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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Julien Derida
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.10.16 14:49:00 -
[361]
Good fighting last night chaps! With us outnumbered by between 2:1 and 3:1 for most of the night and the masses of support ships you had, losses on our side were inevitable. I guess we could have sat at SSs and not engaged, but that's not our style! Here's to more action over the coming days. ----------------------------------------
Chief Inspector of the Style Police - FRICK |
DHB FooFighter
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 15:31:00 -
[362]
no offense, by we fought 50 v 35-40 most of the night and you had us outnumbered on BS. especially when that fix gang jumped in from F4 after AXE left. AXE was only there for 1 of 4 pos's.
It was IAC that beat you last night. Every kill after 5:55 Eve time was made by my IAC gang of 50, AXE got bored and left :\. not a coalition. If you don't believe me check your mails :).
anyways, was good fun and lag was minimal, except everytime i locked up for half a second i thought i was dead :P
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Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.10.16 15:42:00 -
[363]
Quote: It was IAC that beat you last night. Every kill after 5:55 Eve time was made by my IAC gang of 50, AXE got bored and left :\. not a coalition. If you don't believe me check your mails :).
Not quite true theres the odd CVA/DNA/GHSC and at least one AXE on the kill mails.
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KIAEddZ
Caldari KIA Corp
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Posted - 2006.10.16 15:45:00 -
[364]
Originally by: DHB FooFighter no offense, by we fought 50 v 35-40 most of the night and you had us outnumbered on BS. especially when that fix gang jumped in from F4 after AXE left. AXE was only there for 1 of 4 pos's.
It was IAC that beat you last night. Every kill after 5:55 Eve time was made by my IAC gang of 50, AXE got bored and left :\. not a coalition. If you don't believe me check your mails :).
anyways, was good fun and lag was minimal, except everytime i locked up for half a second i thought i was dead :P
I am reliably informed from the few guys from KIA that were still up at that time, that they were outnumbered for the ENTIRE night, most of the time 2 or 3 to 1, and at minimum 1.5 - 1
Lets NOT start a war of words here, everyone is fighting, my guys are enjoying the conflict very much, but dressing up your sides effectiveness (which is getting better) with claims of very little or no help, is simply tosh.
IAC have freinds, probably cos your a nice bunch of guys, its tough fighting, but we have goals to achieve and this campaign is far from over. We shall see you on the dance floor Sir/s.
KIA EVE Home
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Der Pfaffe
KIA Corp
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Posted - 2006.10.16 15:52:00 -
[365]
We'll be back
Great fun so far.
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Pakmule
Caldari Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 16:05:00 -
[366]
I suggest you bring more people next time. We will.
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DHB FooFighter
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 16:05:00 -
[367]
Originally by: Traxio Nacho
Quote: It was IAC that beat you last night. Every kill after 5:55 Eve time was made by my IAC gang of 50, AXE got bored and left :\. not a coalition. If you don't believe me check your mails :).
Not quite true theres the odd CVA/DNA/GHSC and at least one AXE on the kill mails.
1 of each :D
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Statix
Dark Knights of Deneb Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 16:18:00 -
[368]
Were defending our home space...who gives a sh*te if ur outnumbered tbh.
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Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
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Posted - 2006.10.16 16:19:00 -
[369]
Edited by: Waagaa Ktlehr on 16/10/2006 16:27:29 Edited by: Waagaa Ktlehr on 16/10/2006 16:20:36
Originally by: DHB FooFighter no offense, by we fought 50 v 35-40 most of the night and you had us outnumbered on BS. especially when that fix gang jumped in from F4 after AXE left. AXE was only there for 1 of 4 pos's.
It was IAC that beat you last night. Every kill after 5:55 Eve time was made by my IAC gang of 50, AXE got bored and left :\. not a coalition. If you don't believe me check your mails :).
anyways, was good fun and lag was minimal, except everytime i locked up for half a second i thought i was dead :P
Sorry man, but that's the biggest load of spin crap bullocks I've read so far from you. Sadly though, because most of your post have been pretty reasonable, although colored. :)
While you might have been outnumbered in BS in a couple of engagements, the fighter swarm more than made up for the lack of firepower. That including things like the awesome traffic control when you only try to jump in 20 people made this easier than it should be on the defending party.
