Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 .. 15 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 128 post(s) |
|
CCP Logibro
C C P C C P Alliance
1314
|
Posted - 2015.11.04 15:14:20 -
[1] - Quote
Team Psycho Sisters has been busy at work making a brand new scanning interface and solar system map for all of the curious explorers of New Eden to use. If you're one to find places to stick your nose in, you should read this latest dev blog for all of the details.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro
|
|
MuraSaki Siki
Minmatar Ship Construction Services
64
|
Posted - 2015.11.04 15:17:46 -
[2] - Quote
First !! check it out now |
|
CCP Goliath
C C P C C P Alliance
2773
|
Posted - 2015.11.04 15:19:54 -
[3] - Quote
Quick update to start things off with.
So, after taking the points given in the General Feedback, Issues thread, reddit, twitter, etc. onboard, here are some changes we'll be working toward:
Make signature circles in Solar System Map (SSM) bigger Make them highlight if probes are over them (more obviously) One click to get to last custom formation Show all remaining signatures in the SSM after you ignore one in the Probe Scanner interface Add visual D-scan toggle to SSM window
And here are some defects we're going to try fixing:
Probe control box not always displaying Probe scanner width settings not correctly retained Signature list in Probe Scanning window snaps to top after each scan Various issues with filters, particularly custom filters General performance issues (keep those bug reports coming if you have performance issues - no multiple reports though from same computer please) D-Scan Overview Filters overhang bounding box Probe scanner interface not snappable to other windows Structure and Scan results are displayed inconsistently.
Please note - this is not an exhaustive list! There are other issues that have been raised in these threads that we are researching more, or waiting to get more feedback on before committing to an action plan. For instance, there have been a lot of remarks about the scan progress lines, the color of the D-scan sphere, and such. These will be iterated on over time, so don't expect fast changes to them. The HUD showing through the Solar System map is something we'll have to put more time into investigating too - don't think that because it's missing from the above list that we've dismissed it or forgotten about it.
I hope these changes show you effectively that we are committed to iteration and we still want your constructive, well explained feedback - so let's have it!
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
Steijn
Quay Industries
1010
|
Posted - 2015.11.04 15:21:55 -
[4] - Quote
the green underline needs to change back to a solid green bar over the text imo. |
Cristl
254
|
Posted - 2015.11.04 15:23:02 -
[5] - Quote
Quote:due to the temporal nature of reddit What does this really mean?
Isn't reddit just safer for devs to comment on, since they can't be held as accountable for stuff they say? |
|
CCP Goliath
C C P C C P Alliance
2773
|
Posted - 2015.11.04 15:25:25 -
[6] - Quote
Cristl wrote:Quote:due to the temporal nature of reddit What does this really mean? Isn't reddit just safer for devs to comment on, since they can't be held as accountable for stuff they say?
Temporal nature = the fact that reddit threads go away fast in a short time, forever, rather than in forums where they are bumped to the top whenever they have activity. I am as every bit accountable for things I say on reddit as I am here.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
Obil Que
Star Explorers Reckoning Star Alliance
358
|
Posted - 2015.11.04 15:26:38 -
[7] - Quote
Additional items to look at
- When probes first launch they are centered on the sun, it is very difficult to drag the probes off the sun unless you are fully zoomed in because the interface keeps grabbing and dragging the name of the sun. Labels should not be draggable UI elements. Same applies to the tiny probe "markers" that are possibly visible.
- The sides of the probe box (not the arrows) are very difficult to grab relative to the current "old map". You have to operate at a significantly deeper zoom to accurately grab the box. This makes it harder to properly position your probes when you need to be zoomed out more to see your target sphere.
- Scanning window does not pan with right mouse button held down. It snaps back to center making it impossible to use this as a means to move the map around.
I gave up last night after fighting with the interface for 10-15 minutes and went back to the old map. If I have time soon I will try to record a session of me scanning out a wormhole and then repeat it using the new interface to show the differences.
