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Bad Harlequin
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Posted - 2003.12.17 13:54:00 -
[61]
Quote: They have deleted my post. My original was:
I don't like the changes at all. You have effectively nerfed travelling in a game that DEPENDS on travelling.
Right, /signed. That needs to be addressed. Let's make somethnig clear. Travelling SUCKS, travelling has ALWAYS sucked, it was MARGINALLY bearable before and now it's just absolutely ridiculous.
I am NOT going to spend too much more time on playing like this:
Monday, get crap together and travel to edge of region. Tuesday, travel to destination and unpack. Wednesday, do what i actually came to do...
I don't have 6 hours a day to play here. Often i don't even have 3. Before the patch a quick guesstimate of travel time would mean i'd get on and realize i had NO chance of catching up to my Corp mining op or hunt or sightseeing tour or whatever. Now i might actually have to dedicate *TWO* days for travelling. WTF?!
No.
Reconsider.
Better yet, actually do 50 jumps and get back to me if you haven't clawed your eyes out yet.
You are in a maze of twisty little asteroids, all alike. |

Valan
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Posted - 2003.12.17 13:54:00 -
[62]
If the reports are correct from our corp, which is a small group of friends. Mining Bistot is now impossible. Due to overwhelming NPC spawns.
Prices of mega will rocket! TBH I can't be bothered any more. I'm trying to keep my finger off the cancel button on my accounts.
You've done me a favour really I've got to start my project for my MSc after Christmas. Does'nt look as though EVE will be a distraction anymore.
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erath
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Posted - 2003.12.17 13:57:00 -
[63]
Edited by: erath on 17/12/2003 15:28:13 Well, this is only an initial post, I reserve the right to change my opinions after a few days worth of play.
There are some things I like about the new system, but most of what I've seen has been a serious disappointment. I'm not one to throw the "I'm quitting!!" rant around, but I do know people who'll be very seriously considering whether to bother playing any more, now.
First thing I noticed - our home system dropped from 0.5 to 0.4. Hmm. hadn't heared about this beforhand and it's a bit of a pain - we picked the system with concord security for a reason, we'll now have to consider moving into empire space because the area will, of course, flood with PKs (you don't need much to be a PK in a predominantly frigate and cruiser mining system).
Secondly, despite dropping in sec level the ore quality dropped and the belt distribution seems to suck - kernite and pyroxeres gone. Woot. danger from PKs and nothing decent to mine.
We could, of course, go out into lower sec space, except that's the whole POINT .. we can't afford to lose what we have so (nb, see all the numerous comments about "don't fly what you can't afford to lose") we either have to slink back deeper into empire space and scratch a meagre living with everyone else who'll be doing the same, or tool up for combat and .. no, wait can't afford that.
Manufacturing .. uh .. so Prod Eff 5 wasn't really worth training, then? I presume that some speciality is now needed to get manufacturing back to 0 min wastage? Can't find any of these on the market so I guess they're T2 skills? (even for non-T2 items?). NFI what's going on here but that's my second line of income pooched, anyway.
And the biggest blow of all is that our corp was on the verge of making a few battleships. People had invested several weeks doing nothing but mining in order to get them ... all that stood in our way was the cost of Zyd+Meg (just a matter of raising the cash, really). Now, that goal has been pushed further away than when we started .. refining and manufacturing nerf'd, belts+mining nerf'd (lasers take such a cap hit, haulers now flying so slowly) and the very strong likelihood that Zyd+Meg prices are going to go through the roof.

I had high hopes that T2 would level the playing field a bit between the small and large corps, but I think the reverse is true - we now face virtually no prospect of competing .. even if/when we get the BPs and Skills we still won't be able to compete due to the mineral situation 
Could someone explain what was intended as far as these things go? I thought the idea was to encourage people out into 0.0 space, but while the reward has been increased a teensie bit, the risk has been blown sky high (as if it wasn't bad enough already).
Even if people do flood into 0.0 and risk the NPC pirates, they're just going to deliver their ore straight into the hands of the PKs camping the empire gates 
This has been rather more of a shock to the system than I was expecting. I'm not sure how to progress from here (either personally or as a small corp).
Edit - I apologise. I think I was wrong about the Manufacturing Nerf. Sorry, it doesn't seem to be broken at all.
The reason I assumed it was b0rked was the new 'You' entry in the materials usage on the BPs. I naively assumed that this was the minerals I'd use in manufacturing the item .. but it seems to mean nothing at all?
Apologies. |

