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Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2007.01.05 13:54:00 -
[61]
MInmatar Batleshipa are supposed to go that fast . Yes they do. The typhoon is clearly designed ofr speed (low mass etc...) If brute force doesn't solve your problem.. then you are not using enough!! |

Roshan longshot
Gallente Ordos Humanitas
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Posted - 2007.01.05 14:04:00 -
[62]
When you fit Nano-fibers to your ship, what does that do? Takes up tank and cap slots. And removes a big portion of ones hull. So you cant catch a very agile ship, that:
a: does not want to play with you. b: if is webbed and engaged will die real guick. c: does not have time to be pestered by gankers. d: thinks nano-fibers are then newest stab trick.
So with all this demands of nerfing. Lets just set this right.
1: No two items with the same function or ability can be used on the same ship at the same time, excluding high slot items.
2: All ships will then be equal, there will be no PvP kits or PvE kits, and this is how it should be.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Isyel
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2007.01.05 14:09:00 -
[63]
Waaaah nerf minmatar even more. Yay. We really need it y'know, so overpowered... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Originally by: Wrangler We don't want to discriminate anyone! We want *both* anti-social *and* social players to grief each other!  
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Larkonis Trassler
g guild
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Posted - 2007.01.05 17:18:00 -
[64]
Originally by: Raven DeBlade It is simple. Phoons and other BS are NOT supposed to go at 3000,4000 or 5000m/s. Something is WRONG if that is happening.
If they weren't supposed to go that fast then there would be a speed cap. Stop whining and think outside the box... there's plenty of ways to deal with nano BSs. Think big, think small, think fast, think slow... But think before you whine! ------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |

Alz Shado
Ever Flow Interstellar Alcohol Conglomerate
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Posted - 2007.01.05 17:35:00 -
[65]
Warp to a safespot 125km away, and hit em with your 1400MMs. When they get within 30km, warp back.
A few volleys, and they'll get bored/go boom. Think of it as BSPong.
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Rule2k
Fate.
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Posted - 2007.01.05 17:39:00 -
[66]
i think i met u in the north when i was in my nanophoon?
anyway, in the current state of this game id take Quake 3 over EVE anytime
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Shamis Orzoz
Sniggerdly
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Posted - 2007.01.05 17:45:00 -
[67]
Yes, Eve is Sooooo much more exciting when everybody moves at 200 m/s and presses f1-f8. 
Buy a hugin and STFU.
Shamis
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Megadon
Caldari Deathshead Inc.
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Posted - 2007.01.05 17:47:00 -
[68]
Edited by: Megadon on 05/01/2007 17:48:39 It will be nerfed don't worry.
It was nerfed in the past when BS's could go 7000 m/s and it will be nerfed again.
For it is written:
"And in those days a BS could go 7000 m/s, and the Nerf Bat saw this and it was bad. So the great Nerf Bat came down from heaven and whacked the OMGWTFBBQ@#$%! out of the offending stackable modules, and the speeding stopped, and it was good."
At that time, it was stackable MWD's and AB's on BS's.
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Sean Dillon
Caldari FM Corp
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Posted - 2007.01.05 17:51:00 -
[69]
Adopt are die, can't beat them join them.
Now stop complainging nubs.
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Raven DeBlade
Caldari Bladerunners Mordus Angels
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Posted - 2007.01.05 18:04:00 -
[70]
Originally by: Sean Dillon Adopt are die, can't beat them join them.
Now stop complainging nubs.
Not even worth commenting retard comments like that...
But Battleships are NOT meant to go several Km/sec...
"To hunt pirates you need time and patience, because even monkeys fall from the trees" |

Nicocat
Caldari New Age Solutions
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Posted - 2007.01.05 18:13:00 -
[71]
Originally by: Raven DeBlade
Originally by: Sean Dillon Adopt are die, can't beat them join them.
Now stop complainging nubs.
Not even worth commenting retard comments like that...
But Battleships are NOT meant to go several Km/sec...
Have you seen a dev say so? No. Ergo, you fail, now be quiet. ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |

voogru
Gallente Massive Damage
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Posted - 2007.01.05 18:31:00 -
[72]
Seems to me like they just want easy kills all around.
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Na'Kunni
Amarr Warped Mining
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Posted - 2007.01.05 18:55:00 -
[73]
Click Meh!
  