EDIT: Can you also take a peek and see if you can make probes center on the sun whenever you enter a new system. Currently when I move from WH to WH, the probes start centered on their last location which, given the AU variance between systems, could be far removed from the actual system objects. Not a big deal, just a little issue. |
Cristl
254
|
Posted - 2015.11.04 15:28:11 -
[8] - Quote
So ephemeral or transient then. Fair enough. |
Dominous Nolen
Powder and Ball Alchemist Industries
79
|
Posted - 2015.11.04 15:37:24 -
[9] - Quote
Thanks guys, So far the new interface has been a pretty interesting change that I'm looking forward to the iterations on.
As I've had limited time with it since the launch here are a few asks.
- Create the option to remove the probes from being shown on the map. The probe sphere is enough at times and I often find myself clicking "Probe X" rather then dragging the probe sphere/navigation block when the probes are in a tight cluster. There was an option in the beta map to remove them and I'd love to see it.
- Change the cone colour for the Dscan indicator so it stands out from the sig list (Green or yellow perhaps?)
- Make the probe window when in windowed mode act like the rest of the window objects and roll up rather then going to full screen on a double click
- As someone else asked please make the sig progress indicator look like the previous iteration rather then the thin line.
So far I have really liked the updated, keep it up!
This is EVE, Not Hello Kitty: Island Adventure
===================================
Powder and Ball Alchemists Union - "Turning Lead into Gold since 2008"
|
|
CCP Goliath
C C P C C P Alliance
2775
|
Posted - 2015.11.04 15:38:57 -
[10] - Quote
Obil Que wrote:Additional items to look at
- When probes first launch they are centered on the sun, it is very difficult to drag the probes off the sun unless you are fully zoomed in because the interface keeps grabbing and dragging the name of the sun. Labels should not be draggable UI elements. Same applies to the tiny probe "markers" that are possibly visible.
- The sides of the probe box (not the arrows) are very difficult to grab relative to the current "old map". You have to operate at a significantly deeper zoom to accurately grab the box. This makes it harder to properly position your probes when you need to be zoomed out more to see your target sphere.
- Scanning window does not pan with right mouse button held down. It snaps back to center making it impossible to use this as a means to move the map around.
I gave up last night after fighting with the interface for 10-15 minutes and went back to the old map. If I have time soon I will try to record a session of me scanning out a wormhole and then repeat it using the new interface to show the differences. EDIT: Can you also take a peek and see if you can make probes center on the sun whenever you enter a new system. Currently when I move from WH to WH, the probes start centered on their last location which, given the AU variance between systems, could be far removed from the actual system objects. Not a big deal, just a little issue.
1. These can all be filtered in your Markers list at the top left of the Solar System map - use it to remove those popups you don't need. You can also make them less of an issue by turning down the pop-up sensitivity slider in the General settings menu. I did both of these things and it helped me immensely. 2. This is also a known issue, I just happened to log it after I compiled my post above :) 3. You mean the Solar System map? You have "Align camera to D-scan" selected, which blocks the panning functionality (camera paradigm, not something we can change). Unselect this for panning to work again.
Reply to edit - I'll ask!
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
|
|
CCP Goliath
C C P C C P Alliance
2775
|
Posted - 2015.11.04 15:43:36 -
[11] - Quote
Dominous Nolen wrote:Thanks guys, So far the new interface has been a pretty interesting change that I'm looking forward to the iterations on. As I've had limited time with it since the launch here are a few asks.
- Create the option to remove the probes from being shown on the map. The probe sphere is enough at times and I often find myself clicking "Probe X" rather then dragging the probe sphere/navigation block when the probes are in a tight cluster. There was an option in the beta map to remove them and I'd love to see it.
- Change the cone colour for the Dscan indicator so it stands out from the sig list (Green or yellow perhaps?)
- Make the probe window when in windowed mode act like the rest of the window objects and roll up rather then going to full screen on a double click
- As someone else asked please make the sig progress indicator look like the previous iteration rather then the thin line.
So far I have really liked the updated, keep it up!
