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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 16:56:00 -
[1]
Edited by: tiller on 05/11/2006 17:00:43
Fellow pirates (if you are not one then plz go away)
First please excuse the rambling style of post, im a pirate not a scholar.
As most are aware the current built of Kali on test server has 'warp to 0km' in place on gates and stations. This as far as I can see is the first stage in the removal of nonconsensual PVP from eve.
Currently PVP takes place at the following locations, most likely in this order. (please feel free to comment on the order here, but from my limited experience this is the case)
----common areas---- 1. On gate approach 2. On gate exit 3. On docking approach 4. In belts ----not common place---- 5. On undocking 6. At POS / Outposts 7. At Safespots
Now number 5 to 7 I would say are rare so those can be discounted. The proposed change in Kali means the 1st and 3rd most used areas for small scale non-consentual PVP are removed from the game. Eves possible PVP areas are in effect very limited and the change, though sounding trivial rips the PVP heart right out of eve and everything the PVP side of the game has ever meant.
Though many will adapt to the changes, I can't help that feel this is a nerf to far. The sickening thing is that CCP did not plan for people to 'insta' travel, that was a effect bought on by bookmarks through accidental use of game mechs. Now to relieve server load CCP are going to change the very core of the gameplay.
I've seen people argue in general discussion about this and say those who live for PVP need to adapt by using belts and scan probes for safes, but the targets in these areas are few and far between. Others argue that everyone uses instas anyway, again, I beg to differ.. and as I sit on gates for hours / years on end watching traffic I'm a better judge of this than your average eve pilot.
Non-consentual PVP with chance of losing what you worked for is what sets eve above all the rest and makes traveling around actually fun and challenging. Without it I'd prefer to go play WOW tbh.
Discuss.
/signed one VERY unhappy tiller.
Click me for Pirate Coalition Website of Gankage |

Cain Bloodlust
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Posted - 2006.11.05 17:01:00 -
[2]
I agree. I have been shopping around for some other game that sports non-consentual pvp, in case it gets removed from eve.
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aP0Gee
Gallente Crest Tech Pirate Coalition
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Posted - 2006.11.05 17:02:00 -
[3]
/Signed
This could be the end of PVP'ing forever in my eyes.

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RIddIC
Implant Liberation Front
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Posted - 2006.11.05 17:04:00 -
[4]
/Signed
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LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 17:05:00 -
[5]
/signed ___________________________________________________ I want your stuff |

Altai Saker
Omniscient Order
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Posted - 2006.11.05 17:05:00 -
[6]
I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
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Chaz Pounder
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 17:06:00 -
[7]
/Signed 400x120@24000 bytes , Max. -Capsicum |

Nagissa Kaworu
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 17:07:00 -
[8]
/signed and signed again.
Nag.
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Kaynard Stormwalker
Stormriders Fimbulwinter
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Posted - 2006.11.05 17:10:00 -
[9]
Well gatecamping in 0.1 and up will be extinct, but maybe that should populate some of the really empty 0.0 systems and that way we will see more bubble camps. :P Which might actually be bad, because once you cant travel around when you need to it gets annoying.
But really, most people that get pwned in gate camps are usually noobs or lazy people that lack instas. I dont think we shall see a huge loss. Now maybe they should boost smartbombs and we'll see lots of smarbombs camps ?Heh. 
Its a pretty big change, but I think it will be considered and is not final I guess. We can only hope ;x
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Pestillence
Chav-Scum
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Posted - 2006.11.05 17:11:00 -
[10]
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
QFT
It's apparent all the "signed" posts are coming from people whose chosen form of pvp is having noobs warp into them at 15km in defenseless ships
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ivan rumanov
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Posted - 2006.11.05 17:12:00 -
[11]
signed So.....The nerf bat has risen again. I agree this is one nerf to far, But what do i matter i only pay a sub each month like the rest of us. ( take note ccp we pay ur bills ) 
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Sanka Cofie
Amarr Ministry of Silly Walks
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Posted - 2006.11.05 17:14:00 -
[12]
Sprinting to a gate in low sec was one the first exciting moments I had in EvE. Sometimes you make it. Sometimes you don't. Eventually you learn to scan.
I don't see why CCP is doing this. It guts the game.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 17:15:00 -
[13]
Originally by: Pestillence
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
QFT
It's apparent all the "signed" posts are coming from people whose chosen form of pvp is having noobs warp into them at 15km in defenseless ships
This thread is not to discuss 'noobs' and their inability to defend themselves in dangerous space after being given a warning about jumping in.
Thanks
Click me for Pirate Coalition Website of Gankage |

NightmareX
Caldari MAFIA Pirate Coalition
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Posted - 2006.11.05 17:15:00 -
[14]
I totaly agree with tiller in this case
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Dehok
Implant Liberation Front
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Posted - 2006.11.05 17:15:00 -
[15]
Originally by: Pestillence
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
QFT
It's apparent all the "signed" posts are coming from people whose chosen form of pvp is having noobs warp into them at 15km in defenseless ships
Here come the bears |

Boris Panasku
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Posted - 2006.11.05 17:17:00 -
[16]
If things go this way i dont think ill continue to pay for playing this game. What the hell do they want to nerft pvp on EVE??? this is what its all about.
signed
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T'Renn
Vale Heavy Industries
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Posted - 2006.11.05 17:19:00 -
[17]
signed and signed again for good measure. -- If by some chance I managed to kill you, I can assure you it was purely luck. |

Nagissa Kaworu
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 17:23:00 -
[18]
Edited by: Nagissa Kaworu on 05/11/2006 17:32:03
Originally by: Boris Panasku If things go this way i dont think ill continue to pay for playing this game. What the hell do they want to nerft pvp on EVE??? this is what its all about.
signed
I totally agree, pvp is what makes EVE such a great game in whatever form it comes, be it fleet pvp or gate camping. This nerf is just one gate to far 
Nag.
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Lo3d3R
Implant Liberation Front Pirate Coalition
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Posted - 2006.11.05 17:23:00 -
[19]
/signed
- your paying subcription for a few years perfectly strikes you with a different game - ___________________
Eating Chopped Bear:  |

Narciss Sevar
Caldari Sniggerdly
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Posted - 2006.11.05 17:31:00 -
[20]
The vast majority have instas already or you catch them jumping in. It won't change snigg gate camps much, mabe an extra 5% will get away but probably wouldn't of been worth much anyway. And as for belt piracy, i can't really see how it changes it much.
Hopefully it will reduce my jump in lag so i can start searching for my targets quicker.  ----
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Scoundrelus
Finite Horizon The Red Skull
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Posted - 2006.11.05 17:32:00 -
[21]
Edited by: Scoundrelus on 05/11/2006 17:35:48 Have you guys completely forgotten how to pirate? I RARELY kill people at gates. I lose more to stabs, and now that will change. Furthermore if you want to kill people nothing it stopping you from killing them when they jump through a gate. They will still be 15km from the gate when they jump through. Frankly I see the people who are bothered by this the most as the least skilled of PvPers. If you are that scared to engage people on planets and belts then perhaps you SHOULD go play WoW.
Furthermore, with the ability to jump 0km to the gate, more people will have the courage to actually go to low sec. Thus populating low sec more. As I said in a previous thread, the #1 reason I hear from people for not going to low sec is "I don't have instas". If you really want to gate camp that badly then go to 0.0 with an interdictor. Frankly I think you just want to kill people with no challange. Fine, thats your choice to make in EVE, but don't complain when they make it harder for you.
EDIT: Oh and don't forget that if a person aggresses you and then jumps to the station/gate at 0km they still won't be able to jump through or dock. =============================================== We are Watching You. |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
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Posted - 2006.11.05 17:34:00 -
[22]
/signed
I'm already very upset about other coming changes to the game... this one alone would make me move on to something else.
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Pestillence
Chav-Scum
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Posted - 2006.11.05 17:34:00 -
[23]
Originally by: Dehok
Originally by: Pestillence
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
QFT
It's apparent all the "signed" posts are coming from people whose chosen form of pvp is having noobs warp into them at 15km in defenseless ships
Here come the bears
You know, I've probably killed more people than you who are capable, willing and able to fight back.
I dont pvp from outside sentry range aligned with a cov ops scout in the next system in case of a threat. In fact I've come after a certain person from your corp once before with equal numbers and he docked and smacked. Seems thats all you and yours are good for.
I live in Murethand by the way. Thats lowsec. If I'm such a carebear then why dont you move in there and come and kill me?
Fact is, the post I quoted was right. I'm glad it nerfs your play"style". Want a tissue? / Cry me a river / Boo hoo.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 17:35:00 -
[24]
Originally by: Narciss Sevar The vast majority have instas already or you catch them jumping in. It won't change snigg gate camps much, mabe an extra 5% will get away but probably wouldn't of been worth much anyway. And as for belt piracy, i can't really see how it changes it much.
Hopefully it will reduce my jump in lag so i can start searching for my targets quicker. 
I think the other problem is there is now never a occasion you can trap someone in a system. Denial of movement is a big part of eve currently, removing that bites off another large chunk of gameplay.
Never again will you chase a target around a system. He can just leave or dock...
Click me for Pirate Coalition Website of Gankage |

Chode Rizoum
Minmatar Finite Horizon The Red Skull
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Posted - 2006.11.05 17:35:00 -
[25]
its mostly empire gate campers thats getting nerfed...
people that roam alot wont feel it that much
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Mr Filth
Shadow League
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Posted - 2006.11.05 17:43:00 -
[26]
They might aswell make lowsec 0.0 space, just with the security-hit as the only difference. Think they should go with "warp to 10" or maybe even "warp to 5" but to make it "warp to 0" will simply remove gate piracy in lowsec and remove the dangers/fun of travelling there.
Tbh CCP, wake the F*** up and put away your 0.0-alliance-blob-warfare-fetish and focus on the other aspects of the game. Making the game worthwhile for everyone.
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Dehok
Implant Liberation Front
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Posted - 2006.11.05 17:44:00 -
[27]
Originally by: Pestillence
Originally by: Dehok
Originally by: Pestillence
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
QFT
It's apparent all the "signed" posts are coming from people whose chosen form of pvp is having noobs warp into them at 15km in defenseless ships
Here come the bears
You know, I've probably killed more people than you who are capable, willing and able to fight back.
I dont pvp from outside sentry range aligned with a cov ops scout in the next system in case of a threat. In fact I've come after a certain person from your corp once before with equal numbers and he docked and smacked. Seems thats all you and yours are good for.
I live in Murethand by the way. Thats lowsec. If I'm such a carebear then why dont you move in there and come and kill me?
Fact is, the post I quoted was right. I'm glad it nerfs your play"style". Want a tissue? / Cry me a river / Boo hoo.
Touchy Touchy, i sence alot of anger in you 
sure i would love to meet up with ya, shall i bring a hauler aswell? mining i hear pays well.
back on topic, i will not sign something i have yet to try.   |

Pestillence
Chav-Scum
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Posted - 2006.11.05 17:46:00 -
[28]
Originally by: Dehok
Touchy Touchy, i sence alot of anger in you 
I'm pathalogically against being pidgeonholed
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.05 17:46:00 -
[29]
Originally by: Gallant Nose /signed
Warp to 0km is an obsurd idea. It takes away loads of pvp scenarios. Pirating is already hard enough without it being nerfed some more. If you go in to low sec its your risk, allowing 0km warp in makes most of the concept of low sec pointless. It's meant to be dangerous, that's why it allows pirates tbh. If you want to go in to low sec you shouldnt be moaning about 15km warp in.
Exactly, low sec should make you shake and sweat abit, it's apart or the unique experience that eve has to offer. A frig now wandering into 'uncharted' space now has nothing to ever fear.
Click me for Pirate Coalition Website of Gankage |

Sean Dillon
Caldari Privateers
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Posted - 2006.11.05 17:47:00 -
[30]
/Signed
CCP is killing 75% of the pvp with this.
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PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
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Posted - 2006.11.05 17:48:00 -
[31]
^^ and if they're so worried about BM's causing lag/db issues. Make them client side.
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Lucifer Fellblade
Caldari Ore Mongers Pirate Coalition
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Posted - 2006.11.05 17:57:00 -
[32]
Originally by: Scoundrelus Edited by: Scoundrelus on 05/11/2006 17:35:48 If you are that scared to engage people on planets and belts then perhaps you SHOULD go play WoW.
I think I lost several years off my life reading that. Seriously, it's harder and more dangerous to engage people at gates by like 10 times. If people ever actually went to belts when there was a Pirate in system, who weren't noobs or being bait, then your point might make sense. ------
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Avoid
Gallente Omniscient Order
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Posted - 2006.11.05 18:01:00 -
[33]
/signed
Sig removed, lacks Eve-related content - Cortes "Here was the brand of the cigerates i smoke"
I don't smoke - Cortes |

Famine Aligher'ri
V i L e
|
Posted - 2006.11.05 18:15:00 -
[34]
Edited by: Famine Aligher''ri on 05/11/2006 18:15:44
PvP died along time ago. The only skills our new pilots learn is how to sit on gates and how to get caught in dictor camps.
RIP Solo pilots. We will miss you.
Vile - Recruiting Pirates |

Cadela Fria
Amarr eXin Alliance Pirate Coalition
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Posted - 2006.11.05 18:16:00 -
[35]
You know..in fear of enraging my own alliance and bringing their wrath down upon me. Haven't any of you noticed that all the "signed" posts, are done by one and the same alliance and within a very short time?
Not that they aren't entitled to agree with each other, of course they are..but still. I'm kinda with s******edly on this one..it won't change much. Perhaps thats cause I don't do gate piracy that much 
I say, don't worry so much about it. We're pirates..we'll adapt and just find an alternative that works just as well. Atleast thats my take on it.
*awaits previously mentioned wrath from alliance*
-Knowledge is a priviledge, not a right |

Mangold
Freelance Unincorporated Ushra'Khan
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Posted - 2006.11.05 18:19:00 -
[36]
Most people have instas anyway. If it gives less lag I'm more than happy to see it in game.
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Fred Lowe
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Posted - 2006.11.05 18:23:00 -
[37]
What I would like to see would be the ability to drop interdiction spheres in low sec (even if we take a sec hit for it). If we can do that, I can live with the warp to 0km philosophy.
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Strike Mortol
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Posted - 2006.11.05 18:25:00 -
[38]
Your still gonna be able to snipe, as alot of you seem to not have taken the time to go see how this all works. Autopilot will still take you 15k from the gate.
So you will still get kills maybe not as many. Alot of people are still going to do the autopilot thing.
I also think this will increase the number of players going into lowsec thinking its safer now.
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VulkanXx
Minmatar Original Black Plague Blood of the Innocents
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Posted - 2006.11.05 18:25:00 -
[39]
Edited by: VulkanXx on 05/11/2006 18:25:48 THE SKY IS FALLING THE SKY IS FALLING! WE CANT SNIPE NOOBS APPROACHING GATES ANYMORE!!! OH NOES!!!! THE HORROR!!!!
oh wait, autopilot still warps to 15, and only noobs use autopilot in low sec, any smart person uses instas.... so.... that means..... yes....
WE CAN STILL SNIPE NOOBS!!!!!! YAY!!!!!!

Notice how it's basically all PC that are signing this?
Grow some and learn to actually pirate, not sit at gates all day, seriously.
On the other hand, you can still snipe people, cause.... wait for it.... THERES ANOTHER SIDE TO A GATE, OMG!!!!
Seriously, you guys are quite pathetic...
(this is coming from another pirate, btw, A REAL pirate.)
Edit: Speeling :P
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Mortol Strike
Evisceration. EVE Alliance9673
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Posted - 2006.11.05 18:27:00 -
[40]
Sorry for alt post.
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Cain Bloodlust
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Posted - 2006.11.05 18:30:00 -
[41]
I agree that this wont change much. That is what is wrong. Instas killed a lot of pvp, and that is what I personally was hoping would change. This warp to 0 craziness just cements the death of pvp.
I have been hoping that CCP would see the light since Oveurs dev blog in May 2005.
I also believe that this whole thing is overblown, as it hasnt been announced that what is on the test server is what will be on TQ, so I'm reserving judgement for now.
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mamolian
Vortex. Maelstrom Alliance
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Posted - 2006.11.05 18:30:00 -
[42]
Originally by: tiller Edited by: tiller on 05/11/2006 17:23:02
This as far as I can see is the first stage in the removal of nonconsensual PVP from eve.
In low sec empire yes. Perhaps its time to try the consensual PVP in 0.0.. I hear its a lot of fun at times.
-------------------------------
|

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.05 18:42:00 -
[43]
No no I'll tell what it should be, kill instas make it so you can't make bookmarks around the gate or station, make everyone fit to travel. That means 15km warp to and using a mwd and nano fibers, then we will see the crying start You know like it was in the first place, cos maybe CCP did not intend for people to use instas.
Whats next, concord in lowsec, sentrys in 0.0 and jump drives on battleships? ___________________________________________________ I want your stuff |

Futher Bezluden
Minmatar Red Dwarf Mining Corps Namtz'aar k'in
|
Posted - 2006.11.05 18:49:00 -
[44]
killing pvp?
pvp will still exist. Everyone has regional bookmarks to the point that the server is about to **** 0 and 1's for the next 500 years until the heap reaches jupiter, pushes it out of orbit, and sends it spiralling on a collision course for Earth. Despite that, 0km warp is not the end of the universe. Carebears have instas, pirates have them just as often. How many times have you cursed carebears for having instas? Lord knows, I have cursed about as many times when a pirate zips in for a quick kill, jumps to numerous SS's, then instas right out of system. With G2G/s instas dead, we'll just have to ***** about something new.
The nice thing with 0km warp in, is that while still flagged, if you can tank sentries until you achieve warp and avoid being scrambled, you can warp right to the next gate and be gone, or to the station and log.
All this does is reduce the server load due to bookmarks, kills off the macro'bm setters, and ruins the people who sit docked all day copying bookmarks. Now if CCP can only find a way to ruin the macro'complexers and miners, my day will be complete.
Imho, I think what is more at risk is 0.0. Start making more bubble wrap.
In reply to the OP's statement
Quote: Though many will adapt to the changes, I can't help that feel this is a nerf to far. The sickening thing is that CCP did not plan for people to 'insta' travel, that was a effect bought on by bookmarks through accidental use of game mechs. Now to relieve server load CCP are going to change the very core of the gameplay.
CCP has the tutorial on how to make instas and has allowed copying for ages now to the benefit and detriment of all players and their own servers. I can imagine pirates will only be happy with the total removal of all bm's, except the types they use, and forced warp in at 15km.
==
Personally, I am glad the pirates have something to ***** about now. Gives us carebears a rest as we've been hit with the nerf bat so often our asses are calloused. When CCP decided that missions, even L4's would give less and less sec gains, all the pirates went "Yippee, %#@! the mission *****s." "Yar, you ****ers aren't YAR, so you are just fodder in my single player version of EvE: Grief Edition." Glad the tables are turned and you too feel the sting of the nerf bat upon your rumps, it only hurts the first 10 times, then it just tingles.
Oh snap... nm. All ships are getting a boost, the sentry guns aren't, and you too shall know the joy of being able to instantly drop right on the gate no matter where you are. Might even help -5 and worse traverse through high sec areas in either ceptors or impressively tanked bs's.
 THUKKER -Be Paranoid
 |

Pete Stalker
0utbreak
|
Posted - 2006.11.05 19:00:00 -
[45]
You wont be able to snipe at 200km anyway. So this will chang gatecamping more than the warp to 0 will. But well... Camping sucks anyway 
There is no buisness like Pete's buisness. |

hUssmann
Caldari Veto.
|
Posted - 2006.11.05 19:01:00 -
[46]
Originally by: LittleTerror
Whats next, concord in lowsec, sentrys in 0.0 and jump drives on battleships?
Don't, you'll give them ideas 
Phoenix Lonestar > Server lag was non-existant pre-Dragon |

Xaeon
Murder-Death-Kill Blood Raiders Alliance
|
Posted - 2006.11.05 19:03:00 -
[47]
I think it's about time it was levelled out tbh, and I'd rather it be like this than you having to waste time and / or isk to have instas.
I know how it will affect things - but the clever people already insta through camps anyway.
A few things some people seem to have overlooked in this are the following:
* Hp boost means that smaller ships are more easily able to sit near the gates, which means locking people jumping in quicker. * Stab nerf * It does stop the desire to sit a long way off of the gates, and actually get close and personal when fighting. * Probing is much easier in Kali, which means you can take advantage of that.
The only other problem I see with it is that small ships in empire are now god-like, whereas now you still can catch even an mwd'ing inty.
Oh amd another thing that I haven't seen mentioned is that auto-piloting still warps you in at 15km.
Chapter V |

DarknessInc
Minmatar Metalworks THE INTERSTELLAR FOUNDRY
|
Posted - 2006.11.05 19:05:00 -
[48]
/signed
though I am a retired pirate.
I think it should be Warp to 0km in Empire, Warp to 15km in 0.0.
Maybe warp to 5KM in 0.4, warp to 7KM in 0.3 warp to 10km in 0.2 and warp to 12KM in 0.1 and warp to 15km in 0.0
O.o could be explained through the backstory of Empire gates being more precise and easier to warp into while low sec are more...unstable and the ships force that distance. <.<
This would allow pirates to hunt in lowsec and 0.0 unhindered and allow those in Empire to reap the benefits of this new change ___________________ I love you -Cortes I love him more -Suvetar I love him the most -Oveur Back off he's mine. All Mine --Eris
|

Pete Stalker
0utbreak
|
Posted - 2006.11.05 19:14:00 -
[49]
Originally by: DarknessInc Maybe warp to 5KM in 0.4, warp to 7KM in 0.3 warp to 10km in 0.2 and warp to 12KM in 0.1 and warp to 15km in 0.0
What would it change? 1k less BMs? 
There is no buisness like Pete's buisness. |

XFinanX
Amarr The Afterlife
|
Posted - 2006.11.05 19:14:00 -
[50]
I am hoping with the added warp to 0km, they will allow Bubbles and dictors to be used in lowsec as well. rawr |

Zephirz
Minmatar
|
Posted - 2006.11.05 19:19:00 -
[51]
/signed...
I personally havent copied any bookmarks for the last 3 new regions i moved into. Currently i live in Stain and im doing just fine without Bms even tho my pc regularly freezes up for 1-5min periods due to a lack of RAM I havent been killed at a gate yet.
They should remove all bms in a 150km sphere around gates. and dont allow any new ones.
zephirz |

X ChaosX
Panzershrek Blood Raiders Alliance
|
Posted - 2006.11.05 19:31:00 -
[52]
[Combat]Your Nerf-Bat perfectly strikes the majority of low-sec non-consensual PvP, wrecking for -killing damage.
There are so little targets in belts compared to what you find at a gate, and how many people rat in low sec with tech 2 or high value items sitting in their cargo? You can get lucky of someone bringing something expensive through low sec past a gate, but now it will be almost impossible to catch them unless they are kind enough to warp to a planet for you. ___
Originally by: Bill Shankly i see your another one of those lousy pirates that cant fight fair and call yourself apvper, what a joke u are.
Don't represent corp or alliance blah blah |

Mathra
mUfFiN fAcToRy Pirate Coalition
|
Posted - 2006.11.05 19:34:00 -
[53]
Here's an idea:
How's about you only make "high-sec" systems 0km systems. That way there'll be less lag and the noobs can happily run about doing their highsec missions. You could also make low-sec warp-in-range a bit shorter, I don't care, I insta-pop stuff, but making if it's made 0km you either have to allow warp inhibitor bubbles in low-sec or you'll kill quite a lot of pirate activity, which'll be disastrous for the economy (just think of all the isk that won't get destroyed! ).
But seriously, 0km warp-in? Have you REALLY thought this trough?
Just my two cents.

|

Mark Foley
CURSED LEGION OF DOOM Pirate Coalition
|
Posted - 2006.11.05 19:35:00 -
[54]
(to tiller's original post) /signed
warp to 0km is ... i cant even think of a way to describe it, that wont get me banned atleast. i dont care if ppl have instas, atleast they worked for them in sum way. now any n00b or bear can just waltz thro lowsec in a fast ship and could never be caught. Ridiculous.
-Mark Foley-
|

Vorce
|
Posted - 2006.11.05 19:55:00 -
[55]
Originally by: Cadela Fria I say, don't worry so much about it. We're pirates..we'll adapt and just find an alternative that works just as well. Atleast thats my take on it.
I think and hope you're right.
Wasn't this game suppose to be a "PVP" game? So if piracy, or what ever aspect of PvP, goes away, don't you think CCP would work something out?
Try it out for a month or two and then let your voice be heard.
We are no longer human beings! We are consumers, completely unable to adapt! And this will be our downfall!
Just my 0.02 isk
Unlike most people playing this game, I can tell the differance between a Retribution and a Vengeance. |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.05 19:57:00 -
[56]
Edited by: tiller on 05/11/2006 20:03:21
Originally by: DarknessInc /signed
though I am a retired pirate.
I think it should be Warp to 0km in Empire, Warp to 15km in 0.0.
Maybe warp to 5KM in 0.4, warp to 7KM in 0.3 warp to 10km in 0.2 and warp to 12KM in 0.1 and warp to 15km in 0.0
O.o could be explained through the backstory of Empire gates being more precise and easier to warp into while low sec are more...unstable and the ships force that distance. <.<
This would allow pirates to hunt in lowsec and 0.0 unhindered and allow those in Empire to reap the benefits of this new change
BEST idea ever. Lower sec you go the harder to travel without fitting for travel.
BMs gone, lag gone, risk increasing with decreasing sec. Problem solved. Only downside is empire war guys will still have a hard time.
edit: ...on 2nd thoughts 0.0 would be pretty tough to move about in, but then again, maybe it should be.
Click me for Pirate Coalition Website of Gankage |