Props for locking down the system quite effectively and good scout work. You used that and the sheer amount of numbers to defend the system. The numbers pretty much guaranteed a node crash at the start of the night (and lo and behold, it crashed!) if we would all end up on one grid and after that it was pretty much impossible to get any forces into the system without them being in a jump queue for over 5 minutes. :)
It's good to know who to target in an AXE gang to get them "bored" though <3 kezz / deathgrip :-p
I'd say props to IAC for knowing how to play the game and use every game mechanic to their advantage. -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |
James Don
Gallente KDM Corp Firmus Ixion
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Posted - 2006.10.16 16:30:00 -
[370]
Edited by: James Don on 16/10/2006 16:33:40 Just wanted to add my thanks to the list to everyone that made this a most enjoyable engagment, common sense and decency prevailed, I just hope it does on the forums too.
For those that were there.
T1 T2 T3 T4
See you again soon ;) -------------------------------------------- notify : Your cloaking systems are unable to activate due to your ship being within 2000 meters of the nearby Snowballs. |
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DHB FooFighter
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 16:39:00 -
[371]
all i can say is what i saw. We had you outnumbered in the begining yes, but the 2 main engagements on the Va6 gate and the XI pos were fought with equal numbers, we also had the tactical advantage of warping in at close range with close range ammo fitted. (pos had no guns btw, space clutter 4tw).
as to AXE, they know we got nothin but love for them :)
and GoMaz is crazy <3
fighter swarm only showed up when the aussies logged (you nearly got on of them as well if i remember).
BUT, i think we can all agree that the F'd up grids made both of our jobs much much much more aggrivating. i was 100 off the damn gate calling targets and all of a sudden everyones gone :(.
we shall see how the next few weeks pan out but my theory of throwing enough body's in front of the frieght train to stop it seems to be working :)
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Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
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Posted - 2006.10.16 16:41:00 -
[372]
Edited by: Waagaa Ktlehr on 16/10/2006 16:42:13
Originally by: DHB FooFighter
BUT, i think we can all agree that the F'd up grids made both of our jobs much much much more aggrivating. i was 100 off the damn gate calling targets and all of a sudden everyones gone :(.
Oh yes... MB and 6-M gates in G-7, VA6 gate in F4R, above the station in G7.. *sigh* :)
Maybe it's CCP's way to force us to fight at closer ranges. "Hey, let's just nerf the grid to 100km..." -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |
DHB FooFighter
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 16:43:00 -
[373]
Originally by: Waagaa Ktlehr Edited by: Waagaa Ktlehr on 16/10/2006 16:42:13
Originally by: DHB FooFighter
BUT, i think we can all agree that the F'd up grids made both of our jobs much much much more aggrivating. i was 100 off the damn gate calling targets and all of a sudden everyones gone :(.
Oh yes... MB and 6-M gates in G-7, VA6 gate in F4R, above the station in G7.. *sigh* :)
Maybe it's CCP's way to force us to fight at closer ranges. "Hey, let's just nerf the grid to 100km..."
meh, i like getting up close a personal. makes it a good old fashion clusterF***
and its much more exciting :D
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maGz
The Priory Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 16:45:00 -
[374]
Originally by: Waagaa Ktlehr Edited by: Waagaa Ktlehr on 16/10/2006 16:32:23
Originally by: DHB FooFighter no offense, by we fought 50 v 35-40 most of the night and you had us outnumbered on BS. especially when that fix gang jumped in from F4 after AXE left. AXE was only there for 1 of 4 pos's.
It was IAC that beat you last night. Every kill after 5:55 Eve time was made by my IAC gang of 50, AXE got bored and left :\. not a coalition. If you don't believe me check your mails :).
anyways, was good fun and lag was minimal, except everytime i locked up for half a second i thought i was dead :P
Sorry man, but that's the biggest load of spin crap bullocks I've read so far from you. Sadly though, because most of your post have been pretty reasonable, although colored. :)
While you might have been outnumbered in BS in a couple of engagements, the fighter swarm more than made up for the lack of firepower. That including things like the awesome traffic control when you only try to jump in 20 people made this easier than it should be on the defending party.
Props for locking down the system quite effectively and good scout work. You used that and the sheer amount of numbers to defend the system. The numbers pretty much guaranteed a node crash at the start of the night (and lo and behold, it crashed!) if we would all end up on one grid and after that it was pretty much impossible to get any forces into the system without them being in a jump queue for over 5 minutes. :)
It's good to know who to target in an AXE gang to get them "bored" though <3 kezz / deathgrip :-p
I'd say props to IAC for knowing how to play the game and use every game mechanic to their advantage.
