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Tekumze Wolf
Minmatar Blueprint Haus Center for Disease Creation
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Posted - 2007.01.07 22:10:00 -
[91]
You said nerf... I didn't. I just said they my bet is on them being nerfed. Inty can't deal with anything really... it dies most of the time it tackles anything and it certainly can't kill anything larger then a frig so you can't really compare.
You are correct that nanoBS works against them. It's fighting fire with fire. Only problem is that you don't decide when you meet nanogoons. They do! But I am sure that you never rat/mine and spend most of your days flying in space with a nano BS with snake implants in your head just to catch those ships.
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SasRipper
DIE WITH HONOUR
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Posted - 2007.01.07 22:21:00 -
[92]
Ever heard of rapier & huginn, so quit whining & get one
(owners of rapier & huginn bpos all isk donations will be gratefully accepted for this plug).
|- Insert witty sig here -| Save Radar Scanner Man!
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Tekumze Wolf
Minmatar Blueprint Haus Center for Disease Creation
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Posted - 2007.01.07 22:41:00 -
[93]
If you're replying to me then you should really read both my posts. I didn't whine and I mentioned huggin/rapier as somewhat of a counter.
Nano ships are nothing more then a personal stat padding ship. I don't like them but they are no danger to any corp op. They are only dangerous to lone unprepared or under skilled(SP wise) people and that's what they prey on.
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Raneru
Euphoria Released
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Posted - 2007.01.07 23:15:00 -
[94]
Originally by: Nanobotter Mk2
That is because the pvp is very poorly implemented.
MMORPG.com (and the eve community) says Otherwise. (Best PVP Award)
Are you famous? Check Here! |

Moghydin
Confederation of Red Moon Red Moon Federation
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Posted - 2007.01.08 00:07:00 -
[95]
IMHO, the ship is overpowered when it needs a very specific setup to be countered, while it can beat any other setup. That's the case with nano-phoons. Huginn is probably the only ship that can counter it (don't know how successfully as there's inertia issue). In any other case nano-phoon will just choose fights he can win and run from those he can't. Inty is not an issue here. Inty with MWD on is a large soft target, it's cap gets insta-sucked with a couple of heavy nos, after that they are a useless piece of junk, which will soon be turned into wreck.
Bottom line, nano-phoon will kill what it can (probably your tacklers) and run away. If Huginn is present, it still has a good chance of running away. And plz don't tell me bring more friends. We are talking about an engagement where ship types still matter, if you bring a blob and anchor a large bubble, everything will die.
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Ryysa
North Face Force
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Posted - 2007.01.08 09:19:00 -
[96]
6km/s is so much more fun than 200m/s though :<
And typhoon can't gank your tacklers for ****, it has torps and heavy drones most of the time...
Vaga can gank tacklers hardcore though, but vaga is /supposed/ to be fast, it always has been.
All about target jamming & The Logoffski guide |

RuleoftheBone
Minmatar UK Corp Lotka Volterra
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Posted - 2007.01.08 11:17:00 -
[97]
For the OP:
When fitting nano's/inertia stabs/OD Injectors the sacrifice is in hull and/or other damage/tank/ECCM modifications.
The whole point for fitting such mods is to improve ship speed and maneuvering...and it happens to suit Minmatar ships that depend on a speed advantage to keep out of trouble. Otherwise what is the point of training up those Navigation skills that complement fast movers?
In a fast-moving gang/fleet the ability to quick-align for warp, MWD into close-range STABLE attack orbit, and burn out of a bubble is ultra-important for those of us that prefer knife-fight range.
You don't see anyone complaining about: nano-Cyclone ( ) nano-Stabber ( ) nano-Rupture and the dreaded nano-Rifter o'doom 
If a BS pilot wants to zoom around at ludicrous speed--power to them. And when they get webbed to death and blown...well-thats the way it goes when they land in a 'dictor bubble 
Bottom line--adapt and get over it. Minmatar is tough enough to specialize in as it is....
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.01.08 11:31:00 -
[98]
Edited by: Joshua Foiritain on 08/01/2007 11:28:46
The answer is simple; Use minmatar recons. The time it takes for the nano ships to come to a stop might long enough for them to actually get outside the web range of bs or something similair but they cant escape the minmatar recons. 
Plus ceptors can keep em scrambled just fine with 20km scrams.
Personally i think nano ships add interesting side to eve, especially for minmatar ships as theyre designed for speed. Still need to get a phoon and try the nanophoon myself though ^_^ -----
[Coreli Corporation Mainframe] |