Condemed
|
Posted - 2006.11.05 20:05:00 -
[57]
I totally agree aswell, Piracy is a roleplay side of the game, but it prob all comes down to ccp's profit. Include wart to 0km anywhere and new people will join because its not such a risky game anymore, But also the pirates will start to leave the game because of this. This will carry on pirates leave the game new players join... over and voer you see where this is going?, sooner or later piracy will be completley removed from the game. Then so will anti piracy and well all be goodie goodies who mind our own business and dont engage each other unless were in 0.0. It will kill most of the fun
There wont be a risk anywhere in low sec anymore cus we cant even deploy warp bubbles in low sec, Restriciton of movement will be compeltley removed from the game, chasin people around a system will be completley removed from the game, gate campin will be completley removed from the game, it'll just be too safe anywhere tbh
Reallly bad idea
/signed
|

Gen Kumon
Caldari Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.05 20:15:00 -
[58]
This is going to screw me over for sure. I don't snipe, and I usually don't even camp. I belt pirate, but I usually do it solo. When I warp in on someone, they usually warp off before I can reach them. What I do, is I warp to the same place they're going and usually catch them heading for a station or gate...which is now impossible. Unless at the very start I manage to scram them, they'll be more or less impossible to catch at all.
|

Famine Aligher'ri
V i L e
|
Posted - 2006.11.05 20:25:00 -
[59]
Originally by: Fred Lowe What I would like to see would be the ability to drop interdiction spheres in low sec (even if we take a sec hit for it). If we can do that, I can live with the warp to 0km philosophy.
Spheres kills pvp. It only forces people to gank.
Vile - Recruiting Pirates |

Skywalker
Minmatar MAFIA Pirate Coalition
|
Posted - 2006.11.05 20:31:00 -
[60]
I have been playing this game for 3 and a half year, and i choosed the profession "Pirate". If those changes get real, then the profession "pirate" will cease to exist. A pirate is an outlaw in my eyes, and there will be no outlaws if all pirate activities take place in 0.0 space.
Pirate Coalition with over 500 members totally say NO to this change. If the changes are done, then we will have to move to 0.0 space and act like any other alliance out there.
- There is one option though, if you allow 0km jump option, then also allow Bubbles and interdictors in low sec empire space.
- SAY NO to "0km warping"
|

Kuolematon
Space Perverts and Forum Warriors United
|
Posted - 2006.11.05 20:54:00 -
[61]
Perhaps killing defendless newbs is considered to be honorful pirate life and thus having people warping away is bad.
Althou having jump to 0km option *DO* suck, how about jump to 5km?  "It's great being Amarr, ain't it?Ö"
PERVS \o/ |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.05 20:56:00 -
[62]
Edited by: Scoundrelus on 05/11/2006 20:57:31
Originally by: Lucifer Fellblade
Originally by: Scoundrelus Edited by: Scoundrelus on 05/11/2006 17:35:48 If you are that scared to engage people on planets and belts then perhaps you SHOULD go play WoW.
I think I lost several years off my life reading that. Seriously, it's harder and more dangerous to engage people at gates by like 10 times. If people ever actually went to belts when there was a Pirate in system, who weren't noobs or being bait, then your point might make sense.
It's harder and more dangerous? Are you absurd? When you are solo camping a gate at close range then yes there is a lot of risk and it is difficult. However that is uncommon. You will mostly see a large mass of ships at close range or at long range. Your experience in EVE PvP is obviously very limited for you to actually think that large gatecamping blobs are risky to be in. Maybe you should try solo belt pirating and jumping in on a belt and killing twice your number?
"If people ever actually went to belts when there was a Pirate in system, who weren't noobs or being bait, then your point might make sense."
I have done nothing but belt piracy in all my time in EVE and I have over 2000 kills to show for it. Guess my point makes sense after all.
Frankly if all the gatecampers just quit or stopped camping then EVE would be a much better place. Perhaps this change will force all the unskilled gatecampers to actually go out into the systems they camp and hunt. =============================================== We are Watching You. |

Plaetean
Murder-Death-Kill Blood Raiders Alliance
|
Posted - 2006.11.05 20:58:00 -
[63]
It's going to make our jobs a lot harder, a lot harder. Travelling through low sec will be so much safer, insta to stations or gates any time you see anything remotely threatening (which in itself will eliminate the whole point of 'low' security).
IMO it's a bit of a cop out to the problem of bookmarks.
Will make travelling through high sec a hell of a lot easier though  
My views are my own etc etc |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.05 21:05:00 -
[64]
Originally by: Plaetean It's going to make our jobs a lot harder, a lot harder. Travelling through low sec will be so much safer, insta to stations or gates any time you see anything remotely threatening (which in itself will eliminate the whole point of 'low' security).
IMO it's a bit of a cop out to the problem of bookmarks.
Will make travelling through high sec a hell of a lot easier though  
Your job shouldn't be easy. =============================================== We are Watching You. |

Lucifer Fellblade
Caldari Ore Mongers Pirate Coalition
|
Posted - 2006.11.05 21:49:00 -
[65]
Originally by: Scoundrelus Edited by: Scoundrelus on 05/11/2006 20:57:31
It's harder and more dangerous? Are you absurd? When you are solo camping a gate at close range then yes there is a lot of risk and it is difficult. However that is uncommon. You will mostly see a large mass of ships at close range or at long range. Your experience in EVE PvP is obviously very limited for you to actually think that large gatecamping blobs are risky to be in. Maybe you should try solo belt pirating and jumping in on a belt and killing twice your number?
"If people ever actually went to belts when there was a Pirate in system, who weren't noobs or being bait, then your point might make sense."
I have done nothing but belt piracy in all my time in EVE and I have over 2000 kills to show for it. Guess my point makes sense after all.
Frankly if all the gatecampers just quit or stopped camping then EVE would be a much better place. Perhaps this change will force all the unskilled gatecampers to actually go out into the systems they camp and hunt.
I never said anything about 'blob' camping. Your point that you killed 2000 people doesn't disprove the fact that 99% of people at belts are noobs these days, it might have been different, but now thats the way it is. Just because you don't like a way of playing EVE, doesn't mean it should be denied, I don't like mining, how about we remove all asteroids from everywhere except 0.0? It doesn't work like that, gate camping is a valid way of fighting and always was meant to be, calling people 'scared' and 'unskilled' is just trolling. ------
|

Olleybear
Red Dwarf Mining Corps Namtz'aar k'in
|
Posted - 2006.11.05 22:07:00 -
[66]
You know, I can see where removing 1 aspect of piracy can annoy a pirate, as does nerfing sec gains and equipment drops in my lvl 4 missions annoys me. Sure, at first its aggravating, but after a bit, I got used to it.
This is one small aspect of piracy. Just like the parts of my lvl 4's that got nerfed is only one small aspect of mission running. You live and adapt to the changes in game. It been this way since the beginning. If you quit in a huff with your panties in a bunch, your only hurting yourself as you will be leaving the best game on the net. ( gimme your stuff if you do quit btw )
This is not the end of the world for piracy. Back when ATUF were around, they hammered alot of people jumping INTO the system, not when they warped to a gate without instas. They were VERY good at this and killed countless people. I still have much respect to the now non-existent ATUF crew because of this.
What the changes that are coming really means is that your going to have to use your brain and adapt. We ALL are. Pirates should be rejoicing about the warp core stab nerf. Thats something that pirates have been complaing about for eons. No more pvp with people having full racks of wcs.
You got something and lost something. Sounds to me like you broke even, AND we will all hopefully get a less laggy playing experience on top of it. If it helps with the lag, I'm all for it even though it means I will have to remake ALOT of bookmarks that I have that aren't gate to gate instas.
<<< From one warrior to another: Whether you fight with me or against me, the willingness to fight makes us brothers. >>> |

K04 78
|
Posted - 2006.11.05 22:07:00 -
[67]
/signed
I joined this game because its more interesting than other MMORPGs . taking out the piracy part makes it to Sim-EVE . just a average mmorpg without that "special" feeling while flying through space with your new ship and beeing uncertain wether you still got it after jumping through the gate.
taking out piracy makes this game as lame as WoW. anyone remembers DiabloII? As long as there was the option to declare aggression to others and then attacking them, the game was interesting. when they changed it to both have to "accept" aggression unless you can hurt someone else the game become boring! Many of the "old" players left it.
without piracy you maybe have more trials buying a time-card. But you lose very much players that have been playing for a long time. and the new players just think this game is funny as long as they are "growing". then comes the point you search for "more". More than mining and trading... more than SimEVE
|

Ravelin Eb
Minmatar Infinitus Odium
|
Posted - 2006.11.05 22:17:00 -
[68]
Why dont ccp just make warp to 0 in 0.5 and above. this is a pathetic attempt to something that ultimatly wasnt broken. there could be some other way to fix the insta issue. not this quick fix.
this will have ruined the game for a large portion of its players.
/signed
Ravelin Eb
|

Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2006.11.05 22:20:00 -
[69]
Edited by: Traxio Nacho on 05/11/2006 22:24:53 I find it amusing most of the people who are putting signed are Pirate Coalition.
Maybe this will make you actually go looking for targets rather than sit at a gate 23/7.
As already pointed out most people these days have instas anyway this just evens it up for everyone, also whats stopping you jumping through after someone? (unless of course its into high sec)
|

Benglada
Finite Horizon The Red Skull
|
Posted - 2006.11.05 22:21:00 -
[70]
We need like a warp to 0km, but with a 20% chance you will end up 15-30km from the gate. ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
|

Sanka Cofie
Amarr Ministry of Silly Walks
|
Posted - 2006.11.05 22:24:00 -
[71]
If it were a matter of having a mapping skill to lower the jump range, or buying a region map implant from a mapper, I would have much less problem with 0km (although 4km would be preferable).. because if you can't make it 1.5km to the jump activation point... you don't deserve to be in 0.0.
This way not only pirates but also their most feared enemy... the bookmark seller get screwed.
On the other hand this might help open up 0.0 to more people.. which will increase the amount of low sec traffic. What I would like to see is a change so that you don't show up in local until you've been visible for 5 - 10 seconds.
|

Vorce
|
Posted - 2006.11.05 22:52:00 -
[72]
Edited by: Vorce on 05/11/2006 22:54:48 This is still just in testing, so maybe CCP should wait to make these changes till "Kali 2/3" or something.
I think Tiller has made a great post and it shows that this isnt just something that you can throw into the game (or atleast it doesnt seem as they have thought this through completely) and needs to be discussed.
I'm not saying these changes are bad or good. But I hope CCP listens to what the pirates has to say, as I think this will affect them the most.
EDIT_
Originally by: Benglada We need like a warp to 0km, but with a 20% chance you will end up 15-30km from the gate.
Could work. Still pretty safe but there's still a risk at both ends of the gate (I know this would affect more than gate travel). Place your bets and roll the dice 
Unlike most people playing this game, I can tell the differance between a Retribution and a Vengeance. |

Kyozoku
Loot
|
Posted - 2006.11.05 23:20:00 -
[73]
It's just something they're testing ang may not be coming with kali.
It was on sisi before in the past.
|

Shamis Orzoz
Sniggerdly
|
Posted - 2006.11.05 23:28:00 -
[74]
Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
|

w0rmy
Intensive CareBearz
|
Posted - 2006.11.05 23:50:00 -
[75]
Edited by: w0rmy on 05/11/2006 23:51:34
Originally by: tiller
This thread is not to discuss 'noobs' and their inability to defend themselves in dangerous space after being given a warning about jumping in. Thanks
No, its about your inability to adapt to a change that must be made.
The facts remain: Instas must go, they cause troubles for the DB. This is the best solution anyones come up with.
Originally by: Shamis Orzoz Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
Listen to this man, he knows his ****.
Originally by: Avon
Originally by: Dark Shikari
What single item is larger than a jetcan?
My ego?
|

Pestillence
Chav-Scum
|
Posted - 2006.11.05 23:51:00 -
[76]
Originally by: Shamis Orzoz Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
Thanks for talking sense.
|

ObiAliKonobi
mUfFiN fAcToRy Pirate Coalition
|
Posted - 2006.11.06 00:24:00 -
[77]
Originally by: tiller Edited by: tiller on 05/11/2006 20:03:21
Originally by: DarknessInc /signed
though I am a retired pirate.
I think it should be Warp to 0km in Empire, Warp to 15km in 0.0.
Maybe warp to 5KM in 0.4, warp to 7KM in 0.3 warp to 10km in 0.2 and warp to 12KM in 0.1 and warp to 15km in 0.0
O.o could be explained through the backstory of Empire gates being more precise and easier to warp into while low sec are more...unstable and the ships force that distance. <.<
This would allow pirates to hunt in lowsec and 0.0 unhindered and allow those in Empire to reap the benefits of this new change
BEST idea ever. Lower sec you go the harder to travel without fitting for travel.
BMs gone, lag gone, risk increasing with decreasing sec. Problem solved. Only downside is empire war guys will still have a hard time.
edit: ...on 2nd thoughts 0.0 would be pretty tough to move about in, but then again, maybe it should be.
/Signed
|

Gonada
Gallente Cross Roads
|
Posted - 2006.11.06 00:52:00 -
[78]
awsome, a post dedcicated to lame pirates and their whines.
so tell me sr pirates, what is the differance between warp to 0 and a bm that puts you at 0?
hmm i bet there is no differance.
so guess your whines are kinda moot.
-I don't necessarily agree with everything I say.- -nerf Missles-
|

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 01:17:00 -
[79]
Not everyone has bm's to every region in eve. I only have a few. You people ***** too much about pirating. It's a part of the game. I'm willing to bet half the people who are posting crap that pirates are scum or whatever have been waxed approaching a gate. Which of course can't be possible since everyone has instas anyway. -.- Get the stick out of ur arse and look at it from our POV.
Also, why PC has the most signed? Because we're a dedicated Pirate Alliance. Are you all that retarded? This affects everyone in our alliance. You don't think you'd be *****ing if they took out concord in hi-sec? You victims sure are bitter. blah blah blah blah.
/begin flame
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Thaylon Sen
The Rat Pack
|
Posted - 2006.11.06 01:39:00 -
[80]
I totaly agree with the OP... removing zones of interaction will kill this game for many people.
|

Lo3d3R
Implant Liberation Front Pirate Coalition
|
Posted - 2006.11.06 01:48:00 -
[81]
Originally by: Skywalker
There is one option though, if you allow 0km jump option, then also allow Bubbles and interdictors in low sec empire space.
YES!!!
then it would be acceptable. ___________________
Eating Chopped Bear:  |

Vim
Spiritus Draconis
|
Posted - 2006.11.06 01:55:00 -
[82]
Edited by: Vim on 06/11/2006 01:55:44 Warp to 0 km, check. No more instas *phew* Stabs nerfed, check. Yarr...
So whats the fun of sniping noobs/lazy people 150km away again? There will still be noobs/lazy people using autopilot, thoose are the ones your most probably killing off anyhow. Now thats a real challenge.
/me continues scanning belts and finding targets instead of noobs. |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 02:17:00 -
[83]
You claim that sniping is lame, yet you belt pirate. Going after players ratting and mining is ok? Try looking in the dictionary for the word hypocrit. You may find a photo of yourself.
|

Nahia Senne
Fortunis Novum
|
Posted - 2006.11.06 02:24:00 -
[84]
Originally by: Vim Edited by: Vim on 06/11/2006 01:55:44 Warp to 0 km, check. No more instas *phew* Stabs nerfed, check. Yarr...
So whats the fun of sniping noobs/lazy people 150km away again? There will still be noobs/lazy people using autopilot, thoose are the ones your most probably killing off anyhow. Now thats a real challenge.
/me continues scanning belts and finding targets instead of noobs.
and people you scan in belts are all pvp'ers just waiting for some consensual pvp? 
now thats a real challenge there you're facing. you don't even have to tank the sentries in order to do it.
Make ECCM viable! Give it 25% to scanning resolution! |

Mitchman
Omniscient Order
|
Posted - 2006.11.06 02:41:00 -
[85]
Originally by: Shamis Orzoz Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
QFT, coming from a real pirate. I find who is against and for this change in this thread quite interesting. And yes, we hunt targets all the time, in empire and in 0.0, and this changes very little for us. Taking the targets on the backside will still be the name of the game.
|

Ogadei
Gallente Coreli Corporation Corelum Syndicate
|
Posted - 2006.11.06 02:44:00 -
[86]
Edited by: Ogadei on 06/11/2006 02:45:35 <<edited for spelling>>
Originally by: Narciss Sevar The vast majority have instas already or you catch them jumping in. It won't change snigg gate camps much, mabe an extra 5% will get away but probably wouldn't of been worth much anyway. And as for belt piracy, i can't really see how it changes it much.
Hopefully it will reduce my jump in lag so i can start searching for my targets quicker. 
Agree with Narciss. Won't change much, other than helping out noobs. Not only that, if your big deal is hitting people slowboating to a gate (do people still do that?), you can still do the same old thing on the other side with bubbles and whatnot; assuming feature makes it to production, it will have marginal effect on the gatecamper crowds.
And I'm all for lowering lag.
|

Lifewire
Caldari TunDraGon
|
Posted - 2006.11.06 02:56:00 -
[87]
Edited by: Lifewire on 06/11/2006 02:55:49 First we have to see one thing: it solves the "insta-problem" - not very elegant but it solves it.
I think that good stuff is moved with instas anyway and you have to take out the target at jumpin anyway. So it is a nerf, but not a deadly one. It just shows one thing: CCP is totally on the alliance warfare trip. They want pvpers that slaugther each other and enjoy it. CCP does not want pirates that force others that dont want pvp into a battle. The problem is: forcing people into a battle and then rob them is piracy while 2 blobs that slaugther each other are just some "knights" in tournament. So this is another step away from a good game. If it does not come along with bubbles and dictors in low sec, it is definitivly a piracy-killer-patch.
Btw: i proposed "warp to 0 km" some months ago - but my idea was that people can add a "approx range" to other ships - this means that if a player has a 200 km "approx range" set, then he would warp to a gate to 200 if another ship is hugging it. If there is no ship at the gate, people can warp to 0 km. I think this would have been a elegant solution since it would nerf camps a little, but boost blockades and tolling.
But who cares - i am back to inactivity and happy without EVE 
|

Kye Kenshin
Jericho Fraction The Star Fraction
|
Posted - 2006.11.06 02:57:00 -
[88]
Originally by: tiller Edited by: tiller on 05/11/2006 17:23:02 though sounding trivial rips the PVP heart right out of eve and everything the PVP side of the game has ever meant.
When the hell has Sniping 200km of gate been the "heart" of PVP.
I think you and the Pirate Coalition have spent too long staring at the gate jump animation...
As for warping at 0m or 15km, I don't really care as long as they remove lag causing instas.
Funny how actual pirate corps like Snigg and Finite horizon seem unaffected by the proposed changes.
|

Tobias Sjodin
Caldari Ore Mongers Pirate Coalition
|
Posted - 2006.11.06 03:34:00 -
[89]
Originally by: Kye Kenshin
When the hell has Sniping 200km of gate been the "heart" of PVP.
Not that it's the heart of PvP, but there's a lot more to gatecamping than sniping.
Quote:
I think you and the Pirate Coalition have spent too long staring at the gate jump animation...
Now you're just a troll. See, there goes the value of your opinion ... out the window.
Quote:
As for warping at 0m or 15km, I don't really care as long as they remove lag causing instas.
I don't really mind either.
Quote:
Funny how actual pirate corps like Snigg and Finite horizon seem unaffected by the proposed changes.
Whenever someone tries to define what "real piracy" is, Oveur kills a kitten.
[ore mongers, recruiting] |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 03:42:00 -
[90]
poor kittens :(
|

Phelan Lore
Sniggerdly
|
Posted - 2006.11.06 04:22:00 -
[91]
Originally by: Shamis Orzoz Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
Not only that, but warp to 0 will bring many more people to lowsec and 0.0 providing more opportunities for PvP. Lowsec and 0.0 will no longer be this giant scary barrier for newer players.
|

Famine Aligher'ri
V i L e
|
Posted - 2006.11.06 04:41:00 -
[92]
Originally by: Phelan Lore
Originally by: Shamis Orzoz Warp to zero changes very little. 90% of the people who carry anything valuable HAVE INSTA's.
All real piracy is done from the JUMP IN. This will not change that.
Shamis
Not only that, but warp to 0 will bring many more people to lowsec and 0.0 providing more opportunities for PvP. Lowsec and 0.0 will no longer be this giant scary barrier for newer players.
Yes, but before you only had some regional insta's. Now we all will have full region instas. Thus, it will be easier to get together and roam into such 0.0 space. Which might be good but then again, most will have dictors in squads (a must after change I'm sure). Which will also bring more ganks. All that space out there, less tactics being used, all cool changes, and now just for pvp on gates. Yay! :p
Sorry, I'm all about the solo aspects of change :)
Vile - Recruiting Pirates |

mazzilliu
Caldari Sniggerdly
|
Posted - 2006.11.06 04:42:00 -
[93]
i <3 warp to 0 because now our roaming piracy gangs will no longer be crippled in regions our commander doesn't have instas for.
i also <3 it because it means youll more likely land within 20km of people in belts.
i also also <3 it because it means i can delete my bookmarks and use them for more useful things like quickly marking other people's snipe points and making safespots without all the LAG.
open your eyes, theres more things to kill in eve then whats between the 15km warpin point and the gate tbfh. dont think very many of my kills in the past several months have been a direct consequence of the 15km warpin point.
I'M ON YOUR FORUMS! I'M SPAMMING YOUR THREADS!!! |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 04:52:00 -
[94]
Originally by: Lucifer Fellblade I never said anything about 'blob' camping.
Then what camping are you refering to? A typical gatecamp killmail usually doesn't fit in a forum post.
Originally by: Lucifer Fellblade Your point that you killed 2000 people doesn't disprove the fact that 99% of people at belts are noobs these days, it might have been different, but now thats the way it is.
What, did I stop belt hunting all of a sudden? I know what it was like back then and I know what its like now. If you are going into a system not inhabited by a low sec corp then yes, most of the time they're noobs. However you go to a place inhabited by low sec corp and you'll notice that it will have plenty of NON-noob activity. Belts and complexes will be rich and juicy. I didn't make my money from ransoms, I made it from the loot from kills, and I don't get rich off Civilian Railguns. Shop around before making a general statement.
Originally by: Lucifer Fellblade Just because you don't like a way of playing EVE, doesn't mean it should be denied, I don't like mining, how about we remove all asteroids from everywhere except 0.0?
Thats just what I wanted to hear. Now I say, just because you don't like a feature in EVE doesn't mean it should be denied. Perhaps you will not benifit from this feature, does that mean others won't? A game evolves at it will, you cannot control it, all you can do is decide whether or not you will continue to invest your 15$ into it. If it bothers you so much then perhaps you shouldn't invest.
Originally by: Lucifer Fellblade It doesn't work like that, gate camping is a valid way of fighting and always was meant to be, calling people 'scared' and 'unskilled' is just trolling.
If you don't to leave your gate blobs or sniping positions and head out into the celestial bodies then you are scared.
If you cannot adapt to the changes in EVE then you are unskilled.
Trolling or not, thats EVE. =============================================== We are Watching You. |

Psycarne
Minmatar Celestial Apocalypse Insurgency
|
Posted - 2006.11.06 04:56:00 -
[95]
When I was pirating I think this would have effected me a whole of 5% 
You can still ransom frieghters, you can still easily scramble industrials/battleships/anything with long alignment time that jumps in (and stabs are being nerfed), you can still kill stuff in belts/complexes, you can still kill mission runners by probing, you can still prey on the stupid. You can still kill other pirates and anti-pirates and sell there tech II/faction loot. You can still use your brain.
Pirating will still be as easy as ever. ------------- CELES because making the tough guys cry is funnier.
Limp? |

Shin Ra
BURN EDEN
|
Posted - 2006.11.06 05:10:00 -
[96]
NOT signed.
The only people you won't be able to kill are those semi-noobs paying attention, not autopiloting and who didn't have instas before. I think its a small price to pay for the massive reduction in lag this will solve. If you consider PVP sitting 150k+ off a gate for hours and sniping people without instas or on autopilot, you need to look at what your doing.
|

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 05:24:00 -
[97]
What good is it to have no lag from BM's when it's going to lag because of the increase in blobs? You trade one problem in to create 2 more. Well, I guess it won't be a problem, because a lot of people are going to quit. So I guess that's the goal here. There can't be lag if there's no players. Good idea folks.
|

Rooker
|
Posted - 2006.11.06 05:30:00 -
[98]
In several recent threads, pirates have suggested dozens of ways to get people into lowsec, because the economy there is in ruins. Pirates have been so effective at blockading the entrance to lowsec that nobody in their right minds will carry merchandise there. Personally, I found that to be highly amusing.
Assuming this makes it to TQ, CCP just reopened the door to lowsec. I'll be making more lowsec trips myself if I don't have to run a gauntlet of sniping stabathrons at every gate. I want those high bounty rats and I doubt I'm the only one.
There will be more people in lowsec ratting. More targets.
There will be more people in lowsec traveling. More targets.
There will (probably) be more people in lowsec running missions. More targets.
Most importantly (for pirates), people might actually start selling things in low sec, so you can give your hauler alts a vacation.
I'm sure it's rough on the lawnchair stabathron crowd, but your little minority was disrupting the entire game and even the server performance for the rest of us. This is the best thing CCP could have done.
/NOT SIGNED
|

Hobbledehoy
|
Posted - 2006.11.06 05:31:00 -
[99]
I think the devs failed to define the problem correctly here...
To state it simply, the problem is bookmarks.
Bookmarks do 3 undesired things: 1.) Add to lag 2.) Reduce fun ---- who wants to spend hours copying bookmarks? 3.) Diminish PvP from the game. Everyone should agree that high sec space is the non-pvp part of EvE and low sec is the pvp part. Low sec space is 100% about PvP. Those that argue about non-pvp mining & ratting in 0.0 don't understand that those profits are merely incentives for controling space through pvp. I also agree with whoever said it earlier: "everyone has instas in the regions in which they play." Therefore, the warp-to-0km situation already exists for most pvpers (everyone but empire pirates).
My proposed solution: Remove bookmarks. Don't add in warp-to-0km because everyone will hate this nearly as much as bookmarks; warp-to-0km is an automatic insta for everyone. Instead, just remove bookmarks and leave the warp to distances the same. Removing bookmarks without changing warp-to distances will imcrease the frequency of pvp skirmishes WITHOUT decreasing noobs' ability to move around in low sec areas; a t1 frigate with a MWD takes nearly zero skill to fly and is nearly uncatchable without warp scramble bubbles.
Signed, Hobbledehoy
PS: this is not coming from a pirate's perspective, but I only play this game for the pvp and I stay in 0.0 (specifically in enemy territory) 90% of the time.
|

