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Sir Khan
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Posted - 2006.12.23 04:10:00 -
[1]
Personally ive found that just blowing away an enemy ship isnt enough, i mean ya i MIGHT get the pod and he MIGHT have implants . but its just not satisfying enough. personally i think we should get rid of sp saving clones.
why should a clone retain memory not present at its creation
Please change this to make eve have a REAL death penatly one where when your not up to par on the battlefield you have to start over at newbie( 900k ) skillpoints. boy that sure would seperate the pvp men form the boys wouldnt it.
so ya thats what id like for xmas. a game where if you screw up , you die. back to newbdom.
and then we can start development on the electorcution gaming chair for the ultimate experience. you die in game you fry for REAL :)
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Blind Man
Kemono.
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Posted - 2006.12.23 04:10:00 -
[2]

SOLO PVP SETUPZ: RAVEN/DRAKE |

Redart
Pirates of Destruction Union
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Posted - 2006.12.23 04:13:00 -
[3]
There will never be a perma-death game. If there is a perma-death game the system will be totally geared towards the system. Though, I doubt any major game will ever have perma-death because it's just not worth the time figuring out how to make it a reality.
I could go on and on but........
Most People Will Not Play Perma-Death Games. Simple as that. Keep on wishing though.
^Click the Sig GorgeousGamers.com |
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Xorus
Forum Moderator Interstellar Services Department

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Posted - 2006.12.23 04:14:00 -
[4]
I suggest you try reading this which will explain how the POD works to create a current up to date memory snapshot of your mind just seconds before death and transmits it to the cloning facility :) ---
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Jokesta
Gallente Tech 1 Assault
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Posted - 2006.12.23 04:15:00 -
[5]
Well this is either a troll post, or just suggesting a really dumb idea. From a game mechanics point of view it would signal the death knell for the game really.
But that said, read the explanation of how the clones and the jump capsuls work. The moment the pod is breached a snapshot of the character is taken and esentialy broadcast to be re-instated in their clone. Its a pretty good Story explanation of how the game mechanics of saving your character works.
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Sir Khan
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Posted - 2006.12.23 04:15:00 -
[6]
Edited by: Sir Khan on 23/12/2006 04:16:00
Originally by: Redart There will never be a perma-death game. If there is a perma-death game the system will be totally geared towards the system. Though, I doubt any major game will ever have perma-death because it's just not worth the time figuring out how to make it a reality.
I could go on and on but........
Most People Will Not Play Perma-Death Games.
thats because they are skillless noobs afraid to risk it all
Simple as that. Keep on wishing though.
by god im ready for a game that could KILl ME FOR REAL if it was worth the playing time why arnt you is the question you should ask.
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Ralmondad
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Posted - 2006.12.23 04:15:00 -
[7]
Edited by: Ralmondad on 23/12/2006 04:16:22 This is not Diablo Hardcore, though such an option might be enticing for some.
As it stands there is a very reasonable in game explanation for why those skill points are saved and why those clones have information not present at creation. In a world so technologically advanced that it has pods and clones like this in the first place there is undoubtedly a black box or constant communication updating your clone/jump clones as you fly around, keeping your clones knowledge up to date to the limit of its capacity.
Besides to introduce such a penalty would cause low sec to be almost uninhabited and the current 0.0 alliance structure and political landscape would quickly become one of NAPs everywhere and pilots staying nice and comfy inside their already claimed space with warfare virtually stopping. I'd bet that Goonswarm would be the only major group still engaging in mass warfare.
Though I add a disclaimer, your last sentence makes me think that this suggestion is made in jest, or at least half in jest.
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Sir Khan
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Posted - 2006.12.23 04:17:00 -
[8]
Originally by: Ralmondad
Though I add a disclaimer, your last sentence makes me think that this suggestion is made in jest, or at least half in jest.
finally someone who got it
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Redart
Pirates of Destruction Union
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Posted - 2006.12.23 04:17:00 -
[9]
Edited by: Redart on 23/12/2006 04:17:50
Originally by: Redart thats because they are skillless noobs afraid to risk it all.
Not true. Everyone dies. Everyone in EVE would be flying around in T1 Frigates. While a select group would have Battleships. But wait! Where would those ships come from there would be no miners!
Oh what a fun game that would be. [/sarcasm]
^Click the Sig GorgeousGamers.com |

