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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Indahmawar Fazmarai
4846
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Posted - 2016.03.04 22:34:28 -
[331] - Quote
Anhenka wrote:Beta Maoye wrote:If you are a space trader, will you consign your valuable assets for sale in a space building that is constantly at risk of being blocked from access, being expelled, being reinforced, being destructed and subject to change of pricing at the mercy of owner? Are you serious? Merging market hub into Citadel is a bad idea.
The downside of market hub in Citadel is too much to be compensated by a few percentage of fees. The possible risk and hassle against the small gain is not worth the effort to use it. A space full of empty Citadel is not what we want. So, instead of creating arbitrary "competitive advantage" for Citadel, market hub should be removed from it. Market hub should remain in NPC station and no need to raise sales tax and broker fee to give a buff to Citadel. Citadel can be a death star, an industrial port, an invention laboratory, a mining base, an intelligence centre or a propaganda monument, but not a market hub. I would use someone elses citadel to shave 4% off each transaction from broker fee's, absolutely. I am a firm believer in the power of human greed, and human greed says than 1% of 1 million transaction is way more than 100% of zero transactions. I believe that asset recovery in the same system is free, yeah? So there's no risk if the citadel explodes, other than presumably a loss of broker fee's on current orders. As for the station owner closing down the station from general access? Not concerned. They probably put it up precisely to make money through market transactions. Closing it down would be nonsensical. And even if it does, I'll just remote sell everything to other poor suckers who don't look before they buy. Or red frog it out, if they are still ok with the Frogs docking. Concern level: 2/10 Edit: Remember, if I have 4% lower broker fee's at a Citadel as opposed to Jita 4-4, and 10 bil in market movement a day, that's 400 million a day in fee's I'm not paying compared to NPC
The last time a trade hub was born in EVE, the alternate marketplace was in the depth of nullsec space and as much as 60+ jumps away from some regions of space. Thus one player looked for an alternate place... conveniently near the borders of the Empires, and near enoguh of the center of the (newly established) second layout of the gates network.
The place chosen was a system with heavy Caldari Navy presence. One of the stations had a easy name -the station on the fourth moon on the fourth planet of system Jita.
That player seeded that station and others began doing the same; soon it was the largest marketplace in the game and thus the best chance to find what a buyer was looking for and the best chance to find a buyer for what a seller was selling.
10 years later, Jita 4-4 still is the best place to meet sellers and buyers. Inconvenience them enough and they will quit the game for lack of a viable marketplace. Do anything your own and the more you succeed the sooner someone is going to burn your little stall...
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Rowells
ANZAC ALLIANCE Fidelas Constans
2989
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Posted - 2016.03.04 22:35:52 -
[332] - Quote
I'm sure if taxes had originally been set at suggested levels, then citadels were added, the feelings would be almost completely opposite.
I geuss it depends on the order of the carrot/stick. |
Anhenka
Infinite Point Northern Army
1526
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Posted - 2016.03.04 22:39:29 -
[333] - Quote
Kaivar Lancer wrote:Anhenka wrote:[ Edit: Remember, if I have 4% lower broker fee's at a Citadel as opposed to Jita 4-4, and 10 bil in market movement a day, that's 400 million a day in fee's I'm not paying compared to NPC You're presuming that a citadel owner will publicly tax 0%, which won't be the case, just like there aren't any POCOs that publicly tax 0%. It's not gonna happen. IF a trader can reduce their NPC broker tax to say 2%, a citadel owner will try to get away with charging 1.99% tax. The only way to get 0% tax is if you're friendly with the citadel owner. Since the null sec blocs are best positioned to deploy citadels, a trader or industrialist has no choice but to grovel to one of these blocs. Basically, to enjoy the same game as it was pre-citadel, you'll need to obtain another person's permission AND keep it for the rest of your Eve life. F that.
If you can't do it on your own, and your friends won't do it with you, and won't join a group that will, and then you sit around and whine about it, you are the only one who looks silly.
And I was basing my numbers off CCP 5-6% broker fee number, *.75 for max Broker Relations skill = 3.75-4.5%. I can very easily see a player Citadel running with either 1 or .5% broker fee's, and that is not modified by the Broker skill.
So that would be 2.75% - 4% decrease compared NPC station, assuming a .5%-1% broker fee on the player Citadel and a 5%-6% broker fee on NPC stations, modified by skill.
