thanks for the fun this past weekend!  -
Help update the EVE History Wiki! |
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RedElite
Spontaneous Defenestration Coalition of Carebear Killers
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Posted - 2006.09.24 23:20:00 -
[21]
/signed
Was a new experiance for many of us. Just to bad the servers where having issues, but it affected both sides equal.
Was a good fight, hats of to the ppl involved.
CEO of Spontaneous Defenestration ( CCK )
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Zyer
Spontaneous Defenestration
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Posted - 2006.09.24 23:24:00 -
[22]
/signed
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Hygelac
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.24 23:25:00 -
[23]
Without a doubt, this has been some of the most exciting flying of my entire Eve career. Sitting alongside Trooper, watching those 50+ fighters coming towards us was a unique experience. The final fight where we had to knock that POS into structure 3 times before it finally blew was certainly the highlight, every time the node came back up and we saw the POS back to 25% shields, there was a collective groan throughout TS :)
I have a great deal of respect for all the combatants in this conflict and consider it a privilege to have been involved. Thanks all o/
---
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Elisa Day
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.09.24 23:28:00 -
[24]
These last few days the war has been observed by none other than INNOMINATE NIGHTMARE himself, so I'd expect an interesting and exciting writeup from him in the future .
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Grimster
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.24 23:28:00 -
[25]
/signed
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Seleene
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.24 23:31:00 -
[26]
Edited by: Seleene on 24/09/2006 23:31:41
Originally by: Elisa Day These last few days the war has been observed by none other than INNOMINATE NIGHTMARE himself, so I'd expect an interesting and exciting writeup from him in the future .
Me too:
Victim: INNOMINATE NIGHTMARE Alliance: NONE Corp: INNOMINATE NEUTRALITY Destroyed: Ibis System: 9UY4-H Security: 0.0
Involved parties:
Name: Seleene (laid the final blow) Security: -1.5 Alliance: Mercenary Coalition Corp: Body Count Inc. Ship: Moros Weapon: Valkyrie II
He was comin right for us! Honest!!  -
Help update the EVE History Wiki! |

Rawthorm
Gallente The Establishment Establishment
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Posted - 2006.09.24 23:34:00 -
[27]
Originally by: Seleene Edited by: Seleene on 24/09/2006 23:31:41
Me too:
Victim: INNOMINATE NIGHTMARE Alliance: NONE Corp: INNOMINATE NEUTRALITY Destroyed: Ibis System: 9UY4-H Security: 0.0
Involved parties:
Name: Seleene (laid the final blow) Security: -1.5 Alliance: Mercenary Coalition Corp: Body Count Inc. Ship: Moros Weapon: Valkyrie II
He was comin right for us! Honest!! 
Poor lad didnt have a very good day
2006.09.24 01:27
Victim: INNOMINATE NIGHTMARE Alliance: None Corp: INNOMINATE NEUTRALITY Destroyed: Minmatar Shuttle System: 9UY4-H Security: 0.0
Involved parties:
Name: Minmatar Control Tower / The Establishment (laid the final blow)

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Butter Dog
The Dead Miners Society
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Posted - 2006.09.24 23:34:00 -
[28]
Oh, wow. Its over. What a battle that was!
Much in the way of congratulations and respect goes to the EST and Allies from me personally, for your drive and tenacity.
The lag/node-death issue was a big one. CCP: You have introduced POS mechanics which require and indeed actively encourage blob warfare. Until such a time as you can actually host these battles on your server, I suggest you look at potential revisions to these mechanics in order to improve the gaming experience of your customers.
For me, personally, after leading several 50-80 man gangs in the first week for 12 hour stretches, I had enough. I needed out. For those who stayed until the end - congratulations, this is a well earned victory for UK, ISS and friends.
-------- On vacation from ISSN |

dalman
Finite Horizon
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Posted - 2006.09.24 23:34:00 -
[29]
Originally by: Seleene The lag played a part, yes. I don't know what happened today, but the server held yesterday against the lag just fine. The results of those fights were quite clear and proved that the fighter zerging tactic doesn't always work.
Too bad the hardware wouldn't let us play this out all the way. For that, I am dissapointed, but thanks for the fun this past weekend! 
Seleene, if you'll take contracts like this in the future against targets that can provide more numbers than us, you should rethink that.
Yesterday, you had the advantage of picking place and time. That means two things; 1. We don't have 'full numbers' online. 2. You can warp in to a POS and load first, while we have to warp in after and suffer the more lag that causes.
Today, we knew the place and time. Unfortunately, we really don't have the numbers anyway, but we had more fighters today. I'm certain we'd killed one or two dreads today if we'd tried. But then we'd lost too many fighters to your support fleet (yay for advicing your enemies on that \o/) and not been able to keep defending the other POSes - so we had to try deal with your support. Unfortunately, 2 node crashes in 10 minutes totally mess up fighters.
No doubt it was game over due to numbers, no matter lag or not lag - but I'm certain it'd have come at a much higher price for you without it. Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Ricardo ilMagnifico
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2006.09.24 23:40:00 -
[30]
That was an awesome couple of months guys, thank you.
Much respect goes to the pirate coalition, you guys fought well in enemy territory.
Now we must get on with slaughtering the Amarr slavers with our new found skills!!
Ric
You can't spell slaughter without laughter |
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