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Synapse Archae
Amarr Solarflare Heavy Industries Pure.
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Posted - 2007.02.06 23:37:00 -
[151]
Originally by: Tobias Sjodin "WAAH! NERF ANYTHING I CANNOT COUNTER!!!"
YEAH! Theres nothing wrong with a ship thats invincib....! Wait...no.
Balance ftw anyone? It should be nerfed. - - -
These elite slaves are exceptionally well suited for physical labor. |

Nyack
GREY COUNCIL Breidablik
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Posted - 2007.02.06 23:38:00 -
[152]
just relax all..
we had these speeds once upon atime before.. then it was multiple mwd:s (not sure on exact speed but very fast anyway) it got nerfed so will this.. hold on for the next nerfbat.. stay in empire if you dont want to fight.. wanna use nano ship go fight while it last have fun..
the problem i see it is those speeds u cant actually web things most of the because by the time my module activates it will be out of range.. eve is ment for slow internet connections.. speed cant be allowed. they say they were looking into nerfing vagas that went 6km/s nowadays that is slow.. the nerfbat will come no argues about it.. hope it is sooner then later.. an official response would be nice however..
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Magr Rose
Contention Inc
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Posted - 2007.02.07 00:17:00 -
[153]
I would like to see nano BS get a big nerf pls CCP
The 'there to hard to kill' moans dont have much weight with me its just IMO they look totaly out of place and stupid. EvE is a game which trys to keep a surten feel to it which seeing BS going faster then 8000m/s kind of brakes that.
A BS should not be able to move faster then 700m/s which is still fine for blaster setups.
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Shamis Orzoz
Sniggerdly
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Posted - 2007.02.07 00:29:00 -
[154]
Edited by: Shamis Orzoz on 07/02/2007 00:26:08 I heard that there was a ship that gets a bonus to webbing.
I also heard that a target painted nanophoon gets insta-popped by a couple high damage bs pilots.
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Ashiana
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Posted - 2007.02.07 00:47:00 -
[155]
So the arguments so far:
1) All ships should be very similar and flown in identical ways, because "that's the feel of the game", "it's not right", or "the invisible pink unicorn told me so". 2) Nanoships win because they create lag. (?????) 3) Battleships aren't meant to go fast, even though microwarpdrives etc are available for them. 4) There should be no way whatsoever for a solo pilot to defeat a small gang, or even to get away. All killmails should have seventeen people on them. The solo pilot should then be smacked in local and told to "geyt soem freinds lol" and to "lern to plai eve". 5) Setups costing billions should be easily defeated by a cookie-cutter setup that a pilot with no personal skills read on ships and modules. 6) Minmatar pilots should stop relying on speed. They should instead rely on training Gallente. 7) Anyone who disagrees with these points is a noob and a quakekiddie.
Does that about cover it?
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HankMurphy
Pelennor Swarm Eternal Rangers of Terror
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Posted - 2007.02.07 00:49:00 -
[156]
Originally by: Magr Rose I would like to see nano BS get a big nerf pls CCP
The 'there to hard to kill' moans dont have much weight with me its just IMO they look totaly out of place and stupid. EvE is a game which trys to keep a surten feel to it which seeing BS going faster then 8000m/s kind of brakes that.
A BS should not be able to move faster then 700m/s which is still fine for blaster setups.
riiiight. no battleship over 700m/s. i'm sure they'll get right on that.
My ratting machariel did a hair under 1km/s w/ afterburner and one nanofib BEFORE the changes were made. and that was minimal effort.
There is NOTHING WRONG WITH SPEED SETUPS! Is 8,000m/s insane for a battleship? of course it is. but do you have any idea what that pilot put into that ship to achieve that speed? no, you do not. does he have a proper gang put together w/ bonus' complimenting his multi billion isk flight? i would say most do (so super high speeds usually involve some kinda teamwork to achieve) I have some damn nice mods laying around and i cant get close to that speed in a battleship no matter the setup. I can almost get 4km/s in my nanophoon. That can be caught, no ifs ands or buts, it can be caught.