The option to remove is called Markers and is in the top left hand corner of the Solar System map. I recommend using it extensively, at least I did!
Cone color, as said in my OP above, is something we'll be iterating on down the line, no immediate changes planned, but will definitely be looked at
Probe window - do you mean Solar System Map? Probe Scanner window rolls up. Solar System map goes full screen by design, as requested in the initial waves of feedback.
Sig process - as with the cone color, something we won't tackle immediately but will definitely look at.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
Obil Que
Star Explorers Reckoning Star Alliance
358
|
Posted - 2015.11.04 15:45:33 -
[12] - Quote
CCP Goliath wrote:Obil Que wrote:Additional items to look at
- When probes first launch they are centered on the sun, it is very difficult to drag the probes off the sun unless you are fully zoomed in because the interface keeps grabbing and dragging the name of the sun. Labels should not be draggable UI elements. Same applies to the tiny probe "markers" that are possibly visible.
- The sides of the probe box (not the arrows) are very difficult to grab relative to the current "old map". You have to operate at a significantly deeper zoom to accurately grab the box. This makes it harder to properly position your probes when you need to be zoomed out more to see your target sphere.
- Scanning window does not pan with right mouse button held down. It snaps back to center making it impossible to use this as a means to move the map around.
I gave up last night after fighting with the interface for 10-15 minutes and went back to the old map. If I have time soon I will try to record a session of me scanning out a wormhole and then repeat it using the new interface to show the differences. EDIT: Can you also take a peek and see if you can make probes center on the sun whenever you enter a new system. Currently when I move from WH to WH, the probes start centered on their last location which, given the AU variance between systems, could be far removed from the actual system objects. Not a big deal, just a little issue. 1. These can all be filtered in your Markers list at the top left of the Solar System map - use it to remove those popups you don't need. You can also make them less of an issue by turning down the pop-up sensitivity slider in the General settings menu. I did both of these things and it helped me immensely. 2. This is also a known issue, I just happened to log it after I compiled my post above :) 3. You mean the Solar System map? You have "Align camera to D-scan" selected, which blocks the panning functionality (camera paradigm, not something we can change). Unselect this for panning to work again. Reply to edit - I'll ask!
Thanks. I loved the dscan feature so much I must've had it on :) Will give it another shot tonight.
|
Dominous Nolen
Powder and Ball Alchemist Industries
79
|
Posted - 2015.11.04 15:54:06 -
[13] - Quote
CCP Goliath wrote:Dominous Nolen wrote:Redacted just cause The option to remove is called Markers and is in the top left hand corner of the Solar System map. I recommend using it extensively, at least I did! Cone color, as said in my OP above, is something we'll be iterating on down the line, no immediate changes planned, but will definitely be looked at Probe window - do you mean Solar System Map? Probe Scanner window rolls up. Solar System map goes full screen by design, as requested in the initial waves of feedback. Sig process - as with the cone color, something we won't tackle immediately but will definitely look at.
I will go back and look when I get home, I must have missed the options.
As for the roll up, yes perhaps I'm thinking of the solar system map rather then the probing interface.
This is EVE, Not Hello Kitty: Island Adventure
===================================
Powder and Ball Alchemists Union - "Turning Lead into Gold since 2008"
|
Aaril
Future Corps Sleeper Social Club
14
|
Posted - 2015.11.04 15:58:39 -
[14] - Quote
Maybe I missed this, but if it does not exist, can the ability to filter out the visual dscan be added?
When scanning I would prefer to have a clean interface. Right now I am having to drop my dscan range down to the minimum as a workaround.
I also would prefer to have an option for the solid green/red bars instead of the line over the signature name. Having a line below the text makes it ambiguous to me when glancing at the sigs.
