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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Fozzie
C C P C C P Alliance
12423
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Posted - 2015.04.01 22:37:12 -
[1] - Quote
Hey everyone. As we mentioned on the o7 show today, we're making some balance changes to the Confessor and Svipul in our April release. We are extremely happy that so many people are having fun with these new ships and we are committed to keeping them powerful and exciting, but we ideally want that power and excitement to mainly come from the new mode switching mechanic, and less from the base stats of the ship outclassing its competition. At the moment these ships are a little bit too strong and provide a bit too much vale for their cost. We've been listening to a lot of feedback on these ships from many players (including at Fanfest) and we're ready to make a few tweaks.
The biggest area of change in this release will be in fitting. Both the Confessor and Svipul will be losing some powergrid to ensure that fitting choices for them are interesting and to pull back the power of some very high-PG fits.
We're also increasing the build requirements of both of these ships to bring them closer to our original target price and to help ensure that the value you get for the cost of the ship is reasonable.
The rest of the changes are more minor, but they involve small reductions in speed, agility and mass, as well as capacitor and shield recharge rates.
Confessor:
- Powergrid: 71 (-9)
- Max Velocity: 250 (-30)
- Mass: 2,200,000kg (-200,000)
- Shield Recharge Time: 800s (+175s)
- Inertia: 2.4 (+0.25)
- Capacitor Recharge Time: 320s (+20s)
Svipul:
- Powergrid: 68 (-10)
- Max Velocity: 270 (-20)
- Shield Recharge Time: 800s (+175s)
- Capacitor Recharge Time: 240s (+15s)
Material Requirements: +1 to each of Electromechanical Interface Nexus, Fullerene Intercalated Sheets, Optimized Nano-engines, Reconfigured Subspace Calibrator, Self-Assembling Nanolattice, Warfare Computation Core
These changes are intentionally limited in scope as we want to take advantage of our rapid release cadence to make small changes and observe effects. We are very interested in hearing your feedback!
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Omnathious Deninard
Novis Initiis
2776
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Posted - 2015.04.01 22:38:41 -
[2] - Quote
Should help
Roleplaying Trinkets for Explorers and Collectors
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Saede Riordan
Alexylva Paradox Low-Class
7539
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Posted - 2015.04.01 22:39:50 -
[3] - Quote
These are really small changes, I'm not sure what sort of effect it'll have yet on fitting but none of these changes seem to gimp the ships too much, (at a glance).
Fear and Loathing in Internet Spaceships
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Zappity
Stay Frosty. A Band Apart.
1919
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Posted - 2015.04.01 22:42:24 -
[4] - Quote
Excellent, I'm very glad the balance happened before the other two came out. It was getting ridiculous.
Zappity's Adventures for a taste of lowsec.
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Deacon Abox
Justified Chaos Spaceship Bebop
482
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Posted - 2015.04.01 22:48:17 -
[5] - Quote
much needed. thanks.
now I'll read the particulars
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
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Phoenix Jones
Isogen 5
1240
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Posted - 2015.04.01 22:49:14 -
[6] - Quote
Saede Riordan wrote:These are really small changes, I'm not sure what sort of effect it'll have yet on fitting but none of these changes seem to gimp the ships too much, (at a glance).
That's actually a larger hit than you think. These ships run on very narrow margins with the oversize modules they tend to fit.
Choices will have to be made.
Yaay!!!!
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Unsuccessful At Everything
The Troll Bridge
20925
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Posted - 2015.04.01 22:52:15 -
[7] - Quote
Much needed tweaks. Cant wait until tomorrow so I can believe them.
CCP Fozzie wrote:We're also increasing the build requirements of both of these ships to bring them closer to our original target price and to help ensure that the value you get for the cost of the ship is reasonable.
Still trying to balance with price huh... thought you learned that lesson..
