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Author |
Thread Statistics | Show CCP posts - 69 post(s) |
Masaaq
Soggy Biscuit. Did he say Jump
31
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Posted - 2015.11.03 16:02:05 -
[61] - Quote
CCP Goliath wrote:Xeator wrote:If I have D-scan, probe scanner and people & places tabs open, all stacked into the same window the game no longer even keeps them properly in order. It will always set the probe scanner as the last tab, even after I move them around again.
And on session change, like after gate jump it will always select the probe scanner as active.
Why does the order not remain after session changes? Why does it always select the probe scanner? It should be keeping the last selection active. That seems like an issue we may have introduced. If you have the time, please do file a bug report on it, preferably from inside the client (F12)
From my experience the probe scanner is always selected as active upon any session change when you have both probes and d-scan in the same window. This is not new, however, please do make a fix so that the selected window doesn't jump to probe scanner 100% of the time. This would be awesome!
Also, the d-scan in map is just so great. Thank you very much. |
Kasim Taldeer
KarmaFleet Goonswarm Federation
0
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Posted - 2015.11.03 16:03:32 -
[62] - Quote
I have an issue with the skill training. I am currently training Heavy Drones V, and before DT the remaining time for the said skill was at 9 day and a few hours. When I logged in after DT, in my character screen it's all fine, showing 9 days, but when I'm in the game, it lists my skill at 15 days from completion. I know the skill training has been rewrote or something, but did you also decide to reverse the skill points we got before DT? |
Selhi Bylow
Space Exploitation Inc The Bastion
0
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Posted - 2015.11.03 16:05:11 -
[63] - Quote
I'm also having the problem where the client hangs right before the character select screen after logging in. The problem only occurs for this specific account and when using a second computer that has never logged into this account I had the same problem so it appears to be a server-side issue.
I have used the Blood Raider Boosters over the past week but the last one I used on this account expired a few days ago and I used them on several other characters as well which didn't have any issues. Only one of those other characters not on this account probably had an active booster at down time.
I did submit the results from the Log Server program in "SUPPORT REQUEST #67486" and it looks like an issue with current skills. |
Soltys
33
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Posted - 2015.11.03 16:05:26 -
[64] - Quote
CCP Goliath wrote: Dscan cone will change vector based on your in-space camera, not your map camera.
I know, what I meant is that I managed to have it permanently stuck. When changing in-space camera around my ship - it remained pointing in the direction from the moment when dscan map was started for the first time.
I'll try to reproduce it, but so far I haven't been able to. The same happened for me when I tried the new interface for the first time on singularity.
Jita Flipping Inc.: Solmp / Kovl
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Lei Volund
Twenty Questions RAZOR Alliance
0
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Posted - 2015.11.03 16:06:53 -
[65] - Quote
CCP Goliath wrote:
Noooooo! Get used to the new new interface! The old old interface is going away in a future release!
ok, just for you i will try... when i get the option to have d-scan visuals removed., without having to close the window |
Durim Maken
School of Applied Knowledge Caldari State
0
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Posted - 2015.11.03 16:13:17 -
[66] - Quote
im only getting the range bonus from my rorq bosster ther other 2 is not working |
Aliana Heartborne
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.11.03 16:15:31 -
[67] - Quote
Geopoly wrote:Orca boosts no longer work for me...
We've tried and tested several things, and boost sometimes work, other times not, this is with Several different orca pilots in different systems, some times only 1 module works. Passive (skill) boosts always apply tho.
I seem to struggle more than others to get modules online tho, why that is i have no idea |
Rivr Luzade
Kenshin. DARKNESS.
2069
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Posted - 2015.11.03 16:15:54 -
[68] - Quote
CCP Goliath wrote:Noooooo! Get used to the new new interface! The old old interface is going away in a future release! Then how about you actually make it usable? How about you stick back your own ideas on the UI and actually do what players tell you to do? And even more importantly, how about you do not work on other projects and instead invest your entire dev time into this one project? Or how about you just grab your whip and crack it on the lazy bug hunters to at least get glaringly obvious bugs out of the release before you release the stuff?
