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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8993
|
Posted - 2015.02.18 12:29:57 -
[181] - Quote
Lan Wang wrote:baltec1 wrote:Lefty Lulu wrote:I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway. Its not what we want. All we want is for the nerfs to stop. would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game? tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. It's not a rash the gets worse unless nerfs are applied twice daily after meals. it's also not that binary any you know it. we need better war mechanics, better ways to target people in highsec or more of them coming to lowsec if ye want less ganking because simply nerfing it has little effect.
Sharise Dragonstar wrote:They have no interest in the isk value of what they destroy. There joy comes from upsetting others. Welcome to the internet
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Ima Wreckyou
The Conference Elite CODE.
829
|
Posted - 2015.02.18 12:30:06 -
[182] - Quote
Thorn en Distel wrote:Honestly, I'd love to see the SWG neutral/covert/overt system here, so people who don't care about PVP can just opt out altogether and anyone left will be a willing (and hopefully competent) opponent. You can already do that. You can go to the Singularity server where PvP is consensual only. If you only want to "mine in peace", without the added value of interaction with other players or the economy they build then that should be perfect for you.
On Tranquility however, the value for all the items in the player build economy comes from the effort and risk you take to gather or produce this items. To allow players to opt-out of the risk would be game breaking and destroy the economy.
Highsec would be reduced to a park where only AFK mining and AFK hauling would make any sense. Resource prices would fall down because everyone and his mother would run an AFK miner to generate some ISK. Howling would pay nothing at all, because there is no risk and therefore no value anymore. PLEX would be unaffordable for the casual player.
We would still be in business however, because we will simply revert to bumping.
the Code ALWAYS wins
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Ima Wreckyou
The Conference Elite CODE.
829
|
Posted - 2015.02.18 12:31:27 -
[183] - Quote
Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort?
the Code ALWAYS wins
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baltec1
Bat Country Goonswarm Federation
15026
|
Posted - 2015.02.18 12:34:13 -
[184] - Quote
Lan Wang wrote:baltec1 wrote:Lefty Lulu wrote:I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway. Its not what we want. All we want is for the nerfs to stop. would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game? tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.
If EVE was going to die because I can blow up your ship in highsec it would have done so over a decade ago.
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Market McSelling Alt
Bernie Madoff Investment Services LLC
68
|
Posted - 2015.02.18 12:35:07 -
[185] - Quote
Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort?
Who made you the arbiter of what constitutes effort?
Like Ctrl+Click... F1 is effort anyways |

