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Thread Statistics | Show CCP posts - 0 post(s) |
Eeonsita
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Posted - 2007.09.13 03:22:00 -
[271]
a very very nice guide there, Halada, as a new player this has greatly improved my understanding of mining, but i am surprised that you do not discuss of how i should find good mining spots. it seems that almost every belt i visit, everything is mined bare, and there are tons of cans all over the place, or there are other people there. and if it isn't, then there are rats there and i always have trouble dispatching them while outfitted for mining.
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Mattif2k3
Gallente LE Mining Corporation
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Posted - 2007.09.13 08:41:00 -
[272]
Originally by: Eeonsita a very very nice guide there, Halada, as a new player this has greatly improved my understanding of mining, but i am surprised that you do not discuss of how i should find good mining spots. it seems that almost every belt i visit, everything is mined bare, and there are tons of cans all over the place, or there are other people there. and if it isn't, then there are rats there and i always have trouble dispatching them while outfitted for mining.
well, it is very easy to find a mining spot. first of all you have to look in the map for a nice system with sec status of 0,7. there you can find the nice kernite or omber roids and the rats are not a big problem. this system should be a bit outside the central area thus it shouldn't be to crowdy. it schould have a 50% refining station up to 1 jump away where you can haul the lovely ore and refine it ;) once you found such a system you can set up your base there and start mining ;)
another tip. the roids are respawning every monday and friday after downtime. a lot of ppl are running on these days into the belts and mine all omber / kernite. these are the days you should be in the belts, too ;)
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Moridrex
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Posted - 2007.09.13 13:59:00 -
[273]
Originally by: Eeonsita a very very nice guide there, Halada, as a new player this has greatly improved my understanding of mining, but i am surprised that you do not discuss of how i should find good mining spots. it seems that almost every belt i visit, everything is mined bare, and there are tons of cans all over the place, or there are other people there. and if it isn't, then there are rats there and i always have trouble dispatching them while outfitted for mining.
Dispatching rats is easy. If you're using an osprey, fit a missile launcher in the extra high slot. If you're using a barge or exhumer, Light Combat Drones do the trick REALLY well...
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Eeonsita
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Posted - 2007.09.13 15:48:00 -
[274]
but how could i ever hope to tank them in a mining barge =( or forget the mining barge, im just in a frigate right now, in the bantam
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Moridrex
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Posted - 2007.09.13 17:36:00 -
[275]
Originally by: Eeonsita but how could i ever hope to tank them in a mining barge =( or forget the mining barge, im just in a frigate right now, in the bantam
I can't remember if a Bantam can fit a light drone or not...
When the rats show up, move to a different belt until they get bored and leave. Alternatively, mine Veldspar or Scordite in 1.0 security, until you can train and afford an Osprey. That gives you a good mining platform with good defenses, and you can put either mining or defense drones in...
Don't worry too much about tanking in the barge/exhumers...in 0.5 security and above they just aren't a problem, so long as you have some light drones aboard...alternatively you can also train a bit of shield skills to increase your shield strength on these ships.
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Kale Palodo
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Posted - 2007.09.14 10:22:00 -
[276]
Hala can you tell me if the yield percentage is rounded to 2 decimal places or 3? ie. 95.777 or 95.78.
Thanks
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Halada
Caldari Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2007.09.16 04:33:00 -
[277]
Letting you know there might be a delay in this guide ...
Click on my sig to read it ! |
Mattif2k3
Gallente LE Mining Corporation
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Posted - 2007.09.17 13:39:00 -
[278]
Originally by: Halada Letting you know there might be a delay in this guide ...
take ur time. it shall be as "complete" as it can be. if you need a QA on the numbers, contact me ingame.
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Moridrex
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Posted - 2007.09.17 15:17:00 -
[279]
Originally by: Halada Letting you know there might be a delay in this guide ...
I'd be happy to help edit, update tables as necessary, etc...let me know in game if you'd like.
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Nether Bound
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Posted - 2007.09.20 09:04:00 -
[280]
I sent email asking you why on page 20 the math went like this 60*1.2*1.2*1.05^4 = 105.01974 m^3/cycle
Should it be 60*1.2*1.2*1.20 = 103.68 m^3/cycle
Why would you multiply the MLU's not add up the percents?
0.05+0.05+0.05+0.05=.20 instead of 1.05*1.05*1.05*1.05
very good guide. Thank you for putting it together I learned alot.