Yurii Chan
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Posted - 2006.12.23 04:18:00 -
[10]
you want permadeath? go play diablo II as i think thats the last game to have offered a "real" death experience where if you died, your char was DEAD!
and you say it brings the real men to the table? lol, you really want non-stop ibis fights?
i'd say dumbest idea of the year but eh, there's still 2 weeks left.
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Redart
Pirates of Destruction Union
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Posted - 2006.12.23 04:19:00 -
[11]
I got a better idea!
The next time you die. Delete your character. Problem solved.
^Click the Sig GorgeousGamers.com |

Sir Khan
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Posted - 2006.12.23 04:25:00 -
[12]
Edited by: Sir Khan on 23/12/2006 04:25:05 read 3 posts up , and train humor to lvl 1 pls
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Auron Shadowbane
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Posted - 2006.12.23 09:54:00 -
[13]
I think this could actually be a good idea...
on a seperate server.
like diablo II, one softcore server and one hardcore server. why not, jsut for fun?
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.12.23 09:58:00 -
[14]
I know how to make Permadeath not only workable in an mmorpg, but enjoyable. But it is my secret for now.
~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Corp/Alliance Services |

Redart
Pirates of Destruction Union
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Posted - 2006.12.23 11:03:00 -
[15]
Edited by: Redart on 23/12/2006 11:04:10
Originally by: Thor Xian I know how to make Permadeath not only workable in an mmorpg, but enjoyable. But it is my secret for now.
I got a way too, sorta.
I actually have a whole revolutionary MMO worked out in my head, equations and all. I've got a couple potential investors and enough talented people to work with too. I just don't have the time to sit down and start working on development during school.
^Click the Sig GorgeousGamers.com |

MadRice
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Posted - 2006.12.23 11:12:00 -
[16]
Sorry! But I've read a lot of stupid ideas... but that has gotta be one of the stupidest! That would completely ruin the whole game lol. Imagine playing (and PAYING every month) waiting for months at a time sometimes for one skill... and then a few years down the line you get podkilled and lose it all. I've only been on a few months and I can tell you now if I lost all my skillpoints I'd just quit.. Not waiting & paying for all those again lol.
Die once and you become a n00b, no thanks!
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Riho
Red Wrath Exquisite Malevolance
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Posted - 2006.12.23 11:17:00 -
[17]
Originally by: Sir Khan
Personally ive found that just blowing away an enemy ship isnt enough, i mean ya i MIGHT get the pod and he MIGHT have implants . but its just not satisfying enough. personally i think we should get rid of sp saving clones.
why should a clone retain memory not present at its creation
Please change this to make eve have a REAL death penatly one where when your not up to par on the battlefield you have to start over at newbie( 900k ) skillpoints. boy that sure would seperate the pvp men form the boys wouldnt it.
so ya thats what id like for xmas. a game where if you screw up , you die. back to newbdom.
and then we can start development on the electorcution gaming chair for the ultimate experience. you die in game you fry for REAL :)
then u will have 2 options.... noone PvPs or just move in huge gangs that kill all and then the ppl who got killed would leave
or u gain SP 1000x faster
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MMXMMX
Caldari Resurrection R i s e
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Posted - 2006.12.23 11:21:00 -
[18]
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W1ck3d 8uZz
Amarr
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Posted - 2006.12.23 11:22:00 -
[19]
ok, let's talk about suicide bombers and theyr innocent victims 
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sugark
Blackguard Brigade
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Posted - 2006.12.23 11:24:00 -
[20]
Originally by: Sir Khan
and then we can start development on the electorcution gaming chair for the ultimate experience. you die in game you fry for REAL :)
While you¦re at it - how about developing that chair so that it buzzes people when someone says their name? Seriously - I know they are sitting in their chairs and you ask something but they are too busy doing whatever...so all I want is a discrete little electroshock to wake them up. ________________________________
Merry Christmas to the players of EVE, the devs and ISD! |

