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Thread Statistics | Show CCP posts - 5 post(s) |

EBANK Ricdic
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Posted - 2007.07.15 06:25:00 -
[361]
I would like to know how my full character rendered picture will look considering I am a decapitated head.
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Perry Hope
Gallente Isle of Hope II Corp
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Posted - 2007.07.15 10:59:00 -
[362]
Originally by: EBANK Ricdic I would like to know how my full character rendered picture will look considering I am a decapitated head.
Yeah. What about some few images of rendered characters??? I mean its like 8 month ago this thread started. I think CCP have had enough time to get some good pictures for the community??? PLEASE PLEASE.
Would be very awesome. PLEAAAAAAAAAAAASE.
Hope Proud Member of the EVE Community  Where is my Tech III Ice Harvester??? |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.15 17:54:00 -
[363]
right, I mean will we get to completely remake our character? I sure hope so.
damn now I wish I didn't pick such a stupid name. and I wish I was a gy :P because unlike the in game faces for men you have now (which are butt ugly) that guy looks sexy. ----------------------------------- I'm working my way through college target CCP |

MondraDiamond
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Posted - 2007.07.16 08:05:00 -
[364]
How many things where going on after this time of period?
I mean. Do you have get started the environment? Testing it out? Walking through stations? Dev meetpoints with drinking virtual beer???
Let us get some informations.
Mondra Diamond
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Haradgrim
Caldari The Wild Bunch KA0S Theory
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Posted - 2007.07.16 16:38:00 -
[365]
Two questions:
1. Will we be able to re-create our avatar when this comes out since we created the original before ambulation existed?
2. Given the nature of EvE (one server cluster), how are you going to handle massive populations in idividual stations? (i.e. will 500 people be able to gather in a Jita station?) - Haradgrim [-WB-]
That.which.does.not.bend.breaks |

commander edin
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Posted - 2007.07.16 18:36:00 -
[366]
Hi , Im new member in EvE universe, i play on trial account for now- but i will buy account in these few days. The game is simply great-it fascinated me, and i can see that community here is great too, and that dev`s team here actually DO care for the game and people playing it... Not just on getting money from players pockets ( i know what i am speaking- i played many MMORPGs like Star Wars Galaxies 1,5 year, WoW 1 year, Guild Wars (playing).. and trials of few others)... Ofc, there is no perfect game- EvE is not perfect too , but it will be soon , by adding this "walking option" in game... Its good that the some of the old school players (the one who don't want to do walking job) => would not have to board stations on foot if they don't want to... The present system of learning, trading, repairing etc. would not change (thats what i sow on dev`s posts). Either way -Im sure that a lots of players (by judging on posts on this forum, great majority) want to meet face 2 face on some station or maybe some day on planet...
Don`t say " Hey noob , we don't want FPS in EvE online, this is space game! Go play SWG, WoW or whatever u did before!", As many of you here i don't want EvE to become some FPS or something like that, it is great game now, and it will prob. stay like that for a long time (prob. until EvE Online 2 come out)... In short my opinion: the project that dev`s doing here is most impressive, interesting, and very, very promising!
Now biggest question for dev`s:
-When can we expect to be able to go on stations "on foot"? Half year, more,less? (im talking about simple functions for now, not some combat system(?) or anything complex)... Please post some official info 
p.s. Sorry for my bad English...
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Theresa Katharina
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Posted - 2007.07.17 09:17:00 -
[367]
Yeah Devs. Please please get some pics out of your secret room. I cannot wait .... PLEASE....
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Aki Bane
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Posted - 2007.07.18 02:23:00 -
[368]
I used to play a game called second life. Second Life allowed its players to have a camera that was completely controllable to them. This means that they could zoom in and out of their character while moving around with the up,down,left, and right arrows. Its really quite amazing.
It would be cool to see a short movie of your avatar getting out of the pod just like it said in that blog thingie. Except once you get out you have complete freedom to walk inside the base and purchase upgrades, lounge, trade maybe, make friends, and so much more.
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Althea Nar'agh
Gallente
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Posted - 2007.07.18 11:27:00 -
[369]
Originally by: Haradgrim (i.e. will 500 people be able to gather in a Jita station?)
they already do... they already do... *sad* -------------------------- War. War never changes EvE Training Monitor - A Google Gadget |