Originally by: Xenofur Everyone wants to kick you in the nuts until your voice is stuck at the pitch of a japanese schoolgirl for the rest of your life.
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Xavier Raines
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Posted - 2007.01.05 19:21:00 -
[74]
Originally by: ToxicFire *hands you flame proof suit*
Look, you got WCS's nerfed by whining, now hush there are plenty of ways to stop a nano'ed ship, interdict them so they can't warp, then web them if your tacklers can't reach them in the time it take even a mwd'ed bs to cross 20k they're poor tacklers. You've got to get used to the idea PVP isn't meant to be a solo player occupation any longer... dev's want team play. You just aren't going to get it all your way if a player doesn't have a chance of escaping they'll simply stop playing... you can't deny them a chance of escape otherwise you have a pointless pvp system
Hmm, whatever happened to players actually "fighting back" instead of everyone worrying about how they can "get away" everytime someone looks at them the wrong way?
This is a pvp game yet the majority of the playerbase is more concerned with escaping pvp rather than fighting it out. 
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Nanobotter Mk2
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Posted - 2007.01.05 20:54:00 -
[75]
"At that time, it was stackable MWD's and AB's on BS's." the big difference is they didnt give up much to do it. To get your speed with nanofibers you are giving up an aweful lot of slots, and HP making your survivabilty VERY low.
The problem in this case is lazy players who want a gneric PVP set up for work perfectly for any encounter. It is obvious that the posters and the few whiners in agreement, fly the standard inty set up, when if they wan to kill a nano'd ship they should have on more than 1 webbers, or using webbing drones etcs.... maybe even a nanofiber or 2 themselves...
This is s symptom of the sickness that CCP fell for with the entire BS should not be solo pwnmobiles, since then the exact opposite has happened, now the little cheap ships are so good that hardly no one puts a full Bs up, instead a few inty's they can replace for 9k isk.
If you are trying to solopwn a BS with an inty you should expect to loose everytime. If you dedicate your inty to tackling/webbing with friends doing the dmg for you, then a commited tackler setup will catch a nano'd BS most everytime.
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Nanobotter Mk2
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Posted - 2007.01.05 20:58:00 -
[76]
"This is a pvp game yet the majority of the playerbase is more concerned with escaping pvp rather than fighting it out. "
That is because the pvp is very poorly implemented, and there are truly very little tactics you can employ. Most everyfight you know if you have a chance the moment you see the ship your opponent is flying, and NOTHING you can do will alter it. A faster ship orbiting out of your gun range is unkillable and NOTHING you can do will put him in your gun range again. So what retard would try to battle that out?
Also you must understand that is part of PVP, it isnt just charging each other and clicking f1-8, PVP is catching people who run, running from fights you are ill equiped to battle etc...
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Borasao
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Posted - 2007.01.05 21:21:00 -
[77]
Just be glad there's no "jump" in Eve (as in "jump up and down").
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Dal Thrax
Caldari House Of Troy
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Posted - 2007.01.05 22:03:00 -
[78]
Originally by: Flinx Evenstar
Originally by: Patch86 I sorta aggree. It is very daft to see a BS going 3000m/s. Its just wrong on so many levels.
err... having a top speed in a frictionless environment ( ie space ) is just wrong in sooo many ways 
Yes but eventually it'd start to look like GURPS Traveller, get a missile going a good fraction of the speed of light and it is going to kill whatever it hits no matter what type of tank it has.
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Kalek Astroth
Amarr The Electrocuted
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Posted - 2007.01.06 04:51:00 -
[79]
Originally by: Shamis Orzoz Yes, Eve is Sooooo much more exciting when everybody moves at 200 m/s and presses f1-f8. 
Buy a hugin and STFU.
Shamis
well maybe you miss that smiley at the end... :P
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darklegionca
Caldari Galactica Heavy Industries
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Posted - 2007.01.06 05:07:00 -
[80]
quake is a fps you noob eve isnt going to be like it ever go back to wow mind you fighting the stogg would be kick ass ------------------------------------ darklegionca - One name. One legend. |

Kalek Astroth
Amarr The Electrocuted
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Posted - 2007.01.06 06:13:00 -
[81]
uh? 
Galactica Heavy Industries is a mining / production / mission running corp if this is for you join us today
btw
wow is nice game (mining roids is better) since you mine from mid 2006 you are the most qualified to give advice to people well follow mine STFU
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j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2007.01.06 06:31:00 -
[82]
"So the penalties were introduced, first for damage mods, than for others aswell (hardeners for example, although i don't know whether there were actually hardeners at that point)."
There were; invulnerability fields were originally nerfed into oblivion for years thanks to Molly stacking something like 7-8 of them on a Scorpion and ganking people in 1.0 space while Concord was trying to peck through shields with ~99% resistance across the board :s
...
oh, and...
BOOM, HULLSHOT!
... because given the subject, someone had to say it >>;
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darklegionca
Caldari Galactica Heavy Industries
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Posted - 2007.01.06 20:35:00 -
[83]
Edited by: darklegionca on 06/01/2007 20:31:38
Originally by: Kalek Astroth uh? 
Galactica Heavy Industries is a mining / production / mission running corp if this is for you join us today
btw
wow is nice game (mining roids is better) since you mine from mid 2006 you are the most qualified to give advice to people well follow mine STFU
thanks for the shameless pluging my corp and no i will not stfu ------------------------------------ darklegionca - One name. One legend. |