Nir
The Doldrums
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Posted - 2006.12.23 11:27:00 -
[21]
Originally by: Thor Xian I know how to make Permadeath not only workable in an mmorpg, but enjoyable. But it is my secret for now.
People think permadeath is scary because in your average MMO, PvP combat lasts between 2 and 8 seconds, EVE included.
Oh and wasn't there a PD MMO in the works a few years ago? I forget its name..
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FosterK
Caldari Havoc Inc
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Posted - 2006.12.23 11:52:00 -
[22]
Edited by: FosterK on 23/12/2006 11:53:42 That has to be the most stupid idea I've ever read concerning this game.
Going by: "why should a clone retain memory not present at its creation", you're suggesting that you don't buy new, higher SP clones, but you just get what you're given when you're podded. So if you're podded and end up with 5m SP, your clone reflects that - anything you learn after that is void, really, but those first 5m SP are safe, stuck and there forever. Completely unfair to newbies, who will never be able to advance from their starting SP as, shock horror, their clones stay forever at 900K SP, now matter how much they train, they'll default back to that when they're podded.
Look at it this way - for the average player, a month equals one million SP.
A player decides to train up for 3 or 4 months, starting at 1M SP. He has 4 or 5M SP by the end of the 3-4 months. He go into PvP. Gets podded. 3-4 months down the drain INSTANTLY. He realises how crap that is, and he quits the game forever.
Now look at it again from the perspective of a player with 20-30M SP. Say their last clone was two months before this was introduced, and they're podded a month after it. That's 3m SP gone.
If a clone was made at x SP, and you gain y SP on top of that before getting podded, all of y is gone. You go back to having x only. And your new clone is made, able to hold x SP. Hence, you will never be able to lose the SP you have earned before the patch.
My point is, with the system you're suggesting, players are never going to advance in the game. It doesn't matter how many SP you gain, if you get podded, you're going to go back to 900K if you're a newbie. All your suggestion does is keep the better PvP'ers and those with higher SP and experience in that position in the game forever.
I could be wrong, but you're either wanting to turn EVE into a society of carebears who live in High-sec permanently, due to the risk of losing everything they've trained since character creation... or... the one I find more probable... you're being challenged by newer players, and losing to them. This annoys you, and the obvious way to stop this happening it to put a cap on new players, so that they cannot possibly become capable of attacking and killing you - because every time they're podded, they go back to 900K.
What kind of crap game would it be if you had to train for 4 or 5 months just to go to one battle, maybe two, before getting podded and having to wait another 4 or 5 months?
Regardless, EVE's death dynamics work fine, don't try to fix what isn't broken.
A carebear's ideal vision of EVE... |

Merdaneth
Amarr Un4seen Development
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Posted - 2006.12.23 12:13:00 -
[23]
Originally by: Sir Khan
so ya thats what id like for xmas. a game where if you screw up , you die. back to newbdom.
and then we can start development on the electorcution gaming chair for the ultimate experience. you die in game you fry for REAL :)
You don't need EVE for such experiences, you already have such a game: RL. 
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Andrachim Tar'nar
The first genesis Myriad Alliance
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Posted - 2006.12.23 12:14:00 -
[24]
Edited by: Andrachim Tar''nar on 23/12/2006 12:14:32 Hello EARNEST people of EVE.
Some of you have to realize there is not only PLAIN TEXT to be commented on in this thread, but there might be SARCASM and probably even CYNISM behind it. Thus you have to CHANGE your PERCEPTION while you are reading to a certain point, where you get the general INTENTION behind the white letters. This might require you to not IMMEDIATELY respond EMOTIONALY. Also DO NOT stop reading halfway throu to form a PREMATURE response. This might help you with other threads, too!
Oh and. /signed :P
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Mira deVorsha
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Posted - 2006.12.23 12:23:00 -
[25]
Originally by: Ralmondad Edited by: Ralmondad on 23/12/2006 04:16:22 This is not Diablo Hardcore, though such an option might be enticing for some.
Actually most people I met on Diablo hardcore would log out/chicken out at the first sign they may actually loose.
You would see the same here. You would see huge scale ganking while those new the game getting owned on a regular basis only to quit because they can't progress.
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Roemy Schneider
BINFORD
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Posted - 2006.12.23 12:26:00 -
[26]
well... how about slashing all SP that are not not "in" completed skill levels? (someone mentioned diablo.... )
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Fester Addams
Minmatar
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Posted - 2006.12.23 12:35:00 -
[27]
The simple solution would naturally be that the OP started a corp of only perma death players.
Its easy, dont buy clones and if you really want hardcore gaming then simply delete your char each time you die.
This way he and all those who think alike can have their perma death cult and the rest of us who do not can use the game as intended and working.
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Serpensis
Gallente UK Corp Lotka Volterra
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Posted - 2006.12.23 13:19:00 -
[28]
Perma-death after 2-3 years of subscription? Not the most thought thru idea I have heard..... -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2006.12.23 13:30:00 -
[29]
Die.
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Amaron Ghant
Caldari Jericho Fraction The Star Fraction
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Posted - 2006.12.23 13:49:00 -
[30]
Bad idea; even worse as humour.
Merry roof lurker season to you all.
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Anatolius
Amarr PIE Inc.
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Posted - 2006.12.23 14:12:00 -
[31]
Edited by: Anatolius on 23/12/2006 14:14:41
Originally by: Yurii Chan and you say it brings the real men to the table? lol, you really want non-stop ibis fights?
It does, and there would be far more than ibis fights.
When you've seen the anguish in a person's eyes; when you stand over the corpse of their three year old character, their gear, all the emotion and work put into that character, taken away by you, it changes your outlook on things. Similarly, once you suffer a similar loss, you truly understand, as it were.
Inflict and suffer those sorts of losses, and death in approximately 99.9999% of games out there today becomes absolutely meaningless. It turns 'OH NOES I LOST MY SHIP ' into 'OH NOES I LOST A SHIP WHATEVER SHALL I DOZOR?!?!?!? '
You want heart-attack causing adrenaline? No game will ever provide it but the one that allows you to realize that, as you are fighting, you are fighting for everything you've ever accomplished in a game.
Permanant death, however, would be the death of EVE. Like PVP in general, it isn't something you can just slap on to a game after the fact. If you do, it'll almost certainly be a piece of crap, and your players will eventually figure that out, and leave. The time for permanant death being implemented in EVE was over when the game came out of beta. 
"If God be for us, whom can be against us?" |

