Pages: 1 2 [3] 4 5 6 7 8 9 10 11 .. 11 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Kuolematon
Space Perverts and Forum Warriors United
|
Posted - 2006.11.05 20:54:00 -
[61]
Perhaps killing defendless newbs is considered to be honorful pirate life and thus having people warping away is bad.
Althou having jump to 0km option *DO* suck, how about jump to 5km?  "It's great being Amarr, ain't it?Ö"
PERVS \o/ |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.05 20:56:00 -
[62]
Edited by: Scoundrelus on 05/11/2006 20:57:31
Originally by: Lucifer Fellblade
Originally by: Scoundrelus Edited by: Scoundrelus on 05/11/2006 17:35:48 If you are that scared to engage people on planets and belts then perhaps you SHOULD go play WoW.
I think I lost several years off my life reading that. Seriously, it's harder and more dangerous to engage people at gates by like 10 times. If people ever actually went to belts when there was a Pirate in system, who weren't noobs or being bait, then your point might make sense.
It's harder and more dangerous? Are you absurd? When you are solo camping a gate at close range then yes there is a lot of risk and it is difficult. However that is uncommon. You will mostly see a large mass of ships at close range or at long range. Your experience in EVE PvP is obviously very limited for you to actually think that large gatecamping blobs are risky to be in. Maybe you should try solo belt pirating and jumping in on a belt and killing twice your number?
"If people ever actually went to belts when there was a Pirate in system, who weren't noobs or being bait, then your point might make sense."
I have done nothing but belt piracy in all my time in EVE and I have over 2000 kills to show for it. Guess my point makes sense after all.
Frankly if all the gatecampers just quit or stopped camping then EVE would be a much better place. Perhaps this change will force all the unskilled gatecampers to actually go out into the systems they camp and hunt. =============================================== We are Watching You. |

Plaetean
Murder-Death-Kill Blood Raiders Alliance
|
Posted - 2006.11.05 20:58:00 -
[63]
It's going to make our jobs a lot harder, a lot harder. Travelling through low sec will be so much safer, insta to stations or gates any time you see anything remotely threatening (which in itself will eliminate the whole point of 'low' security).
IMO it's a bit of a cop out to the problem of bookmarks.
Will make travelling through high sec a hell of a lot easier though  
My views are my own etc etc |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.05 21:05:00 -
[64]
Originally by: Plaetean It's going to make our jobs a lot harder, a lot harder. Travelling through low sec will be so much safer, insta to stations or gates any time you see anything remotely threatening (which in itself will eliminate the whole point of 'low' security).
IMO it's a bit of a cop out to the problem of bookmarks.
Will make travelling through high sec a hell of a lot easier though  
Your job shouldn't be easy. =============================================== We are Watching You. |

Lucifer Fellblade
Caldari Ore Mongers Pirate Coalition
|
Posted - 2006.11.05 21:49:00 -
[65]
Originally by: Scoundrelus Edited by: Scoundrelus on 05/11/2006 20:57:31
It's harder and more dangerous? Are you absurd? When you are solo camping a gate at close range then yes there is a lot of risk and it is difficult. However that is uncommon. You will mostly see a large mass of ships at close range or at long range. Your experience in EVE PvP is obviously very limited for you to actually think that large gatecamping blobs are risky to be in. Maybe you should try solo belt pirating and jumping in on a belt and killing twice your number?
"If people ever actually went to belts when there was a Pirate in system, who weren't noobs or being bait, then your point might make sense."
I have done nothing but belt piracy in all my time in EVE and I have over 2000 kills to show for it. Guess my point makes sense after all.
Frankly if all the gatecampers just quit or stopped camping then EVE would be a much better place. Perhaps this change will force all the unskilled gatecampers to actually go out into the systems they camp and hunt.
I never said anything about 'blob' camping. Your point that you killed 2000 people doesn't disprove the fact that 99% of people at belts are noobs these days, it might have been different, but now thats the way it is. Just because you don't like a way of playing EVE, doesn't mean it should be denied, I don't like mining, how about we remove all asteroids from everywhere except 0.0? It doesn't work like that, gate camping is a valid way of fighting and always was meant to be, calling people 'scared' and 'unskilled' is just trolling. ------
|