Nifka
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Posted - 2007.07.18 19:21:00 -
[370]
This really is amazing. I too have been waiting for something like this since I've started the game.
Now, I know the first version probably won't feature any kind of combat, but if later version's do, how will CCP handle a skill system. Because, like you said, you know we're going to want one. Will we be able to train ship skills seperatly from FPS skills? or will one be a primary and the secound trains at half speed (Double the time)? Or will it stay as one skill at a time? I wonder how you will handle it.
Also... Will this mean missions that take you onto stations? Will you have a choice between station missions and space missions? will part of a mission be in space, and part on a station, where you have to fight off the stations security in space before bording the station?
Thirdly, just something I was wondering, Will you be able to walk into coperation offices and maybe talk to a secratary to join a corp.? Will corp. members be able to hang out in the corp. office and play darts, poker, or watch the news, play pool or hit on the secratary? Just random thoughts that I had as I was reading the forum.
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Drizit
Amarr Lonely out here Black Sun Alliance
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Posted - 2007.07.19 18:29:00 -
[371]
OMG, rendered characters... clientside rendering... moderately high end graphics card... clientside lag...
JITA!
NOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooooooo
--
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Tirk Umpat
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Posted - 2007.07.19 19:35:00 -
[372]
With all of the pertinent issues that plague eve, it's nice to see them spending so much time and effort on something on walking in stations. Who gives a toss really? Fix drones or something FFS.
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Ironshirt
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Posted - 2007.07.19 23:47:00 -
[373]
TBH, being able to go to a window to see if the station camp has gone would be VERY useful.
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Raven Crowe
Caldari Nomads Star Aliiance Corp
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Posted - 2007.07.21 11:47:00 -
[374]
Awsomeness x2. If this is implemented, I'm probably going to go hunting to find people to join Eve. lolx
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Ripto
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Posted - 2007.07.31 16:58:00 -
[375]
This is worthless if I can't toss people out airlocks, or drown them in the hallway with water on both sides of the walkway, shown in the teaser.
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SmokeTheFly
Caldari Templar Republic R0ADKILL
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Posted - 2007.08.01 04:22:00 -
[376]
I Have a pic you can look at.
:D
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Mashie Saldana
Hooligans Of War
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Posted - 2007.08.01 19:22:00 -
[377]
Originally by: SmokeTheFly I Have a pic you can look at.
:D
Sweet, where did you get that image from?
We're sorry, something happened.
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Crimson Elite
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Posted - 2007.08.02 01:13:00 -
[378]
wow nice of you to insult and than steal the idea from earth and beyond. CCP LOSERS
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ctx2007
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Posted - 2007.08.02 11:31:00 -
[379]
it would be nice to crawl out of my pod and get a shower these pants are sticking to me a bit
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Per Bastet
Amarr B.O.O.M
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Posted - 2007.08.05 12:11:00 -
[380]
Originally by: Crimson Elite wow nice of you to insult and than steal the idea from earth and beyond. CCP LOSERS
You fail. Ambulation started being worked on within the first 6 months of Eve opening its doors to the public.
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Telar Makorr
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Posted - 2007.08.12 01:19:00 -
[381]
Instead of working on this stations tours. I think a "flight" game needs to work on giving the pilots roll, pitch, and yaw controls. Let's put the piloting skills back into "piloting". You may find the pve and pvp scenarios would no longer be about who has the better ship and settup alone. But also about whom can manuever better for those weapons to work better. Let me know when you accomplish that, and then I may pay for the game. Until then not worth paying for in my opinion. Every thing else in the game seems to be really good though.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.12 05:29:00 -
[382]
Originally by: Crimson Elite wow nice of you to insult and than steal the idea from earth and beyond. CCP LOSERS
oh yes the idea of walking is stolen form earth and beyond...because earth and beyond is the only game with walking...
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA oh man they forums always make me smile :) ----------------------------------- I'm working my way through college target CCP
Quote: Why didn't we use them 80 man-years to fix bugs?
Well, that's simple. We can't. These are visual ar
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cyberPr0st
Gallente RECIOS
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Posted - 2007.08.15 11:20:00 -
[383]
Edited by: cyberPr0st on 15/08/2007 11:21:11 "Walking in Stations" Ambulation Video
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Death Kill
Caldari direkte
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Posted - 2007.08.18 13:29:00 -
[384]
How will the character generaor be with full size avatars?
Will it be like in other MMO's where you got like 5 options to decide your character or will CCP love the players by creating a system where you can customize your face just as much despite the fact that it will be in realtime 3d?
Please CCP, pimp our avatars.
Caldari and proud |