Mathias Orsen
Gold-dust
|
Posted - 2006.11.06 05:36:00 -
[100]
seems this post has been doing good at getting signed by all the lamers that call, gate camping in gangs of 4+ BS and ganking all the passers by, "PVP". Jammers and gank squads that only attack things that they outnumber 4 to 1 are the things that killed PVP.
The sad part is that, for most pvp'ers, WCS nerf is gonna be the biggest killer to PVP. Countless Pirates in EVE will have thier WCSs nerfed and start asking themselves... "Uhh what do I do now?"
-------------------------------------- ---"What's in your wallet?"--- "There are two kinds of respect, fear and admiration.... I'll take what I can get" |

Kuolematon
Space Perverts and Forum Warriors United
|
Posted - 2006.11.06 05:40:00 -
[101]
Originally by: Shin Ra NOT signed.
The only people you won't be able to kill are those semi-noobs paying attention, not autopiloting and who didn't have instas before. I think its a small price to pay for the massive reduction in lag this will solve. If you consider PVP sitting 150k+ off a gate for hours and sniping people without instas or on autopilot, you need to look at what your doing.
Go Shinra, Go Shinra! You da man 
Yesterday few slippery wartargets got away because they had instas and I didn't have. With warp to 0/5km solution, I have a change to catch them!  "It's great being Amarr, ain't it?Ö"
PERVS \o/ |

Cadela Fria
Amarr eXin Alliance Pirate Coalition
|
Posted - 2006.11.06 05:40:00 -
[102]
Originally by: Shin Ra NOT signed.
The only people you won't be able to kill are those semi-noobs paying attention, not autopiloting and who didn't have instas before. I think its a small price to pay for the massive reduction in lag this will solve. If you consider PVP sitting 150k+ off a gate for hours and sniping people without instas or on autopilot, you need to look at what your doing.
QFT
Besides like I said previously, I really doubt it's that much of a change, because there are still going to be people who auto-pilot around..there are still going to be people who panic and do something stupid, and there are still going to be people in the belts!
Not to mention I'm fairly sure there will be new creative ways of piracy along with this..I mean, for pete's sake, chill out and lets wait and see. Once it's in, and it's been in for a week or a month, THEN we can pass judgement
-Knowledge is a priviledge, not a right |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 05:45:00 -
[103]
Originally by: Rooker In several recent threads, pirates have suggested dozens of ways to get people into lowsec, because the economy there is in ruins. Pirates have been so effective at blockading the entrance to lowsec that nobody in their right minds will carry merchandise there. Personally, I found that to be highly amusing.
Assuming this makes it to TQ, CCP just reopened the door to lowsec. I'll be making more lowsec trips myself if I don't have to run a gauntlet of sniping stabathrons at every gate. I want those high bounty rats and I doubt I'm the only one.
There will be more people in lowsec ratting. More targets.
There will be more people in lowsec traveling. More targets.
There will (probably) be more people in lowsec running missions. More targets.
Most importantly (for pirates), people might actually start selling things in low sec, so you can give your hauler alts a vacation.
I'm sure it's rough on the lawnchair stabathron crowd, but your little minority was disrupting the entire game and even the server performance for the rest of us. This is the best thing CCP could have done.
/NOT SIGNED
You must think we're picking off T2 fitted battleships in belts everyday, we're not. We covet haulers. Haulers with loot and combat ships with decent fittings. We normally catch people on the way in, but sometimes for whatever reason, they get past and then our only option is to get them on their way to dock at a station or on their way out. They may have dropped off their load, but at least we can have a shot at their expensive cargo expanders when they try to leave or when they try to dock at a station. It may not be an appealing way to make isk for some of you, but it is for some of us. We understand the issue with BM's and that there needs to be some sort of 'fix' put into place, but we feel that this puts an overwhelming burden on a very integral part of Eve's community.
|

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 05:48:00 -
[104]
Originally by: Mathias Orsen seems this post has been doing good at getting signed by all the lamers that call, gate camping in gangs of 4+ BS and ganking all the passers by, "PVP". Jammers and gank squads that only attack things that they outnumber 4 to 1 are the things that killed PVP.
The sad part is that, for most pvp'ers, WCS nerf is gonna be the biggest killer to PVP. Countless Pirates in EVE will have thier WCSs nerfed and start asking themselves... "Uhh what do I do now?"
If you don't have anything constructive to say, go flame somewhere else. This is a serious discussion about serious issues.
|

Dario Wall
Caldari Bravehearts Xelas Alliance
|
Posted - 2006.11.06 05:53:00 -
[105]
Originally by: PCaBoo You claim that sniping is lame, yet you belt pirate. Going after players ratting and mining is ok? Try looking in the dictionary for the word hypocrit. You may find a photo of yourself.
NPCers have guns, just like the pirates. Haulers at gates don't.
Miners in low security usually have escorts. Low security haulers at gates tend not to.
Most belt piracy is done solo. Most gate camping is done in groups.
Sure, you can say that gate campers fight combat fitted ships at gates, but it's usually just 1 against a group. Most of the time, solo belt pirates have no backup incase their targets suddenly have help show up.
I started my pirating career in belt piracy, then moved on to solo gate camping, firing at anything coming through. Yes, at things jumping INTO system, not warping to the gate, because most of them had instas, or were frigs that warped out before getting lock.
Yes it may be my opinion, but when I used to pirate, I had more fun searching the belts for targets, than spending hours sitting around a gate, having hallucinations that the sentries were starting to orbit me. When camping gates, you're almost always aligned to warp out if too many ships to handle show up. When warping into belts, you have to realign before you can get out if warping into something you can't handle.
Personally I think 0km warping would bring more people to lower security systems, because they would feel more confident about travelling there. Sure you might not catch everyone warping to the gate now, but you can still catch people jumping into the system, and you still have those belts you can explore.
All your sigs are belong to us - Xorus |

Snarls McGee
|
Posted - 2006.11.06 05:56:00 -
[106]
Originally by: PCaBoo Not everyone has bm's to every region in eve. I only have a few. You people ***** too much about pirating. It's a part of the game. I'm willing to bet half the people who are posting crap that pirates are scum or whatever have been waxed approaching a gate. Which of course can't be possible since everyone has instas anyway. -.- Get the stick out of ur arse and look at it from our POV.
Also, why PC has the most signed? Because we're a dedicated Pirate Alliance. Are you all that retarded? This affects everyone in our alliance. You don't think you'd be *****ing if they took out concord in hi-sec? You victims sure are bitter. blah blah blah blah.
/begin flame
FWIW, I have no problems with pirates or pirating but I do think it is really annoying that people here seem to consider sniping from 200km out while pre-aligned for a get away as PvP.
|

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 06:00:00 -
[107]
That's not the issue we're talking about, now is it?
|

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 06:26:00 -
[108]
Edited by: tiller on 06/11/2006 06:31:36
A few points worth mentioning..
Many of you here have said this is just a whine by a gate camper, but in reality it goes much deeper. Lets face it, in eve the majority of PVP at any level takes place at gates, changing this in any way (and you can't argue that this is not a major change) will change the game in a huge way.
I think those that say they this won't reduce PVP opportunity in eve have not thought it through. Not everyone uses instas, I'd guess under 30%. If you'd like me to count how many insta users out of 100 pilots in low sec I'll count tonight :-)
Quick example of post Kali PVP.
'xxx targets in local, lets try to kill them'
'whats the point, they'll just leave or dock'
I myself totally support CCP in scrapping BMs to improve the server database latency, but this is not the right solution. The two solutions that get my approval are -
1. Variable 'warp to' distance depending on sec level of system
or
2. Warp to 0km but with removal of the stacking nerf of both sensors and remote sensors.
Alot of PC guys have replied to this thread as I asked them to come to the forums and share their thoughts and get some ideas together.
One last point, don't shout 'adapt' when it's all pirates have been doing for the last 3 years... tbh we are slowly running out of ideas and if this goes through you will be quite shocked at how limited PVP will become I can guarantee.
Click me for Pirate Coalition Website of Gankage |

Hobbledehoy
|
Posted - 2006.11.06 06:47:00 -
[109]
Edited by: Hobbledehoy on 06/11/2006 06:49:41
Originally by: tiller Edited by: tiller on 06/11/2006 06:31:36
I think those that say they this won't reduce PVP opportunity in eve have not thought it through...
I agree it will reduce pvp opportunity... for empire pirates, that's pretty much it. For the majority of pvpers (0.0 pvpers) it will not affect pvp. But this situation is an opportunity to improve the pvp to make it more like empire pirating pvp (where most people don't have bookmarks). In 0.0 it's the other way around -- probably 1% don't have bookmarks.
Originally by: tiller Edited by: tiller on 06/11/2006 06:31:36 I myself totally support CCP in scrapping BMs to improve the server database latency, but [warp to 0km] is not the right solution...
I agree with you here
Originally by: tiller Edited by: tiller on 06/11/2006 06:31:36 if this goes through you will be quite shocked at how limited PVP will become I can guarantee.
you mean pvp oportunities will be similar to 0.0? Go take a trip to Tribute, Fade, Deklein, & I'll be shocked if you find even 1 person without instas all night..
|

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 06:59:00 -
[110]
Originally by: Hobbledehoy Edited by: Hobbledehoy on 06/11/2006 06:49:41
Originally by: tiller Edited by: tiller on 06/11/2006 06:31:36
I think those that say they this won't reduce PVP opportunity in eve have not thought it through...
I agree it will reduce pvp opportunity... for empire pirates, that's pretty much it. For the majority of pvpers (0.0 pvpers) it will not affect pvp. But this situation is an opportunity to improve the pvp to make it more like empire pirating pvp (where most people don't have bookmarks). In 0.0 it's the other way around -- probably 1% don't have bookmarks.
Originally by: tiller Edited by: tiller on 06/11/2006 06:31:36 I myself totally support CCP in scrapping BMs to improve the server database latency, but [warp to 0km] is not the right solution...
I agree with you here
Originally by: tiller Edited by: tiller on 06/11/2006 06:31:36 if this goes through you will be quite shocked at how limited PVP will become I can guarantee.
you mean pvp oportunities will be similar to 0.0? Go take a trip to Tribute, Fade, Deklein, & I'll be shocked if you find even 1 person without instas all night..
I'm sorry im focused on low sec. I don't do 0.0 any more and empire is out of bounds.. can see your points though.
Like others have said the plus point is maybe more people will venture to low sec or 0.0.
Click me for Pirate Coalition Website of Gankage |

xeom
Veto.
|
Posted - 2006.11.06 07:14:00 -
[111]
all this will do is make dictors a must in 0.0.
The only real question now is...What will i do with all the time im saving not having to copy instas or slow boat to the gate \o/ ---
"Those nuclear missiles are for domestic heating." - Scagga
|

Infinity Ziona
Privateers
|
Posted - 2006.11.06 07:47:00 -
[112]
Originally by: tiller Edited by: tiller on 06/11/2006 06:31:36
A few points worth mentioning..
Many of you here have said this is just a whine by a gate camper, but in reality it goes much deeper. Lets face it, in eve the majority of PVP at any level takes place at gates, changing this in any way (and you can't argue that this is not a major change) will change the game in a huge way.
I think those that say they this won't reduce PVP opportunity in eve have not thought it through. Not everyone uses instas, I'd guess under 30%. If you'd like me to count how many insta users out of 100 pilots in low sec I'll count tonight :-)
Quick example of post Kali PVP.
'xxx targets in local, lets try to kill them'
'whats the point, they'll just leave or dock'
I myself totally support CCP in scrapping BMs to improve the server database latency, but this is not the right solution. The two solutions that get my approval are -
1. Variable 'warp to' distance depending on sec level of system
or
2. Warp to 0km but with removal of the stacking nerf of both sensors and remote sensors.
Alot of PC guys have replied to this thread as I asked them to come to the forums and share their thoughts and get some ideas together.
One last point, don't shout 'adapt' when it's all pirates have been doing for the last 3 years... tbh we are slowly running out of ideas and if this goes through you will be quite shocked at how limited PVP will become I can guarantee.
This fits perfectly with the vision - unfortunately its the ghey vision stolen from Sony Online Entertainment - where they make things so easy its a waste of time playing. The Privateering Life |

Kuolematon
Space Perverts and Forum Warriors United
|
Posted - 2006.11.06 07:53:00 -
[113]
Edited by: Kuolematon on 06/11/2006 07:54:47
Originally by: tiller .. but in reality it goes much deeper. Lets face it, in eve the majority of PVP at any level takes place at gates ..
.. in reality, it's YOUR style where MAJORITY of YOUR PvP experience takes place around gates.
I'm new to "PvP" business in EMPIRE and yet I find that 99% of my battles are around stations and plantes and plexes. Only FEW times around gates and EACH time enemy had instas.
I do suggest that perhaps make it "Jump to 5km" for GATES and keep it 15km to rest.
I think your doing something wrong.   "It's great being Amarr, ain't it?Ö"
PERVS \o/ |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 08:02:00 -
[114]
Edited by: LittleTerror on 06/11/2006 08:14:03
Originally by: Kuolematon Edited by: Kuolematon on 06/11/2006 07:55:35
Originally by: tiller .. but in reality it goes much deeper. Lets face it, in eve the majority of PVP at any level takes place at gates ..
.. in reality, it's YOUR style where MAJORITY of YOUR PvP experience takes place around gates.
I'm new to "PvP" business in EMPIRE and yet I find that 99% of my battles are around stations and planets and 'plexes. Only FEW times around gates and EACH time enemy had instas.
I do suggest that perhaps make it "Jump to 5km" for GATES and keep it 15km to rest.
I think your doing something wrong.  
Have a look at all the pvp videos will you 
Oh look gates and stations, people getting killed cos they dropped out of warp there, well say go bye to that option.
I really would much prefer it if we had no instant jumping around all over the place, having a 20 man blob come from 3 jumps within 2 mins because we attacked some one in another system is bull****  ___________________________________________________ I want your stuff |

Queen Hades
|
Posted - 2006.11.06 08:23:00 -
[115]
@tiller
2 questions:
1. Can I have your stuff?  2. Does that mean that Egghelende and Ammamake are open to the public again with Kali?
Have fun in WoW. 
|

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 08:26:00 -
[116]
Originally by: Queen Hades @tiller
2 questions:
1. Can I have your stuff?  2. Does that mean that Egghelende and Ammamake are open to the public again with Kali?
Have fun in WoW. 
1. Yes, come and get it
2. No, I'll just find another way to kill you
btw WOW can be fun. Those endless hours standing on alli town roofs fireballing noobs. 
Click me for Pirate Coalition Website of Gankage |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 08:27:00 -
[117]
Well how about unerfing sensor boosters, I'd be happy with that. ___________________________________________________ I want your stuff |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 08:28:00 -
[118]
Originally by: tiller
Originally by: Queen Hades @tiller
2 questions:
1. Can I have your stuff?  2. Does that mean that Egghelende and Ammamake are open to the public again with Kali?
Have fun in WoW. 
1. Yes, come and get it
2. No, I'll just find another way to kill you
btw WOW can be fun. Those endless hours standing on alli town roofs fireballing noobs. 
Yes we will find a way to kill even more people  ___________________________________________________ I want your stuff |

Aria Jenneth
Caldari APEX Unlimited
|
Posted - 2006.11.06 08:52:00 -
[119]
Okay. Admittedly I'm an AP, but it seems to me that you lot are missing one really big point, here.
Correct me if I'm wrong-- aren't scan probes going 3D with Kali? And if that's the case, doesn't that make hunting down mission runners and the like much, much, much easier?
I fly covops, and I've struggled with scan probes in the past (have yet to get a successful read on a Z-axis target, actually). The idea of being able to track down deep-space, Z-axis safespots has had me grinning like a maniac for WEEKS. This is going to make certain kinds of pirating much easier, since it's going to get much harder to hide from you (also, it'll make it harder for you to hide from us, but fair's fair, right?).
This looks to me like a trade-off: lowsec gets safer in one sense, more dangerous in another. And the safety is mostly an illusion, since, as has already been observed, it's actually pretty rare to catch a juicy target slogging the fifteen clicks to the gate. In my admittedly limited experience, you catch 'em coming through, not going through. Gatecamping, you get battleships and cruisers while they align, you get covops when they're unlucky, and you get interceptors mostly not at all (or when they're stupidly brave). You get incoming ships (valuable ones, anyway) once in a chartreuse moon.
Further, since the carebear community is likely to be as convinced of the new "safety" of lowsec as you lot, you can look forward to a migration of a few thousand additional potential prey items into your clutches. My apologies for the few I've likely scared away by posting this.
Personally, at present, if you see me in lowsec, I'll be either cloaked or using bookmarks; this measure doesn't change things much for me, or for you, if you're hunting me (other than with probes). The suggestion of eliminating bookmarks without allowing the 0 km warp would actually drive me largely out of lowsec-- I can't match the firepower of my local pirates (one of whom gatecamps in a cloaked mothership), I can't make a profit while continually losing ships, and flying around with cloak up all the time doesn't work so well for the periods when I'm not trying to ferret you people out. You wouldn't see more prey, you'd see a massive exodus of non-pirates, and those potential victims you did see (as opposed to the covops scouts, who you wouldn't) would turn up in large convoys designed specifically to annihilate any gatecamp they encountered. If you think carebears shun lowsec now, this is a way to make it worse.
I do think the variable range is worth a look, but it seems counterintuitive (and damaging) to have 0.0 equipped with both warp bubbles (which not only can stop ships but can pull them right off target) and with mandatory 15 km warp-in range, which is the only logical way to structure it (otherwise you've got a strange scale from high to nosec of 0 km, 4 km, 8 km, 12 km, 15 km, 0 km). 15 clicks AND 20-km radius warp bubbles? AND interdictors? Talk about stacking things in the campers' favor!
I also find the idea of allowing bubbles, or at least interdictors, tempting, but frankly, guys, this leads way too easily to the OMG instaPWN traderoute camp of doom (ingredients: 1 well-aligned warp bubble, any size, 30 km behind 1 well-traveled lowsec gate, ideally between large hisec territories; 8+ blasterthrons, camping said bubble; unending supply of unsuspecting noobs. Stir and sprinkle with plasma for a nicely profitable fountain of loot and cheap lols).
So ... yeah. You're going to miss out on a few slow learners and people will make a few less mistakes. Being a passive pirate is about to become a little harder. Being an active pirate (or AP), however, is about to become easier. Those of you who quit, see you 'round the internet. Maybe. Those of you who don't, I'll cheerfully see you in lowsec, hopefully before you see me.
And believe me, guys, this isn't just about you pirates. We'd like to be able to catch you, too.
|

Luke Pubcrawler
|
Posted - 2006.11.06 09:26:00 -
[120]
I have no problem with warp to 0. Anything that reduces lag and the need to copy BMs is a good thing.
True it will be harder for pirates to who lose a few targets running towards gates or stations without instas. However they can still camp to catch people in the destination system.
Pirates gained the stab nerf, making camping the destination end or catching targets in belts or missions easier. Also scanning now looks more efficient.
Overall it looks to me that pirates gained a couple of things and also sufferred a nerf - sounds fair.
|

Queen Hades
|
Posted - 2006.11.06 09:30:00 -
[121]
Originally by: Luke Pubcrawler
Pirates gained the stab nerf, making camping the destination end or catching targets in belts or missions easier. Also scanning now looks more efficient.
Thats not entirely true. I guess it is the bullies / griefers ("pirates") who suffer most from the stab nerf. And gate snipers are vulnerable now. You can finally scramble them.
<3 <3 <3 CCP for warp to 0 and stab nerf <3 <3 <3
|

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 09:39:00 -
[122]
Originally by: Queen Hades
Originally by: Luke Pubcrawler
Pirates gained the stab nerf, making camping the destination end or catching targets in belts or missions easier. Also scanning now looks more efficient.
Thats not entirely true. I guess it is the bullies / griefers ("pirates") who suffer most from the stab nerf. And gate snipers are vulnerable now. You can finally scramble them.
<3 <3 <3 CCP for warp to 0 and stab nerf <3 <3 <3
You wont have gate snipers any more.
Click me for Pirate Coalition Website of Gankage |

Queen Hades
|
Posted - 2006.11.06 09:42:00 -
[123]
Originally by: tiller
Originally by: Queen Hades
Originally by: Luke Pubcrawler
Pirates gained the stab nerf, making camping the destination end or catching targets in belts or missions easier. Also scanning now looks more efficient.
Thats not entirely true. I guess it is the bullies / griefers ("pirates") who suffer most from the stab nerf. And gate snipers are vulnerable now. You can finally scramble them.
<3 <3 <3 CCP for warp to 0 and stab nerf <3 <3 <3
You wont have gate snipers any more.
...and I really like that. 
I see no real problem with belt piracy and the like, but gate sniping "piracy" is unfair and nothing more than a way to grind people, nothing else.
In sum I'd say Eve will be more fun for us all when there is no more gate sniping.
|

Aria Jenneth
Caldari APEX Unlimited
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Posted - 2006.11.06 09:44:00 -
[124]
Edited by: Aria Jenneth on 06/11/2006 09:44:16 But gate snipers are so much fun to sneak up on! ...
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Queen Hades
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Posted - 2006.11.06 09:46:00 -
[125]
Originally by: Aria Jenneth Edited by: Aria Jenneth on 06/11/2006 09:44:16 But gate snipers are so much fun to sneak up on! ...
Yes. But then you can't kill them because they have a full rack of stabs. You can't imagine how often I tried and failed because I only had scram strength 4 on my ship. 
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.06 09:52:00 -
[126]
Edited by: tiller on 06/11/2006 09:52:53
Originally by: Queen Hades
Originally by: tiller
Originally by: Queen Hades
Originally by: Luke Pubcrawler
Pirates gained the stab nerf, making camping the destination end or catching targets in belts or missions easier. Also scanning now looks more efficient.
Thats not entirely true. I guess it is the bullies / griefers ("pirates") who suffer most from the stab nerf. And gate snipers are vulnerable now. You can finally scramble them.
<3 <3 <3 CCP for warp to 0 and stab nerf <3 <3 <3
You wont have gate snipers any more.
...and I really like that. 
I see no real problem with belt piracy and the like, but gate sniping "piracy" is unfair and nothing more than a way to grind people, nothing else.
In sum I'd say Eve will be more fun for us all when there is no more gate sniping.
I've never heard such BS in my life... seriously, killing one person one way is no better than killing someone another. If it's in the game mechs and you get the same explosion at the end, then it's cool by me.
How is it more 'fair' to slaughter innocents in belts ?, 'fair' means nothing to a pirate. I just want your stuff PERIOD.
Click me for Pirate Coalition Website of Gankage |

DiamondBlade
|
Posted - 2006.11.06 10:07:00 -
[127]
This may have been said in the 5 pages of post, I'm to lazy to read it all. SO here it is. Sniping as most of us know it is gone from game in Kali.
Tremor ammo has been reduced from 100% to 80% increase in range Everybody will be able to warp to 0 km *By the way currently the autopilot feature still warps you to 15km so there will still be the occasion on those afk flyers Many snipers fit at least one stab. In future doing this will cause slower lock times and lower optimal ranges
What does this mean for us pirates. Do to stabs we will have to plan attacks to grab those going into warp upon entering system. We will have to fit better tanks and better damage to combat against the increased hp of those target ships. I have yet to play with the new ship scanner system, have heard that it is now harder to find targets at belts, I'll get back to yall on this later.
Looks like we all need to just start doing missions again and start fitting npc set-ups...lol
By the way not all warp to 0 km some land you anywhere from 0 km to 2300 meters...so I will leave it up to those who know game mechanics on how we can get a few of those who try to slip by. There are also a few of these pre-made instas that will cause you to hit the gate and bounce 5000 meters away from the gate. I am sure those few gates will be fixed in hot fixes but untill then happy hunting
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Slave 58776
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Posted - 2006.11.06 10:10:00 -
[128]
'Warp to 0' just means everyone gets a free set of instas for every region. Players still need to align to warp away from a gate.
Leave the Raven and missiles for missions and train rails or beams. |

