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Trooper B99
Caldari Body Count Inc. Mercenary Coalition
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Posted - 2006.09.25 01:37:00 -
[61]
Originally by: Stradivarious Not that they didn't give him a present in his shorts :)

Wirykomi Team Racer - COLOSSUS Championships Year 106
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Butter Dog
The Dead Miners Society
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Posted - 2006.09.25 01:37:00 -
[62]
Originally by: Goberth Ludwig
Originally by: Mynas Atoch
Originally by: Goberth Ludwig seen the vid, did those dread go down after the swarm of fighters was on them? if they didnt, how did they survive?
No Dreads were killed in the making of this movie. A few BS and some support couldn't say the same. And how? Hah! Thtat would be telling. 
Myn
woah in the vid he just looks like totally swarmed... that must be 50 or more fighters o_o how did he make it??
As a rough guide, you need just over 50 fighters to break the tank of a seiged single repping dread, and 100 for a dual rep.
Obviously thats very dependent on resists etc too, but as a rough guide it works. I doubt the Revelation even broke a sweat tbh.
-------- On vacation from ISSN |

Stradivarious
Minmatar Body Count Inc. Mercenary Coalition
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Posted - 2006.09.25 01:41:00 -
[63]
Originally by: Butter Dog
Originally by: Goberth Ludwig
Originally by: Mynas Atoch
Originally by: Goberth Ludwig seen the vid, did those dread go down after the swarm of fighters was on them? if they didnt, how did they survive?
No Dreads were killed in the making of this movie. A few BS and some support couldn't say the same. And how? Hah! Thtat would be telling. 
Myn
woah in the vid he just looks like totally swarmed... that must be 50 or more fighters o_o how did he make it??
As a rough guide, you need just over 50 fighters to break the tank of a seiged single repping dread, and 100 for a dual rep.
Obviously thats very dependent on resists etc too, but as a rough guide it works. I doubt the Revelation even broke a sweat tbh.
Nar he didn't tbh, Sel was prompting him over TS for a status report, a couple seconds later, with ragged breathing, uh, I'm fine! 
I like to think of myself as the chlorine in the gene pool.
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shanda captison
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.09.25 02:05:00 -
[64]
Edited by: shanda captison on 25/09/2006 02:06:17 Was a really great war!
Working with the MC was something special. Only shame was that they use TS, which ended up crashing just as the enemy started to attack.
Such an unfortunate coincidence.
Other than that great fight.
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Valkazm
Amarr Cursed Spawn Center for Disease Creation
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Posted - 2006.09.25 02:10:00 -
[65]
Preatty funny considering you tried to back out of it with a ransom
Cursed Spawn recruitment |

Torquemanda Corteaz
Gallente Infinite Improbability Inc Dusk and Dawn
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Posted - 2006.09.25 02:42:00 -
[66]
well it sounds like you had fun, i love to see 100 or so fighters coming straight for me..
but only 170 people in system? fighters must put an immeasurable strain ont the server, up in tribute for the d7 siege im pretty sure the numbers were close to double that when the node deaths occurred.
It's a damn shame for a corporation to have to withdraw it's wardec just because lag makes the game uplayable, I hope someone has mailed the mods just to bring this thread to their attention, I really think its that important that they see this, when server performance impacts playability on such a massive massive scale, then the whole coding team should drop whats its doing and look for a fix (that's if all of them aren't already)
sorry to hear you cant have fun guys
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Karn Mithralia
Minmatar Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2006.09.25 02:45:00 -
[67]
And so the forces of freedom prevail.
Never under-estimate a bunch of freedom fighters backed into a corner with no place to go.
To our allies - my thanks - it won't be forgotten.
To our enemies - well fought - you sure sharpened our blades.
To my brothers - victory is ours! Onwards to freedom! -----------------------------------------
Now recruiting. |

Taters
Minmatar Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2006.09.25 03:10:00 -
[68]
Kudos to ange1 for an unbiased and objective report. I'm only a fairly new character, but i've learned an aweful lot from the fighting over the past few months.
Fas est et ab hoste doceri
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HisHoe
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Posted - 2006.09.25 03:24:00 -
[69]
Player's, great fighting on ALL sides cant say enough good about this campaign.
CCP: OMG FIX this game or change mechanics so we may please have a fleet battle worthy of our time, effort and $.
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.09.25 03:45:00 -
[70]
The Sarge approves
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Fade Routha
Suffoco Noctis Atrocitas
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Posted - 2006.09.25 03:50:00 -
[71]
/signed
Fanstastic fighting on the part of Ursha'Khan and it allies.
Fade Routha CEO Suffoco Noctis Vice-Chairman Atrocitas Terminus Vita |

