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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Tao Dolcino
EVE University Ivy League
482
|
Posted - 2016.07.01 05:15:50 -
[421] - Quote
I have been playing Ultima Online for many years, starting in 1999. At this time, the client was in 2D. Then later, they of course got the idea to create a sort of 3D client, ugly as hell, but eh, they were thinking "nowadays, the modern players want 3D !". But at Origins, they were more clever than at CCP : they have understood that their new client was ugly and blurry and unpractical, so they gave us the choice to install the client we prefered. Some could play in 2D, and some in "3D", and every one was happy, and everyone could play all together. Of course they made some other mistakes later which dropped the number of subscriptions significantly, but at least THIS mistake, they didn't do, and didn't lose their actual customers by forcing a clumsy new interface on them in hope to get new hypothetical customers. Also, catching a new player with fluff is one thing. But he/she won't stay because of the fluff, he /she will stay because of the content and the user-friendly interface. Are you ready to lose your customers base to try to catch new flies who will fly away once the fluff effect has dissipated and they start to realize how clumsy the gameplay is ? A simple toggle would allow you to keep everyone subscribed, new and old customers.
I have tried in this post to use very simple words, so you could have a small chance to understand, CCP.
CCP 2015 : "Fluff is good"
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Sykes Makar
EVE University Ivy League
2
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Posted - 2016.07.01 06:39:06 -
[422] - Quote
It seems when someone grabs the loot from the Research Vault AND then destroys the Vault itself before the rest of the enemies are being dealt with on the site, it denies you the site completion credit for the Scope Network regarding the Shipyard and Research Facility.
Another way to ruin everyone else's work on this, it seems. GG CCP. |
Kaivarian Coste
Beyond Imports and Exports
48
|
Posted - 2016.07.01 07:05:23 -
[423] - Quote
Instead of just reading posts in feedback threads, I think CCP should include a poll as well. People who enjoy a feature (or at least tolerate it) are less likely to spend time typing a post, but they're more likely to just click "yes" since it costs less time. |
Bad Bobby
Bring Me Sunshine In Tea We Trust
1417
|
Posted - 2016.07.01 07:09:01 -
[424] - Quote
Kaivarian Coste wrote:Instead of just reading posts in feedback threads, I think CCP should include a poll as well. People who enjoy a feature (or at least tolerate it) are less likely to spend time typing a post, but they're more likely to just click "yes" since it costs less time. What do you think the response to the poll asking if the players like the new polling system would be? |
Morkan Damosty
Federation Gallente Libre
4
|
Posted - 2016.07.01 07:25:22 -
[425] - Quote
Hi everyone,
I simply do not understand what I have to do in the Serpentis Event !
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Kremlath
Cayman Finance
53
|
Posted - 2016.07.01 08:06:02 -
[426] - Quote
Kaivarian Coste wrote:Instead of just reading posts in feedback threads, I think CCP should include a poll as well. People who enjoy a feature (or at least tolerate it) are less likely to spend time typing a post, but they're more likely to just click "yes" since it costs less time.
That's true. Those who feel strongly about an issue are more likely to post, especially strongly and negatively. It's a widely known problem.
However, if the reaction is strong in one direction, this also attracts contrarians/trolls to devil's advocate for sport. Except in cases where the issue is so black and white that it's hard to be taken seriously if you do, such as this one. I'm worried about the possibility of CCP deluding themselves into thinking that there is some 'silent majority' that is happy with the changes. |
Bad Bobby
Bring Me Sunshine In Tea We Trust
1419
|
Posted - 2016.07.01 08:11:31 -
[427] - Quote
Kremlath wrote:I'm worried about the possibility of CCP deluding themselves into thinking that there is some 'silent majority' that is happy with the changes. You cannot assume that the responses on this forum are representative of the playerbase as a whole. It doesn't work that way. |
Tao Dolcino
EVE University Ivy League
492
|
Posted - 2016.07.01 08:37:42 -
[428] - Quote
So CCP create two feedback thread, one during the tests, one at the release, and then they don't take it into account because "it's not representative" ? Then what is the point to ask feedback at all ? It's representative when the feedback is positive, and it's not when the feedback is negative ?