So my bad, I should have said "Remember, if I have 2.75%-4% lower broker fee's at a Citadel as opposed to Jita 4-4, and 10 bil in market movement a day, that's 275 mil to 400 mil a day in fee's I'm not paying compared to NPC"
That's still a lot of money. |
beakerax
Pator Tech School
227
|
Posted - 2016.03.04 22:40:25 -
[334] - Quote
Kaivar Lancer wrote:I have to wait 5 days AND spend hours relisting 600+ orders every time a citadel gets ganked. To add insult to injury, I'll also have to pay a new set of fees for the new orders. Yeah, it would be very nice if citadels could be destroyed/replaced or otherwise change hands without significantly interrupting trade. |
Kaivar Lancer
Placid Import and Export
906
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Posted - 2016.03.04 22:46:02 -
[335] - Quote
Anhenka wrote: If you can't do it on your own, and your friends won't do it with you, and won't join a group that will, and then you sit around and whine about it, you are the only one who looks sill.
Um, how about me enjoying a game feature that's existed since Eve's inception? This is like buffing NPC rats by 500% to encourage mission runners to do PVP. Those people would quit rather than be forced to do something they don't enjoy. |
Lugh Crow-Slave
1650
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Posted - 2016.03.04 22:49:21 -
[336] - Quote
Kaivar Lancer wrote:Anhenka wrote: If you can't do it on your own, and your friends won't do it with you, and won't join a group that will, and then you sit around and whine about it, you are the only one who looks sill.
Um, how about me enjoying a game feature that's existed since Eve's inception? This is like buffing NPC rats by 500% to encourage mission runners to do PVP. Those people would quit rather than be forced to do something they don't enjoy.
then you can still do it, it will just cost you more
Citadel worm hole tax
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beakerax
Pator Tech School
227
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Posted - 2016.03.04 22:51:58 -
[337] - Quote
Kaivar Lancer + Anhenka wrote:words Citadels will also be in direct competition which each other in a way that POCOs really aren't. If your broker fees aren't a bargain compared to NPC stations, people will move elsewhere. |
Anhenka
Infinite Point Northern Army
1526
|
Posted - 2016.03.04 22:54:28 -
[338] - Quote
Kaivar Lancer wrote:Anhenka wrote: If you can't do it on your own, and your friends won't do it with you, and won't join a group that will, and then you sit around and whine about it, you are the only one who looks sill.
Um, how about me enjoying a game feature that's existed since Eve's inception? This is like buffing NPC rats by 500% to encourage mission runners to do PVP. Those people would quit rather than be forced to do something they don't enjoy.
And yet things must change, and no change will ever have everyone happy with it. We can't not do anything on the off chance someone thinks that they don't like it and has a right to veto it.
And just because people think that a change will effect their playstyle in a negative way and reduce their enjoyment of the game doesn't mean that it's a bad change for the game.
Removing the tens of billions of ISK Technetium moon fountains negatively effected the playstyle of people who enjoyed that isk. Removing afk ratting from carriers in the upcoming patch will be a huge hit to AFK goon ratters. Jump changes that prevented PL from dropping on top of everyone within 6 regions definitely effected their playstyle negatively.
All of them had to happen though. They were all due to mechanics that were cancerous to the game.
And now you get to deal with Citadels, and the idea that people who use them have an advantage over those that don't.
Get over it, it's going to happen. |
Deck Cadelanne
CAStabouts
285
|
Posted - 2016.03.04 22:57:24 -
[339] - Quote
Rowells wrote: There is plenty of NPC space up in the north with active alliances in them. Geuss that bloc should break up any minute now.
Do smaller groups use those NPC stations as bases to raid out of?
More of them might even mean more raiding, which means more conflict, less stasis and stagnation...more content.
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
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Seraphim Risen
Stimulus Rote Kapelle
70
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Posted - 2016.03.04 22:59:07 -
[340] - Quote
Wait. Am I understanding this right?! 5 million ISK to use my jump clones?!
Never not badpost.
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Cheradenine-Zakalwe Amtiskaw
Stimulus Rote Kapelle
2
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Posted - 2016.03.04 23:03:39 -
[341] - Quote
tl:dr
Eve has a complex economy. The citadels will add another factor into that economy. The combination of raising taxes and introducing a new economic mechanism will cause economic instability that has the potential to greatly harm individual players up to medium sized alliances, while opening the door for major established power blocks to consolidate power and dominate individual markets.