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Jonathan Calvert
Minmatar Republic University
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Posted - 2007.09.20 13:46:00 -
[281]
Originally by: Eeonsita a very very nice guide there, Halada, as a new player this has greatly improved my understanding of mining, but i am surprised that you do not discuss of how i should find good mining spots. it seems that almost every belt i visit, everything is mined bare, and there are tons of cans all over the place, or there are other people there. and if it isn't, then there are rats there and i always have trouble dispatching them while outfitted for mining.
FYI, my trick is to pick the nearest .5 space, and intel all the belts for the best ore. If theyre bare, find another .5 space. You just have to keep moving. Eagerly awaiting the next version of this guide to take into acct the other mining tweaks. :)
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Violet Wisp
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Posted - 2007.09.21 19:18:00 -
[282]
First I want to say amazing. Might be one of the best educational tools I have ever seen for a MMORPG.
Question though (and I apologize if covered in the prior 10 pages) at the beginning when you are runing a bantam back and forth until you get a cruiser and hauler, could a Cormorant be more productive?
I know it doesn't have a ship mining bonus, but as I came out of character creation I had the electronics skills IV for its CPU to be at 258 and mining V so could use T2 miners. If I trained frigate and destroyer (which would go fast), would I be more productive in the destroyer than the bantam while I train and save for the cruiser/hauler?
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Moridrex
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Posted - 2007.09.22 15:03:00 -
[283]
Originally by: Violet Wisp First I want to say amazing. Might be one of the best educational tools I have ever seen for a MMORPG.
Question though (and I apologize if covered in the prior 10 pages) at the beginning when you are runing a bantam back and forth until you get a cruiser and hauler, could a Cormorant be more productive?
I know it doesn't have a ship mining bonus, but as I came out of character creation I had the electronics skills IV for its CPU to be at 258 and mining V so could use T2 miners. If I trained frigate and destroyer (which would go fast), would I be more productive in the destroyer than the bantam while I train and save for the cruiser/hauler?
Some do use the cormy for mining; usually tho on mining-centric characters it is skipped to keep the training up for the Osprey next, and then a retriever...you could do it tho if you already have the skills. It's just extra time before you can fly the big miners...
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Laci
Lethal Agentrunner Concord Incinerator
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Posted - 2007.09.23 18:24:00 -
[284]
Edited by: Laci on 23/09/2007 18:24:41 Hi, first of all i will Congratulate for this GREAT guide! i wanna just let u know: in ice mining u can fit 2 ihu t2 for a Mackinaw when u have a cpu implant in your head at slot 6. it works ;) Tested :)
BTW Can i ask, when arrives the New version? U said sept 16 and told us a late, can we "get" an approx release date please?
U was did great work! Thanks.
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Matti Harkonnen
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Posted - 2007.09.24 10:20:00 -
[285]
Originally by: Nether Bound I sent email asking you why on page 20 the math went like this 60*1.2*1.2*1.05^4 = 105.01974 m^3/cycle
Should it be 60*1.2*1.2*1.20 = 103.68 m^3/cycle
Why would you multiply the MLU's not add up the percents?
0.05+0.05+0.05+0.05=.20 instead of 1.05*1.05*1.05*1.05
very good guide. Thank you for putting it together I learned alot.
well. that is very easy. game mechanics work like this ;) it was an old bug in an older version of the guide. multiplying is correct. :)
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Halada
Caldari Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2007.09.24 11:39:00 -
[286]
I've been set back in the writing... I had a last-minute offer to move in another faculty 5 hours from where I lived, relocation proved long and difficult. I'm all settled in now.
This past week-end I'd say I wrote quite a lot. However, I am still not satisfied with the Rorqual and the Role of other Capitals section... otherwise the rest is pretty much ready!
I'd rather not say when the new version comes out but I'm hoping within 15 days, hopefully sooner... I also thank you for proposing to help me, but I do things a certain way and I'm afraid this is a solo process.
Thanks for your patience :)
Click on my sig to read it ! |
Touched darkness
Firing Squad Interstellar Alcohol Conglomerate
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Posted - 2007.09.25 11:51:00 -
[287]
Thank you very much Halada for your guide.It really helped me a lot and i`m looking forward to next version. Hopefully soon
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Tassemet
Gallente Red Dwarf Mining Corporation space weaponry and trade
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Posted - 2007.09.25 17:20:00 -
[288]
Hadala, can you post what builds to use in empire with a Hulk? you mention a 0.0 build, but im in going into 0.0. Also, can you update the prices on hulks and the time it takes to mine to earn a profit?