Dictature : shut up ! Democracy : speak as much as you like, we don't care what you think or want.
CCP 2015 : "Fluff is good"
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1420
|
Posted - 2016.07.01 08:41:36 -
[429] - Quote
Tao Dolcino wrote:So CCP create two feedback thread, one during the tests, one at the release, and then they don't take it into account because "it's not representative" ? Then what is the point to ask feedback at all ? It's representative when the feedback is positive, and it's not when the feedback is negative ?
Dictature : shut up ! Democracy : speak as much as you like, we don't care what you think or want. The feedback is very important and very informative, it's just not representative.
You cannot assume that because 50/100 posts say one thing that 50/100 players believe that thing.
But if one player tells you something about his experience on the forum, that's a data point. You can use that.
The problem is there is a lot of data and not that many people who are natural sifters. |
Kremlath
Cayman Finance
53
|
Posted - 2016.07.01 08:49:10 -
[430] - Quote
Bad Bobby wrote:Kremlath wrote:I'm worried about the possibility of CCP deluding themselves into thinking that there is some 'silent majority' that is happy with the changes. You cannot assume that the responses on this forum are representative of the playerbase as a whole. It doesn't work that way.
I never said it was, I think you missed the point of the post. |
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Rain6637
GoonWaffe Goonswarm Federation
34065
|
Posted - 2016.07.01 09:15:45 -
[431] - Quote
could you keep the rotating camera running, or possibly turn it on if I don't turn the camera manually for five seconds, I really like the slow rotating view in space. It's like that spinning restaurant at the top of the space needle, I get to see my car once every three minutes. There's just so much to look at, not just where you want to. Capsuleers can go their whole space lives without appreciating the things around them!
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Rain6637
GoonWaffe Goonswarm Federation
34065
|
Posted - 2016.07.01 09:16:32 -
[432] - Quote
People pay like, $25 just to go up in those space needle restaurants, and that's not even counting the cost of the meal!
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
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CCP Mimic
C C P C C P Alliance
104
|
Posted - 2016.07.01 09:32:17 -
[433] - Quote
Hi everyone, Thank you for all of the feedback you have been giving so far. We are reading and investigating the points you have been raising and are taking these considerations into our work. This goes for the angry posts as well as the happy ones, so please keep them coming.
We are reading. We are listening. |
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Sgt Ocker
Kenshin. DARKNESS.
1079
|
Posted - 2016.07.01 09:46:04 -
[434] - Quote
Bad Bobby wrote:v3locity wrote:Bad Bobby wrote:If cost is a consideration, I'd happily fork over 200 PLEX towards the cost of adding the toggle.
I'm sure we could do a whip round, PLEX for accessibility or whatever. It's not ideal, but if the options are to pay a premium for accessibility features or to be forced out of EVE, I'd accept the former. So you want to pay them to not be stupid. Good luck with that one. It's not really like that. Take this quote as an example of the issues: CCP Darwin wrote:When people ask for a toggle to turn a feature off, usually they are really saying they'd like the feature removed entirely but think that an option toggle is a more reasonable request. Our focus, though, is usually on trying to make something new like the docking animation a positive for more people.
That's why I asked for posters who might say "Add a switch!" or "Take it out!" to instead explain what they don't like about it. Maybe it could be different in some way that wouldn't make you feel that way but doesn't take us back to a black screen or a loading bar for these session changes, and it helps if you offer us thoughts that can help us get there.
Of course, taking it out, or even adding a switch, are always last-resort options, but they're just something we prefer not to do if we think we can find a better spot for the feature that more players will appreciate. So if you pick out: 1. When people ask for a toggle they are usually really asking for something else. 2. Our focus would be to offer them something else instead of what they are specifically asking for. 3. People asking for toggles are required to commit to further communication with us to be successful in persuading us. 4. Adding toggles is always a last resort. You see how we end up with the situation we are in? If you think offering 200 PLEX in order to bring about positive change is a negative, fine. That's a perfectly reasonable point of view and a perfectly reasonable response to what is obviously extreme behavior on my part. I've given more than enough feedback to CCP in over a decade of playing. But I've watched the playable parts of EVE shrink around me in spite of my feedback. Those unaffected don't need to have their game curtailed by my issues. We don't require lots of development time spent on a new flashy thing that equally will not meet our needs. We just need a toggle so that those that have problems can be free of those problems while those that do not can enjoy the eye candy. It is a bit like; Devs added something a (fairly large it seems) group don't like and rather than just asking for it to be removed are putting forth a compromise, which now has Devs in a state of upset because adding one more on / off toggle would just be so bad it would be game breaking.
