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Author |
Thread Statistics | Show CCP posts - 69 post(s) |
TheSmokingHertog
TALIBAN EXPRESS
356
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Posted - 2015.11.23 18:58:08 -
[421] - Quote
Still no updates on the Boosters?
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Alexis Ford
Good Names All Gone
3
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Posted - 2015.11.24 10:04:05 -
[422] - Quote
didn't found this issue in this thread.
When changing ships in a Pos via Ship Maintainance Array sometimes Rigs start to vanish.
Detected it with a Iteron Mark V with T1 Cargo Rigs. The Cargoammount stayed the same but the Rigsslots were empty (one after another) Relogging in Space did not work. I then docked on a station .. suddenly they were completly removed (not affecting anymore). Had to relog docked IN Station to get them back to fitting and working again.
What is not a problem for Known Space users could get a big problem for WH inhabitants which do not have a Station to relog :)
Also i detected several times that the cap amount (yellow circle) is often not shown ... again when changing ships on a SMA. If it appears (i had not the option to relog on a station) it stayed affected for 2-3 reloggs. Normaly this would only be a cosmetic issue ... but when dealing with Blood Raider / PVP neuting your ship it can be very demanding to manage Cap-use/booster etc.
Yes i did delete the Cache on client side and had this effect on 2 different Computers on ISPs and low server load in an emtpy system. |
TheSmokingHertog
TALIBAN EXPRESS
356
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Posted - 2015.11.25 06:41:04 -
[423] - Quote
Alexis Ford wrote:didn't found this issue in this thread.
When changing ships in a Pos via Ship Maintainance Array sometimes Rigs start to vanish.
Detected it with a Iteron Mark V with T1 Cargo Rigs. The Cargoammount stayed the same but the Rigsslots were empty (one after another) Relogging in Space did not work. I then docked on a station .. suddenly they were completly removed (not affecting anymore). Had to relog docked IN Station to get them back to fitting and working again.
What is not a problem for Known Space users could get a big problem for WH inhabitants which do not have a Station to relog :)
Also i detected several times that the cap amount (yellow circle) is often not shown ... again when changing ships on a SMA. If it appears (i had not the option to relog on a station) it stayed affected for 2-3 reloggs. Normaly this would only be a cosmetic issue ... but when dealing with Blood Raider / PVP neuting your ship it can be very demanding to manage Cap-use/booster etc.
Yes i did delete the Cache on client side and had this effect on 2 different Computers on ISPs and low server load in an emtpy system.
You can change session by leaving your ship, and reboard it, no station / jump needed.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Netan MalDoran
Last Garrison
132
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Posted - 2015.11.26 17:21:03 -
[424] - Quote
Weird armor and shield error that I had only once so far, I will explain what my armor and shields SHOULD have done and what they DID do while in combat:
Shouldve done: Engaged enemy player Shields drop to about 5% and the damage starts to bleed over into armor (I have good compensation skills) Armor drains as shield goes to 0 HP Armor drops to about 10% and the damage starts to bleed over into hull Hull drains as armor goes to 0 HP Hull hits zero and the ship goes BOOM with shield, armor, and hull at 0 HP's
What ACTUALLY happened: Engaged enemy player Shields dropped to about 30% and held there as the full damage went to armor Armor drains as shields are STILL at 30% Armor drops to about 20% and then full damage is applied to the hull Hull drains as the shield is STILL at 30% and armor is STILL at 20% Hull hits zero and the ship goes BOOM with shields at 30%, armor at 20%, and hull at 0
Really weird, first time I've seen it and the only time that I've seen it, and I PvP quite a bit.
"Your security status has been lowered." - Hell yeah it was!
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TheSmokingHertog
TALIBAN EXPRESS
356
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Posted - 2015.11.26 17:46:11 -
[425] - Quote
Netan MalDoran wrote:Weird armor and shield error that I had only once so far, I will explain what my armor and shields SHOULD have done and what they DID do while in combat:
Shouldve done: Engaged enemy player Shields drop to about 5% and the damage starts to bleed over into armor (I have good compensation skills) Armor drains as shield goes to 0 HP Armor drops to about 10% and the damage starts to bleed over into hull Hull drains as armor goes to 0 HP Hull hits zero and the ship goes BOOM with shield, armor, and hull at 0 HP's
What ACTUALLY happened: Engaged enemy player Shields dropped to about 30% and held there as the full damage went to armor Armor drains as shields are STILL at 30% Armor drops to about 20% and then full damage is applied to the hull Hull drains as the shield is STILL at 30% and armor is STILL at 20% Hull hits zero and the ship goes BOOM with shields at 30%, armor at 20%, and hull at 0
Really weird, first time I've seen it and the only time that I've seen it, and I PvP quite a bit.