Olleybear
Red Dwarf Mining Corps Namtz'aar k'in
|
Posted - 2006.11.05 22:07:00 -
[66]
You know, I can see where removing 1 aspect of piracy can annoy a pirate, as does nerfing sec gains and equipment drops in my lvl 4 missions annoys me. Sure, at first its aggravating, but after a bit, I got used to it.
This is one small aspect of piracy. Just like the parts of my lvl 4's that got nerfed is only one small aspect of mission running. You live and adapt to the changes in game. It been this way since the beginning. If you quit in a huff with your panties in a bunch, your only hurting yourself as you will be leaving the best game on the net. ( gimme your stuff if you do quit btw )
This is not the end of the world for piracy. Back when ATUF were around, they hammered alot of people jumping INTO the system, not when they warped to a gate without instas. They were VERY good at this and killed countless people. I still have much respect to the now non-existent ATUF crew because of this.
What the changes that are coming really means is that your going to have to use your brain and adapt. We ALL are. Pirates should be rejoicing about the warp core stab nerf. Thats something that pirates have been complaing about for eons. No more pvp with people having full racks of wcs.
You got something and lost something. Sounds to me like you broke even, AND we will all hopefully get a less laggy playing experience on top of it. If it helps with the lag, I'm all for it even though it means I will have to remake ALOT of bookmarks that I have that aren't gate to gate instas.
<<< From one warrior to another: Whether you fight with me or against me, the willingness to fight makes us brothers. >>> |

K04 78
|
Posted - 2006.11.05 22:07:00 -
[67]
/signed
I joined this game because its more interesting than other MMORPGs . taking out the piracy part makes it to Sim-EVE . just a average mmorpg without that "special" feeling while flying through space with your new ship and beeing uncertain wether you still got it after jumping through the gate.
taking out piracy makes this game as lame as WoW. anyone remembers DiabloII? As long as there was the option to declare aggression to others and then attacking them, the game was interesting. when they changed it to both have to "accept" aggression unless you can hurt someone else the game become boring! Many of the "old" players left it.
without piracy you maybe have more trials buying a time-card. But you lose very much players that have been playing for a long time. and the new players just think this game is funny as long as they are "growing". then comes the point you search for "more". More than mining and trading... more than SimEVE
|

Ravelin Eb
Minmatar Infinitus Odium
|
Posted - 2006.11.05 22:17:00 -
[68]
Why dont ccp just make warp to 0 in 0.5 and above. this is a pathetic attempt to something that ultimatly wasnt broken. there could be some other way to fix the insta issue. not this quick fix.
this will have ruined the game for a large portion of its players.
/signed
Ravelin Eb
|

Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2006.11.05 22:20:00 -
[69]
Edited by: Traxio Nacho on 05/11/2006 22:24:53 I find it amusing most of the people who are putting signed are Pirate Coalition.
Maybe this will make you actually go looking for targets rather than sit at a gate 23/7.
As already pointed out most people these days have instas anyway this just evens it up for everyone, also whats stopping you jumping through after someone? (unless of course its into high sec)
|

Benglada
Finite Horizon The Red Skull
|
Posted - 2006.11.05 22:21:00 -
[70]
We need like a warp to 0km, but with a 20% chance you will end up 15-30km from the gate. ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
|

Sanka Cofie
Amarr Ministry of Silly Walks
|
Posted - 2006.11.05 22:24:00 -
[71]
If it were a matter of having a mapping skill to lower the jump range, or buying a region map implant from a mapper, I would have much less problem with 0km (although 4km would be preferable).. because if you can't make it 1.5km to the jump activation point... you don't deserve to be in 0.0.
This way not only pirates but also their most feared enemy... the bookmark seller get screwed.
On the other hand this might help open up 0.0 to more people.. which will increase the amount of low sec traffic. What I would like to see is a change so that you don't show up in local until you've been visible for 5 - 10 seconds.
|

Vorce
|
Posted - 2006.11.05 22:52:00 -
[72]
Edited by: Vorce on 05/11/2006 22:54:48 This is still just in testing, so maybe CCP should wait to make these changes till "Kali 2/3" or something.
I think Tiller has made a great post and it shows that this isnt just something that you can throw into the game (or atleast it doesnt seem as they have thought this through completely) and needs to be discussed.
I'm not saying these changes are bad or good. But I hope CCP listens to what the pirates has to say, as I think this will affect them the most.
EDIT_
Originally by: Benglada We need like a warp to 0km, but with a 20% chance you will end up 15-30km from the gate.
Could work. Still pretty safe but there's still a risk at both ends of the gate (I know this would affect more than gate travel). Place your bets and roll the dice 
Unlike most people playing this game, I can tell the differance between a Retribution and a Vengeance. |

Kyozoku
Loot
|
Posted - 2006.11.05 23:20:00 -
[73]
It's just something they're testing ang may not be coming with kali.
It was on sisi before in the past.
|