Too Kind
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Posted - 2007.01.08 12:52:00 -
[99]
Edited by: Too Kind on 08/01/2007 12:54:45 EVE in small scale pvp is a lot of rock, scissors, paper imho. That's no real news. In some ships with certain setups you better run against a specific opponent, because you can't beat it. And mhhh, why should a fight always be decided by tank, EW, dps, cap and not also by speed ? And if a race should gain a major advantage by speed, then it can only be minmatar, because superiour speed is one of the characteristics of that race and it should mean an advantage in certain situations.
Want it too then train for it.
I vote for keeping it. ( If anything is wrong with it, then it is that gun ships kill their own tracking like a nano hurricane would do, while drone and missile ships suffer no penalty on their dps due to their own speed. ) -------------------------- Post with your main !!!111 |

Iyanah
Minmatar Mining Munitions and Mayhem
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Posted - 2007.01.08 13:06:00 -
[100]
Originally by: Raneru
Originally by: Nanobotter Mk2
That is because the pvp is very poorly implemented.
MMORPG.com (and the eve community) says Otherwise. (Best PVP Award)
nicely owned there Raneru.
nanophoons are a legitimate strategy. every trick needs a trick that can counter it, otherwise that trick is clearly the "i-win". in this case doctor bubbles and scramblers led to the use of superfast ships that can escape.
the solution - use your own fast ships with webbers, and you can take them down. interceptors are your friend. ========================================== Iy |

Duknam
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Posted - 2007.01.08 20:27:00 -
[101]
I just got killed by a nanophoon last night, I'm a noob and I was in a caracal ratting. I was actually out looking for fights, but by the time i even got info on the guys ship he was on top of me and I was webbed, he was 50 KM out and I looked at his info and saw that it was a BS, then it came and webbed me in like 8 seconds..not enough time to warp out or do anything. My thought are pretty its pretty stupid that a BS can go 6-10 KM/sec and I dont care if you have no tank... I actually had fun fighting a interceptor the same night, the speed at which it orbited was cool...but the nanophoon just rubbed me the wrong way...
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Daelmon
Minmatar Ascent of Ages R i s e
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Posted - 2007.01.08 20:48:00 -
[102]
Originally by: ToxicFire
Look, you got WCS's nerfed by whining
I think that is the point. Nerf nanos.
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Superbus Maximus
Gallente Sniggerdly
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Posted - 2007.01.08 22:01:00 -
[103]
We kill nano and use nano ships all the time its so very easy to kill them its pathetic. Instead of crying try using your brain and figure out how to kill it.
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2007.01.08 22:53:00 -
[104]
I agree with a stacking nerf to nanos and intertia stabs.
That or having multiple should hurt you horribly in other ways, right now neither have big drawbacks, and no, less hull is not a draw back when you're taking almost 0 damage.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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LUGAL MOP'N'GLO
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Posted - 2007.01.08 23:12:00 -
[105]
Originally by: Superbus Maximus We kill nano and use nano ships all the time its so very easy to kill them its pathetic. Instead of crying try using your brain and figure out how to kill it.
I agree.
Boom Headshot? ~~~~~~~~~ Caldari. It's so easy a Minmatar could do it. |

Wat0721
GalacTECH Unlimited
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Posted - 2007.01.09 05:31:00 -
[106]
My problem is with the way inertia works -- even if you do lock and web <nanoBS>, it's still getting away because its weight will carry it to the gate.
Also, rokhs getting into warp faster than frigates is pretty wrong.
I haven't got a problem at all with the speed, specifically -- flight speed isn't usually all that important.
That's where all those "tactics" come in -- where you can use the double/triple webs and recon ships, etc. But once you get enough istabs/nanos on, there's no more "non-consensual" pvp because you can dictate the terms of every engagement by either leaving or staying at a situation.
And that's kinda the problem.
Also, heavy NOS against smaller ships is a pretty big problem, but that's workable, I guess. My issue is certainly with the near-instant align-and-warp and jumping out because mass carries them back to the gate.
I can't say I wouldn't be interested in seeing two ideas kicked about: - Being attacked on a gate causing gates to deny jump privileges (forces too many fights & overpowers instalockers) - Denying immediate jump privileges back through the same gate for a short amount of time (gate recalibration or some such -- no more retreating back to gates with no tank)
But whatever. This thread's garbage title is going to leave it buried underneath crap threads. ---
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CoLe Blackblood
Murder-Death-Kill Blood Raiders Alliance
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Posted - 2007.01.11 04:47:00 -
[107]
All Battleships from this day forth are to fit armo/shield tanks. There will be no more deviation from this rule. Deviation from this rule would case thought. Nerf Nos too please.
CoLe Blackblood |

