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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Sphalerite
Caldari Finite Horizon
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Posted - 2006.11.17 21:52:00 -
[61]
I'm curious about whan amount of the backstory will be neutered inside the stations to keep a child friendly rating on EVE. Its one thing to have slaves, exotic dancers, and drug use when they're just squares in a cargo hold and quite a different thing to have them depicted realistically in a station.
"Some rise by sin, and some by virtue fall" |
Nicole d'Jardins
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Posted - 2006.11.17 21:59:00 -
[62]
Edited by: Nicole d''Jardins on 17/11/2006 22:03:14 Can i get an animated slaver hound walking along with me, keeping all those slaves out of my way ?
And of course i need shops to spent my isk. Some fancy shoes anyone?
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Lojik
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.11.17 22:02:00 -
[63]
I know the game was well crap but Anarchy online had the type of full avatar community that i could see working in Eve (of cource much better graphics), i remember meeting up in our base office with 200 people all dressed up sitting in there area, talking, chatting, exchanging Weapons and just chilling out, it made the game enjoyable and was a nice break from the real game. If this is what eve wants to do i am full for it, just dont over do it :)
Lojik
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Eno Matterre
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Posted - 2006.11.17 22:23:00 -
[64]
I just wanted to voice my concern about this, as it struck me that you'd need to create several thousand environments to walk around in. Will this be an additional payed for experience or a fully integral part of the game for our 15$ or whatever currentcy it is we pay in? Also, since you don't seem to get space working without lagging badly, what kind of strain on your network capacity and processing power do you estimate this will put?
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Redpants
Gallente Federal Navy Academy
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Posted - 2006.11.17 22:26:00 -
[65]
I'd like to see it, but not worried about combat related issues in stations. I'll settle for any in game excuse for why combat doesn't go down in space stations. Maybe planetside you can murder all night long but perhaps security is different (CONCORD or not) in stations. But having violence possible would give a real purpose to small arms trading. Personally Redpants would prefer sticking somebody in a dark hallway over shooting them. To this end in station activity could turn into a new Matrix online. But should it? Also just because an area of space is low, or no security doesn't mean that inside buildings there isn't any also. (Anyone from Detroit will attest to that, anything goes on the street but walk into any store and there's an armed guard.) Yes, I just compared Detroit to 0.0.
I liked the idea of placing tracking devices on ships hulls that were in docks. I'd also love to see a graphic depiction of the docking areas where all the ships that are docked...are docked. The atmospheres that will be inside should in some way aid the lacking bounty hunter aspects of the game currently. Maybe gaining access through the hacking skill for gate activation and dock logs etc.
As for functionality in the stations, I am not worried. As EVE is all about making cash and smashing somebody along the way, I'm sure that gambling games or games of chance will be provided alongside your Quafe mixed drinks.
As for keeping EVE PG rated with some of the items like drugs and exotic dancers, for one who says right now that they're going to be in game rendered, and secondly if they do go that route they're in game already and most of the player base is almost 30 years old. So bring on the girls on poles! (Non minmatar entertainment only) ;P ________________________________________________________________________________ "My once immaculate white pants are now stained from the weak and innocent. I don't wear red." |
Raven
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Posted - 2006.11.17 22:35:00 -
[66]
I have one feature request regarding this new feature.
If a character has multiple implants installed then please let them be visible on the character's face/body. I like my metal implants
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Charok
Caldari
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Posted - 2006.11.17 22:47:00 -
[67]
I came, I saw, I thought it kicked ***!
I think this could be huge for one thing there is so much that could be added. Games of chance, that mind game listed above, apartments, docking bays, bars, clubs (no dancing), meeting rooms, offices (I'm a director I should be able to setup a nice office), the list goes on and on...
The thing that I will find funny. Your off in the casino and you notice your lab slot just opened up and so you need to leave the casino and head to the lab to install a new BPO when your (wife/husband/mom/dad) tells you to take out the trash. So basicly you had to quit a game to play a game that you had to quit to take out the trash....
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Mannui
Gallente Shinra
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Posted - 2006.11.17 22:50:00 -
[68]
T0rfiFrans/CCP,
Some really cool stuff. I like a lot of the new ideas and things that you are planning, but as one of the 450 pilots on TQ today that "stressed the system" should would be nice to see the developers focusing on fixing what is currently in production and fixing it!!!
The node crashed when we jumped into system AGAIN. Every time something like this happens it causes a lot of people to immediately have to relog in and sometimes takes over 15 minutes.. sometimes your ship is still there, sometimes not. That then creates tons of petitions which takes sometimes up to a month to get a reply.
There are just so many things wrong with the game that you have us addicted to, why don't you focus on fixing the bugs and crashes rather than new content? |
Dunpeal Hunter
Momentum.