Jazari
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Posted - 2003.12.17 13:58:00 -
[64]
I hate it!
None of my ships besides frigates have any ab's or mwd's they can use whereas they all did before patch.
The market for selling minerals is now non-existent.
I get the cant do that error 95% of the time I try to dock or jump because "Session change in progress"
All research items were kicked out.
Missions have to carry a lot more stuff now.
Missions are hosed, I complete the missions and get back and they tell I still have to deliever whatever it was when I got the reward and collateral back already and they end up failing the mission when the time runs out.
It just my opinion but this patch sux!
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SwitchBl4d3
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Posted - 2003.12.17 14:00:00 -
[65]
rofl get over yourselfs
i'd expect 1 BS to be equall if not a little less skilled than iam, therefore whats the point everyone will be selling loot and the market flooeded again..
if you cant take a BS spawn u aint skilled anough hire some mercs "Teh lord of Nonni"
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Nepereta
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Posted - 2003.12.17 14:02:00 -
[66]
I am glad I moved back to Empire in preparation for the patch. Gonna dip one toe in at a time. Perhaps stockpiling Mega and Zyd pre patch would of been a good idea..
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Noggy
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Posted - 2003.12.17 14:04:00 -
[67]
Guys
Wasnt the purpose of this patch to get the BS OUT of empire space??? WELL guess what? I have heard from over 5 differant corps so far that they are moving BACK to Empire space. You know why?? Guess... They say its impossible to mine in 0.0 now that the rats are wiping out all their ships and BS and Industrials dont stand a chance of escaping.
Well ******* done guys..
Noggy
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CowinSpace
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Posted - 2003.12.17 14:05:00 -
[68]
1) Why is Tech2 only introduced through agents. I find them boring and with current modifications to speed) they take up too much time.
2) What happened to NPC's?? without Tech2 mods its almost impossible for a cruiser pilot to venture out into low sec space to mine a little rare ore.
3)New skills look fun especially the ore related ones. But there will be very little ore to mine as most BS miners are heading into 1.0-0.5 space, and 0.4-0.1 is too dangerous for freelancers. -------- To live your life, only once, and in your own sweet time. What more can you ask?
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Chade Malloy
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Posted - 2003.12.17 14:11:00 -
[69]
Ah, what happened to the Market? Silly low demand / supply of trade goods?
I am a trader in an indie with (now) over 9k cargo, but what for? there is nothing to HAUL!
Devs, DO something, add some zeros to sup / dem listings in the trade goods market!
Patience wins. |

