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Drasked
North Face Force
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Posted - 2007.03.20 18:09:00 -
[121]
Originally by: Gaius Spectre
Originally by: Ryysa Edited by: Ryysa on 20/03/2007 03:20:25 But i do care about a battleship/battlecruiser gaining god damn near invincimode.
Didnt you fly a 10-12k Nanophoon/nightmare presumably until today?
Yes, but thats far from invincimode, unless ofcourse you consider the course of actions that pure took against us benchmark.. i can only laugh..  
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D'Jannek
Amarr StateCorp The State
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Posted - 2007.03.20 18:10:00 -
[122]
Originally by: Mangus Thermopyle
Originally by: D'Jannek Not 100% of the time - there have been numerous occasions where I've been in a roaming gang, and something's jumped into us, logged, then we got points on it and it either died (hooray) or just disappeared after one minute.
But this is kind of besides the point. What we can, I'm sure, agree on is that aggression after logging should trigger the 15 minute aggro timer as normal. Otherwise it's not going to make a whole lot of difference.
In my experience with an interdictor bubble they always become invulnerable and impossible to lock. Maybe it works differently without bubbles (I am used to 0.0 and almost always have a bubble of some kind). That would explain why Ryysa and I cant seem to agree on this.
I'm fairly certain I recall it happening both with and without dictors; although my memory is far from perfect. I would suggest lag, but I guess that's pretty unlikely seeing as you're solo roaming.
Regardless, it really is quite infuriating.
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Gaius Spectre
Caldari Solarflare Heavy Industries Pure.
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Posted - 2007.03.20 18:11:00 -
[123]
Edited by: Gaius Spectre on 20/03/2007 18:09:17 J/K ryssa
Good point though, gonna actually be alot tougher catching peeps. even with small ships like an AF where you may catch with an inty on a regualr log off, gonna be hard pressed to lay out the damage in time.
Hope fully people sit there Pi$$ing themselves a little too long, thinkin, "can I make it?" before logging, gaining that few extra seconds.
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Eamz
Endgame.
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Posted - 2007.03.20 18:39:00 -
[124]
AT PRESENT (pre patch)
1. If you log off without being agressed by a player you stay in space for 1 minute.
2. If you log off with player agression you stay in space for 15 minutes. I believe this may be 2 minutes if you have been agressed by NPC's.
3. If you log and are agressed after you have logged you will disappear after 1 minute regardless. During this minute you can be scrambled and shot at and will not warp until the minute is up at which point you disappear.
Thats just to clear things up for some people.
To the OP -
Im not sure, i think devspeak for "no longer triggers an emergency warp" may actually mean they will not attempt to warp away and will therefore not disappear from space. If this ISNT the case, and what you are suggesting is true, logging inside a bubble within a few seconds of noticing it on jump in will mean that you will almost certainly survive. The decloak period is 1 minute, the disappear timer is 1 minute. Locks and activation take at least even 5 seconds on a small ship, since the "decloaking" process takes a few seconds. If it is as you says, it is rediculous, but if ships remain in space if they in bubble then we are going in the right direction.
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Eamz
Endgame.
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Posted - 2007.03.20 18:39:00 -
[125]
AT PRESENT (pre patch)
1. If you log off without being agressed by a player you stay in space for 1 minute.
2. If you log off with player agression you stay in space for 15 minutes. I believe this may be 2 minutes if you have been agressed by NPC's.
3. If you log and are agressed after you have logged you will disappear after 1 minute regardless. During this minute you can be scrambled and shot at and will not warp until the minute is up at which point you disappear.
Thats just to clear things up for some people.
To the OP -
Im not sure, i think devspeak for "no longer triggers an emergency warp" may actually mean they will not attempt to warp away and will therefore not disappear from space. If this ISNT the case, and what you are suggesting is true, logging inside a bubble within a few seconds of noticing it on jump in will mean that you will almost certainly survive. The decloak period is 1 minute, the disappear timer is 1 minute. Locks and activation take at least even 5 seconds on a small ship, since the "decloaking" process takes a few seconds. If it is as you says, it is rediculous, but if ships remain in space if they in bubble then we are going in the right direction.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.20 18:44:00 -
[126]
Edited by: Ryysa on 20/03/2007 18:41:57 This post is directed to that Magnus guy.
Ok, here is the proof.
Now, please post some of your own, or kindly get out from my thread.
Everything is exactly how I said, and you can clearly see it from that video.