Wrai'th
Space Perverts and Forum Warriors United
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Posted - 2007.01.06 21:24:00 -
[84]
Could someone grab a link that explains from a dev that BS shouldn't go fast?
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Helmut 314
Amarr J.H.E.N.R Pure.
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Posted - 2007.01.06 21:27:00 -
[85]
Hi Kalek!? Whine much ?
________________________________
Trying is the first step of failure - Homer J Simpson |

Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.01.06 21:36:00 -
[86]
Just to reiterate my original reply (which I so dignifidedly refrained from going "first \o/" in), I just don't like BS's being able to go so fast. I've not really thought through the balancing, it just bugs me.
BS's should go BS speeds. Fast BS's should go fast-BS speed. Slow BS's should go slow-BS speed. No BS should go frigate speed. It just looks silly. -----------------------------------------------
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Icarus Starkiller
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Posted - 2007.01.06 21:42:00 -
[87]
Edited by: Icarus Starkiller on 06/01/2007 21:43:57 As one who finds nanoBS hugely entertaining, let me say this: They are far, far from invincible. A single inty w/ web = no more speed, and no BS can outrun an inty unless it's piloted by a full Snake Set, Core-X MWD, and domination nanofibers... and even then it's a close race.
Another BS with NOS = no more cap = no more MWD. Even if it's only got enough to counter the nanoBS's own NOS it's plenty to make it loose cap quite rapidly.
Raven with cruise missiles = nanoBS worst nightmare because it can't outrun the damage.
web drones (once the inty has shut it down), cap-neut drones, and other drones can be effective once the MWD is cancelled out.
And, to top all that off, it can't tank. A good nano ship has lots of lows, most of which are fit with nanofibers, and very very few mids, so no shield tank to speak of. It might run a repper, but when you look at its cap hungry MWD it's usually just an afterthought and not considered a serious part of the battle setup.
So, no need to nerf the nanoBS, it's already got some very marked drawbacks. -
ISK Pharmers & Alt spies: A solution
Life is pain...anyone who says differently is selling something. |

Tekumze Wolf
Minmatar Blueprint Haus Center for Disease Creation
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Posted - 2007.01.07 21:18:00 -
[88]
We've been dealing with nanogoons for a while and my opinion is that they are something of an annoyance. If you are in a same ship as they are they can't kill you and you can't kill them. They can't defend an area and they are incapable of a frontal assault on a ship of the same class. They are however capable of killing an unprepared BS (they usually work in pairs).
The setup is used for blowing up ones own stats and ganking people. For somebody wanting to protect an asset(like a POS) they are useless as they have no staying power.
All the counters mentioned here don't really work that well against a good nano pilot so 99% of the time they will either kill someone and go away... or if they are not strong enough they'll just go away.
Intys don't work as they get dragged out of range of supporting units, popped in 0.1 seconds and the nanoship MWDs away(replenishing cap as needed). The only real way I see is using Huggin/Rapier with support ships. If you don't have them they will manage to escape(unless you're lucky). Finding a survival tactic is easy. Killing them is not.
Before I get to long. IMO it's a bit unbalanced as only 1 ship is marginally able to stop them enough to kill them so my bet goes on the nerf bat. It do love the challenge of popping on and seeing their snake implants go boom :o)
I'd pay 100 mil isk to see the face of the nano pilot when his ship explodes 
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w0rmy
Intensive CareBearz Imperium Alliance
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Posted - 2007.01.07 21:19:00 -
[89]
Originally by: Patch86 I sorta aggree. It is very daft to see a BS going 3000m/s. Its just wrong on so many levels.
Its even more daft to see a BS going 8000ms and out running heavy missiles!
Originally by: Avon
Originally by: Dark Shikari
What single item is larger than a jetcan?
My ego?
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Nanobotter Mk2
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Posted - 2007.01.07 21:31:00 -
[90]
"Intys don't work as they get dragged out of range of supporting units, popped in 0.1 seconds and the nanoship MWDs away(replenishing cap as needed). The only real way I see is using Huggin/Rapier with support ships. If you don't have them they will manage to escape(unless you're lucky). Finding a survival tactic is easy. Killing them is not."
Heh, you kinda of make a hypocritical point, because most anything you just said about the nanophoon, applies to inties, just that finally there is one ship an inty can deal with and suddenly it is OMG NERF I cant run around invincible in my inty tackling anything i want with a genric set up!
I will also disagree with you. All you need to kill them is attackers with MWD and nanofibers equiped. So that when your inties tackle and web, your BS can get close and put their own web on and game over. The problem is we get a segment of players who have gotten used to IWIN standard set ups and they feel they shouldnt have to augment their set ups to deal with a ship....because in all other cases their setup works perfectly fine...
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