DiamondBlade
|
Posted - 2006.11.06 10:10:00 -
[129]
Forgot about this.
Previously a m8 would get flagged if he took the loot can from the destroyed ship. With no more loot drops will m8's be flagged for messing with the ship wrecks?
Sounds like my hualer alt needs to start training on the ship wreckage skills...lol
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PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
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Posted - 2006.11.06 10:13:00 -
[130]
Allow dictor bubbles and i'll be happy.
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Fto Cruise
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Posted - 2006.11.06 10:16:00 -
[131]
Well, I'm new to this PvP side of the game so I freely admit to not knowing all there is to know. However, from my brief experience in the systems I use this is what happens...
Miner/NPCer thinks > OMG! A pirate in local! RUUUUUN!
And so they do. Nine times out of ten, they warp to the gates to escape where, if I use the tools available correctly, they are caught and dealt with accordingly. Not by sniping from afar, but by warping to the correct gate and accepting the sentry damage. Occasionally they might warp to a belt, a planet or even more rarely a safespot. Wherever they do warp to, if Warp to 0km becomes an option, you won't be catching them in empire, on approach anymore. This doesn't just affect lowsec either. Wars in Empire are going to be hit too. I think a compromise is needed.
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Nymos
Celtic Anarchy Anarchy Empire
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Posted - 2006.11.06 10:17:00 -
[132]
Edited by: Nymos on 06/11/2006 10:21:27 well, probably the camps need to be adjusted. you will absolutely have to have tacklers and close range support (like webber) and can't rely on instapopping a target from range. i.e. catch the target while it is aligning and tbh those targets that could drop good loot already have instas in form of bookmarks. i don't think warp to 0 will change much.
btw, don't you think kali will more than compensate this with the stab nerf? something your ceptor starts scrambling will actually stay there.
edit: oh yea don't forget that it'll be easier to scan down safespotted/logoffskied ships with kali (hopefully)
--
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Sun Ra
Brutor tribe
|
Posted - 2006.11.06 10:24:00 -
[133]
Originally by: Olleybear This is not the end of the world for piracy. Back when ATUF were around, they hammered alot of people jumping INTO the system, not when they warped to a gate without instas. They were VERY good at this and killed countless people. I still have much respect to the now non-existent ATUF crew because of this.
Olleybear 
Yeah took alot of sensor booster and 2x28km TS warp disruptors to do that, people we're surprised just how much money we put into doing what we did 
Arcane Frankologies - 'plz stop guys it's xmas' |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 10:28:00 -
[134]
Stab nerf helps everyone :) Warp to 0 hurts pirates and some warfighters. Pirates are resilient, but when we have to deal with so much at once, it's a bit overwhelming.
I'm also tired of hearing about how fair and noble PvP is supposed to be. PvP means Player(s) vs Player(s). I don't see how this can be confused with what the rest of you are talking about. Pirates want your stuff. We don't care how we get it. As for pirates who trash talk about how other pirates do their business, get a clue. You can spray your **** with perfume to cover it up, but at the end of the day, your **** stinks just as bad as ours.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.06 10:31:00 -
[135]
Originally by: PCaBoo Stab nerf helps everyone :) Warp to 0 hurts pirates and some warfighters. Pirates are resilient, but when we have to deal with so much at once, it's a bit overwhelming.
I'm also tired of hearing about how fair and noble PvP is supposed to be. PvP means Player(s) vs Player(s). I don't see how this can be confused with what the rest of you are talking about. Pirates want your stuff. We don't care how we get it. As for pirates who trash talk about how other pirates do their business, get a clue. You can spray your **** with perfume to cover it up, but at the end of the day, your **** stinks just as bad as ours.
lmao, this man speaks the truth 
Click me for Pirate Coalition Website of Gankage |

solidshot
Sebiestor tribe
|
Posted - 2006.11.06 11:03:00 -
[136]
With the introduction of the warp to zero option i believe they have stoped bm's working on the same grid as gates and stations? if this is the case how will you be able to make bm's for sniping positions? will you have to have a mate in a fast frig who mwd's to an off plane position 200k from the gate and then warp to him? or will there be another way of doing it now?
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Vim
Spiritus Draconis
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Posted - 2006.11.06 11:03:00 -
[137]
Originally by: Nahia Senne
Originally by: Vim Edited by: Vim on 06/11/2006 01:55:44 Warp to 0 km, check. No more instas *phew* Stabs nerfed, check. Yarr...
So whats the fun of sniping noobs/lazy people 150km away again? There will still be noobs/lazy people using autopilot, thoose are the ones your most probably killing off anyhow. Now thats a real challenge.
/me continues scanning belts and finding targets instead of noobs.
and people you scan in belts are all pvp'ers just waiting for some consensual pvp? 
now thats a real challenge there you're facing. you don't even have to tank the sentries in order to do it.
You see, I never said anything about consensual pvp. I just state a question, asking what the fun is sniping people that are either a/to lazy to have anything worthwhile thus only being an excuse to showoff your supreme skills at 200km fighting. or b/to noob to have instas and as such the chances of being worthwhile to blow up is about as good as doing a podcast about a 200km sniping camp to see where all the action is.
Tanking sentries, I never bothered with saying anything about people that gatehug camp since thoose actually put themselves at risk. But yet again, the people caught by this in lowsec is either a or b.
The reason for my "targets instead of noobs" which you seem to dislike. The word here is target. Snipercamps/gatecamps in lowsec will catch the nooblets and nothing much else.
/* Teach a rookie today watch him takedown a battleship tomorrow... */ |

Lanfear's Bane
Shih Yang Tong
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Posted - 2006.11.06 11:04:00 -
[138]
Un-nerf SB II's so we can catch people warping away from gates, or remove sentries in lowsec so that we can use intie's on gates.
Apart from that sucks TBH.
Lanfear's Bane. _ _ _
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Vim
Spiritus Draconis
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Posted - 2006.11.06 11:08:00 -
[139]
Originally by: Lanfear's Bane Un-nerf SB II's so we can catch people warping away from gates, or remove sentries in lowsec so that we can use intie's on gates.
Apart from that sucks TBH.
Lanfear's Bane.
Bah simply add the option to run missions for ehm... faction or pirate to factions. In exchange for lp and/or good hacking skills you can temporarly disable the choosen turrets in lowsec... errr, yeah... I'am dreaming/thinking loud. /* Teach a rookie today watch him takedown a battleship tomorrow... */ |

Lars Vegaz
|
Posted - 2006.11.06 11:15:00 -
[140]
/signed
Personaly i allways prefer a good fight at an asteroid belt/planet but lets be real, since i started killing ppl at gates aswell as in belts (the few brave i do get) i get about 90% more killmail. I still hunt at belts, and if it was a viable option i would do it more then i do atm, but tbh gates and inbound stations are the place to be (i solo in a cruiser)
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Ginger Magician
Minmatar OctoberSnow Corp
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Posted - 2006.11.06 11:26:00 -
[141]
Edited by: Ginger Magician on 06/11/2006 11:28:47 If this comes in then the plain fact is whether you like to camp or loathe it the number of ships destroyed by pirates in low sec will be reduced by a minimum of 50%.
Most pirates will probably either leave the game change profession or camp in 0.0 with bubbles. TBH I cant really see the game continuing if this comes in. Together with the stab nerf close range camping unless u have a huge fleet is gonna be too dangerous and pirates will probably end up losing more than they kill anyway. In my vast experience of camping gates as soon as u have a decent size camp up word quickly spreads throughout the region and nothing but frigs and shuttles jump in shortly thereafter. To have a multi bs camp just on the chance of killing 1-2 bs per night is not fun and now even roaming wil be pointless as any target will simple warp to 0km dock as soon as u find them.
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Ironnight
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Posted - 2006.11.06 11:55:00 -
[142]
Will I like to catch people in the belts, so I hope that this will make a few more rathunters and miners come into low sec, but we will see.
 |

ian666
Minmatar Turbulent
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Posted - 2006.11.06 11:57:00 -
[143]
/Signed.
If this is going to be the case then Bubbles should be aloud to be deployed in Empire.
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Queen Hades
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Posted - 2006.11.06 13:10:00 -
[144]
Edited by: Queen Hades on 06/11/2006 13:09:55
Originally by: tiller Edited by: tiller on 06/11/2006 10:14:58
Originally by: Queen Hades
Originally by: tiller
Originally by: Queen Hades
Originally by: Luke Pubcrawler
Pirates gained the stab nerf, making camping the destination end or catching targets in belts or missions easier. Also scanning now looks more efficient.
Thats not entirely true. I guess it is the bullies / griefers ("pirates") who suffer most from the stab nerf. And gate snipers are vulnerable now. You can finally scramble them.
<3 <3 <3 CCP for warp to 0 and stab nerf <3 <3 <3
You wont have gate snipers any more.
...and I really like that. 
I see no real problem with belt piracy and the like, but gate sniping "piracy" is unfair and nothing more than a way to grind people, nothing else.
In sum I'd say Eve will be more fun for us all when there is no more gate sniping.
Killing one person one way is no better than killing someone another. If it's in the game mechs and you get the same explosion at the end, then it's cool by me.
How is it more 'fair' to slaughter innocents in belts ?, 'fair' means nothing to a pirate. I just want your stuff PERIOD.
You got me wrong, tiller. I do not expect you to be fair.
But I expect CCP to do something about an extremely unbalanced feature such as "gate sniping piracy" - which have they done with the "warp to 0" - option (although I will most probably use it for fast travelling and not that much for avoiding being sniped) and even much moreso by nerfing stabs, because from now on you are vulnerable.
I'm no carebear, but I used to avoid the systems which are usually camped by you and your friends (although I wonder if you are not bored to death doing the same thing over and over again, but thats your problem).
The difference between belt piracy and gate sniping is simple:
Belt piracy has at least some chance of survival for the victim after he got locked (in fact I'm quite sure it is 50:50 between us if we would ever meet in a belt), but what could I do if I'm alone in a, say, Vexor or Thorax and you wtfpwn me with your long range t2 ammunition?
Gate sniping is uber because there is no counter for it that is feasible for people with non - expert skill sets and therefore should be removed from the game.
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Dutch Mill
FinFleet
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Posted - 2006.11.06 13:19:00 -
[145]
Signed.
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Lanfear's Bane
Shih Yang Tong
|
Posted - 2006.11.06 13:24:00 -
[146]
Originally by: Queen Hades Stuff.
Well tiller doesn't snipe for a start.
People cry about everything and anything that happens in lowsec. With nerf after nerf you are going to see pirates working their sec up and coming up into highsec and war deccing as there will be nothing left for us to kill or so nerfed that the risks far outweigh the rewards. Then the crying will really start.
EVE is slowing becoming EVE Online: Mining Simulator and Big Hugs.
Lanfear's Bane. _ _ _
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Venarator
|
Posted - 2006.11.06 13:39:00 -
[147]
Should be good for the pirates - more people will move into lowsec - they will mine/npc - you will have more targets 
Most noobs and carbears are scared to come to low sec because they tried it once and got insta popped by a pirate gatecamp or they don't have instas.
Pirates complain about lack of targets and then complain about things that will bring them taregets. The only people affected by this are lame gate campers - and for them eve has somthing just for you guys - the other side of the gate!!
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Queen Hades
|
Posted - 2006.11.06 13:49:00 -
[148]
Edited by: Queen Hades on 06/11/2006 13:49:44
Originally by: Lanfear's Bane
Originally by: Queen Hades Stuff.
Well tiller doesn't snipe for a start.
People cry about everything and anything that happens in lowsec. With nerf after nerf you are going to see pirates working their sec up and coming up into highsec and war deccing as there will be nothing left for us to kill or so nerfed that the risks far outweigh the rewards. Then the crying will really start.
EVE is slowing becoming EVE Online: Mining Simulator and Big Hugs.
Lanfear's Bane.
No, absolutely no.
There is a difference between having a risk in low sec and having empire systems (!) under siege and locked down by a few people for many months (or years, I'm not sure how long this is going on in the Egg / Amm - pipe now).
I don't go there, but many of my friends went through in, for example, shuttles to get to their agents in federation and / or republic space. In SHUTTLES (!).
You are not pirates, you are just annoying people who have to take a longer route (or have two sets of ships and equipment with jumpclones!) because you think you are so uber omg1337.
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Velsharoon
Gallente Finite Horizon The Red Skull
|
Posted - 2006.11.06 14:10:00 -
[149]
You "pirates" are pathetic
As Olleybear pointed out in ATUF/BDSM the main kills were on the outgoing. We didnt have uber pwnzor camps always either, sometimes it was 2 or three of us, and we got taken out occasionally cos *gasp* there was risk
The point is if you cba to setup a camp properly then you wont catch outgoing. The people you want to kill on incoming all had instas anyways.
Ultimately we should have warp in at 15km, as thats the way it was meant to be. Wanna travel then travel in small ships or big ships meant to move fast.
This is a good change for the game (reduce lag). Adapt or die. Think how much kali will help with killing agent runners in low sec (I presume)
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.06 14:37:00 -
[150]
Edited by: tiller on 06/11/2006 14:44:57
Originally by: Velsharoon You "pirates" are pathetic
As Olleybear pointed out in ATUF/BDSM the main kills were on the outgoing. We didnt have uber pwnzor camps always either, sometimes it was 2 or three of us, and we got taken out occasionally cos *gasp* there was risk
The point is if you cba to setup a camp properly then you wont catch outgoing. The people you want to kill on incoming all had instas anyways.
Ultimately we should have warp in at 15km, as thats the way it was meant to be. Wanna travel then travel in small ships or big ships meant to move fast.
This is a good change for the game (reduce lag). Adapt or die. Think how much kali will help with killing agent runners in low sec (I presume)
With limited scan res on larger ships that are capable of tanking low sec sentrys it can be VERY difficult to lock ships before they can warp.
Don't accuse people of not setting up a camp properly. I usually sit right on top of a gate with dual faction sensor boosters, faction disruptors and a very light 3 slot tank... if thats not a setup for ships jumping in then what is einstein. Even so I miss maybe 80% of targets through lack of scan res. (thats 80% of the remaining targets after the removal of 50% by the warp to 0 nerf lol)
I know there should be risk in piracy, hell I lose DOZENS of ravens. Kali will reduce gate piracy not only with the warp to 0km, but with the stab nerf. Most gate pirates will simply retire I guarantee! (and retire means leave the game)
The above fact will leave much of the remaining eve population in space hugging each other with nothing to do but exchange entertaining stories about the evil barstewards that used to make life in eve exciting.!
Click me for Pirate Coalition Website of Gankage |

Mira deVorsha
|
Posted - 2006.11.06 14:44:00 -
[151]
NOT SIGNED.
I am just curious how many of the "Signed" use Insta bookmarks to get around. My guess is all of you.
Lets face it, gate campers only get an easy kill from noobs who don't use Instas. So saying that it is gimping the game is BS. All it is gimping is the no talent gatecampers who wouldn't know how to pirate if it came up and sat on thier lap.
Now despite the whining this won't stop gate camping. In fact high population choke points will make perfect gate camping spots. But it will also mean that pirates will spread out to stations/asteroids.
There is a difference between non-consensual and just sitting there popping noobs as they pass by.
Of course if you can't hack this change maybe its better you go to another game.
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NightmareX
Caldari MAFIA Pirate Coalition
|
Posted - 2006.11.06 14:44:00 -
[152]
Edited by: NightmareX on 06/11/2006 14:44:55 nvm
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tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 14:49:00 -
[153]
What is it with all the 'non pirates' fixation with asteroid belts. There is nothing there, why would I want to fly to them.
No wait, I know your fixation and that usually involves sucking them through a straw for hours on end. That however is your chosen gamestyle, I have no problem with that.
Click me for Pirate Coalition Website of Gankage |

NightmareX
Caldari MAFIA Pirate Coalition
|
Posted - 2006.11.06 14:50:00 -
[154]
Edited by: NightmareX on 06/11/2006 15:06:41
Originally by: Velsharoon You "pirates" are pathetic
As Olleybear pointed out in ATUF/BDSM the main kills were on the outgoing. We didnt have uber pwnzor camps always either, sometimes it was 2 or three of us, and we got taken out occasionally cos *gasp* there was risk
The point is if you cba to setup a camp properly then you wont catch outgoing. The people you want to kill on incoming all had instas anyways.
Ultimately we should have warp in at 15km, as thats the way it was meant to be. Wanna travel then travel in small ships or big ships meant to move fast.
This is a good change for the game (reduce lag). Adapt or die. Think how much kali will help with killing agent runners in low sec (I presume)
Dude, remove the bookmarks will reduce the lag, but Warp to 0km will reduce NOTHING to the lag.
And i'm saying it again, it's about when a player escape and we want to go after him, and with the 0km thing it will be pointless by going after them, since he will most likely insta dock or insta jump to another system. And before we arive at the station / gate, then the enemy is docked / about to enter warp on the other side of the gate.
And the corp MAFIA is not a big corp, so we want to be at the same place all of us, so having a camp on the other side of the gate can be problematic most of the times for us. But i think it will be fine if we have more corps from the alliance at the same place, since other corps can camp on the other side then.
Sometimes it can works by having a camp on the other side of the gate, but that depends on what kind of system we are in to.
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Fto Cruise
|
Posted - 2006.11.06 14:52:00 -
[155]
Originally by: tiller
...The above fact will leave much of the remaining eve population in space hugging each other with nothing to do but exchange entertaining stories about the evil barstewards that used to make life in eve exciting.!
Let us all hug and be friends. I can visit your system for tea, you can visit mine. I may even get in some lemon drizzle cake. We can chat about how there used to be pirates in something called lowsec. More tea dear?
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Mira deVorsha
|
Posted - 2006.11.06 14:55:00 -
[156]
Originally by: tiller What is it with all the 'non pirates' fixation with asteroid belts. There is nothing there, why would I want to fly to them.
How do you know there is nothing there? You check local. If you see people in local then they are probably somewhere you can kill them. Belts are one such area.
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tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 15:09:00 -
[157]
Edited by: tiller on 06/11/2006 15:09:37
Originally by: Mira deVorsha
Originally by: tiller What is it with all the 'non pirates' fixation with asteroid belts. There is nothing there, why would I want to fly to them.
How do you know there is nothing there? You check local. If you see people in local then they are probably somewhere you can kill them. Belts are one such area.
You are correct... they are either.
1. Docked 2. Mid warp to 0km :-)
Seriously the belts are usually empty in low sec.
Click me for Pirate Coalition Website of Gankage |

JoCool
Caldari Infinitus Odium
|
Posted - 2006.11.06 15:17:00 -
[158]
Edited by: JoCool on 06/11/2006 15:18:40 /signed for the removal of "warp to at 0km" to stations.
_______________________________________________________________________ Trey Azagthoth > Youre my idol Jocool. I wanna be like Jocool jr. or Jocool the sequel! Oveur > ohnoes jocool |

Mihae
|
Posted - 2006.11.06 15:19:00 -
[159]
Originally by: tiller Lowsec Belts are usually empty
QFT - CCP do something about it please.
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Queen Hades
|
Posted - 2006.11.06 15:26:00 -
[160]
Edited by: Queen Hades on 06/11/2006 15:29:57 Edited by: Queen Hades on 06/11/2006 15:28:46
Originally by: Mihae
Originally by: tiller Lowsec Belts are usually empty
QFT - CCP do something about it please.
Correction:
This is true for systems where people can hardly come in (such as Egg / Amm). The lowsec - systems where I do business (and basically I live in lowsec for months now!) have a) strong local antipirate - forces and b) no campers at the gates sniping innocents. And the belts are used by people for their stuff (some hunt rats because they like it, some grind roids).
It is a shame how many resources are wasted in this game because those who would fertilize the belts can't get there due to the "omgwtfuber1337ness" of some so called "pirates".
Maybe CCP should put up some game mechanic which prevents locking down empire space for more than a few hours. CONCORD interventions after a few positive sec rating ship kills by the same alliance / corp maybe?
That way piracy would not really suffer but people would have to be much more selective about their targets. Shuttles and noob frigs would be left alone while fat haulers with their escort would be worthy prey.
But what the "pirates" do in Egg / Amm has nothing to do with playing a game anymore. 
|

Nagissa Kaworu
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 15:32:00 -
[161]
Originally by: Mira deVorsha
Originally by: tiller What is it with all the 'non pirates' fixation with asteroid belts. There is nothing there, why would I want to fly to them.
How do you know there is nothing there? You check local. If you see people in local then they are probably somewhere you can kill them. Belts are one such area.
The people you find in belts are 90% of the time in:
i) cruisers ii) battlecruisers (also not often) iii) frigates
You rarely find a BS or a good hauler with a decent loot in a belt, so going through belts isnt worth it isk wise!!! And to all the people saying that gate camping/ sniping is lame and for losers, FFS all the gate camps done by alliances in 0.0 with bubbles whats that all about then??? No you guys are great cause you live in 0.0 and have those sweet bubbles. In lowsec, you have no bubbles, and also have the sentries against you. gate camping is a way of pirating accept it.
Nag.
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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.06 15:41:00 -
[162]
You guys also forget that scan probing is really uber now. You may actually be able to find lvl 4 mission runners rather fast now. They always drop good loot 
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Nagissa Kaworu
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 15:44:00 -
[163]
Originally by: Mr Ninjaface You guys also forget that scan probing is really uber now. You may actually be able to find lvl 4 mission runners rather fast now. They always drop good loot 
Yea but how many mission runners are gonna venture into lowsec knowing they gonna get busted alot easier!
Nag.
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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.06 15:45:00 -
[164]
Originally by: Nagissa Kaworu
Originally by: Mr Ninjaface You guys also forget that scan probing is really uber now. You may actually be able to find lvl 4 mission runners rather fast now. They always drop good loot 
Yea but how many mission runners are gonna venture into lowsec knowing they gonna get busted alot easier!
Nag.
So do it before they figure it out. Day or 2 after kali, seeesh 
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Ginger Magician
Minmatar OctoberSnow Corp
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Posted - 2006.11.06 15:49:00 -
[165]
Belt piracy is a ridiculous carebear thing.
When I jump into any low sec system it is EXTREMELY rare that any one who happens to be a belt does not instantly warp out. OFC with my fame I probably have more of problem with this than the more newbie pirates but with warp to 0km dock option unless u get lucky and warp in and scramble targets have a guaranteed escape.
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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.06 15:51:00 -
[166]
Originally by: Ginger Magician Belt piracy is a ridiculous carebear thing.
When I jump into any low sec system it is EXTREMELY rare that any one who happens to be a belt does not instantly warp out. OFC with my fame I probably have more of problem with this than the more newbie pirates but with warp to 0km dock option unless u get lucky and warp in and scramble targets have a guaranteed escape.
It's ok Ginger Im sure you will adapt. Otherwise its fire balling noobs in WoW 
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AshFish
TNGC Starwolf O X I D E
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Posted - 2006.11.06 16:01:00 -
[167]
Edited by: AshFish on 06/11/2006 16:04:18 Edited by: AshFish on 06/11/2006 16:03:52 Edited by: AshFish on 06/11/2006 16:03:12 I wanted to reply both to agree, but also point out a few other things that it may also be bought about which will benefit the pirate community and possibly the community in general.
1. If camping becomes a waste of time and effort then maybe the lowsec areas will re-poplate as the risk vs reward of venturing to lowsec may even out. (more pilots = more targets)
2. Again if there is a more viable way of getting through the camps without the need for the instas then the industrialists may start to restock the lowsec markets allowing priates to exist more easily (as we all now that getting replacement gear when things go a bit wrong is awkward).
3. This may also work the otherway, allowing those the the really nasty -10 sec status to jump thier way into and out of highsec again allowing for restocking of goods and movement between systems.
Just a few thoughts on the possible positive aspects for pirates aswell if warp to 0km does go live on TQ
All the best
Ashfish
Edit: coz i can't type
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T'Renn
Vale Heavy Industries
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Posted - 2006.11.06 16:05:00 -
[168]
Originally by: Mira deVorsha NOT SIGNED. I am just curious how many of the "Signed" use Insta bookmarks to get around. My guess is all of you.
I only use instas in 0.0. I signed this. -- If by some chance I managed to kill you, I can assure you it was purely luck. |

Aypse
Sanguine Legion Pirate Coalition
|
Posted - 2006.11.06 16:23:00 -
[169]
/signed
Belts are usually not worth the time. Its mainly poorly fitted T1 cruisers and frigs. They are just not that profitable. Why do so many people gate camp? Well, because most are your targets are still not profitable, but at least you get volume. Not only that...why would a BS, hauler with nice expanders, freighter, or anything with decent fittings go to a astroid belt? They almost never do. You have to catch them at the gates or stations. Warp to 0 removes 50% of the pvp at gates and 100% of the pvp at stations.
Low sec is suppose to be violent and risky. It makes venturing there exciting and profitable. We all lose, bears and pirates, if you reduce this.
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Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2006.11.06 16:32:00 -
[170]
Originally by: tiller Edited by: tiller on 06/11/2006 14:44:57
Originally by: Velsharoon You "pirates" are pathetic
As Olleybear pointed out in ATUF/BDSM the main kills were on the outgoing. We didnt have uber pwnzor camps always either, sometimes it was 2 or three of us, and we got taken out occasionally cos *gasp* there was risk
The point is if you cba to setup a camp properly then you wont catch outgoing. The people you want to kill on incoming all had instas anyways.
Ultimately we should have warp in at 15km, as thats the way it was meant to be. Wanna travel then travel in small ships or big ships meant to move fast.
This is a good change for the game (reduce lag). Adapt or die. Think how much kali will help with killing agent runners in low sec (I presume)
With limited scan res on larger ships that are capable of tanking low sec sentrys it can be VERY difficult to lock ships before they can warp. ================ Adapt, overcome, use small(er) ships, risk something....oh wait...:D ================ Don't accuse people of not setting up a camp properly. I usually sit right on top of a gate with dual faction sensor boosters, faction disruptors and a very light 3 slot tank... if thats not a setup for ships jumping in then what is einstein. Even so I miss maybe 80% of targets through lack of scan res. (thats 80% of the remaining targets after the removal of 50% by the warp to 0 nerf lol) ===================== Adapt, overcome, use small(er) ships, risk something....oh wait...:D =======================
I know there should be risk in piracy, hell I lose DOZENS of ravens. Kali will reduce gate piracy not only with the warp to 0km, but with the stab nerf. Most gate pirates will simply retire I guarantee! (and retire means leave the game) ============ Saying something with conviction, doesn't mean its fact... ===========
The above fact will leave much of the remaining eve population in space hugging each other with nothing to do but exchange entertaining stories about the evil barstewards that used to make life in eve exciting.! ======== re: above =========

nothing to see here, move along. More pirates will fill in, adapt, make new stragaties. Its been proven time and time again. Nerf, counter-measures, nerf, counter-measures. you've been here long enough to know better. Quit whineing....
Trading 101 |

xenodia
Gallente RONA Corporation
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Posted - 2006.11.06 16:33:00 -
[171]
Originally by: tiller Edited by: tiller on 05/11/2006 17:23:02
Fellow pirates (if you are not one then plz go away)
First please excuse the rambling style of post, im a pirate not a scholar.
As most are aware the current built of Kali on test server has 'warp to 0km' in place on gates and stations. This as far as I can see is the first stage in the removal of nonconsensual PVP from eve.
Currently PVP takes place at the following locations, most likely in this order. (please feel free to comment on the order here, but from my limited experience this is the case)
----common areas---- 1. On gate approach 2. On gate exit 3. On docking approach 4. In belts ----not common place---- 5. On undocking 6. At POS / Outposts 7. At Planets / Moons 8. At Safespots
Now number 5 to 8 I would say are rare so those can be discounted. The proposed change in Kali means the 1st and 3rd most used areas for small scale non-consentual PVP are removed from the game. Eves possible PVP areas are in effect very limited and the change, though sounding trivial rips the PVP heart right out of eve and everything the PVP side of the game has ever meant.
Though many will adapt to the changes, I can't help that feel this is a nerf to far. The sickening thing is that CCP did not plan for people to 'insta' travel, that was a effect bought on by bookmarks through accidental use of game mechs. Now to relieve server load CCP are going to change the very core of the gameplay.
I've seen people argue in general discussion about this and say those who live for PVP need to adapt by using belts and scan probes for safes, but the targets in these areas are few and far between. Others argue that everyone uses instas anyway, again, I beg to differ.. and as I sit on gates for hours / years on end watching traffic I'm a better judge of this than your average eve pilot.
Non-consentual PVP with chance of losing what you worked for is what sets eve above all the rest and makes traveling around actually fun and challenging. Without it I'd prefer to go play WOW tbh.
Discuss.
/signed one VERY unhappy tiller.
The smart ones currently use instas. You wont have any better or worse chance of catching them in Kali than you do now. The stupid ones are probably going to continue to use autopilot. And since autopilot does NOT use the 0km rule (it warps you at 15), you will still have opportunity to catch them.
If anything, I think the 50% HP boost is going to be more problematic to killing stuff on approach to station/gate, at least for small scale pvp ops. If you dont get a web on somthing fast, its going to make it back to the gate before you can break its tank.
This signature space for rent |