I wonder what excuse you will come up with next? Unless you got proof to back it up, please don't even bother. Nublet.
N.F.F. Recruitment |

Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.20 18:44:00 -
[127]
Edited by: Ryysa on 20/03/2007 18:41:57 This post is directed to that Magnus guy.
Ok, here is the proof.
Now, please post some of your own, or kindly get out from my thread.
Everything is exactly how I said, and you can clearly see it from that video.
I wonder what excuse you will come up with next? Unless you got proof to back it up, please don't even bother. Nublet.
N.F.F. Recruitment |

M00dy
Repo Industries
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Posted - 2007.03.20 18:52:00 -
[128]
OMGWTFPWNED! 
Pew Pew |

M00dy
Repo Industries
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Posted - 2007.03.20 18:52:00 -
[129]
OMGWTFPWNED! 
Pew Pew |

Mangus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2007.03.20 19:32:00 -
[130]
Lol, you make a video for a feature thats supposed to be fixed, and your video indeed shows that it is fixed. I am sure CCP will like that video, but it hardly proves anything about EVE pre-patch, does it? 
I know for a fact that you could not lock and agress people who jumped into a bubble and logged, because it has happened to me (and lots of others) many times. I have even *cough* logged off with a faction fitted raven to do the same, and that was inside a bubble with frigs all around. But I guess the 1000 scan resolution frigs somehow failed to lock my non-nano fitted raven in time for some other mysterious reason.
And if you Ryysa did ask around, I am 100% sure that others has experienced the same as I have (some in this thread has also experienced this).
Anyway, I am tired of this pointless debate. Its nice that CCP has fixed the problem, lets leave it at that.
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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.03.20 19:37:00 -
[131]
logofski timer from ryysa's video
00:06 jump in 00:18 logofski 00:20 decloak 00:25 lock 01:18 **ninja vanish**
I still have a few unanswered questions.
1) is there a difference between 0.0 and empire for the agro timer etc. 2) decloak - was it movement triggered or automatic 3) 1 min from logofski to vanish. is this always the case 4) did the ship stay in space somewhere else or was it totally logged 5) from the alt perspective did he get agro timer ? 6) when he logs back in where does he appear. 7) i thought this was all about logging in a bubble ? but there was no bubble on the video. does this make a difference ?
Ryysa considering you managed to get him into armor before the vanishing trick a gang/camp would have almost certainly popped him. did your alt make no actions before logging and if so would that have made a difference ?
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Doctor Octagon
Amarr Beyond Divinity Inc Privateer Alliance
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Posted - 2007.03.20 19:43:00 -
[132]
Its ben a long time since i saw such trolling in other peoples threads. Discuss the matter that Ryysa has taken up. I would very much like to have confirmed that what concerns Ryysa is actually the truth.
I could care less about you extreme ability as the l33t skills with a sabre. Not too mention if pirates are generally the worst pvpers in the game.
If Ryysa is right there is still a major logging issue in 0,0.
I guess its better than it was, but the problem still remains and will be exploited to the limit.
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Venkul Mul
Gallente
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Posted - 2007.03.20 19:52:00 -
[133]
Originally by: Dark Shikari
Originally by: Hllaxiu How long is the cloak timer at a gate? Isn't it longer than 30 seconds? Like, a minute or two?
30 seconds is the cloak time, 1 minute is the logoff timer. So you have 30 seconds to kill the ship at the gate.
This means that anything but a giant blob is generally screwed with regards to killing larger ships, and even a large blob might have difficulty killing a freighter.
I see you are all conveniently forgetting that most ofthen than not the target will require those 30 seconds to load the system after jumping in, so you have a good chanche to aggro him even before he logoff.
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Venkul Mul
Gallente
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Posted - 2007.03.20 20:10:00 -
[134]
Originally by: Ryysa
Originally by: Nalar Marnith Alright, so what you wanted was for people to agree with you, not discuss.
There's no need to have a go at anyone who may not have a complete understanding of the mechanic. My apologies for misunderstanding the mechanic there.
Incorrect - I was merely slightly annoyed by people posting things that they have made up themselves, instead of offering valid points onto the subject.
Quote: I've never logged off in a bubble, nor had it happen to me so I'm not 100% on the mechanic.
That's why you test things.
Quote: Also, you're basing all this on an assumption yourself. It *may* be possible that your ship will try to warp when in a bubble, but be jammed the same way it would've if you'd had a point.
Why would it? Jump into a bubble then try to press the warp button while cloaked. You will get a message about warp disruption zone bleh bleh, and you won't uncloak.
