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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
NovemberMike
Hole Violence Whole Squid
1
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Posted - 2015.04.14 20:46:22 -
[361] - Quote
Teh Tripple wrote:you cant compare a frig to a destroyer t2 to t3 , honestly all they need to do is put a restriction on the hull so it cant fit 10mn because it makes the ship too unstable and may.... whatever. and maybe add more skill reqs to fly it like t3 cruisers. i don't see why they should be nerfd into the ground because people are crying over them. making poor arguments as to why they should be nerfd in the first place. they are easy to kill 2 med neuts or 2 webs to get dps down and its dead
Isn't it supposed to be the opposite? T2 is supposed to better at their thing than T3, T3 gets advantages by being able to do a lot. You can have a Loki that has guns and webs, but it isn't supposed to be as good at brawling and chasing as a HAC or as good at webbing as a Recon. CCP hasn't always done the best at this but this is the goal as far as I know. |
Iroquoiss Pliskin
Hedion University Amarr Empire
278
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Posted - 2015.04.14 20:46:41 -
[362] - Quote
Teh Tripple wrote:Iroquoiss Pliskin wrote:Teh Tripple wrote:2 med neuts or 2 webs to get dps down and its dead Cool story, only that it has been tried and proven mathematically impossible to do so. -»\_(pâä)_/-» Even with these second pass changes, they obsolete all of the AFs as a class. its a destroyer...... it kills frigs.
Killing is fine - eliminating the need for an entire class like Assault Frigates is not.
Three Gud ModesGäó - Ceptor/AF/Destroyer - be all you wanna be at a click of a buttan.
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GROUND XERO
Paradox Collective Project.Mayhem.
0
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Posted - 2015.04.14 20:48:37 -
[363] - Quote
Assault frig is a frig...so what do you expect when going against a T3 destroyers when destroyers are designed to kill frigs? I never cried because i can-¦t solo a titan in my dread... |
NovemberMike
Hole Violence Whole Squid
1
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Posted - 2015.04.14 20:52:38 -
[364] - Quote
GROUND XERO wrote:Assault frig is a frig...so what do you expect when going against a T3 destroyers when destroyers are designed to kill frigs? I never cried because i can-¦t solo a titan in my dread... I don't think anyone's complaining that the d3's win in a straight fight, it's just that they remove any real use for AF's due to being tougher, faster and stronger for similar costs and similar to greater utility. |
Iroquoiss Pliskin
Hedion University Amarr Empire
278
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Posted - 2015.04.14 20:53:06 -
[365] - Quote
Yes, the new T3Ds are a hit. Excellent monthly stats. CCP must be doing something right-right.
Would buy again.
Carry on.
// Turret-Equivalent of the Rapid ML Concept
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Cruisers Online - [Damage done in PvP by Shiptype]
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Teh Tripple
Paradox Collective Project.Mayhem.
0
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Posted - 2015.04.14 20:55:47 -
[366] - Quote
Iroquoiss Pliskin wrote:Teh Tripple wrote:Iroquoiss Pliskin wrote:Teh Tripple wrote:2 med neuts or 2 webs to get dps down and its dead Cool story, only that it has been tried and proven mathematically impossible to do so. -»\_(pâä)_/-» Even with these second pass changes, they obsolete all of the AFs as a class. its a destroyer...... it kills frigs. Killing is fine - eliminating the need for an entire class like Assault Frigates is not. Three Gud ModesGäó - Ceptor/AF/Destroyer - be all you wanna be at a click of a buttan.
so you never have to avoid any other ship type? |
NovemberMike
Hole Violence Whole Squid
2
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Posted - 2015.04.14 20:56:46 -
[367] - Quote
Teh Tripple wrote: so you never have to avoid any other ship type?
This doesn't really make sense in context. What do you mean by this? |
Iroquoiss Pliskin
Hedion University Amarr Empire
278
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Posted - 2015.04.14 20:58:01 -
[368] - Quote
Teh Tripple wrote:Iroquoiss Pliskin wrote:Teh Tripple wrote:Iroquoiss Pliskin wrote:Teh Tripple wrote:2 med neuts or 2 webs to get dps down and its dead Cool story, only that it has been tried and proven mathematically impossible to do so. -»\_(pâä)_/-» Even with these second pass changes, they obsolete all of the AFs as a class. its a destroyer...... it kills frigs. Killing is fine - eliminating the need for an entire class like Assault Frigates is not. Three Gud ModesGäó - Ceptor/AF/Destroyer - be all you wanna be at a click of a buttan. so you never have to avoid any other ship type?
I fly these cancer machines myself, that's why I'm being reasonable here.
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Teh Tripple
Paradox Collective Project.Mayhem.