Velsharoon
Gallente Finite Horizon The Red Skull
|
Posted - 2006.11.06 16:59:00 -
[172]
Originally by: tiller Edited by: tiller on 06/11/2006 14:44:57
Originally by: Velsharoon You "pirates" are pathetic
As Olleybear pointed out in ATUF/BDSM the main kills were on the outgoing. We didnt have uber pwnzor camps always either, sometimes it was 2 or three of us, and we got taken out occasionally cos *gasp* there was risk
The point is if you cba to setup a camp properly then you wont catch outgoing. The people you want to kill on incoming all had instas anyways.
Ultimately we should have warp in at 15km, as thats the way it was meant to be. Wanna travel then travel in small ships or big ships meant to move fast.
This is a good change for the game (reduce lag). Adapt or die. Think how much kali will help with killing agent runners in low sec (I presume)
With limited scan res on larger ships that are capable of tanking low sec sentrys it can be VERY difficult to lock ships before they can warp.
Don't accuse people of not setting up a camp properly. I usually sit right on top of a gate with dual faction sensor boosters, faction disruptors and a very light 3 slot tank... if thats not a setup for ships jumping in then what is einstein. Even so I miss maybe 80% of targets through lack of scan res. (thats 80% of the remaining targets after the removal of 50% by the warp to 0 nerf lol)
I know there should be risk in piracy, hell I lose DOZENS of ravens. Kali will reduce gate piracy not only with the warp to 0km, but with the stab nerf. Most gate pirates will simply retire I guarantee! (and retire means leave the game)
The above fact will leave much of the remaining eve population in space hugging each other with nothing to do but exchange entertaining stories about the evil barstewards that used to make life in eve exciting.!
You shouldnt be able to catch everything solo!
I flew an armour tanked scorp with sensor boosters and faction disruptors, I couldnt kill everything sure but I had friends there. For me a camp is not one person. While solo is an option its not the most effiecient
For your solo raven thats a good setup as your past history shows. Im not dissing you as a pirate, but I refuse to admit that gate piracy is dead as our targets came from the jump in not the warp in. All the juicy faction laden agent runners had instas...
If people retire they were stuck in the old ways, I dont want the profession to die off either and I hope they introduce some form of bubbles or small ships can be used at gates. Tiller just change to hunting down agent runners in low sec, or at least try getting them in the warp in with a bigger gang
Its a nerf to snipers, its a nerf to solo campers, but for the good of the server Bms need to be removed, this is the solution, it isnt pretty but neither have a lot of changes. Piracy has always been here and always will.
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Velsharoon
Gallente Finite Horizon The Red Skull
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Posted - 2006.11.06 17:04:00 -
[173]
And NightmareX I understand the 0km thing is not gonna solve lag its purely gameplay, but we survived other changes we will survive this
My old corp wasnt big either, and unfortuntely based in minnie space were it was impossible to chase cos of the gate size.
All you can do is realise their will be issues, try over come them and see how it works out in practice
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Lo3d3R
Implant Liberation Front Pirate Coalition
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Posted - 2006.11.06 17:09:00 -
[174]
I see everyone speaking of how bad BM's are for the server, helloooo Velsharoon you probaly drive a beertruck, badness of BM = overrated, and an excuse to get your way (the bear way) ___________________
Eating Chopped Bear:  |

Mark Foley
CURSED LEGION OF DOOM Pirate Coalition
|
Posted - 2006.11.06 17:30:00 -
[175]
Edited by: Mark Foley on 06/11/2006 17:31:58 OK, first thing first, if one more person says it will increase targets i will gun them down personally, sure it WILL but now they can all just go "OMG piwate" Dock and tht will be the end.
Secondly, I have insta's but i both WORKED for them and i still go to places where i dont have instas, often lowsec, for competative market prices.
Thirdly, one way or another the chance for piracy is reduced both at gate and on approach to gates. I dunno about the rest of you but the people i get on approach dont have insta's, maybe like 30 % do if tht. now even the 2 day old player can waltz thro and i havent a hope in hell of catching and bbq'ing them.
Lastly, pirates dont give a rats a*s if ur new or not so stop telling us what "real" pvp is. i snipe because its easy. i have yet to be sniped but to those who have (and im geussing its a fair few from some of the posts) take a leaf from your own books and stop whineing.
I refuse to accept this "abbomination" of warp to 0km. piracey is fine the way it is now 4TW! 
-Mark Foley-
PS. Stab nerf's for warp to 0km is NOT a fair trade either imo
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Taedrin
Gallente Mercatoris Technologies
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Posted - 2006.11.06 17:35:00 -
[176]
What was that phrase you pirates love to telling us carebears when they complain about dying?
"Adapt or die".
With Kali is coming a large number of changes. Everyone will have to adapt. Carebears will have to adjust to the WCS nerf, and the scanning/probing changes. Pirates may have to adapt to warp-to-0km.
Personally, IMO, warp-to-0km is not the way to go about fixing the lag caused by instas. At least, unless they are willing to make it easier to gate camp (such as allowing small warp bubbles in low sec, or by increasing the time it takes for a person to jump, or to warp away from a gate)
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Mark Foley
CURSED LEGION OF DOOM Pirate Coalition
|
Posted - 2006.11.06 17:40:00 -
[177]
Originally by: Taedrin What was that phrase you pirates love to telling us carebears when they complain about dying?
"Adapt or die".
With Kali is coming a large number of changes. Everyone will have to adapt. Carebears will have to adjust to the WCS nerf, and the scanning/probing changes. Pirates may have to adapt to warp-to-0km.
Personally, IMO, warp-to-0km is not the way to go about fixing the lag caused by instas. At least, unless they are willing to make it easier to gate camp (such as allowing small warp bubbles in low sec, or by increasing the time it takes for a person to jump, or to warp away from a gate)
LOL "adapt or die", warp to 0km to a pirate is like adapting to life without arms, it makes life very hard and our jobs very difficult, when we tell you to adapt or die we mean fit for combat if ur gonna go to lowsec which is the rl equivelnt of carrying a gun into a warzone. or atleast thts wht i mean. 
-Mark Foley-
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dennyreborn
|
Posted - 2006.11.06 17:48:00 -
[178]
no where on the eve box or instruction manual does it say piracy is easy. From a RP perspective it never made sense with my uberness of the computers on the ships (Terra flops per second)that a ship could not warp pretty much exactly where it wanted.
All pirates need to do i move the gate camps get the person when he jumps into the system. yeah some small ships will be harder to catch but if your not up to the challenge then go mine roids with the other care bears.
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Mr Ninjaface
Minmatar Shurekin INC
|
Posted - 2006.11.06 18:28:00 -
[179]
Edited by: Mr Ninjaface on 06/11/2006 18:34:30 someone must of sent out a alliance mail in the pirate coalition instructing everyone of them to post on the eve-o forums whining about warp to 0.
pirate coalition = whine coalition 
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Aypse
Sanguine Legion Pirate Coalition
|
Posted - 2006.11.06 18:29:00 -
[180]
Originally by: dennyreborn no where on the eve box or instruction manual does it say piracy is easy. From a RP perspective it never made sense with my uberness of the computers on the ships (Terra flops per second)that a ship could not warp pretty much exactly where it wanted.
All pirates need to do i move the gate camps get the person when he jumps into the system. yeah some small ships will be harder to catch but if your not up to the challenge then go mine roids with the other care bears.
RP-The electrical disturbance created from a jump gate pushing a ship over enormous distances makes it impossible for a computer to judge the exact spot of the gate. Furthermore, you hardly want a ship traveling 4AU/sec+ striking an object as massive and solid as a gate or station. To say this is unsafe is an understatement. To maintain the stability of the jump gates and the safety of the pod pilots, the computer automatically figures in a 15km margin of error.
There you go...a RP reason for why the 15km rule is in effect. That was tough.
Small ships will be 'hard' to catch....you have never been at a gate camp have you? If you position your ship on the gate , ships rarely are within 20km when the decloak and you would need at the very least 6 ships to cover the entire 20km area surrounding the jump gate. Now, to catch a small ship, you would need each of those position guys to be in an frig to be able to lock and scram quickly enough. Too bad neither T1 nor T2 frigs can withstand being hit by sentry guns for more than a few seconds. Warp to 0km creates a situation in which cruiser and smaller travel with immunity in low sec. That is not a positve change for Eve.
If warp to 0km has to be implemented because of lag, I understand that. Lag is a serious issue and we all would benefit form reducing it but, low sec must remain dangerous territory, even if you are just traveling through. To balance warp to 0km, bubbles and interdictors would need to be implimented.
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Vampire Lord
|
Posted - 2006.11.06 18:40:00 -
[181]
Edited by: Vampire Lord on 06/11/2006 18:45:17 I'm about 0-Km from playing WOW. This is somethin huge.. This is not just some nurf. This is the change of eve as a game. What's the point of being a pirate. What's the point if they can just insta warp an travel as they see fit. The only hope for pvp is in 0.0 space. Or War. Eve is about PvP.. not PVnoob.. slang for (Noobs must survive). Who wants to try so hard to find PvP. Man this hurts me bad. The joy of EvE will grow with the new guys an the vets will slowly fade. People can be mary an happy an fly safely at .4 system gates. Hey lets all be mary an happy an hug each other in .4 to .1 systems. Hey if your gona do this then you might as well let people war dec starter corps to even out the balance of crap. OMFG don't do this CCP. If you want systems to be safe for the noobs make them all .5 systems an above(Or more of them). .4 system are suppose to be not safe but you can make more isk. Care bears can hide in .5 an above an not worry about dying. If I had hair I would pull it till I looked like Don King. He must be behind this crazy ness. Ok I'm gong on an on.. But CCP When it comes down to it.. Eve was the only game that you can Say I'm a Vet. Meaning you young bucks step down or be destroyed. The strong & smart survive an the weak must gather together to fight or die(Most likey dying anyway). Don't listen to care bears who cry about ways not to die. Tell them to go Play another MMO that alloys them to play for 2-3 weeks an become the highest lvl. Another good point. lol why even add sentry guns. well I guess you can just warp bubble up the gates an let goons die trying to get back to the gate.. that's boring though. I know i'm not stating much possitive things right now but this is just low. I'm one step away from playing WOW(But I'm just one guy so who cares right).
PS: I'm not even a Empire Pirate. But.. but.. ****.. I want to kill people that don't want to die. Its what keeps people in check an scared to come into .4 an below. Keeps people honest. Allow younger players to mold with older one so they can show them the ropes. What's the ponit of have MWD if you can just warp to the gate at 0km. NOOOOOOOOOOOOOOO! Don't Do it. Don't try to re-shape Eve.. It's growing nicely. Don't kill the will of the old Eve Vets. Look what happen to Star Wars... Well I guess War decing every new small noob corp will make pirates happy an get rid of the noobs that whine about T2. Then we will start saying you can't war dec.. lol or just increase war dec cost by 2000% so people stop doing it? By the Way cheers for the EW nurf... It makes since. It's the one nerf that makes since becuase you only nurfing ships that are not made for EW. An if they want to be EW then they have to lose there tank. Which makes good since. Cheers on that one. But all won't matter if people only fight when they want to becuase of the 0-km warp. Don't force fleet battles by killing pirates fun. Vamp Out!
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Phelan Lore
Sniggerdly
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Posted - 2006.11.06 18:47:00 -
[182]
Originally by: tiller
With limited scan res on larger ships that are capable of tanking low sec sentrys it can be VERY difficult to lock ships before they can warp.
We seem to manage alright.
Originally by: tiller
Even so I miss maybe 80% of targets through lack of scan res. (thats 80% of the remaining targets after the removal of 50% by the warp to 0 nerf lol)
But if there is more traffiic in lowsec, you will have more people to catch on the jump in. Who's to say that your number of kills will go down.
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tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 18:51:00 -
[183]
Originally by: Mr Ninjaface Edited by: Mr Ninjaface on 06/11/2006 18:34:30 someone must of sent out a alliance mail in the pirate coalition instructing everyone of them to post on the eve-o forums whining about warp to 0.
pirate coalition = whine coalition 
I started this thread and then asked anyone interested in alliance to air their views here, good or bad I don't care.
It's nice to discuss things don't you think. Call it a whine if you like.... whatever floats your boat.
btw, did you have anything worthwhile to add to the thread, or you just trolling coz I blew up your hauler once ? 
Click me for Pirate Coalition Website of Gankage |

Mr Ninjaface
Minmatar Shurekin INC
|
Posted - 2006.11.06 18:56:00 -
[184]
Edited by: Mr Ninjaface on 06/11/2006 18:57:12
Originally by: tiller
Originally by: Mr Ninjaface Edited by: Mr Ninjaface on 06/11/2006 18:34:30 someone must of sent out a alliance mail in the pirate coalition instructing everyone of them to post on the eve-o forums whining about warp to 0.
pirate coalition = whine coalition 
btw, did you have anything worthwhile to add to the thread, or you just trolling coz I blew up your hauler once ? 
Its OK I blew up your hauler once too. I find it interesting you guys are so worried about it to be honest. Most kills are done when someone jumps in. With the Hp increases you can tank sentries more easily especially in a group. Less people are going to be wearing stabs, and like most people said most the good stuff is carried by people who have instas. Warp to 0 = more people in low sec and more targets as far as I'm concerned. I think it would be better to whine about something that is really annoying and is a problem now. Loging out during combat/at jump in.
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Ogodei Ra
|
Posted - 2006.11.06 19:01:00 -
[185]
"I want to kill people that don't want to die. Its what keeps people in check an scared to come into .4 an below."
lol. Its also why you have so few targets to gank. Take your pick. Very few targets that are easy to catch, or lots of targets that are hard to catch.
Arent stabs getting nerfed anyways ? That should make it easier to catch people since the ratters wont be fitting them.
And I do call it ganking and not PvP when you are simply killing targets that cant fight back. Ive been a ganker in lots of games, but I never tried to brag about it being any kind of meaningful PvP. Its just amusing for me.
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tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 19:04:00 -
[186]
Edited by: tiller on 06/11/2006 19:05:34
Originally by: Ogodei Ra "I want to kill people that don't want to die. Its what keeps people in check an scared to come into .4 an below."
lol. Its also why you have so few targets to gank. Take your pick. Very few targets that are easy to catch, or lots of targets that are hard to catch.
Arent stabs getting nerfed anyways ? That should make it easier to catch people since the ratters wont be fitting them.
And I do call it ganking and not PvP when you are simply killing targets that cant fight back. Ive been a ganker in lots of games, but I never tried to brag about it being any kind of meaningful PvP. Its just amusing for me.
'warning, tiller is trying to pvp you, press Y to let him, press N to vanish'
This is the future of eve as the majority of empire dwellers would like. The majority unfortunately usually gets the nod. It makes financial sense for CPP to keep them happy.
More importantly I don't care 'that' much as it's just a game..
Click me for Pirate Coalition Website of Gankage |

Mr Ninjaface
Minmatar Shurekin INC
|
Posted - 2006.11.06 19:07:00 -
[187]
Originally by: tiller
'warning, tiller is trying to pvp you, press Y to let him, press ctrl+q to vanish'
I fixed it for you 
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tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 19:17:00 -
[188]
Originally by: Mr Ninjaface
Originally by: tiller
'warning, tiller is trying to pvp you, press Y to let him, press ctrl+q to vanish'
I fixed it for you 
lmao 
Click me for Pirate Coalition Website of Gankage |

Amiable Quinn
Minmatar Lasleinur Production Fimbulwinter
|
Posted - 2006.11.06 19:43:00 -
[189]
In the end, hardcore non-consensual PvP tends to disappear from MMORPG's as they expand. The population of folks who enjoy this style of play is just too small to sustain the game. In addition it tends to give undue advantages to people who have been in the game for any length of time and chases new players away rather quickly.
Is this good or bad? Hard to say. On the plus side more players mean more opportunities to PvP, on the negative side part of what makes EvE unique is the old-school ganking.
When Eve was young, players ganking other players was not really as big a deal, as everyone was on the same or almost the same relative footing. There were no ships larger than cruisers, and even a new player could put up a fight.
Fast forward 3 years and walking into low-sec is pretty much insta-death for new players. New player then leaves the game or spends the next 7 months in high sec and then leaves the game. If you do not understand why this is not only bad for the game but also bad for you, the pirate, then nothing anyone says is going to convince you.
As much as it paind me to say this I have to agree with Scoundrelus on this point: warp to 0 will make pirating more skill intensive and much "better."
More folks in low-sec = more opportunities. Solo piracy will be a lot more difficult, but find a friend in a Cov-ops ship and hit the mission runners and you may be suprised. Especially if the new probe/scanning system works as effectively as reported in Kali.
My advice to Pirate Coalition is to lead by example, if you find the warp to 0 option unbalancing remove all of your instas near stations and gates and act as an example to the rest of the community
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Lodhi
Celestial Apocalypse Insurgency
|
Posted - 2006.11.06 20:04:00 -
[190]
90% of the ppl worth killing is already using instas, thats a fact 
And why are you using the word pvp, though pirates were out after a quick gank and some fast cash in the wallet tbh. Sure the pvp now and then against ppl that actually try to kill you is fun, but thats not why you are a pirate is it? 
So what now, you wont be able to kill those new players that got nothing of value aboard as easy?
Buy a couple of faction disruptors and catch ppl at the jumpin, nothing will change there.
Only thing i c that will change is that pirates will need to focus more on beeing on the gate then 200km off it  Nothing wrong with that, adapt or do something else i guess.
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Vampire Lord
|
Posted - 2006.11.06 20:15:00 -
[191]
It's pretty simple. I don't care if your a vet or not. I want to kill people who dont' want to die. It's that simple. Vets want to win but they die. Noobs want to live but they die. I really respective eve for this. I've been promoting eve like crazy. It's the only game were a Vet is a vet. You can kill people any were. It's not like WOW an the other boring games were you have to search high an low for pvp or fight. Were you can kill someone an make them quit the game becuase they just lost a 3bil isk fitted BS. But guess what.. a few months later that person starts playing again an starts gate camping to take it our on the Eve World. This will be lost an people will hug an kiss. Eve will die. I had hopes for this game. Your trying to make a dollar an in the end those dollars will be nothin as this game folds an stops growing. Lol I wish I was on the EVE team. I wish I was there when the first guy said something about warp to the gates at 0-km. LOl now that I think about it. That also kills empire wars. How about you guys quit blaming everything on lag. You use lag as a tool to change eve. Drones/BM's. You guys are smart I know. But can't you see what's going to happen. Can't you see your takin the path of the failed MMO's. EVE is boring without pirates. becuase then the Anti pirates die out also an start building Mfships. the only real battles are gona be POS sieges. Hmm reminds me of battle grounds in WOW. What's next you get to keep some of your mods when you die. Right now I feel like the best MMO is about to die. They impose rules as a way to control us an make it better for the people who just started without going through the pain an heart ace of becoming a vet. Dying becuase you forget to use a bm. or you went into an area that you didnt have bm's. getting slowed down in systems were you don't have BM's. I dont' know man. I'll try to deal with it but eve is going down hill with this one. Alot of people are gona quit real quick. as there whole game is based off of jacking people at the gate.... lol I think i'm tired of writting about crap I can't change. I hope they wake up.. hands down. An #$%# pansy stop winning about dying. It's a part of the game KIll or Be killed. Not get killed an f-in cry about it. Hell I've killed people in my own alliance for crying about dying. That crap is lame. Don't let the lame people change the game! An don't use lag as a reason for the change. Just man up an say the real reason why if you change eve into a care bear game. Lag lag lag. I thought they were getting all these new servers.. It's all Bull
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Vampire Lord
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Posted - 2006.11.06 20:30:00 -
[192]
It's more then just PvP. It's being smart enough to get away. It's making choices becuase of certain theats. Take the long way if you don't want to get ganked in .4 systems. It's the worry of travelling in some area's that make you fly smart. It's about freedom. It's ABOUT FREEDOM. I just wish people can see that. also it's about since. If you warp right on top of a gate an fail you should get blown up from the impact. There should be some kinda risk for warping in so close. Why change somethin that has been growing so well. The risk of dying becuase you didn't fit right for travel. It's really sad. An you guys don't realize it. It's about the risk.. Freedom.. Fear.. Teamwork.. & friends. Not new 2 month old accounts crying becuase they're getting jacked. Make friends an get revenge!
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xHoodx
The Establishment Establishment
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Posted - 2006.11.06 20:32:00 -
[193]
Personally I would like to see how things turn out before passing judgement on this change.
For me it doesn't make all that much difference operating mostly in 0.0 space and people tend to have bookmarks for the routes they travel there anyway so you draw them to a bubble or catch them on the other side of the gate, warp to 0km won't change all that much there.
Catching stuff in low sec that aligns fast will be very hard if not impossible, but then again it was very hard to catch things like frigs with mwds anyway unless you could one-volley them with a sniper that is :) Or put a smartbombing bs in their warp path near the outgoing gate (what's the range you have to be from a gate to fire a bomb these days anyway?) Doesn't seem like that huge a deal to me tho. Can still kill things before they can warp off after jumping your gate or have a better chance of stopping them from warping with the upcoming wcs nerf. At least I'd expect fewer mission runners to incorporate stabs in any of their setups with the current penalties.
While I can see it nerfs some forms of pirating I doubt it will "kill off" piracy as some seem to argue. If more people venture into low sec as a result of this the number of people you catch coming out of a gate will go up and help cover the loss of the added number of people that will escape you by going the other way? Will have to wait and see how it turns out I guess :)
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Locarna Lustram
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Posted - 2006.11.06 20:33:00 -
[194]
Originally by: Vampire Lord It's pretty simple...It's all Bull
Whatever your point was, it'd be a lot easier to read with paragraphs...
I've been playing EVE less than 2 months, and it's "live or die by your own mistakes" aspect is a major plus for me. Obviously with my mighty 1.3M SP (Mostly in learning, electronics, navigation & engineering!) there's no way in hell I'd willingly get within 3 systems of most of the people who post in this folder (and yes this is an alt BTW).
I don't want to get killed. I do want to play in a game where stupid mistakes get you killed. I might quite fancy being a pirate sooner or later, but this 0Km jump thing won't put me off. In fact it will encourage me, from what I can tell.
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Aypse
Sanguine Legion Pirate Coalition
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Posted - 2006.11.06 20:35:00 -
[195]
Originally by: Amiable Quinn
My advice to Pirate Coalition is to lead by example, if you find the warp to 0 option unbalancing remove all of your instas near stations and gates and act as an example to the rest of the community
That solves neither the possible lag problem caused BMs nor the great reduction in risk caused by the warp to 0km. This is a discussion about the possible effects if this was implimented on everyone in lowsec, not just PC.
As far as your point that new players can't get into lowsec: I first started pirating, solo, at 10days old. I battled it out, and yeah, even lost a few ships to bigger, tougher pirates at gate camps. Its EASY to survive in lowsec with few SPs. Its not the age of the character, its the experience of the person behind it. A noob can easily jump into low sec, learn some lessons, and survive quite nicely in low sec. Low sec is VERY far from insta-death upon entering.
In case there are noobs reading this who do think its instadeath:
First step-use the map tools. You can identify most gate camps before ever even entering the system. Frigate, nanofibers in lows, MWD and shield extenders in mid. This setup is almost guaranteed to get you where you need to go. It is possible to get ganked, but with a nice fast frig, its unlikely. #1 rule-don't fly anything you can't afford to lose.
The only thing our little noob ^^is scared of is SBing setups (rare) and snipers with 0 transversal sniping points (our noob still has a good chance to MWD to the gate before being locked). If you impliment warp to 0, he has nothing to fear at all. He can come and go between gates, stations, belts, complexes, and pretty much anything else with impunity. Congrats noob, you have conquered low sec with half a weeks worth of training to get the above mods.
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Vantras
Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2006.11.06 20:49:00 -
[196]
For non gate gankers this has to be one of the most entertaining threads in years!
Seems to me that catching folks on the otherside of the gate is far more interesting and sporting then sitting 200km off the gate and popping slow boated haulers. Sure it places your tacklers at a bit of risk...might even lose a few to gate guns etc...but...isnt that what the game is supposed to be about?
I know when we hunt pirates we are more then ready to send in a heavy tackler on both sides of the gate to tackle the bad guy, or even to sacrafice an inty or two to land the tackle pending the heavy guns/heavy tacklers arriving. Not sure we EVER count on killing a bad guy that is slow boating to the gate.
If this goes thru it kills off one major tactic for piracy and thats ganking players that dont have instas with long range sniper or gate gank setups. Imho thats a good thing!
The sky is falling posts are amusing in the grandest way!
Vantras
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Moostang
Gallente Celestial Horizon Corp. Ascendant Frontier
|
Posted - 2006.11.06 20:56:00 -
[197]
Hello tiller, long time no see. It must be very hard on you to know that the ignorant and newbie players are no longer going to be as easy for you to kill. I say ignorant and newbie players because those are the only two types of players that do not use Insta's. I have seen many newer players not last the trial period because they ignorantly wondered into .4 and lower and were killed by griefers like you.
The warp to 0 will not just hurt prats, it will hurt consentual pvp as well. However, I would much rather get rid of these lagfest and annoying bm's AND have a warp to 0 option. I honestly think this should be done by means of a high rank skill so it takes along time to get to lvl 4 and 5.
I have participated in non-consentual pvp in other games and even a bit in eve but there is hardly even a rush involved in killing helpless newbies. However, if you would get off your lazy prat arse and participate in real pvp, I think you'd find it to be a greater rush and alot more rewarding.
[CLS] Moostang Celestial Horizon "G" Spot Division Ascendant Frontier |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 21:14:00 -
[198]
Originally by: Lanfear's Bane
Originally by: Queen Hades Stuff.
Well tiller doesn't snipe for a start.
No, he's worse then that.
He camps with stabs!
More Stabs!
Stabs Galore! =============================================== We are Watching You. |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 21:20:00 -
[199]
Originally by: Scoundrelus
Originally by: Lanfear's Bane
Originally by: Queen Hades Stuff.
Well tiller doesn't snipe for a start.
No, he's worse then that.
He camps with stabs!
More Stabs!
Stabs Galore!
Fool, I've been camping for the last 3 days in a 5 stab raven. So what... 
Click me for Pirate Coalition Website of Gankage |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 21:24:00 -
[200]
Originally by: tiller
Originally by: Scoundrelus
Originally by: Lanfear's Bane
Originally by: Queen Hades Stuff.
Well tiller doesn't snipe for a start.
No, he's worse then that.
He camps with stabs!
More Stabs!
Stabs Galore!
Fool, I've been camping for the last 3 days in a 5 stab raven. So what... 
And you see fit to speak on behalf of all pirates and tell everyone what REAL pvp is? =============================================== We are Watching You. |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 21:28:00 -
[201]
Edited by: tiller on 06/11/2006 21:29:51
Originally by: Scoundrelus
Originally by: tiller
Originally by: Scoundrelus
Originally by: Lanfear's Bane
Originally by: Queen Hades Stuff.
Well tiller doesn't snipe for a start.
No, he's worse then that.
He camps with stabs!
More Stabs!
Stabs Galore!
Fool, I've been camping for the last 3 days in a 5 stab raven. So what... 
And you see fit to speak on behalf of all pirates and tell everyone what REAL pvp is?
This is way off topic. I fit what I feel is right for a given situation and gives me a edge in the type of PVP I'm performing.
At the moment I'm targeting only haulers solo in alliance space that responds to gate campers in less than 15mins. Without them I would of lost 5 ravens alone last night.
Job well done, mission accomplished. 
edit: maybe once and for all someone can explain the holy grail that is REAL PVP 
Click me for Pirate Coalition Website of Gankage |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 21:35:00 -
[202]
Edited by: Scoundrelus on 06/11/2006 21:37:33
Originally by: tiller Edited by: tiller on 06/11/2006 21:28:41
Originally by: Scoundrelus
Originally by: tiller
Originally by: Scoundrelus
Originally by: Lanfear's Bane
Originally by: Queen Hades Stuff.
Well tiller doesn't snipe for a start.
No, he's worse then that.
He camps with stabs!
More Stabs!
Stabs Galore!
Fool, I've been camping for the last 3 days in a 5 stab raven. So what... 
And you see fit to speak on behalf of all pirates and tell everyone what REAL pvp is?
This is way off topic. I fit what I feel is right for a given situation and gives me a edge in the type of PVP I'm performing.
At the moment I'm targeting only haulers solo in alliance space that responds to gate campers in less than 15mins. Without them I would of lost 5 ravens alone last night.
Job well done, mission accomplished. 
Well you seem to be against anything that gives your victims an edge. Kind of selfish don't you think? Start thinking of the bigger picture rather then just yourself.
With Warp to 0km:
-Less gatecamps which means more people going into low sec -No more instas which means less lag -Less fear seeing as how everyone then has "instas" -Faster travel -No more copying BMs (ugh)
Gatecamping in itself is lame, but doing it with 5 stabs moreso makes it the Invincible Profession. Don't complain just because it just got a whole lot harder. You mentioned that you don't want to hear people saying "adapt or die" since thats what pirates have been doing for 3 years... well frankly get used to it, because thats what we will KEEP doing. You choose to be stubborn and not adapt well then get left behind. Trials like these are what seperate the REAL pirates from the wannabes.
EDIT: and an explanation of REAL PvP is simply in the name. Player vs Player. Any occasion where 2 players go head to head, whether a gank or not is PvP. Whether there are stabs involved or not. Which is why I'm so adverse to you saying "this will kill PvP" since PvP will always exist in EVE. =============================================== We are Watching You. |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 21:41:00 -
[203]
Sigh... Once again the thread drifts off into oblivion. Stick to the topic and away from personal grudges with others and their playing style.
I'd also like to remind you to think about what PvP stands for. Say it out loud a few times, let the words soak in. P - Player, V - versus, P - Player. There are no hidden letters that signify that any of this has to be fair or 1v1. It may not be your cup of tea, but some of us do it for a living. We don't like the way you *****roids, but we sit back and say have fun.
|