So why would logging off be any different?
Originally by: Humpalot They should make it so logoff drops the after-jump cloak (essentially the logoff initiates emergency warp out which is doing an "action" thus dropping the cloak and then the warp drive goes kaput as it tries to engage and finds itself in a bubble).
Problem solved...
No, they actually should just make it so that if you get aggressed while logged off you get the 15 minute timer, and make it so that if you log within a pos bubble you don't warp away from it.
Curious, I have seen tons of threads lamenting that people do emergency warp indipendently from the number of points they have gotten, then you now say you can't warp if scrambled. Something has changed here in the last week?
Your last point about aggroing logged off people: very nice, so we can at least stop getting peole lamenting aggro by shooting wreck and start lamenting aggro by shothing them after logging off, a clear improvement.
At that poin we can delete all the therad lamenting the titan kills using "lame" tactics, as they will easily killed using this tactic.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.20 20:52:00 -
[135]
Edited by: Ryysa on 20/03/2007 20:50:19
Originally by: Mangus Thermopyle Lol, you make a video for a feature thats supposed to be fixed, and your video indeed shows that it is fixed. I am sure CCP will like that video, but it hardly proves anything about EVE pre-patch, does it? 
It was fixed over 1 year ago.
Quote: I know for a fact that you could not lock and agress people who jumped into a bubble and logged, because it has happened to me (and lots of others) many times. I have even *cough* logged off with a faction fitted raven to do the same, and that was inside a bubble with frigs all around. But I guess the 1000 scan resolution frigs somehow failed to lock my non-nano fitted raven in time for some other mysterious reason.
No, you retard, your raven just tanked the frigs until it disappeared. As shown in my video.
You don't know anything for a fact, you are talking about a bug that got "fixed" over a year ago (still occurs in about 5% of cases).
There is no FACTS at all in your ignorant dumb speech. The facts are in my video, plain and simple.
You are just talking **** with no proof, and as BoB put it.
PROOF OR STFU.
Quote: And if you Ryysa did ask around, I am 100% sure that others has experienced the same as I have (some in this thread has also experienced this).
I have experienced it, in about 5% of the cases.
Quote: Anyway, I am tired of this pointless debate. Its nice that CCP has fixed the problem, lets leave it at that.
Sigh.
Summary: 1. You bring up something completely wrong. 2. I show you a video of exactly how it is wrong. 3. You claim that what you said is a fact, even though the video clearly depicts otherwise. 4. You offer no proof.
Also, in the entire process you depict me as "noob empire camper" even though I led members of your alliance in fleets. You boast about killboard stats, which are dwarfed by mine.
My conclusion from this is simple.
Sir, you are retarded.
Have a nice day =)
P.S. You also admitted to logging off to save your ship. Nice - I am sure this depicts your corporation in good light 
N.F.F. Recruitment |

Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.20 20:58:00 -
[136]
Edited by: Ryysa on 20/03/2007 20:56:26
Originally by: Mikal Drey logofski timer from ryysa's video
00:06 jump in 00:18 logofski 00:20 decloak 00:25 lock 01:18 **ninja vanish**
I still have a few unanswered questions.
1) is there a difference between 0.0 and empire for the agro timer etc.
No.
Quote: 2) decloak - was it movement triggered or automatic
The ship was not in bubble - didn't have interdictor alt to test with - he decloaked auto because of initiating emergency warp after logging.
Quote: 3) 1 min from logofski to vanish. is this always the case
If target does not currently have pvp timer - yes.
Quote: 4) did the ship stay in space somewhere else or was it totally logged
Totally logged.
Quote: 5) from the alt perspective did he get agro timer ?
Nope.
Quote: 6) when he logs back in where does he appear.
Hard one. But i can solve it by logging in and telling you if you like.
Quote: 7) i thought this was all about logging in a bubble ? but there was no bubble on the video. does this make a difference ?
Yes, the video was shown to prove a retarded troll wrong who kept trolling my post.
Quote: Ryysa considering you managed to get him into armor before the vanishing trick a gang/camp would have almost certainly popped him. did your alt make no actions before logging and if so would that have made a difference ?
You can't do any actions before logging, you can't activate anything when you are cloaked. Dominix setup was like this: 2x heavy nos, 4x med nos injector, scram, web, 2x dampener 2x lar II, eanm II, 3x active hardener II (offline), dcu II
Now if i had a plate and 2x eanm II, i'd have more there.