The fact that you remove vital functionality from the map (like my often repeated bookmarks and how them being visible all the time in the galaxy view is complete rubbish), or that I now need to wait 20 seconds for the probe handle to appear, the fact that the new map makes my game lag and freeze when I zoom to the wrong zoom level, the fact that stars are not visible anymore when I rotate the map in a wrong angle or that data visualization is worse than with the old map, or the fact that I now need 2 hotkeys to open 2 different maps (normal new map and solar system map) will not make people more likely to use it. And if you replace the perfect old map with the rubbish that the new system is so far, you better get yourself a particularly flame retardant suit, because you are going to need it.
Oh, and by the way, don't call the map beta. CCP itself elevated the new map out of beta status months ago.
Another thing with the new probe scanning map: The mouse cursor does not change shape when you hit the probe sphere to indicate that you can now drag the sphere around. It is also harder to grab the handle: I just had my probes launch at the sun and even though the handle was highlighted red (only the top side, though), I grabbed the sun instead of the handle. I had to zoom in comparatively close to the handle to grab it reliably. Also, instead of the handle, when I hover my mouse over it, I now get the individual probes as grabable items (center, top, bottom in the pinpoint formation) instead of the handle, requiring me to further fiddle around with the UI to actually find the handle.
Oh, and another thing: If I launch probes with the new beta stuff, they do not show up in the old map. I have probes in space, but only the new map/scanner recognizes that they are in space. The old map does not recognize they are in space. Is this the kind of stuff that you want to deliver to us?
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Sasha Seraph
FaintHeart Industries
3
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Posted - 2015.11.03 16:18:04 -
[69] - Quote
minor...
R&D agents.. getting two "Cancel Research" submit buttons at the bottom of the Agent Conversation window.
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Lijhal
Innoruuks Wrath
17
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Posted - 2015.11.03 16:27:14 -
[70] - Quote
the socket was closed...
lost connection
the socket was closed......
lost connection
the socket was closed ..........
lost connection
i mean, seriously ccp ?
your girlfriend
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CCP Goliath
C C P C C P Alliance
2754
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Posted - 2015.11.03 16:30:13 -
[71] - Quote
Heading out soon. Just wanted to post the current list of confirmed issues for Probe Scanning, Solar System Map, Directional Scanner and Beta Map from today's release.
Probe Scanner window background doesn't obey transparency and pinning coloring
D-scan visualisation is not toggleable (workaround: Close D-scan window)
Probe Scanner Window becomes active after each session change when stacked
Signature List in Probe Scanning Window snaps to top after each scan
Probe Scanner width settings are not retained
Probe control box does not always display to users (Workaround, press Shift)
Probe Scanner filter hotkeys react negatively with Save Location (Workaround, don't use numbers in BM names)
Signatures in map no longer appear after one has been selected
Now takes 2 clicks to launch Custom Formation
Beta Map appears all white when used when docked for some users (Workaround: Undock, or use old map)
Solar System Map in full screen mode covers up HUD
Keyboard shortcut for Dscan refresh works only when dscan window is not active if bound to a letter
Don't panic if you've given feedback and it isn't on this list. Some issues we want to wait with and see if a lot of people react similarly or differently before deciding on a course of action. Also note that just because a defect has been raised, doesn't mean it will get fixed in the way you imagined. Thanks so much for all the feedback and bug reports today - more tomorrow!
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Think again freight
Interstellar Expeditionary Group Einstein-Rosen Brigade
0
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Posted - 2015.11.03 16:30:26 -
[72] - Quote
None of my maps allow me to see my probes except the new one and none of them will allow me to drag my probes literally such a waste of time updating something that didn't need to be fixed and only to be made worse |
Castelo Hvitur
Selva Brasil
0
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Posted - 2015.11.03 16:54:18 -
[73] - Quote
Posting here just to be sure that you Devs do not miss that:
I start this char yesterday, but wait to use the +9 cerebral acelerator (14 days of bonus) because I know that some kind of weird stuff could happens.
Today I login in jita and the skill queue open without problem. I pause it and then use the cerebral acelerator. When I try to start it again nothing happens, so I close the skills queue window to try to open it again.
After that I cannot see my skills at character sheet and when I try open the skill queue (try clicking at small bar on the neocom, try by char sheet and try by shortcurt) it leaves the message that I made change and ask if I want to save it or not. But that skills queue DO NOT OPEN. I get only the mesage and nothing more.
By now I do not know if the previous training that was on the queue are active or not, since I just cannot see nothing related to skills.