Shamis Orzoz
Sniggerdly
|
Posted - 2006.11.05 23:28:00 -
[74]
Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
|

w0rmy
Intensive CareBearz
|
Posted - 2006.11.05 23:50:00 -
[75]
Edited by: w0rmy on 05/11/2006 23:51:34
Originally by: tiller
This thread is not to discuss 'noobs' and their inability to defend themselves in dangerous space after being given a warning about jumping in. Thanks
No, its about your inability to adapt to a change that must be made.
The facts remain: Instas must go, they cause troubles for the DB. This is the best solution anyones come up with.
Originally by: Shamis Orzoz Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
Listen to this man, he knows his ****.
Originally by: Avon
Originally by: Dark Shikari
What single item is larger than a jetcan?
My ego?
|

Pestillence
Chav-Scum
|
Posted - 2006.11.05 23:51:00 -
[76]
Originally by: Shamis Orzoz Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
Thanks for talking sense.
|

ObiAliKonobi
mUfFiN fAcToRy Pirate Coalition
|
Posted - 2006.11.06 00:24:00 -
[77]
Originally by: tiller Edited by: tiller on 05/11/2006 20:03:21
Originally by: DarknessInc /signed
though I am a retired pirate.
I think it should be Warp to 0km in Empire, Warp to 15km in 0.0.
Maybe warp to 5KM in 0.4, warp to 7KM in 0.3 warp to 10km in 0.2 and warp to 12KM in 0.1 and warp to 15km in 0.0
O.o could be explained through the backstory of Empire gates being more precise and easier to warp into while low sec are more...unstable and the ships force that distance. <.<
This would allow pirates to hunt in lowsec and 0.0 unhindered and allow those in Empire to reap the benefits of this new change
BEST idea ever. Lower sec you go the harder to travel without fitting for travel.
BMs gone, lag gone, risk increasing with decreasing sec. Problem solved. Only downside is empire war guys will still have a hard time.
edit: ...on 2nd thoughts 0.0 would be pretty tough to move about in, but then again, maybe it should be.
/Signed
|

Gonada
Gallente Cross Roads
|
Posted - 2006.11.06 00:52:00 -
[78]
awsome, a post dedcicated to lame pirates and their whines.
so tell me sr pirates, what is the differance between warp to 0 and a bm that puts you at 0?
hmm i bet there is no differance.
so guess your whines are kinda moot.
-I don't necessarily agree with everything I say.- -nerf Missles-
|

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 01:17:00 -
[79]
Not everyone has bm's to every region in eve. I only have a few. You people ***** too much about pirating. It's a part of the game. I'm willing to bet half the people who are posting crap that pirates are scum or whatever have been waxed approaching a gate. Which of course can't be possible since everyone has instas anyway. -.- Get the stick out of ur arse and look at it from our POV.
Also, why PC has the most signed? Because we're a dedicated Pirate Alliance. Are you all that retarded? This affects everyone in our alliance. You don't think you'd be *****ing if they took out concord in hi-sec? You victims sure are bitter. blah blah blah blah.
/begin flame
|

Thaylon Sen
The Rat Pack
|
Posted - 2006.11.06 01:39:00 -
[80]
I totaly agree with the OP... removing zones of interaction will kill this game for many people.
|

Lo3d3R
Implant Liberation Front Pirate Coalition
|
Posted - 2006.11.06 01:48:00 -
[81]
Originally by: Skywalker
There is one option though, if you allow 0km jump option, then also allow Bubbles and interdictors in low sec empire space.
YES!!!
then it would be acceptable. ___________________
Eating Chopped Bear:  |

Vim
Spiritus Draconis
|
Posted - 2006.11.06 01:55:00 -
[82]
Edited by: Vim on 06/11/2006 01:55:44 Warp to 0 km, check. No more instas *phew* Stabs nerfed, check. Yarr...
So whats the fun of sniping noobs/lazy people 150km away again? There will still be noobs/lazy people using autopilot, thoose are the ones your most probably killing off anyhow. Now thats a real challenge.
/me continues scanning belts and finding targets instead of noobs. |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 02:17:00 -
[83]
You claim that sniping is lame, yet you belt pirate. Going after players ratting and mining is ok? Try looking in the dictionary for the word hypocrit. You may find a photo of yourself.
|