There may be balancing issues atm, but i think its the game moving in a better direction when it gets balanced out. (ie: agility with large ships seems to be the biggest issue now, not max speed.)
-Is there something wrong w/ istabs right now? likely -will ccp address it? probably -Do ppl that make analogies between eve and first person shooters have a screw loose? absolutley 
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Einheriar Ulrich
Minmatar FATAL REVELATIONS FATAL Alliance
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Posted - 2007.02.07 00:56:00 -
[157]
There is something wrong with the game, when a BS out runs a ceptor, doing 11 km/s.
It is the same story we havd with the dual mwd ravens and the dual ruptures.
My guess is that the DEV's have allrady seen this problem, and will introduce, I stabs, and Nanos, which are class related i.g like 100,10, 1 MWD and afterburner.
It would only be a natural balancing in EVE.
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Dukath
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Posted - 2007.02.07 07:20:00 -
[158]
To me the problem is not the speed but the nosferatu that usually comes with the nanos. It is the nos that ruins the chance of any inty of catching the nanoBS, and its the nos that needs fixing.
Right now nos is simply fire and forget. You fire nos and in the end the tackler will have no cap, no loss for you. What should happen is a nos that needs more management.
- you nos for 100 cap, target has 100 cap, nos works as intended. - you nos for 100 cap, target has less than 100 cap, target loses 10% of its cap, nos backfires and you lose 200 cap.
This little change would keep the nos usefull but it would fix the instanos tacklers without any consequence for yourself. You'd still be making like harder for tacklers but no more I WIN. You can't just leave nos on all the time since you'll be losing cap fast.
PS: Its the concept i want to defend here, not the numbers proposed. so make it 5%, 20% 50% for all I care, the important thing is that the nossing ship starts to lose cap himself when the target has not enough left.
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SSgt Sniper
Gallente Zekarus Ltd.
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Posted - 2007.02.07 08:55:00 -
[159]
Originally by: Wat0721 My problem is with the way inertia works -- even if you do lock and web <nanoBS>, it's still getting away because its weight will carry it to the gate.
Also, rokhs getting into warp faster than frigates is pretty wrong.
I haven't got a problem at all with the speed, specifically -- flight speed isn't usually all that important.
That's where all those "tactics" come in -- where you can use the double/triple webs and recon ships, etc. But once you get enough istabs/nanos on, there's no more "non-consensual" pvp because you can dictate the terms of every engagement by either leaving or staying at a situation.
And that's kinda the problem.
Also, heavy NOS against smaller ships is a pretty big problem, but that's workable, I guess. My issue is certainly with the near-instant align-and-warp and jumping out because mass carries them back to the gate.
I can't say I wouldn't be interested in seeing two ideas kicked about: - Being attacked on a gate causing gates to deny jump privileges (forces too many fights & overpowers instalockers) - Denying immediate jump privileges back through the same gate for a short amount of time (gate recalibration or some such -- no more retreating back to gates with no tank)
But whatever. This thread's garbage title is going to leave it buried underneath crap threads.
And setting up huge bubble camps isn't doing (or attempting to) do the exact same thing? Nano ships are the counter to gatecamping. So of course we have to nerf it, can't allow anyone any chance of escape...... ---------
Representing all the casual gamers happily living in Empire, that want NO PART of your 0.0 annoyances.
However, I do not represent my corp. We vote first. |

Nicholai Pestot
Gallente Havoc Inc
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Posted - 2007.02.07 09:40:00 -
[160]
I can't be bothered arguing this any more. With game mechanics as they are at the moment everyone will be flying a nano-ship for PvP in the next 6 months.They are easy to fend off (sensor damps,tank+nos,light guns etc etc) but damn near impossible to catch.