Soumk
|
Posted - 2006.11.06 21:46:00 -
[204]
Warp to 0km is bad because it makes all the pirates cry!
Save a pirate! Explode today! |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 21:48:00 -
[205]
Originally by: PCaBoo
I'd also like to remind you to think about what PvP stands for. Say it out loud a few times, let the words soak in. P - Player, V - versus, P - Player. There are no hidden letters that signify that any of this has to be fair or 1v1.
Originally by: Scoundrelus
and an explanation of REAL PvP is simply in the name. Player vs Player. Any occasion where 2 players go head to head, whether a gank or not is PvP. Whether there are stabs involved or not. Which is why I'm so adverse to you saying "this will kill PvP" since PvP will always exist in EVE.
Wheres the argument? =============================================== We are Watching You. |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 21:50:00 -
[206]
Originally by: Scoundrelus
Originally by: PCaBoo
I'd also like to remind you to think about what PvP stands for. Say it out loud a few times, let the words soak in. P - Player, V - versus, P - Player. There are no hidden letters that signify that any of this has to be fair or 1v1.
Originally by: Scoundrelus
and an explanation of REAL PvP is simply in the name. Player vs Player. Any occasion where 2 players go head to head, whether a gank or not is PvP. Whether there are stabs involved or not. Which is why I'm so adverse to you saying "this will kill PvP" since PvP will always exist in EVE.
Wheres the argument?
There isn't one, this isn't a thread to have a argument. Please go look elsewhere. Thanks
Click me for Pirate Coalition Website of Gankage |

Beringe
Raptus Regaliter
|
Posted - 2006.11.06 21:51:00 -
[207]
It is really telling that this whine seems to come prepackaged from a single "pirate" alliance.
Jeeze, are those 10% of the population that don't have the sense to use instas really that valuable to you?
Camp the freakin' jump-in. That's all we ever did in Syndicate before we got spheres. That's the only way I've been caught (before spheres) in the past two years of EVE. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 21:54:00 -
[208]
Originally by: tiller
Originally by: Scoundrelus
Originally by: PCaBoo
I'd also like to remind you to think about what PvP stands for. Say it out loud a few times, let the words soak in. P - Player, V - versus, P - Player. There are no hidden letters that signify that any of this has to be fair or 1v1.
Originally by: Scoundrelus
and an explanation of REAL PvP is simply in the name. Player vs Player. Any occasion where 2 players go head to head, whether a gank or not is PvP. Whether there are stabs involved or not. Which is why I'm so adverse to you saying "this will kill PvP" since PvP will always exist in EVE.
Wheres the argument?
There isn't one, this isn't a thread to have a argument. Please go look elsewhere. Thanks
Totally agree, this isn't a thread to have an argument. This is a "Everyone should agree with me" thread. Too bad it's not turning out like you expected. So sorry. =============================================== We are Watching You. |

eve warrior
Minmatar Serial Killers
|
Posted - 2006.11.06 21:57:00 -
[209]
If this comes onto the main server it will really screw low sec piracy. its bad enuf that you can see corp standings of ppl in local, but then to go and give a 0 warp in point is rediculous.
Even as a red flasher i would rather have warp in to 15km if they are going to remove bookmarks instead of the BS about having a 0km warp in.
Signed
Eve Warrior
|

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
|
Posted - 2006.11.06 21:58:00 -
[210]
Originally by: Scoundrelus
Originally by: tiller
Originally by: Scoundrelus
Originally by: PCaBoo
I'd also like to remind you to think about what PvP stands for. Say it out loud a few times, let the words soak in. P - Player, V - versus, P - Player. There are no hidden letters that signify that any of this has to be fair or 1v1.
Originally by: Scoundrelus
and an explanation of REAL PvP is simply in the name. Player vs Player. Any occasion where 2 players go head to head, whether a gank or not is PvP. Whether there are stabs involved or not. Which is why I'm so adverse to you saying "this will kill PvP" since PvP will always exist in EVE.
Wheres the argument?
There isn't one, this isn't a thread to have a argument. Please go look elsewhere. Thanks
Totally agree, this isn't a thread to have an argument. This is a "Everyone should agree with me" thread. Too bad it's not turning out like you expected. So sorry.
go troll somewhere else
|

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 22:00:00 -
[211]
Originally by: PCaBoo
Originally by: Scoundrelus
Originally by: tiller
Originally by: Scoundrelus
Originally by: PCaBoo
I'd also like to remind you to think about what PvP stands for. Say it out loud a few times, let the words soak in. P - Player, V - versus, P - Player. There are no hidden letters that signify that any of this has to be fair or 1v1.
Originally by: Scoundrelus
and an explanation of REAL PvP is simply in the name. Player vs Player. Any occasion where 2 players go head to head, whether a gank or not is PvP. Whether there are stabs involved or not. Which is why I'm so adverse to you saying "this will kill PvP" since PvP will always exist in EVE.
Wheres the argument?
There isn't one, this isn't a thread to have a argument. Please go look elsewhere. Thanks
Totally agree, this isn't a thread to have an argument. This is a "Everyone should agree with me" thread. Too bad it's not turning out like you expected. So sorry.
go troll somewhere else
Quite comfortable here thank you. =============================================== We are Watching You. |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 22:01:00 -
[212]
Originally by: Beringe It is really telling that this whine seems to come prepackaged from a single "pirate" alliance.
Jeeze, are those 10% of the population that don't have the sense to use instas really that valuable to you?
Camp the freakin' jump-in. That's all we ever did in Syndicate before we got spheres. That's the only way I've been caught (before spheres) in the past two years of EVE.
Random points to summarize because I'm bored..
1. The thread was a discussion about warp to 0km from the perspective of a gate camper. 2. I always fit for jump in tackle 3. Over 50% of people in low sec do not use g2g instas FACT 4. Anyone will be able to leave any system no more lockdowns 5. Anyone can dock whenever they feel like it, no danger 6. Nano'd cruisers and smaller will be able to move around low sec freely no fear 7. Lag will be reduced (this will be GREAT :-) 8. There will be no fear of 'uncharted' space, you can travel as if it were your home system.
Click me for Pirate Coalition Website of Gankage |

Beringe
Raptus Regaliter
|
Posted - 2006.11.06 22:05:00 -
[213]
Originally by: tiller
3. Over 50% of people in low sec do not use g2g instas FACT
I dispute that. In my experience, only noobs don't use g2g, and would be summarily kicked out of any decent corporation if they kept on doing it.
Also, most of the other points you make are not downsides at all (6-8 in particular, with 7 weighing heavily in, which you freely admit).
Finally, I am a frequent gate camper, and this change will affect me too. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 22:06:00 -
[214]
Edited by: Scoundrelus on 06/11/2006 22:07:14
Originally by: tiller
1. The thread was a discussion about warp to 0km from the perspective of a gate camper.
Well ****, why didn't you say so earlier! This comment:
Originally by: tiller
Fellow pirates (if you are not one then plz go away)
Made me assume that ALL pirates were welcome to debate here, not just gatecampers. Well then in THAT case, from the perspective of a gatecamper this sucks ass! Which is why it's so great for the rest of EVE. =============================================== We are Watching You. |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 22:09:00 -
[215]
Edited by: tiller on 06/11/2006 22:11:19
Originally by: Scoundrelus Edited by: Scoundrelus on 06/11/2006 22:07:14
Originally by: tiller
1. The thread was a discussion about warp to 0km from the perspective of a gate camper.
Well ****, why didn't you say so earlier! This comment:
Originally by: tiller
Fellow pirates (if you are not one then plz go away)
Made me assume that ALL pirates were welcome to debate here, not just gatecampers. Well then in THAT case, from the perspective of a gatecamper this sucks ass! Which is why it's so great for the rest of EVE.
That is sooooooooo off topic m8. Are we now going to discuss the meaning of the word Pirate. Most PVP in eve is at gates, thats why it's relevant. (in fact those who PVP at a gate are in effect a GATECAMPER.)
O M F G
Click me for Pirate Coalition Website of Gankage |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 22:13:00 -
[216]
Edited by: Scoundrelus on 06/11/2006 22:18:20
Originally by: tiller Edited by: tiller on 06/11/2006 22:11:19
Originally by: Scoundrelus Edited by: Scoundrelus on 06/11/2006 22:07:14
Originally by: tiller
1. The thread was a discussion about warp to 0km from the perspective of a gate camper.
Well ****, why didn't you say so earlier! This comment:
Originally by: tiller
Fellow pirates (if you are not one then plz go away)
Made me assume that ALL pirates were welcome to debate here, not just gatecampers. Well then in THAT case, from the perspective of a gatecamper this sucks ass! Which is why it's so great for the rest of EVE.
That is sooooooooo off topic m8. Are we now going to discuss the meaning of the word Pirate. Most PVP in eve is at gates, thats why it's relevant. (in fact those who PVP at a gate are in effect a GATECAMPER.)
O M F G
How is that off topic? I just said that from the perspective of a gatecamper this sucks. Did you not ask for opinions from that perspective? And I'm not your "mate". Go mate with some other guy.
Furthermore, you don't know where most EVE PvP is as you do not partake in most of it. You have the credentials to make such a claim when 51% of EVE's killmails have "Tiller" written somewhere on them. AND your wrong about the whole gatecamper thing.
Gate: Something you go through. Camper: Someone who sits in an area for a long time. (From a MMORPG perspective of course)
So ta-da! Put em together and you get: Someone who sits at something you go through for a long time. I've chased people to gates and killed them before. Doesn't make me a gatecamper. =============================================== We are Watching You. |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.06 22:17:00 -
[217]
I welcomed all pirates to the thread. Others are not welcome as I gave up with that long ago in gen discussion. Constant thread derailment and smack. In fact... much like you are doing to this thread now.
Well, I'm back to game.. being some kind of keyboard warrior is not my style. Feel free to derail the thread and further drag it down to your level.
Stabs fitted - Check Hauler in overview - Check Fireworks - You bet
Ahh happy days.
Click me for Pirate Coalition Website of Gankage |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 22:19:00 -
[218]
Originally by: tiller I welcomed all pirates to the thread. Others are not welcome as I gave up with that long ago in gen discussion. Constant thread derailment and smack. In fact... much like you are doing to this thread now.
Well, I'm back to game.. being some kind of keyboard warrior is not my style. Feel free to derail the thread and further drag it down to your level.
Stabs fitted - Check Hauler in overview - Check Fireworks - You bet
Ahh happy days.
Now *I* am King of this Thread. BWAHAHAHAHAHAAHAHAHAH! =============================================== We are Watching You. |

Tobias Sjodin
Caldari Ore Mongers
|
Posted - 2006.11.06 22:25:00 -
[219]
lol, can't blame Scound', confrontation is in that mans genes.
[ore mongers, recruiting] |

Illifae
|
Posted - 2006.11.06 22:25:00 -
[220]
Originally by: tiller
Random points to summarize because I'm bored..
1. The thread was a discussion about warp to 0km from the perspective of a gate camper. 2. I always fit for jump in tackle 3. Over 50% of people in low sec do not use g2g instas FACT 4. Anyone will be able to leave any system no more lockdowns 5. Anyone can dock whenever they feel like it, no danger 6. Nano'd cruisers and smaller will be able to move around low sec freely no fear 7. Lag will be reduced (this will be GREAT :-) 8. There will be no fear of 'uncharted' space, you can travel as if it were your home system.
First off sorry for alt post, it's the way it has to be 
But... well 1) and 2) fair enough
3) Please please can I come to your section of lowsec then? Maybe when you're not there? 
Seriously, I really doubt this... the only people I've seen not using instas are complete nubs and farmers, neither of which cover your ammo in loot...
4) It's impossible to lockdown lowsec anyway, I've tried it a few times, people always have instas... and if they didn't you ought to be able to nail them on station undock/ at a safe because they're going to be REALLY thick. it's pathetically easy to get in a shuttle and make instas, even if there are hostiles in the system, especially if you can use the scanner.
5) Again, if they don't already have an insta, they're not smart... and if they don't their first thought is going to be to get an alt in/make an alt/get a friend in and provide said station insta, or log off, or whatever, rather than "hmm maybe I'll try to run the 15kms in a mwd-less BS against those five ravens that I just scanned there".
I would support people that stupid simply being instapopped and their loot given away, but it can't happen very often.
6) Can't nanos with instas do this anyway? With an added thrill of glee since their opponents might not have instas? In my experience everyone uses instas, and most people are too stupid to use nanos, so you'll still get them.
7) I want this too

8) Anyone not an idiot will still be wary of new areas, new people/groups, possible stations that kick you beyond the redock point, lack of stations, unscannable gates (very unscannable if you're on the other side of one , etc, etc... my home system is made by a) the people I know, and b) my tactical instas, c) my stuff, etc etc, and not just having a gate insta and a station one.
IMHO 8) is the strongest reason for lack of change by far, and it's not good enough to beat 7), sorry 
PRE-EMPTIVE "Post with your main!" and "No!"
|

Luric Vizjier
The Legion of Spoon Curatores Veritatis Alliance
|
Posted - 2006.11.06 22:33:00 -
[221]
Originally by: Sanka Cofie Sprinting to a gate in low sec was one the first exciting moments I had in EvE. Sometimes you make it. Sometimes you don't. Eventually you learn to scan.
I don't see why CCP is doing this. It guts the game.
I know this quote is from the first page. But I totally agree here and it needs to be said.
/signed.
-----------------------------------------------
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Sun Win
Mutually Assured Distraction
|
Posted - 2006.11.06 22:45:00 -
[222]
Wow, there are a lot of hilarious misconceptions here.
1) "Everyone know about Instas" Guys, not everyone even knows about BOOKMARKS let alone instas.
Now I'm a pirate, but I've never flown something that could tank gate guns, so I haven't tried gate camping. But I can tell you from experience that lots and lots of people don't have instas. Instas are expensive and inconvenient and you have to even know that the exist for you to have them. Next time you are in low sec, sit on a gate and see who comes and goes. Notice the surprising number of people who slowboat it.
2) "Warp at 0 is the same as having an Insta (which everyone already has)" this is an unspoken assumption that underlies a lot of the arguments and it's NOT TRUE. If you have a GtG insta from A-B and you are ambushed at belt C, then unless the belt is in line, you will NOT make it to the gate. Warp at 0 will give you free instas from every direction in every system to every destination. That's a huge change, the consequences of which we probably haven't fully understood yet.
3) "Pirating == Old players killing newbs." As a relatively new player who has killed plenty of older players, I know this to be false.
I don't know whether or not I like this change yet. I've never tried gate camping, so I won't really miss it if it indeed goes away. I am hoping that the change will bring more friends to the systems that I inhabit and hoping that the new scanning rules will mean that I can ambush people in safe spots and running missions more easily. I know that I personally will benefit a great deal from being able to slip past the gate camps of bigger, meaner pirates.
So for me, so far, it's a wash.
New to Eve? Learn to Fly - join channel: "Eve University" or read here |

Beringe
Raptus Regaliter
|
Posted - 2006.11.06 22:57:00 -
[223]
Originally by: Sun Win But I can tell you from experience that lots and lots of people don't have instas. Instas are expensive and inconvenient and you have to even know that the exist for you to have them. Next time you are in low sec, sit on a gate and see who comes and goes. Notice the surprising number of people who slowboat it.
Bet you any amount that those people are using autopilot.
And - surprise! - autopilot is still warp to 15km on SiSi.
I'll reiterate that for the past two years, anyone who knows anything has been using instas...and you'll be able to get the rest as per usual. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.06 23:11:00 -
[224]
So then in conclusion, lets dumb it down and say CCP has given everyone free insta's. Instead of all this pointless bickering. I for one welcome my new set of instas to all regions. =============================================== We are Watching You. |

Excesse
Girlfriend Thieves Inc
|
Posted - 2006.11.07 01:03:00 -
[225]
It's very worrying but I've always found that the best place to catch someone is as they come out of a gate, not as they go into it. The same goes for stations - worst case scenario you camp them in. Neither of these two methods are changing if I'm not mistaken.
Any dictor pilots looking for a corp? ;)
|

GenePool Chlorinator
|
Posted - 2006.11.07 04:43:00 -
[226]
This thread may be dead... and this post may just be slightly off the original topic.. but I actually read all the posts and no one mentioned one significant point.
I've not yet been on the Test Server so I'm speaking purely from second hand information, but I have heard with the hit point boost that 1v1 fights often last over 5 minutes long.
If this is true, warp to zero means that it's not just belt piracy that is dead.
Solo belt hunting just took a big whack with the nerf bat as well. 5 minute fights plus instas for everyone mean that you'll VERY rarely ever get a target in a belt for long enough to kill him solo (unless you greatly overmatch him in ship strength and that is rarely fun even if the loot is good).
His friends will all use their nice new 'Warp to 0' option be on top of you before you can finish the job 90% of the time.
<shrug> Maybe this is as it should be, but many of us, (including most 'pirates' (according to their description of the word as it applies to Eve) who said warp to 0 is a good idea in this thread) find our fun through solo belt piracy.
Those that immediately sign off on as significant a change as Warp to 0 should really think it all the way through.
|

Xaildaine
|
Posted - 2006.11.07 05:38:00 -
[227]
Yeah so this thead is full of crying and chicken-littleing.
The one thing id like to ask the op is this. Do you think that when CCP decided to make this change they didnt think about pirates at all?
Because im %100 sure they did. And whats more im thinking that what they thought was somthing along these lines "gate snipeing is lame.. lets get the Pirates away from the gates and back into the rest of space were they belong."
I mean realy... If CCP wanted insta-Gib gatecamps to be the "place to PvP" they wouldnt put this change in the game. It makes sence to me.
Just because you spent all your time snipeing gates dosnt mean that the game has to offer you that option forever. The game is gona change and most often for the better.
Hell i could even argue that this whole thing is just a ploy to get people traveling without instas. Hear me out on this This patch they release warp to 0 The people rejoice and delete all their instas Next patch CCP say "Woops" *Wink wink* and put the warp in back to 10k all of a sudden you have everyone traveling without instas and slow boating all the way to the gate for you to pop as you see fit.
It just dosnt pay to cry to CCP about any of these changes because realy you have no idea what their long term plans are and you just endup looking like a child.
|

GenePool Chlorinator
|
Posted - 2006.11.07 06:03:00 -
[228]
The quote below is from a DEVCHAT on Oct 19, 2006 and can be found at:
http://eve.coldfront.net/article/12
DigitalCommunist: For the love of god make them address instajumps :( Oveur: Congratulations DigitalCommunist! You were person number 1000 to ask a question about instajumps! Oveur: You win this nice iPod!!! Next question please? Oveur: Anyways Oveur: Instajumps is something we've been talking a whole lot the last weeks Oveur: and getting feedback from all around about what to do Oveur: personally, I'm standing between in two camps, the "warp to 0 with autopilot on 15" and the "remove them and use the tools you got to begin with, mwd's and ab's to move" Oveur: pretty much lost faith in any thing between that, but i'm not the only one with an opinion on this and in this case, much more than chairs have been broken (and eve.coldfront.net is running a poll on instas this week, btw) LeMonde: (Redundancy has cost the comany over $10,000 in chair expenses) Oveur: but they all have drawbacks and positives, but I'm actually a bit optimistic that we'll see something in Kali 1 Oveur: if not there, shortly thereafter Oveur: especially with the hitpoint changes coming in Kali 1, they are a big part of this discussion, so are empire wars and so on and so forth Oveur: the short answer, they will be changed, they are not only passionately hated, they are also wrecking our servers Oveur: so the pressure is not only from gameplay, the server performance pressure is huge, so there will be a change
Healthy discussion needs to be had while the DEVs figure out what they want to do about this issue.
|

Tony Redeyes
|
Posted - 2006.11.07 06:07:00 -
[229]
How about CCP put bigger bounties on low sec rats, maybe with the influx of ratters to low sec you will get off the **** gate and do some hunting like the rest of the pirates 
|