Nahia Senne
Fortunis Novum
|
Posted - 2006.11.06 02:24:00 -
[84]
Originally by: Vim Edited by: Vim on 06/11/2006 01:55:44 Warp to 0 km, check. No more instas *phew* Stabs nerfed, check. Yarr...
So whats the fun of sniping noobs/lazy people 150km away again? There will still be noobs/lazy people using autopilot, thoose are the ones your most probably killing off anyhow. Now thats a real challenge.
/me continues scanning belts and finding targets instead of noobs.
and people you scan in belts are all pvp'ers just waiting for some consensual pvp? 
now thats a real challenge there you're facing. you don't even have to tank the sentries in order to do it.
Make ECCM viable! Give it 25% to scanning resolution! |

Mitchman
Omniscient Order
|
Posted - 2006.11.06 02:41:00 -
[85]
Originally by: Shamis Orzoz Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
QFT, coming from a real pirate. I find who is against and for this change in this thread quite interesting. And yes, we hunt targets all the time, in empire and in 0.0, and this changes very little for us. Taking the targets on the backside will still be the name of the game.
|

Ogadei
Gallente Coreli Corporation Corelum Syndicate
|
Posted - 2006.11.06 02:44:00 -
[86]
Edited by: Ogadei on 06/11/2006 02:45:35 <<edited for spelling>>
Originally by: Narciss Sevar The vast majority have instas already or you catch them jumping in. It won't change snigg gate camps much, mabe an extra 5% will get away but probably wouldn't of been worth much anyway. And as for belt piracy, i can't really see how it changes it much.
Hopefully it will reduce my jump in lag so i can start searching for my targets quicker. 
Agree with Narciss. Won't change much, other than helping out noobs. Not only that, if your big deal is hitting people slowboating to a gate (do people still do that?), you can still do the same old thing on the other side with bubbles and whatnot; assuming feature makes it to production, it will have marginal effect on the gatecamper crowds.
And I'm all for lowering lag.
|

Lifewire
Caldari TunDraGon
|
Posted - 2006.11.06 02:56:00 -
[87]
Edited by: Lifewire on 06/11/2006 02:55:49 First we have to see one thing: it solves the "insta-problem" - not very elegant but it solves it.
I think that good stuff is moved with instas anyway and you have to take out the target at jumpin anyway. So it is a nerf, but not a deadly one. It just shows one thing: CCP is totally on the alliance warfare trip. They want pvpers that slaugther each other and enjoy it. CCP does not want pirates that force others that dont want pvp into a battle. The problem is: forcing people into a battle and then rob them is piracy while 2 blobs that slaugther each other are just some "knights" in tournament. So this is another step away from a good game. If it does not come along with bubbles and dictors in low sec, it is definitivly a piracy-killer-patch.
Btw: i proposed "warp to 0 km" some months ago - but my idea was that people can add a "approx range" to other ships - this means that if a player has a 200 km "approx range" set, then he would warp to a gate to 200 if another ship is hugging it. If there is no ship at the gate, people can warp to 0 km. I think this would have been a elegant solution since it would nerf camps a little, but boost blockades and tolling.
But who cares - i am back to inactivity and happy without EVE 
|

Kye Kenshin
Jericho Fraction The Star Fraction
|
Posted - 2006.11.06 02:57:00 -
[88]
Originally by: tiller Edited by: tiller on 05/11/2006 17:23:02 though sounding trivial rips the PVP heart right out of eve and everything the PVP side of the game has ever meant.
When the hell has Sniping 200km of gate been the "heart" of PVP.
I think you and the Pirate Coalition have spent too long staring at the gate jump animation...
As for warping at 0m or 15km, I don't really care as long as they remove lag causing instas.
Funny how actual pirate corps like Snigg and Finite horizon seem unaffected by the proposed changes.
|

Tobias Sjodin
Caldari Ore Mongers Pirate Coalition
|
Posted - 2006.11.06 03:34:00 -
[89]
Originally by: Kye Kenshin
When the hell has Sniping 200km of gate been the "heart" of PVP.
Not that it's the heart of PvP, but there's a lot more to gatecamping than sniping.
Quote:
I think you and the Pirate Coalition have spent too long staring at the gate jump animation...
Now you're just a troll. See, there goes the value of your opinion ... out the window.
Quote:
As for warping at 0m or 15km, I don't really care as long as they remove lag causing instas.
I don't really mind either.
Quote:
Funny how actual pirate corps like Snigg and Finite horizon seem unaffected by the proposed changes.
Whenever someone tries to define what "real piracy" is, Oveur kills a kitten.
[ore mongers, recruiting] |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 03:42:00 -
[90]
poor kittens :(
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 11 .. 11 :: one page |
First page | Previous page | Next page | Last page |