These changes together will be devastating to the vast majority of Eve players and could introduce meta dynamics that would require years of balancing to fix.
Regarding the Jump Clone changes, you, CCP, have done so much in the past year to improve the quality of life for Eve players, why introduce this ham-fisted tax which will only harm your newest players and antagonize vets?
Please do not do this. |
Sgt Ocker
Kenshin. DARKNESS.
837
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Posted - 2016.03.04 23:17:19 -
[342] - Quote
CCP Nullarbor wrote:Scotsman Howard wrote:Valuv wrote:If XL citadels are allowed in high sec, this is a good change, as it would open up huge amounts of new gameplay options. yes just not the ones related to the player owned market that CCP see happening. Unless the new market citadel is owned by a huge group that has the manpower to truely defend the structure from ALL of Eve, no one will use one. If you have to either pay 5% in taxes to sell your items or 20% to get the items back should the citadel be destroyed, you are going to just pay the higher taxes and stay in an NPC station. If we are honest, the only groups in the game that could even consider putting up an xl in high sec to function as the new "Jita Market Hub" would be Goons, NC., and/or PL. If anyone else does, the other groups will burn it to the ground because that is what Eve is. With the tax changes, all CCP has done is ensure prices will rise across Eve. Asset recovery to the same system is free. Ahh so rich group builds XL Citadel for public market use, in a stationed system so asset recovery is free. That will work,
Good job pricing smaller groups and solo players further into the abyss.
PS; Asset recovery is a minor consideration when the whole Citadel system is geared for only the largest groups to prosper.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Justin Cody
Hard Knocks Inc. Hard Knocks Citizens
350
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Posted - 2016.03.04 23:21:21 -
[343] - Quote
Sgt Ocker wrote:CCP Nullarbor wrote:Scotsman Howard wrote:Valuv wrote:If XL citadels are allowed in high sec, this is a good change, as it would open up huge amounts of new gameplay options. yes just not the ones related to the player owned market that CCP see happening. Unless the new market citadel is owned by a huge group that has the manpower to truely defend the structure from ALL of Eve, no one will use one. If you have to either pay 5% in taxes to sell your items or 20% to get the items back should the citadel be destroyed, you are going to just pay the higher taxes and stay in an NPC station. If we are honest, the only groups in the game that could even consider putting up an xl in high sec to function as the new "Jita Market Hub" would be Goons, NC., and/or PL. If anyone else does, the other groups will burn it to the ground because that is what Eve is. With the tax changes, all CCP has done is ensure prices will rise across Eve. Asset recovery to the same system is free. Ahh so rich group builds XL Citadel for public market use, in a stationed system so asset recovery is free. That will work, Good job pricing smaller groups and solo players further into the abyss. PS; Asset recovery is a minor consideration when the whole Citadel system is geared for only the largest groups to prosper.
H2O+Na-Cl
welcome to the concept of an ISK sink high sec. EVE is real you are there. the inevitable price rise might curb isk inflation...might (probably not) but its worth a shot.
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Lugh Crow-Slave
1650
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Posted - 2016.03.04 23:22:20 -
[344] - Quote
Sgt Ocker wrote:CCP Nullarbor wrote:Scotsman Howard wrote:Valuv wrote:If XL citadels are allowed in high sec, this is a good change, as it would open up huge amounts of new gameplay options. yes just not the ones related to the player owned market that CCP see happening. Unless the new market citadel is owned by a huge group that has the manpower to truely defend the structure from ALL of Eve, no one will use one. If you have to either pay 5% in taxes to sell your items or 20% to get the items back should the citadel be destroyed, you are going to just pay the higher taxes and stay in an NPC station. If we are honest, the only groups in the game that could even consider putting up an xl in high sec to function as the new "Jita Market Hub" would be Goons, NC., and/or PL. If anyone else does, the other groups will burn it to the ground because that is what Eve is. With the tax changes, all CCP has done is ensure prices will rise across Eve. Asset recovery to the same system is free. Ahh so rich group builds XL Citadel for public market use, in a stationed system so asset recovery is free. That will work, Good job pricing smaller groups and solo players further into the abyss. PS; Asset recovery is a minor consideration when the whole Citadel system is geared for only the largest groups to prosper.
you can just put up a med for asset recovery
Citadel worm hole tax
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Sgt Ocker
Kenshin. DARKNESS.