Shouting it was IAC that beats us last night doesn't nearly give enough credit to all your allies that showed up. If I were to jump all the jumps from Impass to hear I didn't make a difference I wouldn't be showing up next time...
On a closing note, McFixKIA learnt a lot last night too about what could've been done better if we end up in a similiar situation next time. What used to be valid tactics when servers were stable and could actually handle 200 people in one grid nowadays just ends up letting you shoot yourself in the foot. :)
Problem is you guys contionously belittle IAC & co. by saying you were outnumbered, making that the reason you lost not the fact that we were just better on the day. I wasn't there I'll admit, but it grows tiresome to read every single time you lose an engagement it was because you were outnumbered especially since so far (correct me if I'm wrong!) IAC have congratulated you guys on good skills/tactics when you've won battles... ____________
The Priory Killboard |
DHB FooFighter
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 16:48:00 -
[375]
Originally by: maGz
Originally by: Waagaa Ktlehr Edited by: Waagaa Ktlehr on 16/10/2006 16:32:23
Originally by: DHB FooFighter no offense, by we fought 50 v 35-40 most of the night and you had us outnumbered on BS. especially when that fix gang jumped in from F4 after AXE left. AXE was only there for 1 of 4 pos's.
It was IAC that beat you last night. Every kill after 5:55 Eve time was made by my IAC gang of 50, AXE got bored and left :\. not a coalition. If you don't believe me check your mails :).
anyways, was good fun and lag was minimal, except everytime i locked up for half a second i thought i was dead :P
Sorry man, but that's the biggest load of spin crap bullocks I've read so far from you. Sadly though, because most of your post have been pretty reasonable, although colored. :)
While you might have been outnumbered in BS in a couple of engagements, the fighter swarm more than made up for the lack of firepower. That including things like the awesome traffic control when you only try to jump in 20 people made this easier than it should be on the defending party.
Props for locking down the system quite effectively and good scout work. You used that and the sheer amount of numbers to defend the system. The numbers pretty much guaranteed a node crash at the start of the night (and lo and behold, it crashed!) if we would all end up on one grid and after that it was pretty much impossible to get any forces into the system without them being in a jump queue for over 5 minutes. :)
It's good to know who to target in an AXE gang to get them "bored" though <3 kezz / deathgrip :-p
I'd say props to IAC for knowing how to play the game and use every game mechanic to their advantage.
Shouting it was IAC that beats us last night doesn't nearly give enough credit to all your allies that showed up. If I were to jump all the jumps from Impass to hear I didn't make a difference I wouldn't be showing up next time...
On a closing note, McFixKIA learnt a lot last night too about what could've been done better if we end up in a similiar situation next time. What used to be valid tactics when servers were stable and could actually handle 200 people in one grid nowadays just ends up letting you shoot yourself in the foot. :)
Problem is you guys contionously belittle IAC & co. by saying you were outnumbered, making that the reason you lost not the fact that we were just better on the day. I wasn't there I'll admit, but it grows tiresome to read every single time you lose an engagement it was because you were outnumbered especially since so far (correct me if I'm wrong!) IAC have congratulated you guys on good skills/tactics when you've won battles...
I vote we all agree to disagree and continue to wage war on Eve and not Eve-o.
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Grimster
Body Count Inc. Mercenary Coalition
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Posted - 2006.10.16 16:49:00 -
[376]
Spin aside I had great fun, just a bloody shame I had to get up at 05:30 to do it
It's about time we had something to get our teeth into, expect more.
gg all.
The Dark Lord consults the Force under his tinfoil helm.. |
Hans Roaming
Body Count Inc. Mercenary Coalition
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Posted - 2006.10.16 16:49:00 -
[377]
You win some and you loose some, IAC and friends had a great day and we didn't. Well done guys, you did good.
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DHB FooFighter
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 17:05:00 -
[378]
Originally by: Grimster Spin aside I had great fun, just a bloody shame I had to get up at 05:30 to do it
It's about time we had something to get our teeth into, expect more.
gg all.
what?!?!?! they allow you to sleep? I was told i couldn't sleep till you were gone or we were all dead :D
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Silvestri
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 17:08:00 -
[379]
I'm more interested in how the contract is set up....timeline like for a week or until a job is done? This is one of those things that seem to be able to go on forever. After MC and IAC is having all this fun....I start to wonder if MC is here out of pure amusement and fun than contract work....lol. Just a thought. I wasn't around at all, be on tonight while monday night football is on....time I did some learning...