>> Your bug report was successfully sent and has the ID EBR-52916 (by ingame) |
Zeerse Solaris
EVE University Ivy League
1
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Posted - 2015.11.03 17:15:44 -
[74] - Quote
My multi-character training skill expired today, renewed it, the account management interface on the website shows as purchased and open, the character selection screen shows in the top left the amount of days left, the second character I'm trying to restart training on will not accept starting the queue, I keep getting the training position not open with the pop up to buy the certificate. |
Bienator II
madmen of the skies
3439
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Posted - 2015.11.03 17:20:10 -
[75] - Quote
the cone in the map window does not seem to point at the spot you are scanning, only in the general direction
http://i.imgur.com/0FT1ieh.png
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Gospadin
Bastard Children of Poinen Grumpy Space Bastards
247
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Posted - 2015.11.03 17:25:04 -
[76] - Quote
Another workaround for the "save location" focus bug is to click on that window once. That "fully" sets the focus to the save location window, and prevents numbers 1-5 from changing the filter options in the scan window. |
Gospadin
Bastard Children of Poinen Grumpy Space Bastards
247
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Posted - 2015.11.03 17:27:03 -
[77] - Quote
Another bug: I finished another level of Infomorph Psychology early this morning, yet it won't let me create a new jump clone. |
Tridgit
Iron.Guard Iron Armada
14
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Posted - 2015.11.03 17:27:43 -
[78] - Quote
Hey gents,
waiting on an alliance logo. No new batch in this patch? |
Oraac Ensor
644
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Posted - 2015.11.03 17:30:14 -
[79] - Quote
CCP Goliath wrote:Malice Redeemer wrote:Right off, Let us disable the useless background stars in the new star and probe maps, let us change the position of the new star and probe maps controls when it is in full screen mode. EDIT I-¦ve worked it out - would you prefer that the map controls become "free move" and their own "window" when the Solar System Map is in fullscreen? What is preferable is that what Malice Redeemer very accurately describes as "the useless background stars" be totally removed from the new maps.
It's just utterly useless, unnecessary clutter. They are supposed to be maps, not pictorial representations.
You wouldn't expect a map of your local town centre to be printed against a pictorial background of department stores and office buildings. Likewise, you wouldn't expect a map of the surrounding countryside to be printed against a pictorial background of fields and farmsteads. |
Oraac Ensor
644
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Posted - 2015.11.03 17:35:03 -
[80] - Quote
CCP Goliath wrote:Lei Volund wrote:Thank you for your time CCP Goliath, i will try and get used to the old old interface, shame really because the old new one was so close to being right Noooooo! Get used to the new new interface! The old old interface is going away in a future release! No! No! Please, no!
The old interface is simple and effective. That's all we need - please leave it as an option. |
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Ragnar Snowed
fiftyninepee
15
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Posted - 2015.11.03 17:54:34 -
[81] - Quote
Hi,
New scan probe interface isn't usable : I cannot set the range within probes under 4 UA click on blue sphere for change the range didn't work anymore
the list of signutre is to long to show all, we got a lift. If you set the lift on bottom and clic to scan, te lift return on top. that's disapointing.
thanks |
Huval C
Teutate raiders DARKNESS.
0
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Posted - 2015.11.03 17:57:53 -
[82] - Quote
Hi
Big problem here.
I can neither see any capacitor, module, nor right clicking on any objects in space. So 'im stuck near a gate for ever. Cannot even long-click on a gate to jump.
Cannot niether click "yes" to join a fleet.
Every is ok on my second character, and on sisi.
I emptied my cache, and tried to start from former launcher. Same results. |
Martin Corwin
Itsukame-Zainou Hyperspatial Inquiries Ltd.
42
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Posted - 2015.11.03 18:03:49 -
[83] - Quote
The new map has some serious rendering issues on my comp. Docked: fast white flickering when rotating it. Undocked: when I have the new map open, rendering seems to pause every half-second/second. Rotating the map or the view in space creates a stick-slip-like effect.
Rendering is smooth when the new map is not open.
Graphics Card: Geforce GTX 660 CPU: i5-3570K RAM: 16 GB (HyperX) |
Trajan Unknown
Rifterlings Zero.Four Ops
70
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Posted - 2015.11.03 18:13:43 -
[84] - Quote
I-¦ll repost my other post here. Didn-¦t see this topic when I wrote my stuff It seems the poster above me (Martin Corwin) has a similiar issue.