0
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Posted - 2015.04.14 20:59:12 -
[369] - Quote
it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 |
Iroquoiss Pliskin
Hedion University Amarr Empire
278
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Posted - 2015.04.14 21:01:01 -
[370] - Quote
Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3
You are comparing an example with 50 times the price difference to a difference of 2x between an AF and a T3D.
Think pls
// Turret-Equivalent of the Rapid ML Concept
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Cruisers Online - [Damage done in PvP by Shiptype]
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NovemberMike
Hole Violence Whole Squid
2
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Posted - 2015.04.14 21:05:37 -
[371] - Quote
Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3
A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? |
Teh Tripple
Paradox Collective Project.Mayhem.
0
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Posted - 2015.04.14 21:09:10 -
[372] - Quote
NovemberMike wrote:Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3?
run?
it might be a reason to buff AFs but not nerf T3Ds to the point they are worse than t1. because that's whats going to happen. thrasher was always strong against AFs when arty fit |
Estella Osoka
Perkone Caldari State
568
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Posted - 2015.04.14 21:09:30 -
[373] - Quote
Easiest way to nerf them is to make the switching modes longer than 10 seconds. Bump it up to a minute. |
Iroquoiss Pliskin
Hedion University Amarr Empire
278
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Posted - 2015.04.14 21:10:37 -
[374] - Quote
Teh Tripple wrote:NovemberMike wrote:Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? but not nerf T3Ds to the point they are worse than t1.
[citation needed]
Provide some numbers comparing the two, please.
// Turret-Equivalent of the Rapid ML Concept
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Cruisers Online - [Damage done in PvP by Shiptype]
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NovemberMike
Hole Violence Whole Squid
4
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Posted - 2015.04.14 21:11:36 -
[375] - Quote
Teh Tripple wrote:NovemberMike wrote:Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? run? it might be a reason to buff AFs but not nerf T3Ds to the point they are worse than t1. because that's whats going to happen. thrasher was always strong against AFs when arty fit
I'm not sure you understand, it's perfectly ok that T3D's would beat AFs in a straight fight. A Legion will beat a Guardian in a shooting match any day. The question is what niche T3Ds leave for AFs, and if they don't leave a niche then something needs to be done. |
Captain Semper
The xDEATHx Squadron Legion of xXDEATHXx
66
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Posted - 2015.04.14 21:15:19 -
[376] - Quote
GROUND XERO wrote:Assault frig is a frig...so what do you expect when going against a T3 destroyers when destroyers are designed to kill frigs? I never cried because i can-¦t solo a titan in my dread... Ok, you was blind. Lets try again |
Teh Tripple
Paradox Collective Project.Mayhem.
0
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Posted - 2015.04.14 21:16:41 -
[377] - Quote
NovemberMike wrote:Teh Tripple wrote:NovemberMike wrote:Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? run? it might be a reason to buff AFs but not nerf T3Ds to the point they are worse than t1. because that's whats going to happen. thrasher was always strong against AFs when arty fit I'm not sure you understand, it's perfectly ok that T3D's would beat AFs in a straight fight. A Legion will beat a Guardian in a shooting match any day. The question is what niche T3Ds leave for AFs, and if they don't leave a niche then something needs to be done.
so that's a valid reason to nerf them? because AFs no longer have a place, like BS and BC we should just nerf cruisers aswell then |
Captain Semper
The xDEATHx Squadron Legion of xXDEATHXx
67
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Posted - 2015.04.14 21:17:35 -
[378] - Quote
Teh Tripple wrote:NovemberMike wrote:Teh Tripple wrote:NovemberMike wrote:Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? run? it might be a reason to buff AFs but not nerf T3Ds to the point they are worse than t1. because that's whats going to happen. thrasher was always strong against AFs when arty fit I'm not sure you understand, it's perfectly ok that T3D's would beat AFs in a straight fight. A Legion will beat a Guardian in a shooting match any day. The question is what niche T3Ds leave for AFs, and if they don't leave a niche then something needs to be done. so that's a valid reason to nerf them? because AFs no longer have a place, like BS and BC we should just nerf cruisers aswell then Lol wut? A lot of BC uses in most alliance. Mach, navy apoc, megas, rattle, domi, ravens. What are u talking about? |
NovemberMike
Hole Violence Whole Squid
4
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Posted - 2015.04.14 21:20:46 -
[379] - Quote
Teh Tripple wrote:
so that's a valid reason to nerf them? because AFs no longer have a place, like BS and BC we should just nerf cruisers aswell then
These are new ships so their power is in flux. They need to be slotted into an existing ecosystem. If T1 cruisers were being added to the game now I'd look at BC's and try to keep them in line with what we have. |
Iroquoiss Pliskin
Hedion University Amarr Empire
278
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Posted - 2015.04.14 21:22:58 -
[380] - Quote
Teh Tripple wrote:NovemberMike wrote:Teh Tripple wrote:NovemberMike wrote:Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? run? it might be a reason to buff AFs but not nerf T3Ds to the point they are worse than t1. because that's whats going to happen. thrasher was always strong against AFs when arty fit I'm not sure you understand, it's perfectly ok that T3D's would beat AFs in a straight fight. A Legion will beat a Guardian in a shooting match any day. The question is what niche T3Ds leave for AFs, and if they don't leave a niche then something needs to be done. so that's a valid reason to nerf them?