It is after all something some Dev team put in a lot of time developing, for a group of people who never asked for it. (and in fact told them so BEFORE it was released via the test server feedback)
Suggestion; Add this to the "try new map" toggle, I'm sure 90% of players already have this unchecked and those who haven't would probably be the same minority who see these new nausea inducing timers as a good addition.
We all know Devs are stuck in a rigid release schedule but that is no excuse for releasing things that are not fitting with Eve. Slow motion nausea inducing timers aren't part of Eve and never should be. You tried you failed, add a toggle or just remove it and start over. There is no shame in admitting you got it wrong.
You never know, one day if it gets to the point where players like it and find it appealing, you can remove the toggle but to state your going to leave it there and it might improve with future iterations (the new map certainly has - Or has it), is just spitting in the eye of players..
There are 19 opt in /out settings in General and Display alone, what would one more hurt? Eve has always been about choice, you can PVE, PVP, mine, build, buy, sell, scam, steal, etc BUT you can't turn off unwanted animations that add nothing to your game play (except maybe the need to keep a bucket close if you dock and undock once too often).
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Kremlath
Cayman Finance
55
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Posted - 2016.07.01 09:48:38 -
[435] - Quote
Thank you CCP Mimic. That is good to know. *cough* TOGGLE *cough* *cough*. Sorry. |
Pandora Bokks
Pangalactic Frontline Supply Agency
73
|
Posted - 2016.07.01 10:01:55 -
[436] - Quote
CCP Mimic wrote: ... as well as the happy ones ...
Still searching ... |
Davina Sienar
The Misinterpretation of Silence
111
|
Posted - 2016.07.01 10:03:40 -
[437] - Quote
[url]http://www.bilder-upload.eu/upload/3dc34c-1467367379.jpg[/url]
no comment |
Bad Bobby
Bring Me Sunshine In Tea We Trust
1422
|
Posted - 2016.07.01 10:16:03 -
[438] - Quote
Yep, that's what I'm talking about. |
Kaivarian Coste
Beyond Imports and Exports
53
|
Posted - 2016.07.01 10:41:29 -
[439] - Quote
CCP Mimic wrote:Hi everyone, Thank you for all of the feedback you have been giving so far. We are reading and investigating the points you have been raising and are taking these considerations into our work. This goes for the angry posts as well as the happy ones, so please keep them coming.
We are reading. We are listening.
Thank you CCP. :) |
Makareena
Republic Military School Minmatar Republic
42
|
Posted - 2016.07.01 10:54:56 -
[440] - Quote
Solution i can think of making new stuff work is like this
Make new options as a on/off switch or a slider. After 2-3 days make a poll pop-up in game asking how you like it (the new feature)
1-----2-----3-----4-----5 x.....o.....o.....o....o --------------------------- - ......Do you use it ? no. . . . . . . . . . . . . .yes x. . . . . . . . . . . . . . . .o --------------------------- - . Your feedback. . . . . . . . . . . . . . --------------------------- - Submit / Cancel
(why is there a question if i use it ? When i dont like it its quite obvious! But not so obvious when you like it. I like the shake of the camera in warp, the idea, that its there but i dont use it because it iritates me)
I know i dont write specially "nice" posts. But the logic and the way of thinking and the way i get the feeling you are treating your customers is so wrong i cant help it. Because from a simple mistake you made, what is actually ok... You made this stuff intentionally (this lion will bite my hand of if i stick my hand into his cage... Lets check that out! |
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marVLs
745
|
Posted - 2016.07.01 11:01:06 -
[441] - Quote
Ok now i can tell even more:
I got the first crate (10k). It get me 3 days of heavy grinding (like 4-5h each day) and with really smart playing to maximize getting points and i can tell now that no mather what i wont be doing this event further...