Micia
Minmatar N.A.S.A.
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Posted - 2006.09.25 04:02:00 -
[72]
Really enjoyed following the Summit threads on the war, as well, as everything escalated. 
_______
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BoinKlasik
God's of Eve
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Posted - 2006.09.25 04:03:00 -
[73]
good read!
glad to know UK kept their hold, even though it would have been better with a non-lag victory
*doh, I broke my edited sig :/* *cries* this signature was lacking pink, I'll provide it for you. There. Looks better doesn't it? -Eris Fixed it for you. Oh, btw, yarr! ~kieron Didn't I tell you? The damsel moved in with me, we're having a great time. - Wrangler The damsel may not be distressed any more, but how many times does the informant have to be silenced before he gets the message? - Cortes
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zoolkhan
Minmatar Freelance Unincorporated Ushra'Khan
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Posted - 2006.09.25 04:13:00 -
[74]
Edited by: zoolkhan on 25/09/2006 04:15:02 /signed the statement
This wast the most professional engagement with pirate forces i experienced since i left the republic academy.
EST, FZN, Veto and their younger friends provided to be a challenge. They have forced us to hire mercs eventually.
Both parties learned alot during this engagement.
However, we will now have to bring the dead to their homeplanets for the ritual. We will send the crew with them back home, and operate 9uy with skeleton personel.
When our pilots return, we will go back to what were good at: liberating slaves
cizin knows, i hope next time EST pics a different target 
we are ushra'khan we come for our people
<ps: thank you EST for fighting with style and smackfree> U'K recruit!
contact me ingame for free eve webshosting |

Shamis Orzoz
SniggWaffe
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Posted - 2006.09.25 04:22:00 -
[75]
Edited by: Shamis Orzoz on 25/09/2006 04:23:16 Its a shame that CCP can't get the servers to support the style of game play they forced upon us...
They should be devoting 95% of their R&D money/time to server optimizations IMO.
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Mando Riathia
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Posted - 2006.09.25 04:58:00 -
[76]
Edited by: Mando Riathia on 25/09/2006 05:02:06 Well fought all, it was great fun.
The EST guys are great foes, and I have learn't alot.
We, and the region have come out of this a lot stronger than we went in. I will also add my thanks to all the allies and friends who came to help.
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Lygos
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.09.25 04:59:00 -
[77]
Edited by: Lygos on 25/09/2006 04:59:36 All I learned from this, is that F.O.F. Missiles should do more damage than normal missiles, and that F.O.F. turret ammo is needed.
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FowlPlayChiken
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.09.25 06:31:00 -
[78]
good fights guys, im very sorry to see you leave. damn nodes :-/ bawk!
btw, great poem choice. ive always been a tennyson fan
Just podded this sig, now where is my toy? - Wrangler |

Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.09.25 06:43:00 -
[79]
The swarm of fighters was very intimidating, and I was looking forward to a field day in tanking for my Phoenix. POS sieges are for the most part boring, and I certainly welcome the excitement that is actual resistance. Thank you for that. ---
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Tehyarec
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Posted - 2006.09.25 06:54:00 -
[80]
Sure was a fun war, even if I only was there a day or two per week 
As an interesting sidenote, the only losses I took were the theft & destruction of some safespotted ships (I wan't my ships back, you ebil piwates! ), and one Slasher to a friendly POS due to a standings messup. Somewhat funny, considering the scale of the war and all 
At any rate, good going all, hopefully less technical problems in the future 
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Eddie Gordo
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2006.09.25 07:02:00 -
[81]
Aye, the war in general has been incredibly fun. But in the end it came down to a complete stalemate when it was ISSN and UK vs your coalition. I strongly believe that Ushra'khan/ISSN could have held on indefinatly without help, we just didnt see an end in sight as actually killing off hostile pos was proving impossible for either side.
Eventually ISS decided to hire in MC and end this conflict with the use of overwhelming force.
Kudos to all especially establishment, we had a lot of fun fighting the nyx in the early days. Actually...thats not true, the nyx scared the hell out of us in the early days. We had fun fighting it when we worked out a good way neutralizing it 
For those that are interested in the dreads and how close they came to death. The closest I came to death was 10% armour when under massed fighter attack. The closest any of us came was about 15% structure, that was an MC pilot but I cant remember which.
Now Recruiting |