Other than that I am happy so far. I presume the new map and this are supposed to live independently? With the new map, when choosing focus system, it would be nice to have this map appear instead of the cluttered solar system map we currently see. |
Lara Sunji
State War Academy Caldari State
8
|
Posted - 2015.11.04 15:58:51 -
[15] - Quote
It's ... Quite awful all things considered :/ |
|
CCP Goliath
C C P C C P Alliance
2776
|
Posted - 2015.11.04 16:04:02 -
[16] - Quote
Aaril wrote:Maybe I missed this, but if it does not exist, can the ability to filter out the visual dscan be added?
When scanning I would prefer to have a clean interface. Right now I am having to drop my dscan range down to the minimum as a workaround.
I also would prefer to have an option for the solid green/red bars instead of the line over the signature name. Having a line below the text makes it ambiguous to me when glancing at the sigs.
Other than that I am happy so far. I presume the new map and this are supposed to live independently? With the new map, when choosing focus system, it would be nice to have this map appear instead of the cluttered solar system map we currently see.
We're putting a toggle in for visual D-scan. Just about to test it once Sisi comes back up, actually!
The lines, as stated, will be looked at but not in this release window.
You are quite correct in your presumption with the new map. How the systems will interlink hasn't been looked at yet, but I would like something like you describe too :)
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
|
CCP Goliath
C C P C C P Alliance
2776
|
Posted - 2015.11.04 16:05:24 -
[17] - Quote
:farnsworth: Good news everyone! I've just returned from CCP Colgate's machine where he has managed to pull together having your HUD overlay the map when it's in fullscreen mode. Will be testing it either tonight or tomorrow, and all going well will get it to you soon :)
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
Odithia
Ministry of War Amarr Empire
83
|
Posted - 2015.11.04 16:10:41 -
[18] - Quote
Will it be possible at some point to snap the Dscan/Camera to anomalies from the probe scan window ?
It will make looking for targets in systems with a lot of anomaly much easier. Perhaps too easy ? |
|
CCP Goliath
C C P C C P Alliance
2778
|
Posted - 2015.11.04 16:11:46 -
[19] - Quote
Odithia wrote:Will it be possible at some point to snap the Dscan/Camera to anomalies from the probe scan window ?
It will make looking for targets in systems with a lot of anomaly much easier. Perhaps too easy ?
We are a little concerned about the "too easy" part. Definitely one we'd prefer to sit on and monitor for a while rather than make that change now.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
Bagrat Skalski
Koinuun Kotei
10345
|
Posted - 2015.11.04 16:27:12 -
[20] - Quote
Isues that are driving me crazy with new scanning window:
1. What I noticed is sometimes the central probe box (that with with arrows on the sides) is lighted up red and when I click it fast after it lights up and try to move it it would not budge.
2. Now the directional scan cone is always present on probing window, but would it not be better if the cone or ball of it would be present only when togled on with a toggle on/off button? The same with probe balls. Toggle buttons! They exist!.
3. Still cant move the cursor to the edge of the scanning window, grab a scene and move it. I can in the old window. The cursor is just deactivated on the edge, there is some kind of frame there, blocking cursor action, in map window also, Get rid of it to allow cursor be responsive.
Custom ship skins, character creator style "repaint". Bring it!
|
|
Deridium
Fusion Enterprises Ltd Phoenix Company Alliance
1
|
Posted - 2015.11.04 16:29:22 -
[21] - Quote
In before this thread gets locked too because CCP can't handle the criticism or admit they are changing things that worked fine already.
Give us something we need like oh I don't know maybe Alliance bookmarks |
Gospadin
Bastard Children of Poinen Grumpy Space Bastards
247
|
Posted - 2015.11.04 16:30:03 -
[22] - Quote
Steijn wrote:the green underline needs to change back to a solid green bar over the text imo.
This. It's much harder for my eyes to process the thin lines versus the old thick background bars. |
Obil Que
Star Explorers Reckoning Star Alliance
359
|
Posted - 2015.11.04 16:32:16 -
[23] - Quote
Deridium wrote:In before this thread gets locked too because CCP can't handle the criticism or admit they are changing things that worked fine already.