Btw, dominixes shieldtank, so the fact that i had him slightly into armor when he disappeared doesn't mean anything.
My vaga was also fitted for gank, it was doing about 350 dps at 0km. Since he has resists on armor, i probably got away like 20% of his hitpoint tops, so you'd need 1.5k+ dps to take him down.
Also, please re-read some posts, I don't give a f... about gate camps. Imagine that dominix jumped into my roaming gang with dictor, couple ceptors, couple fast hacs.
Outcome is just the same. And if you are telling me "but bring more people" then you need a head check.
N.F.F. Recruitment |

Hoshi
Blackguard Brigade
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Posted - 2007.03.20 21:53:00 -
[137]
Nice but it has nothing to do with the change to bubbles, here is one taken on SiSi a min ago showing what happens when someone logs inside a bubble.
Bubble Sorry about the bad image quality.
So can people start believing what I say now? :) ---------------------------------------- A Guide to Scan Probing in Revelations |

Eamz
Endgame.
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Posted - 2007.03.20 21:57:00 -
[138]
in supporting ryysa i have never known a ship that is logged to have warped off if i have it scrambled. NEVER. and just in the last month must have had a dozen people log off on jump in.
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Sacul
Wreckless Abandon
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Posted - 2007.03.20 22:17:00 -
[139]
Dont let the trolls get u Ryysa! excellent explanation and well from the top of my head i dunno if u are right, still very well explained. I learned stuff 
DrunkZ with GunZ 4-ever! |

Snapp
Shiva Morsus Mihi
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Posted - 2007.03.20 22:25:00 -
[140]
Originally by: Ryysa
The ship was not in bubble
uhmm so like what was the result of the ship being caught in the bubble at the gate and logging off?
cuase I realy do mean to sound like a *****, WHEN TEH F! is a privateer gonna be using Warp Disruption Bubbles and or Dctor Sphere's?
Noob I so came to party!
Founding member of the "Gonna Gank a CareBear Alliance"
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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.03.20 22:41:00 -
[141]
Originally by: Hoshi Nice but it has nothing to do with the change to bubbles, here is one taken on SiSi a min ago showing what happens when someone logs inside a bubble.
Bubble Sorry about the bad image quality.
So can people start believing what I say now? :)
now im seeing 2 different things :/
is SISI different to tq behaviour (they are both currently rnning the same version) and did the bubble make the difference to being totally invulnerable ?
either way my brain is slowly getting squished
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Selnix
Gallente Master Miners Aftermath Alliance
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Posted - 2007.03.21 06:16:00 -
[142]
Just experienced my first logoffski post-patch.
Enemy Assault Frigate jumped out of system as I did.
I reapproached gate quickly and dropped an interdiction probe.
About five seconds later he logged off and immediately appeared in space, about 5km within the sphere of interdiction.
Then for another twenty to thirty seconds, I was unable to get a target lock counter on him.
I was then able to lock 1 or 2s lock time with Sig Analysis V on the Eris. The time that elapsed from the when I locked until the time he completely vanished from space was only 7 seconds.
This means that counting lock time, he was viable in space for only 10s or so.
Given the resists of Assault Frigates, it would take a rather large fleet with extremely fast locking time to kill one before it can disappear now. And no, it did not warp, it vanished into thin air completely off of scanners. Looks like loggers got a bonus in this patch. 
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Jenn Atreides
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Posted - 2007.03.21 06:49:00 -
[143]
I have tested this in the past with my accounts. I was told when in war that BoB keeps another version of the client up and at the log in character screen. With alt choosen and that they will simply log in other alt and the main will promptly dissappear. We heard lots of BoBsploit things during the war. All as it turns out were unfounded, but anyway I took 2 of my accounts to the same spot in space and tried this. I set up the second account and had the select character screen up
I then logged out the main and promptly logged in the alt. The I went to my other account and locked my ship that was logged out and I held it in warp scram for 15 minutes while I did some empire trading with the alt of that account logged in. I thenm logged out the alt and logged back in the main and guess what. Yeah I was still sitting there warp scrambled by my other account. I then tried to see if I could do this from a cloaked perspective so I fitted my ship with a cloak, and activated the cloak and logged out and logged in the alt.
Then as soon as my ship started to align for emergency warp it uncloaked. So I locked it and held it in place for a period of time.
So here is the deal, it is all about gate camps, people don't very often dc while jumping, that is an intentional manuver promoted by some fleet commanders and alliances. Again the point is to by pass the gate camp on the other side of the gate or to crash the node.