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Red Horseman
Dark Knights of Deneb Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 17:12:00 -
[380]
GF last night
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Murukan
Minmatar The Priory Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 17:13:00 -
[381]
Originally by: Waagaa Ktlehr Edited by: Waagaa Ktlehr on 16/10/2006 16:32:23 Sorry man, but that's the biggest load of spin crap bullocks I've read so far from you. Sadly though, because most of your post have been pretty reasonable, although colored. :)
While you might have been outnumbered in BS in a couple of engagements, the fighter swarm more than made up for the lack of firepower. That including things like the awesome traffic control when you only try to jump in 20 people made this easier than it should be on the defending party.
Props for locking down the system quite effectively and good scout work. You used that and the sheer amount of numbers to defend the system. The numbers pretty much guaranteed a node crash at the start of the night (and lo and behold, it crashed!) if we would all end up on one grid and after that it was pretty much impossible to get any forces into the system without them being in a jump queue for over 5 minutes. :)
It's good to know who to target in an AXE gang to get them "bored" though <3 kezz / deathgrip :-p
I'd say props to IAC for knowing how to play the game and use every game mechanic to their advantage.
Shouting it was IAC that beats us last night doesn't nearly give enough credit to all your allies that showed up. If I were to jump all the jumps from Impass to hear I didn't make a difference I wouldn't be showing up next time...
On a closing note, McFixKIA learnt a lot last night too about what could've been done better if we end up in a similiar situation next time. What used to be valid tactics when servers were stable and could actually handle 200 people in one grid nowadays just ends up letting you shoot yourself in the foot. :)
Maybe it's not your intention but the tone that i get from the post is that you're accusing IAC of intentionally blobbing up to crash the node.
And also when you talk about how we use every game mechanic to our advantage that rather irks me because when people usually make the game mechanic arguement it's through accusations of log on traps and other shifty tactics. So far we have not used any shifty tactics and i would certaintly hope you are not implying that we are.
In rust we trust!!! |
Pakmule
Caldari Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 17:25:00 -
[382]
Only idiots enter into "fair fights". :)
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Grimster
Body Count Inc. Mercenary Coalition
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Posted - 2006.10.16 17:25:00 -
[383]
Reading back through this thread it looks like both sides have serious memberships to the Alistair Campbell school of spin.
At the end of the day it doesn't matter so long as the fights are still on.
And as far as the contractor details go, I doubt you'd ever find out details, 99% of the MC never find out either so don't feel bad about it. That said, as far as I am aware MC are still receiving contract queries, and while there's still jobs to be had you can most likely be rest assured that we wouldn't commit so much metal without reimbursement.
The Dark Lord consults the Force under his tinfoil helm.. |
Crovan
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.10.16 17:27:00 -
[384]
Originally by: Murukan
Maybe it's not your intention but the tone that i get from the post is that you're accusing IAC of intentionally blobbing up to crash the node.
And also when you talk about how we use every game mechanic to our advantage that rather irks me because when people usually make the game mechanic arguement it's through accusations of log on traps and other shifty tactics. So far we have not used any shifty tactics and i would certaintly hope you are not implying that we are.
Obviously you don't know the Waagaa we all love.
To be honest, we noticed that there were fewer defenders than the first time, and were kindof pleasantly surprised. We hoped, in vain that we'd get through crash-free. No such luck, it seems.
No need to get defensive. I don't think anyone is accusing IAC of the logonski/logoffski or something of that calibre. To be honest, I'm with Foofighter. Let's keep the war in-game. You, in particular, have smacked these forums up one side and down the other. You are far from the only one, though. TBH, all smacktalking does is make you likely to get primaried . See you in space.
XOXO
Crovan
Originally by: Seleene
Client - "You smash them."
MC - "Ooooh! Good! Like to smash!"