It's called being fixed, and not only because of other smaller class irrelevancy. I'll take on a cruiser any day of the week in a 10MN Confessor.
// Turret-Equivalent of the Rapid ML Concept
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Deacon Abox
Justified Chaos Spaceship Bebop
490
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Posted - 2015.04.14 21:46:35 -
[381] - Quote
NovemberMike wrote:Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? And a command ship throws bonuses better than a . . Ah well . . here's hoping when they seriously bite into T3 cruiser subsystems they nerf the T3 command subsystems some more. The T3s are still used more than the command ships. But of course that is a digression.
As for the confessor and svipuls, yeah the svipul is still going to have too easy a time against a bunch of ship classes it probably should not be. Maybe they'll take a third look at trimming some more off of it.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
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Harvey James
The Sengoku Legacy
1121
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Posted - 2015.04.14 22:42:10 -
[382] - Quote
Deacon Abox wrote:NovemberMike wrote:Teh Tripple wrote:it wont eliminate a ship class from the game and make it useless, AFs have a place. just like people fly cruisers of all types and not just t3 A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? And a command ship throws bonuses better than a . . Ah well . . here's hoping when they seriously bite into T3 cruiser subsystems they nerf the T3 command subsystems some more. The T3s are still used more than the command ships. But of course that is a digression. As for the confessor and svipuls, yeah the svipul is still going to have too easy a time against a bunch of ship classes it probably should not be. Maybe they'll take a third look at trimming some more off of it.
T3's are OP because of their T2 resists .. they simply don't belong on them they make them so tough to kill especially if getting repped, there strength should be the versatility instead of being super resilient .. which is meant to be the point of the Assault line is it not? .. thus they obsolete ships they shouldn't be.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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ISD Ezwal
ISD Community Communications Liaisons
4316
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Posted - 2015.04.14 22:45:51 -
[383] - Quote
I have removed a rule breaking post and the one quoting it.
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Cade Windstalker
Donohue Enterprises Ad-Astra
371
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Posted - 2015.04.14 23:00:58 -
[384] - Quote
TrouserDeagle wrote:I'm yet to see oversized/undersized prop be an interesting and balanced fitting choice. it's always either useless or game-breaking, and I don't want to wait 3 years for you guys to do little fitting tweaks on absolutely everything, when you could just cut it out entirely.
There have actually been niche Cruiser fits, namely on the Fleet Stabber, for a long time now. They just never took off like the 10MN Tengu did, and even the 10MN Tengu isn't really OP at this point, at least compared to other T3 Cruiser fits. The T3 Cruisers as a whole on the other hand... well, that's another thread
Arthur Aihaken wrote:Why not just tie a skill loss into the T3 Destroyers?
Because skill loss was a terrible balancing mechanic on the T3 Cruisers and every sign seems to point to it going away with the eventual T3 Cruiser balance pass. It just punishes new players and older ones are both less likely to lose the ship and less worried by a day or a week's worth of training.
Iroquoiss Pliskin wrote:Artificial restriction is artificial.
Cancer will spread to null, especially with the coming new Sov capture mechanics.
Different situation. The Capture Nodes in Null aren't going to have ship restrictions and T3 Destroyers are going to need a way to actually engage things like Rapiers, Hugins, and Cruisers beyond "run away quickly" in order for them to be a viable Null fleet comp.
The plexes in FW already have restrictions, so while it doesn't fix the relationship between T3Ds and AFs it isn't a bad idea either, assuming the relative power levels stay as they are now.
TrouserDeagle wrote:CCP ruining the balance on propless fits :[
I've yet to see a use-case on any of these ships that doesn't involve a prop mod. The balance of propless fits on these ships is "they lose to anything that fits a prop mod" so the base speed is almost irrelevant relative to the performance with a prop mod. |
Mayhaw Morgan
State War Academy Caldari State
233
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Posted - 2015.04.15 00:33:33 -
[385] - Quote
NovemberMike wrote:A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3?