Riddari
Celestial Fleet Ascendant Frontier
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Posted - 2006.09.25 07:05:00 -
[82]
Congratulations on a fine message EST and congratulations to Ushra'Khan for holding out for so long.
If an entire node can not support POS warfare in a single system with local of "only" 160 pilots (around 20 carriers total on both sides?) it means that the grand scale assaults of the bigger alliances on each others space are sadly impossible right now.
Each of the larger alliances can put 400+ people into a system, with tens of carriers and tens of dreads. Add to that the fact that the number of POS and number of systems with deathstar POS is also in the tens and we can see that this little engagement (undoubtedly epic to take part in) is the canary in the coalmine.
POS warfare is as everyone hammers about, incredibly broken.
¼+¼ a history |

Telemicus Thrace
Thrace Inc Ushra'Khan
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Posted - 2006.09.25 07:05:00 -
[83]
Originally by: Tehyarec ...one Slasher to a friendly POS due to a standings messup. Somewhat funny, considering the scale of the war and all..
Yeah, sorry about that. I didn't realise you had switched corps. I gave you one of my anti-fighter ships though 
I saw it on a scan not long ago, glad to see it's still knocking around. The others in the batch didn't survive the war but they went out in glorious fashion.
>> RECRUITING << |

Sivona
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.25 07:06:00 -
[84]
Originally by: Eddie Gordo Aye, the war in general has been incredibly fun. But in the end it came down to a complete stalemate when it was ISSN and UK vs your coalition. I strongly believe that Ushra'khan/ISSN could have held on indefinatly without help, we just didnt see an end in sight as actually killing off hostile pos was proving impossible for either side.
Eventually ISS decided to hire in MC and end this conflict with the use of overwhelming force.
Kudos to all especially establishment, we had a lot of fun fighting the nyx in the early days. Actually...thats not true, the nyx scared the hell out of us in the early days. We had fun fighting it when we worked out a good way neutralizing it 
For those that are interested in the dreads and how close they came to death. The closest I came to death was 10% armour when under massed fighter attack. The closest any of us came was about 15% structure, that was an MC pilot but I cant remember which.
Otto's Moros survived on 9% structure. Apparently he couldn't sleep that night 
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Sivona
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.25 07:11:00 -
[85]
Riddari i think the numbers summed up last night in terms of capships to about 9 Carriers + 1 motherships for them Vs our 23 Dreads amd about 4 Carriers
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Swirled
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Posted - 2006.09.25 07:35:00 -
[86]
A well fought war all round guys.
/Salutes.
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Draximus Cane
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.25 07:50:00 -
[87]
Although I am mostly inactive due to RL, it was a fight I couldn't miss.
To be honest it's the first time we have encountered well thought out and continued resistance to a POS op, kudos for that.
-------------------------------------------------
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Otto Bismarck
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.25 08:14:00 -
[88]
Great fun guys. Unfortunate for the sever drops tbh. I was looking forward to a good mornings fighting.
That night there _was_ a full bottle of Jim Beam Black Lable on my desk. Now is practically empty.
Flaming Moros!
Before we all flame me for a silly setup I've been flamed on the MC forums already. Bad luck on that one I thought I was going to structure leak to death.
Once again thanks for the fights, See you all out there!
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Khadur
Minmatar Spontaneous Defenestration Coalition of Carebear Killers
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Posted - 2006.09.25 08:14:00 -
[89]
yarr
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.09.25 08:21:00 -
[90]
I think it merits a 'well fought' all around. As far as I'm concerned all the participants have earned a lot of respect (on both sides :)) for actually 'bringing it'. And I still didn't manage to get a screeny of that Nyx :(.
I can now see that the 'POS as battle grounds' is a fairly good idea for setting up fleet fights, but it's one that'll need some more work before it becomes properly viable.
There's nothing more frustrating than crying havoc, and letting slip the dogs of war, to run into the stonewall that is a node crash. However if that hadn't have happened, there would have been some (more) quite impressive engagements at starbases.
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