Why?
- It's too damn grindy! If i need to grind for 50k i would literally hate eve and unsubscribe... srly no drama here
- Stuff in crate is crap like hell... Atron skin, two jackets and booster... (i'm mad at myself that i waste so much time)
Overall. Gameplay of this type it's reeeeeeeeally unhealthy for game and players. Someone can tell "you don't like it then don't do it" well events should be for everyone, and to be fun, this type of event only push away players from eve, and that psychological thing "there's something to do, even if it's not worth the effort i feel like im loosing something etc" Game should be fun, not giving frustration of grinding. It's a sandbox game and this type of stuff don't belong here. You won't pull more players by such a hard and lo-life events, eve needs more casual players, that's the case now in gaming industry, deal with it. Don't be afraid of giving stuff to people. For hardcore players there should be hardcore sites with maybe better chance for loot and bigger point pool.
So what can be changed?
- For like 40days give around 7 crates
- Prices should be better srly, maybe even plex in top box
- Less grindy, points pool should be halved around 1/2 or doing missions should give x2 of current points
- Event assumption should be "do it in meantime of Your normal game" (so theres always something to do and be honest most peoples arent good at making fun for themselfs, here's protip for pulling those casual palyers) not stupid grind when you starting to hate game for that...
- There should be also random crate drops from sites with random items (some epic, some crap, everyone loves that trill of having chance to get something cool) but do it smart so everyone can get that crates
But event UI is great |
Sergey Hawk
The Sith Syndicate REFORD
86
|
Posted - 2016.07.01 11:26:46 -
[442] - Quote
CCP Mimic wrote:Hi everyone, Thank you for all of the feedback you have been giving so far. We are reading and investigating the points you have been raising and are taking these considerations into our work. This goes for the angry posts as well as the happy ones, so please keep them coming.
We are reading. We are listening. You Team Psycho Sister member? Please stop doing cinematic crap. Take care of important things. For 3 month pilots ask you "Add custom tracking position for new camera" This function has a greater impact on gameplay than dock animation. Finally, make a zoom more responsive. Remove all zoom acceleration. For those who like Dynamic Center Offset pls remove this pointless intermediate camera centering before starting rotation. This is example of cinematic crap, with it we lose precious seconds in battle. And do something to stop my ship fly off the screen limits. And please do something with this f.cking distracting red flashing after each target kill. All this has a huge impact on gameplay and your cool dock animation does nothing except that complicates our lives.
Lauda about CCP New camera:
It's a sh.tbox! It zooms like crazy and centering before rotation is a disaster. It's amazing - all these dev teams, and you make a piece of crap like this.
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Sgt Ocker
Kenshin. DARKNESS.
1081
|
Posted - 2016.07.01 11:48:28 -
[443] - Quote
marVLs wrote:Ok now i can tell even more: I got the first crate (10k). It get me 3 days of heavy grinding (like 4-5h each day) and with really smart playing to maximize getting points and i can tell now that no mather what i wont be doing this event further... Why?
- It's too damn grindy! If i need to grind for 50k i would literally hate eve and unsubscribe... srly no drama here
- Stuff in crate is crap like hell... Atron skin, two jackets and booster... (i'm mad at myself that i waste so much time)
Overall. Gameplay of this type it's reeeeeeeeally unhealthy for game and players. Someone can tell "you don't like it then don't do it" well events should be for everyone, and to be fun, this type of event only push away players from eve, and that psychological thing "there's something to do, even if it's not worth the effort i feel like im loosing something etc" Game should be fun, not giving frustration of grinding. It's a sandbox game and this type of stuff don't belong here. You won't pull more players by such a hard and lo-life events, eve needs more casual players, that's the case now in gaming industry, deal with it. Don't be afraid of giving stuff to people. For hardcore players there should be hardcore sites with maybe better chance for loot and bigger point pool. So what can be changed?
- For like 40days give around 7 crates
- Prices should be better srly, maybe even plex in top box
- Less grindy, points pool should be halved around 1/2 or doing missions should give x2 of current points
- Event assumption should be "do it in meantime of Your normal game" (so theres always something to do and be honest most peoples arent good at making fun for themselfs, here's protip for pulling those casual palyers) not stupid grind when you starting to hate game for that...