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Posted - 2006.11.17 23:02:00 -
[69]
my prayers have been heard, thank you god for this wonderfull day
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Valrandir
Shiva Morsus Mihi
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Posted - 2006.11.17 23:02:00 -
[70]
Originally by: Spaja Saist How will this effect the lag we see in EVE today? Will it make it worse? Personally I don't want to see this in EVE. This is a spaceship game not SIMS in space. I think there are plenty of other improvements this game needs. Keep the station walking out of it.
Thanks for remindering me to pod you :)
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware.
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Gothikia
Reikoku Band of Brothers
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Posted - 2006.11.17 23:10:00 -
[71]
alright there might not be any dancing, but can we screw each other
* Gothikia longs for a /hump command
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Haffrage
Revelations Inc. E N I G M A
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Posted - 2006.11.17 23:12:00 -
[72]
Can we get a shiny genie poof when we control queueski? -----
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Locke DieDrake
Human Information Virus
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Posted - 2006.11.17 23:21:00 -
[73]
Originally by: Tuphlos I, for one, welcome our new non-violent station-based ambulatory overlords!
- Tuphlos ~~==Leading the Blind Since 2006==~~
MOD -1 Obligitory.
I wonder what percent of this forum will actually get that ______________________________________________ Such a heavy burden now to be the one Born to bear and bring to all The details of our ending
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Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2006.11.17 23:23:00 -
[74]
Throw a handgrenade into a crowd of newbies
It'd be really nice if players could create their own little spaces in the stations, a shop or a hangout or whatever. I think this would add a whole new level of immersion, where you could really call a station (or outpost) your home. Corp offices too, with different decorative schemes like we have now with the character portraits.
Also I can see it now... on TS "We have hostiles in system everyone get in your ships and form up at the gate!!" "Hold on! I'm at the bar... running to my ship" "I'm too drunk! someone carry me!" "Where the hell are my shoes!!" "SOMEONE **** ON THE COATS!"
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Pinpisa Jormao
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Posted - 2006.11.17 23:25:00 -
[75]
The best thing about this is that
FINALLY WE GET TO SEE OUTSIDE THE STATION WITHOUT UNDOCKING! YES!
I'm glad CCP took this often proposed feature as their top priority in planning this new system. |
Nate D
New Applied Technological Endeavours
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Posted - 2006.11.17 23:36:00 -
[76]
I can't wait!
-NateÖ --- Voice Chat/Vivox [USB Headset? Split Audio] Still waiting for CCP to hire me...! Don't worry... SoonÖ |
AceOfSpace
Myth...
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Posted - 2006.11.17 23:46:00 -
[77]
Looks fantastic
Just hope it doesn't take years before we see it become a reality
-where there's an ace, there's a way- |
Cividari
Caldari Shiva Morsus Mihi
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Posted - 2006.11.17 23:51:00 -
[78]
Havent read the blog yet, but doesnt CCP have better things to spend their times at then creating a completely new game inside the game, one that it seems there will not be much practical use off. I also dont like the idea of eve beeing some sort of testing ground for future none eve related MMOGs.
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Ask Jeeves
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Posted - 2006.11.17 23:51:00 -
[79]
can't wait for this to happen. i think the only problem with eve (except for the fleet lag) is that all socializing is done by boring text- it will add so much depth simply being able to stretch your legs and do stuff inside stations.
Quote: I liked the idea of placing tracking devices on ships hulls that were in docks. I'd also love to see a graphic depiction of the docking areas where all the ships that are docked...are docked.
i agree with both these ideas, especialy seeing the ships.
dont listen to the nay'sayers CCP, this is a great idea- but im sure even the stubborn nay'sayers will get tempted out of their pods to experiance station life. its not like theyl be forced to anyway.
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Charon Gonzales
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Posted - 2006.11.17 23:53:00 -
[80]
Awsome, ive been really hoping we would see eve expanding into different subforms and provide us with a little change that you need from time to time (you cant keep 100% time in space, you just go nuts). Providing us with station enviroment with basic social tools will be good, esp if you can have your "custom" enviroment like corporation office where you can invite people to have a recruitment session (with voice chat - yeah!) and show on the walls all the bodies of people you killed (just joking, but can be nice and "evil" decoration tho).
As far as fighting goes, i think it shouldnt happen in empire npc stations, not even during wars, for one think of it in reality ways, war or no war if two warring forces are unleashed in general npc stations that would end up with lots of casualties on neutral sides too, so here i suggest absolutly no armed violence unless it can be done in some kind of arenas (like boxing fights etc) for say champion latter etc.