Quote: It seems I am not really able to use my beloved beta map anymore.
In station I can-¦t see anything on it total black or total white with some geometric, white figures when I zoom in/out. Looks like triangles or so but it-¦s just flashing so I am not really able to see what it and didn-¦t spent too much time to figure that out. When I am in space the map is too laggy to use. Restartting, enabling, disabling and so on and so forth the beta map didn-¦t work out. Fullscreen or other option for the map didn-¦t work either. Literally, when I open the map my screen is locked. It looks like the game is losing synchronisation when I open the map because the map wants to update my position in space all the time and since there is the 1second server tick the map can-¦t handle the input in time and it becomes "laggy". Changing the intervals in settings helps a little bit with the best performance on interval 1 and the worst on 4 and immediate. This made me thinking even more there some out of sync issue here between server refreshing my position in space and on the map. Hope this helps a little to understand what is happening. I will keep an eye on the this topic and answer any upcoming questions. Last but not least I am using the beta map since it came out and never looked back for a single session and never had any issues until today. |
VirusMD
Merchants Trade Consortium The Last Chancers.
10
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Posted - 2015.11.03 18:24:02 -
[85] - Quote
Hey CCP, I can no longer log in at all, i cant even launch the game. Every time i get a message saying my install is "modified or corrupted" https://gyazo.com/dcb519df8e6387a4786ed3c0951f4713
because the launcher is so awesome i never use it normally, like most i just launch directly from the exefile.exe via the bin folder, and only use the launcher when it says i cant connect because there is yet another micro patch. So today i started up the launcher to patch, said client was ready, i launched it and i get the corrupted message.
So i ran the repair tool, its downloaded something like ~25mb said repairs were complete and yet i still get the same corrupted message.
Then tried an uninstall and re-install, again with no success, same corrupted message even via a fresh download from the site.
Then i tried an unistall combined with a manually removal of the CCP folder and the shared cache.... ready for it? CORRUPTED....
So yeah when can i expect my Eve back? |
offtherails2010
Deep Core Mining Inc. Caldari State
1
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Posted - 2015.11.03 18:26:33 -
[86] - Quote
howdy Devs :)
i cant seem to login, my character doesnt let me, it looks like this even after 20 minutes on that screen (link below);
Picture
have cleared all cached data on launcher then restarted it, still the same.
Game wont let me login :(
any ideas how to fix ?
thx muchly in advance :) |
Jackie Fisher
Syrkos Technologies Joint Venture Conglomerate
503
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Posted - 2015.11.03 18:27:46 -
[87] - Quote
Disappointing that this thread isn't called Parallax Errors
Fear God and Thread Nought
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RichManTcK
Seventh Element Coalition of the Unfortunate
0
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Posted - 2015.11.03 18:34:24 -
[88] - Quote
Hi, this should be saying 88.2 s cycle time in my skiff with Rorqual boost and I'm barely scratching the surface here. it is now at 145.8s cycle time incredibly slower now. everything else is fine 29km range and the amount of ore per cycle, just the cycle time is whacked. |
Kohl Tsurugi
Zero Point Galactic Holdings
0
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Posted - 2015.11.03 18:40:03 -
[89] - Quote
Kasim Taldeer wrote:I have an issue with the skill training. I am currently training Heavy Drones V, and before DT the remaining time for the said skill was at 9 day and a few hours. When I logged in after DT, in my character screen it's all fine, showing 9 days, but when I'm in the game, it lists my skill at 15 days from completion. I know the skill training has been rewrote or something, but did you also decide to reverse the skill points we got before DT?
Similar issue here - had Command Ships V at a bit over 50% before DT, and it now seems to have reversed itself to around 30-40%. That's nearly 6 days of training lost... |
Tehol Beddikt
Lunar Labs
0
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Posted - 2015.11.03 18:45:07 -
[90] - Quote
George Otsolen wrote:Nathair Farraige wrote:billy Joringer wrote:can't log in at all.'done processing bulk data',then just a black screen......
Same issue, never make it to character select. Just hangs. :( Same
I've got the same problem on one of my 2 accounts. Interesting thing is I have this problem only with one of my accounts. The second one works just fine. Deleting cache files doesn't help tho... |
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