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Eleese
Caldari Body Count Inc. Mercenary Coalition
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Posted - 2006.10.16 17:27:00 -
[385]
Originally by: Silvestri I'm more interested in how the contract is set up....timeline like for a week or until a job is done? This is one of those things that seem to be able to go on forever. After MC and IAC is having all this fun....I start to wonder if MC is here out of pure amusement and fun than contract work....lol. Just a thought. I wasn't around at all, be on tonight while monday night football is on....time I did some learning...
Well its kinda interesting point i dont know the cost of the contract, i dont how it is set up (I'm not privy to that info) and I'll make my point very general of merc work as a whole. Merc work if you devided cash paid per pilot wouldnt be worth undocking for even if it was some stupidly high figure like 20 bil. would only = 100mil per pilot which is peanuts. SO obviously money isn't the only motivator.
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Murukan
Minmatar The Priory Interstellar Alcohol Conglomerate
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Posted - 2006.10.16 17:31:00 -
[386]
Edited by: Murukan on 16/10/2006 17:32:57
Originally by: Crovan
Originally by: Murukan
Maybe it's not your intention but the tone that i get from the post is that you're accusing IAC of intentionally blobbing up to crash the node.
And also when you talk about how we use every game mechanic to our advantage that rather irks me because when people usually make the game mechanic arguement it's through accusations of log on traps and other shifty tactics. So far we have not used any shifty tactics and i would certaintly hope you are not implying that we are.
Obviously you don't know the Waagaa we all love.
To be honest, we noticed that there were fewer defenders than the first time, and were kindof pleasantly surprised. We hoped, in vain that we'd get through crash-free. No such luck, it seems.
No need to get defensive. I don't think anyone is accusing IAC of the logonski/logoffski or something of that calibre. To be honest, I'm with Foofighter. Let's keep the war in-game. You, in particular, have smacked these forums up one side and down the other. You are far from the only one, though. TBH, all smacktalking does is make you likely to get primaried . See you in space.
XOXO
Crovan
I haven't smacked mc, just fix Ok and i know you aren't accusing of log offs and stuff. But you have to admit when people say "you're using all of the game mechanics to your advantage" it's usually not in the form of a compliment
In rust we trust!!! |
Butter Dog
The Dead Miners Society
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Posted - 2006.10.16 17:35:00 -
[387]
Looking at the killboards I'd like to politely request that you please stop driving up the already ridiculous prices of 425mm Railgun II's.
Thanks x
PS - this goes to anyone fighting a large war atm
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Der Pfaffe
KIA Corp
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Posted - 2006.10.16 17:39:00 -
[388]
Originally by: Murukan Edited by: Murukan on 16/10/2006 17:32:57
Originally by: Crovan
Originally by: Murukan
Maybe it's not your intention but the tone that i get from the post is that you're accusing IAC of intentionally blobbing up to crash the node.
And also when you talk about how we use every game mechanic to our advantage that rather irks me because when people usually make the game mechanic arguement it's through accusations of log on traps and other shifty tactics. So far we have not used any shifty tactics and i would certaintly hope you are not implying that we are.
Obviously you don't know the Waagaa we all love.
To be honest, we noticed that there were fewer defenders than the first time, and were kindof pleasantly surprised. We hoped, in vain that we'd get through crash-free. No such luck, it seems.
No need to get defensive. I don't think anyone is accusing IAC of the logonski/logoffski or something of that calibre. To be honest, I'm with Foofighter. Let's keep the war in-game. You, in particular, have smacked these forums up one side and down the other. You are far from the only one, though. TBH, all smacktalking does is make you likely to get primaried . See you in space.
XOXO
Crovan
I haven't smacked mc, just fix Ok and i know you aren't accusing of log offs and stuff. But you have to admit when people say "you're using all of the game mechanics to your advantage" it's usually not in the form of a compliment
He might be referring to slightly naughty stuff like dumping cans around your Pos's last night and then trying to tell the GM that removed some of them, that they were just "warp in points"...
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Caruleum Ursa
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Posted - 2006.10.16 17:52:00 -
[389]
Edited by: Caruleum Ursa on 16/10/2006 17:53:56 This is a post. There are many posts like it. But, this post is mine.
ooops. I'm an alt, so i can't post here...
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Cpt Buck
Amarr International Brotherhood of Eve Workers
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Posted - 2006.10.16 17:54:00 -
[390]
What an excellent account of events, had me immersed.
Seems whenever anyone fights these days they can expect multiple crashes and screw ups.
CCP have acheived a lot, but they need to achieve more :)
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