baltec1
Bat Country Goonswarm Federation
15026
|
Posted - 2015.02.18 12:40:09 -
[186] - Quote
Market McSelling Alt wrote:Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort? Who made you the arbiter of what constitutes effort? Like Ctrl+Click... F1 is effort anyways
And this is how we know you have no idea how ganks work.
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Jenn aSide
Smokin Aces.
9824
|
Posted - 2015.02.18 12:45:00 -
[187] - Quote
Lan Wang wrote:baltec1 wrote:Lefty Lulu wrote:I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway. Its not what we want. All we want is for the nerfs to stop. would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game?
Please demonstrate where any 'nerfs' have coincided with population growth (or even just stopping player decline).
In the decade where EVe was much harsher (before all these safety pop up and safeties and improved Concord) CCP couldn't help but tell people about how much it was growing. Now? not at all.
Basically, CCP may have made the Wal-Mart Mistake in good faith. They've made for an easier to understand "easy to play/hard to master" game when it was the CHAOS and DANGER of the game that kept it growing all those years.
Quote: tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.
As it should be. A game where a person can make themselves 100% safe wouldn't be EVE anymore. CCP has made the game 'safer' based on the false idea that more carebears will stay. They don't, meanwhile they make it less attractive for the actual types of people (pve and pvp) who do play.
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Market McSelling Alt
Bernie Madoff Investment Services LLC
68
|
Posted - 2015.02.18 12:47:02 -
[188] - Quote
baltec1 wrote:Market McSelling Alt wrote:Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort? Who made you the arbiter of what constitutes effort? Like Ctrl+Click... F1 is effort anyways And this is how we know you have no idea how ganks work.
Maybe in your mind gankers are still scanning out cargo several jumps ahead and gathering their pickup alt and setting up for the ship load and getting ready for the hauler to come.
But in today's eve an alt drops a catalyst from the hanger, ganker jumps in, warps to the kill location and just shoots.
Don't try and spice it up Dirt.
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Lan Wang
Coreli Corporation The Kadeshi
184
|
Posted - 2015.02.18 12:47:53 -
[189] - Quote
Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort?
what do you define as effort, grinding to make the isk to buy a freighter, pvp'ing to get the contracts to fill the freighter then traveling dozens of jumps to fullfill the contracts, each contract with a 1bil collateral and risk of being ganked by 10mil catalysts on a gate, which there is no real way to prevent it.
or buying a ton of catalysts, having a few machariels sitting in a npc corp (protected by concord with 0 risk), camping on a gate then hitting orbit and f1 when a freighter comes through and have a hauler pick it all up? and yet you complain that its not profitable enough for you?
both activities require similar amounts of effort but 1 party comes out severely worse than the other
there is no risk in ganking because your going to die anyway and your ship cost is nothing compared to the reward for doing it and neither is the cost of security tags to amend your sec status.
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
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baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 12:50:14 -
[190] - Quote
Market McSelling Alt wrote:
Maybe in your mind gankers are still scanning out cargo several jumps ahead and gathering their pickup alt and setting up for the ship load and getting ready for the hauler to come.
But in today's eve an alt drops a catalyst from the hanger, ganker jumps in, warps to the kill location and just shoots.
Don't try and spice it up Dirt.
Miniluv are a profit making organisation. You dont make a profit by randomly ganking empty ships.
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Dave Stark
7383
|
Posted - 2015.02.18 12:50:47 -
[191] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort? Who made you the arbiter of what constitutes effort? Like Ctrl+Click... F1 is effort anyways And this is how we know you have no idea how ganks work. Maybe in your mind gankers are still scanning out cargo several jumps ahead and gathering their pickup alt and setting up for the ship load and getting ready for the hauler to come. But in today's eve an alt drops a catalyst from the hanger, ganker jumps in, warps to the kill location and just shoots. Don't try and spice it up Dirt.
please continue, your clueless babble amuses me. |

baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 12:52:45 -
[192] - Quote
Lan Wang wrote:Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort? what do you define as effort, grinding to make the isk to buy a freighter, pvp'ing to get the contracts to fill the freighter then traveling dozens of jumps to fullfill the contracts, each contract with a 1bil collateral and risk of being ganked by 10mil catalysts on a gate, which there is no real way to prevent it. or buying a ton of catalysts, having a few machariels sitting in a npc corp (protected by concord with 0 risk), camping on a gate then hitting orbit and f1 when a freighter comes through and have a hauler pick it all up? and yet you complain that its not profitable enough for you? both activities require similar amounts of effort but 1 party comes out severely worse than the other there is no risk in ganking because your going to die anyway and your ship cost is nothing compared to the reward for doing it and neither is the cost of security tags to amend your sec status.
Pop quiz.
How much does it cost the get your security status from -10 to +5 using tags?
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Market McSelling Alt
Bernie Madoff Investment Services LLC
68
|
Posted - 2015.02.18 12:52:48 -
[193] - Quote
Dave Stark wrote:Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:[quote=Ima Wreckyou]
Who made you the arbiter of what constitutes effort?
Like Ctrl+Click... F1 is effort anyways And this is how we know you have no idea how ganks work. Maybe in your mind gankers are still scanning out cargo several jumps ahead and gathering their pickup alt and setting up for the ship load and getting ready for the hauler to come. But in today's eve an alt drops a catalyst from the hanger, ganker jumps in, warps to the kill location and just shoots. Don't try and spice it up Dirt. please continue, your clueless babble amuses me.
Oh please sire... teach us all of the complex and intricate ways of the playground bully.
You make it sound like there isn't guides for this kind of thing everywhere from TMC to Minerbumping. |

Market McSelling Alt
Bernie Madoff Investment Services LLC
68
|
Posted - 2015.02.18 12:53:54 -
[194] - Quote
baltec1 wrote:Lan Wang wrote:
what do you define as effort, grinding to make the isk to buy a freighter, pvp'ing to get the contracts to fill the freighter then traveling dozens of jumps to fullfill the contracts, each contract with a 1bil collateral and risk of being ganked by 10mil catalysts on a gate, which there is no real way to prevent it.
or buying a ton of catalysts, having a few machariels sitting in a npc corp (protected by concord with 0 risk), camping on a gate then hitting orbit and f1 when a freighter comes through and have a hauler pick it all up? and yet you complain that its not profitable enough for you?
both activities require similar amounts of effort but 1 party comes out severely worse than the other
there is no risk in ganking because your going to die anyway and your ship cost is nothing compared to the reward for doing it and neither is the cost of security tags to amend your sec status.
Pop quiz. How much does it cost the get you security status from -10 to +5?
Who cares, in the previous thread you said gankers don't care about their sec status, therefore it is a moot discussion. |