Give us something we need like oh I don't know maybe Alliance bookmarks
I think we need to update the EVE Forum Bingo to include
"Complain about unrelated feature worked on by an unrelated team"
|
|
CCP Goliath
C C P C C P Alliance
2783
|
Posted - 2015.11.04 16:34:21 -
[24] - Quote
Bagrat Skalski wrote:Isues that are driving me crazy with new scanning window:
1. What I noticed is sometimes the central probe box (that with with arrows on the sides) is lighted up red and when I click it fast after it lights up and try to move it it would not budge.
2. Now the directional scan cone is always present on probing window, but would it not be better if the cone or ball of it would be present only when togled on with a toggle on/off button? The same with probe balls. Toggle buttons! They exist!.
3. Still cant move the cursor to the edge of the scanning window, grab a scene and move it. I can in the old window. The cursor is just deactivated on the edge, there is some kind of frame there, blocking cursor action, in map window also, Get rid of it to allow cursor be responsive.
1. Yup - we are aware of this one and it'll get fixed 2. There's a toggle that I'm just about to test on Sisi! We don't like adding too many toggles as it greatly increases UI complexity both for users and for testing, but this one we were cool with since so many requested it and gave good use cases for it. 3. Do you mean probe sphere? We are aware of an issue with picking when the probe sphere is near the edge. In the meantime, give the new ways of resizing that we added a try! We put in bindable hotkeys for resizing (you can set them in Shortcuts > Combat) and also Alt-Mousewheel.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
|
CCP Goliath
C C P C C P Alliance
2783
|
Posted - 2015.11.04 16:35:27 -
[25] - Quote
Gospadin wrote:Steijn wrote:the green underline needs to change back to a solid green bar over the text imo. This. It's much harder for my eyes to process the thin lines versus the old thick background bars.
Yup, noted. As I explained above, we will be taking another look at this, but not in this release window.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
DaReaper
Net 7
2648
|
Posted - 2015.11.04 16:38:34 -
[26] - Quote
Lara Sunji wrote:It's ... Quite awful all things considered :/
more details about what you think is awefule.
the only issu ei had last night was i could not move probes, so i shifted back to the old interface. So what exactly is 'aweful'.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|
Zosius
Two Factory Vultures
67
|
Posted - 2015.11.04 16:42:15 -
[27] - Quote
Can you please return d-scan checkbox for active overview. It's very unproductive to select from drop down menu if i want to do a single scan with everything included
http://cloakybastard.blogspot.com
|
Tipa Riot
Federal Navy Academy Gallente Federation
1662
|
Posted - 2015.11.04 16:42:55 -
[28] - Quote
Looking forward to the improvements!
Two remarks, because not mentioned here:
... why did you change the placement of the dscan button to the left side? This is inconvenient for all folks who have the dscan on the left side (longer mouse distance from HUD/center). I presume most poeple have scanning stuff on the left side of the screen and overview stuff on the other.
... using both hands to rearrange probes (of a fixed formation) is a workaround but should not be mandatory. I need my other hand to operate the ship (e.g. CTRL) for targeting stuff on the overview, but even more important to hold the beer
I'm my own NPC alt.
|
|
CCP Goliath
C C P C C P Alliance
2783
|
Posted - 2015.11.04 16:45:17 -
[29] - Quote
DaReaper wrote:Lara Sunji wrote:It's ... Quite awful all things considered :/ more details about what you think is awefule. the only issu ei had last night was i could not move probes, so i shifted back to the old interface. So what exactly is 'aweful'.
Was the box to move probes not appearing? You can fix that by pressing Shift or Alt once. Sorry about that...
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
|
CCP Goliath
C C P C C P Alliance
2783
|
Posted - 2015.11.04 16:45:35 -
[30] - Quote
Zosius wrote:Can you please return d-scan checkbox for active overview. It's very unproductive to select from drop down menu if i want to do a single scan with everything included
Yeah that got mentioned elsewhere. Defect is in :)
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
|
|
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 .. 15 :: one page |
First page | Previous page | Next page | Last page |