So if this works as I envision it it will simply be that the ship or ships jump through the gate and then log while jumping. The ship then should pop out on the other side of the gate and sit in the bubble. It will (should) immediately uncloak as it should immediately start to align for emergency warp. Then the AI should notice that it is in a bubble and cancel the emergency warp thus allowing the snipers to simply shoot at it as it should be stuck there for as long as the bubble holds it in place. I will be testing this as soon as I get off work and get home. But thats how I see it happening. If this has been tested and the findings posted then excuse me. I just got bored with reading all the BS over the first 3 pages to continue to the end.
Jenn
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Jenn Atreides
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Posted - 2007.03.21 07:01:00 -
[144]
Originally by: Eamz in supporting ryysa i have never known a ship that is logged to have warped off if i have it scrambled. NEVER. and just in the last month must have had a dozen people log off on jump in.
You guys just are not listening.
Rysaa I respect what your saying but these people that have been exploiting the log off mechanism are not doing it after the the new system screen loads they do it right after the jumping text appears in the previous system. And yes if it is done that way you cannot not lock them before they warp off because they are already in emergency warp. Then they log in after a few minutes and log out and in and out and then they are past your camp. This would (should) still work in empire. CCP needs to fix this by disallowing log off during session changes. As I said statistically speaking almost never is there a DC during jumps. The dc's happen after jumps or as you are arriving to a gate. But almost never during a jump so 99 percent of all the anticipated petitions would just be whinners wanting their ships back cause their exploit failed them. I have seen it dozens of times with the goons and RA jumping around. It is the prefered way to amass hundreds of kids into a system avoiding gate camps. Try it out. If the gate is not bubbled ie: (in empire) it makes no difference but if it is bubbled (0.0) it should prevent them from going into emergency warp thus making them targetable.
Jenn
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.21 07:40:00 -
[145]
Edited by: Ryysa on 21/03/2007 07:40:29
Originally by: Snapp
Originally by: Ryysa
The ship was not in bubble
uhmm so like what was the result of the ship being caught in the bubble at the gate and logging off?
cuase I realy do mean to sound like a *****, WHEN TEH F! is a privateer gonna be using Warp Disruption Bubbles and or Dctor Sphere's?
Noob
Dude, you are not worth my time. Read the thread, read why the video is there. You just made yourself look like a complete moron. Btw, this is you having 74 kills in the last 8 months. And this is me having 1123 kills in the last 2.5 months. Who is the noob now? Go back to your sandbox angry little kid.
Now on topic. Thanks for the current situation Hoshi. Well, i'd like to say then the logoff is completely broken. The cloak drops, but you can't lock. So that's the same as the cloak staying up. Before, if they logged out of a bubble you could at least lock them as they initiated emergency warp.
Ok, so...
With a bubble, as someone else did it here before, I'll do an example of how it currently is, this is not exactly from hoshi's video, but just to give people an idea how it is right now.
[00:00] Character 1 Jumps in. [00:02] Character 2 Launches Interdictor Sphere [00:05] Character 1 Logs off and decloaks. [01:00] Character 1 Becomes Lockable by Character 2. [01:05] Character 1 Disappears.
Character 1 has 5 seconds to kill Character 2.
And this is how it was before patch: [00:00] Character 1 Jumps in. [00:02] Character 2 Launches Interdictor Sphere [00:05] Character 1 Logs off and decloaks, starts to attempt emergency warp. [00:05] Character 1 Becomes Lockable by Character 2. [01:05] Character 1 Disappears.
Character 1 has 1 minute to kill Character 2.
Ok, so basically, now it is completely pointless to use dictor bubbles in 0.0.
Because anyone who jumps into your dictor and is not aggressed can just log, and he will be safe 95% of the time if he logs really fast.
This is a horrible exploit, I hope CCP come up with a fix /soon/.
N.F.F. Recruitment |

Captain Stephanie
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Posted - 2007.03.21 07:53:00 -
[146]
Originally by: Ryysa Edited by: Ryysa on 21/03/2007 07:40:29
Originally by: Snapp
Originally by: Ryysa
The ship was not in bubble
uhmm so like what was the result of the ship being caught in the bubble at the gate and logging off?
cuase I realy do mean to sound like a *****, WHEN TEH F! is a privateer gonna be using Warp Disruption Bubbles and or Dctor Sphere's?