The disproportionate amount of effort needed to bring one down means the ship is a force multiplier beyond compare.Even a 220km+ sniper fleet pales in comparison with its inability to tackle.As this is made more and more public by the constant whining and flaming about it on the forums more and more people will fly them and the game will start to revolve around using or beating these ships. CCP will then nerf the overly-common I-WIN solopwn setup just like they have all the other unbalanced setups in the history of eve and everyone who invested billions in being able to fly one will and I will .It is inevitable.
There is no point posting about it on the forums. If you try to talk about it rationally you will get dual flamed by the "waaa don't nerf my pwn mobile" on one side and the "waa, i got prwned by this ship, nerf nerf nerf" on the other.
/me shrugs
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insulubria
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Posted - 2007.02.07 15:41:00 -
[161]
Im kinda just laughing my ass off atm, But does anyone find this extremely ironic?
You have the Victim "oh my i've fking died to a nano shipy agian and i couldnt scratch him"
then you have the Pro Nano pilot "Eve is not for solo silly noob, use a team mkay?"
So to recap the person killing everything he comes across without any aid.
Is telling a victim crying imbalance to use an entire team to survive the lone attacker because "eve isnt ment to be solo'd" just what the **** is the nano phoon doing?
Sounds like hes flying solo and quickly learning how to be the worlds biggest hypocrit.
The oxymoron is killing me here, frackin I win button wanabees think nano phoons are going to stay =)
So anytime I think I need a fresh example of Megalomania at its best I'll ask the Nanophoon pilots how long they think easy mode will last.
Ps, never fought a nano ship of any kind, never flown one. but its fairly easy to point out the kids who want the iwin button bad enough are lashing back at anyone who claims the current situation is imbalanced. :)
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Taedrin
Gallente Mercatoris Technologies
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Posted - 2007.02.07 15:46:00 -
[162]
There is an official nano-ship whine thread in the ships and mods forum. If you want to make noise about nanos, do it over there. We all know about how overpowered nano ships are.
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Eclip
Caldari SUBLIME L.L.C.
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Posted - 2007.02.12 17:33:00 -
[163]
Im just gonna say one thing here guys the "BS's arnt suppose to be solo pawn mobiles" any of u hear of a domi??? they are solo bring it on i pawn any ship but a 30mill sp ac tempest and u can pawn ppl with less then 3mill points invested in a domi. by pawn i mean pawn the 2 year old players in there ravens megas apocs etc... vagas are the pawn mobiles untill they got nerfed and there a cruiser based platform. and just for the recored nan phoons dont do that great damage eitehr even with tech 2 torps and BCS II's any anyone that had a brain would knwo how to kill nano ships. we have nano ships invade alot and lets just say none of them leave |

Undertovv
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Posted - 2007.02.16 11:44:00 -
[164]
Edited by: Undertovv on 16/02/2007 11:46:48 All nano whiners are pathetic. You cry about everything .If ccp keeps nerfing everything, this game will be pointless to play. Everything will be pathetic to fly. Every ship has a weakness and if you cant beat that weakness well Im sorry to say this, but you suck. Blasterthrons need to somewhat be able to go fast or else they will get owned. So fast bs's should not be nerfed. If 5 interceptors come over and blow your battleship up, are you going to want to nerf them too? Its pathetic get over your whining and suck it up. I dont like how domi's can own just about any ship. But hey i got over it and you all need to do the same.
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Undertovv
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Posted - 2007.02.16 12:18:00 -
[165]
First off nanophoon is not an I WIN button. You can still get webbed by a huginn and die. Every ship has its weaknesses just like every whiner has their weaknesses.
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Vladimir Ramanov
Amarr Low Grade Ore
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Posted - 2007.02.16 12:23:00 -
[166]
Arazu + Rapier = dead nano BS.
Dose not take a genius to work out a counter to these ships.