837
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Posted - 2016.03.04 23:27:01 -
[345] - Quote
CCP Ytterbium wrote:MuraSaki Siki wrote:just to clarify the market tax
after the changes, when trading in citadels, transaction tax goes to system, and broker's fee goes to the owner. Is that right? Correct. The broker's fee in Citadels isn't fixed. The owner can set 0% if he wants. Will it be possible to set the fee by standings?
A corp or alliance may be happy to have "friends" set to zero fees in a public Citadel but not those considered as unfriendly. Or do you just disallow them use and restrict the income for those trading from your Citadel?
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Duncan McClain
Jolly Codgers Get Off My Lawn
13
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Posted - 2016.03.04 23:28:41 -
[346] - Quote
Not all will like it , but the players will adapt to the new mechanics.
Some will just give up, others will grind standings, and others will take a look at citadels and try it out and make a little more.
In any case the market will adjust.
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Sgt Ocker
Kenshin. DARKNESS.
837
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Posted - 2016.03.04 23:29:43 -
[347] - Quote
Lugh Crow-Slave wrote:Sgt Ocker wrote:CCP Nullarbor wrote:Scotsman Howard wrote:Valuv wrote:If XL citadels are allowed in high sec, this is a good change, as it would open up huge amounts of new gameplay options. yes just not the ones related to the player owned market that CCP see happening. Unless the new market citadel is owned by a huge group that has the manpower to truely defend the structure from ALL of Eve, no one will use one. If you have to either pay 5% in taxes to sell your items or 20% to get the items back should the citadel be destroyed, you are going to just pay the higher taxes and stay in an NPC station. If we are honest, the only groups in the game that could even consider putting up an xl in high sec to function as the new "Jita Market Hub" would be Goons, NC., and/or PL. If anyone else does, the other groups will burn it to the ground because that is what Eve is. With the tax changes, all CCP has done is ensure prices will rise across Eve. Asset recovery to the same system is free. Ahh so rich group builds XL Citadel for public market use, in a stationed system so asset recovery is free. That will work, Good job pricing smaller groups and solo players further into the abyss. PS; Asset recovery is a minor consideration when the whole Citadel system is geared for only the largest groups to prosper. you can just put up a med for asset recovery Seriously, a group has just spent the time and effort to blow up your market hub Citadel and you think they are just going to hang around while you spend a few bil more to build another Citadel for asset recovery?
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
Anhenka
Infinite Point Northern Army
1528
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Posted - 2016.03.04 23:37:45 -
[348] - Quote
Sgt Ocker wrote: Seriously, a group has just spent the time and effort to blow up your market hub Citadel and you think they are just going to hang around while you spend a few bil more to build another Citadel for asset recovery?
If you belong to Group A, and have your stuff in group A's Citadel in a system with no other system, and it blows up, you can put up a citadel for Altcorp B and then have all the stuff delivered to that citadel free of charge.
You don't have to deliver your assets to another Citadel belonging to the same group that owned the first one. Any citadel that you can dock in works fine.
And since you can only attack a citadel when at war with the owner, dropping a 600 mil isk small citadel with an altcorp allows risk free asset recovery from any location. |
Sgt Ocker
Kenshin. DARKNESS.
837
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Posted - 2016.03.04 23:37:52 -
[349] - Quote
Querns wrote:Dave Stark wrote: dunno, nobody will leave jita to find out.
between having docking rights revoked, taxes changed on a whim, the citadel itself likely to get wardecced by everyone and it's dog as soon as it's anchored...
6% tax seems pretty trivial to avoid all that hassle.
As usual, the reward will go to those willing to take the risk. No - The reward will go to those with the most isk already.
Anyone else who attempts to "take the risk" will simply be removed by the power groups. (Or pay them rent as is the most common safety measure in eve today)
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
Sgt Ocker
Kenshin. DARKNESS.
837
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Posted - 2016.03.04 23:45:15 -
[350] - Quote
Anhenka wrote:Sgt Ocker wrote: Seriously, a group has just spent the time and effort to blow up your market hub Citadel and you think they are just going to hang around while you spend a few bil more to build another Citadel for asset recovery?