Noob
Dude, you are not worth my time. Read the thread, read why the video is there. You just made yourself look like a complete moron. Btw, this is you having 74 kills in the last 8 months. And this is me having 1123 kills in the last 2.5 months. Who is the noob now? Go back to your sandbox angry little kid.
Now on topic. Thanks for the current situation Hoshi. Well, i'd like to say then the logoff is completely broken. The cloak drops, but you can't lock. So that's the same as the cloak staying up. Before, if they logged out of a bubble you could at least lock them as they initiated emergency warp.
Ok, so...
With a bubble, as someone else did it here before, I'll do an example of how it currently is, this is not exactly from hoshi's video, but just to give people an idea how it is right now.
[00:00] Character 1 Jumps in. [00:02] Character 2 Launches Interdictor Sphere [00:05] Character 1 Logs off and decloaks. [01:00] Character 1 Becomes Lockable by Character 2. [01:05] Character 1 Disappears.
Character 1 has 5 seconds to kill Character 2.
And this is how it was before patch: [00:00] Character 1 Jumps in. [00:02] Character 2 Launches Interdictor Sphere [00:05] Character 1 Logs off and decloaks, starts to attempt emergency warp. [00:05] Character 1 Becomes Lockable by Character 2. [01:05] Character 1 Disappears.
Character 1 has 1 minute to kill Character 2.
Ok, so basically, now it is completely pointless to use dictor bubbles in 0.0.
Because anyone who jumps into your dictor and is not aggressed can just log, and he will be safe 95% of the time if he logs really fast.
This is a horrible exploit, I hope CCP come up with a fix /soon/.
Rysaa mate,
Did you not read what Jenn Atriedes wrote, They are not logging off after they jump in but before they actually load in system, therefore they cannot not be held by the dictor bubble because dictor bubbles do not effect anyone who initiates warp before the bubble is put up.
They log out in system a after pressing the jump button to go to system b. But before they actually jump out of system a. So when they7 log back in they are in system b. Try it with a anchored bubble and see how it works. I bet Jenn is right.
Stepanie
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.21 07:56:00 -
[147]
Edited by: Ryysa on 21/03/2007 07:55:55 You don't understand, look at Hoshi's video.
Stop posting random stuff, just look at the video.
It doesn't matter when you log, if the bubble is up, you won't emergency warp anymore, and you won't be lockable.
Doesn't matter when you log.
My video has nothing to do with the current situation, it was just to prove someone wrong.
It doesn't matter when they log, and because of lags and delays, dictor bubble will always be up because dictor will see gate activation, so when server actually registers logout, it will be in bubble. Unless your dictor's reflexes are completely ridiculous.
Here is the video you should look at before posting, please do.
N.F.F. Recruitment |

putukas
Amarr Enterprise Estonia Cult of War
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Posted - 2007.03.21 08:35:00 -
[148]
So as i understand from this thread they actually improved logoffski tactics. LOL
Is CCP even testing the features they are implementing?
Watching that bubble video it seems its even safer to logoff and avoiding 100% shiploss then before.
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Drasked
North Face Force
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Posted - 2007.03.21 08:44:00 -
[149]
Originally by: putukas So as i understand from this thread they actually improved logoffski tactics. LOL
Is CCP even testing the features they are implementing?
Watching that bubble video it seems its even safer to logoff and avoiding 100% shiploss then before.
They made bubbles help the victim instead of the agressor.
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Mangus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2007.03.21 11:09:00 -
[150]
Originally by: Selnix Just experienced my first logoffski post-patch.
Enemy Assault Frigate jumped out of system as I did.
I reapproached gate quickly and dropped an interdiction probe.
About five seconds later he logged off and immediately appeared in space, about 5km within the sphere of interdiction.
Then for another twenty to thirty seconds, I was unable to get a target lock counter on him.
I was then able to lock 1 or 2s lock time with Sig Analysis V on the Eris. The time that elapsed from the when I locked until the time he completely vanished from space was only 7 seconds.
This means that counting lock time, he was viable in space for only 10s or so.
Given the resists of Assault Frigates, it would take a rather large fleet with extremely fast locking time to kill one before it can disappear now. And no, it did not warp, it vanished into thin air completely off of scanners. Looks like loggers got a bonus in this patch. 
This sounds pretty much like before, except before you emergency warped. So I guess CCP fixed exactly what they said they would fix (the emergency warp), but logging off is still pretty safe.
And Ryysa, stop with the name calling and smack. Have it ever occured to you that maybe you are wrong and others are correct?
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