Bazman
Caldari Shinra Lotka Volterra
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Posted - 2007.01.11 05:51:00 -
[108]
Nano setups are the new cookie cutter setups. As a Gal pilot, whenever i see *ANY* sort of nano setup, i litterally just ignore him because there is *NO* chance in hell that any usable setup I can come up with will ever catch one.
Infact, short of setting up a nano battleship of my own, the only suitable counter I could come up with cost in excess of 1.7b isk (2 Domination Webs, LG Snakes, Domination 100mn MWD)to create. Yay. EVE is always about the extremes, but ffs, how is this any different from trying to counter WCS *****s before the WCS nerf? You need a team of people just to catch one guy and god forbid if a pack of nano ships comes along.
And to the people shouting "OMG TRAIN FOR RAPERS AND HUGGINGS LOL!!" have you ever fought a nano setup? First of all, you can't tackle at the range you can web, second, if you do web, he'll nos you down and escape again, or three, he'll just warp off quicker because said webs just made him instawarp. Even nanopilots with single digit IQ's will never die to Huginns and Rapiers. -----
OMG READ TUXFORD!!!1 |

Wendat Huron
Lupus Industries
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Posted - 2007.01.11 06:53:00 -
[109]
Any one ship that needs a fleet to be able to take it down is overpowered. Sure it can be done but then the enemy bring yet another and the required fleet to take two down grow...
This is the next nerf waiting to happen.
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Larkonis Trassler
Privateers Privateer Alliance
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Posted - 2007.01.11 08:36:00 -
[110]
Originally by: Wendat Huron Any one ship that needs a fleet to be able to take it down is overpowered. Sure it can be done but then the enemy bring yet another and the required fleet to take two down grow...
This is the next nerf waiting to happen.
People said that about Vagabonds... were they touched? No. People will adapt. Besides, it suits the roles of certain people to a T, if I'm heading into 0.0 on a raid or roaming empire for targets I know I'll run into a ganksquad, I don't like that at all. I got flamed earlier for flying a nanophoon in Empire and popping off targets. I was engaged by a gang and popped a few of them over the course of a few skirmishes. I was flamed for not standing still and dying to their 7 man ganksquad vs my 1 BS, however upon challenging their leader to a 1 vs 1 with me in a non nano'd BS with the proviso that the rest of his gang could watch so I didn't pull anything... the challenge was ignored. People fly these ships because they are forced to by the 'gank squad' mentality beset by a lot of people. I'll be the first to admit that I've flown with such groups but I also like the prospect of a good fair fight, however, I know that coming across one is unlikely so if I do run into a big and nasty gank squad I can escape.
TBH without implants and faction gears a Nanophoon won't cut it, and if a pilot spends that much on a ship then why shouldn't he be slightly uber? I've seen vids of guys in faction fitted BSes taking on whole gangs, I don't see anyone wanting to nerf Vindicators or Machs. All it takes is a bit of lateral thinking and effort and you could happily take one down with two BS or drive one off with just one. They go down pretty easy when you know how to do it. ------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |

Raneru
Euphoria Released
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Posted - 2007.01.11 09:14:00 -
[111]
Originally by: Tekumze Wolf
Inty can't deal with anything really... it dies most of the time it tackles anything and it certainly can't kill anything larger then a frig so you can't really compare.

Trawl through most PvP corp killboards to find loads of instances where ceptors have taken down AFs, Cruisers and BC solo.
Its not that hard to tackle something and live in a ceptor if you do it right.
Are you famous? Check Here! |

Larkonis Trassler
Privateers Privateer Alliance
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Posted - 2007.01.11 09:42:00 -
[112]
Originally by: Tekumze Wolf
Inty can't deal with anything really... it dies most of the time it tackles anything and it certainly can't kill anything larger then a frig so you can't really compare.
LOL I missed this one. I've killed BCs solo in an inty and taken down BS as a pair... AND a Nanophoon as a trio... ZOMG! ------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |

Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.01.11 13:30:00 -
[113]
Originally by: Larkonis Trassler
Originally by: Wendat Huron Any one ship that needs a fleet to be able to take it down is overpowered. Sure it can be done but then the enemy bring yet another and the required fleet to take two down grow...
This is the next nerf waiting to happen.
People said that about Vagabonds... were they touched? No. People will adapt. Besides, it suits the roles of certain people to a T, if I'm heading into 0.0 on a raid or roaming empire for targets I know I'll run into a ganksquad, I don't like that at all. I got flamed earlier for flying a nanophoon in Empire and popping off targets. I was engaged by a gang and popped a few of them over the course of a few skirmishes. I was flamed for not standing still and dying to their 7 man ganksquad vs my 1 BS, however upon challenging their leader to a 1 vs 1 with me in a non nano'd BS with the proviso that the rest of his gang could watch so I didn't pull anything... the challenge was ignored. People fly these ships because they are forced to by the 'gank squad' mentality beset by a lot of people. I'll be the first to admit that I've flown with such groups but I also like the prospect of a good fair fight, however, I know that coming across one is unlikely so if I do run into a big and nasty gank squad I can escape.
TBH without implants and faction gears a Nanophoon won't cut it, and if a pilot spends that much on a ship then why shouldn't he be slightly uber? I've seen vids of guys in faction fitted BSes taking on whole gangs, I don't see anyone wanting to nerf Vindicators or Machs. All it takes is a bit of lateral thinking and effort and you could happily take one down with two BS or drive one off with just one. They go down pretty easy when you know how to do it.
You're flying the nanophoon 'cause you're looking for a fair fight, yes that makes sense now.
Ourselves Alone |

Leilani Solaris
Gallente 0utbreak
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Posted - 2007.01.11 13:43:00 -
[114]
I have to agree. Although it'd a valid way to play and it's kinda balanced, i mean you're totally relying on your speed to keep you alive as you have no tank. But all the vagabond/nanophoon gangs i see atm just bores me. I suppose it proves one thing though.... Minmattar are only good at running away 
Outbreak Killboard |

Leilani Solaris
Gallente 0utbreak
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Posted - 2007.01.11 13:43:00 -
[115]
Originally by: SasRipper Ever heard of rapier & huginn, so quit whining & get one
(owners of rapier & huginn bpos all isk donations will be gratefully accepted for this plug).
Pointless reply, btw.
Outbreak Killboard |

RuleoftheBone
Minmatar UK Corp Lotka Volterra
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Posted - 2007.01.11 13:53:00 -
[116]
Edited by: RuleoftheBone on 11/01/2007 13:51:02
Originally by: Leilani Solaris .... Minmattar are only good at running away 
Hey....thats MINMATAR to you mate 
And some of us enjoy knife-fighting range thank you very much ....nanos/istabs let us bail when we get into hull to let the shields cool down 
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Larkonis Trassler
Privateers Privateer Alliance
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Posted - 2007.01.11 15:47:00 -
[117]
Originally by: Danton Marcellus
You're flying the nanophoon 'cause you're looking for a fair fight, yes that makes sense now.
LOL you can hardly talk... After all the complaining you did last night when offered with a fair fight you docked up and cried 'ITS A TRAP' in local, despite my weighting the terms of any 1vs1 in your favour. You tried facing me with a 7 man squad (hardly fair) and yet still I got away having popped 4 ships. If you had been better coordinated you could have taken me down or driven me off with no losses to your team. ------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |

Tom Gunn
Caldari North Eastern Swat
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Posted - 2007.01.11 16:00:00 -
[118]
True Story.
I lost my nano ship last night, I did the only good thing someone in my position can do at such a tragedy. I made one that flies even faster :)
Anyway, ships that fly fast typically have weak tanks and can't fit dmg mods meaning they die fast and have weak dps.
You don't have to be a genious to figure out how to beat them, nor do you have to whine because someone is flying a ship that isn't the run of the mill blaster or sniper boat.
Learn to adapt.
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BlackRain
Black Nova Corp Band of Brothers
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Posted - 2007.01.11 16:01:00 -
[119]
In my personal opinion,
Nano = New WCS
It's just that people haven't yet created such a big moral issue out of it, but I guess it will come sooner or later.
And yes, I personally think the speeds have, yet again, gotten out of hand and nanoing up every ship is rather gimpy. I don't like it. -------------------
- |

Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.01.11 16:21:00 -
[120]
Edited by: Danton Marcellus on 11/01/2007 16:20:40
Originally by: Larkonis Trassler
Originally by: Danton Marcellus
You're flying the nanophoon 'cause you're looking for a fair fight, yes that makes sense now.
LOL you can hardly talk... After all the complaining you did last night when offered with a fair fight you docked up and cried 'ITS A TRAP' in local, despite my weighting the terms of any 1vs1 in your favour. You tried facing me with a 7 man squad (hardly fair) and yet still I got away having popped 4 ships. If you had been better coordinated you could have taken me down or driven me off with no losses to your team.
Show me once where I was crying, I called you out for what you are, a stab***** gone nano. I don't trust a lowlife such as you for anything so why would I come out to meet you on your terms? You just don't add anything to my world so I chose to ignore you, you were blocked did you not get that?
You pat yourself on the back for taking out a few tacklers, some of whom a few days old, you the man!
Ourselves Alone |
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