Alhambra Rainwalker
Caldari Rosa Alba Curatores Veritatis Alliance
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Posted - 2006.12.23 14:21:00 -
[32]
With current skill system perma-death is not an option, but in different kind of game it might be nice option if you wanted a really hardcore game. In EVE you are only really punished if you put most of your eggs in one basket and get ganked in it.
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James Duar
Merch Industrial
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Posted - 2006.12.23 14:23:00 -
[33]
Perma-death in an MMO is retarded. You can't have a community where characters die every 3 minutes.
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Anatolius
Amarr PIE Inc.
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Posted - 2006.12.23 14:25:00 -
[34]
Originally by: James Duar Perma-death in an MMO is retarded. You can't have a community where characters die every 3 minutes.
Oh? Tell that to the people I often drink with; people I've known and have been friends with for years, even though very few of us actually play the game we met on anymore.
It's rather easy to seperate player from character. Indeed, it's done in pretty much every game already. 
"If God be for us, whom can be against us?" |

d026
Herrscher der Zeit Jagdgeschwader The Pentagram
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Posted - 2006.12.23 15:00:00 -
[35]
death should hurt, thats an essential part of the game. but what you suggest is going just to far..
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Sir Khan
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Posted - 2006.12.23 15:08:00 -
[36]
read first page, observe sarcasm, humor, and over the topness
now turn around smack yourself and move on to a therapist
to see why your so wrapped up you have no sense of
any of them.
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BoBoZoBo
Foundation R0ADKILL
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Posted - 2006.12.23 15:12:00 -
[37]
Well.. thats one way to get people so stop playig...
Maybe what you are looking for is a nintendo game or something... =========================
Minister of Propaganda - Operator 9 |