If you belong to Group A, and have your stuff in group B's Citadel in a system with no other system, and it blows up, you can put up a citadel for Group A and then have all the stuff delivered to that citadel free of charge. You don't have to deliver your assets to another Citadel belonging to the same group that owned the first one. Any citadel that you can dock in works fine. And since you can only attack a citadel when at war with the owner, dropping a citadel with an altcorp allows risk free asset recovery from any location. Ahh I see, your presuming this happens only in highsec.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Anhenka
Infinite Point Northern Army
1529
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Posted - 2016.03.04 23:47:58 -
[351] - Quote
Sgt Ocker wrote:Anhenka wrote:Sgt Ocker wrote: Seriously, a group has just spent the time and effort to blow up your market hub Citadel and you think they are just going to hang around while you spend a few bil more to build another Citadel for asset recovery?
If you belong to Group A, and have your stuff in group B's Citadel in a system with no other system, and it blows up, you can put up a citadel for Group A and then have all the stuff delivered to that citadel free of charge. You don't have to deliver your assets to another Citadel belonging to the same group that owned the first one. Any citadel that you can dock in works fine. And since you can only attack a citadel when at war with the owner, dropping a citadel with an altcorp allows risk free asset recovery from any location. Ahh I see, your presuming this happens only in highsec.
Not really, but since I'm used to firesaling **** anyway when my space get's taken and held by an enemy strong enough to prevent my side from reclaiming the system, and I have the backup delivery mechanic to get it out to lowsec through asset recovery, I don't see any problem at all with how it works in lowsec or nullsec.
Been playing long enough to have been kicked out of at least 7-8 regions, and each time it's simple to just firesale what I didn't get out in advance. I don't see what the problem now that "Lose a % of the cost through firesaling trapped assets" has been replaced with "Lose a % of the cost through paying for asset recovery"
I find the new way better in fact, now my enemies don't benefit from cheap sales after they evict me. |
Koston Eld
Extra Galactic Expeditions
6
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Posted - 2016.03.05 00:13:00 -
[352] - Quote
I really hate the idea of charging for jump clone jumping. There is already a timer in place to limit the use of it. I would be all for increasing the cost of making a new jump clone. Possibly a tiered system the more sp you have the more it costs to make a new clone? But making an isk cost for just using the service is a bad idea.
It will encourage less people to jump out of a training clone to go on a roam. People will jump less for strat ops and the whole goal of the game should be getting people out into space.
Null sec will be affected by this a lot. Incursion pilots with jump clones and ships all over will be affected. Groups like specter fleet with iOS going out from all over empire will be affected. Please rethink this a bit before implementing. Big isk cost for each time jumping is a bit too heavy handed. |
Lugh Crow-Slave
1650
|
Posted - 2016.03.05 00:14:45 -
[353] - Quote
Koston Eld wrote:I really hate the idea of charging for jump clone jumping. There is already a timer in place to limit the use of it. I would be all for increasing the cost of making a new jump clone. Possibly a tiered system the more sp you have the more it costs to make a new clone? But making an isk cost for just using the service is a bad idea.
It will encourage less people to jump out of a training clone to go on a roam. People will jump less for strat ops and the whole goal of the game should be getting people out into space.
Null sec will be affected by this a lot. Incursion pilots with jump clones and ships all over will be affected. Groups like specter fleet with iOS going out from all over empire will be affected. Please rethink this a bit before implementing. Big isk cost for each time jumping is a bit too heavy handed. except once you make a clone you have it forever
Citadel worm hole tax
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Niko Zino
Center for Advanced Studies Gallente Federation
33
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Posted - 2016.03.05 00:33:23 -
[354] - Quote
Lugh Crow-Slave wrote: except once you make a clone you have it forever
Till you loose it, like a ship. Except you don't have to pay an undocking fee.
CAS, the NPC Corp that Does StuffGäó
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Sgt Ocker
Kenshin. DARKNESS.
837
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Posted - 2016.03.05 00:37:02 -
[355] - Quote
Anhenka wrote:Sgt Ocker wrote:Anhenka wrote:Sgt Ocker wrote: Seriously, a group has just spent the time and effort to blow up your market hub Citadel and you think they are just going to hang around while you spend a few bil more to build another Citadel for asset recovery?