Kuolematon
Space Perverts and Forum Warriors United
|
Posted - 2006.11.07 06:31:00 -
[230]
Originally by: tiller btw WOW can be fun. Those endless hours standing on alli town roofs fireballing noobs. 
.. until GM cames along and removes you and tells you that next time your banned. Stupid n00bs reporting me ffs. I was only CoA'ing every lvl20 n00b there. *whimper*  "It's great being Amarr, ain't it?Ö"
PERVS \o/ |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.07 08:51:00 -
[231]
Edited by: tiller on 07/11/2006 08:51:21
Even after all the ideas and thoughts that many respected pilots in eve have posted in this thread (no I am not one of them :-)), my personal view remains the same......
IMHO as it stands on the test server 'warp to 0km' will remove a large percentage of PVP in eve.
Though many here are all for the changes I have also seen from here and other threads that there is a large qty of people against it, many not pirates. I hope CCP find a happy medium.
Click me for Pirate Coalition Website of Gankage |

Lady Abaris
|
Posted - 2006.11.07 11:11:00 -
[232]
With nice shiney free insta's for all what role does the lowsec sentry gun retain?
Perhaps they are now redundant and their removal would allow small ships on the gates keeping the game interesting for the lowsec frequent flyer.
|

Lanfear's Bane
Shih Yang Tong Pirate Coalition
|
Posted - 2006.11.07 11:37:00 -
[233]
Originally by: Lady Abaris With nice shiney free insta's for all what role does the lowsec sentry gun retain?
Perhaps they are now redundant and their removal would allow small ships on the gates keeping the game interesting for the lowsec frequent flyer.
It would have been quicker just to quote my post on this from earlier on noob.
Get back to work.
Lanfear's Bane. _ _ _
|

Slarti
The Black Fleet
|
Posted - 2006.11.07 11:39:00 -
[234]
One word....ADAPT
www.vogon.homestead.com
|

Lanfear's Bane
Shih Yang Tong Pirate Coalition
|
Posted - 2006.11.07 11:52:00 -
[235]
Originally by: Slarti One word....ADAPT
Tell that to the carebears, not us, pirates always adapt, carebears have changes made due to the stress all their whining puts on teh servers.
Lanfear's Bane. _ _ _
|

Slarti
The Black Fleet
|
Posted - 2006.11.07 11:55:00 -
[236]
So if pirates always adapt....ADAPT
www.vogon.homestead.com
|

Amiable Quinn
Minmatar Lasleinur Production Fimbulwinter
|
Posted - 2006.11.07 12:01:00 -
[237]
Edited by: Amiable Quinn on 07/11/2006 12:04:06 Edited by: Amiable Quinn on 07/11/2006 12:03:56
Originally by: Lanfear's Bane
Originally by: Slarti One word....ADAPT
Tell that to the carebears, not us, pirates always adapt, carebears have changes made due to the stress all their whining puts on teh servers.
Lanfear's Bane.
Lanfear, that post just got a wrecking hit by "Irony" for 1,237.6 damage.
|

Lanfear's Bane
Shih Yang Tong Pirate Coalition
|
Posted - 2006.11.07 12:14:00 -
[238]
Originally by: Amiable Quinn Edited by: Amiable Quinn on 07/11/2006 12:04:06 Edited by: Amiable Quinn on 07/11/2006 12:03:56
Originally by: Lanfear's Bane
Originally by: Slarti One word....ADAPT
Tell that to the carebears, not us, pirates always adapt, carebears have changes made due to the stress all their whining puts on teh servers.
Lanfear's Bane.
Lanfear, that post just got a wrecking hit by "Irony" for 1,237.6 damage.
There is adapting and there is adapting. Forced constant adaptions are what we are complaining about, not a more natural evolutionary adaption. The gradual destruction of EVE Piracy.
Lanfear's Bane. _ _ _
|

pyrofox
mUfFiN fAcToRy Pirate Coalition
|
Posted - 2006.11.07 12:23:00 -
[239]
Flower pressing and morris dancing hmmmmmmmmmmmmmmmmmmmmmmmmmm sexxy
|

Slarti
The Black Fleet
|
Posted - 2006.11.07 12:27:00 -
[240]
Edited by: Slarti on 07/11/2006 12:27:38 Lets be honest, what you are complaining about is the proposed loss of being able to sit in large groups of HAC's and BS's and blow the proverbial out of anyone who happens to come by.
I've played since beta. I can remember when there were no senturies on the gates. I remember the outcry when they were introduced. I remember all the toys being thrown out of the pirates prams...just like now.
If `warp to 0' comes in there will no doubt be a barb in the tail associated with it. If there is then I'm sure you can use it to your advantage.
As pointed out `warp to 0' will bring more people to low sec, more targets in the belts, more trade in general. I'm sure most would welcome new/ more targets.
www.vogon.homestead.com
|

Amiable Quinn
Minmatar Lasleinur Production Fimbulwinter
|
Posted - 2006.11.07 12:39:00 -
[241]
Originally by: Lanfear's Bane
Originally by: Amiable Quinn Edited by: Amiable Quinn on 07/11/2006 12:04:06 Edited by: Amiable Quinn on 07/11/2006 12:03:56
Originally by: Lanfear's Bane
Originally by: Slarti One word....ADAPT
Tell that to the carebears, not us, pirates always adapt, carebears have changes made due to the stress all their whining puts on teh servers.
Lanfear's Bane.
Lanfear, that post just got a wrecking hit by "Irony" for 1,237.6 damage.
There is adapting and there is adapting. Forced constant adaptions are what we are complaining about, not a more natural evolutionary adaption. The gradual destruction of EVE Piracy.
Lanfear's Bane.
And carebears will need to adapt this patch too with the stab nerf. Check out the mission forums, there is much anger and gnashing of teeth over that change there.
Everyone, carebear and pirate alike will need to adapt, and that is not necissarily a bad thing.
|

Aypse
Sanguine Legion Pirate Coalition
|
Posted - 2006.11.07 13:50:00 -
[242]
This is not a matter of adapting or not. If they impliment warp to 0, I will NOT be canceling my subscription. I WILL adapt. That isn't the problem.
The problem, and whats being discussed is the great reduction of risk associated with low sec if warp to 0 is implimented. We all lose when Eve reduces its risk. We play this game because its fun, exciting, and a rush. When you reduce the traveling risk in a large portion of our available universe, you reduce the excitement of Eve. We all lose when Eve becomes to easy to live.
I remember the first time I entered low sec. I stared at that warning message for almost a minute, visualizing the thousands of ways I was going to die on the other side of that gate. I was so sure that I was entering a chaotic warzone, a area in which pirates were as common as flies. Death was a certainty. I was convinced I wouldn't get out alive. I didn't give myself more than a couple of jumps before some lite me up. My blood pressure shot through the roof and my eyes got big when I finally accepted the risk and jumped in. I flew around, and SAW PIRATES. FLASHY, RED PIRATES. With bounties! They targeted me, attacked me, I smashed the MWD and burned through a few jumps. It was exciting, a rush! Danger was everywhere and in my eyes every pilot was gunning for me.
Today, most of the time I do not even feel the difference between low sec and empire. I have lived in 0.0 and low sec. I know the danger and am confident in my ability to survive, or at least put up a good fight. But yet, even I worry when I take my nicely fitted ship into a new area, a new system, when I see lots of APs ina system. And yes, even when I see other pirates in the system, I get that rush. Sure, I hate it when I get lite up in an unfair fight, but its moments like that, when my eyes get big and I am fighting to save my ship and nice mods that are the defining moments in Eve!
Don't take this away. Don't reduce the risk in lowsec, because you will also reduce the excitement.
Lets rachet up the risk! Increase the excitement, the feel of real fear of losing everything, the feel of wining a battle you shouldn't have, the excitement of seeing 15% left of your structure when you burn your way through a gate camp! Make lowsec the hell that it should be. Attack everyone and everything you see! Scream yarr and fire up the scramblers! Live the pirate life and feel the rush!
|

Mr Ninjaface
Minmatar Shurekin INC
|
Posted - 2006.11.07 14:27:00 -
[243]
Originally by: Aypse This is not a matter of adapting or not. If they impliment warp to 0, I will NOT be canceling my subscription. I WILL adapt. That isn't the problem.
The problem, and whats being discussed is the great reduction of risk associated with low sec if warp to 0 is implimented. We all lose when Eve reduces its risk. We play this game because its fun, exciting, and a rush. When you reduce the traveling risk in a large portion of our available universe, you reduce the excitement of Eve. We all lose when Eve becomes to easy to live.
I remember the first time I entered low sec. I stared at that warning message for almost a minute, visualizing the thousands of ways I was going to die on the other side of that gate. I was so sure that I was entering a chaotic warzone, a area in which pirates were as common as flies. Death was a certainty. I was convinced I wouldn't get out alive. I didn't give myself more than a couple of jumps before some lite me up. My blood pressure shot through the roof and my eyes got big when I finally accepted the risk and jumped in. I flew around, and SAW PIRATES. FLASHY, RED PIRATES. With bounties! They targeted me, attacked me, I smashed the MWD and burned through a few jumps. It was exciting, a rush! Danger was everywhere and in my eyes every pilot was gunning for me.
Today, most of the time I do not even feel the difference between low sec and empire. I have lived in 0.0 and low sec. I know the danger and am confident in my ability to survive, or at least put up a good fight. But yet, even I worry when I take my nicely fitted ship into a new area, a new system, when I see lots of APs ina system. And yes, even when I see other pirates in the system, I get that rush. Sure, I hate it when I get lite up in an unfair fight, but its moments like that, when my eyes get big and I am fighting to save my ship and nice mods that are the defining moments in Eve!
Don't take this away. Don't reduce the risk in lowsec, because you will also reduce the excitement.
Lets rachet up the risk! Increase the excitement, the feel of real fear of losing everything, the feel of wining a battle you shouldn't have, the excitement of seeing 15% left of your structure when you burn your way through a gate camp! Make lowsec the hell that it should be. Attack everyone and everything you see! Scream yarr and fire up the scramblers! Live the pirate life and feel the rush!
they need to reduce the risk because low sec isnt profitable thats why most is all abandoned. 
|

Brraiinnnssss
Total Failure
|
Posted - 2006.11.07 15:19:00 -
[244]
/signed;;
|

Sanka Cofie
Amarr Ministry of Silly Walks
|
Posted - 2006.11.07 15:54:00 -
[245]
If it were a matter of having a ship-rig, module, or implant that allowed you to warp to 0k off of a gate that would be fine. Because you'd be sacrificing something in the way of damage, cap, or repair. Much like the space for a stab is sacrificing an armor tank or damage mod.
If it was 3k instead of 0 that would be fine. Because if you can't run 1.5k w/o getting blasted why are you in 0.0 to begin with??
But if this opens up 0.0 at all to less skilled players thats great. More people to shoot, even if they are harder to shoot at.
|

MaD Missy
Caldari The Legion of Spoon Curatores Veritatis Alliance
|
Posted - 2006.11.07 16:10:00 -
[246]
Originally by: Scoundrelus
Originally by: tiller I welcomed all pirates to the thread. Others are not welcome as I gave up with that long ago in gen discussion. Constant thread derailment and smack. In fact... much like you are doing to this thread now.
Well, I'm back to game.. being some kind of keyboard warrior is not my style. Feel free to derail the thread and further drag it down to your level.
Stabs fitted - Check Hauler in overview - Check Fireworks - You bet
Ahh happy days.
Now *I* am King of this Thread. BWAHAHAHAHAHAAHAHAHAH!
Why did you guys stop arguing? it was fun  ________________________________ Sig here soonTM! :P |

Evil Sulu
Sanguine Legion Pirate Coalition
|
Posted - 2006.11.07 16:49:00 -
[247]
Originally by: Scoundrelus Now *I* am King of Corp Jumping. BWAHAHAHAHAHAAHAHAHAH!
Fixed that for you, scoundie.  -------------
Public Channel: #Khanidblood |

NightmareX
Caldari MAFIA Pirate Coalition
|
Posted - 2006.11.07 16:51:00 -
[248]
Originally by: Evil Sulu
Originally by: Scoundrelus Now *I* am King of Corp Jumping. BWAHAHAHAHAHAAHAHAHAH!
Fixed that for you, scoundie. 
ROFL
|

Portios Smith
Sanguine Legion Pirate Coalition
|
Posted - 2006.11.07 17:41:00 -
[249]
Originally by: Evil Sulu
Originally by: Scoundrelus Now *I* am King of Corp Jumping. BWAHAHAHAHAHAAHAHAHAH!
Fixed that for you, scoundie. 

|

Soumk
|
Posted - 2006.11.07 17:50:00 -
[250]
Picture a horde of pirates sitting on a gate as noob after noob warps to 0km and jumps through. Confusion will reign. The pirates will rend their clothes and gnash their teeth. They will scream in frustration. Tears will flow freely. All will appear hopeless to them. They will panic and blubber on the forums incessantly about nerfs.
Of course at some point one of the pirates will jump through to the other side and yell: "HEY! ThereÆs TWO SIDES to this thing!"
Normal gankage will then resume.
|

Slave 775
Privateers
|
Posted - 2006.11.07 17:54:00 -
[251]
/ signed
I think its far worse if you fight alliances in empire like we from Privateers. The amount of insta using wartargets there was minimal. Now all our wartargets will get the new warp to 0km from any direction, not only from the other gate or safespot. And on top of this the standings now show in local, so no more hiding between 100 persons in local for me.
Im pretty unhappy about this.
|

Dr Smith
|
Posted - 2006.11.07 18:45:00 -
[252]
/signed
Great words from a Dev on the test server "insta's suck"
Get a clue. You built your game wrong 
|

OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
|
Posted - 2006.11.07 19:35:00 -
[253]
Originally by: Pestillence
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
QFT
It's apparent all the "signed" posts are coming from people whose chosen form of pvp is having noobs warp into them at 15km in defenseless ships
Yeah, lol @ all these "sky is falling" posters.. if you are actually a pirate then 99% of your fights occur in belts anyway, personally this change will only benefit me being that I'm well past the -5.0 mark and rarely have instas.
Also CCP never wanted stargates to be the focus of PvP in the first place so...
Btw tiller you can still have your noobs to kill because autopilot still warps you to 15km.
|

Aries Silvermoon
Team Americas Anarchy Empire
|
Posted - 2006.11.07 19:42:00 -
[254]
look on the bright side.
1) Trade in lowsec will increase and pirates won't have to haul with an alt or complain about not being able to buy ships and fittings. 2) More people will come to rat and mine and run missions because they won't feel as threatened 3) unless they make major changes from what's on SiSi it will be much easier with probes to find that juciy faction-fitted navy raven running his lvl 4 mission.
so "ONOES!! I can't pop t1 frigates with unnamed fittings at the gate anymore!!" I think piracy will thrive in Kali.
|

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.07 19:44:00 -
[255]
Edited by: tiller on 07/11/2006 19:44:49
Originally by: OrangeAfroMan
Originally by: Pestillence
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
QFT
It's apparent all the "signed" posts are coming from people whose chosen form of pvp is having noobs warp into them at 15km in defenseless ships
Yeah, lol @ all these "sky is falling" posters.. if you are actually a pirate then 99% of your fights occur in belts anyway, personally this change will only benefit me being that I'm well past the -5.0 mark and rarely have instas.
Also CCP never wanted stargates to be the focus of PvP in the first place so...
Btw tiller you can still have your noobs to kill because autopilot still warps you to 15km.
99% of fights in belts ?, shooting what exactly. Maybe the odd defenseless miner, not much of a challenge for your average solopwnmobile.
I'd be the first to admit I'll kill anyone whos easy pickings with hesitation, I don't care if they joined eve 10mins previous. Anyway, choosing the correct target is maybe a topic for a whole new thread 
If CCP didn't want stargates to be the focus of PVP "in the first place", where do you suggest it should happen ?
Click me for Pirate Coalition Website of Gankage |

Katrina Coreli
Vindication Angels
|
Posted - 2006.11.07 20:06:00 -
[256]
Solo PvP is dead.
CCP Just wont stop mutilating the corpse...
|

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.07 20:07:00 -
[257]
Edited by: LittleTerror on 07/11/2006 20:16:24 If this change goes through then so be it but carebears be warned we will find a way to kill you, all changes have made it worse for the carebear. We will lock down T1 frigs on jumping in, I guarantee you of that and you whine louder then you ever did, cos we will now get you in small ships befor you can even enter warp have fun.
/edit hell we don't even need to lock you, all it will mean is BIGGER pirate blobs with one ship for every 5km around the gate packing smart bombs and when you uncloak you will be instantly destroyed. With so many ships we can tank sentrys np and still catch slow warpers.
PS we have 578 members last time i checked so its no problem just a slight inconvenience thats all ___________________________________________________ I want your stuff |

Soumk
|
Posted - 2006.11.07 20:15:00 -
[258]
This warp to 0km thing must be good because all the pirates are crying like little babies.
Solo PvP is dead....
What a crock.
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LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.07 20:20:00 -
[259]
Edited by: LittleTerror on 07/11/2006 20:21:45
Originally by: Soumk
This warp to 0km thing must be good because all the pirates are crying like little babies.
Solo PvP is dead....
What a crock.
I'm not crying, I just find it funny how CCP keeps putting in other ways to hinder us, but they will have to call killing at gates an exploit to stop me. We always pick our selves up and come back with new improved ways of killing, I'm sorry it has come to this in the past it was possible to ransom in low sec at gates .... Now its just killing as fast as we can and we can do that, if people wish. ___________________________________________________ I want your stuff |

OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
|
Posted - 2006.11.07 20:55:00 -
[260]
Originally by: tiller Edited by: tiller on 07/11/2006 19:44:49
Originally by: OrangeAfroMan
Originally by: Pestillence
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
QFT
It's apparent all the "signed" posts are coming from people whose chosen form of pvp is having noobs warp into them at 15km in defenseless ships
Yeah, lol @ all these "sky is falling" posters.. if you are actually a pirate then 99% of your fights occur in belts anyway, personally this change will only benefit me being that I'm well past the -5.0 mark and rarely have instas.
Also CCP never wanted stargates to be the focus of PvP in the first place so...
Btw tiller you can still have your noobs to kill because autopilot still warps you to 15km.
99% of fights in belts ?, shooting what exactly. Maybe the odd defenseless miner, not much of a challenge for your average solopwnmobile.
I'd be the first to admit I'll kill anyone whos easy pickings with hesitation, I don't care if they joined eve 10mins previous. Anyway, choosing the correct target is maybe a topic for a whole new thread 
If CCP didn't want stargates to be the focus of PVP "in the first place", where do you suggest it should happen ?
I have killed exactly 3 miners in my whole EvE career. The rest were NPC or PvP fit. There's plenty to kill in belts if you know how to use a scanner  (and as far as easy-pickingness goes, I don't kill anyone less than 30 days old, if I do they get 110% reimbursed)
I have heard it stated by CCP before that they don't like how gates are where almost all of the war fighting etc occurs, I think they would rather it be at planets/belts/POS's[erm..] etc..
Btw who the hell are these people saying Solo PvP/Pirating is dead? ?? ?? ? Do they even Pirate?!
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Evil Sulu
Sanguine Legion Pirate Coalition
|
Posted - 2006.11.07 20:57:00 -
[261]
Originally by: OrangeAfroMan Yeah, lol @ all these "sky is falling" posters.. if you are actually a pirate then 99% of your fights occur in belts anyway, personally this change will only benefit me being that I'm well past the -5.0 mark and rarely have instas.
Also CCP never wanted stargates to be the focus of PvP in the first place so...
Btw tiller you can still have your noobs to kill because autopilot still warps you to 15km.
I'm gonna have to call you on this one, Orange. I've personally flown with you in Khanid and just about every single engagement we had there was either at a gate or at a station, except when us blinky reds scared someone from the gate to a planet. So let's not kid ourselves with the "99% of true piracy occurs at belts" song and dance please. You've participated in your share of gate & station ganks, so don't pretend you're some kind of belt piracy purist.
I still <3 you tho. -------------
Public Channel: #Khanidblood |

OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
|
Posted - 2006.11.07 21:10:00 -
[262]
Originally by: Evil Sulu
Originally by: OrangeAfroMan Yeah, lol @ all these "sky is falling" posters.. if you are actually a pirate then 99% of your fights occur in belts anyway, personally this change will only benefit me being that I'm well past the -5.0 mark and rarely have instas.
Also CCP never wanted stargates to be the focus of PvP in the first place so...
Btw tiller you can still have your noobs to kill because autopilot still warps you to 15km.
I'm gonna have to call you on this one, Orange. I've personally flown with you in Khanid and just about every single engagement we had there was either at a gate or at a station, except when us blinky reds scared someone from the gate to a planet. So let's not kid ourselves with the "99% of true piracy occurs at belts" song and dance please. You've participated in your share of gate & station ganks, so don't pretend you're some kind of belt piracy purist.
I still <3 you tho.
Thats true, however the Khanid campaign was rather long ago, and yes when in gangs we ended up camping gates etc a LOT back then >.<
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LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.07 21:23:00 -
[263]
Originally by: Evil Sulu
Originally by: OrangeAfroMan Yeah, lol @ all these "sky is falling" posters.. if you are actually a pirate then 99% of your fights occur in belts anyway, personally this change will only benefit me being that I'm well past the -5.0 mark and rarely have instas.
Also CCP never wanted stargates to be the focus of PvP in the first place so...
Btw tiller you can still have your noobs to kill because autopilot still warps you to 15km.
I'm gonna have to call you on this one, Orange. I've personally flown with you in Khanid and just about every single engagement we had there was either at a gate or at a station, except when us blinky reds scared someone from the gate to a planet. So let's not kid ourselves with the "99% of true piracy occurs at belts" song and dance please. You've participated in your share of gate & station ganks, so don't pretend you're some kind of belt piracy purist.
I still <3 you tho.
He wants the easy 0km to gates and stuff and we all want that but we don't want lowsec made easy for people because if we do well expect to ganked as you uncloak at a gate. Don't think for one minute we won't catch people, we already have people working out ways to combat it and that imo is bad for eve. The sentry boosts have made it worse the criminal flagging also made it worse. The sentry boost made us use fast locking sniping boats the criminal flag made us use bigger fleets perma tanking sentrys. In the end any solo/small pvp gangs are destroyed. Again we won't stop doing what we are doing, we will just make sure we get the job done 100% what ever the change and if that means the guy who is getting ganked does not even have time to speak then so be it. ___________________________________________________ I want your stuff |

Gavin Tanner
|
Posted - 2006.11.07 21:58:00 -
[264]
WT0 ZOMG Piracy is dead,omg the sky is falling... rabble rabble rabble...pfft,adapt or go away,or better yet as too many Pie Rats like to say "go back to WOW."
Now if they DO move lvl 4's to Low Sec, do you think everyone is gonna move there and keep running them?
Some may, the people already there, but dont forget the WCS nerf...I bet a lot of high sec mission runners will say screw it unless they have a gang of their own. Probably be less solo ganks. |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.07 22:45:00 -
[265]
Ahh Gavin Tanner, the infamous eve pirate has spoken  
Click me for Pirate Coalition Website of Gankage |

Tribunal
FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2006.11.07 23:18:00 -
[266]
Originally by: Skywalker I have been playing this game for 3 and a half year, and i choosed the profession "Pirate". If those changes get real, then the profession "pirate" will cease to exist. A pirate is an outlaw in my eyes, and there will be no outlaws if all pirate activities take place in 0.0 space.
Pirate Coalition with over 500 members totally say NO to this change. If the changes are done, then we will have to move to 0.0 space and act like any other alliance out there.
- There is one option though, if you allow 0km jump option, then also allow Bubbles and interdictors in low sec empire space.
- SAY NO to "0km warping"
/not signed
By all means, come on into 0.0. Perhaps then you will understand why most of us 0.0 PvPers/pirates laugh at y'all "pirates" located in low sec.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.07 23:47:00 -
[267]
Edited by: LittleTerror on 07/11/2006 23:52:22
Originally by: Tribunal
Originally by: Skywalker I have been playing this game for 3 and a half year, and i choosed the profession "Pirate". If those changes get real, then the profession "pirate" will cease to exist. A pirate is an outlaw in my eyes, and there will be no outlaws if all pirate activities take place in 0.0 space.
Pirate Coalition with over 500 members totally say NO to this change. If the changes are done, then we will have to move to 0.0 space and act like any other alliance out there.
- There is one option though, if you allow 0km jump option, then also allow Bubbles and interdictors in low sec empire space.
- SAY NO to "0km warping"
/not signed
By all means, come on into 0.0. Perhaps then you will understand why most of us 0.0 PvPers/pirates laugh at y'all "pirates" located in low sec.
:-)
I really don't care about your 0.0 alliance thanks.
Erm I care very little tbh, we will pirate where we want and if we really had to goto 0.0 you would be whining some more on the forums, see we don't do this pvp thing we just kill people when they **** up. If isk in lowsec = crap then we move and we start cloaking at gates and killing people in 0.0, with bubbles, we start dragging people out of warp. We start being total*****s just like you... ___________________________________________________ I want your stuff |

NightmareX
Caldari MAFIA Pirate Coalition
|
Posted - 2006.11.07 23:47:00 -
[268]
Originally by: Tribunal
Originally by: Skywalker I have been playing this game for 3 and a half year, and i choosed the profession "Pirate". If those changes get real, then the profession "pirate" will cease to exist. A pirate is an outlaw in my eyes, and there will be no outlaws if all pirate activities take place in 0.0 space.
Pirate Coalition with over 500 members totally say NO to this change. If the changes are done, then we will have to move to 0.0 space and act like any other alliance out there.
- There is one option though, if you allow 0km jump option, then also allow Bubbles and interdictors in low sec empire space.
- SAY NO to "0km warping"
/not signed
By all means, come on into 0.0. Perhaps then you will understand why most of us 0.0 PvPers/pirates laugh at y'all "pirates" located in low sec.
Maybe you should be a pirate for a month or two and you will understand why we pirates laugh at y'all "carebears" that just whine on us pirates so you can be much safer in low sec
|