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Red MCallum
Appetite 4 Destruction
0
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Posted - 2015.04.01 22:54:04 -
[8] - Quote
I would say this is overall a good change, but I'm not a big fan of the material cost increase. I would prefer that the other changes go though and wait on the material changes because its harder to go back on them without messing with the market. |
Sir Livingston
Club Deadspace
337
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Posted - 2015.04.01 22:56:00 -
[9] - Quote
svipul & confessor usage must be high
EVE Online videos to inform and inspire
http://www.youtube.com/JonnyPew
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CCP Fozzie
C C P C C P Alliance
12439
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Posted - 2015.04.01 23:00:28 -
[10] - Quote
Unsuccessful At Everything wrote:Much needed tweaks. Cant wait until tomorrow so I can believe them. CCP Fozzie wrote:We're also increasing the build requirements of both of these ships to bring them closer to our original target price and to help ensure that the value you get for the cost of the ship is reasonable.
Still trying to balance with price huh... thought you learned that lesson..
That term "balance with price" is very often misused by players. It's largely our fault though since we've repeatedly oversimplified when talking about past mistakes.
Cost is definitely a viable part of ship balance. It's only one small part, and it can never be used to justify an overpowered ship, but having different ships at different price points with somewhat different capabilities is a part of a healthy ship meta. Power in EVE should never increase linearly with cost, but it's absurd to suggest for instance that we need to make Vindicator and Megathrons exactly equal in power to avoid "balancing with price".
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Bastion Arzi
Red Federation RvB - RED Federation
220
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Posted - 2015.04.01 23:03:19 -
[11] - Quote
good +1 |
Thanatos Marathon
Black Fox Marauders Spaceship Bebop
437
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Posted - 2015.04.01 23:05:08 -
[12] - Quote
Nice changes.
Now if you would just block them from small plexes :) |
Iroquoiss Pliskin
Hedion University Amarr Empire
103
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Posted - 2015.04.01 23:05:32 -
[13] - Quote
CCP Fozzie wrote:Hey everyone. As we mentioned on the o7 show today, we're making some balance changes to the Confessor and Svipul in our April release. We are extremely happy that so many people are having fun with these new ships and we are committed to keeping them powerful and exciting, but we ideally want that power and excitement to mainly come from the new mode switching mechanic, and less from the base stats of the ship outclassing its competition. At the moment these ships are a little bit too strong and provide a bit too much vale for their cost. We've been listening to a lot of feedback on these ships from many players (including at Fanfest) and we're ready to make a few tweaks. The biggest area of change in this release will be in fitting. Both the Confessor and Svipul will be losing some powergrid to ensure that fitting choices for them are interesting and to pull back the power of some very high-PG fits. We're also increasing the build requirements of both of these ships to bring them closer to our original target price and to help ensure that the value you get for the cost of the ship is reasonable. The rest of the changes are more minor, but they involve small reductions in speed, agility and mass, as well as capacitor and shield recharge rates. Confessor:
- Powergrid: 71 (-9)
- Max Velocity: 250 (-30)
- Mass: 2,200,000kg (-200,000)
- Shield Recharge Time: 800s (+175s)
- Inertia: 2.4 (+0.25)
- Capacitor Recharge Time: 320s (+20s)
Svipul:
- Powergrid: 68 (-10)
- Max Velocity: 270 (-20)
- Shield Recharge Time: 800s (+175s)
- Capacitor Recharge Time: 240s (+15s)
GûæGûæGûæGûæGûäGûäGûäGûäGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûäGûäGûäGûäGûäGûä GûæGûæGûæGûæGûêGûæGûæGûæGûæGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûæGûæGûÇGûÇGûä GûæGûæGûæGûêGûæGûæGûæGûÆGûÆGûÆGûÆGûÆGûÆGûæGûæGûæGûæGûæGûæGûæGûæGûÆGûÆGûÆGûæGûæGûê GûæGûæGûêGûæGûæGûæGûæGûæGûæGûäGûêGûêGûÇGûäGûäGûæGûæGûæGûæGûæGûäGûäGûäGûæGûæGûæGûê GûæGûÇGûÆGûäGûäGûäGûÆGûæGûêGûÇGûÇGûÇGûÇGûäGûäGûêGûæGûæGûæGûêGûêGûäGûäGûêGûæGûæGûæGûê GûêGûÆGûêGûÆGûäGûæGûÇGûäGûäGûäGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûêGûæGûæGûæGûÆGûÆGûÆGûÆGûÆGûê GûêGûÆGûêGûæGûêGûÇGûäGûäGûæGûæGûæGûæGûæGûêGûÇGûæGûæGûæGûæGûÇGûäGûæGûæGûäGûÇGûÇGûÇGûäGûÆGûê GûæGûêGûÇGûäGûæGûêGûäGûæGûêGûÇGûäGûäGûæGûÇGûæGûÇGûÇGûæGûäGûäGûÇGûæGûæGûæGûæGûêGûæGûæGûê GûæGûæGûêGûæGûæGûÇGûäGûÇGûêGûäGûäGûæGûêGûÇGûÇGûÇGûäGûäGûäGûäGûÇGûÇGûêGûÇGûêGûêGûæGûê GûæGûæGûæGûêGûæGûæGûêGûêGûæGûæGûÇGûêGûäGûäGûäGûêGûäGûäGûêGûäGûêGûêGûêGûêGûæGûê GûæGûæGûæGûæGûêGûæGûæGûæGûÇGûÇGûäGûæGûêGûæGûæGûæGûêGûæGûêGûêGûêGûêGûêGûêGûêGûæGûê GûæGûæGûæGûæGûæGûÇGûäGûæGûæGûæGûÇGûÇGûäGûäGûäGûêGûäGûêGûäGûêGûäGûêGûäGûÇGûæGûæGûê GûæGûæGûæGûæGûæGûæGûæGûÇGûäGûäGûæGûÆGûÆGûÆGûÆGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûê GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûäGûäGûæGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûæGûê GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûäGûäGûäGûäGûäGûæGûæGûæGûæGûæGûê
Good poast, CCP Fozzie.
The metagaem will chance for the better now that these hulls won't be able to fit 10MN ABs, or at least I hope the PG reduction is enough; haven't done the math yet.
Quote:Material Requirements: +1 to each of Electromechanical Interface Nexus, Fullerene Intercalated Sheets, Optimized Nano-engines, Reconfigured Subspace Calibrator, Self-Assembling Nanolattice, Warfare Computation Core
This increases the build cost by 12.3 mil ISK - But I wouldn't rush to buy up the ready hulls, as the profit margin on the T3Ds is still around 11 mln ISK, plus account for the above nerf.
P.S. They're already in 54 mil up from 37 mil in Amarr.
GûæGûæGûæGûæGûäGûäGûäGûäGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûäGûäGûäGûäGûäGûä GûæGûæGûæGûæGûêGûæGûæGûæGûæGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûæGûæGûÇGûÇGûä GûæGûæGûæGûêGûæGûæGûæGûÆGûÆGûÆGûÆGûÆGûÆGûæGûæGûæGûæGûæGûæGûæGûæGûÆGûÆGûÆGûæGûæGûê GûæGûæGûêGûæGûæGûæGûæGûæGûæGûäGûêGûêGûÇGûäGûäGûæGûæGûæGûæGûæGûäGûäGûäGûæGûæGûæGûê GûæGûÇGûÆGûäGûäGûäGûÆGûæGûêGûÇGûÇGûÇGûÇGûäGûäGûêGûæGûæGûæGûêGûêGûäGûäGûêGûæGûæGûæGûê GûêGûÆGûêGûÆGûäGûæGûÇGûäGûäGûäGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûêGûæGûæGûæGûÆGûÆGûÆGûÆGûÆGûê GûêGûÆGûêGûæGûêGûÇGûäGûäGûæGûæGûæGûæGûæGûêGûÇGûæGûæGûæGûæGûÇGûäGûæGûæGûäGûÇGûÇGûÇGûäGûÆGûê GûæGûêGûÇGûäGûæGûêGûäGûæGûêGûÇGûäGûäGûæGûÇGûæGûÇGûÇGûæGûäGûäGûÇGûæGûæGûæGûæGûêGûæGûæGûê GûæGûæGûêGûæGûæGûÇGûäGûÇGûêGûäGûäGûæGûêGûÇGûÇGûÇGûäGûäGûäGûäGûÇGûÇGûêGûÇGûêGûêGûæGûê GûæGûæGûæGûêGûæGûæGûêGûêGûæGûæGûÇGûêGûäGûäGûäGûêGûäGûäGûêGûäGûêGûêGûêGûêGûæGûê GûæGûæGûæGûæGûêGûæGûæGûæGûÇGûÇGûäGûæGûêGûæGûæGûæGûêGûæGûêGûêGûêGûêGûêGûêGûêGûæGûê GûæGûæGûæGûæGûæGûÇGûäGûæGûæGûæGûÇGûÇGûäGûäGûäGûêGûäGûêGûäGûêGûäGûêGûäGûÇGûæGûæGûê GûæGûæGûæGûæGûæGûæGûæGûÇGûäGûäGûæGûÆGûÆGûÆGûÆGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûê GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûäGûäGûæGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûÆGûæGûê GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûäGûäGûäGûäGûäGûæGûæGûæGûæGûæGûê