Tiberus
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Posted - 2003.12.17 14:13:00 -
[70]
Well I do have to say I'm kinda 50/50 on this one. On one hand I'm glad T2 is out mind you I hate agent missions. I like mining and reseach fighitng once in a while is ok too. What kills me are bugs that were fixed in gem seem to be back in cas. I use to rememeber a bug when you would stack items in your cargo containers in space well it's back. But if you look at the most part of the posts. Most of the people are complaining about the NPC. Yeah I'm a little ticked at them because when I stacked the items in my CC the game crashed just as NPC spawned and I lost 6 harvesters and 3 heavy combat drones before I could login. SO now people take into consideration the cost of harvy and combat drones vs the ore i mined and guess what I've lost 2.8mil. Espically when I was saving up for that bs. I'm not one that's going to go to 0.0 space without friends but I was looking into traving into 0.0 but now why bs getting ripped apart. On the other hand I like the prospect of the tech lvl 2 and getting my hands on a bp but that would require me to do stuff I don't like (agent missions). So yeah i'm on the fence I would like to see a little tweaking on the NPC mainly give them a cap and ammo limit.
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Sarena Sparrow
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Posted - 2003.12.17 14:18:00 -
[71]
0.6 and below solo mining = impossible
0.0 Rat hunting = Doable but cant get cans because of CCP's DEMOLISHMENT of MWD's.
Bship costs = skyrocketing cause of Mega shortage due to impossibility of 0.0 mining.
Castor = 95% AWESOME, 5% the worst phuking Sh1t I have ever seen.
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Trianon Starstealer
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Posted - 2003.12.17 14:25:00 -
[72]
It's a good patch for the most part, but come on guys.... NPC's alittle over the top now. It should be challenging not suicidal.
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Cloudbase
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Posted - 2003.12.17 14:41:00 -
[73]
There are alot of great improvements in here but...
Resources!!
Where is this promised Spod & Ark? Bistot needs an entire navy to mine and still the NPC's can demolish your indy in seconds. Omber, kerm & jasp relegated to danger zones for a freelancer like me. Then no NPC demand for easy minerals. What do I do? Transport garbage on a 1 hour travel time mission....zzzzzz...Looks like its combat all the way now.
Maybe along with the uber NPC's its all a plan to cull the proliferation of battleships out there...?
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Scragg
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Posted - 2003.12.17 14:41:00 -
[74]
Edited by: Scragg on 17/12/2003 14:53:04 OMG Rats on steroids. I was able to chain and hunt in 0.0 last night but it took a bit to get the hang of it and that was in an easy 0.0 system. I have not tried BS rats yet.
I have no idea how the heck people are going to mine anymore. You are going to have to go back to Ninja mining and have a half dozen friends in combat battleships cover a Bistot mining op or something.
The changes are mostly good but dang! The Rats are a little much. Lets start a pool and watch the Megacite prices shoot though the roof. If it takes five times the effort I to aquire I'm guessing at least double the current rates and maybe as much as 80-100K per unit.
Now when you insure your ships... plan accordingly. The 50% insurance rate is NOT going to cut it.
I don't normally complain about nerfs and patches just because I like new things. I like learning new ways to do things. But dang... I'd say CCP borked this one up and did not put much thought into it past "how do we make battleships uber expensive easier to kill, and PvP a slow tacticless slugfest". If that was their goal they accomplished it.
Scragg, Tyrell Corporation Vice-Director Military Operations |

shakaZ XIV
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Posted - 2003.12.17 14:55:00 -
[75]
Quote: 0.6 and below solo mining = impossible
0.0 Rat hunting = Doable but cant get cans because of CCP's DEMOLISHMENT of MWD's.
Bship costs = skyrocketing cause of Mega shortage due to impossibility of 0.0 mining.
Castor = 95% AWESOME, 5% the worst phuking Sh1t I have ever seen.
hmm 0.6-0.2 is very doable for solo mining imo, so far the worst i've seen is 5 npc frigates which are still killed in seconds with 1-3 guns and a few drones. Maybe they changed stuff during the downtime cause i didnt get the chance to check the new patch out before...
Dunno really, im still checking everything out. I just dont see any reason so far to go totally hyper.
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Techie Zero
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Posted - 2003.12.17 15:11:00 -
[76]
Quote:
Quote: But If this spawn frequency was wrong how do you not roll it back and say to everyone - hey fixed some small things and now you know what we are putting out there.
The spawn frequency or the difficulty is not wrong, it's the distribution of the pirates. There are to many "very very very diffucult" systems as opposed to "very very" and "very" and just plain difficult systems.
I'm very sorry for your loss, I've been there myself (yes, I do play the game), but there will not be a rollback because of the powerful NPC's.
And on a personal note, I only fly ships I can afford to loose, Armas and Scorpions. They are easily insurable and are pretty "cheap". We scouted out the "plain difficult" systems and are doing quite fine. Lost some bs's, sure, but it was ****loads of fun, we were insured and the bounty/loot more than compensated for the trouble.
Good.  EVE-I.com~THE Info source |

Zaridin
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Posted - 2003.12.17 15:27:00 -
[77]
The Patch Needs Patching:
1) Removing the rare ore from belts it existed previously is an unbelievable handicap to the corps and ppl that had worked so hard to find it, farm it, and defend it.
2) The NPC Spawns are absolutely crazy now. Expect Lots and lots of mining in empire space now. Everyone will be in .9+ rated systems. With a game that has declining users, its now even MORE difficult to work in small numbers in 0.0 space.
3) MWD Nerf - Nuff Said. IMO while this is well intended its about as needed as the "look at" command.
4) Security Decrease by 50% - Why? Could not have faction only been adjusted?
5) Killing of Unlimited BPC's. As if the above is not enough, can you kick us in the teeth as well? Now, with vastly limited ways to get rare ore, chain spawn, longer travel times, you have given almost all corps a NEED to have to raise even more ISK to recoup the items that they no longer have.
Lastly - This patch should have been staged in. It was discussed in October, November, and now December. I can only shudder at the number and mass of Tweeks that must occur now, all at once.
Respectfully, -Z |