If you belong to Group A, and have your stuff in group B's Citadel in a system with no other system, and it blows up, you can put up a citadel for Group A and then have all the stuff delivered to that citadel free of charge. You don't have to deliver your assets to another Citadel belonging to the same group that owned the first one. Any citadel that you can dock in works fine. And since you can only attack a citadel when at war with the owner, dropping a citadel with an altcorp allows risk free asset recovery from any location. Ahh I see, your presuming this happens only in highsec. Not really, but since I'm used to firesaling **** anyway when my space get's taken and held by an enemy strong enough to prevent my side from reclaiming the system, and I have the backup delivery mechanic to get it out to lowsec through asset recovery, I don't see any problem at all with how it works in lowsec or nullsec. Been playing long enough to have been kicked out of at least 7-8 regions, and each time it's simple to just firesale what I didn't get out in advance. I don't see what the problem now that "Lose a % of the cost through firesaling trapped assets" has been replaced with "Lose a % of the cost through paying for asset recovery" I find the new way better in fact, now my enemies don't benefit from cheap sales after they evict me. Not much of a problem at all - Unless you are a trader with billions of isk in assets to recover.
Think, your a market trader, supplying ships and mods for your alliance, so 30 maybe 40 bil tied up in market orders, plus your personal assets. At least a jump freighter 7.5 bil, a few pvp ships another few bil and someone comes and blows up the citadel it is all in while your unable to get online and move everything out, "asset safety" could cost in the region of 10 bil. Add in the non recoverable 2.5% transaction tax plus even a small brokers fee by the owners, traders are going to find things a lot less profitable which could led to much less on some markets.
The new way is by far better for the average line member but for those doing logistics for your group, it will have a large impact if things go sideways.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Nevyn Auscent
Broke Sauce
3024
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Posted - 2016.03.05 00:42:31 -
[356] - Quote
Anhenka wrote:
If you belong to Group A, and have your stuff in group A's Citadel in a system with no other system, and it blows up, you can put up a citadel for Altcorp B and then have all the stuff delivered to that citadel free of charge.
You don't have to deliver your assets to another Citadel belonging to the same group that owned the first one. Any citadel that you can dock in works fine.
And since you can only attack a citadel when at war with the owner, dropping a 600 mil isk small citadel with an altcorp allows risk free asset recovery from any location.
Takes over 24h for a Citadel to go up. Alt corp gets wardecced, they destroy the Citadel while it's still on Hull just after it goes up, they take their 200 mil in loot from the M Citadel hull and laugh. |
Lugh Crow-Slave
1650
|
Posted - 2016.03.05 00:53:23 -
[357] - Quote
Niko Zino wrote:Lugh Crow-Slave wrote: except once you make a clone you have it forever
Till you loose it, like a ship. Except you don't have to pay an undocking fee.
only way to lose it is to destroy it yourself
Citadel worm hole tax
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Lugh Crow-Slave
1650
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Posted - 2016.03.05 00:55:39 -
[358] - Quote
Nevyn Auscent wrote:Anhenka wrote:
If you belong to Group A, and have your stuff in group A's Citadel in a system with no other system, and it blows up, you can put up a citadel for Altcorp B and then have all the stuff delivered to that citadel free of charge.
You don't have to deliver your assets to another Citadel belonging to the same group that owned the first one. Any citadel that you can dock in works fine.
And since you can only attack a citadel when at war with the owner, dropping a 600 mil isk small citadel with an altcorp allows risk free asset recovery from any location.
Takes over 24h for a Citadel to go up. Alt corp gets wardecced, they destroy the Citadel while it's still on Hull just after it goes up, they take their 200 mil in loot from the M Citadel hull and laugh.
have one already set up sieging these things is not going to be fun so unless they are out to get you no one is going to bother and if they are out to get you well you shouldn't off pissed them off
Citadel worm hole tax
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Niko Zino
Center for Advanced Studies Gallente Federation
33
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Posted - 2016.03.05 01:04:19 -
[359] - Quote
Lugh Crow-Slave wrote:only way to lose it is to destroy it yourself
Undocking and getting podded works as well. You will end up in your medclone for sure, but if you undock in a clone that was in a different spot, you effectively loose a clone.
CAS, the NPC Corp that Does StuffGäó
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nitro oxide
Red Federation RvB - RED Federation
7
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Posted - 2016.03.05 01:17:42 -
[360] - Quote
-1 jump clone charge. I'm happy for change trying to move eve on the route to everything player owned but this just seems a step in the wrong direction. Take away the medical clone update charges then bring it back in a different format.
Instead of tax tax tax why not keep jump timers for npc stations and get rid of it for citadels? |
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