( -í° -£-û -í°)
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Anthar Thebess
991
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Posted - 2015.04.01 23:31:57 -
[14] - Quote
Can we reduce sensor strength on all T3 destroyers? So they greatest weakness could be jammers and enemy probes?
This way we could create new meta for fighting them.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Iroquoiss Pliskin
Hedion University Amarr Empire
103
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Posted - 2015.04.01 23:40:10 -
[15] - Quote
Anthar Thebess wrote:Can we reduce sensor strength on all T3 destroyers? So they greatest weakness could be jammers and enemy probes?
This way we could create new meta for fighting them.
A Confessor can be jammed by a Griffin - found out the hard way. Unless you're in Sharpshooter mode, of course.
( -í° -£-û -í°)
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Vaju Enki
Secular Wisdom
1463
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Posted - 2015.04.01 23:44:55 -
[16] - Quote
Finally...
The Tears Must Flow
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1461
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Posted - 2015.04.02 00:07:28 -
[17] - Quote
So with skills, looking at around 90ish PG for both the Confessor and the Svipul?
I like it.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Wild Things
Mining Industry Exile Foundation Warlords of the Deep
23
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Posted - 2015.04.02 00:09:57 -
[18] - Quote
What's the reasoning behind buffing the cap and shield regen? Seems stupid to me. Passive svipul is already OP, and both ships are prime examples of capacitor creep.
I'd also like to see the agility nerf you talked about on the o7 show...
All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team is headed.
In this moment, I am euphoric.
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1461
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Posted - 2015.04.02 00:28:54 -
[19] - Quote
Wild Things wrote:What's the reasoning behind buffing the cap and shield regen?
Unless I've been reading these things wrong, it will take longer for the shields and cap to recharge.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Suitonia
Genos Occidere Warlords of the Deep
487
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Posted - 2015.04.02 00:29:03 -
[20] - Quote
Wild Things wrote:What's the reasoning behind buffing the cap and shield regen? Seems stupid to me. Passive svipul is already OP, and both ships are prime examples of capacitor creep.
I'd also like to see the agility nerf you talked about on the o7 show...
All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team is headed.
The shield regen time is being increased, which makes them regenerate less HP per second. Which is a nerf. This is a great change, Svipuls had completely destroyed the metagame for Destroyers and Sub Below Ships. Thank you.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Suitonia
Genos Occidere Warlords of the Deep
487
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Posted - 2015.04.02 00:30:41 -
[21] - Quote
Unsuccessful At Everything wrote:Much needed tweaks. Cant wait until tomorrow so I can believe them. CCP Fozzie wrote:We're also increasing the build requirements of both of these ships to bring them closer to our original target price and to help ensure that the value you get for the cost of the ship is reasonable.