Dave Stark
7384
|
Posted - 2015.02.18 12:57:23 -
[195] - Quote
Market McSelling Alt wrote:You make it sound like there isn't guides for this kind of thing everywhere from TMC to Minerbumping.
perhaps if you'd read one, you might stop posting things so outrageously wrong. then again, probably not. |

Lan Wang
Coreli Corporation The Kadeshi
184
|
Posted - 2015.02.18 13:04:28 -
[196] - Quote
Jenn aSide wrote:Lan Wang wrote:baltec1 wrote:Lefty Lulu wrote:I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway. Its not what we want. All we want is for the nerfs to stop. would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game? Please demonstrate where any 'nerfs' have coincided with population growth (or even just stopping player decline). In the decade where EVe was much harsher (before all these safety pop up and safeties and improved Concord) CCP couldn't help but tell people about how much it was growing. Now? not at all. Basically, CCP may have made the Wal-Mart Mistake in good faith. They've made for an easier to understand "easy to play/hard to master" game when it was the CHAOS and DANGER of the game that kept it growing all those years. Quote: tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.
As it should be. A game where a person can make themselves 100% safe wouldn't be EVE anymore. CCP has made the game 'safer' based on the false idea that more carebears will stay. They don't, meanwhile they make it less attractive for the actual types of people (pve and pvp) who do play.
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
-á
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baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 13:04:43 -
[197] - Quote
Market McSelling Alt wrote:
Who cares, in the previous thread you said gankers don't care about their sec status, therefore it is a moot discussion.
If people use it as an argument then we are going to call them out on it. In this case its the argument about "just use tags".
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Market McSelling Alt
Bernie Madoff Investment Services LLC
68
|
Posted - 2015.02.18 13:07:07 -
[198] - Quote
Dave Stark wrote:Market McSelling Alt wrote:You make it sound like there isn't guides for this kind of thing everywhere from TMC to Minerbumping. perhaps if you'd read one, you might stop posting things so outrageously wrong. then again, probably not.
From TMC:
Quote:"1)ADD CONCORD TO YOUR OVERVIEW. Seriously. Otherwise you're not going to notice Concord is already in the belt and get waxed immediately.
2)Make a hotkey for "engage drones". I like to use F9, then line up all of my mods I'm going to fire next to it, so I can mash, say, f4,f5,-f9. Drones are a key part of your dps and you need them engaged asap.
3)Do you have a high enough sec status to fly around in the system without getting gibbed by the faction police? Great! You should probably stock up the SMA with a few ships while you still can, and train a Mr. Happystandings (see below). If not, see the section below on life as a pirate.
4)A gank is 'lined up' with an alt. This alt futzes around the belt, and then sits next to a juicy-looking target. Your ganking ship then warps to your alt. If the miner is watching, they may notice you sitting next to them and get the **** out - if that happens, just line up a new gank. Even non-bots only pay attention every 10m or so.
5)Warp to your alt. Launch drones, then come to a complete stop (if you're in a blaster ship). Lock the target, then fire/tp/scram/web, then hit your engage drones hotkey (you made one, right?). Now, watch and wait. Once the ship blows up, use your alt (the one you lined up the gank with) to scoop the loot, then loot your own ship when CONCORD blows it up. Warp both your pod and your alt back to the closest station.
6)Immediately board a rookie ship or shuttle with your ganking alt, and undock. Don't touch anything after you do: wait for CONCORD to blow you up. You've just cleared CONCORD from the belt so the next guy can start his attack run.
7)**** up local something fierce."
Seeing as how 1 and 2 can be done and never done again, 3-6 are really the only parts of this guide.
Personally I think this is too extravagant as when I ganked I did it in Jita and only to the AFK inbounds on IV-4. But whatever, I forgot you must have a post-doctoral thesis on this very deep subject
|

baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 13:08:49 -
[199] - Quote
Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown.
There is zero evidence to back up your argument.
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La Rynx
School of Applied Knowledge Caldari State
197
|
Posted - 2015.02.18 13:09:16 -
[200] - Quote
snore... what? oh noes another of *those* threads again!
nerfs or bufs, eve will not die of that. Ever heard of lo- and nullsec? Where those big fights happen which eve is in the media for? What hisec thingie got into the media?
"Time you enjoy wasting is not wasted time."
Forum Main
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Market McSelling Alt
Bernie Madoff Investment Services LLC
68
|
Posted - 2015.02.18 13:11:12 -
[201] - Quote
baltec1 wrote:Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown. There is zero evidence to back up your argument.
BS
Eve had year over year growth after the time Concord was buffed and highsec was made "safer" in your words... it started to stagnate and die again at the exact same time the first Hulkageddon and then again at the second Hulkageddon.
Now, personally I don't think it was a cause and effect, but to claim that these "nerfs" to ganking slowed growth is hilarious, much more likely the uptick in high-sec ganking of miners and freighters slowed the growth. |

baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 13:11:14 -
[202] - Quote
Market McSelling Alt wrote:Dave Stark wrote:Market McSelling Alt wrote:You make it sound like there isn't guides for this kind of thing everywhere from TMC to Minerbumping. perhaps if you'd read one, you might stop posting things so outrageously wrong. then again, probably not. From TMC: Quote:"1)ADD CONCORD TO YOUR OVERVIEW. Seriously. Otherwise you're not going to notice Concord is already in the belt and get waxed immediately.
2)Make a hotkey for "engage drones". I like to use F9, then line up all of my mods I'm going to fire next to it, so I can mash, say, f4,f5,-f9. Drones are a key part of your dps and you need them engaged asap.
3)Do you have a high enough sec status to fly around in the system without getting gibbed by the faction police? Great! You should probably stock up the SMA with a few ships while you still can, and train a Mr. Happystandings (see below). If not, see the section below on life as a pirate.
4)A gank is 'lined up' with an alt. This alt futzes around the belt, and then sits next to a juicy-looking target. Your ganking ship then warps to your alt. If the miner is watching, they may notice you sitting next to them and get the **** out - if that happens, just line up a new gank. Even non-bots only pay attention every 10m or so.
5)Warp to your alt. Launch drones, then come to a complete stop (if you're in a blaster ship). Lock the target, then fire/tp/scram/web, then hit your engage drones hotkey (you made one, right?). Now, watch and wait. Once the ship blows up, use your alt (the one you lined up the gank with) to scoop the loot, then loot your own ship when CONCORD blows it up. Warp both your pod and your alt back to the closest station.
6)Immediately board a rookie ship or shuttle with your ganking alt, and undock. Don't touch anything after you do: wait for CONCORD to blow you up. You've just cleared CONCORD from the belt so the next guy can start his attack run.
7)**** up local something fierce." Seeing as how 1 and 2 can be done and never done again, 3-6 are really the only parts of this guide. Personally I think this is too extravagant as when I ganked I did it in Jita and only to the AFK inbounds on IV-4. But whatever, I forgot you must have a post-doctoral thesis on this very deep subject
So, thats more work than you fist said. Its also only valid for stationary afk untanked mining barges.
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baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 13:12:50 -
[203] - Quote
Market McSelling Alt wrote:baltec1 wrote:Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown. There is zero evidence to back up your argument. BS Eve had year over year growth after the time Concord was buffed and highsec was made "safer" in your words... it started to stagnate and die again at the exact same time the first Hulkageddon and then again at the second Hulkageddon. Now, personally I don't think it was a cause and effect, but to claim that these "nerfs" to ganking slowed growth is hilarious, much more likely the uptick in high-sec ganking of miners and freighters slowed the growth.
There is far more evidence to my bad argument than the other.
Context, try using it.
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Lan Wang
Coreli Corporation The Kadeshi
185
|
Posted - 2015.02.18 13:14:37 -
[204] - Quote
baltec1 wrote:Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown. There is zero evidence to back up your argument.
i suppose you have evidence to support this aswell yeah?
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Market McSelling Alt
Bernie Madoff Investment Services LLC
68
|
Posted - 2015.02.18 13:18:56 -
[205] - Quote
baltec1 wrote:Market McSelling Alt wrote:baltec1 wrote:Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown. There is zero evidence to back up your argument. BS Eve had year over year growth after the time Concord was buffed and highsec was made "safer" in your words... it started to stagnate and die again at the exact same time the first Hulkageddon and then again at the second Hulkageddon. Now, personally I don't think it was a cause and effect, but to claim that these "nerfs" to ganking slowed growth is hilarious, much more likely the uptick in high-sec ganking of miners and freighters slowed the growth. There is far more evidence to my bad argument than the other. Context, try using it.
Context? you have none. You have no idea what caused players to come or go from EvE. But there is a correlation with big gank events and population decline. There is however NO correlation to Concord buffs and population decline. In fact, our best years of growth were after Concord Buffs and introduction of freighters into the game. |

baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 13:19:04 -
[206] - Quote
La Rynx wrote:snore... what? oh noes another of *those* threads again!
nerfs or bufs, eve will not die of that. Ever heard of lo- and nullsec? Where those big fights happen which eve is in the media for? What hisec thingie got into the media?
A great number of ALODs, burn jita, the ice interdictions, the death of the imperial apoc, the fun M0o had.
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baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 13:21:04 -
[207] - Quote
Market McSelling Alt wrote:
Context? you have none. You have no idea what caused players to come or go from EvE. But there is a correlation with big gank events and population decline. There is however NO correlation to Concord buffs and population decline. In fact, our best years of growth were after Concord Buffs and introduction of freighters into the game.
Why are you ignoring the post that I was answering to?
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Dave Stark
7384
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Posted - 2015.02.18 13:22:18 -
[208] - Quote
Market McSelling Alt wrote:Dave Stark wrote:Market McSelling Alt wrote:You make it sound like there isn't guides for this kind of thing everywhere from TMC to Minerbumping. perhaps if you'd read one, you might stop posting things so outrageously wrong. then again, probably not. From TMC: Quote:"1)ADD CONCORD TO YOUR OVERVIEW. Seriously. Otherwise you're not going to notice Concord is already in the belt and get waxed immediately.
2)Make a hotkey for "engage drones". I like to use F9, then line up all of my mods I'm going to fire next to it, so I can mash, say, f4,f5,-f9. Drones are a key part of your dps and you need them engaged asap.
3)Do you have a high enough sec status to fly around in the system without getting gibbed by the faction police? Great! You should probably stock up the SMA with a few ships while you still can, and train a Mr. Happystandings (see below). If not, see the section below on life as a pirate.
4)A gank is 'lined up' with an alt. This alt futzes around the belt, and then sits next to a juicy-looking target. Your ganking ship then warps to your alt. If the miner is watching, they may notice you sitting next to them and get the **** out - if that happens, just line up a new gank. Even non-bots only pay attention every 10m or so.
5)Warp to your alt. Launch drones, then come to a complete stop (if you're in a blaster ship). Lock the target, then fire/tp/scram/web, then hit your engage drones hotkey (you made one, right?). Now, watch and wait. Once the ship blows up, use your alt (the one you lined up the gank with) to scoop the loot, then loot your own ship when CONCORD blows it up. Warp both your pod and your alt back to the closest station.
6)Immediately board a rookie ship or shuttle with your ganking alt, and undock. Don't touch anything after you do: wait for CONCORD to blow you up. You've just cleared CONCORD from the belt so the next guy can start his attack run.
7)**** up local something fierce." Seeing as how 1 and 2 can be done and never done again, 3-6 are really the only parts of this guide. Personally I think this is too extravagant as when I ganked I did it in Jita and only to the AFK inbounds on IV-4. But whatever, I forgot you must have a post-doctoral thesis on this very deep subject
and now you know how wrong you are, excellent. |

Lan Wang
Coreli Corporation The Kadeshi
185
|
Posted - 2015.02.18 13:24:40 -
[209] - Quote
baltec1 wrote:Market McSelling Alt wrote:
Context? you have none. You have no idea what caused players to come or go from EvE. But there is a correlation with big gank events and population decline. There is however NO correlation to Concord buffs and population decline. In fact, our best years of growth were after Concord Buffs and introduction of freighters into the game.
Why are you ignoring the post that I was answering to?
it wasnt an argument it was an opinion to why ccp make changes to game mechanics
but yeah "year on year growth"
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baltec1
Bat Country Goonswarm Federation
15027
|
Posted - 2015.02.18 13:25:22 -
[210] - Quote
Lan Wang wrote:baltec1 wrote:Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown. There is zero evidence to back up your argument. i suppose you have evidence to support this aswell yeah?
CCPs own data and several gaming news sites. You should probably have looked that up before you posted.
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