- There should be also random crate drops from sites with random items (some epic, some crap, everyone loves that trill of having chance to get something cool) but do it smart so everyone can get that crates
But event UI is great Thanks for that, it saves me a lot of wasted effort and eventual disappointment. Right click "Remove" scope network event icon.. Done..
Funny though, one of my miners has 100 event points, no idea how it got them but hey, who cares.. Not grinding this crap for an atron skin, that will be worth next to nothing because the market will end up flooded with them. CCP has never been good with rewards for events, most of the time they become worthless after the first 2 or 3 days.
No chance of top rewards, they will go to the best thieves and scammers per Dev design. Warp in to a site in progress, approach reward container, steal reward container, collect points for site. Such an awesome event design. At least in lowsec you have the option of trying to kill the guy stealing from you, no such luck in highsec (where you just have to suck it up)
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
Blue Norther
Black Thorne Corporation Black Thorne Alliance
1
|
Posted - 2016.07.01 12:20:39 -
[444] - Quote
The new docking animation is nauseating to me, takes too long, and is tiresome to watch repeatedly. I have exactly the same complaints about the current jump gate animation. |
Jenn aSide
Shinigami Miners Test Alliance Please Ignore
14254
|
Posted - 2016.07.01 12:27:10 -
[445] - Quote
CCP Mimic wrote:Hi everyone, Thank you for all of the feedback you have been giving so far. We are reading and investigating the points you have been raising and are taking these considerations into our work. This goes for the angry posts as well as the happy ones, so please keep them coming.
We are reading. We are listening.
Speaking for myself mimic, it's not 'angry', 'somewhat disappointed' and 'tired' are better words. You all do good work on a great game, but some times decisions coming out of your company regarding the game just strike me (and i'd hazard to say others) as tone deaf. It's as if CCP as an institution has a hard time noticing how the customer base responds to things.
I know a lot of information, feedback, noise (and yes, anger) gets thrown your way, but isn't a big part of being a game company knowing how to separate noise from actual discontent? How many times do people have to give negative feedback about things (like this latest docking camera situation, shadow of the serpent and other stuff) before someone says "ok, time to shift how we do this"?
Again, the game is great and I think most of us are having fun. No one is expecting you all to be perfect, we know you all are human (well, most of you, I have my suspicions about Falcon ), but it's frustrating to have to deal with the same kinds of disappointment every time there is a new patch.
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Jenn aSide
Shinigami Miners Test Alliance Please Ignore
14254
|
Posted - 2016.07.01 12:31:55 -
[446] - Quote
marVLs wrote:Ok now i can tell even more: I got the first crate (10k). It get me 3 days of heavy grinding (like 4-5h each day) and with really smart playing to maximize getting points and i can tell now that no mather what i wont be doing this event further... Why?
- It's too damn grindy! If i need to grind for 50k i would literally hate eve and unsubscribe... srly no drama here
- Stuff in crate is crap like hell... Atron skin, two jackets and booster... (i'm mad at myself that i waste so much time)
Overall. Gameplay of this type it's reeeeeeeeally unhealthy for game and players. Someone can tell "you don't like it then don't do it" well events should be for everyone, and to be fun, this type of event only push away players from eve, and that psychological thing "there's something to do, even if it's not worth the effort i feel like im loosing something etc" Game should be fun, not giving frustration of grinding. It's a sandbox game and this type of stuff don't belong here. You won't pull more players by such a hard and no-life events, eve needs more casual players, that's the case now in gaming industry, deal with it. Don't be afraid of giving stuff to people. For hardcore players there should be hardcore sites with maybe better chance for loot and bigger point pool. So what can be changed?
- For like 40days give around 7 crates
- Prices should be better srly, maybe even plex in top box
- Less grindy, points pool should be halved around 1/2 or doing missions should give x2 of current points
- Event assumption should be "do it in meantime of Your normal game" (so theres always something to do and be honest most peoples arent good at making fun for themselfs, here's protip for pulling those casual players) not stupid grind when you starting to hate game for that...