Still trying to balance with price huh... thought you learned that lesson..
Well, When Insured T3D hulls cost less to lose than a Tech II Frigate, there is obviously some problem with the price. Fozzie's response to you is also a great explanation.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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hammerdick 7
Perkone Caldari State
1
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Posted - 2015.04.02 00:32:00 -
[22] - Quote
hahah good april fools joke. |
Drew Li
Space Exploitation Inc The Bastion
54
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Posted - 2015.04.02 00:36:02 -
[23] - Quote
Slightly off topic, but could you add a rig that reduces the powergrid of propulsion modules? That could allow a handful of ships to fit oversized prop mods, possibly even 100mn battlecruisers. That would still allow 10mn T3 destroyers, but they would be giving up rig slots to do so. The rigs would have to be more effective than stacking on a bunch of current routers and reactor controls to get grid. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1461
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Posted - 2015.04.02 00:41:10 -
[24] - Quote
Drew Li wrote:Slightly off topic, but could you add a rig that reduces the powergrid of propulsion modules? That could allow a handful of ships to fit oversized prop mods, possibly even 100mn battlecruisers. That would still allow 10mn T3 destroyers, but they would be giving up rig slots to do so. The rigs would have to be more effective than stacking on a bunch of current routers and reactor controls to get grid.
..............you can't be serious.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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M1k3y Koontz
Aether Ventures Surely You're Joking
741
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Posted - 2015.04.02 00:49:55 -
[25] - Quote
Sir Livingston wrote:svipul & confessor usage must be high
Number one and number three ships on Zkill. Sabre is number 2.
How much herp could a herp derp derp if a herp derp could herp derp.
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Wild Things
Mining Industry Exile Foundation Warlords of the Deep
23
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Posted - 2015.04.02 00:55:20 -
[26] - Quote
Suitonia wrote:Wild Things wrote:What's the reasoning behind buffing the cap and shield regen? Seems stupid to me. Passive svipul is already OP, and both ships are prime examples of capacitor creep.
I'd also like to see the agility nerf you talked about on the o7 show...
All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team is headed. The shield regen time is being increased, which makes them regenerate less HP per second. Which is a nerf. This is a great change, Svipuls had completely destroyed the metagame for Destroyers and Sub Below Ships. Thank you.
I already caught it and edited it ))
In this moment, I am euphoric.
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Jordan Alfrir
AST Incorporated
0
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Posted - 2015.04.02 00:56:34 -
[27] - Quote
Good, though I love the Svipul it was getting a bit out of hand. Fortunately I can still use my preferred fit if I switch one rig with a ancillary power rig. |
Cade Windstalker
Donohue Enterprises Ad-Astra
324
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Posted - 2015.04.02 00:57:28 -
[28] - Quote
Wild Things wrote:I'd also love to see the agility nerf you talked about on the o7 show!
All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team is headed.
I believe that would be the Intertia increase on the Confessor. |
Wild Things
Mining Industry Exile Foundation Warlords of the Deep
23
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Posted - 2015.04.02 01:04:48 -
[29] - Quote
Cade Windstalker wrote:Wild Things wrote:I'd also love to see the agility nerf you talked about on the o7 show!
All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team is headed. I believe that would be the Intertia increase on the Confessor.
I should just delete my post, there's literally nothing correct about it.
Great job balance team.
In this moment, I am euphoric.
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elitatwo
Eve Minions Poopstain Removal Team
603
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Posted - 2015.04.02 01:06:36 -
[30] - Quote
While I always like nerfs to the barbarian rust-buckets, my Confessor most certainly doesn't need one.
Maybe most of you do not know this but laser turrets and armor reps are taxing very heavy on your capacitor and I don't see a reason to nerf a boat that is doing it's job correctly.
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