Comparing a Tech III destroyer to a Tech II frigate is like comparing a Tech II battlecruiser to a Tech I cruiser. The comparison is just not apt at all. An Eos will murder a Vexor. A Svipul will murder a Wolf. That's just about what you should expect. Should it work differently? How? |
Grath Telkin
Sniggerdly Pandemic Legion
2741
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Posted - 2015.04.15 00:35:07 -
[386] - Quote
TrouserDeagle wrote:Grath Telkin wrote: You seemed to be stuck so i figured i'd help you with what ships are fine as they are.
ok I've been baited. cruisers are a mixed bag ranging from too good to too bad, please don't fix my vexor, please do fix my rupture combat inties are trash recons are all hitlers, how about more usable gang ewar ships, less anti-solo battleships are a mixed bag, lol tempest lol rokh marauders lol why do they exist, and why do asbs use 0 cap and not have a 1 per ship limit black ops eh idk, no complaints, but the bonuses are a bit funky for some people. hacs the infinite mwd cap thing is silly, and the kiting sig bonus is silly, why does my vagabond have a shield bonus and only 4 mids t1 destroyers lol try bringing one other than a cormorant or linked talwar to any kind of fight with ships other than frigs and cruisers in it interdictors are alright, they're like destroyers but with a load of concessions so they're not totally unusable in combat heavy interdictors, how about letting them receive reps so you don't need like 20 of them to tackle a super command ships, yeah, active tanking is exactly what you want on a fleet command ship. and what's up with the strange damage bonuses to make up for the obvious difference in power between different weapon systems? dual rate of fire bonuses? ok I didn't want to be able to overheat or have any volley damage anyway.
Massive wall of your own personal taste passed off as game fact.
Nope.
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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Cade Windstalker
Donohue Enterprises Ad-Astra
372
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Posted - 2015.04.15 01:00:41 -
[387] - Quote
Mayhaw Morgan wrote:NovemberMike wrote:A Huginn has longer range webs than a Loki. There is a reason to run a Huginn if you want the best webber. A Guardian is better at repping than a Legion. A HAC has reduced MWD signature compared to a T3 so there's at least some use if you want to be tough and go fast. What does an AF do better than a D3? Comparing a Tech III destroyer to a Tech II frigate is like comparing a Tech II battlecruiser to a Tech I cruiser. The comparison is just not apt at all. An Eos will murder a Vexor. A Svipul will murder a Wolf. That's just about what you should expect. Should it work differently? How?
Different mandates per CCP. Tech 2 is supposed to offer increased performance over Tech 1 at the cost of increased ISK cost and specialization. Tech 3 is supposed to be about on par or worse than T2 but have more generalized utility available, like the mode switching on the Tactical Destroyers or the different subsystems on the T3 Cruisers.
The comparison with AFs is apt because these ships perform similarly and in similar roles, but one soundly beats out the other as things are now on TQ, which should not be how they perform in practice. The T3 Destroyers should be comparable with the various T2 ships in some role but have the option to use the mode switching to respond to situations and gain more generalized utility. |
S3ND3TH
Bloody Hands Usurper.
22
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Posted - 2015.04.15 02:49:11 -
[388] - Quote
CCP Fozzie wrote:Alexis Nightwish wrote: Fozzie, it seems odd that the Amarran ship is faster than the Minmatar one. Is that intentional?
There's a higher base speed on the Confessor, but the lower mass on the Svipul ensures that it's faster with prop mods on. High base speed but high mass to temper that speed is a feature of a lot of the Amarrian ships that we've rebalanced recently.
interesting to know the thought pattern behind some of the balances. it would appear to be in line with the lore too since amarr would only use the best materials and minmatar don't typically have much to them. they kind of look like flying scaffolding with weapons and an engine. |
S3ND3TH
Bloody Hands Usurper.
22
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Posted - 2015.04.15 02:52:23 -
[389] - Quote
ChromeStriker wrote:CCP Fozzie wrote:
It'll differ from ship to ship, mainly depending on how big the mass difference is (pretty big in this case). At the end of the day we're more focused on getting an interesting variety of ships than in following any specific patterns rigidly.
I love that your not thinking with blinkers on but im worried with all the recent balance changes we are losing the racial uniqueness of the ships.... Theres so little gap between some ships you could mistake one for the other..... (other than *minmatar use projectiles* etc)
flown bombers lately? (especially caldari and gallente) |
Mayhaw Morgan
State War Academy Caldari State
234
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Posted - 2015.04.15 03:21:26 -
[390] - Quote
Cade Windstalker wrote:The comparison with AFs is apt because these ships perform similarly and in similar roles,
If they performed similarly, I think this thread would be over by now. If they performed in similar roles, what would be the point of calling one a "destroyer" and one an "assault frigate"?
Frigates are supposed to move around quickly, catch things off guard, swarm in and overwhelm. Destroyers are supposed to provide mobile, fast tracking point defense. There is an inherent asymmetry in what they each do. Frigates scout and scan and tackle and transport and provide all sorts of awesome utility functions for their fleet depending on their hull specialization. Destroyers look for things to destroy and destroy them. So, if you warped in on a destroyer in your frigate, you did half his job for him. It seems like bad strategy more than a ship balance issue. Not saying I dislike or disagree with the balance changes. |
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