Tribunal
FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2006.11.08 04:14:00 -
[269]
Originally by: NightmareX Edited by: NightmareX on 08/11/2006 00:21:59
Originally by: Tribunal
Originally by: Skywalker I have been playing this game for 3 and a half year, and i choosed the profession "Pirate". If those changes get real, then the profession "pirate" will cease to exist. A pirate is an outlaw in my eyes, and there will be no outlaws if all pirate activities take place in 0.0 space.
Pirate Coalition with over 500 members totally say NO to this change. If the changes are done, then we will have to move to 0.0 space and act like any other alliance out there.
- There is one option though, if you allow 0km jump option, then also allow Bubbles and interdictors in low sec empire space.
- SAY NO to "0km warping"
/not signed
By all means, come on into 0.0. Perhaps then you will understand why most of us 0.0 PvPers/pirates laugh at y'all "pirates" located in low sec.
Maybe you should be a pirate for a month or two and you will understand why we pirates laugh at y'all "carebears" that just whine on us pirates because you want to be much safer in low sec
Sorry dumpling, but I'm stationed in 0.0 not low sec. By all means though, come on down and make 0.0 "unsafe" .
Kinda funny that the "pirates" that are stationed in 0.0 (that have posted in this thread, and have my respect) don't really care about the warp to 0 nerf, but the high sec "pirates" are crying crocodile tears.
Originally by: LittleTerror
:-)
I really don't care about your 0.0 alliance thanks.
Erm I care very little tbh, we will pirate where we want and if we really had to goto 0.0 you would be whining some more on the forums, see we don't do this pvp thing we just kill people when they **** up. If isk in lowsec = crap then we move and we start cloaking at gates and killing people in 0.0, with bubbles, we start dragging people out of warp. We start being total*****s just like you...
I don't "whine" on the forums about PvP as I engage in it on a daily basis (well I did until IAC NAP'd everybody ). If you want a fight then come on down and we will be sure to give you just that, or you can sit in Jita crying because some 2 month old character, that you ward dec'd, warped 0 to the gate.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.08 06:52:00 -
[270]
Edited by: tiller on 08/11/2006 06:55:07
Originally by: Tribunal
Originally by: NightmareX Edited by: NightmareX on 08/11/2006 00:21:59
Originally by: Tribunal
Originally by: Skywalker I have been playing this game for 3 and a half year, and i choosed the profession "Pirate". If those changes get real, then the profession "pirate" will cease to exist. A pirate is an outlaw in my eyes, and there will be no outlaws if all pirate activities take place in 0.0 space.
Pirate Coalition with over 500 members totally say NO to this change. If the changes are done, then we will have to move to 0.0 space and act like any other alliance out there.
- There is one option though, if you allow 0km jump option, then also allow Bubbles and interdictors in low sec empire space.
- SAY NO to "0km warping"
/not signed
By all means, come on into 0.0. Perhaps then you will understand why most of us 0.0 PvPers/pirates laugh at y'all "pirates" located in low sec.
Maybe you should be a pirate for a month or two and you will understand why we pirates laugh at y'all "carebears" that just whine on us pirates because you want to be much safer in low sec
Sorry dumpling, but I'm stationed in 0.0 not low sec. By all means though, come on down and make 0.0 "unsafe" .
Kinda funny that the "pirates" that are stationed in 0.0 (that have posted in this thread, and have my respect) don't really care about the warp to 0 nerf, but the high sec "pirates" are crying crocodile tears.
Originally by: LittleTerror
:-)
I really don't care about your 0.0 alliance thanks.
Erm I care very little tbh, we will pirate where we want and if we really had to goto 0.0 you would be whining some more on the forums, see we don't do this pvp thing we just kill people when they **** up. If isk in lowsec = crap then we move and we start cloaking at gates and killing people in 0.0, with bubbles, we start dragging people out of warp. We start being total*****s just like you...
I don't "whine" on the forums about PvP as I engage in it on a daily basis (well I did until IAC NAP'd everybody ). If you want a fight then come on down and we will be sure to give you just that, or you can sit in Jita crying because some 2 month old character, that you ward dec'd, warped 0 to the gate.
Generally 0.0 guys won't care much about warp to 0 as -
1 - I guess a great % of 0.0 users use instas 2 - Your small tacklers don't get BBQ by sentrys 3 - You have dictors and bubbles 4 - You can freely engage any target without sentry retribution
All 4 points are the inverse for low sec inhabitants'
It's funny how 0.0 pilots constantly big themselves up as being the 'creme of the crop', 'best of the best', 'we so brave out here'. Well, I could not give a rats ass where you are. If anything you have it easy compared with us bears in low sec.... of course we are gonna be unhappy when the VERY tough time we have already is gonna get twice as hard.
Click me for Pirate Coalition Website of Gankage |

GenePool Chlorinator
|
Posted - 2006.11.08 07:25:00 -
[271]
I've been playing with tackler setups for low sec Tiller...
Because of the hitpoint boost, I think Assault Frigate Tacklers will be viable
Jaguar with:
No high slots
2 x Medium Shield Extender II's, F-90 Positional Sensor Booster (or T2 if you have the skills), 20km scram
2 x Signal Amplifiers
Should have as much or more hitpoints than my Gate Tanking Rupture... and will lock shuttles in 1.45s 
It should easily be able to hold on to shuttles and pods long enough for your Raven to get a lock and do the deed..
|

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.08 07:27:00 -
[272]
Yeah m8, I just read your post... this could change things totally I guess.   
Click me for Pirate Coalition Website of Gankage |

GenePool Chlorinator
|
Posted - 2006.11.08 07:31:00 -
[273]
Originally by: tiller Yeah m8, I just read your post... this could change things totally I guess.   
We'll always find a way to adapt.
The only thing that worried me about Warp to Zero was that it would make the lowest skilled alt in a shuttle an invulnerable transport mechanism for BPOs etc.
If this works, I might even sign off as a supporter of Warp to Zero...
It would certainly make our lives easier from a travel perspective as well 
|

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.08 07:45:00 -
[274]
Shhhhh, you'll attract the trolls 
Click me for Pirate Coalition Website of Gankage |

Tribunal
FIRMA Interstellar Alcohol Conglomerate
|
Posted - 2006.11.08 08:05:00 -
[275]
Originally by: tiller
It's funny how 0.0 pilots constantly big themselves up as being the 'creme of the crop', 'best of the best', 'we so brave out here'. Well, I could not give a rats ass where you are. If anything you have it easy compared with us bears in low sec.... of course we are gonna be unhappy when the VERY tough time we have already is gonna get twice as hard.
edit: would you complain if they removed bubbles / dictors / small tacklers from 0.0 and added wtfbbq sentrys on every gate THEN made everyone insta jump without BMs ? lol WELCOME TO OUR WORLD
Sentry guns and the restriction of bubbles in low/high sec are the very reasons to LEAVE low/high sec. You are the one accepting these restriction/annoyances so that you have a nice fat supply of low SP/low PvP skilled players to gank. Leave low sec and the world of PvP becomes 10 times more entertaining!
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

Mangold
Freelance Unincorporated Ushra'Khan
|
Posted - 2006.11.08 08:08:00 -
[276]
Warp to 0 isn't the problem with Kali. The HP boost is.
It will only promote more gankage to prevent people from undocking/docking or mwding back to gate and jump through.
Byebye solo pvp.
|

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.08 09:38:00 -
[277]
Originally by: Mangold Warp to 0 isn't the problem with Kali. The HP boost is.
It will only promote more gankage to prevent people from undocking/docking or mwding back to gate and jump through.
Byebye solo pvp.
you can warp to 0 on stations for docking :(
Click me for Pirate Coalition Website of Gankage |

Rina Shanu
Phoenix Knights
|
Posted - 2006.11.08 10:29:00 -
[278]
Scoundrelus guide to flower pressing and morris dancing. Oh man! flower pressing and morris dancing .. how the heck did you come up with that ?!
anyways, not sined, I believe one of most sucky things in eve is time travel, people "invented" instas not to avoid gankage but to travel fast. there have been many discusions on these boards and am sure inside the dev team to find a solution to this and it is the best solution as far as I'm concerned. Yes it takes balls to gank under the gate/station, but the main idea of low sec is that at least the gate and the station are safer than the rest.....
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NightmareX
Caldari MAFIA Pirate Coalition
|
Posted - 2006.11.08 12:50:00 -
[279]
Originally by: tiller Generally 0.0 guys won't care much about warp to 0 as -
1 - I guess a great % of 0.0 users use instas 2 - Your small tacklers don't get BBQ by sentrys 3 - You have dictors and bubbles 4 - You can freely engage any target without sentry retribution
All 4 points are the inverse for low sec inhabitants'
It's funny how 0.0 pilots constantly big themselves up as being the 'creme of the crop', 'best of the best', 'we so brave out here'. Well, I could not give a rats ass where you are. If anything you have it easy compared with us bears in low sec.... of course we are gonna be unhappy when the VERY tough time we have already is gonna get twice as hard.
edit: would you complain if they removed bubbles / dictors / small tacklers from 0.0 and added wtfbbq sentrys on every gate THEN made everyone insta jump without BMs ? lol WELCOME TO OUR WORLD
Agree 110% on that. That's the reason all of those 0.0 space carebear monkeys says Warp To 0km is good.
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Aypse
Sanguine Legion Pirate Coalition
|
Posted - 2006.11.08 13:47:00 -
[280]
The 0.0 boys are missing a point that will impact them greatly. You boys put up bubbles so you don't care if they try to insta or warp to 0...your bubble is going to stop them anyways right?
Wrong. Whats to stop people from warping to a planet that is off the straight line from gates and then warping to 0 to the gate? Sure, you can bubble up the entire gate, but to cover a gate in 360 degrees requires quite a few bubbles or several interdictors. Forget your small-gang gate defenses. You need a decent size force there to protect 6-10 bubbles and/or 2-4 interdictors.
Warp to 0 comprimises your ability to prevent the movement of enemy gangs from entering your space as much as it hampers our ability to prevent people from moving in/out of our territory. You already have difficulty with preventing small gangs from moving in and out of your claimed space. This will allow even larger groups to blow right past any pipe/border defenses you have.
|

Donna Darko
|
Posted - 2006.11.08 14:55:00 -
[281]
I didn't read 10 pages of *****ing about this, so it might have been said before but...
Warp to 0 km was there a few patches ago too, and could be just a measure taken to reduce whatever lag the bookmarks are causing on the already uber-lagged test server?
Ever think about it?
Besides, if they do make it a real option (which I sincerely doubt although secretly hope for it) into the Tranquility server, I don't think it would change much to the current situation.
Originally by: tiller I've seen people argue in general discussion about this and say those who live for PVP need to adapt by using belts and scan probes for safes, but the targets in these areas are few and far between. Others argue that everyone uses instas anyway, again, I beg to differ.. and as I sit on gates for hours / years on end watching traffic I'm a better judge of this than your average eve pilot.
If we're talking about 0.0, people already have instas there, all of them. The only times I see people warping at 15 km from something is because they want to fight (or the occasional AFK pilot). This is where I lived quite a bit now.
If we're talking about low security, only noobs have no instas - as soon as they can afford them (read 1 month at most) or as soon as they find a nice corporation, they will obtain a set for the area around. I'm saying this after having spent considerable time in a "Help the newbies" channel, and seeing them get equiped within the first month.
In high space people warping to 15 km are those who are afk and have enabled the Autopilot (which I seem to remember warping to 15 even on Singularity right now), but you might know better since I have not spent that much time observing traffic here. Stories. |

Clayton Macintyre
|
Posted - 2006.11.08 15:26:00 -
[282]
Although I agree it makes things difficult for pirates, I believe that warp to zero would be an enchancement in fighting. I joined a 0.0 Alliance just a few weeks into the game and flew out there in my little frigates and have been having a blast. As far as traveling goes, I've never been attacked making runs between 0.0 and empire; even without bookmarks and slowboating an industrial (I was new, okay?), I never had any problems.
As far as combat goes, the only time I've seen fights were around gates. Now, yes, this is good, but... what really is there at a gate. "Hey guys, we're defending our... um... gate?"
Perhaps now battles will actually be fought over resources and locations (belts, moons) instead of at gates. All gate camping does is disrupt traffic, and anyone who has a bit of cautiousness and pays attention to the map can avoid gatecamps pretty easily. Hopefully, warp to zero encourages fighting over REAL resources, which is what I think the combat should be about; controlling resources and denying them from your enemies, not sitting at a structure that just leads to something good.
|

Tub0rg
|
Posted - 2006.11.08 16:18:00 -
[283]
/signed
|

TroNaaR
Di-Tron Heavy Industries Freelancer Alliance
|
Posted - 2006.11.08 16:35:00 -
[284]
Perhaps this situation could be alleviated by the allowance of the warp disruption in empire?  Wherever you go... There you are... |

tiller
Beer and Kebabs Pirate Coalition
|
Posted - 2006.11.08 16:42:00 -
[285]
Edited by: tiller on 08/11/2006 16:42:40
Originally by: Clayton Macintyre Although I agree it makes things difficult for pirates, I believe that warp to zero would be an enchancement in fighting. I joined a 0.0 Alliance just a few weeks into the game and flew out there in my little frigates and have been having a blast. As far as traveling goes, I've never been attacked making runs between 0.0 and empire; even without bookmarks and slowboating an industrial (I was new, okay?), I never had any problems.
As far as combat goes, the only time I've seen fights were around gates. Now, yes, this is good, but... what really is there at a gate. "Hey guys, we're defending our... um... gate?"
Perhaps now battles will actually be fought over resources and locations (belts, moons) instead of at gates. All gate camping does is disrupt traffic, and anyone who has a bit of cautiousness and pays attention to the map can avoid gatecamps pretty easily. Hopefully, warp to zero encourages fighting over REAL resources, which is what I think the combat should be about; controlling resources and denying them from your enemies, not sitting at a structure that just leads to something good.
Yes, lets meet at the belt and fight over this veld. 
My kind of PVP is filling my hangar with your stuff by force... the only resource we are fighting over is your fittings and cargo.
Click me for Pirate Coalition Website of Gankage |

Jazz Bo
Caldari Celestial Apocalypse Insurgency
|
Posted - 2006.11.08 16:50:00 -
[286]
Originally by: Altai Saker I disagree, I think those things were removed long ago, I haven't fought an actual target (read non noob) in over a year that didn't have a full set of insta's for their region including stations (as I'm guessing you do). All this does is level the playing field for newer members of the game and reduce lag.
That being said I do agree that instadocks are pretty much impossible to counter especially given the large size of stations these days.
Ditto.
Quote: Currently noob ganking takes place at the following locations, most likely in this order. (please feel free to comment on the order here, but from my limited experience this is the case)
Fixed your sentence for you.
If you go to deep 0.0 practically all PvP happens on jump-in, or it's consentual.
Quote: Pew pew... ka-boom.... pew pew... squishhh
|

Aypse
Sanguine Legion Pirate Coalition
|
Posted - 2006.11.08 19:03:00 -
[287]
Here is an example of how warp to 0 subtracts from the danger/excitement of the game:
I jumped on the test server last night and traveled 16jumps through high sec space and I am -10.0. How did I do it? Just a frig with nano fibers. I did not use instas and the faction navies had no shot at catching me, even though I am technically 'banned' from 0.5+. The faction navies should have blown up my ship, but they had no shot with the warp to 0. Can't catch me at the jump in, can't catch me at the jump out.
That is exactly how its going to be in low sec for the bears. Travel with immunity.
Fellow Outlaws-Look at the bright side, we can travel through high sec without a problem.
Three cheers for less danger in eve! \o/ \o/ \o/
|

Scoundrelus
Finite Horizon The Red Skull
|
Posted - 2006.11.08 19:05:00 -
[288]
I think I heard of Morris dancing once on The Black Adder, but I have no idea what flower pressing is. =============================================== We are Watching You. |

Scoundrelus
Finite Horizon The Red Skull
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Posted - 2006.11.08 19:09:00 -
[289]
Originally by: Tobias Sjodin
Originally by: Scoundrelus I think I heard of Morris dancing once on The Black Adder, but I have no idea what flower pressing is.
But I learnt it from you. 
Your technique is flawless. The way you try the flowers and put them, pressed, in a plastic paperthin sheet.
Someday YOU shall be the master young Grasshoppa =============================================== We are Watching You. |

Tobias Sjodin
Caldari Ore Mongers
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Posted - 2006.11.08 19:09:00 -
[290]
Originally by: Scoundrelus I think I heard of Morris dancing once on The Black Adder, but I have no idea what flower pressing is.
But I learnt it from you. 
Your technique is flawless. The way you try the flowers and put them, pressed, in a plastic paperthin sheet.
[ore mongers, recruiting] |

Murukan
Minmatar The Priory Shroud Of Darkness
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Posted - 2006.11.08 19:54:00 -
[291]
Lol at the crap. Anyone worth their merit has instas already anyway. Hell i have instas for regions i've never been to yet. So oh noes you can't kill autopiloting noobs! But wait yes you can cause autopilot still warps to 15. The thing you pc clowns should be whining about is the stab nerf since their goes your game plan.
This thread is just full of a bunch of ******* whiners tbh
Manlove by Zaphod Jones
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Beringe
Caldari Raptus Regaliter
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Posted - 2006.11.08 20:16:00 -
[292]
Originally by: GenePool Chlorinator
The only thing that worried me about Warp to Zero was that it would make the lowest skilled alt in a shuttle an invulnerable transport mechanism for BPOs etc.
Smartbomb?
Anyway, I applaud your post. Finally, someone is getting it. ------------------------------------------- "Sarcasm and irony are not to be used by the uninitiated."
--Daitan Beringe, honorary director in charge of bottles-- |

Psycarne
Minmatar Celestial Apocalypse Insurgency
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Posted - 2006.11.08 20:56:00 -
[293]
Originally by: tiller the VERY tough time we have already is gonna get twice as hard.
Man if you think that empire pirating is hard, you really are a carebear. ------------- CELES because making the tough guys cry is funnier.
Limp? |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.08 21:02:00 -
[294]
Edited by: tiller on 08/11/2006 21:08:01
Originally by: Psycarne
Originally by: tiller the VERY tough time we have already is gonna get twice as hard.
Man if you think that empire pirating is hard, you really are a carebear.
It's pretty tough.. well for a pilot of my limited skills. But as far as my experience goes, operating with outlaw status under sentry fire solo and often outnumbered is pretty intense.
Of course it's not all hard work, I enjoy taking down haulers, weak targets as well...
I admit I'm probably a carebear at heart, hell I just finished 3 months of mission running.
Please remind me of the carebear I am if ever I have your pod by the tadgers and am about to suck your stinking corpse from it with a straw... maybe I'll agree and let you go 
Click me for Pirate Coalition Website of Gankage |

Aypse
Sanguine Legion Pirate Coalition
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Posted - 2006.11.08 21:13:00 -
[295]
Originally by: Murukan Lol at the crap. Anyone worth their merit has instas already anyway. Hell i have instas for regions i've never been to yet. So oh noes you can't kill autopiloting noobs! But wait yes you can cause autopilot still warps to 15. The thing you pc clowns should be whining about is the stab nerf since their goes your game plan.
This thread is just full of a bunch of ******* whiners tbh
You obviously don't know anything about gate-pirating. I do, because I actually do it. Now read real closely because I am going to make it really simple for you:
"Anyone worth their merit has instas already anyway"
OK, we don't care about being worth their merit. We care about isk. We want pilots who warp to the gate full of expensive things. We do not care about the quality of their 'merit.' The FACT is that MANY experienced pilots, flying expensive ships, with expensive mods, and expensive cargo DO NOT have instas. They warp to 15km and try to slow-boat/AB/MWD to the gate. My corp alone, in a single system, only just this weekend ransomed 4 freighters at a single gate. How many 'noobs' do you know that fly freighters? My corp alone blew up several BS's with nice mods, which we then sell. We encounter MANY experienced pilots WITHOUT instas and WITH expensive mods. My corp alone sells off 100's of millions ISK, much of it earned at the gates. Do you really think that we earned that my ganking noobs? When people try to state that all experienced pilots use instas through low sec, you are mistaken. We catch experienced pilots everyday.
Noobs get killed at the gates, and ya know what....surprise surprise, some of them are not noobs after all....they are alts, trying to carry a BPC, BPO, faction item. Wow....is it really hard for you to figure out why we kill them? We are not looking to gank the true noobs and steal their civi mining lasers. The FACT is that we can't tell who is a noob and who is an alt. The FACT is that the only way to get that valuable item out of that 1 out of 100 'noobs' that fly by, is to gank as many as possible. The FACT is that many 'noobs' are not noobs and are really people's industral/hauling/trading alt.
So, before you spout off you should check to make sure you know what you are talking about. Now, stop planning your reply and keep an eye on the thread. You will learn why the warp to 0 option is a poor option to fix the lag created by BMs.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.08 21:20:00 -
[296]
Edited by: tiller on 08/11/2006 21:20:29
Exactly right, alot of non-pirates think that all PVP should be a long drawn out fight of equal skill in similar ships blah blah whatever...
The truth is, as noble as it sounds most people just don't care, I certainly don't and neither do most of PC.
We are here to take your stuff by force.. there is no honor in it, never will be.
From what I see most of the 'ohnoes whiners' posters here are just bitter because maybe they once got pirated. The mental scars run deep... tough luck, get over it!
Click me for Pirate Coalition Website of Gankage |

Boliknar
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Posted - 2006.11.08 21:40:00 -
[297]
OMFG!! 11 pages of comments can be summed up by just saying..... "WAAAAAAAAAAAAAAA WAAAAAAAAAAAAAA!"
Key-rist if ya dont like it just F'n quit...And dont let the server hit ya in the ass on the way out.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.08 21:41:00 -
[298]
No, I'm a forum *****
Click me for Pirate Coalition Website of Gankage |

Kyozoku
Loot
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Posted - 2006.11.08 22:24:00 -
[299]
I would prefer it if they removed bookmarks instead.
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Psycarne
Minmatar Celestial Apocalypse Insurgency
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Posted - 2006.11.08 23:33:00 -
[300]
Originally by: tiller Edited by: tiller on 08/11/2006 21:08:01
Originally by: Psycarne
Originally by: tiller the VERY tough time we have already is gonna get twice as hard.
Man if you think that empire pirating is hard, you really are a carebear.
It's pretty tough.. well for a pilot of my limited skills. But as far as my experience goes, operating with outlaw status under sentry fire solo and often outnumbered is pretty intense.
Of course it's not all hard work, I enjoy taking down haulers, weak targets as well...
I admit I'm probably a carebear at heart, hell I just finished 3 months of mission running.
Please remind me of the carebear I am if ever I have your pod by the tadgers and am about to suck your stinking corpse from it with a straw... maybe I'll agree and let you go 
It's only tough if you choose to kill pvpers. That's the good thing about pirating though, you get to choose the difficulty level.
But pirating and setting out to kill people who are actually competant are generally considered to be two different things. What most empire pirates do is not one of the tough things in the game  ------------- CELES because making the tough guys cry is funnier.
Limp? |

Blind Man
Caldari 0utbreak
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Posted - 2006.11.08 23:47:00 -
[301]
warp to 0 = good (maybe not for station), as I said I really, really dont care what it takes to get the lag out of eve.
It's great flying Amarr, ain't it? |

Raef Ruoy
Caldari Sniggerdly
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Posted - 2006.11.09 03:15:00 -
[302]
When PC leave EVE can I have all your stuff? -Raef
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Dehok
Implant Liberation Front
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Posted - 2006.11.09 11:40:00 -
[303]
Originally by: Raef Ruoy When PC leave EVE can I have all your stuff?
1 x civ Railgun and 1 unit of trit on escrow for ya, Enjoy 
Im out of here! |

Lubomir Penev
Gallente Dark Nexxus
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Posted - 2006.11.09 16:52:00 -
[304]
Originally by: Aypse
Fellow Outlaws-Look at the bright side, we can travel through high sec without a problem.
You know "carebears" will camp the gates in highsec with sensor boosting frigs to catch you? Only need to lock you down a few seconds to have police/sentries kill you. If pirates get travelling in highsec empire a lot it will happen.
Who knows, there may be a T2 BPO in that shuttle/nanoed frig.
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Boudro
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Posted - 2006.11.09 19:31:00 -
[305]
Non pirate here (Sorry Scoundrelus)
**First there is the whining about stabbers **Then there is the whine about instas
CCP comes along and makes changes (Again Get a spine CCP)and suddenly local chats are full of pirates gleefully telling us newbs about the trouble we are about to get from Kali. I believe the whining (again Sorry Scoundrelus, nothing personal) will never cease until you pirates get every possible countermeasure removed which prevents you from the scram, gate camp, or any other tool you currently use.
You are after all begging and whining about ensuring you (and only your method of gaming) is acceptable. But sadly, (sarcasm) there are those who do missions, enjoy mining...and will be happy that the stabber nerf will be somewhat balanced by not getting ganked and scrammed the minute you jump a gate.
I don't use instas...so am actually surprised and happy about this new 0 to gate.......
Can we go back to gaming now? And stop the forums from being a site for the sole purpose of whining?????

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Scoundrelus
Finite Horizon The Red Skull
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Posted - 2006.11.10 01:19:00 -
[306]
Originally by: Boudro Non pirate here (Sorry Scoundrelus)
This isn't my thread. =============================================== We are Watching You. |

Megadon
Caldari Deathshead Inc.
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Posted - 2006.11.10 01:39:00 -
[307]
/signed
I've done a lot of different things in eve from industry to mission running and now pirating. I have been ganked, killed, ransomed, blown up and have done the same to others.
One of the things that is a big part of the game play is that anxiety you feel when you're either warping to a gate you don't have instas to, or when you emerge on the other side and vulnerable. It's this excitement that to me is a big part of what makes eve special and different.
In my mind, warp to 0 km takes away about 50% of this and I think there must be a better way to deal with this issue. Sure, get rid of all the bookmarks, they suck and even though i have over 2500 of them i hate them and will be glad to see them go.
Make a manual warp to distance of 7500 meters or make it close to 0 km but introduce random error to it, something to keep it interesting. But I think warp to 0 km will detract from game play.
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Lillian Jones
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Posted - 2006.11.10 01:44:00 -
[308]
Originally by: Boudro
**First there is the whining about stabbers
gosh i know, they go wayy too fast. Stupid stabbers. vagabonds are totally worse though

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