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Shiraz Merlot
Octavian Vanguard RAZOR Alliance
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Posted - 2007.02.16 12:55:00 -
[167]
Agree with OP's point. Nanoships are to Eve what bunnyhopping was to the QuakeWorld engine.
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Shiraz Merlot
Octavian Vanguard RAZOR Alliance
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Posted - 2007.02.16 12:55:00 -
[168]
Agree with OP's point. Nanoships are to Eve what bunnyhopping was to the QuakeWorld engine.
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hotgirl933
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Posted - 2007.02.16 13:03:00 -
[169]
its getting the nerf axe
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Undertovv
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Posted - 2007.02.17 07:00:00 -
[170]
OMG you whine about every game you play. In FPS games you whine about bunnyhopping. Your pathetic go play tetris since you cant handle it.
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Hunter Hughes
Caldari Semita Umbra
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Posted - 2007.02.17 07:12:00 -
[171]
i agree with undertovv. If you are getting beat my nano bss then go buy an officer web. Also, it takes A LOT of skill to use a nano bss so if they can fly it well let them. if they dont have the skill then they will just get owned anyway... as it was said before, huggin + arazu= dead nano ship. just join a good alliance or corp and im sure those 2 ships will be around a good amount.
Originally by: GinoShin Edited by: GinoShin on 21/11/2006 11:41:44 whats evemon is it like a jamican wiseman?
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Undertovv
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Posted - 2007.02.17 20:25:00 -
[172]
If things keep getting nerfed it will be pointless to put any module on your ship because for example putting only 1 warp core stab on is worthless. If you run into someone with a 2 pont scrammer on it was pretty pointless to even have the stab on. It is pointless to use only 1 module is what Im saying. For all the noobs in eve online, just remember this it is your future in eve. When the game sucks cause you have stacking penalties and dont like it, DONT BLAME ME BLAME YOURSELF!
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DamnedSpirit
Amarr Triumvirate
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Posted - 2007.02.17 20:27:00 -
[173]
bahhhhhh not more whiners, geez. hey i know lets all just fly Ibis's then everything will be ok right? I almost avoid comming on these forums because all i ever seem to see is people complaining that "this persons ship is better than mine blah blah blah"
The nano phoon is very fast yes but it sacrifices alot to make these speeds just as the pilot sacrifices alot of time in skills and such to fly it. The idea of nerfing this is about the worst thing iv heard, i dont fly anything nano but i have been engaged by nano phoons/domi's etc plenty of times and to be honest i dont see what all the whining and crying is about. yeah they go fast woohoo, they also have no tank and dont deal much damage.. good points/bad points as with everything.
Its like a bunch of babies in here, if you dont like it go play somthing else and dont ruin the fun for everyone else. |

Jenstruant Fogg
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Posted - 2007.02.17 20:46:00 -
[174]
When will people relaise that ships going faster doesn't make the game turn into a twitch game like Quake. My huginn eats nanoships. Yum Yum
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Jenstruant Fogg
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Posted - 2007.02.17 20:46:00 -
[175]
When will people relaise that ships going faster doesn't make the game turn into a twitch game like Quake. My huginn eats nanoships. Yum Yum
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Dammar
Amarr Ephorate
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Posted - 2007.02.17 21:10:00 -
[176]
Dunno wtf this has to do with quake.
The things that separated 'good' from 'noob' in that game were things that you had to learn to do and it wasn't something you could pick up in a day or 2.
In Eve all anyone has to do is make a thread, slap some modules on thier ship, and blammo, they are uber(to a degree anyway heh).
What this is really about is people not feeling 'unique' anymore, due to the cat being out of the bag. Well next time some unbalanced changes are sitting on SISI for everyone to see(thats right, everyone knew this was coming yet no one said a word.), maybe you'll submit a bug report on them.
All that said tho, I'm glad the nerfs are coming and overjoyed at the misery of all those who invested in expensive setups for such an obvious mark for the nerfbat. May your isk be in wiser hands. 