Endorphin
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Posted - 2003.12.17 15:33:00 -
[78]
Edited by: Endorphin on 17/12/2003 16:13:55
Added a few things, fixed spelling
- Mining anything above scordite is now impossible without getting ganked my 20+ pirates (50-75k). It is now required to have a "team" to do anything productive. Solo players/small corps are now completely shut down. Any player not in a BS is totally shut down (for the most part). Cruisers are basicly limited to empire space now unless you have a fleet.
- Bistot is more rare now than it ever was. Im easily 30+ jumps from the closest station (about 70 from empire space). There is a decent ammount of spod, rare ammounts of Bistot/Crokite, and a handfull of mercoxit roids (cant remember the actual name). I have yet to find ANY Ark.
- The inflation on the market is going to be insane! I predict Mega going for 20k an upward very shortly. Will anyone be able to buy stuff? No!! They sure as heck arent going to get money from fighting pirates, and mining scordite in 1.0-0.0 space is a joke.
- As per usual. Travel times BLOW. It has easily doubled despite the whole 3AU speed increase. Coupled with the incredible power drain of the new MWD's it has just become tedious to go anywhere.
- Pirating is now a huge issue (an I predict it to get even worse). The 20k away from a gate traveling at 300m/s is not good. Your ship CANNOT turn, and get up to half speed fast enough to get away. I was ganked once on Castor while testing these changes, and nearly once last night (but the pirate was a bit slow, or had poor skills)
- Combined with the aweful travel times, the increased market inflation and pirating, the trade career is going to take a huge hit. I doubt many players will want to make any profitable trade runs as it would take hours in an indy to get anywhere, and if you are in space below 0.5 pretty much every player you come across will fire on you. Any pirate blockade would mean certain death.
- Tech2 distribution is a joke. What ever happened to the rare BP drops from pirates? Instead we are now forced into doing 300+ agent missions in order to get the chance to get a BP. No offense but missions blow! Even the players that I know who do missions (some more than 500+ per agent) hate them. I constantly hear how boring and monotonous they are. Having only once source for Tech2 is bad planning.
- My conclusion? Once again megacorps will win out, and the small corps/solo players will be thrown to the way side. Megacorps will be the only ones able to hunt and mine. The rest of us will be returned to neewbness. Forced to return to empire space to hunt frigates/low end cruisers, and mine scordite to further our existance.
I feel really sorry for any player who is just starting out. With their crap skills even newb space is too much for them.
- If CCP's goal was to slow down the game and stop player progression you have achieved it with overwhelming success. As I stated in an earlier post I just do not understand why MMORPG companies have to replace the fun aspect with tedium. Do they not realize that it is "fun" that keeps players interested in a game, not long progression times or tedious activities. Beta was "fun" despite the flaws, it has ceased being so now.
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Ukiah
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Posted - 2003.12.17 15:35:00 -
[79]
Pirate loot stats screwd up: My named AB's have no stat benefit, performance or fitting reqs wise, over regular AB's. Additionally, my skills do not affect AB speed.
Same with other named items, cap rechargers, OD's, etc. Haven't had a chance to look at my expanders....
I had a lev3 agent for Astral Mining. I had done over 50 missions for him. My personal standing with him is 4.70. However, my corp standing with Astral is such that I no longer have access to him....
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Victor Mason
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Posted - 2003.12.17 15:53:00 -
[80]
Ok
1. NPC Rat Spawns there are to many at once and they keep spawning.
2. MWD's and speed nerf I understand why not how you did it god I had a MWD turn in to a 1nm MWD on a Battleship FFS be real he who whould I think you should have a command in there to change them in to 100mn MWDs for players.
3. The fact CCP said 4-8 yesterday then 4-10 and it was not up till after I went to bed at 12:30 this morning all the time lost on skills learning and setup of buy and sell orders :(
Thanks Vic
PS Not happy and thinking of cancelling both accounts with eve
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PropanElgen
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Posted - 2003.12.17 15:54:00 -
[81]
Quote:
Quote:
1. MWD's / AB's Nerf 2. Mining Lasers drain capacity?!?!?!? 3. NPC Demand or market is virtually non-exsistent
1. The previous system was unrealistic (physically) and causing serious gameplay issues. I would also like to point out that these are the Tech Level 1 items you are referring too, Tech Level 2 items are already available to boost your current stats.
I am very glad you mention this. Why? Because the new system is even more unrealistic. If you knew anything about physics, you would know why.
All the angels and the puny men of god looked away... Frightened to death by the evil that was born on that day!
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LordXL
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Posted - 2003.12.17 15:59:00 -
[82]
Whit all thoz npc's will mine the ship distroyed in the mining op and end up losing more then wee mine.oh yeah grate money to bee made out there whit all toz npc. wee made about 6 million in 1 hour but dont you bee going by your self out there! id fix the npc problem and put all thoz npc crazy in secet places! and i have to say that the first fight wee did whit the npc whit 6 BS, the npc waz harder then fighting NVA!
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Valan
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Posted - 2003.12.17 16:02:00 -
[83]
Heres some more info. on the NPC spawn a corp friendly to us just pulled out of 0.0 cos of the rat spawn.
10 NPC Battleships :S
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Harkan Ramientes
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Posted - 2003.12.17 16:12:00 -
[84]
Damn hard, but still a challenge, my concern is the fact that small corporations will be heavily hindered and that I can't going around in solo looking for troubles anymore... I'll miss much my indipendence, because now every thing I'll do it'll require much more time and much more people..
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BlackPlague
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Posted - 2003.12.17 16:19:00 -
[85]
independent... gone (unlike what they still advertise in the FAQ)
travel time SUCKS
MWD/AB nerf is terrible.
Sec Hit... Helps pirates...but hurts the "Good Guys".
Refine (17 skills) added...
No payoff for mining. The days of just sell of the trit and pye and haul the rest to the highway is over....
It's not a threat, whine or rant...but i have inquired to cancel my accounts.
My Siggie Scares Seleene... Boo! |