Sir Khan
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Posted - 2006.12.23 15:18:00 -
[38]
the amount of people who post after just reading the first post is hilarious. i meant it as a kind of sick joke, not even half serious. as a response to the whine threads. figured id show people something they CAN whine about. now please go get a sense of humor and start reading the whole thing before you post.
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Watercarver
The Order of Chivalry
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Posted - 2006.12.23 15:43:00 -
[39]
Originally by: Sir Khan the amount of people who post after just reading the first post is hilarious. i meant it as a kind of sick joke, not even half serious. as a response to the whine threads. figured id show people something they CAN whine about. now please go get a sense of humor and start reading the whole thing before you post.
Apparently your post is too big a flame bait. And when people looks at it, they went "OMG, what a stupid post I must reply quick to show my superity over him"
I doubt they could even wait to finish reading the OP before posting
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Sir Khan
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Posted - 2006.12.23 16:18:00 -
[40]
Edited by: Sir Khan on 23/12/2006 16:20:20 Ya tell me about it. ok so now here we are at the end of my little creation, almost 1300+ views. 40 some replys of dialog.
and the moral of the thread.
Please take ten seconds to think about what you read. read the whole thread and make an intelligent , relevant and if possible constructive response. The flipside is that responsability for some of it also lies with the original poster. so topics should be kept relevant to the problem/situation/question/or god help us a humorous poke at the community purely for satire.
and ive always wanted to say this ...
MODS can i get a clicky. the fat lady left ten min ago.
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elbenito
Battlestars Imperium Alliance
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Posted - 2006.12.23 16:19:00 -
[41]
Maybe make a "hardcore" mode with permadeath but have it so you could train all three characters on your account simultaneously. That or have hardcore characters have extra stat points for faster training, maybe start them with the 800k skill points plus maxed out learning. Grinding through the first couple months just doing learning skills would be pretty painful if you had to repeat every time you get podded.
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Sir Khan
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Posted - 2006.12.23 16:21:00 -
[42]
hey i said it was the end dangit its my thread get out stop posting leave
THE END
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Jokim
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Posted - 2006.12.23 18:41:00 -
[43]
Edited by: Jokim on 23/12/2006 18:42:50 edit : the OP was just a joke ? meh
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Aeon Yakati
Destructive Influence Band of Brothers
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Posted - 2006.12.23 18:44:00 -
[44]
Originally by: Xorus I suggest you try reading this which will explain how the POD works to create a current up to date memory snapshot of your mind just seconds before death and transmits it to the cloning facility :)
Ok, can we have a subspace communication jammer module then? 
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.12.23 18:49:00 -
[45]
Originally by: Redart Edited by: Redart on 23/12/2006 11:04:10
Originally by: Thor Xian I know how to make Permadeath not only workable in an mmorpg, but enjoyable. But it is my secret for now.
I got a way too, sorta.
I actually have a whole revolutionary MMO worked out in my head, equations and all. I've got a couple potential investors and enough talented people to work with too. I just don't have the time to sit down and start working on development during school.
Me too, aside from the potential investors...if I had those I'd be making the game already.
~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Corp/Alliance Services |

Vrizuh
Eve Defence Force Ascendant Frontier
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Posted - 2006.12.23 19:41:00 -
[46]
Well,even though I know OP wasnt serious, I have to post or I'll suffer withdrawals.
The problem with penalty systems is that it actually discourages pvp. You wouldn't get fights anymore, just ganks. Nobody would take anything even remotely resembling a path of risk.
As an example, Lineage2 when it first came out had very little pvp. Even when the ability to take castles came in, players were quickly disillusioned with the penalties. Almost all fights centered around abusing game mechanics to the fullest, and pvp only occured on "ninja" alts.
I needed more isk, so I took a risk. I mined some ore then fled once more. I'll return to the core to escape the war! |

EPSILON DELTA
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Posted - 2006.12.23 20:13:00 -
[47]
If OP likes the idea, why dont he give himself a xmas present and run around without a clone himself 
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Trollin
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Posted - 2006.12.23 20:57:00 -
[48]
Edited by: Trollin on 23/12/2006 20:58:38 my christmas wish is that the OP gets hit by a bus. then he can have his wish too.
eh, and for the record, Thor Xian, you are a mindless twit... can't imagine being able to make so many posts with no substance. --------------------------------------------------- A word to the wise ain't necessary, its the stupid ones that need the advice |

Paladineguru
Gallente DAB RAZOR Alliance
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Posted - 2006.12.23 20:59:00 -
[49]
Edited by: Paladineguru on 23/12/2006 20:59:17 thought it was over
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emepror
Gallente The Lookers
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Posted - 2006.12.23 21:00:00 -
[50]
say good bye to 99.999999% of the eve community
also instead of santa giving you presents he should shoot you in the middile of your torture by the reindeer
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Sir Khan
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Posted - 2006.12.23 21:01:00 -
[51]
Edited by: Sir Khan on 23/12/2006 21:01:22 MY POST MY ENDING are you people so ******* dense you cant read when its the end are you that starved to try to ***** and rant at someone that you cant even think straight for chribbas sake get the hell out of my thread
ITS THE END DAMMIT can i get a lock already mods pls
THE END ( AGAIN)
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Trollin
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Posted - 2006.12.23 21:03:00 -
[52]
boo frickin hoo.
get real man, you don't get to end threads unless you are Wrangler or Kerion --------------------------------------------------- A word to the wise ain't necessary, its the stupid ones that need the advice |

Sir Khan
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Posted - 2006.12.23 21:04:00 -
[53]
wrong the op can request a lock so get the hell out you bum and go play the game.
friggin carebear forum *****
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Devil Hanzo
Forum Moderator Interstellar Services Department

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Posted - 2006.12.23 21:31:00 -
[54]
Locked on OP's request.
King of the Pink Sig - Karl Chroimcer Its red and very manly! - Devil Hanzo First sigjack by me ever. - Garthagk Violet would be even manlier - Conuion Meow
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