Oh and stfu about quake lol. It's a game long since dead now and is an apple to the orange that is Eve anyway.
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Magnum III
Journey On Squad
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Posted - 2007.02.17 21:51:00 -
[177]
Originally by: Kalek Astroth nowdays there is a proliferation of nano ships lot of low skill point players (as well as high ones) can jump in a nanophoon nanodominix nano whatever ... and they became almost untouchable , no way for inty to web them , no way for dictors to buble them no way for a ganked bs (avg pvp fit) to defend itself against their speed + nos + drones + whatever they fit (usually missiles) this game is turning 'quake' way , while i think the developers where thinking about a balanced gameplay and long lasting engagements... can please the effect of nanofiber have stack penality as it happens with almost the other 'upgrade' or tank or damage modes?! i want to play eve not quake thanks Kalek
Yes but then they have gimped their ships in other ways, there is a plus and minus for everything you know?
I don't and won't nannofy my ship because I could not do other things, it all give and take.
If you gate camp stopped them from staying around and stuff then you were successful even if you did not catch them.
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Magnum III
Journey On Squad
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Posted - 2007.02.17 21:54:00 -
[178]
Edited by: Magnum III on 17/02/2007 21:51:02
Originally by: Dammar Dunno wtf this has to do with quake.
The things that separated 'good' from 'noob' in that game were things that you had to learn to do and it wasn't something you could pick up in a day or 2.
In Eve all anyone has to do is make a thread, slap some modules on thier ship, and blammo, they are uber(to a degree anyway heh).
What this is really about is people not feeling 'unique' anymore, due to the cat being out of the bag. Well next time some unbalanced changes are sitting on SISI for everyone to see(thats right, everyone knew this was coming yet no one said a word.), maybe you'll submit a bug report on them.
All that said tho, I'm glad the nerfs are coming and overjoyed at the misery of all those who invested in expensive setups for such an obvious mark for the nerfbat. May your isk be in wiser hands. 
Oh and stfu about quake lol. It's a game long since dead now and is an apple to the orange that is Eve anyway.
Oh no, the vets are whining, LOL this happens on every MMO board.
Why not ask CCP to make some better unique stories for each corp, now that would be a good whine.
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Dammar
Amarr Ephorate
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Posted - 2007.02.17 22:55:00 -
[179]
Originally by: Magnum III Edited by: Magnum III on 17/02/2007 21:51:02
Originally by: Dammar Dunno wtf this has to do with quake.
The things that separated 'good' from 'noob' in that game were things that you had to learn to do and it wasn't something you could pick up in a day or 2.
In Eve all anyone has to do is make a thread, slap some modules on thier ship, and blammo, they are uber(to a degree anyway heh).
What this is really about is people not feeling 'unique' anymore, due to the cat being out of the bag. Well next time some unbalanced changes are sitting on SISI for everyone to see(thats right, everyone knew this was coming yet no one said a word.), maybe you'll submit a bug report on them.
All that said tho, I'm glad the nerfs are coming and overjoyed at the misery of all those who invested in expensive setups for such an obvious mark for the nerfbat. May your isk be in wiser hands. 
Oh and stfu about quake lol. It's a game long since dead now and is an apple to the orange that is Eve anyway.
Oh no, the vets are whining, LOL this happens on every MMO board.
Why not ask CCP to make some better unique stories for each corp, now that would be a good whine.
heh you're an idiot, and apparently an illiterate one at that. Now get back to mining that veldspar right next to jita.
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KenDoll
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Posted - 2007.02.19 03:58:00 -
[180]
nano-mach at 11.5kms, totally untouchable by ANYTHING..
i think it really is turning into a Speedygonzale's quakefest, cap ships? why even bother with those lumbering piece's o junk.
its disturbing when WoW seems to keep more balance on its classes than a so called space sim.
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