Salpad
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Posted - 2007.08.27 09:16:00 -
[385]
Originally by: EBANK Ricdic I would like to know how my full character rendered picture will look considering I am a decapitated head.
And I would appreciate firm re-assurance from a dev, that all characters won't have the exact same body type.
You know, like in WoW, where all characters of the same species are exactly the same height, width and thickness.
Secondly, if the devs do include some kind of variation in body type, based at least partly in player-input (as opposed to pure dice rolls that occur as the patch is rolled out), there must be a control factor, so that we won't see lots of male players with female characters going for all-out cheesecake.
(I'm not saying it's a problem if some players with female characters go for all-out cheesecake. I'm saying that I fear that a lot will do it.)
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Salpad
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Posted - 2007.08.27 09:27:00 -
[386]
Originally by: Jin Toh

You'll double the number of people playing EVE.
They'll more than double the number of girls who play EVE.
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Salpad
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Posted - 2007.08.27 09:36:00 -
[387]
Originally by: Cividari Havent read the blog yet, but doesnt CCP have better things to spend their times at then creating a completely new game inside the game, one that it seems there will not be much practical use off. I also dont like the idea of eve beeing some sort of testing ground for future none eve related MMOGs.
As soon as I heard about CCP's walking-in-stations plans, it became obvious for me that they're wanting to develop that technology so that they can use it, in some way, in combination with their WoD property (since I already knew that they had bought WW).
Still, I hope they'll implement it in EVE in a thoughtful way, so as to enrich the game experience.
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Salpad
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Posted - 2007.08.27 09:39:00 -
[388]
Originally by: Selene Fenestre
Why not cut out all the development time/waiting and just go here
I appreciate what Kieron said previously, and I know its not compulsory, but I just dont see the need for it all. I cant help but think the novelty would wear off pretty quickly.
Second Life is, basically, an anything-goes 3D enviroment where you have tiny winged faeries alongside 3-meter tall minotaurs and space marines in power armour.
And anything-goes is not immersive.
(A second immersion issue is the requirement for consent. As far as I understand it, you cannot do anything to anyone in Second Life. Then again, I'm not sure if enabling doing unto others in stations will be a good thing.)
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Salpad
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Posted - 2007.08.27 09:46:00 -
[389]
Originally by: Savio No dances? Ah come one.. i wanna dance all night on a station! not fair! :(
Dancing should be a skill, obviously. W
Without it, your /dance emote causes you to perform awkward, jerky, uncoordinated and silly-looking moves, quite often out of synch with the rythm of the music, but as your skill level nears 5, you move closer to perfection. Perhaps fatigue could also play a role, so that with no dancing skill, you can only dance for a couple of minutes, after which you must "cool down" for an entire hour before you can dance again. Each level of Dancing skill doubles the time you can dance, while the cool-down remains unchanged at 60 minutes.
Station skills could either be a wholly separate system, so that it is possible to train a "real game" skill and a "station" skill at the same time. Or else they could be a part of the regular skill system, so that players are forced to choose.
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Salpad
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Posted - 2007.08.27 10:12:00 -
[390]
Quote: 1. I want to see my ship. Repeat, I want to see my ship. I do not want the in-station part to load just outside where my ship is docked. I want to be able to walk up to my favorite ship and see it in beautiful detail from the outside from the perspective of a person for once. Without this there will be no immersion, as there will be two seperate games in one. You must be able to see your ship in in-station mode, then climb into that same ship and go into space mode.
Being able to walk around inside one's ship would also be really nice, because it'd help one to get a sense of scale.
I'm not asking to be able to walk into every cargo storage space, the engine room, the life support section, of my ship.
Just some corridors, covering the length and the breadth of the ship, so that I get a sense of scale, e.g. that my Dreadnought is (random numbers, since I have no idea how large one is) a couple of kilometers from head to tail, almost half a kilometer wide, and is divides into ten storeys from bottom to top, based on the time it takes me to walk from end to end.
As a bonus, include crew member NPCs, who salute the player as he walks past them. That'd be a nice ego-boost.
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