- There should be also random crate drops from sites with random items (some epic, some crap, everyone loves that trill of having chance to get something cool) but do it smart so everyone can get that crates
But event UI is great
I would cut this down so much, to the point where I could say "just elave off with the fancy stuff, Crimson Harvest works, just do stuff like that". lol
I dislike Shadow of the Serpent so much it's not even funny. Last night in a system i rat in there were 5 sites. I had 4 characters in that system, checked the serpent dash board and ONE of those characters had a mission for one of those sites and that's it. Crimson Harvest encouraged me to stop doing what i usually do (farm anomalies, run DED sites etc).
Shadow of the Serpent makes me want to stay in one place, ignore it and farm anomalies even harder... Literally the worst event I've experienced, and I usually salivate over new PVE content. |
Drago Shouna
Royal Amarr Institute Amarr Empire
444
|
Posted - 2016.07.01 12:33:05 -
[447] - Quote
You know something?
If I was just joining the game on a trial, i'm not sure I would sub.
That is purely down to the docking scene, I'm fed up with it now, as a new player I would probably walk away. |
Doc Fury
Furious Enterprises
8231
|
Posted - 2016.07.01 12:51:06 -
[448] - Quote
CCP Mimic wrote:Hi everyone, Thank you for all of the feedback you have been giving so far. We are reading and investigating the points you have been raising and are taking these considerations into our work. This goes for the angry posts as well as the happy ones, so please keep them coming.
We are reading. We are listening.
Except for the posts that were deleted.
Same old CCP...
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper: 'Hodor'.
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Agemnia Auhman
Auhman Project Heavy Industrial Division
13
|
Posted - 2016.07.01 13:07:23 -
[449] - Quote
The lights look, ok, why they only apply to some of the lights in the game and not all of them is slightly beyond me. The suns would have been the best place to start not the boosters that cannot change in relation to the ship or the in station lights that do not move, but its a small step in the right direction. but they are hardly the amazing graphical update that you speak of. The fact that v3 is still being rolled out is a bit weak, that started nearly a year and a half ago right? In terms of the 'new event' i.e new sites that are the same as all the other sites but with different (not great) loot and different npcs, i have one thing to say that seems to be a concept of game design elusive to all the dev team at CCP:
LEVEL DESIGN
Its a thing, so I've heard. All the sites or combat anomalies in the game involve the same thing. one piece of scenery, some bad guys and possibly a warp gate to another piece of scenery and some bad guys. Create sites where there is a actually some movement involved or something that has to be interacted with a in some way, not just F1 get the loot, and create escalation style parts to more and more of the game, that (god forbid) might have some context given about who you are destroying and why.
My other main gripe: I cashed out a PLEX for Aurum several months ago because the Tronhadar skins were added to the TQ client, and i wanted one for a sleipnir. Since then i have spent months waiting for a piece of code that will actually allow me to buy one from you, watching several other skins get released alongside your money hungry plex deals. There has been no warning, explanation or even mention of them yet loads of the are still not available.
More and more features seem to be being removed from the game without suitable replacements, and the rest of the game just sits and stagnates remaining as unchanged as when i started playing 5 years ago. |
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CCP Darwin
C C P C C P Alliance
2169
|
Posted - 2016.07.01 13:42:05 -
[450] - Quote
Agemnia Auhman wrote:The lights look, ok, why they only apply to some of the lights in the game and not all of them is slightly beyond me. The short answer is that a comprehensive secondary or bounce lighting solution wouldn't be possible within our strict performance constraints. Suns in each system already illuminate ships, though if you have feedback on general system illumination, I hope you'll follow up with more thoughts! However, we'll probably be adding sources of secondary lighting in future releases as opportunities present themselves.
Quote:The fact that v3 is still being rolled out is a bit weak, that started nearly a year and a half ago right? If you're referring to our physically-based rendering V5 shader, our first priority was ships, which were rolled out fairly quickly, then stations, then T3 cruisers (which are kind of their own special beast) and now we're getting to other assets in the environment like jump gates. While updating everything at once could have been a strategy for this, we've preferred to keep pressing ahead on other projects while updating assets a little more slowly. Each model in the game requires an artist's individualized care to update its shaders and textures, so it's unfortunately not a quick process.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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