This is a very old UI glitch, it turns up now and then.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Netan MalDoran
Last Garrison
132
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Posted - 2015.11.26 22:47:44 -
[426] - Quote
TheSmokingHertog wrote:Netan MalDoran wrote:Weird armor and shield error that I had only once so far, I will explain what my armor and shields SHOULD have done and what they DID do while in combat:
Shouldve done: Engaged enemy player Shields drop to about 5% and the damage starts to bleed over into armor (I have good compensation skills) Armor drains as shield goes to 0 HP Armor drops to about 10% and the damage starts to bleed over into hull Hull drains as armor goes to 0 HP Hull hits zero and the ship goes BOOM with shield, armor, and hull at 0 HP's
What ACTUALLY happened: Engaged enemy player Shields dropped to about 30% and held there as the full damage went to armor Armor drains as shields are STILL at 30% Armor drops to about 20% and then full damage is applied to the hull Hull drains as the shield is STILL at 30% and armor is STILL at 20% Hull hits zero and the ship goes BOOM with shields at 30%, armor at 20%, and hull at 0
Really weird, first time I've seen it and the only time that I've seen it, and I PvP quite a bit. This is a very old UI glitch, it turns up now and then.
UI? Ok, then its not as bad as I thought.
"Your security status has been lowered." - Hell yeah it was!
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Netan MalDoran
Last Garrison
132
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Posted - 2015.11.27 00:23:14 -
[427] - Quote
Oh, and another thing, since Parallax launched, the KM values are never right in EvE, they are supposed to be wayyyy higher then they show. zkillboard reflects them accurately.
"Your security status has been lowered." - Hell yeah it was!
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Rena Monachica
Capital Hot Rods
38
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Posted - 2015.11.28 04:43:36 -
[428] - Quote
The login screen doesn-¦t show the correct SP anymore .. it started to lag behind at the start of the month with Parallax and since ~2 weeks the updating completely stopped
It-¦s just a display bug, ingame the amount is correct. But its a bit annoying |
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CCP Turtlepower
C C P C C P Alliance
258
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Posted - 2015.11.30 09:45:18 -
[429] - Quote
Rena Monachica wrote:The login screen doesn-¦t show the correct SP anymore .. it started to lag behind at the start of the month with Parallax and since ~2 weeks the updating completely stopped
It-¦s just a display bug, ingame the amount is correct. But its a bit annoying
Hello! Could you please file a bug report on this right after you log in (press F12)? It would be greatly appreciated if you could include a screenshot of the issue.
Thanks in advance, CCP Turtlepower |
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Rukia Yatolila
Thirteenth Empire Cabal Empire
1
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Posted - 2015.12.01 15:43:05 -
[430] - Quote
anyone having trouble logging into eve today? taking more than 2-5 mins and I am still waiting to log in (finally got into took to long to get logged in.) |
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JFKen Imperia
Beyond Frontier Brave Collective
27
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Posted - 2015.12.01 15:49:47 -
[431] - Quote
We don't see all the ppl in the corp and local member list.
Member list show 10 less ppl than reality, we're 3 on local, but there is 25 goons on undock.... FC what do ?
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CCP Turtlepower
C C P C C P Alliance
258
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Posted - 2015.12.01 16:14:44 -
[432] - Quote
JFKen Imperia wrote:We don't see all the ppl in the corp and local member list.
Member list show 10 less ppl than reality, we're 3 on local, but there is 25 goons on undock.... FC what do ?
Please file a bug report from in-game, with as many screenshots and details as possible. Thanks |
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JFKen Imperia
Beyond Frontier Brave Collective
27
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Posted - 2015.12.01 16:27:15 -
[433] - Quote
done ^^ |
Khandu Eesi
Enlightened Industries Goonswarm Federation
12
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Posted - 2015.12.01 16:30:10 -
[434] - Quote
#161 - 2014-10-05 08:09:33 UTC Compare Tool - When comparing ships, checking the "Warp Speed" box does not open a column or display any information. Data for all other characteristics appears to display correctly.
Reposted from Oceanus Issues thread from October of last year. There was no reply then and this is still an issue! |
Adara Starkiss
Blackstone Holdings Sev3rance
8
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Posted - 2015.12.01 16:41:03 -
[435] - Quote
Unable to log in....
"Cluster not accepting connections"
Ubuntu Mate 15.04 64bit // Amd A8-5600K // 6GB DDR3 // Sandisk 120GB SSD Plus //
Wine 1.7.50 // Beta Launcher // TS3 working // Happy to be back in Ubuntu :)
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DOMINUS-ET-DEUS PRAETORIAN
Touring New Eden Haven.
0
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Posted - 2015.12.01 16:47:15 -
[436] - Quote
Adara Starkiss wrote:Unable to log in....
"Cluster not accepting connections"
I just tried to log in at 8:40 Pacific time and had the exact same message come up and then the character selection screen crashed.
I'm really disappointed by this. CCP I hope at the least you will give out some extra skill points like you did the last time the game crashed. |
Mr Grape Drink
Sugar - Water - Purple The Mutiny
78
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Posted - 2015.12.01 17:40:26 -
[437] - Quote
DOMINUS-ET-DEUS PRAETORIAN wrote:Adara Starkiss wrote:Unable to log in....
"Cluster not accepting connections" I just tried to log in at 8:40 Pacific time and had the exact same message come up and then the character selection screen crashed. I'm really disappointed by this. CCP I hope at the least you will give out some extra skill points like you did the last time the game crashed.