FlareZFX
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Posted - 2003.12.17 16:26:00 -
[86]
Quote: 0.6 and below solo mining = impossible
That's complete crap. I've been mining in a 0.4 and a 0.3 all day today, no problems at all.
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Deadflip2
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Posted - 2003.12.17 16:28:00 -
[87]
has it ever been worse? bs prices times 2, 0.0 hunting nearly impossible, all nice ideas and stuff< but ir does make the game impossible@!!1!!!!!, PVP is even worse then before, deu to immense prices.. ETC ETC ETC!
--- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

VadNomaid
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Posted - 2003.12.17 16:28:00 -
[88]
Congratulations, the devs have destroyed an enjoyable game. Part of that enjoyment rested in the games slow steady advancing of the character and meeting friends online, not the slow, molassas like, crossing of the universe from one system to another. In addition, they have made the blockading of a system infinitely easier thereby eliminating any possibility of deep space operations on a small scale. Where once peaceful players could enjoy working as a team to advance themselves and their friends, this has now become a game of aggression, period!
Had I wanted to go out and attack other players on a full time basis or constantly defend myself from jacka$$e$, I would have wiped the dust off my Unreal Tournament disc and saved the monthly dues. 
As this is only the first day after the upgrade, I will give the game the benefit of the doubt and continue playing for another week; but, I have started looking for a new game to replace this one and I imagine it is only a matter of time before the account is cancelled. Which is a real shame considering the amount of time and pleasure that I have recieved from the game. 
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MATANDO
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Posted - 2003.12.17 16:29:00 -
[89]
I do not h6 Castor, however I do dislike the nerfing of abs. It takes me more then 2.5 hours to travel 45 jumps. ------------------------------ Audiofreaks ------------------------------ |

Anima1
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Posted - 2003.12.17 16:32:00 -
[90]
Dam_nit they have a place for you castor lovers to post, dont post here.
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