Hulks cost 115mil ish if you make 100mil an hour (which is still possible) then, i would take like an hour and a half.
Thanks, keep the guides comming!, Tassemet
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Chomapuraku
Templar Republic R0ADKILL
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Posted - 2007.09.27 02:16:00 -
[289]
a hundred mil an hour? not anymore. with a seriously pimped out hulk setup + gang bonuses and drones, you might pull 60 an hour, but that's stretching it. maybe with the rorq's gang bonuses might bump it up another few mil, but that's pretty much it.
as far as the thrifty setup goes, the skiff is quite nice. with a pimped out setup (and morphite selling for 10k a unit), you can pull in about as much as a hulk (quadrupled yield bonus at exhumers V helps quite a bit). just don't expect to solo-tank (a t2 barge that once sold for 12 mil can only do so much)
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Evil J
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Posted - 2007.09.28 20:32:00 -
[290]
Why you sad "not any more"? Why is now like 60mil/h max you can mine? Whats changed since last Halada guide where he calculates over 100mil/h?
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Babe Toy
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Posted - 2007.09.30 20:09:00 -
[291]
Originally by: Evil J Why you sad "not any more"? Why is now like 60mil/h max you can mine? Whats changed since last Halada guide where he calculates over 100mil/h?
Mineral prices are now lower on hi end ore, but there are new modules and new ships that combine up nicely.
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Evil J
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Posted - 2007.09.30 23:56:00 -
[292]
new ships like..?
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Matti Harkonnen
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Posted - 2007.10.01 15:01:00 -
[293]
rorqual. the industrial cap
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Ed Pios
Gallente Center for Advanced Studies
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Posted - 2007.10.03 11:19:00 -
[294]
Omg this guide is great
This really made my day! ----- No sig yet. Sorry. - Ed. |
Draeus
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Posted - 2007.10.03 16:28:00 -
[295]
This is a really nice guide.
My only question is one of progression.
Basically, I am a little confused as to the order of skill training you recommend. Also, I'm a little fuzzy on some of the earlier ships you would recommend.
If you had to start from scratch (a scary prospect I realize) what order would you train which skills?
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Matti Harkonnen
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Posted - 2007.10.04 12:02:00 -
[296]
first: we are waiting for the new verion of the guide, which should be published "soon"
second: the skill order highly depends on the location you are mining. when you talking about empire it is really easy: first you have to get a mining cruiser (ospray f.e.) then mining laser t2, then barge(retriever) and strip miner t1, then strip miner t2 and mining crystals t1, then exhumer at 3 (hulk min), then mining crystals t2
these skills should be skilled to minimum for use of the current equipment: drones & mining upgrades
but ts just MY point of few. of course every player got a different point of few ;)
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Halada
Caldari Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2007.10.07 02:17:00 -
[297]
Edited by: Halada on 07/10/2007 02:18:31 The Complete Miner's Guide 2.2 now available !
New version is now released and available via front page. As stated, there might be some formatting or typos around. I didn't have the time to go over it a few dozen times, and since I have exams coming up, I wanted to publish what I consider 99% of the finished guide. The remaining 1% is polishing which isn't too urgent. Besides, you can all stop asking me when it comes out !
I will be silently (as in update the pdf online without saying) correct typos and other minor mistakes overtime. If any major changes appear, you will be notified via the carebear news center (2nd post).
Comments and feedbacks are welcome, as always.
Enjoy
PS. All links work again, so the PDF is once more fully interactive.
Click on my sig to read it ! |
Myacese
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Posted - 2007.10.07 21:57:00 -
[298]
Sorry Halada, yes the additions u provided are really good... But i dont know...
the thing is... the guide was GREAT and now its GREATER THAN EVER... thanx a lot.
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Dilllinja
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Posted - 2007.10.08 07:59:00 -
[299]
Thanks for making this guide. Download link is not working to me. Can someone it reload on freeshare. Thanks in advance.
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Milleniumbug
Gallente Old Timers Guild Inc.
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Posted - 2007.10.08 14:15:00 -
[300]
Section 4.2.1 you still have the Domi in the comparison instead of the Rokh.
Love the new guide. The section on the Roq is very informative.
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