How ever with player stations things are different, people been wanting to do "troop invastion" into enemy lair, here i cant say i see a problem with it, after all, its for players to keep the shields up and defend the stations from enemy assault. We olready have seen good models of fighting, think it can be mixed between hidden and dangerous + battlefield + medal of honor, maybe more complex as most common annoyance in games is that you cannot use enviroment to support your actions (for example crawl under some bulky structure to use it as ambush point or jump over some small obsticle, or drag a barrels into barricade).
In any case it seems you have started with good idea, i doubt however that current technology supports such fine and quite steep idea, in 5 years maybe, but im quite sceptical about current possibilites.
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Se'la Rox
Caldari
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Posted - 2006.11.17 23:56:00 -
[81]
Not too sure about how PvP would work, but overall it seems very, very, very cool
Then again, I guess there are numerous "levels" of PvP. That in mind, how long do you think it'll take for someone to get absolutely steaming and start a bar fight? You know how it'll go, you'll bump into a some guy by the bar, he'll do the old "you spilled my pint" thing, and before you know it, the chairs are flying...
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Selene Fenestre
Corpus PCG
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Posted - 2006.11.17 23:58:00 -
[82]
Why not cut out all the development time/waiting and just go here
I appreciate what Kieron said previously, and I know its not compulsory, but I just dont see the need for it all. I cant help but think the novelty would wear off pretty quickly. |
Lyra Myoisin
Caldari Deep Core Mining Inc.
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Posted - 2006.11.18 00:05:00 -
[83]
"...than a place for brutally strangling your rival corp members or tossing handgrenades into a crowd of newbies, although both would be rewarding experiences for many players..." "...Personally, like I stated at the fanfest, I have a strong urge to perform violent acts upon other people..."
hm... I like this guy ;)
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Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2006.11.18 00:12:00 -
[84]
Originally by: Cividari I also dont like the idea of eve beeing some sort of testing ground for future none eve related MMOGs.
I think it's a great idea TBH. We get some new features and CCP gets a testing ground that's way better for them than any beta could be. As long as they don't break other parts of EVE in the process I have no problem with it.
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Brolly
Caldari The Department of Justice
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Posted - 2006.11.18 00:13:00 -
[85]
/me gets all excited
It would sooo be cool to have planetary vehicle racing with betting and all , besdies that, corp meetings will be awesome.
Adding this extra element will add so much to the game on a RP and social level. It would be nice to sit in a bar with a friend chatting over the voix (new chat thingy, can't remember the name) system.
Really looking forward to hearing more and seeing some vids, but I geuss that won't be happening for months or a year or so. Good luck to you all anyhow, it all seems rather ambitious but super-cool
If I had ú1 for every intelligent comment posted in general discussion, I'd be hideously in debt |
Admiral Pieg
Caldari
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Posted - 2006.11.18 00:28:00 -
[86]
Wouldnt it be cool if, when you took a station/outpost in 0.0, you could enter it with guns blazing and send your enemies that were still camping inside back to where they came from? One can dream.. ______________
Pod from above. |
Tatsu Tahime
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Posted - 2006.11.18 00:38:00 -
[87]
This is probably the most interesting development to come out of the FF for me (apart from the merger with WW of course). The potential it has for RP and general immersion in EVE is immense...to actually be able to interact with other characters, move around as a person in a person-sized environment just adds so much more scale to the universe. We might be able to finally get a real feel for just how immense our battleships are when compared to our frigates. And just like before the player base can develop new uses for this. I can already see the flea market opening in Jita and walking around people hawking their wares to try and circumvent the market fees. Or having someone develop into an information broker, buying and trading snippets of intel about player corps and alliances on 'neutral' ground.
I can appreciate how the the claim that CCP is merely trying to recreate Second Life inside EVE could be seen as valid. But you know, given the choice between walking around in the life I am building in EVE or the environments of SL, I'll take EVE. It just fits better. And before everyone cries wolf about how all the devs are going to be sucked into this cosmetic time-sink, let's not forget that this is part of the ten year plan. Ten years is a lo-ong time, and I doubt that this will be only focus of the millions of man-hours CCP has ahead of them in that decade. I for one look forward to seeing this idea grow.
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CRUSH3R
Rage and Terror Against ALL Authorities
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Posted - 2006.11.18 01:13:00 -
[88]
Install Doom3 into Eve stations!
May I kidnap Cyvok from his avatar? %))
Gl CCP, do Eve more interesting, but keep optimizing space also plz ;-)
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nexvis
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Posted - 2006.11.18 01:14:00 -
[89]
"... tossing handgrenades into a crowd of newbies"
Yes please :)
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Fronnhelm
Freelancer Union Unaffiliated
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Posted - 2006.11.18 01:25:00 -
[90]
If combat is to be implemented in stations i think a turnbased skillbased combat system would be nice. Anywone who has played the fallout series would know what i am talking about :)
I would definatly train the skill "blody mess" to level 5
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