Was down for 20 minutes. I think you'll live without free SP |
Earthy
Prime Forces The Methodical Alliance
1
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Posted - 2015.12.01 21:17:09 -
[438] - Quote
Rukia Yatolila wrote:anyone having trouble logging into eve today? taking more than 2-5 mins and I am still waiting to log in (finally got into took to long to get logged in.)
I've been having problems with the launcher for a week now. Takes forevvvvvvvvvvvvvver to load and launch. Others I know are having the same problems!!!!
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JFKen Imperia
Beyond Frontier Brave Collective
27
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Posted - 2015.12.02 20:17:39 -
[439] - Quote
Hi CCP,
Our bug was solved yetserday by GM Karidor . He resettings things and now it's OK, no memberlist problems and sov timer bugs.
But, the station "End of RF" time is not good. It supposed to finish around 14-15:00 EVE time, but in fact it's setted to the hour where GM Karidor came, around 20:00 EVE time.
If anyone can fix it :D
Thx a lot |
TheSmokingHertog
TALIBAN EXPRESS
356
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Posted - 2015.12.06 15:07:18 -
[440] - Quote
" Fleet bonuses, which affect the cycle time of modules (like mining lasers or shield boosters), are now applied more consistently after changing positions in the fleet. (Comment: Other problems with fleet bonuses are still being investigated.)"
See what they sneaked in, thx! Missed that one.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Derby Charante
The Scope Gallente Federation
0
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Posted - 2015.12.07 13:55:21 -
[441] - Quote
Sure i read somewhere that T3 would finally be getting skins in December release, yet lo and behold still not there, and you even taken the time to design and implement skins for ships that aren't even in game..
every update lately just seems to be like painting a bit of dirty skirting board , gloss it over with no real content,
what happened to comet harvesting, walking in stations...oh wait you cant even add t3 skins WTF am i thinking
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Jimbo Deckard
Electron symphony
0
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Posted - 2015.12.10 17:51:13 -
[442] - Quote
Maybe someone else already mentioned this, but since brain in a box an occator pilot shows the fleet hangar capacity for what the skill gives it, but any other account only shows the minimum of 50k m3. |
TheSmokingHertog
TALIBAN EXPRESS
360
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Posted - 2015.12.10 17:58:48 -
[443] - Quote
Jimbo Deckard wrote:Maybe someone else already mentioned this, but since brain in a box an occator pilot shows the fleet hangar capacity for what the skill gives it, but any other account only shows the minimum of 50k m3.
Isn't this the case with all ships?
Besides that, its correct, when doing a show info on your ship, you see the fleet bay size, when you click a link in chat, you see the normal plain showinfo information. Example link, this is on the same char.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Jimbo Deckard
Electron symphony
0
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Posted - 2015.12.10 18:07:19 -
[444] - Quote
Ok I didn't know that. I just assumed if my fleet hangar is 60k m3 it should show the same for everyone else too. Like if I access the hangar from another account it shows 50 instead of 60 like it is for the occator pilot. You know, like in a fleet. |
Jimbo Deckard
Electron symphony
0
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Posted - 2015.12.10 18:47:51 -
[445] - Quote
I'm not sure I am explaining it right so here is a screenshot. Is it supposed to be this way and I'm wasting people's time?
http://i.imgur.com/fTeNxVl.jpg |
TheSmokingHertog
TALIBAN EXPRESS
360
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Posted - 2015.12.11 12:30:05 -
[446] - Quote
Sorry to be someone to debunk it again, but there is just one place in EVE where skills that one player has are shown to other players, that is in the Fleet Composition Window, all other locations do not show this. So, when dumping in a fleet hanger, you will never know how big it is due to this fact.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
|
Jimbo Deckard
Electron symphony
0
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Posted - 2015.12.11 16:41:09 -
[447] - Quote
TheSmokingHertog wrote:Sorry to be someone to debunk it again, but there is just one place in EVE where skills that one player has are shown to other players, that is in the Fleet Composition Window, all other locations do not show this. So, when dumping in a fleet hanger, you will never know how big it is due to this fact.
Well I suppose I should have asked in the help channel in game instead of assuming it was a bug. Thanks for your input. |
Kerraz RedHill
Sapient Sentients
0
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Posted - 2015.12.12 15:30:56 -
[448] - Quote
-- Probe Scanner Window becomes active after each session change when stacked
Please prioritize this, as it is a major consideration for me not yet upgrading to the new DSCAN/Prober.
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Aliana Heartborne
Center for Advanced Studies Gallente Federation
7
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Posted - 2016.03.04 14:14:02 -
[449] - Quote
Hello im your friendly necro. Issues still persisting since brain in a box update, will these ever be fixed ? My specific annoyance is boost modules stop working after a skill finishes, and you have to restart the modules to make it work again.
There is also a thread about it here: https://forums.eveonline.com/default.aspx?g=posts&m=6376259
but i gather CCP doesn't really read the issues forums ? Also why arent patch-issue threads in that forum and stickied, so people can spot them at once instead of creating hundreds of new threads ? GRRR :P |
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